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Sengoku Dynasty Set to Expand onto Consoles in 2025

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Legacy Building in Sengoku Dynasty Expands to Console, Offering Single Player and Multiplayer Co-Op Adventures, PC Version 1.0 Launch this November

Oberhaching, Germany, September 26, 2024 –  Developer Superkami and publisher Toplitz Productions are excited to announce that their multi genre open-world village builder, life simulation and survival game Sengoku Dynasty will be heading to consoles in 2025.

Expanding its reach beyond PC, which will see its full version 1.0 launch this November, console players will have the opportunity to immerse themselves into the captivating world of feudal Japan’s tumultuous past, transforming a famine-stricken and war-torn land into their personal legacy.

This highly anticipated release will introduce the game’s rich blend of survival, crafting and exploration to a broader audience, offering new ways to experience its stunning landscapes and task-driven gameplay. While specific platforms and launch dates remain under wraps, the game’s intention to launch on console promises to be a milestone event for the Sengoku Dynasty community and fans of life simulation and survival games alike.

The console version will be identical to the adventure PC players can experience in terms of size and content features, including its most recent Ikigai update for PC which introduced a more refined combat system.

Additionally, console players will be able to set out building their legacy on their own or with up to 3 companions in the game’s co-op mode.

Matthias Wünsche, CEO Toplitz Productions GmbH, comments “We’re extremely pleased to announce that Sengoku Dynasty will bring its captivating world of 16th Century Japan to console audiences. Superkami has delivered a game that captures the culture, traditions and breathtaking landscapes of a rich historical era. We can’t wait for players to explore this unique world and embark on their own journey in the world of medieval Japan.”

Sengoku Dynasty provides a unique insight into Japanese social structure, craftsmanship and economy that will see console players build and expand their villages using natural resources like bamboo, stone, grass, ore or wood. Players will also be able to employ villagers, conduct trade, cultivate the land and construct a range of  buildings including breweries, workshops, houses, watch towers or shrines.

Furthermore, players will be able to create essential farming tools and even weapons from the resources they gather with the game’s deep crafting system, including katanas and bows as they look to build their legacy and help their communities thrive.

Exact platforms and release date will be revealed sometime in the early part of 2025.

For more details on Sengoku Dynasty players can visit the games official Steam page here.

About Superkami

Superkami is a studio with one mission – to let talented people make the best games they can.  As an agile, fully remote studio with a team all over the world  consisting of experienced veterans and ambitious newcomers they seek to bring unique content to a whole new audience through their innovation and style. Their first announced title is Sengoku Dynasty – an open-world survival builder set in the beautiful world of medieval Japan.

About Toplitz Productions:

The German-Austrian publisher, whose name originates from the mysterious Toplitz Lake in the heart of Austria, develops and publishes games with “heart & soul” for all platforms. The company consists of a healthy mix of experienced industry veterans and young talents, all of whom are passionate gamers. They enjoy working with creative developers on many exciting titles, such as those from the “Dynasty” and “Giant” series.

Asian Games in the Spotlight: The Xbox Tokyo Game Show Broadcast 2024

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Today’s Xbox Tokyo Game Show 2024 Broadcast was our most jam packed TGS show to date featuring 24 games, the majority developed in Asia, with five available immediately.

Starting today, Xbox Game Pass members can jump in and play Square Enix’s Trials of Mana and Legend of Mana;  All You Need Is Help from Q-Games; We love Katamari REROLL + Royal Reverie from Monkeycraft Co and Bandai Namco and Final Fantasy Pixel Remasters I-VI from Square Enix.

Xbox also announced that Starcraft I and II will be coming to Game Pass on November 5, and players heard the Japanese voiceover in Indiana Jones and the Great Circle for the first time.

Check out the full broadcast on Xbox’sofficial YouTube channel

From Konami, we saw the latest visual update on Metal Gear Solid Delta: Snake Eater with updated graphics, and Japanese studios Denki Works and Critical Reflex debuted a World Premiere with their classically inspired Tanuki Pon’s Summer and much, much more.

Xbox is committed to bringing more games to more players across devices, and games from Japan and across Asia are critical to achieving this goal. We currently have more than 1,400 PC and console titles in active development from partners in Asia and we are honored that so many of our partners in Asia choose to show their upcoming titles in our Xbox broadcast.

Daedalic Entertainment to Showcase “Woodo”: Announcement of Console Versions at Tokyo Game Show 2024

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That Includes New Generation Consoles

Hamburg, Germany — 26.09.2024 — Daedalic Entertainment is thrilled to announce the upcoming release of the cozy 3D puzzle game “Woodo” on current-generation consoles (Xbox Series X|S, PlayStation 5, and Nintendo Switch) as well as the next-generation consoles. Fans and media attending the Tokyo Game Show 2024 will get an exclusive look at “Woodo” and two additional exciting titles at Hall 3, Booth No.: 03-NO2, as part of the German Pavilion.

Watch the Woodo console announcement trailer 

“Woodo” takes players on a serene adventure, immersing them in a heartwarming world through diorama-style puzzle assembly mechanics. Whether young or old, the game’s wholesome storytelling will captivate players of all ages. The peaceful, creative nature of the gameplay makes it an ideal addition to any console library.

While the PC version of “Woodo” will be playable at the Tokyo Game Show, Daedalic’s announcement of console versions, particularly for the next-generation consoles, is set to generate significant media traction.

Carsten Fichtelmann, CEO of Daedalic Entertainment, highlights the strategic importance of the Japanese market:
“Japan is one of the top four markets globally for us, particularly when it comes to multi-platform titles on PlayStation and Switch. We’ve learned from previous TGS appearances that titles showcased there tend to perform exceptionally well in Japan compared to the global average. With the upcoming new generation, we are preparing for significant growth in this key market.”

In addition to “Woodo”, Daedalic Entertainment will also present two other captivating titles:

  • “The Occultist” – A terrifying horror experience where players accompany Alan Rebels on his most spine-chilling occult investigation.
  • “Wild Woods” – An action-packed, cooperative couch co-op game where 1-4 players take on the role of brave little cats defending their wooden wagon as it makes its way through a perilous forest.

Check out Presskits and Trailers:

The Occultist: 

Woodo: 

Wild Woods:

Jonas Hüsges, COO of Daedalic Entertainment, emphasizes the importance of building Daedalic’s presence across platforms:
“Our goal at TGS is to increase awareness of the featured titles both in Japan and across Asia, while also attracting international visitors. Japan is the largest market for us on the Nintendo Switch this year, and we look forward to strengthening our position on consoles with these three diverse and exciting games.”

About Daedalic Entertainment

Daedalic Entertainment is a renowned publisher that has supported indie developers for over 17 years, bringing their titles to every major gaming platform. The line-up of games includes a diverse variety of unique titles, focusing on four distinct areas: storytelling, strategy, co-op games, and wholesome games. With an international team of around 45 employees, Daedalic is currently working with various development studios to create a new line-up of innovative games across consoles and PCs to market. Recent hits include New Cycle, Barotrauma, Unrailed!, REVEIL, Potion Tycoon, Deponia, Shadow Tactics, Inkulinati, Hidden Deep, Fling to the Finish! and more.

Please look out for upcoming games like Reveil, Woodo, Magin: The Rat Project Stories, Edge of Sanity, Wild Woods, and many more. Since April 2022, Daedalic Entertainment has been a subsidiary of the French publishing house Nacon.

Neverness to Everness New Gameplay Unveils A Supernatural Twist

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Today, Hotta Studio released a New Gameplay Trailer of its upcoming supernatural urban open-world RPG, Neverness to Everness (NTE) . Developed using Unreal Engine 5 and featuring cutting-edge NVIDIA DLSS rendering and ray tracing technology, NTE promises an immersive, high-quality gaming experience

NTE unfolds in a unique world where the ordinary and extraordinary coexist – a city teeming with anomalies and humans alike. As players, you will make a grand entrance into this city, employing your extraordinary Esper abilities to navigate and tackle the unexpected anomalies that await. NTE also offers a variety of lifestyles for the players to choose from: modify sports cars, manage businesses, etc., and experience a vibrant urban life in the way you like.

Pre-registration for Neverness to Everness is now open. For further details or to register, please visit the official website.

The new gameplay trailer introduces a new combat mode: Esper Cycle. Players can use skills and combos to attack enemies, infusing them with their character’s specific attributes. When two adjacent attributes from the cycle combine, they trigger a powerful synergy known as the Esper Cycle, unlocking new combat possibilities. Players can also build their Cycle Rate through combat actions, and once it reaches full capacity, they can unleash the full power of the Esper Cycle, gaining a decisive tactical advantage in battle.

In addition to the gameplay reveal, the trailer introduced a new boss: Picture Frame, a unique and haunting enemy. This empty frame brought to life uses paint as a weapon in its attacks. Throughout history, while the art within frames has been preserved and revered, the frames themselves are often discarded and replaced. These abandoned relics have now taken on a life of their own, seeking revenge during moments of chaos and disruption. Picture Frame adds a mystical element to the game’s already atmospheric world, offering players a challenging and visually stunning boss fight.

The trailer also highlighted the game’s commitment to delivering a seamless experience powered by Unreal Engine 5. Players will directly encounter supernatural events, ensuring fluid transitions between exploring the city and facing unexpected anomalies. Whether roaming the streets or entering shops, NTE strives for uninterrupted exploration, despite the technical challenges involved. The development team has highlighted their pursuit of achieving 100% seamless gameplay to provide a smooth and immersive experience.

Set in the urban city of Hethereau, NTE features a richly detailed environment that players can explore both day and night. The dynamic climate system enhances the in-game experience, making the city feel alive and responsive. Weather will play a significant role in gameplay, affecting elements such as vehicle handling, which further deepens the connection between players and the city’s ecosystem.

Each character’s Esper ability introduces unique ways to traverse the vast city of Hethereau, enhancing exploration to be more dynamic and immersive. A standout example is Nanally’s Anti-Gravity ability, which enables players to soar over buildings and navigate the city with ease. This ability allows players to overcome traditional barriers and unlock new routes, transforming Hethereau into a playground for vertical exploration. With these abilities, players can interact with the urban landscape in unprecedented ways, making every corner of the city accessible.

Q&A Session With Hotta Studio

1. The level of content in the open world is exceptionally high. Fans can’t help but compare it to GTA after experiencing it. How did you achieve such a high-quality open world?

A: We’ve seen many players comparing our game to GTA, and honestly, the team is quite flattered. We still have a long way to go to catch up.

When we set out to develop NTE, our vision wasn’t simply to create a vast open world, but to build a city that feels truly alive—a place players could lose themselves in, not just because of its size, but because of its depth. Every decision we made came back to one core objective: to create a more immersive and richly experiential urban environment.

2. The combat currently looks visually stunning, but the feel of the controls seems to have room for improvement. Will there be enhancements to the action gameplay? Are there any unique combat mechanics specific to NTE? How does the difficulty compare to other products?

A: The action gameplay is still undergoing continuous optimization and improvement. As a supernatural world, we place great importance on combat mechanics based on “Esper abilities” and “anomalies.” After the release of the first trailer, we collected player feedback on combat interactions, targeting, effects, and more, and we will implement adjustments in future updates.

3. Regarding games made with UE5, we have significant concerns about mobile adaptation. Can you share any plans in this area? Will the gaming experience for mobile players be comparable to that of PC players? Additionally, will the game size be large? Players have expressed concerns about their phones being unable to support a large game file.

A: Optimizing the multi-platform gaming experience is a priority for us, and it’s quite a challenge in the project’s development. Rest assured, we will do our utmost to ensure a smooth experience across all devices.

4. How will the connection with other players be shown? Will only some players share the same space, or will users share the world in certain areas while still enjoying their own stories?

A: This aspect is still in development, so we can’t disclose too much at this time. Overall, there won’t be mandatory interactions between players. However, you can show your friends the customized homes and modified vehicles in Hethereau, and take them for a drive—these activities will definitely be possible.

5. Finally, is there anything special you would like to say to all players?

A: We are committed to understanding what players around the world want and expect as we create a unique urban fantasy open-world game. Throughout development, we’ve put player experience first, aiming to deliver an immersive supernatural city that’s truly special to NTE. Since our first trailer, we’ve received a lot of feedback and support, which means the world to us. Thank you for your patience and trust as we keep improving and innovating. Your enthusiasm drives us, and we look forward to sharing this fantasy world with you. We hope this game lives up to your expectations!

About Hotta Studio

Hotta Studio previously developed the globally released open-world game Tower of Fantasy. Tower of Fantasy features a light sci-fi art style with anime aesthetics, and was created with Unreal Engine 4, providing players worldwide with a rich and diverse open-world gaming experience.

Pre-registration for multi-platform is now open on the official website:  https://nte.perfectworld.com/

TIME IS UP! THE HOLY GOSH DARN JUST HOLY GOSH LAUNCHED

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Travel through time and save Heaven from a fate worse than death (you know, if Heaven wasn’t a thing anymore).

Bristol, United Kingdom — September 26, 2024 | The time has come. Yogscast Games and Perfectly Paranormal are proud to announce that The Holy Gosh Darn is here! Launching across PC, Switch, Xbox and PlayStation, this satirical tale sees players become a mediocre angel with one job: Saving Heaven from total annihilation. Just a normal Tuesday, really!

It turns out the preservation of angels, demons, humans — and everything in between — isn’t easy. Players will need to jump through time, skip conversations they’ve heard before and learn about the past from the future. This isn’t all blue boxes or vehicular space-time manipulation, instead, the fate of the world lies in the ticking hands of a golden watch. 

Using unique time-travel, players will use clues they’ve gathered from the future to alter the past. Stuck behind a door, go find the code and enter it earlier in the day! A conversation gone wrong? No matter, just rewind and try again.

Want to find out more? Check out the exclusive Convergence trailer below

The Holy Gosh Darn concludes Perfectly Paranormal’s hilarious and inventive ‘Tuesday Trilogy’ which began with Manual Samuel in 2016 and continued with Helheim Hassle in 2020. Whilst the style of game varies between the three, they are set within the same world, with recurring characters and themes – and each takes place on the same Tuesday. Obviously. And in any order players see fit!

Head over to Steam to check out this hilarious, time-bending adventure today, tomorrow or yesterday!

About Yogscast Games

Yogscast Games was established in 2017, with a simple goal: to work with small teams to develop and publish games which are as fun to watch as they are to play. Its recent hits have included poker-powered deckbuilding game ‘Aces & Adventures’, blackjack roguelike ‘Dungeons & Degenerate Gamblers’, the wickedly amoral ‘Trolley Problem, Inc.’ and the wildly successful restaurant management roguelike ‘PlateUp!’. 

About Perfectly Paranormal

Perfectly Paranormal is an Indie Game Studio in Hamar and Elverum – Norway. We are currently crafting our new game The Holy Gosh Darn! Yep yep yep! We made the amazing Manual Samuel. It is out on PS4, Switch, XBOX and Steam! We also made the equally amazing Helheim Hassle. It is also out on PS4, Switch, XBOX, Steam & for thems there macintoshe’s.

NEW CARD-BASED BUILDER KAYA’S PROPHECY ANNOUNCED AT CONVERGENCE

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Earn Divine Favour or Face Retribution

Bristol, United Kingdom — September 26, 2024 |  Yogscast Games and independent developers Jérémie and Thibaut are excited to announce Kaya’s Prophecy, their brand new village builder boasting a unique twist. Players combine cards in a vibrant world where their small villages are trying to earn the favour of their god. They must balance ambition with divine expectation all while trying to keep everyone fed and alive.

Unlike your average builder, resources come in the shape of unique cards that shape their one of a kind villages and forge their destiny – for good and bad.

Open booster packs to acquire a variety of resources and gathering cards. These will form the foundation of your village’s growth and success. Strategically use your cards to maximise resource collection and efficiency.

Gain your god’s favour to access new technologies and make breakthrough discoveries. Combine your hard-earned resources to craft new materials, tools and structures. Watch your village evolve as you unlock new possibilities!

Prepare your offerings to earn valuable boons and bonuses for your tribe. But beware –  appease your god or face his wrath. He can unleash devastating consequences upon your village, from lightning strikes and tornadoes to harming your loyal followers.

Head out on expeditions to discover new resources and expand your options. But tread carefully – the wilderness is bustling with dangerous wildlife. Use your deck-building skills to create the perfect strategy against your opponents in combat to overcome these threats and return victorious.

For more on what to expect, check out the exclusive Convergence trailer below:

Kaya’s Prophecy is a brilliant take on the village builder, combining many of our favourite things,” says Simon Byron, MD, Yogscast Games. “Jérémie and Thibaut are creating something truly special. Even in its early prototype stage it’s delightfully tactile, and we can’t wait to get a demo into the hands of players soon.” 

Avoid divine retribution and wishlist Kaya’s Prophecy today, ahead of its release in 2025. 

About Yogscast Games

Yogscast Games was established in 2017, with a simple goal: to work with small teams to develop and publish games which are as fun to watch as they are to play. Its recent hits have included poker-powered deckbuilding game ‘Aces & Adventures’, blackjack roguelike ‘Dungeons & Degenerate Gamblers’, the wickedly amoral ‘Trolley Problem, Inc.’ and the wildly successful restaurant management roguelike ‘PlateUp!’. 

About Jérémie & Thibaut

Thibaut is an indie game developer operating under the name of Chaos Interactive since 2007. He started working for hire on well-know licences games like Indiana Jones and the Crystal Skull on american’s Didj handheld or Adibou series on Nintendo DS. He worked on Xbox360, PC, Mobile and html5 video games and during this time he met Jérémie and they decided together to create a brand new video game, Kaya’s Prophecy. Based in the French Alps, Jeremie has been an independent artist since 13 years. He worked on several mobile video game projects where he met Thibaut and illustrated many board games. Together they decided to create their own game.

MOP UP MONSTERS IN THE CLEANING SIM YOU NEVER KNEW YOU NEEDED

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Poo-Wash Simulator sees players cleaning up after adorable Ragamuffins in this monstrously adorable game

Bristol, United Kingdom — September 26, 2024 | Yogscast Games and Terahard are excited to reveal Monster Mop Up – a brilliant new creature collector and cleaning game coming to PC in 2025. 

Congratulations – you’ve been recruited as a Custodian of the Ministry of Monster Concealment. It’s your time to shine and polish every surface while saving your fluffy little Ragamuffin friends from the human world. 

These adorable, chaotic monsters excrete a little too much mess. Armed with a mop and a can do attitude, you must clean every surface until it is spick and span – all while rescuing a few Ragamuffins along the way.

Once the job is done, hard earned cash can be spent upgrading mops and buying new equipment. After all, those Ragamuffins aren’t going to clean themselves – in fact, they’re quite happy making mess! But it’s not just brooms and hoovers that you can buy, as you’ll also be able to create your own bases from an array of decorations such as lamps, tables, plants and even plush armchairs for Ragamuffins to call home – not that they’ll keep it clean.

For more, check out the exclusive Convergence trailer below

“With a Power Wash Simulator meets Ghostbusters vibe it was no surprise the whole Yogscast network fell in love with Monster Mop Up the moment they saw it,” says Simon Byron, MD, Yogscast Games, “so we simply had to work with Terahard to help bring the game to players all over the world. We’ll be running frequent playtests as we head through to launch, so please do keep an eye on the Steam page and community Discord.”

So team up with friends and mop, hoover and tidy through an array of goo-rious levels, all while collecting the most adorable and infuriating creatures in gaming. Can’t wait to get started? Wishlist Monster Mop Up on Steam today!

About Yogscast Games

Yogscast Games was established in 2017, with a simple goal: to work with small teams to develop and publish games which are as fun to watch as they are to play. Its recent hits have included poker-powered deckbuilding game ‘Aces & Adventures’, blackjack roguelike ‘Dungeons & Degenerate Gamblers’, the wickedly amoral ‘Trolley Problem, Inc.’ and the wildly successful restaurant management roguelike ‘PlateUp!’.  

About Terahard LTD

Founded in 2012, Terahard began as a skeleton crew in London, working with external clients in order to raise funds for our own dreams. These days we have a full time 30+ roster of amazing engineers, artists and designers from all over the world who strive to make the experiences we’ve always wanted.

Worms Armageddon – Anniversary Edition is out now   

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Experience the zany carnage of this 1999 classic with this faithful rendition available across all current gen consoles. 

Thurs 26th Sep 2024 – Team17 Digital and Digital Eclipse, have launched Worms Armageddon – Anniversary Edition to celebrate the 25th anniversary of the classic weaponised wrigglers (how has it been that long since Y2K fever). Worm warfare never changes, but the love that went into this special edition has seen a larval glow up and tons of added content for long term fans and those new to the franchise.

Console players can now dive into the artillery insanity of Worms, for the first time, with this special version boasting enhancements, many quality-of-life improvements and a complete UI redesign across all platform versions.

Worms Armageddon will feature online support, allowing up to six players to team-up or compete. Online is cross-generation so PS4 and PS5 owners will be able to play against each other, as well Xbox One and Xbox Series owners.

What else is in the Anniversary Edition: 

  • Optimized controller support for all consoles. 
  • Achievements and Trophies 
  • New display features such as modern aspect ratios, custom screen filters, enhanced HD and graphics options. 
  • Fully playable Game Boy Color version of Worms Armageddon  
  • An interactive museum that charts the history of the entire series. Featuring never-before-seen interviews with developers of the original and current games.
  • New save system 

There’s more good news as the Collector’s Edition releases on December 3rd for Nintendo Switch and PlayStation and features:

  • Worms Armageddon Anniversary Edition game
  • A double-sided collectable anniversary coin
  • Worms stickers
  • A Weapons & Utilities Guide booklet
  • A double-sided poster
  • Three exclusive pins

It’s available to pre-order here for those following regions United Kingdom, Australia, France, Spain, Germany, United States.

Worms Armageddon – Anniversary Edition is coming to Nintendo Switch, Xbox One, Xbox Series, PS4, PS5. 

About Digital Eclipse 

Digital Eclipse Entertainment Partners Co. is an American video game developer based in Emeryville, California. Founded by Andrew Ayre in 1992, the company found success developing commercial emulations of arcade games for Game Boy Color 

About Team17 Digital   

Founded in 1990, Team17 Digital is a leading developer, video games label, and creative partner for developers around the world. Part of Team17 Group plc, which floated on AIM in 2018, Team17 Digital has an extensive portfolio comprised of over 140 titles, and fully encapsulates the spirit of independent games. Team17 Digital’s portfolio of multi-award-winning and award-nominated in-house brands include Hell Let Loose, Golf With Your Friends, The Escapists, and the iconic Worms franchise, alongside its games label partner titles, including the award-winning

Unite the Blocky Battlefront and Rebuild Voxel Earth in EARTH DEFENSE FORCE: WORLD BROTHERS 2, Available Now

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Gear Up For Warfare With D3PUBLISHER’s Pixel-Packed Sequel Landing on PlayStation 5, Nintendo Switch, and PC 

OAKLAND, Calif. – Sept. 26, 2024 – The Earth has shattered into pieces…again! D3Publisher Inc., a leading Japanese games publisher, is proud to share that EARTH DEFENSE FORCE: WORLD BROTHERS 2, the second installment in the voxel-spinoff of the popular third-person shooter series, EARTH DEFENSE FORCE, is available now on PlayStation®4, PlayStation®5, the Nintendo Switch™, PC via Steam and the Epic Games Store. EDF: WB2 is rated “T” for Teen by the ESRB, PEGI 12, and USK 16.

The game can be purchased for an MSRP of $49.99, €49.99, and £39.99 for the Standard Edition and $74.99, €74.99, and £64.99 for the Deluxe Edition on PlayStation consoles and PC. Players who purchase the title on PC will also receive an exclusive 10% discount for a limited time. The Nintendo Switch version retails at an MSRP of $39.99, €39.99 for the Standard Edition and $64.99, €64.99, £54.99 for the Deluxe Edition. Fans and early purchasers who preordered the game will earn unique rewards including exclusive playable characters, weapons, and more.

Additional information can be found here. EDF: WB2 tells the story of what happened to the voxel (cube) Earth after the events of the first installment. Brothers from across the world reunite to face an unprecedented threat brought about by an all-new assassin that threatens to tear the Earth apart all over again. To restore peace to the voxel Earth, the EDF has been dispatched for an emergency mission the likes of which no one has ever seen before! Featuring a unique voxel art style, epic 4-player team battles, and filled with more love for the EDF series than ever before, players must stand together to save the world once more. EDF move out! 

Key Features:

The Voxel World of Square Earth: Unlike the original EDF series, which is portrayed in a photorealistic style, EDF: WB2 uses bold voxel graphics for a distinct look. Get ready to blast hordes of monsters into pixel oblivion!

Build Your Very Own EDF Squad: EDF members are struggling in isolated locations around the world. Rescue and assemble a unique Earth Defense Force team to save the cube Earth across more than 100 missions and five difficulty levels. Each mission is tackled by a 4-member team that players mix and match to maximize their abilities and lay waste to their enemies.

Legends Assemble: Legendary soldiers, characters, and weapons from the first game, THE EARTH DEFENSE FORCE, up to EARTH DEFENSE FORCE 6, and various EDF series spin-offs return in voxelated form! Longtime fans of the series are in for a serious dose of nostalgia, while those who have never played an EDF game before can enjoy EDF: WB2  as an introduction to the series. Design the perfect team for any play style with over 100 characters and 600 equipable weapons and accessories to collect and deploy into battle.

Enemies of Generations Past Reborn: The invaders who attacked Earth and caused mass destruction countless times before are returning in full (voxelated) force. The enemies, giant weapons, and huge monsters from past EDF games are all back and bigger than ever! What hell-spawn will show up next?

Fully Voiced in Multiple Languages: Like its predecessor, EDF: WB2 features English, Japanese, Chinese, and Korean voiceovers, so an even greater audience can get in on the action!

Online Co-op and Offline Split-Screen: Join forces with friends and family with the supported online co-op for up to 4-players. PS4® and PS5® players can also enjoy split-screen play as an exclusive feature on the platform. For additional information on EDF: WB2, please visit the official website, follow the game on X, the community page on Steam, YouTube and D3PUBLISHER Inc. to keep up with upcoming content and news.

About D3PUBLISHER, Inc.

D3PUBLISHER, a member of BANDAI NAMCO group, is a Japanese video game publisher. Established in 1992, the company has published console and mobile/online games from some of the industries most beloved franchises and series, including EARTH DEFENSE FORCE 5, Onechanbara, the Simple series, and more. For more information, visit https://www.d3p.co.jp.

©2003-2024 D3PUBLISHER ©2003-2022 SANDLOT ©2019-2024 YUKE’S

©2024 Sony Interactive Entertainment LLC. “PlayStation Family Mark”, “PlayStation”, “PS5 logo”, “PS5”, “PS4 logo”, “PS4”, “PlayStation Shapes Logo” and “Play Has No Limits” are registered trademarks or trademarks of Sony Interactive Entertainment Inc.

©2024 Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries. All rights reserved.

**This game supports online cross-play with Epic Games Store players. To use the “Invite” and “Friend” features with Epic Games Store players during online play, you must create an Epic Games account and link it to your Steam account. If you do not link your Epic Games account, you will still be able to enjoy online play.

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Little Big Adventure – Twinsen’s Quest unveils itself its making of

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This remake of the cult classic will be released on November 14, 2024, and a demo is available now on Steam

Sydney, Australia – September 26, 2024: Microids and Studio [2.21] are thrilled present the making-of for Little Big Adventure – Twinsen’s Quest, the remake of the action-adventure game originally released in 1994 Little Big Adventure.

The game will be available digitally starting November 14 on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch, and PC. A physical limited edition will also be released on December 5 on PlayStation 5 and Nintendo Switch. And that’s not all! A demo of Little Big Adventure – Twinsen’s Quest is available now on Steam!

The making of offers a unique behind-the-scenes look at the development process, providing fans with insight into the creative choices and technical challenges involved in modernizing this classic while staying true to its core essence.

Through interviews with Benoit Limare, CEO and co-founder of Studio [2.21], and Didier Chanfray, co-founder of Studio [2.21] and Level Designer, the making-of reveals how the team preserved the soul of Little Big Adventure, a game known for its enchanting visual style but also its profound themes such as freedom, resistance, and the fight against dictatorship. The team modernized the graphics while retaining the game’s distinctive universe.

The documentary also delves into the gameplay overhaul, with difficulty adjustments to make the game more accessible, while adding new features to iconic elements like Twinsen’s famous magic ball, which now offers deeper strategic gameplay.

Music also plays a central role in this remake. Philippe Vachey, composer of the original soundtrack and this remake, has reimagined all the iconic music from the original game to fit this modernised version of Little Big Adventure.

About Little Big Adventure – Twinsen’s Quest :

The story takes place on a planetoid with two suns, where four species lived in perfect harmony… Until the day Dr. Funfrock, a brilliant scientist, invented cloning and teleportation, gradually bringing the inhabitants under his total control.

Playing as Twinsen, you are a model citizen who overnight becomes a fugitive pursued by Dr. Funfrock’s henchmen. Throughout your journey from island to island, you must tirelessly search for the other rebels and form an underground network to end the clone occupation.

Armed with your mysterious Magic Ball, which becomes more and more powerful as the adventure progresses, only you are capable of overturning the powers that be…

Game features:

  • Plunge into a unique universe enhanced by a brand-new look.
  • The Magic Ball brought into 2024, promising a range of challenges against the clones.
  • Redesigned controls.
  • Travel across the entire planet and discover reimagined islands in an open world.
  • An action-adventure game mixed with exploration.
  • A brand-new soundtrack by the original composer, Philippe Vachey.

Little Big Adventure – Twinsen’s Quest will be available digitally on November 14 on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch, and PC, and in a limited physical edition on December 5 for PlayStation 5 and Nintendo Switch.

Preorder the game on Steam, Epic Game Store, GOG, PlayStation Store and Xbox Store.

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About Microids

Microids is a French video game publisher. Founded in 1985, Microids’ editorial strategy now focuses on 4 major areas: adventure games, racing games, retro gaming and games inspired by iconic titles. By collaborating with renowned studios and authors (Revolution Software, Sloclap, Oddworld Inhabitants, Pendulo Studios, Eden Studios, Go Nagai, Charles Cecil, Benoît Sokal, Paul Cuisset…), Microids has become a major player in international video games. Taking inspiration from legendary titles, Microids reaches a wide audience and creates original adventures which give gamers the chance to play as some of their most beloved characters.

About STUDIO [2.21]

[2.21] is a French video game development studio. Founded in 2021 by Didier Chanfray, a veteran of the French video game industry, [2.21] is the heir to Adeline Software, a Lyon-based studio from the 1990s. The mission of [2.21] is to preserve, make accessible and revive cult licences, starting with Little Big Adventure.