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Broken Roads Review

Broken Roads

Developer: Drop Bear Bytes
Publisher: Versus Evil, tinyBuild
Platforms: PlayStation 5, PlayStation 4, Xbox One, Xbox Series X/S (Reviewed)
Release Date: Available Now
Price: $39.99 USD – Available Here

Overview

When one thinks of the post-apocalypse, it almost always involves some form of nuclear destruction, plague, or even zombie threat as the survivors struggle to continue living in a world that wants them dead. Usually these are set in a North American city or greater region, sometimes in Europe, but what about a place where the wildlife wants to kill its residents even on a normal day? Few games take advantage of Australia and the unique aspects the continent provides, even less in a post-apocalyptic Australia. So when indie developer Drop Bear Bytes worked hard to put out a CRPG called Broken Roads, where players have a moral compass, choices to make, and a world to survive in all while exploring Western Australia, it seemed like a perfect chance for something new. If only the game’s name didn’t end up having a double-meaning in the end.

Story

Players begin Broken Roads by selecting from one of four origin stories that dictates their starting location and how they will spend their first hour or so with the game as each origin story features a different starting circumstance and can provide extra dialogue checks, unique services, or interactions with characters down the line, as well as a personality test. This personality test is rather important as it plays a key role in one of Broken Roads’ more interesting features, the Moral Compass. Rather than things being good or evil, or even shades of gray, they are broken down into four different philosophical branches: Humanism, Nihilism, Utilitarianism, and finally Machiavellianism. Depending on the player’s answers to the quiz they’ll end up with a “golden arc” that highlights their character’s worldview and often provides dialogue choices related to it. For example, the humanist might want to invite the devastated survivors of a group into their town even if it means the survivors end up being turned into basically slaves or tell them to take their chances out in the wild rather than fall so low as to deal with that. Along those same lines, the nihilist option might be crossed out entirely, with the game giving players the option to hide unselectable dialogue prompts if they so choose. There are occasionally dialogue choices that bridge the gap a bit and let player’s swing their viewpoint a bit in different directions or even narrow theirs even further, though these are rare and don’t seem to make significant swings outside of a couple specific choices.

Regardless of the player’s moral compass and origin story, they’ll eventually find themselves saddled with a group of survivors on the run from a terribly powerful force and seeking refuge in one of the safest and well-supplied locations close-by only to find themselves embroiled in a bit of a dispute between who the next mayor should be. Things come to a head during a debate that sees a massive reveal about the grander world of Broken Roads, before opening players up to the world and allowing full exploration to find out who attacked them and far more than that along the way, including a number of solid twists in the latter half. If only the road there weren’t as broken as the name suggests, littered with bugs, glitched quests, and progress stopping bugs that required not one, but two complete restarts of the game from the beginning to get through. 

Broken Roads’ storyline is an interesting one and seems to do a fairly good job exploring an untouched location such as Australia. Not only is there a “slang” encyclopedia during conversations with characters, but the interactions can have some rather surprising results. Certain dialogue options might have dire consequences without the player’s knowledge, only coming into play an hour later into the game or changing how a character sees the player. Even combat interactions can be avoided in nearly every case, with players able to flee random encounters and even scripted ones if they so choose. 

Unfortunately, despite having a moral compass mechanic and so many variations on the ways various events and quests can play out, including multiple endings with these variations, Broken Roads’ characters and companions can be incredibly lacking. That being said, the few larger locations that feature NPCs with their own stories that actually play out and don’t bug out are quite interesting, ranging from spiritualism, dictatorship, militarism, and more. Seeing these locations all try to survive under different types of rules is interesting, especially when players can have a role in things. It is clear that Drop Bear Bytes has done their best to write many of these characters as interesting as possible as some of the best parts of the game come from having debates or unique interactions with the residents of these towns, especially one that involves solving some quiz questions to enter. There are plenty of characters to interact with in the devastated land of Western Australia and the writing certainly lives up to the task to make these characters feel unique, at least when they don’t bug out.

It is rather unfortunate though that, beyond the initial introduction to many of the companions in the game, there is very little opportunity to actually interact with them in any meaningful way or learn about them. A few are given some extra writing here and there, or chime in if they are in the player’s party, but otherwise the companions are incredibly forgettable, something that is a disappointment in a CRPG like this. In fact, one of my companions seemed perpetually pissed at my character despite literally saving their family and completing a quest for them while another couldn’t be happier to see me despite doing nothing for the man. Perhaps it plays into the moral compass, but this isn’t indicated plainly.

Along these same lines, while many CRPGs feature various skill checks that require a player to have a certain attribute to “succeed” an action, rather than giving players a potential percentage Broken Roads appears to make use of a pass/fail system. This means if a skill check says that an action is going to be “Normal”, if the player doesn’t have enough points attributed to said skill, then it’ll fail. Every single time, even given reloads. Perhaps this was done to avoid save-scumming, but considering once the game opens up fully they are given access to an NPC that will allow them to reset their character’s stat point distribution free of cost, this is a strange choice to make. It is worth noting that the game does feature something called a “punt” system that is stated to allow players to have some extra advantage during skill checks if they invest enough points into their punt ability, however outside of combat these seem to have no effect in actual skill checks, with players better spent investing points in skills directly rather than punt.

Now, onto the bugs that make Broken Roads feel broken. As mentioned before, these can range from making side-quests completely uncompletable or complete on their own, with players seemingly giving objects to characters that they do not have or finding NPCs stuck in dialogue loops and non-intractable as a result or even finding NPCs in random locations, talking to characters that aren’t anywhere near them or even in the same town. On more than one occasion an NPC would ask for items, then vanish from the game entirely without any hint in the incredibly non-player friendly journal about their location or if the quest just bugged out. Similarly, while many quests have different outcomes and ways to tackle them, completing a quest can entirely remove the option to talk to or use an item with certain characters as a result. On the more severe side of things, progression bugs can be quite dire and throughout my time with the game, required two entire starts from scratch. This involved a bug that completely disabled any form of user interface and movement after a certain date in the game, even reloading far earlier into the game and making it to that same point resulted in a complete lockdown no matter where my character traveled to. Another saw my characters being locked entirely within a location, unable to interact or talk with any character but able to at least use the menu though this still needed a complete restart from the beginning to resolve. 

Gameplay

The bulk of what Broken Roads has to offer comes in the form of its story content and, as mentioned before, the moral compass and how it plays a role in the choices available to players, how some party members react to them, and of course if they can sway their worldview or tighten it even further. Despite being a full blown CRPG, the game is at its best when exploring towns, talking to people and seeing how the world is still continuing despite the destruction, maybe seeing the local emu wander the streets without a care that people are wandering around or a kangaroo hopping through a devastated gas station that has been set up as a fortified position. This can involve taking on quests, as mentioned before, from these NPCs and completing them in a variety of ways, with most quests featuring at least two or three different ways to properly solve them. In fact there are even ways to purposefully fail missions if the reward for doing so is better in the player’s eyes. This level of choice is a nice one, though considering how heavily bugged many quests can be, the actual progression can be quite difficult. 

For example, one such quest could see me freeing an NPC from indentured servitude, giving me many ways to do so. My character could smuggle them out with the help of a companion that needs convincing, pay someone else to smuggle them out, do a favor for the mayor to get their debt cleared, or sneak in and steal the contract myself. First, trying to find the most peaceful option for everyone involved, my character tried to be sneaky only for the safe to be locked and the only way to access the code being unselectable. Another option to try and talk to the NPC involved was met with repeated dialogue that wouldn’t even enter an actual conversation, locking out two approaches with bugs. Finally, deciding to see if my player could backstab the mayor a bit by taking advantage of their task to earn a favor, the prerequisite option vanished entirely once the character was smuggled out as a final choice. Broken Roads may have players fight some bugs at times in random encounters but the game itself is just riddled with them and the longer players delve into the content, the more pronounced they become and nowhere is this more prominent than the quest progression system.

When not talking to people or doing quests, players can travel around and search locations, though consoles unfortunately lack the PC option that highlights lootable containers and points of interest. Eventually players can even travel the open world via a map screen to specific locations that they either find by wandering aimlessly or have marked down as part of a quest. While traveling time will pass, though this only plays a role in a few timed quests and events, and they may meet with bandits or hostile wildlife along the way. Considering there is an achievement for never killing a single thing throughout the game, the Broken Roads allows players to flee open world encounters at the click of a button without repercussions and even the rare times that the story forces players into combat, there also the option to flee though this can and will usually result in a different outcome compared to simply standing and fighting. 

Combat in Broken Roads is… basic at its best and frustrating at its worst. Combat is turn-based with every character in a fight having Action Points and Movement Points. Players can move a certain distance to either run up and stab/smack an enemy or position themselves for the best shot with a gun, though swapping between melee and ranged takes an action point. Players are given percentages to hit and shown how much damage they’ll do, but rarely does it ever feel more involved than that. Yes, players do get a few special skills that we will keep secret here that involve the expanding world of Broken Roads but rarely does combat ever feel like it evolves. In fact, the game can warn players that they might encounter difficult fights but doesn’t actually show enemy risk or level. Nevermind the fact that targeting enemies in fights can be an absolute disaster in certain locations, especially if they are in melee range of an ally. While it is possible to try and target an enemy by hovering over their HP bar, this doesn’t always work and in more than one fight an encounter lingered on far longer than it should have simply because I needed to lure the enemy away from a tree or move an ally away from them (taken the game’s version of an attack of opportunity as a result) in order to actually shoot them. Of course, considering allies that lose all their health get right back up after a fight is over, it isn’t really of much consequence as long as the player wins. Combine this with simplistic equipment where character’s can wear a different type of shirt and hat to gain some stats and some tools like grenades, molotovs, and of course different kinds of beer to chug for bonus stats, and that’s all Broken Roads’ combat has to offer, often making it feel like something tacked on at times rather than an initially planned part of development.

Audio & Visuals

Broken Roads has a lovely art style that gives everything a feeling as if it was hand-drawn. This includes the numerous character portraits that players meet even if the actual player customization is a bit limited as a result. The areas that players can explore feel satisfying, though it is worth noting that, unlike the PC version, players on console cannot currently highlight interactable objects which can be a pain given the main hidden loot caches in most locations. It is also nice to note that the game is filled with both authentic Australian wildlife, including hostile ones players can eliminate, as well as landmarks. While I myself may not be from Australia, a few of our writers are and can confirm some standout jokes and landmarks that survived the apocalypse. Players can and will encounter everything from kangaroos and dingos to drop-bears (koala) and even mutated wombats ready to take a chunk out of their team.

The soundtrack is fittingly atmospheric for a post-apocalyptic game. The background music is well enough for exploration of towns and fitting for combat even if it could use a bit more variety doesn’t really stand out in any unusual way while the sound effects often feel delayed compared to the action players make. It is also worth noting that the game does have a partial English voice track, though this is incredibly hit and miss to the point that there is seemingly no rhyme or reason why some characters are voiced and others are not. In fact, one character can have an initial voiced line, be silent the next two lines, and speak the fourth. The quality of the voice work is also a mixed bag, as, consulting with members that live in Australia, shows that many of the characters at least sound authentically Australian, a few sound quite odd, especially whenever the narrator chimes up with an incredibly dramatic take on things.

Overall

As someone from a place with eternal road construction, seeing broken roads get patched is a common occurrence and often one that makes for smooth sailing after a while, but in the case of Drop Bear Bytes’ Broken Roads, some of these issues run deeper than the bug riddled experience, what with its lackluster combat, boring companions, and lacking quality of life features. Playing through the game the multiple times I needed to to actually see it through, it is evident that there is a lot of passion here and the writing does show it. The morality compass, the numerous ways things can develop and progress, and the unique Australian flavoring seeping from every crack in this broken road makes it an interesting game that we hope can get fixed in the future, even if some of its issues are far deeper than some patches can fix.

Capsule Computers review guidelines can be found here.

Chinese Mythology Meets Roguelite Action as Lotus Lantern: Rescue Mother Launches Today for PC 

‘The sincere effort opens even the hardest stone’. 

Guangzhou, China – April 12th 2024. Exciting indie publisher 663 Games invites you to embark on a roguelite action adventure inspired by Chinese mythology with today’s launch of Lotus Lantern: Rescue Mother for PC via Steam. This anticipated and thrilling game is available to buy now for $9.99USD/€9.75EUR/£8.50GBP with a limited-time 10% launch discount.  

Lotus Lantern: Rescue Mother is a top-down roguelite action game inspired by Chinese mythology. Join Chenxiang on a perilous quest to rescue his mother, Sanshengmu. To battle the enemies standing in his way, Chenxiang must master martial arts skills from the Monkey King, Sun Wukong. After completing the main story, players will also have the freedom to adjust the difficulty settings to their preference for added challenges. 

Full launch game enhancements

The main features of Lotus Lantern: Rescue Mother lie in the martial arts factions, magical artifacts, as well as Nuwa’s elemental blessings. There are various styles of thrilling martial art factions to master such as Enigmatic Splendor, Mysterious Flying Stars and Phantom Slash, each providing rich character enhancements during battles, laying a solid foundation for player growth and progression as the story unfolds. 

Over 20 magical artifacts are available in diverse categories named Heaven, Earth, Man, and God, offering players a range of active skills and unique passive attributes. In battles, players can also enhance their artefacts with the Destiny Plate Bead imbued with Ice, Fire, Thunder, and Wind elements. When enhanced to a certain degree, the artifact’s initial skills and performance undergo significant improvements. 

Nuwa’s blessings, divided into elements of Thunder, Ice, Fire, Wind, and Formlessness, generate elemental products during battles, allowing regular attacks and skills to carry additional elemental effects. Players can freely choose and combine these within battles, gradually achieving increasingly powerful combat growth experiences based on the cultivation of techniques and artifacts.

Embark on an epic journey where players have the freedom to adjust the difficulty settings to their preference for added challenges after completing the main story. 

Lotus Lantern: Rescue Mother introduces numerous factions and artifacts and incorporates various elemental effects into martial arts and artifact skills. Players will encounter many characters from famous Chinese mythology, such as Princess Iron Fan and the Red Boy Sudhana, all of whom are fully voiced, providing a more complete immersive experience.

Watch the Lotus Lantern: Rescue Mother Out Now trailer below:

About Lotus Lantern: Rescue Mother

Sanshengmu, a goddess from the celestial court, has been imprisoned beneath Mount Hua for violating celestial laws by giving birth to a boy named Chenxiang with a mortal. When Chenxiang came of age and learned the truth, he vowed to rescue his mother. 

With the assistance of Sun Wukong and other powerful immortals, Chenxiang must overcome numerous trials and defeat formidable enemies to finally be reunited with his mother. 

  • Rich combinations of sects and magical treasures – Multiple sect systems will enhance various combat styles. Create your own magical combat abilities by combining a dazzling array of magical treasures with cultivating dozens of items. In each challenge, you always harvest new surprises.
  • Encounter well-known deities and immortals – On your perilous journey, you will meet many characters from Chinese mythology, such as Sun Wukong, the Eight Immortals, Erlang Shen and Nezha. Be they foes or friends, they will join you in crafting this gripping and suspenseful tale.
  • An ancient artifact and mystical powers – In addition to the real-time action combat, players can utilise the Lotus Lantern, an ancient artifact to unleash divine abilities like Time Manipulation and Bullet Time. The Lotus Lantern can also permanently enhance your abilities, aiding you in overcoming indomitable enemies!
  • An unpredictable adventure – As you encounter numerous random events throughout the game, will you challenge yourself or seek stability? It’s all up to you! 

Lotus Lantern: Rescue Mother releases today for PC via Steam for $9.99USD/€9.75EUR/£8.50GBP with a limited-time 10% launch discount. Fans can still wishlist the game on Steam and download the free Steam demo to play the full first level.  

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About 663 Games 

663 Games is a newly established publishing label committed to premium and indie game publishing on PC, consoles, and mobile platforms. The company, headquartered in China, was founded by a team of passionate gamers and industry veterans. The team had a proven track record of achieving global success with several titles previously, offering extensive experience and resources for worldwide publishing, along with unique advantages for a strong presence in the Chinese market. The team empathises with the financial challenges that independent developers and small teams often encounter, and 663 Games is dedicated to providing them with funding support to help bring their creative visions to life. As a new, ambitious and trustworthy global publisher, 663 Games collaborates closely with developers to ensure commercial success.

PULP ACTION SURVIVAL HORROR BLOODBATH COMES HOME – OUTER TERROR AVAILABLE NOW ON CONSOLE!

Survive Endless Waves of Cosmic Foes Through Five Golden Age Horror Comic Inspired Volumes – Available Now on PlayStation 4/5, Xbox X/S and Nintendo Switch

BROOKLYN, NEW YORK – APRIL 12, 2023 – VoxPop Games, Inc. and publishing partner Ratalaika Games S.L. announced today the release of Outer Terror, the New York Video Game Awards 2024 Nominee, pulp action bullet hell horror game, is available now on consoles around the globe. This horde shooter has you assemble a ridiculous arsenal of weapons and blitz through endless waves of cosmic creatures in stylish roguelite worlds that pay homage to classic B-movies and the Golden Age of horror comics of the 80’s and 90’s.

“With Outer Terror coming to home consoles, it is a true testament to the power of the entire VoxPop Platform,” said Charles Fang Yu, Founder & CEO of VoxPop Games, Inc. ”our middleware toolset offers new independent game developers a pathway to publish their games. Outer Terror is the proof point, we are thankful for the efforts of the entire Ratalaika Games team bringing this game to consoles and we cannot wait to explore all of the fantastic new partnerships this will bring.

Watch the Outer Terror console release trailer below:

Explore Outer Terror either solo or co-op through the decimated cities swarming with deadly cosmic creatures to battle in fierce rapid-fire hybrid combat! Stay alive for as long as you can while attempting to assist the few survivors still alive. Five uniquely themed chapters feature 10 playable characters, each equipped with their signature weapons and special attacks forming an anthology of classic horror stories.

Exploring each massive map,  players will discover survivor strongholds and treasures. All culminating with massive boss encounters, elite creatures from beyond, ghouls, robots, and otherworldly abominations.

Outer Terror Game Features:

  • Battle, Loot and Explore – Discover other treasures and hidden items as you explore each massive map. This may lead to boss encounters and otherworldly abominations.
  • Weapon Stacking – Each player will experience increasing difficulty as gameplay progresses, bringing the opportunity to upgrade and gain new weapons and powers.
  • Survive Together – Sit back and enjoy side by side expansive cooperative play in 2-player couch co-op gameplay.
  • Unique Characters – Players can choose to play as one of the 10 survivors, each boasting unique weapons and skills that will help them in battle.
  • Nostalgic Art Style – Inspired by B-movies and classic comic books Outer Terror features art from renowned digital artist, Joe Roman (Chito).
  • Don’t Die! – Each volume of Outer Terror is packed with hordes of enemies set on ending your run, whether it be a vampiric zombie polar bear, the mangled remains of a pet bunny rabbit, or a pack of sentient toasters.

Outer Terror is available now on Xbox X|S, PS4/5 and  Nintendo Switch for $9.99 USD.

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Outer Terror marks the first game launch for VoxPop Games’ new peer-to-peer games distribution and development platform, where multiple stakeholders, including the developer, artists, and voice actors, will be paid directly from the VoxPop platform. The middleware toolset VoxPop offers, allows game developers to use equity in their games as an advanced resource for both team profit-sharing and launch marketing.

ABOUT VOXPOP GAMES

VoxPop Games, Inc., is a New York based game development and distribution platform. VoxPop primarily caters to independent developers who may not have the marketing budget to pursue traditional advertising and hiring as a model.

Developers can use VoxPop to find collaborators using a percentage of their future profits, recruiting everything from programmers and artists to build the game, to influencers and celebrities to promote their products. Meanwhile, contractors can trust that their payments will be backed by a robust, and automated system which will keep their employers’ honest months or years after the project’s completion.

VoxPop is part of the NYC Games Industry Council and collaborates with non-profit groups like the NYC IGDA. VoxPop hopes to disrupt the gaming market by creating systems for smaller content creators to prop up one another.

About Ratalaika Games S.L.

Ratalaika Games S.L. is a video game company focused on porting & publishing great games to the console market. They publish and port games for all consoles including Xbox One, Xbox Series X, PlayStation 4, PlayStation 5 and Nintendo Switch. Our main objective is entertainment, so come and play with us!

Survival Epic Soulmask Invites Players to Limited-time Global Open Beta on May 1st

Play 3rd most popular Next Fest game with 40-hour demo ahead of June 2024 launch

April 12th, 2024 – Singapore. Soulmask, the upcoming open-world Survival epic from Qooland Games is thrilled to announce a large-scale global playtest will be available for players to try their luck at survival and domination from May 1st through May 10th on Steam. With 180,000 players with its massive 40-hour demo and reaching 250,000 wishlists, Soulmask cemented its place as the most anticipated sandbox survival title of 2024 with 470,000 hours of gameplay clocked by players of the demo.

As a content-driven open-world sandbox game, Soulmask features a realistic world and survival challenges, with three distinctive gameplay features: Masks, Dynamic Tribesmen and Tribal Management, and a Diverse Physics-based Combat System.

Masks

Mask gameplay is at the core of Soulmask. Masks give you the ability to control most of the NPCs in the game world – possess them, take over their bodies, and transform into anyone. As the game progresses, you can discover more masks that embody the spirit of ancient heroes to unlock many different abilities. Harness the gift of immortality, walk among your enemies concealed in the shadows, fire homing missiles with dead accuracy, and more.

Dynamic Tribesmen and Tribal Management

In Soulmask, you can recruit up to 20 tribesmen to build your own tribe. Each tribesman is unique and has a distinct personality. You might recruit bloodthirsty warriors, dexterous hunters, ingenious craftsmen…or a drunk, lazy alcoholic. Soulmask offers powerful AI and command support, which allows you to set up and manage the workflow of clan members with a high degree of freedom: farming, harvesting, assembly line production, base patrol, automatic repair, and even maintenance. Everything can be automated and customized by you.

Diverse Physics-based Combat System

Soulmask also offers a diverse physics-based combat system for players who love to fight. The game features 8 weapon types and 67 skills, allowing players to customize their own fighting style. For example, the spear in Soulmask has up to 8 specialization skills that can be randomly learned, which can be used as a ranged weapon to pull enemies closer or as a melee weapon to pierce enemies hearts!

We’re overwhelmed with the incredible amount of support and feedback we received from players who joined us for our massive 40-hour demo during Next Fest.” Said Wing, Head of Marketing at Soulmask. “Thanks to the invaluable feedback from players, we’ve been able to make some exciting changes, such as making all terrain climbable in the game. Even though our team is made up of veterans with over 10 years of experience working on MMORPGs, this is our first PC title, so we are beyond appreciative for all of the feedback and support from players. By working alongside players throughout the development process, we hope to make Soulmask something entirely new for the genre that players want to keep coming back to again and again.

Players can prepare to step into the primitive, mysterious, and immersive world of Soulmask during the global playtest beginning on May 4th until May 17th and joining via Steam. Players ready to ascend to tribal domination can wishlist the game on Steam now.

About Soulmask

Soulmask is a sandbox game that prioritizes an authentic and deeply engaging survival experience set in an immense and thriving world. As the “last one” blessed with the mysterious mask, players will grapple for survival as they dive into a primitive land steeped in mysterious faiths, carving out a path to ascendance. Start from nothing, explore, build, recruit tribesmen to fortify your clan, and ultimately unravel the mysterious truths hidden behind the civilizations of this expansive and richly rewarding world. Soulmask comes to PC via Steam later in 2024.

Cyberpunk 2077’s Development Team Awarded at the 2024 BAFTA Games Awards!

CD PROJEKT RED proudly announces that during the 20th British Academy Game Awards, Cyberpunk 2077’s development team received the award for Evolving Game.

The awards took place this Thursday on April 11th at the Queen Elizabeth Hall in London to celebrate the very best games of 2023 and the developers who worked on them. The entirety of the ceremony was available live on major social and streaming platforms around the world.

During the ceremony, Cyberpunk 2077’s development team received the BAFTA Award for Evolving Game for their excellence in ongoing developer support. Maciej Włodarkiewicz (VP, Central Production), Agata Tokarska (Acting Lead Producer), Tomasz Herbrich (Publishing Tech QA Acting Lead) and Monika Janowska (Senior Producer) from CD PROJEKT RED took to the stage to receive the award.

I’m so happy to be here and this is such a special award for us, because it was quite a bumpy road for us, to be frank. I wanna thank all of my team, not only the development team that we are on behalf of here today, but also other teams supporting us’ – said Maciej Włodarkiewicz during his acceptance speech, adding that without the Cyberpunk 2077 community getting this recognition would not be possible.

The awards ceremony can be rewatched on BAFTA’s official channel on YouTube.

Cyberpunk 2077, its spy-thriller expansion Phantom Liberty, as well as the latest release Cyberpunk 2077: Ultimate Edition are available for PC, PlayStation 5, and Xbox Series X|S. For more information about the game visit the official website, Facebook, and X.

About CD PROJEKT RED

CD PROJEKT RED is a game development studio founded in 2002. It develops and publishes video games for PCs and video game consoles. The studio’s flagship titles include the futuristic RPG Cyberpunk 2077, its spy-thriller expansion Phantom Liberty, and The Witcher series of games, including The Witcher 3: Wild Hunt and its two expansions. In collaboration with Studio Trigger, CD PROJEKT RED also created the award-winning Netflix anime series Cyberpunk: Edgerunners, set in the same universe as the game. Other games developed by the studio include Thronebreaker: The Witcher Tales and GWENT: The Witcher Card Game. Together with GOG.COM, a game store offering hand-picked titles for PC and Mac, CD PROJEKT RED is part of the CD PROJEKT Group. CD PROJEKT S.A. is listed on the Warsaw Stock Exchange (ISIN: PLOPTTC00011).

About Cyberpunk 2077

Cyberpunk 2077 is a narrative-driven, open-world RPG set in Night City, a megalopolis obsessed with power, glamour, and body modification. The game tells the multilayered, mature story of cyber-enhanced mercenary V. Players are faced with choices and consequences as they customize their character and playstyle, take on jobs, and build their reputation. The game has sold over 25 million copies and won over 200 awards, and is also the inspiration for the award-winning Netflix anime Cyberpunk: Edgerunners, created by CD PROJEKT RED in collaboration with Studio Trigger. Its spy-thriller expansion Cyberpunk 2077: Phantom Liberty was released on September 26, 2023. Cyberpunk 2077 is set in the universe of the classic pen & paper RPG system, Cyberpunk 2020.

MAJOR CONTENT UPDATE AVAILABLE NOW ON PC

Version 1.2 Upload Complete

Sydney, Australia – 12 April 2024 – The award-winning System Shock remake, based on the iconic 1994 sci-fi action game, has received its highly anticipated version 1.2 PC content updated – adding an expanded ending, a new female hacker protagonist and dozen of gameplay enhancements.

Nightdive Studios’ stunningly faithful recreation of the classic shooter/immersive sim was released to critical acclaim in 2023 on PC.

System Shock’s patch v1.2 features the addition of a revised ending and optional female hacker protagonist, as well as numerous improvements, game optimisations, and fixes. Players who return to Citadel station to face SHODAN — the original rogue AI with evil intent — will be treated to enhanced enemy encounters (including new attacks and behaviours) and updated game balancing. The patch also introduces a new waypoint system for System Shock’s easy mission difficulty mode.
 
The upcoming console versions of System Shock — releasing on 21 May, in both physical and digital formats — includes content and improvements found in the PC patch v1.2. Full patch notes can be found here: https://store.steampowered.com/news/app/482400/view/4104540932632136261
 
The System Shock remake combines the gameplay of the iconic original game with all-new HD visuals, updated controls, an overhauled interface, and new sounds and music. Nightdive Studios worked closely with many of the members of the original System Shock team, including Terri Brosius, the original voice of one of gaming’s most iconic villains, SHODAN.

System Shock v1.2 Key Features:

  • Unravel the chilling story of SHODAN’s rise and explore the mysteries of Citadel Station, piecing together the truth in this atmospheric sci-fi world
  • Face perilous traps, puzzles, and a legion of hostile and mutated creatures — created and controlled by the delightfully villainous SHODAN herself
  • A newly reworked ending that upgrades the final confrontation with SHODAN!
  • Choose between a male or female-presenting Hacker protagonist
  • Enhanced mouse and keyboard Interface and improved support for gamepads

 System Shock is available now for Windows PC from Steam (and is Steam Deck Playable), Epic Game StoreGOG, and the Humble Store. System Shock is currently on sale for 55% off until April 25, 2024.

System Shock releases on 21 May 2024, available in both physical and digital formats on the PlayStation 5 and Xbox Series X|S. The game will be released in digital format only on the PlayStation 4 and Xbox One

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About PLAION 

PLAION is a dynamic and diversified business in the global entertainment sector, masterfully crafting franchises that captivate audiences worldwide. Boasting a vast network of eight game development studios, sixteen regional publishing offices, three game publishing labels including Deep Silver, and PLAION PICTURES as an independent film publisher and distributor, the company extends its influence with merchandise production and expansive distribution capabilities across the globe.  Founded nearly three decades ago, PLAION has firmly established itself within the entertainment arena. With a diverse range of services and solutions, PLAION stands as the premier publishing partner for console and PC games across both physical and digital channels. Moreover, its strong foothold in the Virtual Reality (VR) domain highlights the company’s commitment to varied gaming experiences.  PLAION is an Embracer Group company. 

About Nightdive Studios

Based in Vancouver, Washington, Nightdive Studios is a dedicated team of industry veterans committed to restoring the classic PC game titles of the past and making them accessible to a new generation of gamers. Hit titles from Nightdive Studios include System Shock 2, System Shock Enhanced Edition, the remastered Turok trilogy, Shadowman Remastered, PowerSlave Exhumed, and Quake II. Nightdive Studios’ full-fledged remake of the iconic System Shock released on May 30, 2023. Nightdive Studios is a subsidiary of Atari, Inc. More info can be found at the company’s website at www.nightdivestudios.com, on Facebook at facebook.com/NightDiveStudios, or via X (Twitter) at @NightDiveStudio.

Shin Megami Tensei V: Vengeance – ATLUS Shares New Trailer & Game Details

ATLUS has shared new details about their highly anticipated RPG Shin Megami Tensei V: Vengeance. The latest trailer showcases exciting gameplay, mystical settings and fearsome demons, including the new Qadištu.

Check out the trailer below:

Furthermore, ATLUS has revealed the Shin Megami Tensei V: Vengeance Godhood Guild, a special club for MegaTen fans. Members will receive special perks such as sneak peeks to content drops, merch giveaways and exciting news about the upcoming title. Those interested can join by https://atlus.com/smt5v/godhoodguild. Godhood awaits!

Shin Megami Tensei V: Vengeance brings players the story of Shin Megami Tensei V in its entirety, plus a whole new story path, the Canon of Vengeance. The game features stunning next-gen visuals, new areas, demons and music to support an improved battle system, providing a richer gameplay experience.

Shin Megami Tensei V: Vengeance arrives on 14th June, 2024. The game is available for pre-order for Nintendo Switch, PlayStation 5, Xbox Series X and Xbox One.

The Latest in GTA Online: Executive Bonuses, GTA$100,000 Weekly Challenge Reward, and More

Get Double Rewards on Special Cargo Sales and Mixed GoodsWatch Executive Profits Soar, Receive a GTA$100,000 Bonus for Completing any Sell Mission, and More

The road to success is paved with hard work and a loose approach to the law. Harness the entrepreneurial spirit this week and build your empire by benefiting from a host of Executive Bonuses through April 17.

Shed some winter weight by dropping off illegal contraband to the highest bidder in Special Cargo Sell Missions. Head to the laptop inside your warehouse to access Ad-Hawk’s website and make successful deliveries to earn 2X GTA$ and RP.

Earn some extra on the side with Export Mixed Goods Missions which are paying out 2X GTA$ and RP this week. To get started, check out this handy tutorial from Grubmagnet Gaming then deliver cargo to the docks to secure your profits.

Another year, another failed attempt to permanently abolish taxes. Thankfully, Los Santos businesses often operate off the grid, where government snoops can’t touch the fruits of your labors. Complete any Business Sell Mission this week to collect a GTA$100,000 bonus, delivered within 72 hours of a completed sale. You’ve earned it.

Plus, selling GTA$500,000 worth of product across all your business holdings will net you the GTA$100,000 Weekly Challenge Reward.

2X GTA$ and 4X RP on Martin Madrazo Contact Missions

Learn the ropes from one of the best in the business. Rise through the ranks and benefit from 2X GTA$ and 4X RP for completing any Martin Madrazo Contact Mission.

2X GTA$ and RP on Collection Time

Secure the bag in Collection Time. Fight against the clock and grab points from fallen enemies to secure the win — as well as 2X GTA$ and RP all week.

Salvage Yard Robbery Targets: Dinka Sugoi (Sports) | Vapid Dominator GTT (Muscle) | Pegassi Infernus Classic (Sports Classic)

Premium Deluxe Motorsport

Visit the Premium Deluxe Motorsport showroom to peruse Simeon’s latest lineup of returning vehicles:

  • Übermacht Revolter (Sports)
  • Vapid Clique (Muscle)
  • Dewbauchee Seven-70 (Sports)
  • Vapid Hustler (Muscle)
  • Enus Cognoscenti (Sedan)

Luxury Autos Showroom and More…

Get a quick hit of glamor by peering through the windows at the Luxury Autos showroom to see the Vapid Dominator GT (Muscle) and Karin Vivanite (SUV).

Hao’s Premium Test Ride this week is a customized Maibatsu MonstroCiti (Off-Road) pumped full of HSW Upgrades that lives up to its ghoulish name. 

Place Top 5 in the LS Car Meet Series for two days in a row to take home the Grotti Bestia GTS (Sports).

LS Car Meet members can visit the Test Track to take the Grotti Itali GTO (Sports), Progen Itali GTB (Super), and Dinka Jester Classic (Sports) out for a spin.

This week’s podium vehicle is the Lampadati Corsita (Sports) — an exemplar of Italian excess that’s only a spin away. Visit the Lucky Wheel in The Diamond Casino & Resort’s lobby to test your fortune.

Executive Discounts

Make sure colleagues and competitors alike know you mean business by running your operations out of your own Executive Office, customized to your specifications with Upgrades and Modifications – all of which are 30% off through April 17.

GTA+
GTA+ Members receive an additional GTA$1,000,000 bonus every month from April through August that is automatically deposited alongside the standard GTA$500,000 into their Maze Bank account. Now through May 1 you can also claim:

  • Free Progen Itali GTB (Super) 
  • Fooligan Tee and Vest, Coil Cyclone Tee, Black Los Santos Cap 
  • Oil Slick Pearl Chameleon Paint and Magenta-Yellow Flip Chameleon Wheel Paint 
  • 2X GTA$ and RP on Motorcycle Club Work, Challenges, and Clubhouse Contracts 
  • 50% Production Speed Boost across Criminal Enterprise Businesses 

Visit the GTA+ website for full details. 

DISCOUNTS:

  • Executive Offices – 30% off
  • Executive Office Upgrades and Modifications – 30% off
  • Buckingham Luxor (Plane) – 30% off
  • Buckingham SuperVolito Carbon (Helicopter) – 40% off
  • Buckingham SuperVolito (Helicopter) – 40% off
  • Übermacht Revolter (Sports) – 30% off
  • Grotti Itali GTO (Sports) – 30% off
  • Dinka Jester Classic (Sports) – 30% off

Gun Van Inventory and Discounts

Switchblade | Service Carbine | Combat PDW (50% off for GTA+ Members)| Up-n-Atomizer (30% off) | Machine Pistol | Assault SMG | Grenades | Pipe Bombs | Molotovs | Armor

MONSTER JAM SHOWDOWN KEY ART AND RELEASE DATE OFFICIALLY REVEALED

The new Monster Jam video game will be released on August 29, 2024Early Access available from August 26, 2024

Sydney, Australia, (April 12, 2024) – Following last month’s announcement in the Xbox Partner Preview showcase, Milestone and Feld Motor Sports, Inc. have today revealed Monster Jam® Showdown key art and release date. The brand-new official Monster Jam video game will be available on August 29, 2024, for PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch™, and PC via Steam and Epic Games Store. Early Access will unlock on August 26, 2024.

Grave Digger® and Megalodon®, two of the most fan-favourite trucks, have been chosen to introduce the newest entry in Milestone’s catalogue. The black and green wrecking machineä with its spooky-themed design and the powerful predator from pre-historic oceans are featured in a high-octane chase across Colorado‘s breathtaking landscapes, conveying all the four-wheeled frenzy action awaiting fans worldwide. Importantly, Colorado is only one of the three original environments inspired by the American great outdoors where players will be unleashing all the power of the 66* official Monster Jam trucks they will find. In fact, beyond experiencing the official competitions in all three categories of stadium locations inspired by real venues, Monster Jam Showdownwill take players to race also in Death Valley and Alaska, offering a vast arcade package with a total of 10 different game modes featured.

Monster Jam Showdownwill be released on all major gaming platforms on August 29, 2024, with Early Access available from August 26, 2024.

For more information, please visit https://monsterjamvideogame.com/

*40 trucks will be included in the base game and 26 will be available through free or premium DLCs

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Nintendo Switch is a trademark of Nintendo.
“, “PlayStation” and “” are registered trademarks of Sony Computer Entertainment Inc. All rights reserved

About Milestone

Founded in Milan in 1996, Milestone S.r.l. is one of the leading and longest-established racing game developers in the world. The 290+ people team is responsible for hit series like MotoGP™, MXGP, Monster Energy Supercross – The Official Videogame, and the acclaimed Hot Wheels Unleashed™, as well as its own IPs RIDE and Gravel. For more information please visit https://milestone.it/

About Feld Motor Sports

Feld Motor Sports, Inc. is the worldwide leader in producing and presenting specialized arena and stadium-based motorsports entertainment. Properties include Monster Jam®, Monster Energy AMA Supercross, and the SuperMotocross World Championship. Feld Motor Sports, Inc. is a subsidiary of Feld Entertainment, Inc. Visit monsterjam.comSupercrossLIVE.com, and feldentertainment.com for more information.

About Monster Jam

Unexpected, unscripted and unforgettable, Monster Jam® features world-class athletes competing for championships on perfectly engineered dirt tracks that push these ever-evolving, state-of-the-art trucks to the limit. Beyond the 350 global live events each year, the Monster Jam brand extends off the track into the home through products, content and merchandise that keeps the fun alive year-round.  For more information, visit MonsterJam.com.

Rustle up some trouble in MTG: Outlaws of Thunder Junction!

Magic’s brand-new plane brings gangs, heists, crime, and untold treasures to a frontier of opportunity!

Wizards of the Coast today launched prerelease events for Outlaws of Thunder Junction, the latest set for the world-renowned trading card game, Magic: The Gathering (MTG). Introducing a new frontier plane where it’s good to be bad, this set will sweep in the wrong-doers from across the Multiverse as they attempt to claim their fortune or die trying. Outlaws of Thunder Junction will be released in full for MTG Arena on April 16 and for tabletop on April 19.

OKO’S LEGENDARY GANG

Welcome to Thunder Junction, a lawless plane of brazen outlaws and warped morals. It all happened when the mysterious Omenpaths opened, leading villains from across the Multiverse to a new frontier of opportunity. The prize every gang ruthlessly seeks? The treasures of Maag Taranau (“The Vault”). With the wayfaring villain, Oko, rustling up his heist-crew featuring the Multiverse’s most wanted, it’s up to his son Kellan to either beat ‘em, or join ‘em.

GANGS RALLY IN HEIST SEASON!

This just in: outlaw gangs have been spotted gathering at local Wizards Play Network (WPN) stores within Australia and New Zealand. With Heist Season running from now until May 31, eyewitnesses have reported exclusive themed rewards are available to outlaws who return for multiple events.

By participating in at least 4 events throughout the season, players can nab an iconic MTG Bandana, a full set of Character Badges, Wanted Posters, and Gold-Coloured Metal Tokens representing each member of the Gang of Legends. In-store events that are eligible for this loot include Prerelease Events, Limited Events (Draft and Sealed), and Friday Night Magic events for Outlaws of Thunder Junction. 

THE TIME OF OUTLAWS!

Criminals run amok in Thunder Junction. So much so that creature types such as Rogues, Assassins, Pirates, Warlocks, or Mercenaries are collectively referred to as the batched term, ‘Outlaw’. But that’s not the only new mechanic for you to look out for, partner: the more devious-minded criminals will Plot, exiling a card face-up for its plot cost to cast on a later turn without paying its mana cost. For villains of a less subtle nature, Spree grants instants and sorceries several dastardly and chaotic effects that can be paid with an additional cost. Finally, an outlaw cannot ride into the sunset without their Mount. These can be activated by tapping any number of creatures a player controls with total power equal to or greater than the Mount creature’s Saddle value. They will be saddled until the end of the turn, triggering powerful additional abilities.

CRIME RUNS RAMPANT IN OMENPORT!

It’s outlaw versus outlaw in Thunder Junction, and the winner won’t play by the rules. Whenever a player targets an opponent or their hand, permanents, spells, library or graveyard, it’s classed as committing a Crime. These are the basis for the Breaking News Bonus Sheet, a collection of iconic reprints themed exclusively to the set. Players can score one Breaking News card in every Play Booster pack, with the added chance of earning a textured foil version in a Collector Booster pack.

WHAT’S IN THE ANCIENT VAULT?

Gangs from all over will risk life and limb to uncover the mysteries of The Vault, a subset of Standard-legal cards in this set. Players who uncover The Vault’s contents gain access to 30 different Mythic Rares, also appearing in striking Vault Frame and Raised Foil treatments.

RICHES ABOUND IN THUNDER JUNCTION!

Outlaws of Thunder Junction features special card treatments of stunning variety. Borderless Art cards make a return in a selection of Rares and Mythic Rares, alongside 10 Special Guests that are available in foil and nonfoil as part of The List. Starring Thunder Junction’s most iconic cards, these can be found in Play Boosters and Collector Boosters. 

To embrace the spirit of the frontier, Outlaws of Thunder Junction also reveals breathtaking Full-Art Basic Lands that capture the set’s iconic themes. Thunder Junction may be overrun with crime, but its scenery sure is inspiring!

And finally, for Thunder Junction’s most notorious, the Wanted Poster showcase treatment. These cards are exclusive to Oko’s gang of the Multiverse’s most iconic villains, Vraska, Kellan, Annie Flash, Rakdos and Tinybones, and can be found in Play and Collector Boosters.

Magic the Gathering: Outlaws of Thunder Junction includes Play Boosters, Collector Boosters, Commander Decks, Prerelease Packs, and Bundles.

For more information on Outlaws of Thunder Junction, visit: https://magic.wizards.com/en/products/outlaws-of-thunder-junction.  

ABOUT MAGIC: THE GATHERING

Magic: The Gathering’s compelling characters, fantastic worlds, and deep strategic gameplay have entertained and delighted fans for more than 30 years. Fans can experience Magic through the tabletop trading card game, the digital game Magic: The Gathering Arena, a New York Times bestselling novel, and a critically acclaimed comic book series. With more than 50 million fans to date, Magic is a worldwide phenomenon published in more than 150 countries.

ABOUT HASBRO

Hasbro is a global branded entertainment leader whose mission is to entertain and connect generations of fans through the wonder of storytelling and exhilaration of play. Hasbro delivers engaging brand experiences for global audiences through gaming, consumer products and entertainment, with a portfolio of iconic brands including MAGIC: THE GATHERING, DUNGEONS & DRAGONS, Hasbro Gaming, NERF, TRANSFORMERS, PLAY-DOH and PEPPA PIG, as well as premier partner brands.

Hasbro is guided by our Purpose to create joy and community for all people around the world, one game, one toy, one story at a time. For more than a decade, Hasbro has been consistently recognized for its corporate citizenship, including being named one of the 100 Best Corporate Citizens by 3BL Media, one of the World’s Most Ethical Companies by Ethisphere Institute and one of the 50 Most Community-Minded Companies in the U.S. by the Civic 50. For more information, visit www.corporate.hasbro.com