Home Blog Page 713

Co-op Roguelike Bullet Hell “Entropy Survivors” Drops Ribbit-ing New 101 Explainer Trailer

0

Entropy Survivors, the online co-op roguelike bullet hell and Shoulders of Giants companion game from developer Moving Pieces Interactive and publisher First Break Labs, introduces newcomers to kooky cosmic chaos in a brand new 101 explainer video ahead of the game’s launch on PlayStation, Xbox, and PC via Steam.

Check out Entropy Survivors’ brand-new trailer here!

Maneuver the gunslinging Froggie and mecha-samurai GERM to tackle waves of alien enemies on a journey to liberate worlds from the forces of Entropy.  Mix and match cartoonish weapons and quirky abilities, from weaponized garbage trucks to bee-shooting guns. Create chain reactions of interplanetary proportions and eliminate pesky creatures mucking up the galaxy.

Hit the battlefield as one of eight classes. Heal allies as the Paladin or sneak through smokescreens as the Assassin. Concoct an unstoppable build to stay standing against wave after wave of enemies. Choose from a plethora of extraterrestrial-eradicating weapons. Mow foes down with the wide-reaching Rocket Launcher, blast aliens into oblivion with the Order’s Flamecaster, surf over crowds of enemies with the Sliding Shield, and more!

Survive Entropy alone or recruit other survivors in up to 4-player online co-op. Harness the power of FRIENDSHIP while synergizing classes, builds, and weapon combinations. Survive to the end of each round to face each other and fight for the coveted title of MVP. All’s fair in friendship and alien extermination!

Entropy Survivors will traverse the galaxy on PlayStation, Xbox, and PC via Steam on PC later this year for $9.99 USD, with language support for English, Chinese, Spanish, and Brazilian Portuguese. To learn more about Entropy Survivors, hop over to the official Discord server, find Moving Pieces Interactive on social media, and search the hashtag #EntropySurvivors.

About First Break Labs

First Break Labs is an innovative, independently financed collective of video game industry veterans, committed to spotlighting groundbreaking new video games. With extensive experience at SEGA, Nintendo, ATLUS, and SmileGate, First Break Labs is on a mission to provide essential funding and marketing support to like-minded indie developers.

About Moving Pieces Interactive

Moving Pieces Interactive is a small independent games studio based in Brooklyn, NY. They aim to create approachable games with stunning visuals and hidden depth. Entropy Survivors is their third title, following action roguelike Shoulders of Giants and retro platformer Dodo Peak.

‘Let’s Play the Feud’ as Arkadium Celebrates National Video Games Day with Family Feud

0

Leading Browser-based Gaming Company Partners with Fremantle to Share Fun Facts for Fans of the Iconic Game Show 

Survey Says… National Video Games Day is today, Thursday, September 12, and the leading browser-based games company Arkadium is excited to spotlight one of its most popular games, Family Feud. In doing so, Arkadium is encouraging fans of the iconic game show and gamers from all around the world to step up to their connected device, computer / mobile / tablet / television, to play and test their pop culture knowledge and skills online via the officialFamily Feud browser-based game.   

To help celebrate National Video Games Day, Arkadium has partnered with Fremantle, the game show producer and licensing distributor, to share seven must-know facts about Family Feud.   

Top Must-Know Facts About Family Feud:  

  • Family Feud has inspired over 50 international adaptations, including versions in Australia, Canada, France, Germany, Japan, Mexico, the Netherlands, Poland, Russia, South Africa, the UK, Vietnam, and more.
  • Since Steve Harvey became host, nearly $25 million in prize money has been awarded.
  • The show debuted in 1976 with Richard Dawson as the original host, and Steve Harvey has since filmed over 2,500 syndicated episodes.
  • Family Feud has asked more than 80,000 questions since 1976.
  • Family Feud has won numerous awards, including the Daytime Emmy for Outstanding Game/Audience Participation Show in 1977. It also earned multiple Daytime Emmy Awards for Outstanding Game Show Host: once with Dawson in 1978, and three times with Harvey in 2014, 2017, and 2022. In 2019, Family Feud won the Daytime Emmy for Outstanding Game Show and Outstanding Directing for a Game Show (Ken Fuchs).
  • The show is taped in front of a live audience in Atlanta, Georgia. Previous hosts include Richard Dawson, Ray Combs, Louie Anderson, Richard Karn, John O’Hurley, and Al Roker also hosted Celebrity Family Feud. While Steve Harvey hosts both Syndicated Family Feud and Celebrity Family Feud
  • The show has been featured in various sitcoms, sketch shows, and movies, including Saturday Night LiveThe Fresh Prince of Bel-AirThe SimpsonsSeinfeldFamily Guy, and Cheaper by the Dozen.

Family Feud is one of the most popular games on Arkadium.com, with over 21 million games already played and over 2 million cumulative hours spent on the game this year to date. Play Arkadium’s official Family Feud game to see if you have what it takes to be the winning contestant.

Arkadium makes games you can feel good about. Its mission is to create and curate quality browser-based games that can be enjoyed by grown-ups anywhere, anytime. With an active portfolio of 75 first party games and counting, Arkadium titles are played by 18 million players monthly, resulting in 150 million unique game starts. Arkadium’s distribution network goes beyond a single URL as the company powers more than 300 game channels of some of the largest web destinations in the world, including The Washington Post, AARP, DailyMail, USA Today, and Mashable. Arkadium serves a global audience, with a majority of its players being based in North America and over 18 years old. 

To learn more, visit  Arkadium.com or follow them on Facebook and LinkedIn.

About Family Feud

Since its premiere in 1976, Family Feud has remained one of television’s most popular and enduring game shows. Featuring two families who compete for cash,  cars and family vacations, contestants try to guess the most popular answers to questions posed to 100 people surveyed. As host, Steve Harvey engages competing family members in hilarious repartee, and his honest reactions to their responses have brought a fresh sense of comedy to the show. 

Fans are invited to follow Family Feud on Twitter @FamilyFeud, on YouTube at youtube.com/familyfeud, and on the web at www.familyfeud.com, where they can answer survey questions, find out about upcoming auditions and more. 

Taped in front of a live audience from its home in Atlanta, Georgia, Family Feud is produced by Fremantle, and is distributed by Lionsgate’s Debmar-Mercury. Myeshia Mizuno is the Executive Producer and Jim Roush is Executive in Charge of Production.

MELEE EXTRACTION LOOTER SWORDAI LOOKING FOR PLAYTESTERS!

0

With 1,800 pre-registered signups, the dungeon awaits. Secure your spot in the playtest!

LAS VEGAS, Nevada – 11 September 2024 – Solo indie developer ALX Theory is proud to invite all dungeon crawler enthusiasts and addicts to partake in an exclusive playtest for the upcoming Steam PC melee slasher, Swordai, Sept. 30th – Oct. 6th.

Be among the first to take on Swordai’s merciless trials. Scale a massive tower and traverse handcrafted dungeon floors, facing deadly traps, bosses and rival players while striving to escape with your hard-earned loot. Swordai throws players into a first-person multiplayer dungeon-crawling experience where every second and decision they make counts. With limited-time progression, your sword and your wits are the only thing standing between you and certain doom.

Explore 3 Major Updates and New Features:

Revamped Crafting and Loadout System

Beyond mastering the directional combat system, —featuring ripostes, feints and kicks— players can now enjoy a complex crafting system by combining various items through recipes, unlocking up to 25 unique abilities to equip. This new feature enhances the skill tree system, allowing players to personalize their fighting style with distinct attributes. Use caution when crafting on the fly within the tower, as you may be met by unexpected dangers that can end your run.

Enhanced Player Experience

As a raw, fast-paced directional combat game, Swordai features an easy-to-learn, yet difficult-to-master combat system. Beginning with basic abilities, players will be able to pick up the combat system easily and unlock more advanced moves as they progress throughout the game. For every unique challenge a dungeon presents, players must constantly adapt to complete different levels that test their strategy retention and quick-time combat skills. Scaling dungeons means better loot as players progress further. NPCs scattered throughout these dungeons offer different rewards based on their region and tier.

Expanded Dungeon Design

The dungeons in Swordai have been significantly expanded, with each dungeon about 50% larger as of the latest patch. Venture into more complex layouts, including an all-new tier 1 dungeon area, where you’ll face the new mini-boss, the Fallen Guard Captain. Approach pathways with care as concealed spike traps and coffins lie in wait. Draw too close, and the Fallen Soldiers will rise to challenge you. Do not take these enemies lightly; their unique powers will test your utmost skill. Overcome them, and you may claim vital items to enhance your abilities. An advanced portal system requires players to act quickly in a life-or-death chase. Players only have 30 seconds to catch their prey from escaping through a portal. If it takes longer, the portal will transport you to a different location, allowing the other player to slip away successfully. 

Playtest Participation 

Access to the playtest will be granted in waves to offer an optimal testing experience. ALX Theory LLC welcomes players with this special opportunity to provide valuable feedback during this crucial stage of development. To sign up for the playtest, please click and request access on the Swordai Steam page.

Gameplay Features:

  • Compete in massive, multiplayer dungeons with up to 50 total players while traversing sprawling tower floors filled with monsters, bosses, traps, treasure, and rival players.
  • High risk, high reward gameplay that pushes players to determine if they should escape while they can or risk it all and dive deeper for better loot.
  • An easy-to-learn yet difficult-to-master directional combat system provides a fluid yet brutal combat experience filled with an elaborate moveset of feints, kicks, parries, and more.
  • Cut down bosses, discover loot, or kill other players within the tower, then find an exit portal to escape with everything in hand.
  • Unlock powerful abilities and upgrades as you progress, proving your skill as the ultimate swordsman.

Interested players can sign up for the playtest now through Swordai’s Steam page. Wishlist the title for development updates and join the Discord for additional playtest opportunities. Progress logs are also available on the game’s YouTube.

About ALX Theory

ALX Theory LLC is a one-man operation by Alex Sutherland, a solo developer from Las Vegas, Nevada. Combining two of his favorite genres, melee slashers and dungeon crawlers, Alex is making the game he’s always wanted to play with Swordai– and he can’t wait to share it with the world.

Astro Bot Review

Astro Bot

Developer: Team ASOBI
Publisher: Sony
Platforms: Playstation 5
Release Date: Available Now
Price: $59.99 – Available Here

Overview

Big things come out of unexpected places sometimes. Earlier this year, Team ASOBI showed off Astro Bot, a fully realized adventure for that little robot who showed up on all our Playstation 5 consoles at launch. While the “Playroom” was a nice tech demo, Astro Bot is a lot more as it marks the first original platformer of its scope in years for the publisher, and an exclusive with a lot to talk about. What makes this adventure so grand? Let’s find out.

Astro Bot Gameplay

Story

Astro Bot starts off with a ship (which is a PS5) cruising through the universe before it comes under attack. This causes the ship to crash and one lone robot named Astro with the responsibility of finding his 300 kin and getting his ship recovered and up and running again. Astro sets off and so does our adventure. Sure, it’s a plot that has been done before, but the way Astro Bot tells its story isn’t the whole story. This game is basically graced with a simple plot that kind of rides backseat to its true narrative, which is to pay homage to Sony’s legacy in a universe built for that one company’s impact on video games.

There are cameos galore. A lot of the robots are themed-like characters such as Crash Bandicoot, Kratos, and so on, and there are a ton to find and enjoy, as you get to celebrate them at a hub world boosting with personality and charm once rescued. I feel Nintendo kind of leaned into this idea when they did Nintendo Land, but that concept is more fully fleshed out here as the amount of fan service never stops. If I had any critique whatsoever with the lovely, smile-inducing plot here it’s that Astro Bot doesn’t have a ton of its own identity to shine through compared to everything surrounding our protagonist. That said, I had a blast with this little tale and any PlayStation fan will surely forgive that as there is just so much joy and wonder to discover, it’s hard to not indulge even if you are not versed with the nearly thirty year old brand. 

This image has an empty alt attribute; its file name is astro-bot-screenshot-02-1024x576.jpg

Gameplay

This is everything here. Astro Bot may be not only one of the best platformers to release on the PlayStation but also one of the most refined titles in the entire genre I have ever played in my thirty plus years of gaming. Think about the scope of Super Mario Galaxy, now turn that up about five notches and add in a ton of creative game design and actual implementation of the PlayStation 5 DualSense controller. A world booming in life and colour and non-stop discovery. That is Astro Bot, and it’s hard to explain how well it’s executed, so we kind of need to break down what works so well.

This image has an empty alt attribute; its file name is astro-bot-screenshot-01-1024x576.jpg

The controls are seamless. This is a platformer, so one would hope for tight controls, but everything here is tight and fluid. The concept for the game is to pick a stage, jump in, and take off on foot in a semi-open environment as you hunt down robots and other collectibles such as puzzle pieces. Astro has a few tricks up his sleeve as well, such as laser shoes that allow him to attack with a hover, and a spinning punch that can be charged for basic enemies. This spin can also unlock dig spots and interact with the environment, which brings new doors and secrets if utilized correctly. 

Along with the standard fare of attacks are ever-changing power-ups, which all complement the stage you are on. In Astro Bot, players do not gain an ability for a long period of time, but instead, are rewarded it at the start of a level, to which you then know it will be used for that particular stage. For instance, punching gloves can be used to box enemies from afar, but also work with the platforming as they can act as a grappling hook that sticks to beams in order to be pulled to higher areas. This is usually so silky smooth and done in areas where you will be roping along multiple spots in an effortless fashion. There are also animals that can give Astro a boost depending on the terrain, the ability to shrink, slow down time, and so on. If you haven’t noticed, there is a lot here and they never get old they are built to be used and in some of the most creative ways possible where the user gets a ton of enjoyment out of exploring.

This image has an empty alt attribute; its file name is astro-bot-screenshot-03-1024x576.jpg

The worlds themselves are magical, to say the least. Not one of the stages here feels boring or tired. That is because they are all themed and varied, from snowy faunas to factories. Yeah, it’s like Mario, but somehow more. One minute you will be on a sandy beach, the next you will be soaring through a midnight sky as you gain some acrobatics. To name everything would spoil a lot of the surprise, but I don’t think I have been this immersed in a non-Nintendo platformer ever. There is just so much to do, and the world is littered with interactivity. Almost everything is made to give you a little moment to yourself. For instance, on one stage I saw a bunch of basketballs littered on the ground and gave one a smack. I then noticed a hoop, smacked the ball towards the hoop and made it, to which I was rewarded with a few coins. Despite the low reward, it’s the non-stop moments like that that make this adventure so satisfying and endearing. This is a game design that wears its inspirations on its sleeve, yet still oozes its own distinct feel due to how well it returns to the core platforming mechanics.

Adding to all of this is the way the controller is used. Haptic feedback is on full display with players able to turn ships with motion, and even feel (and hear) every little footstep of Astro. This goes a long way to pull the player into the game and make the platforming feel more important and immersive. There were even techniques used such as blowing on the controller that I didn’t even know existed, so I give full credit to Astro Bot for using the tools it has to work with so efficiently.

This image has an empty alt attribute; its file name is astro-bot-screenshot-04-1024x576.jpg

Boss stages are equally as enjoyable. Each area has a set number of stages that appear with progression. There is usually a theme that pulls out a final boss for every area, such as a giant gorilla, a squid, and so on, where Astro takes on a giant enemy with some clever mechanics attached. Yeah, we have seen this before too, but I cannot stress enough how well these fights were crafted. To continue to push that ceiling higher, the player is also rewarded with an entire stage themed around one PlayStation title just for fun. Yeah, there is non-stop rewards here, but it doesn’t end there. I mentioned the hub area for a reason as well, as it itself becomes a nostalgia-soaked paradise that you build by completing stages and rescuing bots. A Gacha machine comes into play that gives the bots toys, which you exchange for your hard-earned currency within the game. These toys matter too, as it gives Parappa is mic, Crash his tiki mask, and so on. Sure, you get the joy of unlocking the cosplay covered character, but you also can unlock the piece of them to make them whole. After that you can just explore and smile as you watch your hard work come alive. It’s really special, folks.

This image has an empty alt attribute; its file name is astro-bot-screenshot-06-1024x576.jpg

Audio

Astro Bot has a phenomenal soundtrack. Sure, the music is catchy and memorable, but every tune is built for the stage you are on. There was a moment when my volume was a little low and I went into a giant talking tree. I thought I heard rap, so I turned it up as even for this game that was a bit odd. The stage, or the tree, in this case, was rapping as I played. There are vocal tracks, melodies, and so on, making this adventure feel larger than life, and so many moments that beg for your volume to remain up and focused. There isn’t much traditional voice acting, but Astro does have a little voice that is quite cute. The sound in general is that of a AAA title, and yet more quality work from a developer that must have spent a hefty amount of time perfecting their masterpiece before delivering it here.

This image has an empty alt attribute; its file name is astro-bot-screenshot-05-1024x576.jpg

Visuals

The graphics here are probably the finest on the PlayStation 5. Stages feel large, colourful, and are soaked in warm animations throughout. Everything feels alive and interesting here, with such an animated environment that makes you want to dig in and explore. This game also runs perfectly, as I never had a wink of slowdown, and never once worried about a janky camera or anything that might cause a hiccup throughout the entire experience. It’s literally a sight to see, and so much variation and polish went into every stage it would be a shame if a player went in and didn’t get to see everything involved.

Overall

When Astro Bot was announced, it looked good but I didn’t know what we were getting, as Sony has really only pushed this little robot to show off their tech. I was wrong in the best ways, as Astro Bot may be the most important title to ever release on the PlayStation. This is the first major release in this franchise, and already it has no problem standing side by side with other greats of the genre. The gameplay, music, and so on are just so consistent and fun throughout, it’s hard not to just stop for a moment and appreciate this. As a kid who grew up during the platforming boom and who has had the itch for a fully realized platformer outside of Nintendo for years, this is a dream title. Team ASOBI have not just created a game, not just a “celebration of PlayStation ” title, but an instant legacy with what will always go down as one of the greatest of all time. The future is limitless for this brand, and it was a pleasure getting to spend time with this robot and all of his goofy little friends. Amazing stuff here.

Capsule Computers review guidelines can be found here.

Demolish & Build 3 Now Available on Steam!

0

Warsaw, 11 September 2024Demolish Games is excited to announce that Demolish & Build 3, the highly anticipated construction and demolition simulation game, is now available on Steam! Fans of the series can finally dive into the ultimate construction experience, where they’ll take on the role of a demolition company owner and tackle a variety of exciting missions and challenges.

Watch the Launch Trailer

To celebrate the launch, Demolish Games has released a Launch Trailer, giving players one final preview of the immersive gameplay, realistic physics, and diverse mechanics that await them.

Step Into the Construction Site Today!

In Demolish & Build 3, players will engage in a range of activities that make every workday a new challenge. From breaking walls, cutting roofs, and leveling land to building new structures, the game offers a comprehensive experience filled with realism and creativity. With a wide selection of machines like excavators and bulldozers—each with unique attachments and tools—players can master the art of demolition and construction.

Key Features of Demolish & Build 3:

  • Diverse Tools & Machines: Operate detailed vehicles and equipment, each designed with authentic sounds and physics, making every job as realistic as possible.
  • Challenging Missions: From demolishing old buildings to constructing new ones, every mission presents unique objectives that will test your skills and strategy.
  • Immersive Physics System: Demolish & Build 3 introduces a groundbreaking physics system where every beam, brick, and fragment interacts realistically, allowing players to enjoy dynamic demolitions with a strategic touch.
  • Economic Management: Earn money from completed projects and reinvest it into your company by purchasing new vehicles, tools, and attachments to take on even more demanding jobs.
  • Expanding Your Empire: Start with a humble business and grow into a construction tycoon, managing a fleet of vehicles and expanding your operations to take on larger, more lucrative contracts.
  • Play Your Way: With multiple approaches to every challenge, players can choose their own methods and strategies to succeed.

Get Started Today!

Players can purchase Demolish & Build 3 on Steam starting today. Whether you’re excited to manage a demolition empire or simply want to enjoy the joy of destruction with realistic physics, Demolish & Build 3 offers a deep and engaging experience for both new and returning players.

Join the Conversation

Demolish Games invites all fans and players to join the discussion on their Discord server, social media channels, and Steam Discussions. The team is eager to hear feedback on the new trailer and the game itself. Stay tuned for a series of devlogs that will delve deeper into the game’s features and mechanics, providing a thorough introduction before the game’s launch.

About Demolish Games

Demolish Games is a leading developer of construction simulation games, known for their attention to detail, realistic physics, and engaging gameplay. With a commitment to continuous improvement and community involvement, Demolish Games strives to create immersive and enjoyable experiences for players around the world.

Blood Bar Tycoon – Create the Ultimate Vampire Bar and Rule the Night!

0

Dive into the dark and quirky world of Blood Bar Tycoon and transform local shabby bistros into trendy vampire bars. Lure humans to feed your immortal patrons, develop wacky machines, and avoid vampire hunters. Become the undisputed master of Crimson City and rule for eternity!

Namur, Belgium, September 11, 2024: Clever Trickster announces the launch of the open beta for Blood Bar Tycoon, a supernatural management game available starting today until early October on Steam. Players can participate in the game’s beta and share feedback with the studio via Discord.

The final release is scheduled for October 28, 2024, on PC. Additionally, the studio has revealed a brand-new trailer.

Blood Bar Tycoon is a vampire bar management game. Build bars and blood factories, lure humans to harvest their blood, process it, and serve your customers: other vampires. Research quirky machines and deal with hunters! Expand through Crimson City to become a mighty Elder!

  • Revamp your vampire bar! As a vampire bar manager, transform shabby bistros into the trendiest bars in the neighborhood! At the same time, lure those clueless mortals into your quirky blood factory to feed other vampires. Manage stocks, avoid bankruptcy, and prevent your Blood Bars from being burned by hunters.
  • Run your business – Hire low-level vampires as minions to carry out your dirty work. Manage their priorities to optimize your operations and satisfy both your mortal and immortal customers. Don’t forget to feed them as well! Arrange the hallways, rooms, and other amenities to your taste to enhance the prestige of your bar and become the true hotspot of the neighborhood.
  • Capture juicy humans! Develop an underground human detention center before processing them in your whacky machines to extract their precious blood in all its forms. What’s better than serving Bloody Slushies or a Bloody Daiquiri to satisfy your wealthiest and most demanding vampire clients? Discover crazy cocktails with new ways to harvest and process blood! If you do things well, humans will leave with a free hangover from your establishment. But in case of trouble, you’ll have a corpse on your hands… and you risk attracting the attention of vampire hunters!
  • Unleash Your Vampiric Creativity! You’re not just a vampire bar manager; you’re the architect of a true nocturnal masterpiece. Enjoy extensive freedom to renovate, design, and customize every aspect of your establishment with a wide range of themes and styles. Transform rundown taverns into spectacular bars where every detail, from furniture to lighting, reflects your unique vision. Create the perfect ambiance to attract the most discerning vampires and become a legend of the night! Competitions will highlight the most stunning bars!
  • Micromanage or Automate Your Minions! The Choice is Yours! Take command of your minions with micro-interactions, managing them like a true vampire overlord to tackle emergencies. Seamlessly blend micromanagement with automation, assign work sectors, and set priorities to grow your dark empire like an evil mastermind! 
  • Handle the whims of Elder vampires – Interact with enigmatic Elder vampires who will guide you through the night and shape your destiny as a Blood Bar manager. But beware, each Elder has a unique personality. Please them, and you’ll be richly rewarded! Disappoint them, and you’ll face their wrath as they plot your downfall.
  • Expand through Crimson City! Our first Blood Bar marks the beginning of your ascent to dominate the blood trade in Crimson City! Each new bar presents new challenges to overcome at your own pace. Prevent your impatient and voracious customers from feeding directly on your human clients. Improve your facilities, machines, and staff. Utilize research and new systems to enrich yourself more quickly! Analyze your indicators to become the best vampire bar manager in the city.
  • Your Ultimate Goal: Becoming an Elder! Try to please the Elders to gain their favor, or suffer their wrath! Understand their personalities and learn how to flatter them. Will you ally with the crazy Yumeko, the voluptuous Sophie, the megalomaniac Vladimir, or someone else? Take control of every district of Crimson City with their help to become one of them and rule for eternity! Will you achieve your vampiric goals or fail miserably?

Ludovic Mahieu, co-founder of Clever Trickster, commented: “Ben, our creative director, and I came up with the idea for Blood Bar Tycoon during our role-playing game sessions several years ago. For me, creating this game was a unique opportunity to combine my love for management games and the vampire universe, while also allowing us to express our quirky and offbeat humor! Today, we are very excited to bring the game to life starting on October 28.

Virginie Maréchal, also co-founder of Clever Trickster added: “We are thrilled to have taken this project as far as we could with a young and passionate team, combining the challenges of a game with complex mechanics with the adventure of launching a new studio. I am very proud of the journey we’ve made and grateful to all our partners and the players who have supported us from the beginning. We can’t wait for the world to discover Blood Bar Tycoon, especially through the open beta.

Players can now wishlist the game on Steam and join our community on Discord.

ABOUT CLEVER TRICKSTER

Clever Trickster is a video game development studio founded in 2022 by gaming veterans passionate about strategy and management games. These genres have influenced the principles that guide the team: efficiency and innovation. The studio’s ethos values equality, collaboration, and autonomy, creating an inclusive and supportive environment. The team constantly strives to improve in order to deliver enriching gaming experiences, while keeping fun at the heart of work.

EXPERIENCE LIFE AT MAGIC SCHOOL IN FANTASY LIFE SIM ‘WHIMEL ACADEMY’ COMING OCTOBER 9

0

The Early Access Steam launch features multiple endings, an economy system, and decoration features to customize your school experience.

Seattle, WA, September 11, 2024 | It’s back-to-school season! Pack your bags for a magical adventure at Whimel Academy, a cozy fantasy time manager coming to Steam. Whimel Academy launches in Early Access on October 9th, 2024.

Invitation Accepted

Welcome to Whimel Academy! This renowned school for witches, wizards, and mages is ready to welcome you to its charming campus. Upon receiving your acceptance letter, prepare to embark on a six-year journey alongside your classmates. Acquaint yourself with your new home using the game’s tutorial, which showcases the campus map, time management mechanics, scholarship opportunities, and how to use your notebook as an in-game guide. Discover more about Whimel’s campus and student life by interacting with other students. You can befriend different characters you encounter throughout the game, and maybe you’ll develop a romantic connection. Your goal at Whimel Academy is simple: make the most out of your time on campus!

Finding Your Calling

Whimel Academy boasts an assortment of skills for players to develop, guaranteeing a customizable role-play experience. Choose from various beginning stats–such as knowledge, courage, persuasion, or creativity–and pursue classes and hobbies to develop your skills. Attend potion-making courses to boost your creativity, try Divination Fundamentals to strengthen your knowledge, or attend Flying 101 to put your courage to the test. Increasing your stats unlocks more advanced coursework for your designated course of study and additional dialogue options with your classmates. Different study opportunities and part-time work are available, so aligning these with your interests can further boost your expertise!

Weekend Plans

Outside of your coursework and social life, Whimel Academy includes several additional features to enrich your gameplay, including outside your coursework and social life experience. Spend your weekends downtown, where you can exchange your earnings from part-time work for different items. Furnishings are available to decorate your dorm room, peruse books to add to your shelf, and purchase a cauldron to begin brewing your own potions. Seedlings are also available and can be planted in the campus’s greenhouse. These plants make the perfect potion ingredients, so try different combinations to yield different results. Next time you’re downtown, sell your wares to fund more potion experimenting.

Gameplay Features:

  • Time-Mangement: Players must navigate their schedule wisely, balancing classes, extracurricular activities, friendships, and personal well-being.
  • Get Working: Earn an income through part-time work, or try crafting and selling your wares for profit! Purchase a cauldron downtown to make your own brews; as you improve, unlock higher-quality ingredients for higher profits!
  • Friendships Await: Forge meaningful connections with fellow students and explore platonic/romantic possibilities with Whimel’s multiple in-game characters.
  • Whimsical Worldbuilding: Immerse yourself in a charming fantasy world filled with delightful details, such as a yearly newspaper with a message from the Headmistress.
  • Green Thumb: Grow plants in the game’s greenhouse. Remember to water them and harvest these fresh potion and culinary ingredients.
  • A Place To Call Home: Use your part-time earnings to purchase new decorations for your dorm room, such as rugs, bookshelves, wall decor, and more.
  • Find Your Own Path: Tailor your character’s journey by focusing on your interests, leading to over thirty unique endings based on your decisions and accomplishments throughout the game.
  • An Approachable Adventure: Whimel Academy strives for inclusivity by featuring a cast of characters and emphasizing personal well-being.

Whimel Academy’s Early Access comes to Steam on October 9th. A demo is available now, and players can Wishlist Whimel Academy for a notification at launch. For updates, follow Impossible Home and Whimel Academy on Twitter or join the game’s Discord.

About Impossible Home

Impossible Home is a one-person (she/her) indie game studio based in the US. Its vision is to create wholesome worlds where anyone can feel immersed and relaxed.

Fantasy Tactical RPG Skygard Arena and its Roster of Champions coming to Steam in 2024

0

Position yourself for a clash of champions, where mastering turn-based strategy and building the perfect team are the keys to victory

Paris, France, September 11th, 2024 – Independent developer Gemelli Games announced today that their fantasy turn-based tactical RPG Skygard Arena is set to launch on Steam in 2024. In Skygard Arena, players lead their team of Champions in fast-paced tactical battles with strategic objectives. Unleash your creativity when assembling the optimal team with 1 million combinations of Champions, Personas and Artifacts that shape your playstyle. Explore the world of Skygard through an engaging campaign or challenge other players in thrilling 1v1 matches!

Watch the Skygard Arena Official Announcement trailer:

Centuries after a cataclysm caused by the greed of the Ancients shattered the world of Skygard, five factions now battle across floating shards in the sky, vying for a mysterious crown from the Ancients. As the factions have their champions clash at the Grand Tournament for this powerful artifact, questions arise: Will it bring peace, grant ultimate power, or does it harbor its own dark intentions to reclaim Skygard?

Delve into Skygard Arena’s story-rich PvE campaign spanning across five epic Acts and 25 meticulously crafted missions, uncovering the mysterious history of Skygard. Along the way, expand your roster by unlocking new Champions, discovering multiple Personas and collecting powerful Artifacts—all of which combine to create a truly unique playstyle.

One of Skygard Arena’s standout features is its multiplayer PvP mode, offering intense 15-minute 1v1 matches. Build custom teams and outwit your opponent in fast-paced skirmishes designed for both casual play with friends and competitive ranking. With a focus on skill, Skygard Arena ensures a fair PvP experience with no pay-to-win mechanics, creating a level playing field for all players.

Crafting your ultimate squad is key in Skygard Arena. With over 1 million possible combinations, you can assemble a team of three, from 12 unique Champions, each with two distinct Personas that modify their gameplay experiences and skillsets. Amplify their power with game-changing Artifacts: Will you equip your Champion with the Crimson Gem to unleash a wave of Bleed effects on your foes, or opt for the Iron Chains to cripple their movement? The possibilities are endless as you customize your squad to suit your strategy.

Engage in tactical skirmishes where every decision counts: position your Champions wisely, choose the perfect moment to unleash devastating ultimate spells and turn the tide of battle in your favor. Compete for control of Pillars to gain strategic advantages, or risk everything with a bold assault on your opponent’s Core Pillar for an instant win. Every turn is packed with dynamic choices as you reposition your team with dash skills, strategic movements, or even teleportation between controlled Pillars to outmaneuver your opponents and secure victory!

“We’re delighted to announce that Skygard Arena is coming to Steam in 2024,” said Alexandre Gemelli, Co-Founder & CEO at Gemelli Games. “Fans of tactical RPGs can look forward to immersing themselves in a world where creativity and strategy will take center stage. With the vast amount of variations available, players will have the freedom to create their own unique strategies and the ultimate team for their ideal gameplay experience. We can’t wait to see the creative ways players will dominate the Arena!” 

About Gemelli Games

Founded in 2022 by twin brothers in Paris, Gemelli Games is an indie game development studio with a focus on creating multiplayer live-service strategy games. Their mission is to design games that are easy to access, satisfying to master, and endlessly enjoyable with friends. They take a community-centric approach to development, involving players early through regular playtests and iterating based on qualitative feedback and data analytics.

Retro JRPG Experience That Hooked PC Gamers Now Set To Enthral Console Fans!

0

11th September, 2024 – Australian developer Critical Games released their hit JRPG 8-Bit Adventures 2 on PC last year. Flushed from its success, and the critical fanfare it received from media, they’re eager to announce that the console versions – PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S and Nintendo Switch – will release on October 16th 2024.

“After seven years of work developing and self-funding 8-Bit Adventures 2, I was overwhelmed and delighted with the positive response that the PC version received. The central storyline, cast, and battle system hooked fans of the RPG genre, and I look forward to sharing this experience with console players.” – Joshua Hallaran.

Game experience

Explore and immerse yourself in a vast and varied world, brought to life by vibrant 8-Bit graphics, memorable NES-accurate music, and an unforgettable cast of characters.

Players can enjoy strategic, dynamic turn-based combat which focuses on unique character skills, swapping party members, managing the turn order, and unleashing powerful Team Attacks and Omega Burst finishing moves – no random battles or mandatory grinding required. A perfect entry point into the series, this is a story for new and returning players alike!

Features

  • Airship Travel – fly across an expansive World Map, filled with character-driven Side-Quests & challenging Super Boss battles!
  • Nostalgia Perfected – vivid & vibrant Pixel Art visuals, with an enchanting & unforgettable Chiptune OST.
  • Uplifting, Story-Rich Adventure which blends Fantasy and Sci-Fi.
  • 30-40 Hours Playtime.
  • Turn-Based Battles with Depth and Strategy. Freely swap allies mid-combat, and unleash Team Attacks or Omega Burst finishing moves!
  • No Random Battles – enemies are always visible on the map.
  • Seven Playable Characters, including a blind martial artist and an Exterminator-class robot.
  • Constant Variety – everything from exploring ancient ruins to solving a robot murder mystery!
  • Tightly Paced Story which balances the classic JRPG experience with modern design.
  • A Tragic Villain with a Unique Twist – save the world from a vengeful Glitch!

The Story & Objective

When a mistreated child with impossible powers threatens to reshape the world, a hero’s disappearance kicks off a grand adventure – and a battle for survival!

This boy has unleashed chaos across the globe; raising an undead army, possessing a squadron of deadly airships, poisoning the land, and imprisoning an entire continent far above the clouds. He believes that this upheaval will create a new, more perfect world – a world which will have a place for him. Granted special powers by an omniscient computer, the player must stop the boy before it’s too late. But can they also save him? Or was his fate sealed at birth?

Put simply, 8-Bit Adventures 2 features everything fans love about classic JRPGs. An earnest, engaging storyline; relatable, easy-to-love characters; strategic turn-based combat; deep party customization; an unforgettable soundtrack; and a large, fantastical world – traversed by Airship, and brought to life by vibrant 8-Bit inspired visuals. While it may be a sequel, anyone can jump into this brand new adventure!

About Critical Games

My name is Joshua Hallaran and I’m an Australian indie developer, working under the company name Critical Games since 2011. I’m best known for creating story-driven, Japanese-style RPGs – most notably the 8-Bit Adventures series and Tales Across Time. To create 8-Bit Adventures 2, I worked with talented freelancers: artist Jerram Fahey, composer Sebastian Cruz, and programmer Sufyan Noor. Our promotional art was created by Ryan Jampole.

Potionomics: Masterwork Edition Launching October 22 for Nintendo Switch, PlayStation 5, and Xbox Series X|S; PC Version to Receive Free Update Simultaneously

0

Award-winning Indie Hit to Give Voice to Beloved Characters, Advance Romance with “One Love/Free Love” Selection, Extend Replayability with New Modes Including “Cozy” and “Capitalism” Difficulty Levels and “Endless Mode” with New Story Scenes, and More To Be Revealed

London, U.K. – 11 September, 2024 – Marvelous Europe today announced an October 22 launch date for Potionomics: Masterwork Edition, an expanded port of Voracious Games’ genre-spanning magical shop sim, on the Nintendo Switch™ system, PlayStation®5, and Xbox Series X|S consoles.

The title is currently available for digital pre-purchase on the Nintendo eShop for Nintendo Switch and the Xbox Series X|S for €29.99, and will be available for purchase on PlayStation®5 digitally at launch. The publisher also confirmed that the new content and features announced to date will be released for the PC version simultaneously on October 22 for free. A physical version of Potionomics: Masterwork Edition is also still available for pre-order for all console platforms through the Marvelous Europe website at participating retailers for an RRP of €39.99.

The art of Potionomics begins with perfecting your potion-brewing craft and building your deck of haggling cards to help you make the most of each sale. In order to succeed in Rafta’s lively economy you’ll need to get to know the colorful residents who will help you collect new recipes, elite ingredients, and even all-new cards for your deck. Whether it’s your first day on the job or you’re a sorcerer’s salesman, the magic of capitalism has never been more alive than in Potionomics: Masterwork Edition.

FEATURES

  • Can You Hear Me Now?: Sylvia’s story comes alive with all-new voice acting providing an added layer of depth and connection to Owl, Roxanne, Quinn, Mint, and other beloved characters. Additionally, new text languages will include German, Japanese, Korean, and Simplified and Traditional Chinese.
  • More Modes, More Fun: Make more of your time in Rafta with the new “Endless” mode, where the selling never stops. Test your sales skills with “Capitalism” mode, or don’t, and take it easy with “Cozy” mode for a more casual experience. Plus, the new “One Love/Free Love” options allow you to express Sylvia’s feelings with as few or as many suitors as you can handle.
  • Wheel and Deal: Negotiations can be tense when every coin counts, but you’ll manage Sylvia’s stress with ease by playing your cards right. Develop friendships with adventurers and other shopkeepers on Rafta to learn even more advanced negotiation tactics.
  • Recipe for Success: Choose the best ingredients to make even basic potions extraordinary, perfecting the taste and aroma to please your pickiest customers. But beware—if you aren’t careful, you’ll get some pretty gross results!
  • Fantastic Friends and Foes: Rafta, home to some of the world’s most potent magic, is packed with big RPG personalities, each seeking a leg up in their adventures. Befriend and recruit them to help you level up your own potion game, but don’t expect everyone to be friendly…
  • Your Shop, Your Rules: Make your shop really pop with customizable decor. Style points aren’t the only perk; decorating your shop just right can improve your prices, make better quality potions, and more!

Developed by Voracious Games and published by XSEED Games, Potionomics was released on Windows PC via Steam, on Oct. 17, 2022. The free patch adding the as-yet revealed new features to the PC version will be released on October 22, 2024. Potionomics: Masterwork Edition is in development for the PS5™, Xbox Series X|S, and Nintendo Switch™ system and will release on October 22, 2024. The game will be available physically and can be pre-ordered now through the Marvelous Europe website at participating retailers for an RRP of €39.99 and will also release digitally on the Nintendo eShop, Xbox Series X|S, and PlayStation®5 for €29.99.

About Marvelous Europe

Marvelous Europe is a subsidiary of Tokyo-based Marvelous Inc., developer of beloved Story of Seasons and Rune Factory games. Established in 2012, Marvelous Europe’s varied portfolio includes both third-party titles such as Sakuna: Of Rice and Ruin, Leximan, Cuisineer and Moonlight Peaks in addition to select Marvelous Inc. content.

For more information about Marvelous Europe, please visit www.marvelouseurope.com