International Day of Persons with Disabilities is observed each December to promote awareness and understanding of people with disabilities in all aspects of society and development. To celebrate, Xbox announced several updates in support of its continued commitment to the Gaming & Disability community, including:
Toggle holds help make using a controller even easier by supporting players who have difficulty holding prolonged button presses. Similar to sticky keys on a computer, this allows players to keep any button or port to stay ‘pressed.’
Map stick movement to button presses, allowing players to map directional movements (up, down, left, and right) on their controllers to button or keyboard presses. For example, moving the stick in the “up” direction can be mapped to the equivalent of pressing the “B” button on a traditional controller.
Map mouse inputs to a controller, allows players to use their controller as the equivalent of a mouse and keyboard for both gaming and non-gaming purposes on PC. For example, players could use an Xbox Adaptive Controller to view a game guide on YouTube during a break in the action, make a PowerPoint presentation or check email.
Map hat switches to an alternate joystick, where players can map the hat switch to operate as the opposite stick when attached to an Xbox Adaptive Controller.
Spotlighting notable accessibility features in Call of Duty: Black Ops 6 and Diablo IV – both of which were recently nominated in the “Innovation in Accessibility” category for the 2024 Game Awards.
Highlighting the Reven pack that’s available in World of Warcraft and was inspired by a Norwegian WoW player with Duchenne muscular dystrophy.
Check out how Xbox is recognising International Day of Persons with Disabilities via Xbox Wire, and it’s ongoing commitment to the disability community.
Highly Anticipated Dub Premiered in North American Theaters in November Ahead of its Streaming Debut
Sydney, Australia (December 4, 2024) – The legend of Goku continues when the English dub of Dragon Ball DAIMA arrives on Crunchyroll starting on January 11, 2025 in select territories. Based on an all-new story and character designs from author Akira Toriyama, this original anime series from legendary studio Toei Animation commemorates the 40th Anniversary of Dragon Ball.
Last month, fans were given a first look at the Dragon Ball DAIMA English dub during Toei Animation and Fathom Event’s world premiere theatrical release of the series’ first three dub episodes on November 11, 12, and 13 in over 1,000 theaters across the U.S. and Canada.
English dub episodes of Dragon Ball DAIMA will be released weekly, starting with Episode 1: “Conspiracy” which premieres on January 4, 2025. The English dub will stream on Crunchyroll in the United States, Canada, Australia, New Zealand and South Africa. There are more exciting Dragon Ball DAIMA announcements still to come from Crunchyroll regarding its other territories.
The Dragon Ball DAIMA English dub voice cast includes:
Goku Sean Schemmel
Supreme Kai Kent Williams
Vegeta, Yamcha, and Shenron Christopher R. Sabat
Bulma Monica Rial
Krillin Sonny Strait
Goten and Gotenks Kara Edwards
Trunks and Gotenks Alexis Tipton
Dende Justin Cook
Kibito Chuck Huber
Majin Buu Josh Martin
Babidi Duncan Brannan
Goku (Mini) Stephanie Nadolny
Supreme Kai (Mini) Nia Celeste
Vegeta (Mini) Paul Castro Jr.
Bulma (Mini) Taylor Murphy
Piccolo (Mini) Nasim Benelkour
Krillin (Mini) Lara Woodhull
Chi Chi (Mini) BrittanyLauda
Master Roshi (Mini) JordanDashCruz
Trunks (Mini) Celeste Perez
Dende (Mini) Emi Lo
Kibito (Mini) Aaron Michael
Mister Satan (Mini) Cory Phillips
Majin Buu (Mini) Dusty Feeney
Glorio Aaron Dismuke
Gomah Tom Laflin
Degesu Landon McDonald
Doctor Arinsu Morgan Lauré
Neva Garrett Schenck
Sir Warp and Small Sir Warp Kristian Eros
Narrator Doc Morgan
The Dragon Ball DAIMA English dub production staff includes:
ADR Director: Jonathan Rigg
ADR Producer: Samantha Herek
English Script Writer: Jarrod Greene
ADR Mixer: Gino Palencia
ADR Engineer: Jameson Outlaw
About Dragon Ball DAIMA
Goku and company were living peaceful lives when they suddenly turned small due to a conspiracy! When they discover that the reason for this may lie in a world known as the “Demon Realm,” a mysterious young Majin named Glorio appears before them.
Dragon Ball DAIMA is directed by Yoshitaka Yashima and Aya Komaki together with series composition and script by Yuko Kakihara and animation character design by Katsuyoshi Nakatsuru.
The series features the opening theme song “Jaka Jaan” composed by Grammy Award-winning artist Zedd with support from C&K, the singer-songwriting duo of CLIEVY and KEEN, who also provided vocals. Lyrics are by Yukinojo Mori, best known for the Dragon Ball franchise songs “CHA-LA HEAD-CHA-LA” and “Limit Break x Survivor.” This song and the powerhouse collaboration behind it mark a new page in Dragon Ball history. Zedd also produced the ending song “’NAKAMA’ by ZEDD feat. AI,” whose lyrics were written and sung by the artist AI.
Dragon Ball DAIMA was revealed to the world last October to thunderous applause at the Dragon Ball Special Panel during New York Comic Con 2023. This new episodic series celebrates the birth of the global Dragon Ball phenomenon — commemorating its 40th anniversary. Created by Akira Toriyama, Dragon Ball first launched in 1984 in Shueisha’s “Weekly Shonen Jump” and since then has sold an astounding 260 million copies worldwide and counting.
Dragon Ball DAIMA began streaming on Crunchyroll on October 11, 2024 in Japanese with subtitles.
About Dragon Ball Anime Franchise
Produced by Toei Animation, the Dragon Ball anime franchise has achieved tremendous global success—taking its place in mainstream pop culture and boasting a multi-generational fan base. With the addition of Dragon Ball DAIMA, the franchise now spans six episodic series, including Dragon Ball, Dragon Ball Z, Dragon Ball GT, Dragon Ball Z Kai, and Dragon Ball Super, and 21 feature films as well as numerous mobile and video games, trading card game and an ever-expanding catalog of licensed merchandise and location-based entertainment.
Dragon Ball was first introduced to the world in English dub beginning with Dragon Ball in 1990, followed by Dragon Ball Z in 1993, Dragon Ball GT in 2000, Dragon Ball Super in 2017 and soon Dragon Ball DAIMA in 2025.
Based in Los Angeles, Toei Animation Inc. manages the distribution of Toei Animation’s top properties, including franchise series Dragon Ball, Sailor Moon, One Piece, Digimon, Saint Seiya and many others, to North America, Latin America, South Africa, Australia and New Zealand. Toei Animation’s Los Angeles office also oversees all categories of consumer product licensing based on its film and television brands within these territories. For more information, please visit toei-animation-usa.com.
About Crunchyroll
Crunchyroll is the global anime brand that fuels fans’ love of anime. With the ambition to make anime an even bigger part of pop culture, Crunchyroll offers fans the ultimate anime experience and destination centered around a premium streaming service. Crunchyroll has the largest dedicated anime library, an immersive world of events, exciting theatrical releases, unique games, must-have merchandise, timely news, and more. Anime is for everyone and is accessible to stream across territories through Crunchyroll—whether on the go on mobile, through gaming consoles and big-screen devices at home, or on desktops anywhere.
Crunchyroll, LLC is an independently operated joint venture between U.S.-based Sony Pictures Entertainment and Japan’s Aniplex, a subsidiary of Sony Music Entertainment (Japan) Inc., both subsidiaries of Tokyo-based Sony Group.
TOKYO, Japan – Dec. 3, 2024 – Attack on Titan VR: Unbreakable, the first-person action-adventure VR platformer based on the highly-acclaimed manga circulated around the world to more than 140 million fans, readies Scouts for Part 2 on Meta Quest 2, 3/3S, and Pro via the Meta Quest Store on Tuesday, Dec. 17, 2024, and is currently available in Early Access.
Join fellow Scout Regiment soldiers for the final two chapters of this epic saga added in Part 2. Take on towering terrors with a friend in the new two-player Co-op Mode, and work together to save humanity with new weapons and stages. Additional content is planned including Survival Mode and Global Challenge (limited-time event), where players worldwide can work together to unlock the new weapon “Thunder Spear.”
Jump onto the frontline and engage in aerial combat against the Titan invasion. Soar above the skyline with Omni-Directional Mobility (ODM) Gear and scout for oncoming threats between districts. Master the blade alongside other regiment soldiers and help save civilians from the Titans’ assault.
Choose from a catalog of distinct blade types and leap into battle. Race against time, evading incoming attacks while securing supply drops and guarding command outposts. Accrue points to earn stars to unlock upgraded weapons with specific buffs.
Become fully immersed while zipping across the districts of the inner Walls. Chop down the limbs of tyrannical Titans, target their weak points on the nape of their neck, finishing them off with speed and accuracy. Fight for the human race alongside fan-favorite Attack on Titan characters, reprised by the original cast of English and Japanese voice actors.
“After the Early Access launch, we’ve received overwhelmingly passionate support from our Discord community to improve Attack on Titan VR: Unbreakable,” said Keigo Fujikawa, CEO of UNIVRS. “We can’t wait to bring these changes to the game upon launch and make it an unforgettable gameplay experience all players’ve been waiting for.”
Attack on Titan VR: Unbreakable is currently available in Early Access (Part 1) for $4.99, until Part 2 launches at which point Part 1 will be $7.99, and Part 2 will be $12.00, as well as the Complete Edition for $19.99 on Meta Quest 2, 3/3S, and Pro via the Meta Quest Store, on Tuesday, Dec. 17, 2024. It supports Japanese and English voice acting alongside subtitles for both languages.
To learn more, follow Attack on Titan VR: Unbreakable’sofficial website and X, as well as UNIVRS’s official website, YouTube, and X. The UNIVRS team values your input and asks fans to join the official Discord, providing feedback to help perfect and maintain the ultimate Titan slaying experience.
About UNIVRS, Inc.
Founded by Keigo Fujikawa and Shun Fujikawa, known as the VR brothers in Japan, UNIVRS aims to create immersive worlds for audiences to experience. After the booming success of Little Witch Academia: VR Broom Racing, the UNIVRS team is eager to release more thrilling VR titles, with Attack on Titan VR: Unbreakable being the next major project in their catalog.
WatchMojo and acclaimed comedy writer Mark Cope introduce darkly humorous boardgame
Montreal, Canada – 4 Dec. 2024 – Terrible Influence’s edgy themes around pop culture and politics were inspired by the combined experience of WatchMojo’s Founder and CEO Ashkan Karbasfrooshan and acclaimed creator Mark Cope (The Most Popular Girls in School, Dr. Havoc’s Diary). The first public demo will be made available for play at PAX Unplugged 2024 Friday, 6 Dec.-Sunday, 8 Dec., at Forever Stoked’s booth #3709 at the Pennsylvania Convention Center. The game will launch on Kickstarter early 2025.
As one of the most successful media brands ever built on YouTube, WatchMojo and its numerous owned-and-operated channel brands serve over 45 million subscribers on YouTube alone. Having navigated the complex worlds of social media, YouTube, and Hollywood, their unique POV became the perfect foundation for Cope to craft the absurd and often cynical commentary that is found throughout the game.
Role-play and develop your own super-star personas, drawing in (possibly deranged) fans and as much wealth as possible while triggering juicy scandals only the best PR team could sweep under the rug. Survive Leaked DMs, Internet Trolls, and other Cancel cards with ease… because in this game, just like in life, with enough money and power, anyone can achieve massive fame without any consequences!
Rise through the levels of influence as a funny as hell podcaster, a vlogger who actually has talent, or a brilliant at marketing reality TV star, among other starting classes. Kickstart your character’s careers from scratch and watch them flourish (or flounder)under the microscope of the totally merciful public eye and against scandals, cancels, and the spite of other players.
Gain valuable skill cards like Incredibly Good Looking OR Great Personality — however you can’t use both of those in the game, because let’s be honest, no one on earth has both. Role-play and act out lucrative scenarios like sponsor ads or acceptance speeches to secure more money and help you climb to the top of power.
In the end, the players use all the fans and money they’ve accumulated throughout the game to become president! Because after all… it doesn’t matter what horrible deeds you did along the way. In this game, if you have enough fame and money, you get to do what you want, be what you want, and the rest of us just get to hate you for it.
“The game is a comedic and frankly cynical journey through our modern society, where players try to earn as much money and fame as possible in order to win the game and become President” said Mark Cope, Creator and Lead designer of Terrible Influence. “The real humor comes from the wild bonuses and absurd scandals throughout the game, and if I’m honest, those are pulled more from real life than satire.”
With over 15 years of film and television production experience, Mark is the co-creator of several stop-motion animated shows including the popular web series with more than 187 million views, The Most Popular Girls in School, as well as Dr. Havoc’s Diary and The Reboots. Together with his studio Extra Credit Studios, Mark has created shows and branded campaigns for partners such as TruTV, Harry Potter, Matel, and was nominated for Best Branded Video at the 2020 Streamy Awards for their collaboration with Jurassic World.
About WatchMojo
WatchMojo is a privately held media company based in Montreal, Canada. With a mission to inform and entertain global audiences, WatchMojo’s Top 10 lists have become a pop culture phenomenon around the globe and WatchMojo’s YouTube channel is the #1 digital video publisher dedicated to the fandom inspired by TV, Film, Video Games and more. Audiences have spent the past 17 years devoting over 120 billion minutes of watchtime to its vast library of more than 25,000 original videos. As one of the most successful media brands ever built on YouTube, its numerous owned-and-operated channel brands serve over 45 million subscribers on YouTube alone.
WatchMojo Studios was formed in 2016 to serve its audience’s insatiable appetite for More Mojo. WatchMojo Studios’ original and award-winning series, games and branded content include shows for YouTube and Facebook as well as original branded content for several major Hollywood studios and Fortune 500 brands. In recent years, WatchMojo Studios has developed a slate of its own unscripted and scripted long form series destined for streaming and broadcast platforms. Included in this portfolio of proprietary IP is WatchMojo’s Super Fan Top 10 Party Game and the satirical tabletop game, Terrible Influence.
Nintendo Switch version set to arrive at later date
MIAMI BEACH, Florida – Dec. 3, 2024 –ANTONBLAST, the fast-paced explosive action platformer all about destruction from developer Summitsphere and publisher Joystick Ventures, launches today on PC via Steam, with the Nintendo Switch version aiming to release by the end of the year.
The time has come to knock Satan down a peg or two. He’s seeing red – literally and figuratively – because Dynamite Anton is the one being on Earth redder than him. So the Devil Himself swindles Anton’s entire collection of Spirits, which means Anton can’t relax and kick it at Happy Hour. At least not until he’s recovered his prized collection piece by piece across 12 sprawling levels.
Take control of Anton, his Mighty F’n Hammer, and his unstoppable rage. Guide them through a strikingly stylish world alongside Anton’s mace-wielding coworker and fellow playable character Annie, and Brulo, the former owner of Boiler City’s only casino (where Anton is officially banned). Fling Anton through the air with increasingly devastating combos and master the Way of the Hammer to finally catch Satan and punch him in his awful dumb face.
Smash through destructible environments with a dynamic animation system that takes inspiration from 32-bit 2D games amped up to a new extreme. Battle gigantic bosses and discover the many secrets hidden in each level. Play for completionism’s sake at your own pace, or find the optimal routes for speedruns because while smashing the devil is fun…smashing the devil at world record pace is even more fun.
“ANTONBLAST is about embracing the chaos and finding a flow – at least, as much as a furious, red-faced man with a beard and a giant hammer can,” says Tony Grayson, creator of ANTONBLAST and the Fearless Leader of Summitsphere. “Our team took to heart that a game about smashing the devil with a hammer should look and feel damn good, and we hope you agree.”
ANTONBLAST is now available on PC via Steam for $19.99, with the Nintendo Switch version arriving soon. Keep up with the latest from Summitsphere on their official website, and follow the studio on X/Twitter, TikTok, and Instagram. Join the red-faced conversation on the official Discord server, and be sure to check out Joystick Ventures’ official website and follow them on X/Twitter.
About Summitsphere
Find the fun. Established in 2018, Summitsphere is an independent, international development studio with a simple mission: Move mountains to make modern classics unlike anything you’ve seen before. Started by a group of longtime friends, our team focuses on crafting new experiences that marry classic techniques with modern technology. We grew up with the games of the 90s but keep a keen ear to the ground for the latest innovations in the field – what’s a modern classic without some trailblazing?
About Joystick Ventures
Joystick Ventures is a California-based investing and publishing company whose main goal is to encourage indie developers to stay honest and promote experimentation to push the limits of game design across all genres, styles, and geographies. They are most known for their 2022 release, Lost in Play, which has sold more than 200,000 copies.
Manchester, UK – 3rd December 2024 – The wait is over. Premier League Player, the first officially licensed Premier League VR game, is now available on Meta Quest. Developed by Rezzil, the Manchester-based VR developer, in partnership with the Premier League, the game officially launches today at 6 PM GMT (10 AM PST). Priced at £19.99 (UK) or $24.99 (US), Premier League Player is accessible on all Meta Quest devices, including Meta Quest 2, 3, 3s, and Quest Pro.
For the first time, football fans can step into the boots of their favourite Premier League players and relive iconic moments from the 2023/24 season like never before. Powered by Rezzil’s groundbreaking Exar.live technology, Premier League Player brings a new level of realism, allowing fans to experience the thrill of Premier League football right from their headsets.
Getting closer to the Premier League As the first officially licensed Premier League VR game, this is your chance to step into the boot of your favourite players and teams, immersing yourself in an authentic, fully licensed football experience. With a range of exciting game modes suited to every skill level, here’s what awaits:
Moments Mode: From game-winning goals to last-minute drama, experience the heart-stopping moments of the Premier League 2023/24 season as if you were on the pitch.
Shot Stopper: Step into the gloves of a world-class goalkeeper and face off against some of the Premier League’s most formidable strikers.
Headers: Take your aerial game to new heights. Whether flying solo or competing head-to-head with others, master the art of the perfect header.
Free play & training drills: Sharpen your skills in solo practice or take on friends in competitive play.
The Sanctuary: Your space to share with friends, track progress and unlock new milestones. Celebrate your achievements, and reflect on the moments that make you a Premier League Player.
Community-driven development
Released in early access, Premier League Player reflects Rezzil’s commitment to community-driven development. By actively listening to feedback, Rezzil is dedicated to refining the game and ensuring it evolves into the most immersive and engaging football experience in VR. Regular updates will enhance gameplay and introduce new features, making the game feel fresh and exciting for every player.
Andy Etches, co-founder of Rezzil, said: “We’re incredibly proud to release Premier League Player on Meta Quest. It gives players a chance to experience the magic of the game firsthand. We know that not every player can be a Premier League legend, but in Premier League Player, everyone can live out the dream and feel what it’s like to be on a Premier League pitch.”
The Romancing SaGa series is well-known for its open-ended progression, intricate RPG mechanics, and minimalist storylines featuring multiple protagonists.
Romancing SaGa 2: Revenge of the Seven is a remake of one of the most beloved entries in the series, featuring modernized visuals, streamlined gameplay, and customizable accessibility options.
Back on the PlayStation 2, I dabbled in Romancing SaGa: Minstrel Song. The series has always intrigued me, and I fell in love with Minstrel Song’s vibrant art style and diverse cast. However, with so many RPGs competing for my attention, I set it aside. Now, with this fresh iteration of Romancing SaGa 2, I’m ready to dive into the franchise for real.
Story
Legends speak of seven heroes who save the day whenever evil arises. Over time, these heroes faded from people’s collective memory as peace and prosperity endured for generations. But now, the land is again under siege by an army of fiends, and the people clamor for the return of the legendary heroes. However, their reappearance may not bring the salvation everyone hopes for. With the guidance of a mysterious seeress, the Emperor of Avalon and his retinue embark on a quest to reclaim the land and uncover the truth behind the seven former heroes.
New and expanded story beats add depth to the world and its characters. Devices scattered throughout the game provide brief flashbacks that shed new light on the events surrounding the seven heroes’ past.
Dialogues and cutscenes are sparse, which works in the game’s favor by avoiding excessive exposition. However, the remake could have benefited from expanding a few key story elements to give more context and impact to pivotal moments. The game’s robust RPG systems further enhance the story, allowing for multiple outcomes and encouraging players to fill in the gaps themselves.
Gameplay
Romancing SaGa 2: Revenge of the Seven is an engaging RPG. Its open-ended gameplay offers players considerable freedom in how they approach quests and in what order.
The game offers numerous mechanics to tinker with from the get go. There are a variety of character classes to choose from, with even more becoming available as players complete quests. Dialogue choices can also play a significant role in shaping the outcome of events, potentially unlocking new quests, characters, and abilities while foregoing others.
Character classes have fixed basic attributes, but the game’s growth system is tied to weapon proficiency through repeated use. That means that despite some limitations regarding acquiring skills, your scrawny mage can also become a skilled warrior if you so choose. This peculiar system – among others – makes customizing your retinue one of the game’s highlights. It helps that the frequent turn-based battles are fast-paced and challenging.
Exploring towns often lack significant depth – There’s not much to do besides soaking in the atmosphere. Occasionally, villagers will provide useful hints or clues, but they don’t add much beyond that. In dungeons, light platforming segments enhance the exploration experience, making it more engaging compared to the original game.
Three difficulty levels are available, with hard mode reflecting the original game’s difficulty. Personally, I found this setting the most fitting, as the game is designed for players to learn from failure, experiment, and adapt to overcome challenges. It’s a rewarding approach that encourages mastery rather than simply powering through – I found myself actively looking to engage in battles instead of dreading the next encounter with enemies.
Visuals
The transition from the original 2D environments to 3D is a success, with the new visuals adding depth and immersion. That means bigger areas to explore and nice vistas to see. The graphics don’t feature any technically impressive effects, and a few textures need some work.
Regardless, the art direction is solid, featuring vivid and colorful landscapes. The characters and monsters are beautifully rendered. The visuals resemble xeen’s previous work in Trials of Mana.
Audio
A revamped soundtrack with new compositions and extensions to existing music would have gone a long way in enhancing the experience. After some time, I could barely listen to the same repetitive tunes used for villages, dungeons, and battles.
On the other hand, the voice acting stands out, particularly during the flashbacks with the seven heroes.
Overall
Romancing SaGa 2: Revenge of the Seven is proof that an old-school RPG can feel fresh even decades later. The new visuals exude charm. Customizing your party and experimenting with strategies is a blast, and the fast-paced battles keep you on your toes. That said, the soundtrack could use some variety. All in all, it’s a perfect game for hardcore RPG enthusiasts.
Capsule Computers review guidelines can be found here.
LOS ANGELES – DECEMBER 3, 2024 – Netmarble, a leading developer and publisher of high-quality mobile games, released a brand-new update for its idle RPG The Seven Deadly Sins: IDLE Adventure. The latest update brings a new hero, growth element and limited-time event.
Starting today, players can experience the new STR-attribute Debuffer, The Serpent Sin of Envy Diane. She is the third Legendary Diane to arrive in the game following Giant Girl Diane and Fighter Diane.The Serpent Sin of Envy Diane is obtainable by using Rate Up Summon Tickets or Diamonds until December 17. Players can also acquire “Purge” Zaratras through Rate Up Summon during the same period and unleash this VIT-attribute DPS’s power.
In addition, players can now earn Nightmare Trace when playing Nightmare Stages. This can be used at the Wandering Merchant Shop to purchase Gems, which can be equipped for Mystical Gem Box to get additional buffs, effects and power up characters. The Wandering Merchant’s Suspicious Missions event offers Nightmare Trace as a reward for clearing in-game missions. This new update expands stages to 6000 with story updates and Tower of Trials to 80F. Players can also challenge the Advent Battle Boss, Galland.
Based on the global hit manga and anime ‘The Seven Deadly Sins’, the game welcomes players to an idle RPG world overflowing with epic adventures and fan-favorite characters from the franchise. Inspired by The Seven Deadly Sins: Grand Cross, the mobile RPG enjoyed by 60 million players around the globe, The Seven Deadly Sins: IDLE Adventure offers an enjoyable gameplay experience featuring a variety of content, an easy-to-play One-Tap Draw system, as well the opportunity to collect and nurture beloved characters.
For more information on The Seven Deadly Sins: IDLE Adventure, please be sure to stay tuned to the official website and official social channels (Facebook, Discord) for future updates.
Established in Korea in 2000, Netmarble Corporation is a leading developer and publisher of top-grossing mobile games worldwide. Through powerful franchises and collaborations with acclaimed IP holders, Netmarble strives to elevate the gaming experience and entertain audiences globally. As a parent company of Kabam and SpinX Games, and a major shareholder of Jam City and HYBE (formerly Big Hit Entertainment), Netmarble’s diverse portfolio includes Solo Leveling: ARISE, Seven Knights Idle Adventure, Tower of God: New World, Lineage 2: Revolution, MARVEL Future Fight, Ni no Kuni: Cross Worlds and The Seven Deadly Sins: Grand Cross. More information can be found at http://company.netmarble.com.
Experience “Bloom” on February 18, 2025, with “Rage” Coming March 18, 2025 – PS5 Retail Preorders Now Available!
PARIS – Dec. 3, 2024 – DON’T NOD has just released an evocative new trailer forLost Records: Bloom & Rage, developed by DON’T NOD Montréal. The two-part game promises a deeply immersive journey, with Part One (“Bloom”) launching on February 18, 2025, followed by Part Two (“Rage”) on March 18, 2025.
This latest trailer sheds a new light on events and characters of the game and introduces darker themes like adversity and conflict. It invites players and fans to piece together fragmented memories and offers the closest look yet at the supernatural mysteries that the Abyss presents. What is the Abyss and how will it change the lives of Swann and friends?
A physical PS5 version available for preorder
In partnership with Maximum Entertainment, a physical PlayStation 5 edition will be available in summer 2025. Players can preorder it now from participating retailers HERE.
Discover music from Milk & Bone
The track featured in the Abyss trailer is composed by Montréal duo Milk & Bone, who play a major role in the soundtrack of Lost Records: Bloom & Rage.
Additionally, check out their brand-new single, “FORGONE,” one of the licensed songs that will be part of the game’s soundtrack, among others. “FORGONE” will be released on December 6 on all popular music platforms.
“We’re so thrilled to be able to announce our collaboration with DON’T NOD for the original soundtrack of Lost Records. Scoring a narrative video game like this has always been a dream of ours, and we could not have ever hoped for a better partnership. As gamers and big fans of previous DON’T NOD games, it was such an honor to be able to infuse the game with our identity and to tap into our melancholic signature sound!”
Lost Records: Bloom & Rageis a narrative-driven adventure set over two timelines, following four high school girls who form lasting friendships over the summer, only to face a mysterious event that will change them forever. It releases on February 18 (“Bloom”) and March 18 (“Rage”) on PC, Xbox Series X|S and PlayStation 5.
To be among the first to get news on Bloom & Rage, follow the Lost Records social media accounts on X, Instagram and TikTok. You can also visit our website and follow DON’T NOD on Facebook, X and Instagram.
About DON’T NOD
DON’T NOD is an independent French publisher and developer with studios in Paris and Montréal creating original narrative games in the adventure (Life is StrangeTM, Tell Me WhyTM, Twin MirrorTM), RPG (VampyrTM, Banishers: Ghosts of New EdenTM), and action (Remember MeTM) genres. The studio is internationally renowned for unique narrative experiences with engaging stories and characters and has worked with industry-leading publishers: Square Enix, Microsoft, Bandai Namco Entertainment, Focus Entertainment and Capcom. DON’T NOD creates and publishes its own IPs developed in-house such as Harmony: The Fall of ReverieTM, JusantTM and Lost Records: Bloom & RageTM, as well as using its knowledge and experience to collaborate with third-party developers whose editorial visions parallel the company’s own.
DON’T NOD (ISIN code: FR0013331212 – ALDNE) is listed on Euronext Growth Paris.
About Maximum Entertainment
Maximum Entertainment is a global entertainment company dedicated to crafting indie to AA video game experiences through original content and licensed partnerships. A fully integrated group with a broad portfolio of content, the company emphasizes collaboration and inclusivity in its partnerships to produce the highest level of interactive entertainment. With more than 300 titles in its catalog, Maximum Entertainment has joined forces with talented creators and renowned franchises around the globe to deliver magic to the gamer in everyone. Maximum Entertainment employs experienced professionals across the entire value chain of video games including development, publishing, transmedia, sales, and operations. Visit Maximum Entertainment at www.maximument.com.
London, United Kingdom – Tuesday December 3rd – Today publisher Chucklefish and independent developers Gaziter and Deadpan Games announce that Wildfrost will be coming to Xbox December 10th. Available to purchase and play on Xbox One, Series S/X, Microsoft Store, and available day 1 on Xbox and PC Games Pass.
Players will embark on an extraordinary journey across a stark, frozen landscape, in a quest to reclaim a world taken over by the Wildfrost. Armed with a dynamic deck of delightful companions and potent elemental items, players will navigate frosty peril, with only the small settlement of Snowdwell and its tenacious survivors standing against an unending winter. Success hinges on strategic prowess and adept deck-building in this epic battle to relinquish the icy grip of the Wildfrost.
As the adventure unfolds, players will have the opportunity to recruit cute, but brutal card companions, bestowing them with enchanting wobbly charms to bolster their abilities. After each expedition, return to Snowdwell to restore the town, unlock additional cards, and face new, exciting challenges and events. As a roguelike, there’s boundless replayability, offering a fresh adventure with every playthrough.
Wildfrost Features:
A perfect mix of deckbuilding and adventure. Wildfrost lets players test card their battling skills as they fight to save the village of Snowdwell.
Multiple, unique ‘leaders’ from a variety of different tribes at the beginning of each journey, each gifted with different randomised stats and skills.
The ‘dynamic counter system’ to exploit foes and frosty monsters’ weaknesses.
A compendium of cute card companions, elemental items and powerful charms to recruit and increase tactical options in battle.
Endless replayability filled with challenges and a new Daily Run.
Featuring fun jangly charm cameos from ‘Cult of the Lamb’, and ‘Celeste’
Wildfrost will be available in all its glacial glory December 10th 15:00 GMT/ 10:00 EST/ 7:00 PST, and playable in English, Chinese (Traditional and Simplified), Japanese, and Korean.
Developedin collaboration between Will Lewis (Programmer & Designer, Deadpan Games) and Asaf “Gaz” Gazit (Artist & Designer, Gaziter) Wildfrost is an exciting adventure game set in a world on the brink of destruction from the Wildfrost. Using deck-building tactics, you’ll head into the frost to battle through enemies to reach the mountain summit, banishing the Wildfrost and returning peace to the world.
About Chucklefish
Chucklefish is an independent game developer and publisher based in London, UK, with a love of charming pixel art and a drive to support and create amazing games. Since 2011, Chucklefish has developed its own games (Starbound and Wargroove) and supported indie developers to realise their own visions. They’ve published titles such as Risk of Rain, Stardew Valley, Timespinner, Pathway, Eastward, INMOST and Wildfrost. With their third in-house game – Witchbrook – in the works as well as many exciting projects from their publishing partners, Chucklefish have never been more proud to remain independent.