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Sucker for Love: Date to Die For Review

Sucker for Love: Date to Die For

Developer: Akabaka
Publisher: Dread XP
Platform: PC
Release Date: Available Now
Price: $12.99 USD – Available Here

Overview

Generally when someone thinks of a visual novel, they tend to either think of lengthy story focused games with static progression or some different routes as well as dating sims where players aim to date one of the heroines. As such when Sucker for Love: First Date dropped in 2022 and served to put an eldritch and comedic spin on the dating genre, it made quite a name for itself despite some flaws. Now Akabaka and DreadXP have returned with another entry in the Sucker for Love series with Sucker for Love: Date to Die For that focuses the target down to only a single eldritch being but expands beyond visual novel to that of a horror exploration game.

Story

Our protagonist awakens in the middle of a bookstore, seemingly fallen asleep while reading one of the many books available at the store and is quickly greeted by the store owner that hands her the books she picked out and hurries her out of the shop. After years away from her hometown, a letter from her family had drawn her back to Sacramen-cho only to find that the countryside town has undergone massive changes with countless people gone missing and many residents seeming to have been possessed by some type of cult as evidenced by their glowing eyes that has been called the “Sacramen-cho stare.” After seemingly getting lost in her hometown and seeing that the note from her family has transformed into a shopping receipt she happens to run right into one such cultist that begins to chase them and call upon countless others. In a panic, she runs and somehow manages to not only lose the group but stumble across her childhood home, only to find that, while it still remains similar to the home she remembers, has twisted in various ways and her own room has become the root of the problem, the summoning area for Shub-Niggurath, The Black Goat of the Woods with a Thousand Young. 

Discovering an odd book of rituals in her belongings, she performs the first one and manages to summon the eldritch being right in front of her only to be greeted by an angry eldritch being with numerous tentacles adored with mouths and eyes attached to a humanoid goat form. Despite staring at the eldritch goddess of desire, the protagonist manages to stand true and prepares her plan to banish the god from this realm which only happens to delight the eldritch goddess. In fact, Rhok’zan is more than happy to help for she has found herself bound to the world by the actions of her previous summoner and, while she adores all of her followers, is tired of her woods and powers being used to summon the innocent to their possible demise. It is through Rhok’zan that we learn that our character is named Stardust as the two begin to undergo rituals that not only bring the pair closer together, but separate them forever by undoing the cult of a thousand.

Sucker for Love: Date to Die For tells a more focused narrative than the first as it focuses solely on Rhok’zan, Stardust, and their interactions with the few named members of the Cult of the Thousand. This is both a benefit and a hindrance however in the long run since, as players progress through the story and experience the different chapters, learning more about Rhok’zan and the way the world and her cult works, it reveals that some of the best characters aren’t actually even the main two but some of the side cast. It doesn’t help that, unlike the first game, there is a shockingly limited amount of interactions players can make with Rhok’zan who only talks to Stardust during plot moments and has a few lines when players select her as she rests in Stardust’s room. This leads to a relatively limited romance, though given that Stardust is “Ace” it does make sense romantically even if the two eventually do form a strong enough connection beyond that. In fact, a number of their interactions are downright sweet and better than those found in the first game, even with the heavier horror aspect that this entry carries. 

It also reveals that Date to Die For is an incredibly short visual novel that clocks in at an even smaller size than the original release. Some of this may come down to luck and the times players may die during exploration, but it is easy to see all true endings in less than four hours, which makes isn’t bad for a bite sized visual novel with a unique blend of genre like this, but more options and variations of routes would have been nice to see, especially compared to the original that saw various routes and unique interactions only happening if players replayed routes after obtaining other endings and messing around with both Ln’eta and Estir in First Date. That  isn’t to say that Rhok’zan and Stardust’s storyline doesn’t make for an engaging and thoughtful story, especially in the latter half, we just wish there were more interactions and more of it.

Gameplay

Unlike the first game that saw players only within the apartment building of a playboy, Sucker for Love: Date to Die For places players in the large home of Stardust that has been filled with various intractable objects that players will need to hunt down for rituals or examine for unique descriptions all while trying to avoid the potential death that awaits them should a cultist or something worse happens to see them. Rituals are mostly performed the same way, though they are far simpler than before as players barely have to fiddle with the sigils drawn on the chalkboard and only occasionally need to pay attention to the color of the candles they have lit. In fact, even the items called for in some rituals seem vague enough to let players use a variety of items instead.

While the rituals themselves have gotten easier, the exploration has been given a significant upgrade. As mentioned before, players now will find themselves navigating Stardust’s home and each chapter will see new threats and changes to the home that players will have to deal with. Initially players can freely open doors and travel between rooms but eventually they’ll need to slowly peek into rooms, closing doors quietly to avoid drawing suspicion from a cult member. Other times they may need to deal with someone or something directly hunting the player down or requiring the player to make certain actions or go to a certain spot in the house to avoid dying. This creates a bit of a unique element of horror where jumpscares can happen during exploration as well as through the story. 

Speaking of which, it is worth noting that there really aren’t any choices to be made in Date to Die For as each chapter only has a Good and True ending depending on the actions players take. This is simple and also contributes a bit to the fact that we’d like to see more of Stardust and Rhok’zan’s interactions having more to do with the endings. That being said, there are some fun moments here and there that players can trigger involving a water sprayer to help cool down the horned goat woman they’ve summoned, though whether players want to let Rhok’zan flirt to their hearts content or spray her down doesn’t play a role in the endings.

Audio & Visuals

One of the best elements from Akabaka’s games is that they use a retro anime art style and this works perfectly here. Not only does it help add some dread to exploring the various rooms of Stardust’s home but also allows for some wonderful character designs. Rhok’zan, as a goddess that amplifies a person’s greatest desire, exudes erotic energy especially when flirting with Stardust and has plenty of great expressions when surprised by Stardust’s reactions or when sprayed down. Even Stardust has a great design, though it would have been nice to see it more, especially in later chapters where she undergoes certain changes. As for the other characters, they are also handled quite well and there are a number of scary creatures as well, though this mostly happens in the last chapter as well.

The entirety of Date to Die For, with the exception of Stardust, is voiced with Rhok’zan and a few of the other allies players make along the way sounding perfect in their roles. It is also nice to note that the game makes great use of atmospheric sounds to increase tension and warn players that danger may be nearby. This also includes a great set of background music that works to provide a great ambiance to the dangerous halls players will explore, including a fully voiced one.

Overall

Akabaka continues to succeed with their unique take of H.P. Lovecraft’s eldritch beings and placing them into an even more unique feeling game. Sure, the romance is a bit more simple this time around and we wish there were more interactions between Stardust and Rhok’zan but what is shown is great and there is plenty of horror to be had alongside some rather “horny” humor. With its great aesthetic and solid storyline, Sucker for Love: Date to Die For may be a bit more limited in romantic options, routes, and extra endings, but it’s expanded gameplay elements and strong writing for the paths that are there make this short length more horror focused entry in the Sucker for Love series an impressive offering.

Capsule Computers review guidelines can be found here.

‘EACH PAC FOR THEMSELVES’ MULTIPLAYER GAME PAC-MAN MEGA TUNNEL BATTLE: CHOMP CHAMPS IS AVAILABLE NOW

Bandai Namco Europe S.A.S. today announced the launch of PAC-MAN™ MEGA TUNNEL BATTLE™: CHOMP CHAMPS, a fast-paced and furious take on PAC-MAN™ multiplayer featuring cross-play on consoles and PC for 64-player battles across a variety of colourful interconnected mazes. The game is available now in Standard and Deluxe editions on Nintendo Switch™, PlayStation®5, PlayStation®4, Xbox Series X | S, and PC via Steam®.

Watch the trailer below:

Everything except the maze is edible in PAC-MAN MEGA TUNNEL BATTLE: CHOMP CHAMPS, where players chomp their way through pellets, power-ups, GHOSTS, and even other PACs across multiple interconnected mazes to become the Chomp Champ – a.k.a. the last PAC standing at the end of each match. The title is the first multiplayer PAC-MAN game that is cross platform and features a Friend system that lets up to four players join the same match, track each other’s progress, and spectate their friends’ games. Game modes include Elimination Mode with arcade-style action where players of any rank can compete and earn Tokens to redeem on customization items, and Ranked Mode where players are paired with similarly skilled opponents from around the world and compete for their place on regional and global leaderboards.

In a game where players’ PACs can chomp other PACs, it’s only natural that almost anything goes. PAC-MAN MEGA TUNNEL BATTLE: CHOMP CHAMPS features a variety of Power Items that not only boost players’ abilities but can enlist the GHOSTS as allies of convenience. Players can gain power ups such as enhanced speed, shields, and more to help their PACs or help the GHOSTS chase down the competition. While game skills are the best way to stand out in a field of 64 players, the many customisation options in the game let players make their PAC their own, competing in a whole other field – style bragging rights. PACs in the game are customizable with a variety of body, head, and face cosmetics, opening the way for some of the most inventive and colourful variations on the iconic yellow mascot.

For more information on PAC-MAN MEGA TUNNEL BATTLE: CHOMP CHAMPS and other products from Bandai Namco Europe, please visit: www.bandainamcoent.eu. Join the PAC-FAM on our official channels: TikTok at https://www.tiktok.com/@pacman, X at https://twitter.com/officialpacman, Instagram at www.instagram.com/officialpacman, YouTube at www.youtube.com/c/PACMANofficial and Facebook at www.facebook.com/pacman.

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About Bandai Namco Europe S.A.S.

Bandai Namco Europe S.A.S. is a leading global publisher and developer of entertainment content for platforms including, but not limited to, all major video game consoles and PC.

Bandai Namco Europe is producing intellectual property for a global audience, and is building its reputation with franchises such as LITTLE NIGHTMARES™, PARK BEYOND™, and the upcoming UNKNOWN 9™ Awakening – developed by the recently acquired Reflector Entertainment based in Montreal, QC.

Bandai Namco Europe serves as the Headquarters of Bandai Namco Holdings Inc. for mainland Europe, which is known for creating and publishing many of the Toy & Entertainment industry’s top franchises, including PAC-MAN™, TAMAGOTCHI™, GUNDAM™, TEKKEN™, DARK SOULS™ and the recently released ELDEN RING™.

For more information please visit www.bandainamcoent.eu

PAC-MAN™ Mega Tunnel Battle™ Chomp Champs & ©Bandai Namco Entertainment Inc.

Press Release © 2024 Bandai Namco Europe S.A.S.

All other trademarks are properties of their respective owners.

GUNDAM BREAKER 4 lands on consoles and PC on 29 August 2024, discover more in a new trailer!

GUNDAM BREAKER 4 will launch on 29 August 2024 on Nintendo Switch, PlayStation 5, PlayStation 4 and PC via Steam. The game, developed by CRAFTS & MEISTER Co., Ltd, is the next entry in the hack and slash looter franchise and pre-orders are available now.

In this new GUNDAM BREAKER 4 trailer, players can discover more about the customisation, including the presence of SD Gundam, the possibility to change the size of all parts individually and to create their own colour preset based on either their preferences or their favourite Gundam.

Watch the new trailer below:

GUNDAM BREAKER 4 will have players fighting their enemies solo or with up to two friends in coop multiplayer. In addition, the game goes back to the roots of the franchise letting players create the Gunpla of their dreams with a large collection of mobile suits and parts, as well as a new diorama mode.

Digital pre-orders for the Standard, Deluxe and Ultimate edition of GUNDAM BREAKER 4 are nowlive on PlayStation 5, PlayStation 4 and PC via Steam. Digital pre-orders on Nintendo Switch will come at a later date. Players can now pre-order to get the following bonus:

  • RX-78 Gundam Recirculation Colour Early Unlock
  • Builders Parts Early Unlock

The Deluxe Edition of the game contains the following:

  • Season Pass
  • Season Pass bonus – Gambarrel Strike Gundam parts (Gundam Breaker Ver.)
  • Early unlock for 15 Gunpla parts

The Ultimate Edition, in addition to the Deluxe edition includes:

  • Diorama Packs and Diorama Pack set bonus

In addition, a Collector Edition for the game is available on the Bandai Namco Store, this edition includes the Ultimate version of the game, along with a limited edition Gunpla, Gunbarrel Strike Gundam (GUNDAM BREAKER ver.), a digital soundtrack and a SteelBook

Crime Simulator revealed. Get your crowbars ready!

Robberies, assaults and gangster hijinks – that’s just part of what Crime Simulator, the new game from the makers of the bestselling Thief Simulator 2, has to offer. Crime Simulator will allow both to make a criminal career alone, as well as joint actions in co-op mode (up to 4 criminals). The PC release of the game can be expected in 2024/2025, with PlayStation, Xbox and Nintendo console versions also planned. A free prologue of the game is available now on PC.

The Polish studio CookieDev, best known for the bestselling Thief Simulator 2, is working on Crime Simulator. Ultimate Games S.A. will be the publisher of the game on PC and consoles.

Crime Simulator is a unique simulator of criminal underworld activities with a first-person perspective (FPS) view. The game offers single-player and online co-op modes for up to 4 people at a time. The gameplay broadly depicts criminal life, also relying on elements known from other game genres.

Crime Simulator | Official Reveal Trailer:

Crime Simulator (Steam): https://store.steampowered.com/app/2737070/Crime_Simulator/
Crime Simulator: Prologue (Steam): https://store.steampowered.com/app/2928280/Crime_Simulator_Prologue/

A criminal career includes in Crime Simulator not only carrying out bandit jobs (such as theft and debt recovery) and fighting, but also, among other things, collecting raw materials, developing characters, upgrading equipment or gaining the right reputation among the factions present in the game.

In Crime Simulator, players will find a fresh take on action simulators. It’s a game created both for players who prefer solo gameplay and those who like to interact with others. Among other things, the title will offer a new approach to combat, a system of gangster factions and, above all, gameplay that includes many intriguing and diverse elements.” – says COO of Ultimate Games S.A., Rafal Jelonek.

As of May 10, a free demo of the game is now available on Steam. In Crime Simulator: Prologue, players will find one smaller settlement with a construction zone and an abandoned farm that serves as a hideout for gangsters. The full version of the game will feature three larger settlements, desert areas on the outskirts of Mexico, national park areas in Canada and several additional locations, among others. The CookieDev team is also working on a whole lot of additional content.

In Crime Simulator, many tools await players to use in criminal actions. The developers offer, among others, baseball bats, crowbars, rods, wrenches, knuckles, knives, telescopic batons, pistols and various types of bombs and grenades. Specialized traps and turrets will also be available for use.

Crime Simulator – main features:

  • make a career in the criminal underworld;
  • execute orders and gain fame;
  • act alone or in cooperation (up to 4 criminals);
  • use a wide arsenal of weapons;
  • collect raw materials and create equipment.

The game is tentatively scheduled for release on PC (Steam) in 2024/2025. Crime Simulator will later also hit PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S and Nintendo Switch.

MARVEL FUTURE FIGHT’S 9TH YEAR ANNIVERSARY CELEBRATION CONTINUES WITH THE RETURN OF THE SENTRY

LOS ANGELES – May 10, 2024 – Netmarble, a leading developer and publisher of high-quality mobile games, has released the “Sentry & the Challengers” game update for its blockbuster mobile RPG MARVEL Future Fight. This update continues the game’s 9th anniversary celebration by adding a new character, uniforms, tier upgrades and more.

Following a recent poll where agents voted for new heroes they would like to play, Sentry received the #1 spot and has now become the first native Tier-3 character. He can be to Tier-4 with a new Striker skill and the All-New Sentry uniform. Additionally, agents can now equip Hulk and Thor with new uniforms, and Anti-Man can max out at Tier-3 with a new Ultimate skill and uniform. Fandral, Volstagg and Hogun will receive Awakened Skills as part of this update. 

Other updates to enhance the overall gameplay experience include improved Challenge rewards and a greater variety of Daily Trivia. Agents will receive rewards for setting new records from the Alliance Battle.

MARVEL Future Fight continues the celebration of its 9th anniversary with several time-limited events. Players who complete in-game missions through May 14 will receive Selector: Tier-3 Character, a 9-Year Anniversary Comic Card and more. Agents can also obtain Selector: Potential Transcended Character by simply logging in to the game from May 15-23. Additional event quests are available from May 15 through 28, that awards agents with a Tier-3 Advancement Ticket, a Level 8 Potential Enhance Ticket and more.

MARVEL Future Fight has over 150 million players across the world with the game currently available worldwide in the App Store® and Google Play™.

For more information, please visit http://marvelfuturefight.netmarble.com.

About Netmarble Corporation

Established in Korea in 2000, Netmarble Corporation is a leading developer and publisher of top-grossing mobile games worldwide. Through powerful franchises and collaborations with acclaimed IP holders, Netmarble strives to elevate the gaming experience and entertain audiences globally. As a parent company of Kabam and SpinX Games, and a major shareholder of Jam City and HYBE (formerly Big Hit Entertainment), Netmarble’s diverse portfolio includes Lineage 2: Revolution, MARVEL Future Fight, Ni no Kuni: Cross Worlds, The King of Fighters ALLSTAR, and The Seven Deadly Sins: Grand Cross. More information can be found at http://company.netmarble.com.

About Marvel

Marvel is one of the world’s most prominent entertainment brands, built on an unparalleled library of iconic characters and stories that have shaped pop culture for 85 years. The Marvel brand spans entertainment, including film, television, publishing, licensing, games, live events, digital media, and more.

For more information visit marvel.com. © 2024 MARVEL

App Store is a trademark of Apple Inc., registered in the US and other countries. App Store is a service mark of Apple Inc. Google Play is a trademark of Google Inc.

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Endless Ocean Luminous Review

Endless Ocean Luminous

Developer: Akira
Publisher: Nintendo
Platforms: Switch
Release Date: Available Now
Price: $49.99 – Available Here

Overview

Some games come and go, while other leave a lasting legacy. In some ways, the Endless Ocean franchise was forgotten in a sea of Wii releases, as its niche appeal – while welcome, was never deemed a massive hit with fans. Nintendo are odd about their IPs though and have decided to take another stab at the underwater exploration game on the Switch, with some online features in tow. Does Endless Ocean Luminous float to the surface, or will it sink due to its limited appeal? Let’s find out.

Story

There is a narrative in Endless Ocean Luminous…sort of. Players take the role of a diver who is assisted by a rival of sorts by the name of Daniel and an AI named Sera, and must take to the sea to discover wildlife and complete objectives. The story is fine as it highlights the dying coral reef and other mysteries of the deep, but never really acts as anything other than a tutorial as the chapters are buried behind high walls of scanning XX amount of fish before moving on. When I say scanning fish, I mean scanning a lot of fish, sometimes up into the hundreds before progression can be made. Sure, there is a plot, but it feels a bit flat and lifeless as this game really doesn’t need a story and it seems the team who created it just pasted it in to give it a sense of direction. There is an audience for this game, and one that is looking for a tale of excitement and lavish adventure will be disappointed, as these chapters play out like a slow-moving nature documentary. That is not a bad thing to someone like myself who understood what I was playing prior, but keep that in mind before snagging onto this hook.

Gameplay

The gameplay here is very simple. You dive, you discover, you swim. That is really it. There are objectives to complete and a ton of well-researched underwater knowledge, so most will initially be quite impressed by how deep this knowledge goes, as it can be quite soothing just to dive in and feel around for actual marine wildlife and facts that you never knew existed. Dives are the heart and soul of this game, and while the story feels a bit linear, being able to just paddle around underwater leads to lovely moments where you can befriend species who will follow you as you discover underwater wreckage and locales – which is really where the meat of the game is found.

The large addition here is the online functionality, as up to 30 players can dive and a communication system has been implemented to let players tag their discoveries for other players. The ocean is large and dives are generated randomly, so each dive is likely to lead to something new. Sure, its a lot of fun poking and prodding around with other players, but I don’t know if it is something that really is needed for this game. Do we need to dive with 30 players in a game that sets a tone on humanity’s negative impacts on the sea? Not really. That said, if your friends are down for a change and have an open mind, there is some fun in this mode to be had.

I want to take a moment to reflect on how this all sounds, as on paper, Endless Ocean Luminous sounds boring, but it really isn’t. Video games are an escape from reality and I get what they are going for here. You just escape. You dive, you find, and yeah, you actually do get lost in the underwater wilds here and can spend hours doing nothing with a calming sense of satisfaction. The controls are tight and work well, and the performance is fine. This is a well made game but it just isn’t going to engage someone looking for what they can get in more involving experiences found elsewhere. This is a liquid sandbox where you just go and find your own lore and mysteries. I do think Nintendo could have added more charm and character to the world to make it shine, but I could see future marine biologists possibly crediting something like this for inspiring them to follow that path from this title. Again, eye of the beholder in that sense.

Audio

The music is gorgeous for what is here. The soothing soundtrack bodes well for the threat-less experiences found in the ocean, and the small sound effects work well to create a ton of atmosphere for a realistic diving feel. This is kind of a vibe type game and not much else, but the sound and audio really amplify that and make Luminous stand out from your standard diving fare in other parts of the market.

Visuals

Endless Ocean can be a dazzler when it wants to be. While the character models are a bit flat and generic, the sea looks amazing and the color work here is outstanding, making some parts of the game feel haunting and even enchanting at times. I was actually surprised as to how well the game’s online mode functioned as well. Never did I see much if any slowdown, as the frame rate seemed to be consistent throughout both online and offline dives without much issue.

Overall

Endless Ocean Luminous is a hard one to review as if you don’t “get it”, you won’t enjoy it. Its black and white and there is no grey area. This is a game where you just explore without much substance or reason, in search of fish facts, locations, and whatever else you can conjure up underwater. The reward is the journey as there is not much of an end, and in my own experience, that was fine. This is the kind of game you keep in your library and turn on during a rainy day just to escape for a bit, or just to unwind. Its not going to thrill you, but might fascinate a player who is open minded enough to just go in and explore. Nintendo took a risk to even bring out a title like this and I appreciate it and welcome the variation offered. It may not be an adventure, but Luminous is still a worthwhile addition to one’s library as we wind down the console with our last year of major releases.

Capsule Computers review guidelines can be found here.

THE ULTIMATE END GAME COMES TO AEW: FIGHT FOREVER IN WORLD WAR JOE DLC

AEW: Fight Forever Kicks off Season 4 with the Legendary Samoa Joe DLC PLUS the All New Japanese Shrine Map + FREE DLC Elite Beats and Stadium Stampede Expansion Now Available to All Fight Forever Players

Sydney, Australia – May 10, 2024: THQ Nordic, All Elite Wrestling (AEW) and YUKE’S Co., Ltd. have added former World Champion Samoa Joe to the playable AEW: Fight Forever talent roster in the new World War Joe DLC.

This, the first DLC in Fight Forever’s Season 4, also includes the all-new Japanese Shrine map, two new attires, and 11 new moves including signature taunts.

As a thank you to fans for making AEW the fastest growing wrestling promotion of all time, the new Elite Beats and Stadium Stampede Expansion is also available to all AEW: Fight Forever players starting today! Elite Beats and Stadium Stampede Expansion features five new tracks, 20 new skins, and new Stadium Stampede PARTY modes, including Duo Stampede, Quad Stampede, Duo Deathmatch, and Field Goal Frenzy mode for 1-4 players!

Check out Samoa Joe in the new Japanese shrine arena here: https://youtu.be/6XHO87L3JLw

World War Joe can be downloaded across PS4™, PS5™, Xbox One, Xbox Series X|S, Nintendo® Switch, and PC as a stand-alone DLC, as part of AEW: Fight Forever Season Pass 4, or as part of the AEW: Fight Forever – Ultimate Edition.

The complete AEW: Fight Forever Season Pass 4 pass includes:

  • 3 new wrestlers
  • Two new maps including the Japanese Shrine
  • New Tournament Mode
  • 30 new move-sets
  • 52 new skin and attire options
  • 5 new music tracks

AEW: Fight Forever is available for PS4™, PS5, Xbox One, Xbox Series X|S, PC and Nintendo® Switch.

AEW: Fight Forever available now:


XboxXbox Store
SonyPlayStation Store
Nintendo Switch – Amazon
Steam: Steam Store

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About AEW: Fight Forever

Available now, AEW: Fight Forever’s nostalgic arcade feel, and hand-drawn animations has created a frenzy among wrestling and fighting game purists alike. AEW: Fight Forever presents fans with their first chance to pull off wrestling moves only seen on the wildly popular AEW programming. Online co-op wrestling has gone completely next level with Tag-Team matches that feature sequences of team manoeuvres performed with simple commands. Game modes include Ladder Match, Exploding Barbed Wire, Casino Battle Royale, and the highly anticipated STADIUM STAMPEDE along with a stacked roster of popular AEW wrestlers. Fans can also enjoy career mode, wrestler customisation, signature AEW arenas, and good ol’ fashioned unsanctioned fun!

Features:

  • Match Types
    • Single Matches
    • Tag-Team
    • 3-Way
    • 4-Way
    • Ladder Matches
    • Casino Battle Royale
    • Falls Count Anywhere
    • Unsanctioned Lights-Out (allows use of weapons)
    • Exploding Barbed Wire Death Matches
    • Stadium Stampede – 30-player Battle Royal
  • Career Mode
  • Wide Range of Customisation Modes
    • Custom Wrestlers (attire and appearance)
    • Custom Move-Sets
    • Custom Entrances
    • Custom Teams
    • Custom Arenas
  • Online Multiplayer
  • Leaderboards

About THQ Nordic

The THQ Nordic official boiler plate can be found here: https://thqnordic.com/company/about

About AEW

Founded by CEO, GM and Head of Creative Tony Khan in 2019, AEW is headlined by CM Punk, Jon Moxley, Thunder Rosa, Chris Jericho, Bryan Danielson, Claudio Castagnoli, Kenny Omega, The Young Bucks (Matt and Nick Jackson), Adam Cole, Sting, FTR, Jungle Boy, Jade Cargill, Dr. Britt Baker, Scorpio Sky, Hangman Page, Sammy Guevara, Matt Hardy, Samoa Joe, Swerve Strickland, Miro, Lucha Bros., PAC, Wardlow, Darby Allin, Nyla Rose, Red Velvet, Ruby Soho, Toni Storm, Hikaru Shida, Athena, Malakai Black, Andrade El Idolo, Christian Cage, Eddie Kingston, Ethan Page, Orange Cassidy, Ricky Starks, Powerhouse Hobbs, Luchasaurus, Lance Archer, Keith Lee and many more. For the first time in many years, AEW is offering an alternative to mainstream wrestling, with a roster of world-class talent that is injecting new spirit, freshness and energy into the industry.

“AEW: Dynamite” airs every Wednesday from 8-10 p.m. ET on TBS and attracts the youngest wrestling audience on television. The fight-forward show “AEW: Rampage” airs every Friday from 10-11 p.m. ET on TNT. AEW’s multi-platform content also includes “AEW Dark” and “AEW Dark: Elevation,” two weekly professional wrestling YouTube series, “Being the Elite,” a weekly behind-the-scenes YouTube series, and “AEW Unrestricted,” a weekly podcast series. For more info, check out:

About YUKE’S Co., Ltd.

After developing the world’s first 3D wrestling video game engine for the PlayStation, YUKE’S has continued to lead the world in fighting game technology. YUKES’ main expertise lies in having the foresight and planning ability to methodically research the subject matter of an upcoming title to be able to transform the product into the optimal consumer gaming experience, and having the technology at hand required to do so. YUKE’S has undertaken the planning & development of numerous game titles which have been released across markets worldwide.

We will continue to provide entertainment, dreams, and profound inspiration to people around the world through the creative expression of innovative ideas.

This Week in GTA Online: A Superyacht Life Bonuses, Peyote Plants, and More

Brave the High Seas in A Superyacht Life Missions for 2X GTA$ and XPPlus, Get 3X GTA$ and RP on Extraction, and More

Looking to earn your sea legs? Owners of a Galaxy Super Yacht can visit Captain Brendan Darcy on the bridge (or give him a call) to launch A Superyacht Life missions and earn 2X GTA$ and RP all week long (GTA+ Members will earn a juicy 4X Rewards). If you’re still a landlubber, head over to the DockTease site and grab yourself a Galaxy Super Yacht at 30% off.

Completing any A Superyacht Life mission now through May 15 will get you an extra GTA$100,000 bonus (delivered within 72 hours of completion), while the current Weekly Challenge for completing three missions lands you an additional GTA$100,000.

Get Bonuses With Career Progress Challenges

Your tenacity in fending off attacks, salvaging scrap, and more in A Superyacht Life missions will also pay off as you scale the Career Progress tiers on PS5 and Xbox Series X|S, collecting maritime-themed rewards along the way.

These include the Captain Cap just for getting started in Tier 1 by completing any A Superyacht Life mission, all the way up to the A Superyacht Life Hoodie for besting the more arduous undertakings in Tier 4.

You can chart your progress, see all the challenges you’ve already completed across your GTA Online Career, and discover new ones by logging in to your Rockstar Games account at the Career Progress site or by visiting the Career tab of the in-game Pause Menu.

Peyote Plants

Be on the lookout for Peyote Plants. Munching on these psychoactive cacti will temporarily transform you into denizens of the deep including a Killer Whale, Tiger Shark, Dolphin, Stingray, Hammerhead Shark, or Fish.

3X GTA$ and RP on Extraction

In Extraction, a team of Bodyguards must escort a valuable executive from a crash site to a nearby rendezvous point while fighting off a lethal Hit Squad tasked with finding and neutralizing their Target. Regardless of the outcome, both sides will receive 3X GTA$ and RP for participating through May 15.

2X GTA$ and RP on Hidden Caches

Kosatka submarine owners can use its Sonar Station Upgrade (30% off this week) to trawl the deep for Hidden Caches, paying out double the usual GTA$ and RP.

LS Car Meet Prize Ride: Vapid GB200 (Sports)

Win in the LS Car Meet Series two days in a row to walk away with the Vapid GB200 (Sports). Membership at the Los Santos Car Meet also comes with many perks, including the use of the facility’s Test Track. You can bring your own ride, or try out the Ocelot Locust (Sports), Enus Paragon R (Sports), and Bravado Verlierer (Sports).

Visit Hao’s Special Works on PS5 and Xbox Series X|S to see how the eponymous engineer’s put his own spin on a paragon of American muscle with this week’s Premium Test Ride, the Imponte Arbiter GT. Spin the Lucky Wheel for a chance at this week’s podium jackpot — the Annis Euros (Sports).

Salvage Yard Robbery Targets: Överflöd Autarch (Super)| Dinka Jester Classic (Sports) | Annis Hellion (Off-Road)

Premium Deluxe Motorsport Showroom

Stop by the Premium Deluxe Motorsport showroom in Pillbox Hill to get a closer look at Simeon’s following hand-picked vehicle selections:

  • Ocelot Swinger (Sports Classic, 30% off)
  • Lampadati Viseris (Sports Classic)
  • Vulcar Warrener (Sedan)
  • BF Bifta (Off-Road)
  • Pegassi Bati 801RR (Motorcycle)

Luxury Autos Showroom

Saunter up to the window of the Luxury Autos showroom for a chance to gawk at the Grotti Turismo Omaggio (Super) and Vapid Dominator GT (Muscle), compare stats, and buy either (or both) on the spot.

GTA+

GTA+ Members get an additional 2X GTA$ and RP on A Superyacht Life Contact Missions this week, plus an extra GTA$1M bonus every month through August automatically deposited alongside the standard GTA$500,000. You can also claim the following through June 5:

  • Free Överflöd Entity MT (Super)
  • Cinco De Mayo Tee and Mask, and Black LS Customs Tee, Neck Gaiter, and Cap
  • New Chameleon Paints
  • 2X GTA$ and RP on Junk Energy Skydives and Air Races

Visit the GTA+ website for full details.

DISCOUNTS

  • Galaxy Super Yacht and Modifications – 30% off
  • Sonar Station Upgrade for the Kosatka – 30% off
  • Shitzu Longfin (Boat) – 30% off
  • Lampadati Toro (Boat) – 30% off
  • Dinka Marquis (Boat) – 30% off
  • Pegassi Speeder (Boat) – 30% off
  • Shitzu Jetmax (Boat) – 30% off
  • Kraken Avisa (Submarine) – 30%
  • Pegassi Torero XO (Super) – 40%
  • Grotti Furia (Super) – 40% off
  • Ocelot Locust (Sports) – 30% off
  • Ocelot Swinger (Sports Classic) – 30% off

Gun Van Inventory and Discounts
Battle Axe
(30% off)| Tactical SMG (40% off for GTA+ Members)| Unholy Hellbringer | Sniper Rifle | Marksman Pistol | Battle Rifle | Motolovs | Grenades | Pipe Bombs | Armor

REYNATIS TO LAUNCH ON 4 October, 2024 ON NINTENDO SWITCH

NIS America’s Magical RPG To Include Special Crossover Content Featuring Square Enix’s NEO: The World Ends With You

NIS America, Inc. is proud to announce that the action-packed magical RPG REYNATIS will be released on 4 October, 2024 for Nintendo Switch™, PS4®, PS5®, and Steam®. In addition, the game will include special crossover content featuring Square Enix’s NEO: The World Ends With You, featuring characters, locations, and enemies from the game!

REYNATIS is an atmospheric urban fantasy set in a realistic recreation of Shibuya, Tokyo, where the ultimate clash between magic and order is about to unfold. Seeking freedom through strength, the wizard Marin heads to Shibuya, where he meets Sari, an officer of the M.E.A., an organization dedicated to keeping wizards under control.

There, Marin also encounters Owl, a support group for stray wizards working towards a world where wizards and non-magic users can safely coexist. Consisting of just three members: Michiro, Moa, and Nika, Owl keeps radicalized vigilantes in check and imposes their own sanctions on troublesome matters that the law-abiding M.E.A. cannot control.

About the Game:

REYNATIS is an action RPG set in the painstakingly-recreated streets of Shibuya, Tokyo. In a world where fantasy meets reality, the citizens of Shibuya fear magic and the power it holds, forcing wizards to conceal their inhuman abilities or face oppression.

Conceal your magic to explore the city as a regular civilian and shop or take on quests, or use your explosive powers to reach new locations and battle those who stand in your way. Fight for what you believe in in this stylish, spellbinding RPG from director TAKUMI and featuring music by Yoko Shimomura!

About FURYU Corporation

FURYU Corporation is a Japanese entertainment company based in Shibuya, Tokyo, dedicated to creating quality entertainment that brings happiness and fulfillment to people. In addition to developing and publishing video games, they also produce figures, photo sticker machines, and multimedia content. They are known for titles such as The Caligula Effect: Overdose, MONARK, CRYMACHINA, CRYSTAR, and The Legend of Legacy HD Remastered.

About NIS America, Inc.

In 2003, NIS America was established in Southern California to bring exciting, one-of-a-kind Japanese culture to North America.

NIS America’s team members devote themselves to the fans. Their respect for their fans is at the heart of everything they do. As an established entertainment publisher in the U.S., NIS America is committed to continuous growth and improvement.

NIS America is a subsidiary of Nippon Ichi Software, Inc., a company famous for its unique line of strategy RPGs, with titles such as Disgaea and Labyrinth of Refrain: Coven of Dusk. In keeping with its mission, NIS America also publishes other popular Japanese games, like the highly acclaimed title, Ys IX: Monstrum Nox.

# # # © FURYU Corporation. Licensed to and published by NIS America, Inc

IGDA Appoints New Chair, Announces Two New Board Directors

SACRAMENTO – 9 May, 2024 – The International Game Developers Association (IGDA) has appointed Zak Whaley as the next Chair of the board of directors following Margaret Krohn, whose Chair term concluded at the end of March. After a member-wide vote, the IGDA welcomes two newly elected members to its board, Mafalda Duarte and Tim Cullings. Krohn will remain on the board for an additional year as Chair Emeritus. 

Whaley is a seasoned technology leader and the Director of Engineering at PlayEveryWare, a co-development studio which supports titles like Among Us and Fall Guys, and partners including Epic Games and Riot Games. He previously helped build an XR platform team at Magic Leap, and is known for his stewardship leadership style. Whaley also chairs the Engineering SIG of the IGDA. 

Mafalda Duarte is the Studio Director and Producer for Telescope Game Studios, an indie game studio focused on developing transmedia IPs. In addition to her work at Telescope, she is the Ambassador Coordinator for Women in Games. Duarte is one of the founders of Game Dev Lisbon. She has led projects like Spotlight Magazine, Spotlight Awards, and Game Dev Camp among others. She’s also served as a Juror for local and international awards from Novos Talentos FNAC to Devcom Indie Award 2023, and taught classes on game production and project planning.

Tim Cullings is a Seattle video games industry veteran, and champion for game development and climate science. He is currently the CTO of Revere XR, and Executive Director for Seattle Indies, and formerly the Executive Director and Director of Operations at Global Game Jam (GGJ). Prior to GGJ, Cullings worked in Dev Ops and Enterprise Engineering at Oculus helping ship everything between Rift and Quest 2. Cullings was honored as the IGDA MVP Award winner in 2021, formerly the Chapter lead for IGDA Seattle, NW-US Regional Coordinator for IGDA, and the Pacific NW Alumni Coordinator for IndieCade. 

“Game developers need community now more than ever,” said Dr. Jakin Vela, Executive Director of the IGDA. “In a time of industry volatility, game developers rely on solidarity among one another. The community-centric expertise Mafalda and Tim bring to the IGDA board will support our goals in expanding resources and support systems for game workers across the globe.”

In other news, the IGDA Board appointed Natasha Skult an additional one-year term. The IGDA will be saying farewell to Taha Rasouli who concluded his three-year term, and significantly contributed to IGDA’s mentorship and resource expansion efforts.

About the IGDA:

The International Game Developers Association is the largest nonprofit membership organization serving game developers worldwide. The IGDA is committed to advancing the careers and enhancing the lives of game developers by connecting members with their peers, promoting professional development, and advocating on issues that affect the developer community.

For more information, please visit www.igda.org.