Home Blog Page 708

Yars Rising Review

Yars Rising

Developer: WayForward
Publisher: Atari
Platforms: PlayStation 5, PlayStation 4, Switch, Xbox One, Xbox Series X/S (Reviewed), PC
Release Date: Available Now
Price: $29.99 USD – Available Here

Overview

Atari has one of the longest and most storied histories in video games, making some of the biggest and most popular hits at the dawn of gaming. Throughout the years, Atari has gathered these games into collections that celebrate this history and now they are teaming up with WayForward to breathe some new life into a revival of Yars’ Revenge. WayForward has handled revitalizing classic franchises in the past and created a number of great original games, so now with Yars Rising looking to bring the 1982 classic back into the light, have they managed to succeed?

Story

Emi Kimura, known to many by her blackhat hacker codename Yar, has worked undercover at the powerful Qotech corporation after being hired by an unknown client. With her three friends working as part of the team and offering support through comms and providing navigation points, Emi has finally decided to slip out of her office worker disguise and go for the secrets hiding within Qotech’s servers. It doesn’t take long before Emi realizes that there is not only way too much security for a company such as this one but it’s layout is incredibly strange as well. Things only get stranger when she hacks a glowing terminal and obtains the ability to fire energy blasts out of her hands.

With Qotech hiding far darker secrets than any organization in the cyberpunk styled future should have, even in a setting like this one, Emi resolves herself to get to the bottom of this, even if it means hacking her way through numerous consoles, evading unstoppable guards by sneaking around, or simply blasting away robots. Of course, when face to face with a boss that she herself even quips feels right out of an anime and a far more outlandish secret, it quickly becomes clear that Qotech is something far worse than just an exploitive corporation, it is one that might just doom the world.

Yars Rising tells a solid enough storyline for a metroidvania and does help to expand upon what little lore the actual Yars series has had throughout its long life. There are some twists here and there including a large plot point being revealed that switches the narrative in an entirely different direction shortly before the midway point of the game, and while there are no extra bits of lore, the writing isn’t the deepest so players can follow along quite easily even if they aren’t familiar with Yars’ Revenge or other Atari titles. It is interesting to note that there are numerous easter eggs throughout the plot that reference other popular Atari games including the bosses themselves, so longtime fans of the classic arcade games should be pleased with these little cameos, references, and straight up boss fights.

As for the characters themselves, it is rather unfortunate that most of the side characters in the game that support Emi are very superfluous, usually only chiming in to make a reference about a newly acquired skill or shown off during the game’s few comic book style cutscenes. This gives the surrounding cast very little in the way of actual development outside of two of them, one who sees herself attempting to redeem herself and another that is quite a dark twist especially with how bluntly the game deals with the way things play out. As for Emi herself, she feels like a perfect fit for the cyberpunk style setting and has plenty of humorous quips and remarks about the increasingly dangerous situations she gets into as well as things she straight up doesn’t like doing despite players needing her to. These little interjections help breathe a bit of extra life to the metroidvania styled exploration, though it is worth noting that if she does get on the player’s nerves they can turn her exploration dialogue off in the settings, though those do will be missing out on some pretty funny references and stale jokes that are humorous simply because of how bad they are.

Gameplay

WayForward has found a rather unique way to take and make sure that Yars’ Revenge remains a solid mainstay throughout Yars Rising despite the fact that the game is designed as a metroidvania. Emi will navigate through the large Qotech building, outside through the nearby parts of the city, and eventually a far different place and initially her skills are incredibly simple. In fact, starting out Emi is entirely defenseless, capable of only sneaking around, hiding in doorways, crawling through tight spaces, and of course her main talent, hacking. Through hacking not only does Emi gain new abilities but it is also the way that Yars’ Revenge’s legacy lives on in the game.

Anytime that Emi has to hack a console, whether it be to open a locked door or disable some lasers to obtain an entirely new power or eliminate a boss, she will need to partake in a good ol’ stage of Yars’ Revenge. This means she will control a small Yar that, depending on what is required for each mini-game, must use the Zorlon Cannon to destroy the Qotile. Sometimes this is as simple as aiming the deadly cannon and hitting the stationary Qotile but other times it may involve nibbling through a barrier, nibbling at the Qotile to power up the cannon, or even dodging homing missiles while the Qotile also attacks as a whirling insta-kill. Anyone familiar with the classic game will know these terms right away but it doesn’t take much for newcomers to feel right at home with these classic arcade style mini-games. In fact, there are even a number of mini-games that combine Yar with other classic Atari games, even a surprising one right at the end though we’ll leave these spoiler free.

These hacking minigames grow increasingly difficult as players continue through the game with some, especially ones involving bosses or power unlocks, involving players beating multiple stages to properly “hack” the object. Thankfully, not only are these stages varied wildly thanks to the aforementioned content WayForward was capable of pulling from, they feel quite balanced as well, slowly introducing elements that eventually will all be thrown into the mix together to challenge the player. Of course, should players find themselves struggling to complete a hack the game will, after a few failures, give players the chance to turn on invincibility for that terminal only, making the game accessible for those who may be struggling and never appearing at all if they aren’t.

Special glowing terminals throughout the world, and required to progress properly, will unlock new abilities for Emi such as her primary weapon the Zorlon Shot and Trionic Nibble. Both are capable of defeating most enemies she comes across with the latter also being able to disable glowing shields. Oddly enough, Emi cannot actually aim the Zorlon shot up, down, or even at an angle which is unfortunate for combat but this just means players will need to be actively moving to target foes or dodge them as they make their way through each room, making combat feel quite simple throughout the game. A few other abilities that are eventually unlocked include high damaging energy missiles, an actually controllable explosive that is a bit too weak to be utilized properly and leaves Emi open to attack, and even things that allow her to jump off walls or run across the surface of water because just like a usual character from an ‘80s game, she can’t swim. Combine this with a slew of other navigation abilities and players will eventually find themselves capable of exploring every nook and cranny of each area, even if there really isn’t too much actually hidden away.

Despite being a metroidvania, Yars Rising doesn’t really keep too many secrets from players to uncover as the map very clearly outlines where players haven’t gone yet or if they can even reach a location at the moment with their current abilities. Most of the time going slightly off the proper track will take Emi to a small blue terminal that, when hacked, will reward her with a “biohack” that can then be applied in an upgrade block the shape of a Yar. These upgrades are as simple as having more health or dealing more damage to being able to jump even higher or simply highlight the current background song playing in a stage. These upgrades are the only real reason to explore as there are surprisingly no real unlockables or hidden secrets despite being a genre staple.

One thing that is nice to note is that if players ever feel like going back and playing a mini-game with their Yar to destroy the Qotile all of these can be played again from the main menu. This collection will show all mini-games that players have played and beaten so far, with those they haven’t found or finished yet remaining locked until they do.

Audio & Visuals

Yars Rising is a very colorful game with some solid character and enemy designs, though the game could use a little bit more in the way of enemy variety. Along these same lines, while the 3D models for characters aren’t bad, it might have been better to use character portraits similar to how most in-game cutscenes are handled through gorgeous looking comic-book style art. The presentation during the hacking mini-games is a perfect callback to the classic Yars titles with a more modern appearance. It is also worth noting that while there are a few different main locations to explore, some of the background environments can grow to be quite bland, especially in the first half of the game.

The voicework in the game is handled solidly enough with Emi’s voice actress doing a great job presenting her sense of humor at how ridiculous some situations become as well as a few other characters doing a great job as well. Unfortunately some of the cast is just as stiff as how poorly developed they are, mostly regarding two of Emi’s allies. As for the soundtrack, WayForward really hit it out of the park with this one as the background music in Yars Rising is wonderful. As players progress from screen to screen the background music will change and the list of tracks available in the title is quite extensive with a wide range of standard instrumentals and plenty with some great vocals as well.

Overall

Yars Rising is a stylish and colorful spin on the classic Atari 2600 game that no one could have seen coming. Taking the core of Yars’ Revenge and making it into a hacking mini-game within a metroidvania to bring the franchise back to modern day all while trying to present a storyline is a fascinating way to handle a classic property and breathe some new life into it. With a solid story and a charmingly sassy main character in the form of Emi, WayForward has done a great job here even if the gameplay can be a bit too simple at times and most of the supporting cast are very limited.

Capsule Computers review guidelines can be found here.

Five Nights At Freddy’s: Into the Pit Serves Up Deep Dish Scares On Consoles Sept. 27

0

After a little extra time in the oven, Five Nights At Freddy’s: Into the Pit will deliver pizza and peril to PlayStation, Xbox, and Switch later this month

Pittsburgh, PA, Sept. 13, 2024 — The anticipation is almost over! Following its massively successful launch on Steam, the latest installment in the critically acclaimed Five Nights at Freddy’s series, Five Nights at Freddy’s: Into the Pit, will be released for PlayStation 4, PlayStation 5, Nintendo Switch, and Xbox Series of consoles on September 27, 2024.

Five Nights At Freddy’s: Into the Pit Switch Launch Trailer

Developed by the animatronic felines at Mega Cat Studios, Into the Pit plunges players into the shoes of Oswald, a bored teenager who finds himself immersed in terror after discovering a time-twisting secret at the bottom of a ball pit in a rundown pizza restaurant. Emerging in the past, players will solve puzzles, gather clues, and travel through time as they evade bloodthirsty animatronics and attempt to save their father and children from the pizzeria’s past.

“We’re thrilled to bring Into the Pit to a wider audience with the console launch of Five Nights at Freddy’s: Into the Pit,” said Becca Peters, Marketing Director at Mega Cat Studios. “We’re so grateful for the support of the amazing fans that have been anticipating these releases and are very excited to get it into the hands of the players later this month.”

Five Nights At Freddy’s: Into the Pit is available digitally on the Nintendo Switch eShop, PlayStation Store, Xbox Marketplace, and Steam for $19.99. For more information, visit the game’s official website.

About Mega Cat Studios:

Mega Cat Studios is dedicated to bringing the joy of retro gaming to modern audiences. Our passion for creating unique, high-quality games with a nostalgic twist is reflected in every project we undertake. From pixel-perfect graphics to engaging gameplay, we strive to deliver unforgettable experiences for gamers of all ages.

Award-Winning Indie Puzzle Adventure COCOON – Physical Release – Now Available

0

Global games publisher iam8bit, together with Annapurna Interactive and Geometric Interactive, bring the physical edition of the acclaimed puzzle adventure COCOON to retailers worldwide, and is now available in EMEA and other regions globally for PlayStation 5 and Nintendo Switch for €29.99 EUR/£24.99 GBP. The title will also be launching at retail in the United States and Canada later this month on September 24.

Otherworldly beetles who pre-ordered the iam8bit Exclusive Edition at $74.99 USD can expect their orders to begin shipping before the end of the year alongside other COCOON-themed loot, such as the sleek vinyl soundtrack for $32.99 USD. 

Fans of intricate puzzle design layered in expansive organic worlds can still pre-order the iam8bit Exclusive Edition, vinyl, and standard retail edition at cocoon.iam8bit.com.

The Cocoon physical edition is available now across European territories. Check local specialist retailers for more information.

Experience the Ultimate Festival of Fandom in Funko Fusion, Available Now on PlayStation5, Xbox Series X|S, and PC

0

Explore Iconic Worlds as Fan-Favorite Characters in the Mashup Action-Adventure Game from 10:10 Games, Funko, and Universal Products & Experiences

WARRINGTON, ENGLAND & LOS ANGELES, CA – September 13, 2024 – Today, independent studio 10:10 Games, in collaboration with Funko, Inc. (Nasdaq: FNKO) and Universal Products & Experiences, alongside physical distribution partner Skybound Games, released Funko Fusion on PlayStation®5, Xbox Series X|S, and PC via Steam.

Inspired by Funko Pop!, the crossover action-adventure game developed and published by 10:10 Games invites players to enter the Wonder Works Factory, choose their favorite world as their starting point, and embark on a journey they define at every step. Battle enemies, solve puzzles, and experience worlds inspired by iconic movies, TV series, comics, and video games on the way to defeating the villainous Eddy Funko and his dreams of total domination.

Explore the Pop! culture extravaganza with levels, quests, and innumerable references based on beloved NBCUniversal franchises including Jurassic World, JAWS, Back to the Future, The Thing, Hot Fuzz, Chucky, Battlestar Galactica, Xena: Warrior Princess, The Umbrella Academy, Masters of the Universe,  and beyond, as well as Skybound Entertainment’s Invincible, Capcom’s Mega Man™, and more.

“We’re so proud of what our small team has accomplished with our debut game Funko Fusion, an ambitious, joyful, and lighthearted love letter to pop culture,” said Arthur Parsons, co-founder and Head of Publishing at 10:10 Games. “Building this game, while also building our studio and culture, has been a genuine delight. Funko Fusion is about celebrating fandom, the stories and characters we all love in our uniquely irreverent yet authentic style, and we’re so excited to be able to share it today with the immensely passionate fans that we made it for.”

To get a taste of Funko Fusion, players can try out the free PC demo on Steam, which features the first level of the world inspired by Universal Pictures’ 1982 horror classic The Thing and playable characters including Mega Man, Freddy Fazbear (Five Nights at Freddy’s) and He-Man (Masters of the Universe).

The first wave of a special line of Funko Fusion Funko Pop! figures based on select in-game characters are also available for fans this month at Funko.com and select global retailers, with the second wave, announced at San Diego Comic-Con, coming later this year. Collectors can redeem randomized codes included with Funko Fusion Pop! figures for exclusive in-game bonuses including the Mecha Freddy playable character and bonus variant outfits such as Slime Pit He-Man and Battle Damaged M3GAN.

Funko Fusion is the kind of game every studio sets out to make, but few achieve. It’s fun and funny, cheeky and unexpected, and impossibly anchored with sincerity and storytelling,” said Jason Bischoff, VP, Licensing and Business Development at Funko. “We spent years looking for the right partners in this space because we knew how important it was going to be to get right. 10:10 Games has blown us away at every step of this journey, and we are so excited to finally invite fans in on the adventure!” 

“Funko Fusion unlocks a treasure trove of incredible content, fantastically bringing together iconic worlds such as Jurassic World and Back to the Future, as well as some amazing characters being brought to life in video game form for the first time from distinctive properties like NOPE and M3GAN,” said Bill Kispert, SVP & GM, Games & Digital Platforms at Universal Products & Experiences. “Passionately designed with fans in mind, clever detail and homages from each IP abound and we are excited for players to discover and enjoy them all as they play through this unique experience.”

Funko Fusion is available now digitally on PlayStation 5, Xbox Series X|S, and Steam, with physical console editions for PlayStation 5 and Xbox Series X|S available from select global retailers. Funko Fusion launches for PlayStation 4 on November 15 and digitally for Nintendo Switch this December, with the Nintendo Switch physical edition launching in March 2025.

For more information on Funko Fusion, visit funkofusion.com. For the latest news on 10:10 Games, visit 1010games.com 

About 10:10 Games

Founded in the summer of 2021 by industry veterans, 10:10 Games was formed with a vision to create a studio that is inclusive, collaborative, and welcoming for everyone, a studio where the team is empowered to do their best work every day, and a studio that creates amazing games that engage and exhilarate gamers everywhere. Their first game, Funko Fusion, released on PC and consoles on September 13.

About Funko

Headquartered in Everett, Washington, Funko is a leading pop culture lifestyle brand. Funko designs, sources, and distributes licensed pop culture products across multiple categories, including vinyl figures, board games, action toys, plush, apparel, housewares, and accessories for consumers who seek tangible ways to connect with their favorite pop culture brands and characters.

About Skybound Games

Skybound Games publishes, produces and distributes video games across every genre, including the blockbuster Telltale: The Walking Dead series, the BAFTA Award-winning Before Your Eyes and the Tribeca Games Award winner, Goodnight Universe. Skybound games recently released the highly anticipated slice-of-life sim, Closer The Distance and launched our first original Invincible universe game, Invincible Presents: Atom Eve, to high praise from critics. Skybound Games works with top gaming talent and, fueled by the fan fervor of its content library, creates engaging, engrossing and evergreen games people love to play.  

About Universal Products & Experiences

Universal Products & Experiences (UP&E) globally drives the expansion and elevation of NBCUniversal’s iconic collection of brands, intellectual properties, characters, and stories based on the company’s extensive portfolio of properties created by Universal Pictures, Illumination, DreamWorks Animation and NBCUniversal Television and Streaming. The division executes this through innovative physical and digital products, as well as engaging retail and product experiences across our expansive global theme park destinations (for both owned and third-party IP), location-based venues, e-commerce product platforms, and retailers around the world. Along with global brand strategy and creative, UP&E’s lines of business include Consumer Products and Games, along with Theme Parks Products & Retail. UP&E is a division of Universal Destinations & Experiences, part of NBCUniversal, a subsidiary of Comcast Corporation.

Edge of Sanity – a Cthulhu-inspired survival horror, is now available on PC and consoles!

0

A journey of madness through Alaska.

Hamburg, Germany / Gdansk, Poland September 13th, 2024 – Publisher Daedalic Entertainment and developer Vixa Games have launched their latest title, Edge of Sanity — a unique twist on the survival horror genre — on Friday, September 13th. The game is today available on Steam, Epic Games Store, GOG.COM, PlayStation 4, PlayStation 5, Xbox One, Xbox Series S/X, and Nintendo Switch. Check out our link-tree for respective links. Thanks! https://linktr.ee/Edge_Of_Sanity

About Edge of Sanity

Set in the unforgiving wilderness of Alaska, Edge of Sanity is a Cthulhu-inspired, 2D survival horror game. The cosmic and disturbing story follows Carter, an ordinary worker whose mind slowly succumbs to madness. With no other options, he leads a group of survivors on a desperate mission to explore, scavenge, and survive together against untold eldritch horrors.

In Edge of Sanity, players explore the remote Alaskan wilderness, searching for other survivors and scavenging for essential supplies. Preparing carefully for both main and side expeditions is crucial, as each new survivor found increases the need for food and water, as well as the risk of disease.

Each dramatic event during the journey across Alaska leaves a permanent scar on Carter’s mind. As madness accumulates, it leads to new traumas that affect your character’s actions and perception of reality, unlock new dialogue options, and even enable the crafting of unique items.

About Vixa Games

Vixa Games was founded in 2016 by a group of passionate indie developers in Gdańsk, Poland. The team strives for a unique and eye-catching art style and an uncommon mix of genres and themes, so their games are usually a bit twisted, just like the crew themselves. ​ Although they have a fondness for silliness–both overall quality and the studio’s motto, “Life is too short to play boring games,” are strongly reflected in all of Vixa Games’ products.

About Daedalic Entertainment

Daedalic Entertainment is a renowned publisher that has supported indie developers for over 17 years, bringing their titles to every major gaming platform. The line-up of games includes a diverse variety of unique titles, focusing on four distinct areas: storytelling, strategy, co-op games, and wholesome games. With an international team of around 45 employees, Daedalic is currently working with various development studios to create a new line-up of innovative games across consoles and PCs to market. Recent hits include New Cycle, Barotrauma, Capes, Unrailed!, REVEIL, Potion Tycoon, Deponia, Shadow Tactics, Inkulinati, Hidden Deep, Fling to the Finish! and more. Please look out for upcoming games like Reveil, Capes, Woodo, Magin: The Rat Project Stories, Edge of Sanity, Wild Woods, and many more. Since April 2022, Daedalic Entertainment has been a subsidiary of the French publishing house Nacon.

SteamDolls, Featuring David Hayter and More AAA Talent, Teases New Demo In Teaser

0

Brutal comic book-inspired action-meets-stealth platformer SteamDolls – Order Of Chaos has debuted a brand new teaser, announcing that a brand new demo is coming soon. The title, originally teased to the public back in 2019, boasts a reunion of AAA voice actors from the Metal Gear Solid franchise (no relation to studio), including David Hayter, Christopher Randolph, and Jennifer Hale. The game has returned from its long public hiatus with a brand new Steam page, and has announced in a new teaser video that a full length demo will be coming soon. The teaser, featuring voice work from the aforementioned stars, can be viewed below:

Originally conceived in 2019 based on a comic book from the development studio and then Kickstarted soon after, SteamDolls has been a passion project of its director. A small concept demo was originally launched at the time of original conception, which acted as a small preview of the original title. Since then, the game has changed significantly, undergoing a significant visual upgrade as well as an overhaul of gameplay. The original concept demo, which acted as a vertical slice presentation of the game’s concept, is planned to be launched out of Early Access with this updated demo replacing such. An extended demo is expected to separately go live closer to the game’s launch date, of which more details will be available soon.  In the mean time, overhauled screenshots and more can be found river on the game’s main Steam Page here. (Note: Screenshots featured within this press release are mixed between scenes from the upcoming demo and the full game).

The title has more to offer than just its AAA voice work. In-game, you’ll find yourself entrenched in the utter brutality of a labyrinthine city gone mad. Sleuth through the shadows of the world and lose yourself in every nook and cranny of this city – and the blood of its inhabitants. Taking the role of The Whisper (David Hayter), you’ll have to balance stealth and brutality to make your goals into reality. Assassinate your enemies and perform devastating finishers, or lurk in the shadows and slip between the cracks. Experience the narrative of the Steamdolls world, and delve into not only the story of this dying world but also the secrets found in its shadows. Hack into terminals and experience the memories of the past, and the ghosts that lurk in the remnants of the modern world.

Features:

  • Novel stealth-lite gameplay mixed with platforming and brutal action
  • Gruesome finishers and combat
  • Use your hacking skills to experience the memories of the world
  • Beautiful comic book-inspired 2D meets 3D aesthetics
  • A vast world to explore, filled with secrets
  • AAA voice cast, including David Hayter (Solid Snake) as the voice of The Whisper, as well as Christopher Randolph and Jennifer Hale.
  • Hand-drawn Cutscenes for the narrative parts mixed with 3D cinematic inserts

More information can be found on the game’s Steam page, and additional information is scheduled over coming weeks. The game is developed by French studio The Shady Gentlemen, and publishing assistance from Top Hat Studios, Inc. Additional images, such as full resolution screenshots and key arts/logos, can be found attached.

About The Shady Gentlemen

The Shady Gentlemen is a french creative studio comprised of Yoann Peter, Etienne Vrithof, and Jeremy Hagry. The studio has worked together on the SteamDolls graphic novel prior, and has developed other titles, including for VR in the past.

About Top Hat Studios, Inc. 

Top Hat Studios is your favorite publisher of fine indie delicacies, primarily supporting Japanese-inspired, retro-themed, and highly creative titles. As a company started by and working with grassroots developers and incubating developer talent, Top Hat Studios focuses on supporting games all the way from blockbuster productions through to niche and boutique experimentations.

Top Hat Studios’ diverse portfolio includes hits such as Crypt Custodian, Alisa, Athenian Rhapsody, Frogun, Ova Magica, SONZAI, Labyrinth of the Demon King, and many more. Unique in its relationship to its partnered developers, Top Hat Studios is more than just a publisher but rather a strategic long-term partner, and provides a suite of resources to its developers, which include publishing, business development, corporate advisory, product & long-term strategy, creative media, tools, co-development, and engineering & porting expertise working with all major engines and codebases.

UNMASK THE ACTION! GAMEPLAY TRAILER FOR “TEENAGE MUTANT NINJA TURTLES: MUTANTS UNLEASHED“

0

FEATURING AN EXCITING LOOK AT THE GAMEPLAY SET IN THE WORLD OF THE CRITICALLY ACCLAIMED FILM “TEENAGE MUTANT NINJA TURTLES: MUTANT MAYHEM”

  • In this action-packed trailer, witness Leonardo, Raphael, Donatello and Michelangelo face-off against a rising Mewbie threat to save New York City
  • Catch a glimpse at the game’s original storyline, led by April O’Neil’s captivating ‘O’News Casts
  • Dive deep into the all-new original mutants and their difficulty-enhancing mutations

London, 13th September 2024 – Outright Games, the leading publisher of family-friendly interactive entertainment, in collaboration with Paramount Game Studios, are excited to reveal the thrilling new gameplay trailer for the highly anticipated “Teenage Mutant Ninja Turtles: Mutants Unleashed”. Developed by AHeartfulofGames, this story-driven 3D Brawler/Platformer game will be releasing on 18th October 2024, and will be available to play on PlayStation 4®, PlayStation 5®, Nintendo Switch™, Xbox One, Xbox Series X|S, and Steam.

Continuing the story of the Paramount Pictures’ 2023 hit “Teenage Mutant Ninja Turtles: Mutant Mayhem,” fans of the beloved franchise can get ready to team up with everyone’s favourite heroes in a half shell, taking on missions solo or teaming up with a friend in up to 2-player co-op.

The new gameplay trailer showcases the acclaimed 3D-meets-2D art style of the movie and sees players take control of Leonardo, Raphael, Donatello and Michelangelo, each with their own unique combat style and unlockable skill tree. It also offers a glimpse at the game’s original storyline, as the pizza loving crime-fighters battle to save New York City from a rising Mewbie threat.

Narrated by fan-favourite character April O’Neil in the style of her captivating ‘O’News Casts, the trailer also showcases all-new original mutants and their difficulty-enhancing mutations, all designed by the film’s lead character designer, Woodrow White. Fans can also get a feel for the expansive New York City environments, from the tops of skyscrapers to down in the sewers, from pizza parlours, to a concert led by Bebop and Rocksteady.

Stephanie Malham, Managing Director of Outright Games said: “With 2024 marking the 40th anniversary of this incredible franchise, it has been a pleasure to work with Paramount Games Studio to bring this extraordinary world to life. We hope this new gameplay trailer will wet the appetite of TMNT fans old and new!”

“Teenage Mutant Ninja Turtles: Mutants Unleashed” will be coming to PlayStation 4®, PlayStation 5®, Nintendo Switch™, Xbox One, Xbox Series X|S, and Steam on 18th October 2024. The Deluxe and Collector’s Edition physical releases are available to pre-order from specialist retailers now. 

###

About Outright Games

Outright Games is a global video games publisher with a focus on bringing quality family entertainment to a worldwide audience. Founded in 2016, Outright Games has established its place in the market delivering engaging interactive games of beloved entertainment licences globally. Outright Games brings stories and characters to life with titles including favorites such as Peppa Pig: World Adventures with Hasbro, DC’s Justice League: Cosmic Chaos with Warner, Star Trek Prodigy: Supernova and Paw Patrol: Grand Prix with Nickelodeon, and DreamWorks Dragons: Legends of The Nine Realms with NBC Universal. With an Outright Games title there will be fun for all the family to enjoy. For more information please visit: www.outrightgames.com

Find out more: Website: OutrightGames.com Twitter: @Outright_Games Facebook: @Outright Games Ltd Instagram: @Outright_Games

About Paramount Consumer Products

Paramount Consumer Products oversees all licensing and merchandising for Paramount (Nasdaq: PARA, PARAA), a leading global media and entertainment company that creates premium content and experiences for audiences worldwide. Driven by a diverse slate of consumer brands, Paramount Consumer Products’ portfolio is based on content from platforms including Paramount+, CBS (including CBS Television Studios and CBS Television Distribution), cable networks (including MTV, Nickelodeon and Showtime), and Paramount Pictures. Additionally, the division operates Paramount Game Studios. With properties spanning animation, live-action, preschool, youth and adult, Paramount Consumer Products is committed to creating the highest quality product for some of the world’s most beloved, iconic franchises. To view our range of consumer products and Paramount branded apparel, visit ParamountShop.com.

The Puppets Awaken! Realm of Ink to Launch on PC via Steam Early Access on September 27th  

0

EA release adds exciting new content for the highly anticipated Chinese inspired ink-style action roguelite

Guangzhou, China – 13th September 2024. After a few months of hard work and community engagement, publisher 663 Games and developer Leap Studio are excited to announce that Realm of Ink will launch on PC via Steam Early Access on September 27th

Realm of Ink is an Ink-style action roguelite game beautifully brought to life with a distinctive mix of 2.5D Chinese-style ink painting and modern art direction. It also features a rich combat system using multiple character forms and play style. The game’s deep and intriguing story discusses the philosophical significance of life and the beliefs of nihilism and existentialism.

Developer Leap Studio has been working closely with the ever-growing Realm of Ink community, gathering valuable feedback to support the game’s future development. Since the delay of its previously planned Early Access release in May, many exciting new features have been added to the upcoming launch, all aimed at creating a genuinely thrilling gameplay experience. The September Early Access launch includes the following enticing content: 

  • Complete 4-act levels and 8 bosses, and the final boss – the Book’s Spirit
  • The playable character, Red the Swordswoman, with 9 distinct forms and weapons
  • Full gameplay for 22 Ink Gem skills across 4 tiers
  • Full gameplay for 15 Ink Pets across 4 tiers and over 40 forms
  • Over 130 Perks to provide diverse building possibilities
  • The first layer of world-building and approximately 50% of the storyline
  • 70% of the content and functions of the Fox Inn are open
  • Ink Pet system, Ink Realm Anecdote
  • Endless mode gameplay for challenge seekers

During the Early Access period, frequent game optimizations and content updates will occur. Fans can expect more protagonist forms, expanded weapons and play styles, more Ink Pet gameplay mechanics, new areas, bosses and much more! 

663 Games has today released a new Early Access Release Date Trailer for fans that showcases the newly designed art of the first chapter, and the amazing A’Kuan (Panda) form with its unique staff weapon and play style, as well as the stunning Chinese ink-style cut scenes that seamlessly tie the fascinating narrative together. 

Watch the Early Access Release Date Announcement trailer below

About Realm of Ink

During the hunt for a cunning Fox demon, the heroine and expert swordswoman Red,  discovers that she is a fictional character in the short story collection Realm of Ink. Only by unlocking the dark secrets of the Book Spirit will Red discover the truth of her existence and defy her fate.

The story unfolds in a virtual realm called “Realm of Ink” where inhabitants unknowingly exist as mere fabrications within a fictional world. Controlled by the mysterious Book Spirit, they obediently follow predetermined fates, oblivious to their cyclical lives. From ink and brush, life springs anew, In death’s embrace, souls remain still. Endless cycles, ceaseless rebirth

Begin your journey as the swordsman Red, gradually unlocking additional forms as you progress. Utilising the Fox’s immortal power, traverse treacherous ‘Story Relics,’ confront four bosses with unique backgrounds, and escape from the ever-changing Realm of Ink. Surmounting various challenges and obstacles, you will redefine your ‘destiny’ through the constant cycle of rebirth, wielding your sword with resilience.

Fierce battles with infinite creativity

  • Embark on thrilling battles and explore diverse combinations to craft your unique combat style.
  • Play as the Swordswoman Red and equip yourself with 9 different forms and weapons.
  • Enhance your abilities with over 22 distinctive Ink Gems like Tiger Ink, Venom Ink, Curse Ink, Burning Ink, Kylin Ink, and Dragon Ink.
  • Discover a vast array of over 130 perks, such as the Shadow Kite, Octagram Dart, Lock Charms, Dreadful Bell, Lamp of Seven Stars, and Doom Gauge.

Fighting alongside intimate Ink Pets

Adorable Ink Pets will serve as loyal companions, fighting alongside you. Depending on various Ink Gem combinations, they can undergo a transformation and evolve into 15 plus distinct forms, applying unique moves to assist in combat.

Exploring diverse lives in the Eastern Fantasy world

From the verdant Buddhist forests, the frigid enchanted Monkey Kingdom, the gentle yet terrifying waterland to the ancient and reverent ruins of Mausoleum, the four major levels each have a guardian, and their mysterious pasts await your exploration. Wielding a sword, ventured alone through the dim world and overcome formidable foes.

Explore and conquer over 20 creatures with distinctive Chinese characteristics, including Fox Demon, Peony Fariy, and Mirror Sprite. Each of them comes with a unique backstory. By continuously enhancing mutual affection, unlock more intimate dialogues, and deepen the understanding of each other.

Realm of Ink will be released for PC via Steam Early Access on September 27th. Console versions will be released later. Fans can download the PC demo and wishlist the game on Steam now.

About 663 Games 

663 Games is a newly established publishing label committed to premium and indie game publishing on PC, consoles, and mobile platforms. The company, headquartered in China, was founded by a team of passionate gamers and industry veterans. The team had a proven track record of achieving global success with several titles previously, offering extensive experience and resources for worldwide publishing, along with unique advantages for a strong presence in the Chinese market. The team empathises with the financial challenges that independent developers and small teams often encounter, and 663 Games is dedicated to providing them with funding support to help bring their creative visions to life. As a new, ambitious and trustworthy global publisher, 663 Games collaborates closely with developers to ensure commercial success.

GRINDSTONE UNLEASHES NEW DEV DIARY SERIES “INTO HEL” FOR JOTUNNSLAYER: HORDES OF HEL

0

Košice, Slovak Republic – 13th September 2024 – Global Indie Game Publisher Grindstone and developer Games Farm are amping up the hype with “Into Hel,” a fresh dev diary series for Jotunnslayer: Hordes of Hel. The debut episode features Game Designer Jakub Kokoška diving deep into the game’s Norse-inspired lore, spilling the beans on upcoming characters, god-tier abilities, and next-level combat skills.

Get the inside scoop on what skill evolutions are in the latest demo, potential daily and weekly quests, and exclusive intel on what’s in store for Jotunnslayer: Hordes of Hel. Arm yourself with dev knowledge before facing the Hordes of Hel!

Ready to join the fray? Grab the free demo. Wishlist Jotunnslayer: Hordes of Hel on Steam

About Games Farm 

Games Farm is an independent game development studio with a team of more than 50 people, headquartered in Kosice, Slovakia. It specialises in developing premium cross-platform titles for PC and consoles with a portfolio of over 20 titles released to date. From a small unknown studio, Games Farm has evolved into a globally recognised RPG developer with renowned brands like the Heretic Kingdoms franchise and an ever-increasing roster of quality titles.

About Grindstone 

Grindstone is a videogame production and publishing company with a strong background in game development based in Slovakia. It was founded in 2017 as a spin-off from the well-established Slovakian development studio Games Farm to create new opportunities and support game developers in delivering creatively and commercially viable games that can compete on global markets.

Genshin Impact Celebrates Its Fourth Anniversary and Annual Expansion With Another HoYoFair Fan Art Special Program Screening on September 21

0

The hit HoYoFair Program, viewed by millions, is back! More premium fan-made animated shorts and music performances from over 300 content creators across the world will shine in the two-hour show on YouTube, X, and TikTok!

Singapore, September 13, 2024 – Following the premieres of the HoYoFair 2024 New Year and Spring Fan Art Special Programs, which racked up millions of views, Genshin Impact is proud to announce the coming of the “Flame Fusion Music and Art Festival” at 7 PM, September 21 (SGT)/4 AM, September 21 (PDT)/1 PM, September 21 (CEST) on YouTubeX, and TikTok. What would happen if the characters of Genshin Impact lived in a multiverse, or in totally different worlds? The newest program will showcase some of your wildest imaginative creations!

The upcoming show will be double the length of the previous programs, and is expected to last more than two hours, featuring over 25 performances and animated short films. To bring Genshin Impact’s global community even more fun and memorable moments, this program embodies the ingenious creativity, dedicated efforts, and shared enthusiasm of more than 300 fans and content creators.
 
Some fan-favorite series from the previous HoYoFair programs, which received millions of clicks, will return with new episodes: The “If Genshin had a Cyberpunk Anime: Progenitor” series by Dillongoo, which pulled in over 20 million views with its well-knit plot, will see the arrival of its fourth episode; and following the success of “Times Changed” and “Ranked Daycare,” the creatively thrilling and hilarious “Genshin with guns” fan animations by No_Tables are now developing into a series, with a new side episode preparing to debut; and another K-pop group style music video is also ready to rock HoYoFair again, produced by the creators of “LURE – OH MY MY” in 2023.
 
Derivative professionally-produced works will also hit HoYoFair. Directed by David Pagaille and produced by the award-winning studio PASSION Paris, “Moonlit Bamboo Forest” will make its second debut after its first installment was nominated by the Annecy International Animation Film Festival earlier this year. In addition, the Chinese Voice Actor of Aether has also been invited to sing at HoYoFair.
 
Since 2021, HoYoFair has been organizing various online and offline opportunities to help works from talented content creators and fan communities’ shine, as well as reach a wider audience encompassing a variety of different languages and backgrounds. The New Year and Spring HoYoFair 2024 Special Programs have amassed over 100 million views this year.
 
Celebrating the game’s annual expansion and its fourth anniversary, HoYoFair2024 “Flame Fusion Music and Art Festival” will air at 7 PM, September 21 (SGT)/4 AM, September 21 (PDT)/1 PM, September 21 (CEST) on YouTubeX, and TikTok. For more information, please follow @HoYoFair_0 on X.
 
About HoYoFair

HoYoFair presents a collation of fan works derived from HoYoverse IPs. You can find a rich variety of fan art here, as well as creators and players from all over the world who engage in multilingual creations and interactions. Here, everyone can express their love for games.
All content in the program is produced by creators sponsored by HoYoFair. These are all secondary creations and do not represent the actual content and character design in the game. A big thank you to all creators who have participated in HoYoFair for their creativity, enthusiasm, and love.
 
About HoYoverse:

HoYoverse is committed to providing immersive virtual world experiences to players around the world. We have brought fans popular games including Genshin Impact, Honkai: Star Rail, Honkai Impact 3rd, Tears of Themis, and Zenless Zone Zero, as well as a wide range of entertainment content. Community is at the heart of everything we do. We are devoted to engaging fans and fostering an enthusiastic and inclusive global community that provides access and encouragement for people to share their passion for ACG (Animation, Comics, and Games) through their own creativity and skills.

Pushing the boundaries of imagination, we consistently explore cutting-edge game development technologies, and have accumulated leading technical capabilities in cel shading, cloud gaming, and other fields. In the future, we will continue to expand our content production, technology research, and publishing duties through operations in offices in Singapore, Montreal, Los Angeles, Tokyo, Seoul, and other areas.