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Streets of Rogue 2 Premieres Jam-Packed Gameplay Trailer At Triple-I Initiative Showcase, Demo Announced For June Next Fest

Pet (or ride) dogs, command rat armies, and rob banks in this highly anticipated indie open-world RPG

SEATTLE, WA – April 10, 2024 – Publisher tinyBuild and solo indie developer Matt Dabrowski are excited to reveal the Official Gameplay Trailer for Streets of Rogue 2, an upcoming open-world RPG sandbox hitting Steam Early Access in 2024. The ambitious, over-the-top sequel to the critically acclaimed 2019 rogue-lite with more than 1 million copies sold, Streets of Rogue 2 invites players to embark on an unforgettable, endlessly replayable adventure in its crazy, immersive, and absolutely unpredictable open world, solo or with friends via co-op.

Highlights:

  • Dozens of unique and quirky playable classes (i.e., Ninja, Werewolf, Investment Banker, Alien…)
  • Seamless, procedurally generated open world with a map 100 times the size of a single level from Streets of Rogue 1 and multiple unique biomes from bustling cities to creepy forests
  • An absurd amount of intertwined gameplay systems in the best tradition of immersive sims: destructible environments, hacking, smart NPC AI, mind control, farming, building, vehicles, etc
  • You can pet the dog. And also ride the dog!
  • Wreak havoc with a vast arsenal of items and weapons: shrink rays, bear traps, rat-summoning ocarina, Necronomicon, landmines, firearms, rocket launchers, and many more

Streets of Rogue 2 is the culmination of nearly 10 years of ongoing work on the series. I’m looking forward to giving a sneak peek with the demo, and getting more content into everyone’s hands via Early Access later this year!” said Matt Dabrowski, creator of the Streets of Rogue franchise.

With more than 300.000 wishlists on Steam, Streets of Rogue 2 is one of the most anticipated indie games of 2024. The playable demo will be available on Steam during Next Fest in June 2024. Be sure to follow the latest news on X.

About tinyBuild:

tinyBuild started as an indie game developer and morphed into a developer-publisher you can’t miss. Our dedication to creating long-term partnerships and elevating recognizable franchises has resulted in many successful collaborations with talented developers from all over the world. The company has released dozens of games, including Hello Neighbor, Graveyard Keeper, SpeedRunners, and more. Although headquartered in the Seattle Area, USA, the company has established a strong global presence with studios across the US, Netherlands, Latvia, and throughout Eastern Europe.

About Matt Dabrowski:

Matt Dabrowski is the solo game developer behind Streets of Rogue, a breakout indie hit that mixed immersive sim freeform creativity with roguelike and RPG elements. The game went on to sell more than one million copies across all platforms and become one of the staples of the roguelike genre. Matt began his game development journey back in his teen years, creating several pre-Steam indie titles while attending school. Prior to his foray into full-time solo development, Matt had minor roles in high-profile franchises like World of Warcraft and SimCity. Following the success of Streets of Rogue, Matt collaborated with publisher tinyBuild to work on the highly anticipated sequel.

Charming School Management Sim ‘Let’s School’ Coming to Nintendo Switch, Xbox and PlayStation Platforms This Summer

Let’s School on PC also set to receive new controller support in the free Riverside Haven update coming 11th April, as well as new paid DLC offering new lessons, decorative items and more!

LAS VEGAS – 10th April, 2024: PM Studios and Pathea Games are delighted to announce that the beloved school management simulation game, Let’s School, will launch on Xbox Series S/X, Xbox One, PlayStation 4, PlayStation 5 and Nintendo Switch this Summer.

The announcement of the forthcoming console versions was made as part of the Triple-I Initiative showcase which premiered a new trailer for Let’s School earlier today. To see the announcement trailer please visit this link:

In Let’s School, players build and run their own high schools acting as sole school principal/headteacher where they have the power to erect buildings, craft curriculums in a range of different subjects, hire and fire teachers, customize everything from school decorations to student uniforms, create and manage after school clubs and lots, lots more. All this freedom empowers players to guide students from potential mediocrity to academic superstardom across multiple scenarios and sandbox mode.

Let’s School launched exclusively on PC via Steam last year accruing over 100,000 players worldwide and a phenomenal 92% positive rating (over 4000+ users reviews) from the game’s growing community. Since the successful launch, Pathea has regularly added new features and content for no extra cost. All those free updates will be coming to the console version as well.

Not to leave out the existing Let’s School PC community, Pathea and PM Studios are delighted to also announce an all-new free update for the PC version of Let’s School titled ‘Riverside Haven’ launching on 11th April, which adds gamepad / controller support, as well as dozens of bug fixes and quality of life improvements directly addressing fan feedback.

Additionally the new Water Towns Furniture Pack paid DLC (priced at $3.99 / £3.39 / €3.99) will also be available on 11th April and is packed with new content! This east-asian inspired content  offers headmasters two new special facilities (Tai Chi Institution and Traditional Chinese Dessert Shop) to construct, two new recess activities, over 100 new furniture items, more clothing for students, six new products to craft and more.

Pathea Games and PM Studios have lots more plans for Let’s School in 2024 and beyond! To stay up-to-date on all future announcements, please keep a close eye on the Let’s School Steam Page (https://store.steampowered.com/app/1937500/Lets_School/)

ABOUT PM STUDIOS

Founded in 2008 and based in Las Vegas, USA and Seoul, Korea; PM Studios, Inc. is an independent developer and publisher of interactive entertainment and mobile applications. More information about PM Studios and its products can be found at www.pm-studios.com.

ABOUT PATHEA

PATHEA GAMES is one of China’s leading development studios that makes video games for the international audience. Its aspiration is to bring memorable moments to players that stay with them for a lifetime, through building fun and immersive experiences. Pathea’s most popular IP: ‘My Time at Portia’ and ‘My Time at Sandrock’ have combined to generate more than 3.5 million copies in sales. Visit Pathea.net to find out more.

Post-apocalyptic narrative-driven RPG Broken Roads is out now on Steam, PlayStation and Xbox

Victoria, Australia – April 10th, 2024 – Independent game studio Drop Bear Bytes are proud to reveal that their isometric RPG Broken Roads is out now on Steam for $34.99 / £29.50 / €33.99, and PlayStation and Xbox consoles for $39.99 / £34.99 / €39.99; with a 10% discount during the launch week. A Nintendo Switch version will follow shortly thereafter.

To commemorate this launch, a new trailer was revealed today as part of the The Triple-i Initiative showcase of indie games, which you can watch below. 

More about Broken Roads:
Broken Roads is a narrative-driven RPG that brings exploration, strategic turn-based combat and meaningful philosophical choices to an all-new Australian post-apocalyptic setting. Broken Roads skillfully blends traditional and all-new role-playing elements on top of a classless system offering near-unlimited character development options built around four philosophies: Humanist, Utilitarian, Machiavellian, and Nihilist. Furthermore the game presents players with an original morality system: the Moral Compass which sees dialogue options and questing decisions influence, and be influenced by, a character’s philosophical leaning and the tough decisions they make along the way.

Broken Roads’ locations are all authentic recreated from the team visiting towns and landmarks in West Australia and taking photos, videos and audio recordings for it to be as true as possible. Furthermore, even the game’s atmospheric soundtrack composed by Tim Sunderland is composed with instruments constructed from everyday objects which brings a wholly unique and distinctive tone to the game.

“With Broken Roads we wanted to create a distinctly Australian take on the post apocalypse,” said Craig Ritchie, Game Director at Drop Bear Bytes. “Being an island nation with a rich history and diverse – and often dangerous – wildlife, it seemed like the perfect setting. Furthermore, we’re an Australian studio, so we wanted to share our regional perspective with the rest of the world in a deep, expansive RPG full of colorful characters, intriguing mysteries, and challenging moral dilemmas.”

About Drop Bear Bytes

Drop Bear Bytes is an independent studio headquartered in Torquay, Victoria, Australia. Drop Bear Bytes was established in early 2019 with the goal of developing a deep, narrative-driven role-playing experience. With a team comprised of developers, artists and writers from Australia, South Africa, Canada, USA and China, we are currently working on our debut title, Broken Roads, a traditional isometric RPG for PC, Switch, Playstation and Xbox platforms.

Unleash Your Inner Flame: Eagerly Anticipated Action-RPG ‘Gestalt: Steam & Cinder’ Launches May 21st

LONDON, UK – April 10, 2024 – Embark on a gripping mission to reforge humanity’s future in Gestalt: Steam & Cinder, an eagerly anticipated, stunningly handcrafted action-RPG, launching May 21st on Steam.

Developed by Metamorphosis Games and executive produced by gaming personalities Jesse Cox and Dodger, Gestalt: Steam & Cinder invites players to unleash their inner flame as Aletheia, an elite mercenary of the Steam City of Canaan, in an all-new adventure inspired by classic Metroidvanias and action-RPGs.

A seemingly routine job catapults Aletheia into a whirlwind journey to uncover long-buried secrets lying at the heart of Canaan and fight for mankind’s survival as the Steam City teeters on the brink of war.

Take up arms as Canaan’s top Soldner, wielding long-lost tech to engage monsters and machines in deadly combat. Enter a world of rust and ruin to challenge powerful rivals, smash through hordes of Clockwork automata, and work with allies new and old to uncover powerful lore. Upgrade your abilities, take on side jobs to earn extra scrap, and delve into a history lost to time on a journey to hunt ancient enigmas threatening the very foundation of Canaan.

Features:

  • Unleash Your Inner Flame – Discover the long-buried past of Canaan and uncover secrets lost to time on a thrilling, unpredictable journey.
  • Become a Soldner – Join Aletheia on a heroic quest filled with challenging encounters. Combine close-quarters melee with lethal ranged gun combat to unleash staggering combos in epic feats of skill.
  • Unlock Powerful Skills – Discover and upgrade new abilities and skills to become an unstoppable force against enemies both new and long-forgotten, trading scrap for new accessories to customise your character build.
  • A Beautiful, Handcrafted World – Meet a vibrant cast of characters and journey through a world of stunning pixel art and spectacular handcrafted animations.

Gestalt: Steam & Cinder is a heartfelt ode to classic Metroidvanias and action-RPGs, featuring enthralling combo-driven combat, a beautifully handcrafted world, and a story filled with incredible twists and turns,” said Jesse Cox, Executive Producer. “After years of anticipation, I can’t wait for players to finally discover Aletheia’s adventure for themselves when Gestalt: Steam & Cinder launches on Steam next month.”

“Working with Metamorphosis Games on the production of Gestalt: Steam & Cinder has been an incredible experience,” added Dodger, Executive Producer. “From the very beginning, the team has been committed to creating an exciting action-RPG that keeps players captivated with an engaging story and stunning pixel art. I’m thrilled  for the game to be shared with the world on May 21st.”

Gestalt: Steam & Cinder can be added to your Steam Wishlist now.

About Metamorphosis Games

Metamorphosis Games aims to rekindle the feeling of late nights curled up with corded controllers and chunky pixels in the soft glow of a CRT. The team’s first title is Gestalt: Steam & Cinder, an epic narrative driven 2D action-adventure inspired by 16 and 32-bit classics.

About Fireshine Games 

Fireshine Games is a global publisher of digital and physical videogames based in London, England. Originally established in 2014 under the name Sold Out, Fireshine Games works with studio giants such as Team 17, Rebellion and Frontier Developments as well as introducing new indie dev studios to the world like Pugstorm, Stonewheat & Sons, Spiral Circus, ColePowered Games and many more – publishing for physical and digital distribution. Fireshine is also part of the EG7 group of companies.

For more information on Fireshine Games and its upcoming titles, visit the official website at fireshinegames.co.uk.

Detective Sim ‘Shadows of Doubt’ Comes to PS5 & Xbox Series X|S in 2024; Sharpshooter Assassin Update Available Today on PC

Track down a sniper in major new content update for award-winning detective sim, available now

LONDON, UK – April 10, 2024 – ColePowered Games and Fireshine Games are excited to announce that the award-winning detective sim Shadows of Doubt is coming to console, and will be available on the PlayStation®5 (PS5) system and Xbox Series X|S in 2024.

Revealed during The Triple-i Initiative, a major new content update for the PC version of Shadows of Doubt – ‘The Sharpshooter Assassin’ – is also available to download today, introducing a brand new type of killer for budding detectives to investigate. Embark on a manhunt to track down a sniper in this thrilling new case type, and discover new points of interest to explore, new perks to unlock, and a range of quality of life improvements.

Explore two new buildings and climb the social rankings to investigate the Echelons; new gated communities situated high among the upper floors of the city’s skyscrapers, and only accessible to VIPs. Haven’t yet reached the required social status? We’re sure you can discover alternative methods to reach the Echelons, detective…

Become an even more effective detective with 11 new player perks to unlock as you work your way up the ranks, including fast travel, instant status cures and security clearances to give you the upper hand in your investigation. Discover new quality of life improvements and gameplay tweaks, including a new auto-travel feature, new conversations, new Steam features (including trading cards and badges), an improved user interface, reduced city generation times, and more.

For the full list of content and improvements included in today’s update, head over to Steam. All of the content included in today’s Sharpshooter Assassin update will also be available in the console versions of Shadows of Doubt when it launches on those platforms later this year.

Available now on Steam Early Access and nominated for ‘Most Innovative Gameplay’ at the 2023 Steam Awards, Shadows of Doubt is an immersive crime-solving experience that puts players in the role of a private investigator.

Explore fully simulated cities and meet individual citizens each with their own name, job, apartment and daily routine on your hunt to track down a serial killer. Use a variety of gadgets to uncover evidence, investigate suspects, and approach each case your way. Scan fingerprints, browse call logs, read private emails, bribe citizens, check CCTV, pick locks, break down doors and sabotage security systems – with multiple ways to solve each case, become the detective you want to be.

About ColePowered Games

ColePowered Games is an indie development studio founded by Cole Jefferies, currently working on stealth detective game ‘Shadows of Doubt’. Previously developed city building puzzler ‘Concrete Jungle’.

About Fireshine Games 

Fireshine Games is a global publisher of digital and physical videogames based in London, England. Originally established in 2014 under the name Sold Out, Fireshine Games works with studio giants such as Team 17, Rebellion and Frontier Developments as well as introducing new indie dev studios to the world like Pugstorm, Stonewheat & Sons, Spiral Circus, ColePowered Games and many more – publishing for physical and digital distribution. Fireshine is also part of the EG7 group of companies. For more information on Fireshine Games and its upcoming titles, visit the official website at fireshinegames.co.uk.

“PlayStation” is a registered trademark of Sony Interactive Entertainment.

New Zealand-based “Mini Motorways” Developer Dinosaur Polo Club Appoints Wētā Workshop Ltd’s Amie Wolken as CEO

Former “Tales of the Shire” Lead Programmer brings more than eight years of games experience to Dinosaur Polo Club

WELLINGTON, New Zealand – April 10, 2024 – Dinosaur Polo Club, the award-winning team behind Mini Motorways and Mini Metro, the best-selling minimalist strategy traffic management sims with nearly 12 million combined players, welcomes Amie Wolken as CEO following the handover from former CEO Chantelle Cole, who now serves as Programme Director for the NZ Game Development Sector Rebate (GDSR) at NZ On Air.

Amie Wolken steps into Dinosaur Polo Club’s CEO role after more than four years at Wētā Workshop’s Game Studio, where she most recently served as Studio Director. Prior to her work as Studio Director, Amie was the lead game programmer for Tales of the Shire and developed augmented reality experiences, including The Makeup Mirror at Wētā Workshop Unleashed and Dr. Grordbort’s Boosters for the Magic Leap 1 AR device.

In 2015, Amie co-founded GEO AR Games, best known for Magical Park – an augmented reality product created to encourage children to actively engage with the outdoors using mobile devices. Now as CEO of Dinosaur Polo Club, Amie joins the studio helming Mini Motorways and Mini Metro, where she will fit right in with the team’s distinctive game style and people-first culture. Be on the lookout for upcoming updates and news from these titles and more as the Mini series expands!

“I’m incredibly excited to be welcomed as the newest Dino,” said Wolken. “Expanding on the success that this talented team has had with their Mini games is a huge opportunity! Dinosaur Polo Club is the coolest little studio in the coolest little capital in the world, and I can’t wait to discover what we do next.”

“We’re so thrilled to have Amie join our evolving team as we look ahead to what the next few years hold for our studio and our games,” said Robert Curry,  Co-Founder of Dinosaur Polo Club. “She’s worked on incredible projects with talented people from all over the country, and we know she’s going to lead Dinosaur Polo Club to bright places.”

For more information on Amie and the titles Dinosaur Polo Club has created, please visit the Dinosaur Polo Club website, follow @MiniMetroGame on X as well as the studio on XFacebook, and Instagram, or search for #MiniMotorways and #MiniMetro on social media.

About Dinosaur Polo Club

Dinosaur Polo Club is an independent game development studio based in beautiful Wellington, New Zealand. Founded in 2013 by brothers Peter and Robert Curry, the studio first made waves with their award-winning and BAFTA-nominated debut Mini Metro. Created in collaboration with Disasterpeace and Jamie Churchman, Mini Metro explores relaxed and minimalist subway design. The second game developed by Dinosaur Polo Club introduces a brand new type of city management with colorful road-building and resource management found in Mini Motorways. Combined, Mini Metro and Mini Motorways make up two parts of an expanding Mini-series with more to come. 

With an inclusive and supportive culture that believes in giving back to its creative community, the studio has grown and is now home to nearly 30 dinos as it works on new titles with relatable simplicity.

Run the Net in Style With the Official Opera GX Cyberpunk 2077 Mod!

CD PROJEKT RED, together with Opera GX, today unveiled an official mod for the gamer-centric browser, which features customizable sights and sounds inspired by the dark future of Cyberpunk 2077.

The Cyberpunk 2077 mod is available for free to all Opera GX users through the browser’s official GX.store, and comes with numerous customizable features, including:

  • A unique, animated wallpaper that changes its appearance with the passage of time, with several additionally tweakable elements for the scene;
  • A variety of themes that seamlessly synchronize with RGB lighting on a range of compatible gaming hardware and peripherals;
  • Background music, as well as a set of custom keyboard and alert sounds;
  • A special shader that on occasion will cause the screen to glitch out, simulating the onset of cyberpsychosis.

Additional details for the Opera GX Cyberpunk 2077 mod are available via the project’s official GX.store page.
For more information on all things Cyberpunk 2077, visit the official website, Facebook, and X.

About CD PROJEKT RED

CD PROJEKT RED is a game development studio founded in 2002. It develops and publishes video games for PCs and video game consoles. The studio’s flagship titles include the futuristic RPG Cyberpunk 2077, its spy-thriller expansion Phantom Liberty, and The Witcher series of games, including The Witcher 3: Wild Hunt and its two expansions. In collaboration with Studio Trigger, CD PROJEKT RED also created the award-winning Netflix anime series Cyberpunk: Edgerunners, set in the same universe as the game. Other games developed by the studio include Thronebreaker: The Witcher Tales and GWENT: The Witcher Card Game. Together with GOG.COM, a game store offering hand-picked titles for PC and Mac, CD PROJEKT RED is part of the CD PROJEKT Group. CD PROJEKT S.A. is listed on the Warsaw Stock Exchange (ISIN: PLOPTTC00011).

About Cyberpunk 2077

Cyberpunk 2077 is a narrative-driven, open-world RPG set in Night City, a megalopolis obsessed with power, glamour, and body modification. The game tells the multilayered, mature story of cyber-enhanced mercenary V. Players are faced with choices and consequences as they customize their character and playstyle, take on jobs, and build their reputation. The game has sold over 25 million copies and won over 200 awards, and is also the inspiration for the award-winning Netflix anime Cyberpunk: Edgerunners, created by CD PROJEKT RED in collaboration with Studio Trigger. Its spy-thriller expansion Cyberpunk 2077: Phantom Liberty was released on September 26, 2023. Cyberpunk 2077 is set in the universe of the classic pen & paper RPG system, Cyberpunk 2020.

About Opera GX

Browser developed by Opera [NASDAQ: OPRA]. Since its inception in 2019, Opera GX has quickly become the browser of choice for millions of gamers seeking a more custom internet experience. Along with countless customization options including color themes, sound effects, background music, and a gaming-inspired design, GX includes CPU, RAM and Network Bandwidth limiters that make the browser less resource-hungry and leave more of the computer’s resources for gaming. The browser also includes a Hot Tabs Killer feature, which lets users kill the most resource-draining tabs, and GX Cleaner to purge those old unwanted files.

WWI FPS Isonzo Climbs Even Greater Heights Today with Limited-Time Ascent Mode, Free Update & New DLC

PARIS April 10, 2024 – BlackMill Games, the studio behind the WWI Game Series, today releases even more content for Isonzo, the authentic World War I FPS set on the Italian front. Climb to victory with the unique, limited-time Ascent game mode, a free update improving gameplay on consoles, and new DLC. Today also marks the release of Isonzo’s Ultimate Edition on PC, gathering all paid DLC in one bundle (coming soon to consoles).

Climb to victory with a new free mode: Ascent

Ascent is the first temporary mode for Isonzo and brings new climbing-based gameplay that has never been experienced in first-person shooters. Scale a sheer mountainside with only a pickaxe as bullets and rocks fly past in what might be the most daring way to assault an enemy position seen during the war! During each Ascent match, 32 players must battle it out to either hold their position on the mountain or conquer it. Earn your special event medal upon completion before it ends!

“As with our previous special events for the WW1 Game Series, such as the Verdun Christmas Truce event, Ascent stays true to our tradition of offering players a brand-new way to experience the conflicts of WWI, this time in the most extreme heights of the Italian Alps,” said BlackMill Games Founder Jos Hoebe.

Ascent is available until April 24 on Steam, PlayStation 5 & 4, Xbox Series X|S and Xbox One, and the Epic Games Store.

Elevating Isonzo to higher levels on consoles

The console version of Isonzo has received a massive update with a range of quality-of-life improvements. Additionally, to enhance cross-platform and cross-gen compatibility in the console environment, voice chat has been added, meaning that soldiers on PlayStation and Xbox can now communicate by voice for the first time in the series!

Gear up for altitude!

When ascending to such heights in these conditions, it is important to gear up properly. For this exact reason, the “Altitude Units Pack” is being released alongside Ascent. This pack contains all kinds of clothing suitable for cold alpine warfare: fur-lined coats, fitting jackets, warm boots and even ski uniforms. There are also new headgear variants, mustaches, goggles, pipes and faces for both Italian and Austro-Hungarian soldiers.

Isonzo, the “Altitude Units Pack” DLC, and the game’s free update are now available on Steam, PlayStation 5 & 4, Xbox Series X|S and Xbox One, and the Epic Games Store. The Ultimate Edition is available on Steam and the Epic Games Store now and will come to consoles at a later date. Get the game and its various DLC sets at up to 67% off for a limited time, and enjoy the Ascent mode for free until April 24!

About the WWI Game Series and BlackMill Games

BlackMill Games brings history to life in video games. Every project is carefully researched to provide authentic details combined with compelling gameplay within a historical setting. It co-founded the WWI Game Series, including three authentic squad-based WWI FPS games with Verdun, Tannenberg and Isonzo. The series has gathered more than two million players, highlighting the appeal of this underserved setting.

Broken Roads – Gameplay

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Even in Australia, the post-apocalypse has hit hard as we begin our adventure as the Surveyor, taking our origin story through a variety of locations that reveal hints that a powerful and dangerous force is roaming the outback and might be coming our way next in Drop Bear Bytes’ Broken Roads.

Broken Roads is a story-rich, party-based RPG set in a decaying, post-apocalyptic version of the vast Australian Outback, featuring a genre-redefining morality system. Survive, form bonds, and make tough choices that will shape your dangerous yet mesmerizing journey across the wilds.

Broken Roads
Developer: Drop Bear Bytes
Publisher: Versus Evil, tinyBuild
Platform: Windows, Xbox Series X|S, PlayStation 5
Release Date: 11th April, 2024
Price: $34.99 USD

Available here – https://www.brokenroadsgame.com/

Summary:

Not Recommended – “A lot of love has gone into Broken Roads and making its Australian setting unique but lackluster combat, companions, and nonstop bugs make this one difficult to approach until further down the road.”

Check out our review for Broken Roads here!

Check out all the latest in the world of video games, anime, and entertainment at Capsule Computers:

Website: https://www.capsulecomputers.com.au/
Facebook: http://www.facebook.com/CapsuleComputers
Twitter: http://www.twitter.com/capsulecomputer
Steam Page: https://store.steampowered.com/curator/2666558-Capsule-Computers/
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Tripwire Interactive Appoints Matthew LoPilato New CEO as Alan Wilson Transitions to Vice President

ROSWELL, Ga. – April 10, 2024 – Developer and publisher Tripwire Interactive announced today that Matthew LoPilato has been appointed CEO, as Alan Wilson will transition from his role of CEO to Vice President. LoPilato was previously CFO and worked closely with Wilson. The leadership transition reflects a new era for Tripwire Interactive, as LoPilato will oversee the Roswell-based studio and its 120 employees as they continue to create new game experiences and service their community of fans worldwide. 

Wilson co-founded Tripwire in 2005, and has held multiple senior positions within the studio before being named CEO in 2021. In his new role as Vice President, he will continue to be involved in activities including the assessment of internal and external developed titles, as well as potential publishing opportunities, business development support and legal assistance.

“It’s been an honor to serve as Tripwire’s CEO but I am beyond thrilled to hand over the reins to Matt,” said Alan Wilson. “He has been instrumental with our success and evolution as a standout developer and publisher which makes him a great fit. He has great vision and passion that will continue to serve our team well. I’m deeply appreciative of having the trust and support of my team and Embracer, to serve in this new role that allows me to have more personal time.”

LoPilato has been at Tripwire since 2016, where he held business and financial roles. He has served as CFO since 2018, and has worked closely with Wilson and other leaders to oversee the studio including its acquisition by Embracer Group in 2022. As CEO, LoPilato will be responsible for continuing to lead the company as they further invest in their tentpole IPs (Killing Floor series, Maneater, and more) as well as grow their portfolio through Tripwire Presents, the company’s 3rd party publishing division, and other strategic partnerships. 

“I am grateful to Alan for what he has done for our studio. He has been an amazing leader, mentor and friend to me all these years and I am thankful to him, and the other founders, for the opportunity to continue with their vision and build upon that legacy of achievements and successes for the next phase of our company,” said Matt LoPilato. “We have a great outlook for what’s to come from Tripwire Interactive, as we continue to iterate on our portfolio of amazing IPs, leveraging our strengths and passion as game developers and publishers to support our games and partners.”   

About Tripwire Interactive

Formed in 2005 as a humble independent developer founded by gamers who found success in the video game modding community, Tripwire Interactive has developed and self-published multiple critically acclaimed titles in the wildly popular Killing Floor and Rising Storm franchises, which have collectively sold over 30 million units to date. The studio’s last internal project, Maneater, broke new ground in the popular action RPG genre and tasked players with taking on the role of a deadly shark with the uncanny ability to evolve as it feeds. Since its release in 2020 Maneater has sold over 14 million units worldwide across all platforms.

Since then, Tripwire Interactive has expanded its business with the publishing division, Tripwire Presents, turning its experience and resources to include publishing titles spanning multiple platforms and genres from other talented independent studios. Tripwire Presents aims to help like-minded independent studios bring their titles to market, including Chivalry 2 developed by Torn Banner Studios, Espire 1: VR Operative and Espire 2 developed by Digital Lode, DECEIVE INC. developed by Sweet Bandits Studios and Road Redemption developed by EQ Games and Pixel Dash Studios. Tripwire Presents continues to grow their portfolio, and are always on the lookout for the next great team and game.

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