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NBA 2K25 Revitalises The City with New Features for PlayStation 5, Xbox Series X|S and PC

Experience A Revamped Urban Playground Featuring the Return of MyCOURT and the Reveal of Proving Grounds in a City Where You Can Play Anywhere and Win Everywhere

Today, 2K unveiled updates coming to The City in NBA® 2K25 for PlayStation®5 (PS5™), Xbox Series X|S and, for the first time, The City arrives on PC. Drawing on player feedback, NBA 2K25 welcomes players with a whole new revamped interactive City designed to feel more connected and intimate, a competitive hub on the Boulevard of Stars, a larger-than-life arena to house Proving Grounds, the return of MyCOURT and iconic 2K15 MyPARKS and much more.

“The City for NBA 2K25 has been redesigned with community feedback at the forefront,” said Erick Boenisch, VP of NBA Development at Visual Concepts. “We’ve built a completely new City that is significantly more intimate and accessible, brought back nostalgic fan-favorite experiences, and created new ways to compete for all skill levels. The City in NBA 2K25 provides a greater focus on basketball and a quicker entry into the experience allowing players to seamlessly connect and compete.”

The City offers a variety of improvements this year, including: 

  • A Whole New Interactive City: NBA 2K25 features an all-new vibrant City with basketball at its core. Featuring a more condensed map where empty spaces have been eliminated and every building has a purpose, The City has been designed to be more intimate and feel more dynamic. Centrally located in the heart of The City is the Boulevard of the Stars, an upscale street with easy access to all of the game modes and experiences such as refreshed Pro-AM, The REC and Ante-Up. The street is also lined with a Walk of Fame, which showcases every NBA championship team and leaves spots yet to be filled. As players win championships of their own in MyCAREER, their dynasties will be memorialised alongside NBA history.
  • MyCOURT: Answering the community’s call to bring it back, NBA 2K25 reintroduces MyCOURT. The apartment and basketball court combo at the center of The City is a player’s private hub to practice and experiment on the court and a central location for NBA 2K25‘s basketball-focused MyCAREER. Players can hone their skills and practice solo, or invite friends and MyCAREER teammates to join them for 1v1, 3v3, HORSE, and more game types. Players can personalise their MyCOURT with new wall mural art earned through Quests and Season rewards. 
  • Proving Grounds: Proving Grounds is the new home for heightened competition in The City. The colosseum-inspired arena is the go-to for ranked play across intense 1v1, 2v2, 3v3 or 5v5 games with comp-level difficulty sliders and Shot Meters turned off for everyone. Proving Grounds will highlight who the very best NBA 2K25 players are with leaderboards that update daily to track the top-ranked players per game type. The Top 5 players each Season will earn the exclusive rewards while all who compete in Proving Grounds can tier up and earn the best REP in The City.
  • RISE and ELITE Affiliations: The ELITE vs. RISE rivalry continues into NBA 2K25 with brand new parks for each affiliation. ELITE players will set up shop in the remains of an old fort that once served as a bustling center for seafaring pirate trade showcasing a pirate ship with playable courts on deck and inside. Those who join RISE will experience a futuristic and bustling robot manufacturing factory, featuring massive mechs actively being assembled all around. Based on community feedback, courts within each Affiliation park have been designed to be closer together and easy to hop between so players can get in on the action faster.
  • Iconic MyPARK Integrations: NBA 2K25 dials up the nostalgia and celebrates a decade since NBA 2K15 by bringing back all four MyPARKs as events in the Event Center. From the sun-drenched Sunset Beach park, to the industrial Rivet City, the urban setting of the Old Town, and of course, the upgraded Old Town MyPARK on the aircraft carrier, all MyPARKs are getting remastered down to the last detail while incorporating new gen tech and lighting. A new remaster will be unveiled during each of the first four Seasons.
  • Co-Op Streetball: Streeball returns with more over-top-rewards and three entirely new locations. Co-Op mode for Streetball is introduced in NBA 2K25, allowing players to join forces with up to two other friends in 3v3 games to take down a new set of bosses and complete Streetball Quests together.
  • New Features for Beginners: Several new features have been added to NBA 2K25 to make The City more welcoming to beginners. Outside of every game mode building or activity, the new HoloHelp Info kiosks provide players a breakdown of how each mode works and the target skill level for the experience. Meanwhile, new novice-friendly Casual Courts with easier difficulty can be found in ELITE & RISE parks allowing players to learn how to play alongside other beginners.

For the first time, The City is coming to PC. Players with compatible hardware will experience enhanced realism in The City through ray tracing technology. Full details on The City,, including new updates across Streetball, REP, a new indoor karting experience, how players can access Triple Threat Park and more check out the Courtside Report and Developer Diary. 

Early Tip-Off Benefit:

NBA 2K25 releases worldwide on September 6 for PS5 and PlayStation 4, Xbox Series X|S and Xbox One, Nintendo Switch and PC platforms. Fans who purchase before September 6, 2024 can play NBA 2K25 from 4 September on PlayStation 5 and PlayStation 4, Xbox Series X|S and Xbox One and PC*. Players who have already pre-ordered any edition of NBA 2K25 on compatible platforms at participating retailers will automatically be eligible for the Early Tip-Off benefit. Early Tip-off starts on Wednesday, September 4 at 5am PT. For more information, please visit the Early Tip-Off FAQ.

For more information, please visit the NBA 2K25 official website. Follow NBA 2K25 on TikTok, Instagram, Twitter, YouTube, and Facebook for the latest news.

Visual Concepts is a 2K studio. 2K is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

Internet connection and online Account (minimum age varies) required to access online features and redeem and use bonus content, including MyCAREER, MyTEAM, MyNBA, The W Online, and Play Now Online. See www.take2games.com/legal and www.take2games.com/privacy for additional details.

Game includes optional in-game purchases and paid random items. Some in-game content may require download and/or online gameplay to unlock. Online console play may require separate paid platform subscription and account registration. Terms apply. ProPLAY, The City, The W, and MyNBA are only available for New Gen NBA 2K25. Crossplay is only available for New Gen NBA 2K25 on PS5 and Xbox Series X|S.

*Early Tip-Off for physical copies of NBA 2K25 may only be available at participating retailers in select territories. Contact your local retailer for details. See https://nba.2k.com/2k25/early-tip-off-faq/ for more details

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Devolver Digital and Massive Monster to Host Cult of the Lamb Wedding Rituals at PAX Australia

Two Aussie couples will tie the knot in legally binding weddings with the full blessing of The Lamb

Sydney, Australia, August 30, 2024 – Praise the Lamb! Devolver Digital and Massive Monster have announced they will host two Cult of the Lamb weddings at this year’s PAX Australia exhibition in Melbourne. The activity will be titled Unholy Matrimony – a Cult of the Lamb Wedding, and see two devoted couples commit their love for each other in front of the Lamb… and everyone attending PAX Australia.

The two weddings will take place at 11am and 3pm on Sunday October 13 and be conducted in a faithful life-size replica of the Cult of the Lamb Temple featured in the game.

The ceremonies will be real and legally binding, recognised by both the Victorian Government, and more importantly, the Lamb itself.

The Temple will be located next to the Handheld Lounge and the entrance to the Main Theatre, so there will be plenty of space for fans attending PAX Australia to come and join the congregation and celebrate with the happy couples as they tie the knot.

“Last year, we threw an epic rave at Federation Square, and over 6,000 people showed up,” said Julian Wilton, Creative Director at Massive Monster. “So, we thought, how do we top that this year? Easy… wedding rituals!”

“We’re definitely dialing up the crazy, but it’s all for you, our amazing fans. The love you’ve shown for our game has been incredible, and now it’s time to spread that love. And what better way to do that than by legally marrying two awesome couples?” Julian added.

In one of the most extravagant booths Pax Australia has ever seen, fans can visit the Temple on the Friday and Saturday of PAX Australia  (Oct 11 & 12) to watch various panels and presentations, play the latest update for Cult of the Lamb – Unholy Alliance, purchase items from the new range of Cult of the Lamb themed merchandise, or simply take selfies of themselves in front of the Temple basking in the full glory of the Lamb.

Follow the Lamb – https://twitter.com/cultofthelamb

ASSEMBLE YOUR ULTIMATE GUNDAM FORCE, GUNDAM BREAKER 4 IS AVAILABLE NOW!

It’s time to “Break, Build, and Battle” with friends, as GUNDAM BREAKER 4, the co-op hack-and-slash action game from Bandai Namco Europe is now available to aspiring Gundam pilots worldwide. Fans can expect a memorable entry in the franchise and action-packed gameplay centred around building custom Gunpla models, taking them into battle, upgrading them with new and better parts, and creating new powerful Mobile Suits to continue the fight and share with other players via custom photos and dioramas. GUNDAM BREAKER 4 is now available on PlayStation 5, PlayStation 4, Nintendo Switch, and PC via Steam.

As an aspiring Gunpla hobbyist, players will be able to mesh together their own mecha creations by using parts from more than 250 iconic Mobile Suits from throughout the Gundam series, and then test their creations on a virtual battlefield with up to 3 players in co-op multiplayer. Fight through missions to hack, slash and shoot through hordes of enemy mechs, build up combos by chaining together melee and ranged attacks, breaking off their parts to collect and upgrade builds. GUNDAM BREAKER 4 introduces an all-new feature to the series, where players will be able to dual-wield different weapons for unique combos in their quest for the best parts to build the perfect Gunpla. Fight through the game’s fully voiced story mode to uncover the sinister plots within the GBBBB battle simulator.

Watch the launch trailer for GUNDAM BREAKER 4 below:

Between battles, players access a robust mecha garage where they can customise their creations with new parts as well as paint, decals, and weathering to make the ultimate mecha expression for Gundam fans. Once players finish building their Gunpla, they have the option to bring it into a wide variety of both offline and online missions. Take down bosses or take on hordes of enemy mecha to gain new parts and equip new skills. Load up a Quest mission to fight for a veritable treasure trove of Gunpla parts or select specific NPC enemies to take their bounties for extra in-game currency. For the creative-minded, a brand-new feature unique to GUNDAM BREAKER 4 is the introduction of Diorama Mode. Players can construct elaborate scenarios with a variety of backgrounds, environmental elements, and special effects, then place any of their Gunpla creations in a diorama, capturing the perfect pose with highly articulable models and sharing their scenes with players around the world.

For more information on GUNDAM BREAKER 4 and other products from Bandai Namco Europe, please visit: www.bandainamcoent.eu. Follow us on Facebook, Instagram, Tik Tok or join the conversation on X.

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About Bandai Namco Europe S.A.S.

Bandai Namco Europe S.A.S. is a leading global publisher and developer of entertainment content for platforms including, but not limited to, all major video game consoles and PC. Bandai Namco Europe is producing intellectual property for a global audience, and is building its reputation with franchises such as LITTLE NIGHTMARES™, PARK BEYOND™, and the upcoming UNKNOWN 9™ Awakening – developed by the recently acquired Reflector Entertainment based in Montreal, QC.

Bandai Namco Europe serves as the Headquarters of Bandai Namco Holdings Inc. for mainland Europe, which is known for creating and publishing many of the Toy & Entertainment industry’s top franchises, including PAC-MAN™, TAMAGOTCHI™, GUNDAM™, TEKKEN™, DARK SOULS™ and the recently released ELDEN RING™.

For more information please visit www.bandainamcoent.eu

©SOTSU・SUNRISE ©SOTSU・SUNRISE・MBS   – Press Release © 2024 Bandai Namco Europe S.A.S.

All other trademarks are properties of their respective owners.

ADVENTURE AWAITS IN VISIONS OF MANA – AVAILABLE NOW

After More Than 15 Years, Players Can Experience a New Game in the Beloved Series on PlayStation, Xbox and PC

SYDNEY (Aug. 30, 2024) SQUARE ENIX® has released Visions of Mana, the first mainline installment in the Mana series in more than 15 years, on PlayStation®5 (PS5®), PlayStation®4 (PS4®), Xbox Series X|S and PC (via Microsoft Store and Steam®). Visions of Mana returns to the series’ action-RPG roots, taking players on a new adventure with protagonist Val, a newly appointed soul guard, on his journey to accompany his childhood friend and the Alm of Fire, Hinna, to the Tree of Mana in order to rejuvenate the mana flow.

Watch the Visions of Mana Launch Trailer here:

“It is so exciting to bring players a new mainline entry in the Mana series after 15 years,” said Mana Series Producer Masaru Oyamada. “We hope fans are as excited to return to the world of Mana as we are. We put so much work into making this new entry feel like a return home for existing fans while welcoming new players into the series. As you feel the world of Mana teeming with the breath of the elemental spirits, we hope that you’ll bear witness to the story that awaits Val and his friends on their journey.”

Since the series debuted in 1993 as MYSTIC QUEST, a spin-off of the FINAL FANTASYTM series, Mana games have immersed players in bright vibrant worlds, breathtaking environments, heartwarming characters and high-fantasy storylines across many genres and platforms. Based on 30 years of legacy, Mana Series Producer Masaru Oyamada and his team incorporated everything they have learned from the last 17 Mana games to ensure that Visions of Mana is a faithful addition to the series that fans know and love, while also offering fans and newcomers a fresh experience with a new story, new characters and new gameplay mechanics.

For those wanting to get a taste of Visions of Mana before jumping head-first into the full game, a free demo is available on all platforms. Players with save data from the demo and who purchase Visions of Mana will receive three weapons* for Val, including the Gladius, Falx and Horn Lance, by starting their playthrough of the full game and proceeding as far as Chapter 1** where Val becomes playable.

Visions of Mana is available now for PlayStation 5, PlayStation 4, Xbox Series X|S and PC (via Microsoft Store and Steam). For more information about the game, visit  https://mana.square-enix-games.com

* Falx and Horn Lance will be available to equip once it becomes possible to change classes to the wind class (Falx) and to the moon class (Horn Lance), while Gladius can be equipped once Val becomes playable in Chapter 1. These bonus items can also be acquired by progressing through the game.

** Save data from the demo must be present on the system to claim the demo incentive weapons.

About the Mana Series

Originally released in 1993 as “MYSTIC QUEST”, a spin-off title for the “FINAL FANTASY” series, the game’s positive reception established it as its own standalone action RPG franchise.​ ​The unique elements that make a true Mana game include; an emotional narrative about the power of mana, the legendary Mana Sword, a quirky cast of characters, memorable music, and a weapon-based battle system. The Mana series has released 17 titles over the last 30+ years and sold over 9 million copies/downloads worldwide. The demand for the franchise from its fans has seen several Mana games re-mastered and re-released in the West over the last console generation.​

About Square Enix Ltd.

Square Enix Ltd. develops, publishes, distributes and licenses SQUARE ENIX® and TAITO® branded entertainment content in Europe and other PAL territories as part of the Square Enix group of companies. The Square Enix group of companies boasts a valuable portfolio of intellectual property including: FINAL FANTASY™, which has sold over 185 million units worldwide; DRAGON QUEST®, which has sold over 88 million units worldwide; and the legendary SPACE INVADERS®. Square Enix Ltd. is a London-based, wholly owned subsidiary of Square Enix Holdings Co., Ltd.

More information on Square Enix Ltd. can be found at https://square-enix-games.com     

© SQUARE ENIX

“PlayStation”, the “PS” Family mark, “PS5” and “PS4” are registered trademarks of Sony Interactive Entertainment Inc. Xbox Series X|S, the Games for Windows logo and Xbox logos are registered trademarks or trademarks of the Microsoft group of companies and are used under license. ©2024 Valve Corporation. All rights reserved. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries. All other trademarks are properties of their respective owners.

“Not For Broadcast” Goes Live with Final DLC “The Timeloop” and Complete Edition on PlayStation, Xbox, PC Today

The Complete Edition includes all previously released DLCs plus the brand new time-bending DLC, “The Timeloop”

SEATTLE — August 29, 2024 — Not For Broadcast: Complete Edition, the multi-award winning, chaotic television news propaganda sim from developer NotGames and publisher tinyBuild, hits the record button on PlayStation 4|5, Xbox Series X|S, and PC via Steam today. The final chapter of the FMV game also drops today in the brand new The Timeloop DLC.

Mic up the cast, point the cameras in the right direction, and start bringing out guests for the show of a lifetime in Not For Broadcast: Complete Edition. Take charge in the studio filming the ‘National Nightly News’, cutting at precisely the right moments to avoid scandals and make advertisers happy with a show that has viewership skyrocketing.

Finetune every piece of news story and headline, as each decision will deeply affect the future of a nation. With multiple branching narratives and 14 endings, the power to shape what happens next is in your hands: break the law to help a family member, start a revolution, or sweep a scandal under the rug. Above all, manipulate the newscast in whatever way necessary to keep viewers on the edge of their seats. 

Join the crew of an incredibly beloved news team, with a quirky cast of characters raring to put on thrilling performances and take on compelling interviews in the Complete Edition. This comprehensive package features the series’ previously released DLCs Live & Spooky and Bits of Your Life, as well as the never-before-seen final chapter, The Timeloop.

Featuring brand new mechanics, footage live on stage, and the longest song in FMV history, The Timeloop DLC marks the return of fan-favorite characters from the original game. Join  Crazy Neil, Geoff Algebra, and Helana Boatshow, now stuck in a never-ending timeloop for a final hurrah.

“There’s no shortage of gratefulness for the love Not For Broadcast has seen over the years,” said Jay Orbaum, Director at NotGames. “To celebrate this love, we packaged all the previous thought-provoking content with an even wackier DLC so players can say goodbye by hitting the red button to go ‘LIVE’ one final time!”

Not For Broadcast: Complete Edition is available on PlayStation 4|5, Xbox Series X|S, and PC via Steam today for $39.99 USD. The Timeloop DLC is also available for purchase today separately for $8.99 USD. The game features English, French, German, Spanish, Brazilian Portuguese, Russian, and Simplified Chinese language support. 

To learn more about the Not For Broadcast series, visit the game’s official website, follow @NotGamesUK on X (formerly Twitter), Facebook, and Instagram, and join other TV editors on Discord.

About tinyBuild

tinyBuild started as an indie game developer and morphed into a developer-publisher you can’t miss. Our dedication to creating long-term partnerships and elevating recognizable franchises has resulted in many successful collaborations with talented developers from all over the world. The company has released dozens of games, including Hello Neighbor, Graveyard Keeper, SpeedRunners, and more. Although headquartered in the Seattle Area, USA, the company has established a strong global presence with studios across the US, Netherlands, Latvia, and throughout Eastern Europe.

About NotGames 

NotGames is a British game studio that opened its doors in 2013 to attempt to save the charity that brought us all together. Coming from a bizarre background of film, TV, theatre, and comedy, NotGames aren’t your usual game developers. If you’re asking, we’d like to call ourselves ‘multi-talented all-rounders’, while our former employers would probably say we’re ‘unfocussed and easily distracted’.

Exhausted after the runaway success of the cult-classic NotTheNameWeWanted and the subsequent stillbirth of NotCoD (we don’t like to talk about it), we took some time out to contemplate our navels in a dark room. 

In 2017, we decided to get the band back together, with NotGames 2.0 combining satire, social commentary, and original gameplay into the dystopian wonderland of Not For Broadcast

‘Exercise Your Demons!’ Revealed, Breaks a Sweat on Meta VR Platforms in 2024

Beat back infernal calories with VR exercise game

SAN FRANCISCO – Aug. 29, 2024 – Exercise Your Demons!, a devilish mixed reality fitness game revealed today by developer Vyersoft, summons the hordes of the Netherworld to invade Meta Quest 2, 3, and Pro, coming soon. 

Tricked by the dastardly Demonomicon into opening a portal between the Netherworld and the human realm, demons now roam the Earth. Head down to the Infernal Gymnasium to team up with personal trainers Ash and Zephyr to get into shape and stop the demon invasion.

With the help of fiendish fitness instructors, don DeGauntlets and wade into the fray across underworld hellscapes from the Poison Blossom Park to the Ultimate Demon Derby. Put up dukes and swing away, taking down the unholy scourge including Brimstone Bikers, Hellfire Hooligans, and Infernites. Duck, dive, weave, bob, and SMASH a path to victory with intuitive mixed reality controls.

Persistence is key when it comes to health and fitness. Create a consistent routine by engaging the demonic forces on a regular basis to steadily progress and save the world. Collect Impcoins and Soul Bars by advancing through the story to level up and unlock cool cosmetics. Break a sweat, burn calories, and rise to the top of the leaderboards while setting personal records within the comfort of the living room.

“The hardest thing to do for your fitness isn’t lifting the heaviest weights or running the longest laps,” said Vyersoft founder Matt Conn. “It’s developing a healthy and regular habit. With ‘Exercise Your Demons!’ and its story-driven gameplay, we’ll help our players work up a reliable sweat.”

Exercise Your Demons! is coming soon to Meta Quest 3, Pro, and 2 for a price of $19.99. Wishlist the game on the Meta Quest Store, and follow Vyersoft’s social media on X/Twitter and Facebook, or visit the company website, to learn more.

About Vyersoft

VYERSOFT LLC. is a new publisher made up of game industry veterans who have worked on titles such as 2064: Read Only Memories, Command & Conquer and ToeJam and Earl: Back in the Groove! The team believes in bringing new unique gaming experiences using emerging technologies as a new, innovative medium.

112 Operator will soon provide rescue on PlayStation and Xbox consoles

112 Operator, a unique game combining strategy and simulator, will debut on PlayStation and Xbox consoles on August 30. The player takes on the role of an emergency number operator who manages emergency services – police, fire and medical rescue. The title offers the possibility to play on a map of any city, so the player can also take care of the safety of the place where he lives. Previously, the game was very well received on PC and Nintendo Switch. 112 Operator is coming to PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S consoles.

112 Operator is a title developed by independent Polish studio Jutsu Games, which is known for its 911 Operator and Rustler games. Ultimate Games S.A. is responsible for developing and releasing the game on PlayStation and Xbox consoles.

The game was previously released on PC and Nintendo Switch, where it was very well received. On the Steam platform, 112 Operator currently has a percentage of positive reviews of 89 percent (out of more than 4,700 reviews), and a Metascore of 73/100.

112 Operator | Xbox Trailer:

112 Operator (PlayStation Store): https://store.playstation.com/concept/10011750
112 Operator (Microsoft Store): https://www.xbox.com/games/store/112-operator/9N47LB5QQGFS
112 Operator (Nintendo eShop): https://www.nintendo.com/store/products/112-operator-switch/
112 Operator (Steam): https://store.steampowered.com/app/793460/112_Operator/

In 112 Operator, the player is in charge of answering emergency calls from people in need of help and managing emergency services. It is up to the player to correctly recognize the situation in a given case, give the right advice and send a fire, police or ambulance unit to help. It is also important to remember that the services do not have unlimited resources, so every decision of the operator matters.

A variety of difficult situations and hazards related to weather, traffic and human activity, among others, await resolution in 112 Operator. The gameplay is also influenced, for example, by the daily cycle and the seasons. The game also offers a unique system of major events that raise the level of challenge.

Developers from the Jutsu Games studio have prepared both an extensive career mode with story missions and a free mode. Importantly, the gameplay was set on maps of real cities from different parts of the world.

112 Operator – main features:

  • career as an emergency phone operator;
  • management of emergency services;
  • maps of real cities;
  • an extensive system of major events;
  • two game modes (career and free play).

The 112 Operator’s release date for PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S is set for August 30, 2024.

Upstairs Games Debuts Realistic Space RTS Simulator “Possible One: Lunar Industries,” Launching 2025

REHOVOT, Israel – 29 August 2024 – Possible One: Lunar Industries, the first realistic industrial space simulator based on modern technologies from developer Upstairs Games, plants the flag for an Early Access debut on PC via Steam in 2025. Play Possible One: Lunar Industries for the first time when it makes its public debut this week at PAX West 2024.

Take command of humanity’s flagship attempt to establish vital facilities away from the gravitational confines of its mother planet, leading the construction and staffing of a permanent lunar base. Lay the project’s foundations with drone vehicles and tools, scout the craters with rovers, and build up habitats, reactors, hydroponics, and other experimental facilities.

Manage a variety of crew members like engineers, doctors, mechanics, agriculturalists, and scientists, from their hiring to their arrival on the lunar surface. Balance the crew’s sober true-to-life issues like radiation exposure, the physical challenges of low-gravity living, and the morale impact of living countless thousands of miles away from home on Earth.

Harvest the untapped wealth of resources buried beneath the lunar dust with tools and techniques only made possible due to human potential. Strategically engage with every step of the process necessary to make humanity’s foothold to the stars a sustainable reality. The future lies just beneath the rubble of Shackleton Crater!

“From the 1970s to now, humans have been fascinated by the new frontiers of outer space, but we consume so much sci-fi media that we forget what we’re able to accomplish in the here and now,” said co-founder Asaf Baitner. “We wanted to bring realism into the challenges of the space colony management genre, to re-ignite the excitement people have for what’s theoretically possible now.”

Possible One: Lunar Industries takes to the stars on PC via Steam Early Access in 2025. To learn more about Possible One: Lunar Industries, check out the official website, follow Upstairs Games on X, and join the official Discord server.

About Upstairs Games

Upstairs Games was founded by Asaf Baitner, Avichai Dino, and Adrian Tache to support their vision of a realistic future in interplanetary exploration and development through simulator games. 

Take Bakugawa Back From the Clutches of Evil In Bloodless, Out Now on Steam!

Forsake the blade and deliver justice with your fists in this Souls-like 2D action-adventure game set in the age of the Shogun Bloodless will also come to Nintendo Switch later this year

AALBORG, Denmark Aug. 29, 2024 – 3D Realms and Point N’ Sheep are proud to announce that Bloodless, the retro-stylized 2D action-adventure game, is out now on Steam for $14.99, with an additional 15% off launch discount available during the first week! Embark on a journey of redemption as Tomoe, a ronin who has relinquished her blade and forsaken bloodshed. Disarm your foes in hard-hitting combat inspired by the classics of the Souls-like genre as you fight to free your homeland Bakugawa from the evil Shogun Akechi. 

In Bloodless, you’ll fight, die and rise again on a quest to cleanse the land from the Shogun’s bloody grasp. As a ronin who swore to abandon a life of bloodshed, you’ll take on your former allies, the champions of the Shogun’s samurai army, with nothing but the raw power of your bare fists. Master the dash counter, disarm your enemies in battle, and customize your playstyle with devastating attacks and combos. Explore a beautifully rendered pixel-art world and face down the demons of your past to bring peace to Bakugawa once more.

Key Features

  • Unique Non-Lethal Combat: Tomoe has sworn not to take another life – master a combination of disarming counters and powerful ki-attacks to defeat your enemies. 
  • Depth & Customization: Use special ki techniques for unique combos, as well as enhancements from crests and herb infusions you’ll find across the land of Bakugawa. 
  • Striking Environments: Explore the sacred natural environments and oppressed districts of Bakugawa, which suffers under a violent and corrupt military regime. 
  • Emotional Storytelling: Seen as a coward and deserter in the eyes of her own people, Tomoe must return to her former land to spark the hope and courage Bakugawa needs to fight back.

Bloodless is planned to launch on Nintendo Switch later this year. A free demo for Bloodless is also available now on Steam. For more information, visit the official website, and follow the game on Twitter.

About 3D Realms

Redefining AAA – Action, Attitude, Adrenaline, 3D Realms has rocked the world for almost 30 years by publishing unforgettable, iconic games like Duke Nukem, Terminal Velocity, Shadow Warrior, Death Rally, Max Payne, and more recently Ghostrunner, Ion Fury, Cultic, Tempest Rising, Phantom Fury and RIPOUT.

Led by industry veterans, 3D Realms is a proud member of Saber Interactive, with a mission of publishing games for grownups. Unapologetic and uncompromising, we’re not afraid of being who we are and being damn good at it – for everyone’s benefit. For more information, visit 3drealms.com.

About Point N’ Sheep

Point N’ Sheep is a Brazilian indie game studio formed by five friends, emerged from a relationship built after years working together on gamedev companies and having fun on game jams. Now they build retro-modern games that provoke nostalgic experiences through striking atmospheres with fresh takes on themes and mechanics.

Star Citizen – Alpha 3.24: Cargo Empires Introduces Long-awaited “Cargo 2.0” Systems, a Revolution for Interstellar Logistics

Step into the Next Era of Cargo Management and Trade Simulation; New Instanced and Personal Hangars Open the Doors to an Immersive, Customizable Home in the Stars

LOS ANGELES – Aug. 29, 2024 Cloud Imperium Games (CIG) today released the Star Citizen – Alpha 3.24: Cargo Empires patch delivering a full haul of new content and significant systems updates dubbed “Cargo 2.0”. Buckle up and settle in for a revolution in space transport logistics thanks to a connected network of additions designed to complement each other, all in service of improving the cargo, trade, and hauling professions with more defined and engaging gameplay. Pilots can immerse themselves deeper into the ‘verse as a hauling professional, getting hands-on with the entire process, from accepting a contract to physically loading and delivering the goods to a buyer, before returning home to their newly persistent, customizable personal hangar. Mastering the logistics of efficient cargo storage during multi-stop hauls, while effectively planning pickup and drop-off routes, will reward payers with considerable profits in return for their efforts. The update adds the Sabre Peregrine as a flyable ship, a purpose-built racing vehicle that leverages Aegis Dynamics’ military background to create the ultimate fusion of speed and reliability. Alpha 3.24: Cargo Empires dramatically changes how pilots will be able to interact with their ships and cargo, deepening the simulation experience with a new era in cargo management and transportation.

Cargo hauling and supply logistics offer the perfect counterbalance to the more action-filled professions in the ‘verse. There’s a serenity and sense of purpose traveling through space with a full load of cargo and pile of credits waiting for your arrival,” said Star Citizen Creative Director Chris Roberts, “As we prepare for the dangers of the Pyro system, mastering both combat and non-combat professions will be key to ensuring that players can help keep humanity well supplied and ready for the challenges ahead.”

Star Citizen – Alpha 3.24: Cargo Empires key features include the following and more:

Now Loading, Freight and Ship Elevators: The humble elevator takes center stage as the platform for expansive new hangar functionality. Newly added ship elevators add a dramatic flair to the simple act of calling a ship in their hangar, slowly raising the vehicle of choice to its ready position for boarding and loading. Freight elevators allow players to directly transfer items to and from their warehouse (personal inventory) to their hangar and is where all items and cargo can now be retrieved. Loading and unloading of ships can now be done manually, rewarding efficient players with shorter stops to pick up or deliver goods. However, automated loading remains available at a small cost and reduced speed.

A Hangar to Call Home: Players’ personal hangars have received a major update making them more personal than ever. Pilots can now decorate their hangars using in-game tools, with any decorations or changes made persisting through future play sessions. Friendly players can be invited into pilots’ own personal hangars at any time to show off their latest creations or accomplishments. Personal hangars are functional as well as cosmetic and can be stocked with mission-critical items including armor, weapons, and cargo to get players into the action quicker than ever.

Improving Spaceport Hangars with Instancing: All staging hangars at spaceports now exist as temporary instances, allowing all spaceports to handle more incoming and outgoing traffic simultaneously. ASOP terminals have been added to these newly-instanced hangars, letting pilots to directly call in ships without ever leaving the hangar. Friends can be invited to these instanced hangars as well, giving players a more private space to gather and hang out before taking off together. This first implementation of instancing technology in Star Citizen charts a course into the future and systems undiscovered, opening the doors to endless exciting new gameplay opportunities in later updates.

Go Space Trucking in New Hauling Missions: Contracts for cargo hauling missions are now available to support a career in logistics, more affectionately known as “space trucking”. These new missions task players with the transport and delivery of large volumes of cargo in realistic logistics networks, with pickups and deliveries throughout the system ranging from terrestrial distribution centers to Lagrange points, to low orbit and beyond. This addition marks a significant step towards a more reactive and realistic dynamic economy for the game.

Leave Competition Behind in the Sabre Peregrine: Aegis Dynamics makes its debut in the racing scene with the Peregrine, distilling the company’s military heritage into the essence of speed and agility. Sporting an ultralight frame and powerful thrusters, this precision-engineered racer is the ideal choice for unregulated, and often unpredictable, races on the fringe of lawful space. Take a step towards victory with the Peregrine, confident in Aegis’ legacy of performance and reliability.

Commodity Transactions Breathe Fresh Life into Logistics: Commodities come in all shapes, sizes, and varieties in the ‘verse. With Alpha 3.24: Cargo Empires, commodities transactions better reflect the diverse array of goods in the galaxy, with physicalized cargo boxes now varying in size based on factors including location and what ship is transporting the goods. Efficiently loading cargo to maximize stowage space will be key to making the most out of each trip. Location-based variations are designed to help create more natural and varied routes to ensure an engaging career in logistics.

New Global Event, Blockade Runner: The Stanton system’s pirate factions are up to no good again, stealing outgoing cargo and blockading orbital Stations throughout the system. Pilots will have a new mission to answer the call for aid when a Station and its cargo comes under attack, sending them after the pirates trying to escape with their ill-gotten goods. After disabling or destroying the runaway pirate ships and recovering the stolen cargo pilots will need to fight or fly their way through the blockade surrounding the Station in need, providing opportunities for players to collaborate in combat and non-combat roles and work towards reclaiming all stolen cargo and returning the Station to full operations. The Blockade Runner global event will be activated following the launch if Alpha 3.24: Cargo Empires.

Star Citizen combines classic space sim and FPS gameplay with boundary-pushing visuals in a massively multiplayer setting of unprecedented fidelity. Live how you want to live: shift paths from cargo hauler to outlaw, explorer, or any other role whenever you want. Explore multiple planets and moons, including vast cities and underground caverns, all created with a unique combination of procedural planet technology and complementary hand-crafted design. For further information, including how to download and play Star Citizen, visit the official website. Enlist today and join this ever-expanding universe by visiting the game’s Welcome Hub and Guide System for tips on how to play. Keep up to date with Star Citizen development via the game’s Progress Tracker and Roadmap. Millions of players from around the world have already joined to help CIG build the most ambitious game ever made. For continued updates, follow Star Citizen on Facebook, Instagram, Twitch, X, and YouTube.

About Cloud Imperium Games

Cloud Imperium Games is a new kind of independent studio dedicated to delivering AAA games outside the established publisher system. It was founded in 2012 by renowned visionary game developer Chris Roberts (Wing Commander series, Freelancer, Privateer), Sandi Gardiner, and international media lawyer and producer Ortwin Freyermuth (Carlito’s Way, Shattered, Das Boot – Director’s Cut), with industry veteran and studio director Erin Roberts (Lego videogame series, Starlancer, Privateer) joining the team in 2013. Cloud Imperium Games is creating Star Citizen, a record-shattering, largely crowdfunded space sim, and Squadron 42, a Hollywood-caliber, story-driven single-player game set in the same universe. Cloud Imperium Games operates in “open development” – sharing progress and updates in near real time. This paradigm-shifting development process (game development usually occurs behind closed doors) gives the community an unprecedented look at Star Citizen and Squadron 42’s development and allows direct feedback and interaction between players and developers, thereby ensuring that the games being developed are what players want to play.