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Indie Studio Burgee Media Launches Demo for Erenshor, a Single-Player MMO Love Letter to Titles Like RuneScape and EverQuest

The new way to play an MMO, with none of the FOMO

New York, NY (October 14, 2024) – Ready your spellbooks, sharpen your battle axes, and prepare to delve into some dungeons as today, indie studio Burgee Media is thrilled to launch the demo for single-player MMO-like Erenshor. Inspired by classic MMORPGs but designed as a single-player experience, Erenshor appeals to busy gamers who want to quickly dive in, make progress, and enjoy a few minutes of offline play, whether they’re on the go or taking a short break.

Watch the Erenshor Shivering Step demo launch trailer here:

Just in time for Halloween and October’s Steam Next Fest, the new Erenshor demo showcases a brand new region: Shivering Step. A suitably spooky and eerie new area, Shivering Step beckons players further into the Island of Stowaway’s Step to uncover the mysteries behind its dark atmosphere (maybe even coming across a friendly skeleton or two.) The updated demo offers a swath of new content, including six new bosses, over 25 new equitable items to discover, and much more for up to 12 hours of fresh gameplay.

Harkening to beloved legacy MMOs of the ’90s and early 2000s, like EverQuest and RuneScape, Erenshor recreates the experience of a typical MMORPG. However, instead of real players, would-be adventurers are surrounded by hundreds of “Simulated Players” who act as stand-ins for human gamers. Team up with these SimPlayers for raids, trading, and much more. As a single-player game, there are no time commitments—players can jump in and out whenever they like. The world continues to evolve in ‘real-time’ while real-life calls, but progress won’t be made until players hop back into the fray.

SimPlayers will level up alongside players, whether they’re on or offline. They’ll discover new items both independently and with player assistance, request loot drops, trade gear, join and leave guilds, and even invite players to raids as they become more familiar with them. They should tread carefully, however. Like modern RPG companions, the SimPlayers will remember players and their interactions—for better or worse.

Erenshor is designed entirely as a single-player experience. Every puzzle, piece of content, and gameplay element is handcrafted and balanced for solo play, making it the only “MMO-like” game truly intended for solo enjoyment.

Erenshor Key Features:

  • MMORPG Gameplay Without the Commitment: In Erenshor, players can revisit the feeling of MMORPG gameplay at their own pace and on their own time. Have to leave a raid early? Have to ditch your group for family time? Do it! Nobody will hold it against them, and they can pick up where they left off next time. 
  • Alone, but Never Lonely: Erenshor boasts a population of “SimPlayers” who will adventure right alongside you. They’ll join your groups, insult your fashion, invite you to raids, and, most importantly—they’ll progress on their own. 
  • A World Divided: Eresnhor’s world is divided into separate ‘zones.’ Areas are unique to themselves and can be traversed at will—whether you’re equipped or not. Explore cities, dungeons, tombs, forests, beaches, forts, meadows, caves, and mountain ranges–a huge world to explore with secrets in every corner. 
  • Hundreds of Quests and NPCs to Discover: Though the adventure is a single-player experience, that doesn’t mean the world of Erenshor is a ghost town. Players will meet and interact with hundreds of in-world NPCs, many with quests to give or gossip to share.

The new Erenshor demo launches today on PC via Steam. 

About Burgee Media

Burgee Media is run by solo developer Brian “Burgee” out of Upstate NY, where his passion for video games drives the creative vision for each project. Brian has been making indie games for over seven years. He is currently working on Erenshor, a “Single Player MMORPG” that is fully offline but populated by our signature ‘SimPlayers’ – virtual characters who level up, attain gear, and group with you. Play an MMORPG on your own schedule, and never worry about falling behind!

Tron-inspired 4-player co-op comedy horror game Terrorbytes launches on Early Access October 22nd

Play the demo today during Steam Next Fest!

Vancouver, Canada, October 14th, 2024 – Publisher Over the Moon (The Fall, The Last Hero of Nostalgaia) and developer Treetop are proud to reveal that their upcoming 4-player comedy horror game Terrorbytes is coming to Steam Early Access on October 22nd. Inspired by Tron and Stranger Things, Terrorbytes follows four rebellious young friends as they’re sucked into a haunted arcade cabinet and forced to gather pellets for the horrifically mangled retro arcade hero “Ms Croak-Man”.

A terrible and sadistic virus has twisted and turned everything upside down, including the players: In a cruel mockery, players are forced to take the role of the ghosts (the game’s old villains) and run from Ms Croak-Man. Can you survive long enough to uncover the mysterious evil that has trapped you, and escape? 

Cooperation in Terrorbytes is a key feature: All players collect pellets for energy, which go into a shared pool, and everything has a cost; even sprinting costs energy, so players will have to manage energy carefully if they want to meet the game’s collection targets, or purchase upgrades and special items. Items range from a humble flashlight, to a satisfying power washer, to map-room upgrades that allow players to spawn helpful arrows, decoys, or broadcast their voice to other players. You’ll need all the help you can get to survive this arcade realm full of skin-walkers, invisible stalkers, pocket-dimension horrors, and more.

This Early Access version of Terrorbytes will launch with five levels, four different playable characters, five tools, and five safe room upgrades. New maps, playable characters, enemies, and more will be added in the months to come.

You needn’t wait that long to try Terrorbytes for yourself though, as a playable demo is available today through October 22nd as Part of Steam Next Fest. This introduces the first two maps, offering a taste of the hilarious horrors to come in the full game.

“We’re excited to not only let people play the Terrobytes demo today, but to continue their journey into the Early Access release as soon as Next Fest ends on October 22nd,” said John Warner, Founder and Studio Lead at Over the Moon. “The Early Access version offers significantly more maps, tools, upgrades and enemies than the current demo, and that’s just the beginning! We’ll be updating throughout Early Access, as we listen to player feedback and add more content.”

About Over the Moon

Over The Moon is the award-winning developer of The Fall, The Fall Part 2: Unbound, and The Last Hero of Nostalgaia. Its design philosophy is relatively simple. It believes that when a project’s goals are clearly articulated and our various disciplines are aligned under those goals, the resulting products become more than the sum of their parts. It values creativity, humility and kindness. 

About Treetop

Treetop is a development studio based in Vancouver, Canada. It consists of John Warner, Trevor Da Silva, and Gregory Brown. Together, the three of them worked on The Last Hero of Nostalgaia, a recent release by John’s other company, Over The Moon Games. John is a 20 year industry veteran who has worked in the AAA, Mobile, and indie sectors. Trevor Da Silva  has had a similarly varied 12 year career. Greg is a rare artistic talent whose career is just getting started!

Steam Next Fest offers new extended demo for paranormal adventure Urban Myth Dissolution Center

Unravel mysteries and questions beyond ordinary understanding in the game’s first episode

TOKYO, JAPAN – October 14th 2024 – Shueisha Games, one of the leading independent video game publishers, is excited to announce that their single-player psycho-detective mystery adventure Urban Myth Dissolution Center is showcasing a new extended demo as part of the Steam Next Fest, running from October 14th to 31st JST. Set for release in February 2025 on PC, Nintendo Switch and PlayStation 5 globally, Urban Myth Dissolution Center throws the player into the world of the paranormal and beyond.

“We are so excited to announce that Urban Myth Dissolution Center will be a part of the Steam Next Festival,” said Tomoya Tanaka, Global PR Manager at Shueisha Games. “Urban Myth Dissolution Center is all about questioning the world around you, discussing the realities of what you see and deciding what is true or not. Whether you’re a fan of immersive mystery and narrative-driven adventures or not, we know there’s something for you in the game!”

Urban Myth Dissolution Center is a single-player psycho-detective mystery adventure where you take on the role of Azami Fukurai, tasked with unraveling mysteries as she helps run the day-to-day operation of the titular Dissolution Center. She’s no ordinary rookie, though, possessing the ability to see the memories of places through her glasses. Utilizing her unique gifts and abilities, Azami must navigate cursed relics, dimensional anomalies, and otherworldly creatures in search of answers, delving into the paranormal activity surrounding each case.

In the Urban Myth Dissolution Center Steam Next Fest demo, experience the first episode of the game for around 1.5hrs of gameplay. Play as Azami Fukurai as she becomes introduced to the enigmatic agency and her colleagues: the unenthusiastic but capable colleague Jasmine; and the wheelchair-bound director and psychic Ayumu Meguriya. Can Azami trust who she’s suddenly working with? Can you solve the mysteries surrounding Azami’s first case?

Urban Myth Dissolution Center is set to launch in February 2025, on PC, PlayStation 5 and Nintendo Switch, with support for multiple languages including English, Japanese, Korean, Simplified and Traditional Chinese, French, Italian, German, Spanish, Brazilian Portuguese, Russian, Arabic, and Hindi.

About Hakababunko

Hakababunko is a talented group of Japanese game creators known for their expertise in crafting mystery and adventure games. They stand out for their distinctive use of pixel art as a unique artistic expression. Their flagship series, MAKOTO WAKAIDO’s Case Files, earned the prestigious Shueisha Game Creators CAMP Award at the 2021 Google Play Indie Games Festival. This recognition led to their collaboration with Shueisha Games on the development of Urban Myth Dissolution Center.

WINDBLOWN SINGLE PLAYER DEMO AVAILABLE NOW IN STEAM NEXT FEST

Launch into the Vortex and earn an exclusive reward – progress carries to full launch on Oct. 24

BORDEAUX, FRANCE (Oct. 14, 2024) – Motion Twin, the independent French developer known for the smash-hit rogue-lite Dead Cells, today announced the free, limited-time single player demo for Windblown is available now as part of Steam Next Fest ahead of the game’s Early Access launch on Oct. 24, 2024.  Players can take their first steps into the world of Windblown starting today, dashing through the first biome’s vast, floating islands in the sky, unlocking new Memories to create powerful and chaotic builds and destroying the Sentinels that cross their path. The new demo gives a glimpse of some of the action awaiting playersahead of Windblown’s Early Access release later this month, which will feature additional biomes, more weapons and gear, more challenging bosses and also allows for up to 3-player co-operative online play. The limited-time Steam Next Fest demo is available now through Monday, Oct. 24, 2024*. 

Players who try out the demo will also unlock an exclusive Guinea Pig skin for their character in the Early Access release, befitting their role as an early tester of the game’s countless challenges ahead. Additionally, progress made within the demo will carry over into the Early Access release upon launch, allowing players to jump-start their exploration within the Vortex and its many challenges within. 

The limited-time single player demo of Windblown is available on Steam now through to the game’s Early Access release on Oct. 24, 2024. For more information, visit www.windblown.game.

*Dates subject to change. 

About Motion Twin: 

Motion Twin is an indie worker’s cooperative game studio based in France. We’ve been raging at the machines since 2001 and we’ll be doing so for as long as people keep smashing into our games. Our latest game, Dead Cells, has brought joy and tears to 10M+ players around the world. 

Sandbox RPG Streets of Rogue 2 Debuts New Demo Today

Steam Early Access release date postponed

SEATTLE – October 14, 2024 – Streets of Rogue 2, the open-world sandbox adventure from developer Matt Dabrowski in partnership with publisher tinyBuild, debuts the “Island Alpha” demo today. 

The sequel to the award-winning Streets of Rogue, which sold more than 1 million copies and garnered a staggering 96% “Overwhelmingly Positive” review score on Steam, has been delayed to allow more development time into its expansive open world. A new Steam Early Access launch date will be announced soon.

Jump into the world of terrain-destroying chaos in Streets Rogue 2’sfirst-ever playable demo. Unleash madness on a desolate island, where players can take on or join forces with a crooked Mayor. Not interested in government squabbles? Fine, then completely ignore it and rummage around, causing total carnage with no restrictions whatsoever!

Experience a taste of immersive, boundless freedom with each randomly generated session. Every playthrough inspires new ways to get creative with wildly different character classes, each with distinct talents. Matt will continue to update the demo, adding local co-op and controller support post-release. 

Developer Matt Dabrowski and tinyBuild are doubling down on their commitment to providing the ultimate open-world experience for Streets of Rogue’s sequel. The extra development time will allow the team to polish the game’s loop, progression system, and of course, those annoying pesky bugs. 

To read Matt’s full statement, please visit the Streets of Rogue 2 Steam page.

Streets of Rogue 2 will be released for Windows PC via Steam Early Access soon. For more information, visit the Streets of Rogue 2 official website, follow @StreetsofRogue and @tinyBuild on Twitter, and join the official Discord.

About tinyBuild

tinyBuild started as an indie game developer and morphed into a developer-publisher you can’t miss. Our dedication to creating long-term partnerships and elevating recognizable franchises has resulted in many successful collaborations with talented developers from all over the world. The company has released dozens of games, including Hello Neighbor, Graveyard Keeper, SpeedRunners, and more. Although headquartered in the Seattle Area, USA, the company has established a strong global presence with studios across the US, Netherlands, Latvia, and throughout Eastern Europe.

About Matt Dabrowski

Matt Dabrowski is the solo game developer behind Streets of Rogue, a breakout indie hit that mixed immersive sim freeform creativity with roguelike and RPG elements. The game went on to sell more than one million copies across all platforms and become one of the staples of the roguelike genre. Matt began his game development journey back in his teen years, creating several pre-Steam indie titles while attending school. Prior to his foray into full-time solo development, Matt had minor roles on high profile franchises like World of Warcraft and SimCity. Following the success of Streets of Rogue, Matt collaborated with publisher tinyBuild to work on the highly anticipated sequel.

Check out New Arc Line, Realpolitiks 3: Earth and Beyond and VED at Steam Next Fest!

Check out Fulqrum Publishing’s offerings at Steam Next Fest!

Prague, Czech Republic – October 14, 2024  – Steam Next Fest is upon us! With so many titles to choose from this week, it’s easy to get lost. And that’s why Fulqrum Publishing is on hand – to guide you to take a stand  in the eternal conflict between Arcane Magic and Steampunk Revolution in New Arc Line, prove your political brilliance in a grand strategy that will take your legacy to the stars in Realpolitiks 3: Earth and Beyond, and become a master of sword and magic in VED – all of which are available to play for the first time during Steam Next Fest, taking place from today until October 21st!

New Arc Line

The New World looms on the horizon, on its shore the shining city of progress, and the last beacon of hope in your search for a cure to your family’s fatal disease – New Arc. You arrive to this foreign land by steerage of a steamship, cramped with thousands of other immigrants, a stranger in a strange land, full of wonder. But you will soon discover that the city’s beauty runs only skin-deep and all you find is rot beneath the golden facade.

Dark smoke from the factories chokes the skies, segregation, inequality, and corruption run rampant. You will have to rise from the very bottom, make tough decisions, and get your hands dirty if you are to succeed – and you must, no matter the cost!

Craft technopunk gear or master the arcane arts, fight, steal or smooth-talk your way to the top and become the hero or villain you want to be. You will not have to face the trials of this world alone, however; find your companions and gather your party, make foes and allies, fall in love, get involved in a massive conspiracy, and change the course of history forever.

The demo puts you directly in the centre of the Iron Plague epidemic, as you are tasked with completing a quest at the Leprosarium; the institution dealing with patients suffering from the disease in the destitute slums. With several ways of completing the quest and moral decisions to make along the way, will you rise to the occasion?

Realpolitiks 3: Earth and Beyond

Prove your political brilliance in a grand strategy like no other: pick any contemporary country, set up your government and navigate the pitfalls of domestic and international politics. A glorious destiny awaits – the domination of not just the Earth, but the whole Solar system!To achieve this ultimate goal, you will have to carefully consider a myriad of decisions, starting with the choice of a country you wish to lead.

The demo will allow you to govern either Germany or Mexico, and you will have 5 in-game years to show off your cunning leadership skills. At launch, any contemporary nation will be available for your ambitions, from Afghanistan to Zimbabwe and everything in between.

VED is a story-driven RPG featuring stunning hand-drawn art and animation combined with a unique teleporting system, turn-based combat mechanics and rogue-lite elements.

Immerse yourself in a fantastical world with a rich storytelling experience, dozens of irreversible consequences and alternative endings, and gameplay that’s easy to learn but difficult to master!

In VED, you take on the role of Cyrus, a young hero who comes to the city of Micropolis in search of a new life. There he suddenly discovers the ability to teleport between two interconnected worlds full of mysterious flying islands, strange creatures, and dangerous monsters. Unfold an interactive story where each decision matters and help Cyrus discover the truth about this magical place, so that you can decide the fate of two worlds. To succeed in your quest, you will have to master the powerful magic of the Veds.

The game’s huge fantasy world, characters, and aesthetic design are inspired by various cultures and mythologies. Throughout Cyrus’s quest he will encounter many factions that have different views on the events taking place. By helping inhabitants from magical lands and the real world, Cyrus will learn more about himself, both universes and most importantly, how to save them all… Or become their doom.

Craft unique combinations of Veds by building new structures in the village for yourself and your allies to unlock new skills and abilities. Select magical powers that work together to efficiently dispatch foes and defeat even your strongest enemies. Explore two different worlds, encounter bizarre creatures, and master the magic of the Veds!

Steam Next Fest is finally upon us – so what are you waiting for? Get your hands on the first-ever public demos for New Arc Line, Realpolitiks 3: Earth and Beyond and VED!

About Fulqrum Publishing

Fulqrum Publishing is a global games publisher with a diverse portfolio of titles, including in-house and independent productions. Fulqrum Publishing released over a hundred games, including the critically acclaimed titles like Men of War, King’s Bounty, Space Rangers, Fell Seal, Forgive me Father and many others.

Demo for first-person horror Among Ashes now available as part of Steam Next Fest

Haunting new key art released for upcoming metafictional chiller; title selected for The Indie Horror Showcase later this month

Lanzarote, Spain – 14th October 2024 – Solo developer, Rat Cliff Games is today thrilled to announce that an updated demo for its upcoming first-person survival horror title Among Ashes is now available to download for PC as part of Steam Next Fest.

To coincide with the demo relaunch, dark and evocative new key art has been created for the game, which has also been selected to participate in The Indie Horror Showcase, which airs on 24th October. Don’t hesitate to tune in for some important new information.

Among Ashes is a metafictional horror title about a haunted video game and the disturbing story behind its creation. It’s a stormy night in the early 2000s and your friend has sent you a link to Night Call, a horror game that he found online. As you play, strange things start happening in your apartment. Something is terribly wrong with the game.

The perfect experience for dark October nights, the updated demo gives players an enticing taste of the game’s opening sequence, in which they download the mysterious video game ‘Night Call’ from unsettling online forum post, before loading in to explore the atmospheric and labyrinthian halls of Stoker Manor; coming face-to-face with the terrors that reside within.

Among Ashes features an innovative, meta-framing device in which players will experience a full retro-inspired first-person survival horror game within another first-person horror game, in addition to a host of unique presentational touches, mechanics and puzzles that transport players back to the turn of the millennium –  providing a terrifying dose of nostalgia in the process.

Whatever you do… K̴͉͚̗̅̃̄E̷͓̤̺̊͠E̴̤̰̿̽P̴̠̳̀́ ̴̨̮̭̕̚P̷̠͇̳͐̓̀L̶̹̔Ả̷̧Y̵̘̺͆̓Ï̻̏͂N̷͙̯͊G̵͖̹̠̽̿

Among Ashes is now in development for PC and is currently scheduled to launch later this year. A demo is now available via Steam where you can also wishlist the game.

About Rat Cliff Games

Rat Cliff Games is a one-man independent games studio founded by game designer Daniel Ferrer in Lanzarote, Spain. The studio aims to craft memorable story-driven experiences with engaging gameplay. It released the epic 3D-platformer One True Hero in 2022, and is now developing a chilling and innovative survival horror title Among Ashes.

Play the BRAND NEW demo for cosy shopkeeping game Trash Goblin during Steam Next Fest

London, England – October 14th, 2024 – Indie game developer Spilt Milk Studios is delighted to report that their upcoming wholesome shopkeeping game Trash Goblin has an all new demo, available to play at Steam Next Fest from October 14th-21st. Get ready to polish, restore, and cobble together lost trinkets in this tactile, chill take on the shop simulator!

Trash Goblin is a wholesome & cosy shopkeeping game where you play as a goblin who uncovers and restores trinkets! Find peculiar knickknacks by chipping away at the dirt and cruft they’re embedded inside. Scrub them up nice and clean with your sponge to get them ready for sale. After all, one goblin’s trash is another goblin’s treasure! Trash Goblin launches in Early Access on November 6th.

The new demo will include:

  • The first 30+ minutes of the full game including story, characters, and a proper tutorial!
  • 20 trinkets to experiment with through chipping, cleaning, upcycling, and selling
  • Refined controls for smoother object interactions
  • Customise your shop with shelves and cosmetics

Trash Goblin lets you customise your newly replenished goods by combining trinkets together, upcycling them into strange and wonderful new items to meet the eccentric requests of your endless array of colourful customers. Get to know your audience so you can make custom pieces tailored around their likes and dislikes – which will fetch you even more money! 

Grow your business! Invest your savings to upgrade your shop, buy new and better tools that offer additional ways to restore your trinkets – making them even more valuable – and even expand your business to exciting new districts across town!

Trash Goblin’s Early Access launch will feature:

  • 50+ trinkets, accessories & variations to find, clean, repair and upcycle with well over 180 unique (and sometimes questionable) combinations to muck around with
  • 3+ tools to use across 3 trinket-care minigames
  • 5+ NPC characters to get to know and sell to
  • Hand-crafted quests
  • Endless customers
  • Endless gameplay

In other exciting news, Trash Goblin has been announced as a finalist at the TIGA Games Industry Awards for Best Casual Game and Best Small Studio, and has been nominated at the DevGamm Awards 2024 for Excellence in Game Design, Visual Art, Audio, and Most Anticipated Game. And alongside the Steam Next Fest, Trash Goblin will also be showcased at SXSW Sydney from October 14th to 20th.

About Spilt Milk Studios

Spilt Milk Studios is a multi-award-winning independent game developer. We’re focused on delighting players with wholesome games made with a twinkle in our eye, and are dedicated to fostering a diverse community who values curiosity and empathy. We’re making games for a global audience, and are driven by an inexorable moral imperative around how we build our company and the kinds of games we want to make. These pillars guide us as we grow, nurturing people, processes & talent so that we leave the world a better place than how we found it. It’s literally the least we can do.

Tripwire Presents Announces Jan. 28, 2025 Release Date for The Stone of Madness on PC and Consoles; Play the Public Demo During Steam Next Fest

Tripwire Presents, the publishing division of Tripwire Interactive that focuses on releasing great games from other independent studios, today announced that The Stone of Madness will launch digitally on Windows PC via Steam and Epic Games Store, PlayStation®5, Xbox Series X|S and the Nintendo Switch™ system on Jan. 28, 2025. The upcoming tactical stealth adventure titledeveloped by The Game Kitchen, acclaimed developers of Blasphemous and Blasphemous 2, will participate in Steam Next Fest which runs from 10:00am PDT Monday, Oct. 14 through 10:00am PDT Monday, Oct. 21, giving gamers an opportunity to get hands-on as they play through the game’s multi-hour prologue experience. The publisher also released the game’s animated intro trailer to help prepare gamers for their journey into madness, offering a stylized introduction to the five uniquely flawed prisoners and their daring plans to escape their unjust confinement. Hopefully with their sanity intact.

The Stone of Madness is a tactical stealth adventure game set in a Spanish madhouse in the late 18th century, presented with gorgeous hand-crafted, period-inspired artwork. Located in the Pyrenees, a timeworn Jesuit monastery is home both to a madhouse and an inquisitorial prison; five mysterious characters have been imprisoned between its walls under different pretenses. Plagued by cruel punishment, madness, and despair, they will soon devise a plan to escape this place and its evil inhabitants, relying on each other to face their deepest fears.

The Stone of Madness key features include:

Escape the Monastery: Control all five characters independently to aid in their escape, taking care to preserve each member’s sanity as much as possible. As they explore the corridors and rooms of the monastery they may discover useful tools or clues to aid their escape. They must avoid detection at all times, the Inquisition is not known for their mercy.

Manage the Madness: Each character carries their own unique traumas and phobias contributing to their own respective madness. Managing their mental health will be crucial to their escape, using a system of character progression and regression. Failing to maintain a character’s sanity can trigger new negative traits including paranoia, dementia, or bouts of violence.

Discover the Secrets Within: Choose between two different escape plans, with each campaign featuring unique stories, objectives, and surprises. These plans will play out through a day and night cycle separating daytime actions and nighttime preparations, giving the prisoners time to rest and recover. Most actions will be best performed during daytime, even with the Inquisition’s presence, however the darkness of night offers unique opportunities, and risks. There is a reason most inmates rarely venture out after dark.

Experience Stunning, Hand-painted Art Style: The visuals in The Stone of Madness have been lovingly hand-painted and animated, drawing heavy inspiration from 18th-century artist Francisco De Goya. An isometric perspective allows players to explore scenes and observe minute details as if they’re adventuring through a Goya painting brought to life.

Developed by The Game Kitchen and published by Tripwire Presents, The Stone of Madness will launch on Windows PC via Steam and Epic Games Store, PS5™, Xbox Series X|S and the Nintendo Switch™ on Jan. 28, 2025. Find out more about The Stone of Madness on the official website, follow the game on X, BlueSky, Facebook, and join the discussion on Discord. This game has not yet been rated by the ESRB or PEGI.

For more information on The Game Kitchen, visit their official website and follow them on X, BlueSky, Facebook, and LinkedIn.

To learn more about Tripwire Interactive please visit their official website and follow them on X, Facebook, Instagram, TikTok and YouTube.

The True Invasion of the Inner Sphere Begins Now – MechWarrior 5: Clans Launch Trailer Ushers in the Clan Invasion This Week

THE INNER SPHERE (Oct. 14, 3049) – The Invasion begins now. True MechWarrior pilots are combat-ready the moment they drop, and to help both veterans and newcomers, developer and publisher Piranha Games has released the launch trailer for the upcoming MechWarrior 5: Clans ahead of its launch on October 17 at 12:01am UTC on PC, Xbox Series X|S and PlayStation 5 for $49.99:

Wishlist here: https://mw5clans.com/?wishlist 

The third distinct MechWarrior game from Piranha Games in the past 15 years, MechWarrior 5: Clans brings back the style of long-awaited story-based MechWarrior action that fans last played in MechWarrior 4: Vengeance (2000). Singleplayer or co-op modes present classic MechWarrior battles created in Unreal Engine 5 set against a narrative backdrop telling the story of the Smoke Jaguar Clan – a group with a storied history in the Inner Sphere’s lore. 

Today’s launch trailer weaves the game’s overarching story through rich visuals showcasing the battles, explosions and tension MechWarrior gameplay is known for. MechWarrior 5: Clans marks the series’ first return to narrative based linear design in almost 25 years.

About MechWarrior 5: Clans

MechWarrior 5: Clans follows Piranha’s 2019 hit, MechWarrior 5: Mercenaries, which was an open ended, procedural experience, selling more than 2 million units while securing its current 84% Very Positive ranking on Steam from almost 10,000 reviews.

MechWarrior 5: Clans focuses on story driven design and thrusts players into a captivating campaign taking place across a variety of planets through stunning, meticulously designed biomes where immersive realism is baked into every detail. Intricately designed maps and missions deliver engaging combat, both complex and chaotic, demanding thoughtful, strategic play. Tactical options abound with an all-new cast of customizable Clan Mechs boasting sleek and powerful Clan technologies. MechWarrior 5: Clans explores a time in the MechWarrior universe which realizes incredible technological advances in Mech warfare.

New progression and customization systems encourage pilots to alter Mech loadouts with expansive customization through an updated Mech lab, Hardpoint, and Omnipod system. MechWarrior 5: Clans also debuts ally directing tools, including a bird’s eye-style Battlegrid and a quick command radial menu, empowering players to intuitively lead their Star whether using a controller or keyboard & mouse setup. Adaptability to the scenario at hand is key to a strategic victory.

MechWarrior 5: Clans sports a gripping set of gameplay features for new and veteran pilots:

  • The Clan Invasion is Here: For the first time since MechWarrior 2 (released in 1995), pilots can immerse themselves in an action packed Clan Invasion story – one of the most epic time periods in the franchise that changed the course of the Inner Sphere’s factions and politics forever. MechWarrior 5: Clans is the absolute perfect entry point into the MechWarrior universe for newcomers, and the game which veteran pilots have been waiting more than 30 years to play.
  • This Isn’t Run-and-Gun, This is MechWarrior: Celebrated core MechWarrior combat returns in MechWarrior 5: Clans. Pilots must strategically plan and execute Star-based team assaults, commanding their team while utilizing the new Battlegrid and radial menu, if they are going to bring honor to Clan Smoke Jaguar while advancing their position within the Inner Sphere.
  • Customizable Mechs: Victory starts in your Mech Lab with an expanded collection of technologically advanced Clan weapon systems, equipment and Upgrades. Clan Mech’s superior technology grants you the ability to swap out larger parts for greater customization and functionality ahead of assaults. Plan accordingly based on terrain, structure, and biome specificity for the best chance at victory.
  • All-Star Strategy: Your squadron (aka your Star) is depending on you. Protect the members of your Star in battle, deepening your bond as you engage the Inner Sphere’s determined defenders. Immerse yourself in the story as you lead your Star through narratively driven missions and thrilling combat.
  • Stunning Visual Design: Harnessing the power of Unreal Engine 5, MechWarrior 5: Clans abounds in environmental detail and destruction – from precisely designed confined cityscapes to bogs spanning incredible distances, battles will take shape on breathtaking landscapes and the complex infrastructure of the Inner Sphere.

MechWarrior 5: Clans launches in three days on October 17 at 12:01 am UTC. Learn more about the game at www.mw5clans.com and wishlist at https://store.steampowered.com/app/2000890/MechWarrior_5_Clans/.