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Walk the forbidden path with Atelier Yumia: The Alchemist of Memories & the Envisioned Land

Yumia and friends set out on a quest to discover the truth behind the fall of the Aladissian Empire in the game’s spectacular first trailer

Hertfordshire, 2nd September 2024 – Today, KOEI TECMO Europe and developer Gust are proud to unveil the latest instalment in the fan-favourite Atelier series, Atelier Yumia: The Alchemist of Memories & the Envisioned Land. To celebrate the announcement, an action-packed trailer was released, giving fans their first glimpse of the story, characters, and gameplay awaiting them in this new magical JRPG adventure. The stunning main artwork by beloved artist Benitama was also revealed, giving players an insight into the tone of the upcoming game. Atelier Yumia: The Alchemist of Memories & the Envisioned Land will be available on 21st March, 2025 for Nintendo Switch™, PlayStation®5, PlayStation®4, Windows PC via Steam® and, for the first time in franchise history, Xbox Series X|S and Xbox One.

Discover the first trailer of Atelier Yumia: The Alchemist of Memories & the Envisioned Land on YouTube.

In a world where alchemy has become taboo and is considered evil, Atelier Yumia: The Alchemist of Memories & the Envisioned Land follows the adventures of Yumia Liessfeldt, and her companions as they seek to uncover the truth behind the fall of the Aladissian Empire, which once thrived with alchemy, and the memories of a lost history. Yumia’s quest will take her across a ruined continent and despite the uncertainties of confronting her past, she will need to create her own path if she hopes to unravel the mysteries behind the cataclysm that destroyed Aladiss.

Atelier Yumia: The Alchemist of Memories & the Envisioned Land takes players on a journey exploring the theme of memory. Playing as Yumia Liessfeldt, a young alchemist who lost her mother in an accident when she was young, players set out to uncover the forbidden art of alchemy while also learning the true intentions of Yumia’s mother, who hid her identity as an alchemist. Along the way, Yumia joins the Aladiss Research Team where she meets Viktor von Duerer and his younger sister, Isla von Duerer. There, they are also joined by an assorted cast of characters including a mysterious woman, a timid demi-human, and a former adventurer with spectacular experiences.

Together, Yumia and her companions will travel across the vast continent that was once the Aladissian Empire, where all civilization has perished. Players will have a wide range of actions and items at their disposal throughout the adventure, allowing them to explore a vast open world made up of different biomes as they make their way through these unknown lands. As they explore, players can gather materials and synthesis items, which can be used to synthesise and craft new items for use in their quest, both during exploration and combat. Not only fans will be able to craft items without having to return to their base thanks to the “Simple Synthesis” feature, but for the first time in the series, fans will be able to build, furnish and decorate their own base with the “Building” feature.

To help the game come alive, KOEI TECMO and developer Gust have teamed up with the brilliant artist Benitama to create the main visual and all of the character designs. Specialising in creating illustrations and character designs for various fantasy game titles, Benitama incorporates references to paintings and reliefs in his work while striving to balance both persuasive depth and cuteness. His design, characterised by a monochrome based style, gives a cool impression while bringing out the charm of the Atelier series.

Atelier Yumia: The Alchemist of Memories & the Envisioned Land will be available on 21st March 2025 for Nintendo Switch™, PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One and Window PC via Steam®. The game will include Japanese voices with English, French, German and Spanish texts. For more information, visit the official website, Like us on Facebook, Join us on the KOEI TECMO Europe Discord server, and Follow us on Instagram and Twitter.

ABOUT KOEI TECMO EUROPE LTD.

KOEI TECMO EUROPE LTD. is a publisher of interactive entertainment software for current generation consoles, handhelds and digital download content based in Letchworth, Hertfordshire, UK. The company is a wholly owned subsidiary of KOEI TECMO HOLDINGS CO., LTD., headquartered in Yokohama, Japan. KOEI TECMO’s best known for their signature ‘one versus thousands’ Warriors series, the fan-favourite Ninja Gaiden and fighting entertainment title Dead or Alive. Through collaboration with strong existing franchises, such as A.O.T. Wings of Freedom (Attack on Titan), has brought fan-favourite shows to life in video game form. The company’s desire for innovation and diversity has seen the creation of the critically acclaimed dark-samurai action title Nioh, which takes on new and unique gameplay styles. The company’s acquisition of GUST, developer of a variety of heart-warming titles, has seen their flagship Atelier series span generations of consoles and fans alike. More information about KOEI TECMO EUROPE LTD and its products can be found at www.koeitecmoeurope.com

©KOEI TECMO GAMES CO., LTD. All rights reserved. GUST is a trademark of KOEI TECMO GAMES CO., LTD. The KT logo is a trademark of KOEI TECMO HOLDINGS CO., LTD.

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Castlevania Dominus Collection – Gameplay

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Castlevania Dominus Collection – Gameplay

M2 — the same developers responsible for Castlevania Adventure Rebirth for the Nintendo Wii in 2009 — did a great job porting these highly requested Nintendo DS classics to current systems. We take a brief but thorough look at all three DSvanias (Castlevania Order of Ecclesia, Castlevania: Portrait of Ruin, Castlevania: Dawn of Sorrow) and show how their dual-screen gimmicks were adapted for use with modern controllers.

Castlevania Dominus Collection – Gameplay

Haunted Castle (JP) & Haunted Castle Revisted – Full Playthrough

Haunted Castle is heavily criticized within the Castlevania fandom, and rightly so. It had potential but was released as a game that felt clunky and incomplete.

Haunted Castle Revisited completely overhauls the old pixel art, giving it a fresh and crisp new look. The gameplay also feels new, with rebalanced mechanics and remade stages and bosses. We showcase full playthroughs of both games so you can draw your own conclusions.

Haunted Castle (JP) & Haunted Castle Revisted – Full Playthrough

Three incredible action adventure games from the Castlevania series have finally returned, for the first time! But wait, there’s more! Haunted Castle Revisited, a redesigned version of the very first Castlevania arcade game, makes its debut!

Castlevania Dominus Collection
Developer: KONAMI
Publisher: KONAMI
Platform: Windows, Nintendo Switch, PlayStation 5, Xbox Series X|S
Release Date: 28 Aug, 2024
Price: $24.99 USD

Available here – https://www.konami.com/games/castlevania/dominus_collection/

Summary:

Recommended – “As a long-time fan, I’d pay the price of admission for Haunted Castle Revisited alone. The fact that players also get three of the best metroidvanias ever released is just too good a deal to pass.”

Check out our review for Castlevania Dominus Collection here!

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Papetura Craft Edition for PlayStation 5 and Nintendo Switch will Launch this November!

Immerse yourself in a fascinating paper world, where every fold and shadow tells a magical story of courage and mystery

Madrid, Spain – 2nd September 2024. Meridiem is pleased to announce that Papetura Craft Edition, will be launching for Nintendo Switch and PlayStation 5 on November 5 as a physical retail edition across European specialist stores.  

Developed by Petums and digitally published by Feardemic, Papetura is an intriguing adventure and puzzle game handcrafted from paper cutouts offering players a unique visual gameplay experience. 

Meridiem is responsible for the design and manufacture of this physical version of Papetura, and the release of the Craft Edition will include a specially designed case containing an exquisite art book and a code to download the original game soundtrack. 

Players control Pape, a small paper being who, along with his friend Tura, must save their world from a mysterious fiery threat. The gameplay is based on interaction with the environment, using Pape and Tura’s unique abilities to solve various challenges and advance the story.

Watch the trailer for Papetura below 

Puzzle design and narrative intertwine to create a cohesive and fluid experience. The puzzles are designed to be intuitive, integrating naturally with the paper environment. The narrative unfolds without dialogue, using animations and the visual environment to tell an emotional and immersive story.

Papetura received positive reviews for its unique visual style and handcrafted design. Critics praised Tomasz Ostafin’s creativity and dedication in creating the paper world and Floex’s atmospheric music. In addition, Papetura has received several awards and recognition in the video game industry.

Features

  • Experience a unique point & click experience, where the story is told through unique animations and sounds. There is no dialogue.
  • Everything is made of paper, from small insects and creatures to strange monsters, and truly magical places.
  • A beautiful and ambient soundtrack composed by Floex and Tomas Dvorak
  • The puzzles are part of the story, as they unlock the intriguing narrative

Papetura Craft Edition will be released in a physical boxed version for Nintendo Switch and PlayStation 5 on 5th November 2024.

For more information, visit www.meridiem-games.com

About Meridiem

We are Meridiem, a video game publisher and distributor in love with its culture, which we protect and pass on in order to preserve it. We do this by fostering talent through investment in independent projects with potential, bringing back classic titles, promising indies and AAA games while continuing to support the physical format.

When we stop working on video games, we celebrate by playing video games.

About Petums

Little one man studio, hand-crafting and designing games, putting heart and soul into paper.

About Feardemic

Feardemic is a publisher of computer games and their related entertainment products. The company is a specialist in the publishing of games that contain a strong horror narrative.  Feardemic publishes predominately games developed by third parties and publishes games on PC, PlayStation, Xbox and Nintendo consoles.

Warner Bros. Games Debuts Detailed Walkthrough Trailer for Harry Potter: Quidditch Champions 

Warner Bros. Games have debuted a gameplay walkthrough trailer for Harry Potter: Quidditch Champions, giving fans an in-depth look at the game’s PvP (player versus player) Mode, customisation, skill tree, Broom upgrades, Career Mode and more.  

In PvP, each player controls one of their team’s Chasers as well as a role of their choice from Chaser, Keeper, Beater or Seeker.  

In Career Mode, players begin their Quidditch careers at the Weasley Burrow in the Garden Cup, then take on the challenge of the Hogwarts House Quidditch Cup, where they’ll choose their Hogwarts house and face off against familiar characters such as Cedric Diggory and Draco Malfoy. From there, players will represent one of the three great wizarding schools, Beauxbatons Academy of Magic, Durmstrang Institute, or Hogwarts School of Witchcraft and Wizardry in the renowned Triwizard Schools Quidditch Cup. Finally, players will take on the ultimate Quidditch challenge on the global stage competing in the Quidditch World Cup.  

Players can tailor their playstyle by earning skill points to boost their stats and learn special moves. They can also upgrade their brooms to improve maximum speed, agility, and more. All game content is only earnable through in-game progression and cannot be purchased with real-world currency. 

View the Official Harry Potter: Quidditch Champions Launch Gameplay Walkthrough

Featuring iconic wizarding world locations, characters, and references that fans will love, Harry Potter: Quidditch Champions highlights the rush of flying across legendary arenas as either a Beater, Chaser, Keeper, or Seeker in a variety of modes including single player career mode, competitive multiplayer and online co-op. From backyard battles in the Weasley Burrow to high-stakes showdowns at the Quidditch World Cup, players will soar into legendary arenas playing as – or against – iconic characters such as Harry Potter, Ron Weasley, Ginny Weasley, Draco Malfoy, Cho Chang and many others. And as a special gift, players who own Hogwarts Legacy will receive the Bonus Legacy Pack* when they download Harry Potter: Quidditch Champions and connect to their WB Games account.

Harry Potter: Quidditch Champions releases on September 3, 2024 for the Digital Standard and Deluxe Editions on Xbox, PC (Steam and Epic), & PlayStation. The Physical Deluxe Edition will be available for PlayStation®5, PlayStation®4, Xbox Series X, Xbox One on Nov. 8, 2024. The Nintendo Switch™ system edition will be released this holiday season. Players can check with their preferred retailers for pre-order availability for the Physical Deluxe Editions.

Additionally, the Standard Edition of Harry Potter: Quidditch Champions** will be available at no extra charge to all PlayStation®Plus members from Sept. 3 to Sept. 30, 2024. The Firebolt Supreme Broom Skin will also be available as a redeemable pack, available during this time for PlayStation®Plus members. PlayStation®Plus members who download the game during this window will continue to have access to the game for as long as they remain a member.

To learn more about Harry Potter: Quidditch Champions, visit https://www.quidditchchampions.com/ or join the conversation on Facebook, X, Instagram, Discord, and YouTube.

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*Exclusively in Harry Potter: Quidditch Champions for all Hogwarts Legacy players. You must own a copy of Hogwarts Legacy and connect it to your WB Games account.

**Standard Edition available from 09/03/24 – 09/30/24. Monthly Games accessible for duration of PS Plus subscription only. PS Plus is an ongoing subscription with recurring fees until cancelled. Age restrictions apply. Full terms: play.st/psplus-usageterms.

HARRY POTTER: QUIDDITCH CHAMPIONS software © 2024 Warner Bros. Entertainment Inc. Developed by Unbroken Studios. All characters and elements © & ™ Warner Bros. Entertainment Inc. Publishing Rights © J.K. Rowling.

THE CRITICALLY ACCLAIMED GUILTY GEAR -STRIVE- NINTENDO SWITCH EDITION ARRIVES ON 23RD JANUARY 2025

Bandai Namco Europe today announced that GUILTY GEAR -STRIVE- Nintendo Switch Edition will arrive on Nintendo Switch on 23rd January 2025. Pre-orders for the physical edition have also started today.

Click here to watch the Nintendo Switch trailer:

The GUILTY GEAR -STRIVE- Nintendo Switch Edition includes the game’s 28 characters (from the base as well as the 3 Season Pass) as well as the graphics and fast-paced gameplay that the 3 million players that have joined the game since its release have come to love. The rollback netcode is also available allowing players to have smooth online battles in all parts of the world.

For more information about GUILTY GEAR -STRIVE- Nintendo Switch Edition and other titles from Bandai Namco Europe please visit: https://www.bandainamcoent.eu. Follow us on Facebook, Instagram, Tik Tok or join the conversation on X.

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About Bandai Namco Europe S.A.S.

Bandai Namco Europe S.A.S. is a leading global publisher and developer of entertainment content for platforms including, but not limited to, all major video game consoles and PC.

Bandai Namco Europe is producing intellectual property for a global audience and is building its reputation with franchises such as LITTLE NIGHTMARES™, PARK BEYOND™, and the upcoming UNKNOWN 9™ Awakening – developed by the recently acquired Reflector Entertainment based in Montreal, QC.

Bandai Namco Europe serves as the Headquarters of Bandai Namco Holdings Inc. for mainland Europe, which is known for creating and publishing many of the Toy & Entertainment industry’s top franchises, including PAC-MAN™, TAMAGOTCHI™, GUNDAM™, TEKKEN™, DARK SOULS™ and the recently released ELDEN RING™.

For more information please visit www.bandainamcoent.eu.

Press Release © 2024 Bandai Namco Europe S.A.S. – All other trademarks are properties of their respective owners.

Star Wars Outlaws Review

Star Wars Outlaws

Developer: Massive Entertainment
Publisher: Ubisoft
Platforms: PlayStation 5, Xbox Series X/S (Reviewed), PC
Release Date: Available Now
Price: $69.99 USD – Available Here $109.95 AUD – Available Here

Overview

There have been a wide-array of Star Wars games ever since the incredibly popular franchise started licensing itself out. One thing that nearly all of these games had in common though was the fact that if players weren’t playing as a pilot controlling a star ship the whole time, they were almost always a Jedi of sorts instead. There have been a few different games that have explored various elements of Star Wars‘ vast potential, including an MMO followed by an even grander MMO, but few that actually placed players into the boots of an everyday character trying to survive in a world where entire planets can be destroyed by space stations. As such we find ourselves here with Star Wars Outlaws that looks to set itself apart a bit by doing just that, telling a story about a roguish lead looking to make her way through the galaxy by any means necessary.

Story

Kay Vess has had a fairly hard life, eking out a living doing small crimes and other odd jobs when she can land them on the streets of Canto Bight. While Canto Bight might be a luxury world for the rich where they can gamble on races and party away, it is also a hive of scum and villainy down below where a rising crime boss has solidified himself as a newly feared face in the underworld.When Kay, along with her little Merqaal companion Nix, hear of a big score that might finally allow them to get off of the world they’ve found themselves trapped on since Kay was a child it seems almost too good to be true. 

Of course, when things go wrong, Kay still manages to escape with a star ship of her very own but unfortunately a Death Mark as well, with a high enough bounty on her head that Kay’s plans to retire on a fancy planet somewhere nothing more than a fleeting dream. With a damaged ship, a bounty on her head, and only the few credits she had on her, Kay eventually finds some help, a bit of backstabbing, and another chance at a score that might just put her life back on track, even if it means assembling an entire crew herself and going for one big heist yet again with the help of yet another mysterious character.

Star Wars Outlaws manages to blend together the classic “heist” formula and the Star Wars lore together in rather exceptional fashion here even if some of the parts of the story itself are a bit lacking. As Kay puts together her crew for the heist by tracking down experts she’ll travel to various signature planets and locations that any Star Wars fan should be familiar with and, since the game is set between The Empire Strikes Back and The Return of the Jedi, there are plenty of references to events that happened over the course of the films, things happening that will be referenced in the next, some namedrops, and of course plenty of little easter eggs for fans to enjoy all while they chart Kay’s own journey through the stars.

The unfortunate part here is that while Kay herself is a pretty solid character that has a quick wit and charisma that makes her just as likely to take someone’s hand as she is to stab them in the back as well, a lot of the other characters players interact with don’t. This is mostly due to the fact that while these characters may seem interesting when interacting with Kay, they rarely end up actually interacting with one another in any meaningful way. This is likely due to the fact that, after a certain point, the game’s “open world” nature allows players to recruit characters in any order they see fit but it does feel like a missed opportunity. It is also worth noting that Nix is a wonderful little companion both story wise and mechanically. Not only are Kay’s interaction with her companion always fun, be it taking part in a gorgeously overdone mini-game involving street food, following Nix towards a treasure it wants to collect, or siccing it at an enemy’s face, a companion animal/creature is always a bonus in a game and it certainly is here in Star Wars Outlaws.

One thing that is nice to note is that Star Wars Outlaws really manages to feel like it takes place in the universe itself, a lived in and breathing set of locations where players can even gather intel for small side-quests by finding datapads or eavesdropping on conversations. Alongside the various characters that Kay meets she will also have to make plenty of deals with the various criminal factions and run into Imperials as well. The factions system is unfortunately rather underwhelming, especially in regards to how it actually plays into the grander tale. Again, this is likely the writers not wanting to deviate too hard depending on who players are working with the most, but some more variation here would have been nice.

Gameplay

Star Wars Outlaws is, at its heart, an open world game that takes quite a bit of time to actually open itself up to players. Once players are finally free to do as they please they’ll find that many of the worlds they can explore are filled with optional tasks, little set pieces to explore, and quite a bit more. This is mostly handled through gathering intel by listening in on conversations, reading datapads, or even purchasing it from merchants, taking contracts from contacts at local cantinas and even just zipping around on Kay’s land speeder. Of course, a lot of these optional activities and exploration will also bring players face to face with the faction system involving the various criminal syndicates.

These syndicates all have their own territories that will differ from world to world and, depending on Kay’s status with the faction, will either allow her to fast travel and freely walk into the location and trade with special traders or shoot her on sight. Oddly enough, even with the maximum reputation with a faction each location still has areas that are completely “restricted” and will possibly trigger a fight. Along these same lines, there are actions players can take completely out of sight of anyone else and still suffer reputation loss, such as stealing or knocking out a guard when no one is looking. That being said, there really isn’t much of a punishment for actually having a low status with a faction and since players can sell certain types of data to each faction and contracts for them even if they hate Kay, fixing a bad reputation is incredibly easy. Of course, since most of the rewards for having high reputation are rather simple outside of some exclusive items, the faction reputation system feels surprisingly lackluster at times, especially in regards to the story as we’ve mentioned before.

When players are actually out exploring the fastest way outside of fast travel is with Kay’s speeder. The speeder, which has its own set of upgrades and even a skill tree related to it, is fairly impressive though players might get a bit frustrated at the fact that some of the slightest ridges can send Kay flying off the speeder and taking damage. It is also incredibly strange that players cannot pull out Kay’s blaster while on the speeder and instead she must simply run away from any pursuing enemies, take enough damage to build up her time-slowing instant kill shots, or just get off the speeder and shoot them. Why? No idea. As for space combat, players will find that it is actually quite impressive as Kay’s spaceship has a fittingly in-universe targeting computer that will highlight where players should aim to properly hit enemy ships and even lock onto them with missiles. 

Once players find where they need to go the on-foot traversal is mostly simple and features plenty of climbing sections. Kay can travel up walls and ledges with the best of them and swing across anchor points as well as use them to ascend and descend to reach various locations. In fact, there are even little hazards from time to time, especially during longer sections involving the platforming and climbing sections, that help keep things feeling fresh and dangerous. It is also nice to note that while players can choose to have the game highlight traversal objects with signature paint or even have Nix highlight some things, there is the option to turn it off entirely should they wish.

While it was pretty clear that Star Wars Outlaws would see players taking a more stealthy approach to some encounters, it is a bit shocking at just how much of the game’s primary missions and even side-missions focus entirely on stealth. While this wouldn’t be too bad, these are the type of stealth missions where getting caught at all results in an instant failure and a loss of some significant progress at times thanks to the fact that players cannot save during these moments and must rely on an unreliable checkpoint system instead. It also doesn’t help that the actual tools players have for stealth, especially right at the start, are incredibly shallow. Kay’s blaster has a stun-shot that takes forever to recharge, standard stealth takedowns, and of course Nix to either distract an enemy or even attack them so Kay can rush them for a fast and dirty elimination. Of course, when the game isn’t forcing an instant failure on players caught while sneaking or fearing that an enemy might reach an alarm panel, there is always the option of going loud with some similarly shallow feeling combat.

Kay will only ever carry her blaster during a fight and while it can be upgraded over time with different modules such as electric shots to deal more damage to shields or droids or rapid fire blaster rounds to turn her blaster into an automatic, any other weapon must be grabbed when it occasionally drops from an enemy and even then these weapons have a limited ammo count. As mentioned before, Kay will build up adrenaline during fights that can be used to activate a slow down skill that allows players to mark multiple enemies and, unless they are a heavy enemy or shielded, instantly kill them with a chain of shots. Players can make use of tools before and during combat, with binoculars that have a signature Star Wars feel to them that can mark various enemy locations as well as grenades and smoke grenades. Unfortunately actually using these during combat is incredibly annoying as it relies on using the D-Pad to select one and use it, halting the flow of battle entirely.

Through everything in Star Wars Outlaws Kay will have one certainty at her side, her pal Nix. This helpful little guy is a jack-of-all trades that is useful in almost every single aspect of the game be it pointing out enemy locations, vents, and even grapple points during stealth and exploration, even unlocking the ability to highlight chests eventually, he can even take part in a wide array of actions of his own. Nix can be commanded to roll around like a playful pet to distract guards while Kay sneaks by, sent to attack their face for Kay to takedown a foe, tear apart an alarm panel or even set things up to explode. When not out in the field there are also lovely little moments where Kay can take part in elaborate street food segments with Nix, hunt down treasures that can be turned into accessories for the little guy, or even be used to cheat at the fairly elaborate Sabacc card game that is fully realized here as an optional mini-game.

Players will also be doing plenty of mini-games involving “splicing” computers and “data picking” locks. The rhythm based lockpicking is a unique choice but one that feels more annoying than rewarding after a while and splicing is also an interesting take on hacking. The accessibility options available within the game, the same one that can be used to adjust the exploration helping paint, can also be used here to make these actions trivial if needed and allows for a shockingly high level of customization for player experience. Players can make things incredibly easy or crank the difficulty to eleven by turning settings higher than even the highest difficulty allows should they wish. As far as bugs go, we did experience a few though each of them were solvable through reloading a previous save. This includes a few instances of clipping into, and getting stuck inside, rocks while exploring and an instance that a forced stealth mission saw Kay with an invisible and non removable Wanted level from the Imperials right at the start, insta-failing the mission every time. 

Audio & Visuals

It is pretty clear that a lot of attention has been paid to make it feel like Star Wars Outlaws takes place within the setting proper as players will encounter a wide array of aliens, droids, and of course other humans that look just like fans of the franchise expect them to look. This includes the grander designs of starships, Imperial bases, other smaller vehicles, and of course the designs of the planets themselves. Zipping along on Kay’s speeder on Tatooine and seeing a sandcrawler in the distance or dipping into a cantina to gamble with numerous other races feels like a perfect fit for the Star Wars galaxy. That being said, while we did play on the “balanced” graphic setting to try and maintain solid frame rate and graphics at the same time, the character models aren’t the best looking in-game though this is likely due to how amazing they are presented in cut-scenes as they were designed separately. 

The voice work for the game is handled well enough with Kay’s voice actress putting in a great performance for her character, especially during some of the few emotional moments that happen throughout the story, while other characters are also given the same level of treatment even if they often feel underutilized. As for the soundtrack, fans of the franchise will feel right at home with most of the background music throughout the game including the signature sounds of the blasters, TIE fighters, and other Star Wars elements.

Overall

Massive Entertainment has taken the Star Wars galaxy and done their best to put a new spin on things with Star Wars Outlaws by offering a more unique approach to the usual Ubisoft open world game. Traveling through the worlds, be it in space, on speeder, or even jumping from ledge to ledge is enjoyable and the world’s themselves are just dripping with everything that fans of the franchise will love, but unfortunately the gameplay itself often feels lackluster in places or simply too simple. This means that while Star Wars Outlaws might feel and look just like the open world Star Wars game oozing with charm that fans have been waiting for, it doesn’t quite deliver. At least Nix is still a permanent highlight.

Capsule Computers review guidelines can be found here.

Cozy Open-World Adventure Infinity Nikki Debuts New Trailer at Opening Night Live

Experience a whimsical journey in Closed Beta Test, pre-register on mobile platforms today

SINGAPORE – 21 Aug. 2024 – A new trailer for Infinity Nikki, the latest installment of the beloved Nikki series with more than 100 million downloads worldwide, debuted today at Gamescom’s Opening Night Live. Signups are now open for the (UE5) cozy open-world RPG’s global Closed Beta Test. Developer Infold Games will open pre-registration on Google Play and the Apple App Store today ahead of the official launch on PlayStation 5, PC, Android, and iOS.

Watch the Opening Night Live trailer here! Check out the new demo featuring a full English voice-over as well as German localization on the Gamescom showfloor from 21-25 August at Hall 10.1, Booth A030. 

Embark on a fantastical journey across the vibrant and expansive nations of Miraland as the courageous stylist Nikki and her fearless feline companion Momo. Sink into an immersive world with boundless opportunities including cozy open-world exploration, fun platforming, puzzle-solving, gorgeous style possibilities, and much more brought to life by former The Legend of Zelda director Kentaro Tominaga. Meet memorable characters, complete engaging platforming challenges, and create stunning outfits for every occasion, each with its own distinct abilities.

Don the fabulous Floating Outfit to leap gracefully atop vine-covered ruins, soar effortlessly over enchanted forests wearing the glamorous Gliding Outfit, and explore tiny, crystal-filled caverns while sporting the sweet Shrinking Outfit. Create new ensembles by collecting and transforming precious materials through an intuitive gathering system. 

Solve intricately designed puzzles and ward against dark energy with Nikki’s adventurous spirit. Commune with playful creatures and create specific outfits to fish in the river, catch bugs in the fields, and travel between lands. Uncover every magical secret Miraland has to offer and use Momo’s camera to capture every heartwarming moment along the way.

Registration for Infinity Nikki’s global Closed Beta Test and mobile pre-registration are open now. The official launch will feature text support for English, Chinese (Simplified), Chinese (Traditional), Japanese, Korean, German, French, Thai, Spanish (Latin America), Portuguese (Brazil), Italian, and Indonesian as well as audio support for English, Chinese (Simplified), and Japanese. 

For more information on Infinity Nikki, please visit the official website, join the Discord server, and follow the game on X and Facebook. 

About Infold Games

Infold Games is an international business brand created by Papergames. Based in Singapore, Infold Games strives to develop creative projects with strong emotional connections and immersive experiences to inspire and encourage players around the world. It is well regarded for the Nikki series with more than 100 million downloads worldwide, and the Love series with more than 10 million downloads worldwide. The team is currently developing AAA projects including Ballad of Antara and Project: The Perceiver as well as the next installment of the Nikki series, Infinity Nikki, a whimsical open-world dress-up adventure.

For more information on Infold Games, please visit the official website.

Honeycomb: The World Beyond – Explore new exclusive content prepared by the developers! A new trailer and stream await.

The developers from Frozen Way Studio, located in Cracow, Poland, are pleased to announce their participation in the PAX West in Seattle, Washington. Visitors are encouraged to try out the demo of the Honeycomb: The World Beyond game and engage in conversations with developers at booth 1125.

August 30th, Cracow, Poland. But that’s not all the exciting news! The developers have also prepared two exclusive pieces of content. This includes a new gameplay trailer that will appear in their devlog and an exclusive stream that will be available on the game’s Steam page starting at 7:00 PM CEST.

Add the game to your wishlist on Steam (https://store.steampowered.com/app/1510440/Honeycomb/), PlayStation Store (https://store.playstation.com/en-us/concept/10009286) or Epic Games Store (https://store.epicgames.com/en-US/p/honeycomb-45501f?lang=en-US)

About Honeycomb: The World Beyond

Have you ever wondered what it would feel like to find yourself on an uninhabited, mysterious planet as a pioneer? Carry the weight of a mission that could save the world on your shoulders. Or perhaps you’ve always been fascinated by bioengineering and where its development might take mankind in the future. Honeycomb: The World Beyond sets out to offer its players a unique opportunity to experience all of that and more! Prepare for a journey of scientific exploration and survival on a planet that can be both incredibly friendly, awe-inspiring, and slightly hostile.

Explore the world of Sota7 and uncover its secrets. Prepare yourself to be moved by its diversity. From calm forests and vibrant jungles to vast fields spreading at the foot of a mysterious volcano, prepare for a trek that will leave a lasting impression. Carve out a home for yourself and use that safe space to further your research. Play your part in saving the Earth’s ecosystem thanks to innovative bioengineering mechanics and see the vibrant world of an alien planet with your own eyes.

Bioengineering – meet fascinating life forms and create new ones 

Gathering information about an ecosystem is a crucial part of a bioengineer’s work. You need to treat the life forms of Sota7 with caution and respect – after all, they’re all a part of a larger whole. Extract samples and procure resources carefully to find familiar patterns and understand this world. This will help you to create new fascinating life forms that will be able to easily fit in with those that inhabit it already – and who knows, maybe one of these species holds the key to solving the problems that plague the ecosystem back on Earth? Use innovative in-game mechanics such as allogamy and grafting to create hybrids that could change the world. Unleash your inner scientist and become a master of the art of crossbreeding.

Base building – expand your base of operations 

True explorer needs a haven to rest and contemplate if they want to succeed. One of the player’s many important tasks in Honeycomb: The World Beyond is to plan and build your perfect modular base – not only for shelter but also a place of experiments, reporting progress, and rest. Discover our artists’ vision of the future, inspired by natural shapes found in Art Nouveau. The modular design of the base isn’t just a visual feature, but also a strategic advantage that allows you to adapt to your changing needs as an explorer and a scientist. Add an extra room or a corridor whenever you want, matching the direction of the expansion to the surrounding area.

Nestled within your base lies a sanctuary of profound significance: the laboratory. Here you can grow as a scientist and bioengineer. Gather resources and create varied laboratory devices to experiment with samples collected during the exploration of the world. The laboratory is not just a place for discovering new life forms – it’s also a space where you grow and nurture plants. Cultivate them to make previously empty rooms alive with fresh greenery, and yield a satisfying harvest – a reward that springs from your commitment, which increases your chances of survival. 

Honeycomb: The World Beyond comes with an exciting set of features:

  • Explore the unknown – each corner of Sota7 offers diverse biomes with different plants and animals for you to discover. Explorer, let curiosity guide your steps! Encounter the kaleidoscope of life forms, learn about them, and apply that knowledge to further research.
  • Awaken your inner bioengineer – in Honeycomb: The World Beyond you are both observer and creator. Find and experiment with new fauna and flora species to unlock their potential.
  • Witness the synergy of nature and science  – crossbreed various plants or animals using bioengineering mechanics such as grafting and allogamy.
  • Build your perfect base –  to survive and conduct experiments, you need to build your base first. Gather materials and set up your sanctuary – an oasis in a foreign world.  If you’re not a keen builder, utilize the planning mode, which will do the job for you!
  • Arrange the laboratory – the heart of your base is a lab, where you can experiment with collected samples.
  • Find the hidden riches – remember that Sota7 is a unique yet challenging place. You should always be on the lookout for better resources.
  • Survive at any cost – face the upcoming challenges with courage and try to survive in the unfamiliar world of Sota7. 

More information about the game can be found on Steam, PlayStation Store, Epic Games Store, Facebook, X, and Discord.

About Frozen Way 

Frozen Way is a game development studio and publisher from Cracow, Poland. You may know them from co-creating House Flipper with its Pets DLC and Farm DLC, as well as creating and releasing House Flipper VR, co-releasing Builder Simulator and Hairdresser Simulator on Steam, and co-developing Chornobyl Liquidators. Currently, they are developing Honeycomb: The World Beyond and House Flipper – Dine Out DLC, while also releasing Campus Life, focusing on the PC market and next-generation consoles. They are a group of friendly people with a passion for video games. Gamedev is their lifestyle and philosophy, so there’s nothing better than seeing their creations bring a lot of joy to the community. In the end, we’re all nerds, aren’t we? https://frozenway.games/

GOLF WITH YOUR FRIENDS PUTTS A NEW DLC WITH LEGENDS OF OLYMPUS 

You and your friends have been summoned to the fabled mini golf course in the sky this September 

30th August 2024 – Today Team17 are announcing a whole odyssey of Golf, with a brand-new DLC to the incredibly popular Golf With Your Friends, introducing the Legends of Olympus Pack. 

Honour the storied past of the Gingy’s homeland in Olympus, a land of myths and monsters, warriors and heroes, and some pretty good golfers too! Releasing 5th September 10am BST on PC, Xbox and PS5. Switch launch 12th September. 

This pack contains the following cosmetic items for your ball:  

  • Gorgon
  • Minotaur
  • Corinthian Helmet
  • Winged Hat of Hermes
  • Olympian Wig
  • Trireme
  • Charon’s Ferry
  • Zeus’ Lightning
  • Souls Trail
  • Olympian Vase  

The Olympus Odyssey DLC also brings the wonders of its world to creators with all new assets for you to use on your own courses. Hop into the Level Editor to try out the all-new Bounce Clouds, let your imaginations fly with the Angel Wings and ride a wave of creativity using the brand-new range of Golden Road variants. 

About Team17 Digital

Founded in 1990, Team17 Digital is a leading developer, video games label, and creative partner for developers around the world. Part of Team17 Group plc, which floated on AIM in 2018, Team17 Digital has an extensive portfolio of over 120 titles, and fully encapsulates the spirit of independent games. Winner of the ‘Publishing Star’ award at the 2023 Develop: Star Awards, Team17 Digital has assembled a portfolio of multi-award-winning and award-nominated in-house brands include Hell Let Loose, Golf With Your Friends, The Escapists, and the iconic Worms franchise, alongside its games label partner titles, including the award-winning games Blasphemous, Greak: Memories of Azur, DREDGE, and the Overcooked! franchise.

MILESTONE AND FELD MOTOR SPORTS ANNOUNCE THE RELEASE OF MONSTER JAM SHOWDOWN

Sydney, Australia, (August 30, 2024) – Milestone, a leading global racing game developer and publisher based in Milan, and Feld Motor Sports, Inc.™,the worldwide leader inspecialised arena and stadium-based motorsports entertainment, have released Monster Jam™ Showdown for all major gaming platforms.

Watch the Monster Jam™ Showdown launch trailer below:

Developed with Unreal Engine 5, it features 66* official Monster Jam™ trucks and more than 140 paint outs to unlock and apply. The pillar of the single-player experience will be the Showdown Tour, a non-linear campaign where fans will get to enjoy official Monster Jam competitions such as Freestyle and head-to-head Racing, as well as original game modes combining speed and skills. To immediately convey the feeling and excitement of mastering 1,500 horsepower mechanical machines, the game features comprehensive and customisable driving aids, allowing everyone to perform massive manoeuvres and dynamic stunts. Importantly, the locations of the Showdown Tour are wild and out of the ordinary. Besides competing in stadiums inspired by real-life venues, fans will have the opportunity to drive their favourite Monster Jam trucks in three original environments inspired by the wilderness of Death Valley, Colorado, and Alaska. These will be the perfect places to drift and boost at full power, leveraging the arcade soul of this new entry in Milestone’s catalogue. Thanks to destructible objects, crazy track designs, and extreme weather conditions, players will be able to experience the most unpredictable scenarios.

Fans looking for competition will also have plenty of opportunities to prove themselves. Split-screen will enable thrilling duels with family and friends, whereas two online-only events will complete the package of 10 different game modes. Players’ achievements will be tracked through Leaderboards and the Garage. On Leaderboards, all online matches will contribute to the overall global ranking, and separate boards dedicated to specific offline events will also be available. In the Garage, it will be possible to check in-game stats and admire all the Monster Jam trucks collected.

Monster Jam™ Showdown is now available for PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch™, and PC via Steam and Epic Games Store.

*40 trucks will be included in the base game and 26 will be available through free or premium DLCs           

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About Milestone

Founded in Milan in 1996, Milestone S.r.l. is one of the leading and longest-established racing game developers in the world. The 290+ people team is responsible for hit series like MotoGP™, MXGP, Monster Energy Supercross – The Official Videogame, and the acclaimed Hot Wheels Unleashed™, as well as its own IPs RIDE and Gravel. For more information, please visit https://milestone.it/.

About Feld Motor Sports

Feld Motor Sports, Inc.™ is the worldwide leader in producing and presenting specialized arena and stadium-based motorsports entertainment. Properties include Monster Jam™, Monster Energy AMA Supercross, and the SuperMotocross World Championship. Feld Motor Sports, Inc. is a subsidiary of Feld Entertainment, Inc. Visit monsterjam.com, SupercrossLIVE.com, and feldentertainment.com for more information.

About Monster Jam

Unexpected, unscripted, and unforgettable, Monster Jam™ features world-class athletes competing for championships on perfectly engineered dirt tracks that push these ever-evolving, state-of-the-art trucks to the limit. Beyond the 350 global live events each year, the Monster Jam brand extends off the track into the home through products, content, and merchandise that keeps the fun alive year-round.  For more information, visit MonsterJam.com.