Lead your Champions to victory in turn-based skirmishes in solo or PvP
Paris, France, September 30th, 2024 – Independent developer Gemelli Games is proud to announce that their upcoming fantasy tactical RPG Skygard Arena will participate in the debut Steam Turn-Based RPG Fest, running from September 30th to October 7th, 2024. Celebrating everyone that makes, plays and loves turn-based games from all genres, Skygard Arena brings their new demo to the festival allowing players to discover the core mechanics, playable Champions, Personas and arenas first hand and dive into tactical battles either solo or PvP.
Celebrating games that challenge your ability to strategize one step at a time, the Steam Turn-Based RPG Fest will run throughout the week, exhibiting RPGs with combat mechanics on Steam. As part of the festival, Gemelli Games has recently launched their Skygard Arena Demo, allowing festival goers to whet their appetite and try out the new game ahead of its future Early Access launch.
In the Skygard Arena Demo, get an early look at the game’s Arena mode. After 4 introductory missions to discover the basics, jump into the action with no time or game limit! Play solo against two kinds of AI opponents: the Classic AI, perfect to train over your first games, or the studio’s in-house Experimental AI, inspired by chess engines, for a new kind of challenge. You can also take the fight online and face other players with the demo’s global matchmaking system to climb the leaderboard, or face a friend for a casual game! Playing games online or against AI will make you unlock more Champions, with 7 available in total. You will also unlock an alternate Persona for each Champion, with their own moveset, and over 50 playable items to build your own team and find the playstyle that suits you. This demo is a unique experience designed to showcase the core gameplay of Skygard Arena – the first chapters of the single-player campaign mode will be available when the game launches in Early Access later this year!
About Gemelli Games
Founded in 2022 by twin brothers in Paris, Gemelli Games is an indie game development studio with a focus on creating multiplayer live-service strategy games. Their mission is to design games that are easy to access, satisfying to master, and endlessly enjoyable with friends. They take a community-centric approach to development, involving players early through regular playtests and iterating based on qualitative feedback and data analytics.
Navigate a world of epsionage with a pixel-art backdrop
Selangor, Malaysia (Sept. 30, 2024) – Artis Impact, the one-of-a-kind RPG by solo independent Malaysian developer Mas, released a brand-new demo and trailer today, offering players the chance to experience this intense, yet soothing, pixel art adventure. Artis Impact masterfully blends strategic turn-based combat, cozy exploration, home-building and deeply emotional storytelling in an adventure that transports players into a world that is both challenging and emotionally resonant.
Artis Impact stands out with its stunning attention to detail and world-building. Every location is brimming with hidden secrets and quirky characters, encouraging players to explore the game’s vibrant, handcrafted environments. Whether it’s delving into underground dungeons or savoring the quiet joys of upgrading your home, players are invited to immerse themselves in an adventure that is as nostalgic as it is original.
Players will join Akane, a novice agent, and her snarky robot companion, Bot, as they embark on a journey to uncover the mysteries of a futuristic utopia. With a blend of classic gameplay mechanics and fresh narrative elements, Artis Impact offers an engaging, immersive adventure. The new trailer, showcased at Steam’s Turn-Based RPG Fest, gives players a fresh glimpse into this indie gem that promises to captivate fans of both classic and modern RPGs alike. Additionally, players can download the Steam demo of Artis Impact today, getting a taste of the pixel-perfect adventure that awaits them in the full release.
Artis Impact is available to Wishlist on Steam now. For more behind-the-scenes looks at the development of Artis Impact, visit Mas’s official social page on X.
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About Mas
Mas is an independent developer from Malaysia who began exploring deeper themes through art and game development in 2019. In his view, games are more than just entertainment—they are a medium for evoking emotional resonance and exploring the relationship between humanity and technology. For over three years, Mas has been developing Artis Impact using RPGMaker, working independently. Through this game, he aims to tell a story of coexistence between humans and AI, exploring how humanity can maintain the pursuit of happiness in the face of future technological advancements, while finding inner peace in a world full of challenges. Every pixel and every narrative moment reflects his thoughts on the future of humanity and the essence of life, with the hope of offering players emotional insight and reflection.
The new Teaser Trailer hints at magic additions occurring during Early Access
Hamburg, Germany — 30.09.2024 — Daedalic Entertainment and Snowhound Games are happy to announce that the magical wait is over! Potion Tycoon, the enchanting management simulator, will officially leave Early Access and launch its full version on October 4th, 2024. Aspiring potion masters around the globe can now experience the full potential of their own magic shop, complete with an array of new features, updates, and the much-anticipated 1.0 release.
New Features and Improvements Brewed to Perfection:
During the Early Access phase, Potion Tycoon has been meticulously refined and expanded, with over 20 significant updates inspired by community feedback. Here are some of the highlights:
Dynamic Events and Random Occurrences: Face thrilling challenges like Skeleton Invasions or profit from potion manias, with new faction-specific events and a full-fledged Carnival.
Enhanced Gameplay Options: Customize your magic shop’s look, manage resources more efficiently, and experiment with a revamped potion demand system that adds depth to your potion-making empire.
New Starting Areas & Expanded Construction: Begin your potion journey in the Floodlands or Mountains, with increasedconstruction flexibility and expanded space to grow your shop.
Day-Night Cycle: Experience a living, breathing world that changes with the time of day, influencing customer behavior and shop activities.
Late-Game Content: Discover high-tier research goals, new artifacts, and exclusive VIP requests that challenge even the most seasoned potion makers.
These improvements are just a taste of the magical evolution Potion Tycoon has undergone since its Early Access debut. For a full list of updates, please refer to the Patch Notes.
Get a glimpse of the magic in action with our brand-new teaser trailer: Potion Tycoon Teaser Trailer. Dive into the bustling life of your very own magic shop, and prepare to become the leading potion business in the Magical Lands!
Mark your calendars and prepare your cauldrons – Potion Tycoon launches on October 4th, 2024, for PC. Whether you’re a seasoned tycoon or a novice alchemist, there’s never been a better time to master the art of potion-making!
About Daedalic Entertainment
Daedalic Entertainment is a renowned publisher that has supported indie developers for over 17 years, bringing their titles to every major gaming platform. The line-up of games includes a diverse variety of unique titles, focusing on four distinct areas: storytelling, strategy, co-op games, and wholesome games. With an international team of around 45 employees, Daedalic is currently working with various development studios to create a new line-up of innovative games across consoles and PCs to market. Recent hits include New Cycle, Barotrauma, Unrailed!, REVEIL, Potion Tycoon, Deponia, Shadow Tactics, Inkulinati, Hidden Deep, Fling to the Finish! and more.
Please look out for upcoming games like Reveil, Woodo, Magin: The Rat Project Stories, Edge of Sanity, Wild Woods, and many more. Since April 2022, Daedalic Entertainment has been a subsidiary of the French publishing house Nacon.
Embark on a Quest for Wealth, Power, and Revenge in New Pirate-infused Tactics Title Available Today on Steam and the Epic Games Store
ROSWELL, Ga. – Sept. 30, 2024 –Yo Ho, Yo Ho, It’s a Pirate Life for Thee!Tripwire Presents, the publishing division ofTripwire Interactive that focuses on releasing great games from other independent studios, and developerIce Code Games, creators of the critically acclaimed Hard West 2, announced that Rogue Waters, the new pirate-infused tactical turn-based roguelite title launches today onWindows PC via Steam and the Epic Games Store for the MSRP of $29.99. Steam users can take advantage of an additional 20% discount off the game’s standard price as part of the Steam Turn-Based RPG Fest 2024 through Oct. 7. With turn-based tactical gameplay on both land and at sea, Rogue Waters puts players in control of Cutter, an immortal pirate captain at the helm of a swashbuckling adventure rife with betrayal, plunder, and mystical forces as he plots course for revenge against his former Captain, the infamous Blackbone.
Rogue Waters is a tactical turn-based rogue-lite set in a pirate world overtaken by a terrible curse. Recruit a ragtag crew of pirates and grow them into fierce warriors, befriend and call upon classic creatures of pirate myth, chart a course through an ever-changing game world, and turn the tides of battle on land or sea by manipulating the map to gain an advantage in a fresh take on tactical turn-based combat. The crew and the Kraken await your command–will ye heed the call?
Rogue Waters key features include:
Become the Captain – Embrace the chaos of the pirate life as you chart your course through the ever-changing world and plan your naval and melee combat strategy.
Assemble Your Crew – Recruit new members to your crew, each with a randomized skill tree allowing you to experiment and develop them into the legendary pirates they were always meant to be.
Ever-Changing Land and Sea – Tackle fresh new challenges as the game world shifts randomly with each subsequent run.
Turn the Tides – Utilize your ship’s artillery during naval combat to manipulate the terrain, giving your crew a strategic advantage during melee encounters. It’s cannonball-based map customization!
Revolutionary Melee Tactics – Flex your skills as an expert tactician while remaining fully connected to the action with a fresh new take on turn-based tactics designed to replicate the violent dance of close-quarters and naval combat.
Summon Creatures from the Deep – Creatures thought only to exist in myth are being abused and exploited by enemies. Defeat their captors and gain their trust to earn the ability to call upon these mythical beasts in battle.
Tripwire Presents is a developer-first publisher that has helped many talented independent studios bring their creative visions to players worldwide, including Espire 1: VR Operative and Espire 2, gold standards for the virtual reality stealth genre, Road Redemption, a vehicular combat road rage adventure and spiritual successor to the popular Road Rash series, Chivalry 2, the multiplayer first-person slasher inspired by epic medieval movie battles, DECEIVE INC., a unique multiplayer game of stealth and spycraft, and The Stone of Madness, an upcoming tactical stealth adventure title following five uniquely flawed prisoners attempting to escape from an asylum in 18th century Spain, developed by The Game Kitchen. The division now releases Rogue Waters, a new tactical turn-based roguelite game of piracy and mythological beasts developed by Ice Code Games.
Ice Code Games is an independent video game developer based in Warsaw, Poland, renowned for its award-winning title, Hard West 2. The studio specializes in crafting strategic and tactical games, leveraging its deep expertise to not only create engaging experiences but also develop proprietary tools powered by Artificial Intelligence. Currently, the studio is engaged in an R&D project focused on expanding the use of Machine Learning to enhance the testing and balancing of strategic game frameworks.
About Tripwire Interactive
Formed in 2005 as a humble independent developer founded by gamers who found success in the video game modding community, Tripwire Interactive has developed and self-published multiple critically acclaimed titles in the wildly popular Killing Floor and Rising Storm franchises, which have collectively sold over 30 million units to date. The studio’s last internal project, Maneater, broke new ground in the popular action RPG genre and tasked players with taking on the role of a deadly shark with the uncanny ability to evolve as it feeds. Since its release in 2020 Maneater has sold over 14 million units worldwide across all platforms.
Since then, Tripwire Interactive has expanded its business with the publishing division, Tripwire Presents, turning its experience and resources to include publishing titles spanning multiple platforms and genres from other talented independent studios. Tripwire Presents aims to help like-minded independent studios bring their titles to market, including Chivalry 2 developed by Torn Banner Studios, Espire 1: VR Operative and Espire 2 developed by Digital Lode, DECEIVE INC. developed by Sweet Bandits Studios, Road Redemption developed by EQ Games and Pixel Dash Studios, and Rogue Waters developed by Ice Code Games. Tripwire Presents continues to grow their portfolio, and are always on the lookout for the next great team and game.
All product titles, publisher names, trademarks, artwork and associated imagery are trademarks, registered trademarks and/or copyright material of the respective owners. All rights reserved.
New demo due for Steam Next Fest from October 14th-21st!
London, England – September 30th, 2024 – Indie game developer Spilt Milk Studios just revealed that their upcoming wholesome shopkeeping game Trash Goblin is coming to Steam Early Access on November 6th. Don’t want to wait that long? Well the good news is there’s a new demo coming to Steam Next Fest running from October 14th-21st. Get ready to polish, restore, and cobble together lost trinkets in this tactile take on the cosy shop simulator!
Trash Goblin is a wholesome & cosy shopkeeping game with a twist! You play as a goblin who uncovers and restores trinkets! Find peculiar knickknacks by chipping away at the dirt and cruft they’re embedded inside. Scrub them up nice and clean with your sponge to get them ready for sale. After all, one goblin’s trash is another goblin’s treasure!
Customise your newly replenished goods by combining trinkets together, upcycling them into strange and wonderful new items to meet the eccentric requests of your endless array of colourful customers. Get to know your audience so you can make custom pieces tailored around their likes and dislikes – which will fetch you even more money!
Grow your business! Invest your savings to upgrade your shop, buy new and better tools that offer additional ways to restore your trinkets – making them even more valuable – and even expand your business to exciting new districts across town!
“Taking Trash Goblin on the road at various events then letting folks try it out its demo has been extremely gratifying for the whole team, and we can’t wait to see what kinds of quirky concoctions people make when upcycling their trinkets when Trash Goblin comes to Early Access on November 6th,” said Spilt Milk Creative Director Andrew Smith. “Of course Trash Goblin’s journey will continue throughout its Early Access period, as we’ll be adding loads of characters, quests, trinkets, items and more! If there’s something you’d like to see that’s not in the game already, we’d love to hear community feedback on our Discord.”
Trash Goblin’s Early Access launch will feature:
50+ trinkets, accessories & variations to find, clean, repair and upcycle with well over 180 unique (and sometimes questionable) combinations to muck around with
3+ tools to use across 3 trinket-care minigames
5+ NPC characters to get to know and sell to
Hand-crafted quests
Endless customers
Endless gameplay
About Spilt Milk Studios
Spilt Milk Studios is a multi-award-winning independent game developer. We’re focused on delighting players with wholesome games made with a twinkle in our eye, and are dedicated to fostering a diverse community who values curiosity and empathy. We’re making games for a global audience, and are driven by an inexorable moral imperative around how we build our company and the kinds of games we want to make. These pillars guide us as we grow, nurturing people, processes & talent so that we leave the world a better place than how we found it. It’s literally the least we can do.
CALABASAS, Calif. – September 30, 2024: Global Publisher 505 Games and developer KUNOS Simulazioni are pleased to announce that Assetto Corsa EVO, the latest evolution in the acclaimed Assetto Corsa series, will release on Steam Early Access on January 16th.
As with its predecessor, Assetto Corsa EVO will include cars from different classes spanning years of motoring history. From road cars, classics, hypercars, and race cars, each vehicle is reproduced through KUNOS’ advanced system that simulates mechanical, electronic, and aerodynamic performance, raising the bar of realism even higher than Assetto Corsa, arguably one of the most popular driving simulations of the last decade.
Assetto Corsa EVOrepresents a major leap forward of the Assetto Corsa universe, offering a significantly enriched sim-racing experience. This latest instalment introduces a wealth of features and gameplay modes, only made possible by KUNOS’ new proprietary engine – designed specifically for the racing and automotive genre.
Supporting a full 24 hr race cycle, cutting-edge lighting, dynamic weather and track conditions and photorealistic visuals, Assetto Corsa EVO will be unlike any racing sim seen on any generation.
“We know you’ve been eagerly awaiting news on Assetto Corsa EVO launch, and trust us —we’ve been working hard to make sure everything meets our high standards. Here at KUNOS, we believe in taking the time to get things just right, and that’s why the Early Access for Assetto Corsa EVO will officially begin on January 16, 2025.” – commented Marco Massarutto, KUNOS Simulazioni co-founder and Executive Manager. “Our goal is to ensure the quality that all sim racing enthusiasts rightfully expect from a title like Assetto Corsa EVO. We would like to express our sincere gratitude for the continuous and extraordinary support received from our community. We look forward to sharing more exciting news on the project soon!”
To celebrate this announcement, the new trailer – featuring in-game footage for the first time – offers a glimpse of what fans can expect from Assetto Corsa EVO when it releases on Steam Early Access on January 16th. We would like to thank Porsche, Alfa Romeo, Ford, BBR, RSeat, BELL, OMP for their kind cooperation and involvement in the trailer’s realization
Stay tuned across Assetto Corsa social channels, more details on game features will come down the road.
About 505 Games
505 Games, a Digital Bros’ subsidiary, is a global publisher focused on offering a broad selection of video games for players of all ages and skill levels.The company publishes and distributes premium and free-to-play games on console and PC platforms as well as mobile devices. Publishing highlights include DEATH STRANDING (PC), Control, Assetto Corsa Competizione, Ghostrunner, Gems of War, Journey to the Savage Planet, Bloodstained: Ritual of the Night, and Brothers: A Tale of Two Sons. 505 Games has offices in the United States, United Kingdom, Italy, Australia, China and Japan.
30 SEPTEMBER 2024 – Brace yourselves for Duels! The long-awaited indie sensation, NeoDuel: Backpack Monsters, has stormed onto Steam. This unique blend of inventory management, auto-battling, and monster-taming is launching at $11.99 with a 20% launch discount for a limited time. Prices are regionally adjusted, check your local store for exact pricing.
“We’re so excited to finally release NeoDuel: Backpack Monsters. This game has been a labour of love from our small team, and we can’t wait to see how players experiment with Cosmions, fusions, and different builds. A big thank you to our devoted community of Duelists for all the support and feedback during development. We couldn’t have done without you.” — Bahadır, Lead Developer at DiceHit Games.
This launch introduces a range of exciting new features, including the Cosmodex, Elemental Fusion, new Cosmions and Upgrades, and plenty of quality-of-life updates including arena announcer voice acting, promising to elevate the experience and add even more strategic depth to every duel.
As part of NeoDuel’s free content roadmap, the full release introduces the first gameplay mechanic addition: Elemental Fusion. Players can now blend the power of Air and Water to create the new Element, Ice, allowing Duelists to freeze opponents in the arena.
The newly-added Cosmodex offers a comprehensive index of every Cosmion and element in the game, providing Duelists with valuable insight to master the art of fusion and craft winning strategies.
To add even more immersion to the game’s intense Duels, NeoDuel now features arena announcer voice lines. Performed by Nick Atlas in English and Zeynep Önen in Turkish, their performances are bound to bring energy and personality to every stage.
NeoDuel: Backpack Monsters is an innovative PvP inventory auto-battler with a unique monster-trainer twist. Duelists manage a backpack of Cosmions by strategically placing them and creating powerful fusions that defeat their opponents in a round of Duels.
Key Features
Build Your Dream Team: Select and place your Cosmions to create powerful synergies and defeat your opponents. After each Duel, choose new Cosmions to enhance your team and aim for the win.
Challenge Duelists at Your Own Pace: Enjoy asynchronous multiplayer gameplay, allowing you to control the pace of the game. Pause and resume at your convenience, with your progress saved and opponents ready for your next move.
Evolve and Fuse Your Cosmions: Use essences to evolve your Cosmions into their most advanced forms and fuse different monsters to unlock unique and powerful creations.
Climb the Competitive Ranks: Boost your Elo-ranking by competing against other players and aim for the top in a thrilling, competitive setting.
Experiment with Different Builds: Customize your gameplay with unique modifications and upgrades that showcase your style. Explore various tactics and uncover powerful synergies to maximize your backpack’s potential.
About Rogue Duck Interactive LLC
Rogue Duck Interactive is a small indie game studio from Turkey, passionate about crafting unique strategy games. They focus on delivering creative, high-quality, and engaging gameplay experiences that resonate with players globally, all while keeping-up with the latest trends.
About DiceHit Games
DiceHit Games is a passionate indie studio focused on developing strategic computer games. They blend deep gameplay with compelling narratives, offering unique and memorable gaming experiences that challenge your mind and spark your imagination!
About The 4 Winds Entertainment B.V.
The 4 Winds Entertainment are wayfinders of crafty, innovative experiences that push the boundaries of games. Founded in 2021 by a multicultural group of gaming professionals, their mission is to help indie developers make their games the best they can be.
Gameforge marks 17 years of success for its popular free-to-play anime action MMORPG.
Karlsruhe, Germany (September 30, 2024) — Gameforge, a leading Western MMO publisher, and Korean developer Entwell, are thrilled to announce that the latest update for their beloved anime action MMORPG NosTale is now live, celebrating its 17th anniversary. This update brings significant overhauls to the game’s raid and family systems, along with a wealth of new gameplay features, including community contests and in-game events.
2024 has already been an eventful year for NosTale players, with the release of the second part of the Act 9 update, Heroes of the Undercity, two in-game events, new raids, zones, and specialists. Now, the 17th-anniversary update is here, and Gameforge has additional combat updates planned for the future!
New Content in NosTale’s 17th Anniversary Update:
Hardcore Raid System: Revitalizing Classic Challenges The heart of this update is the Hardcore Raid system, which breathes new life into older raids by increasing their difficulty and enhancing the rewards. NosTale’s anime adventurers will face even more formidable monsters and bosses, requiring greater strategy and teamwork. This new raid mode is available across almost all earlier acts of the game, offering seasoned players a fresh challenge while revamping classic content. With exclusive rewards and a new token system, these raids are set to become a core part of the NosTale experience.
Family System Expansion: Strengthening Bonds Alongside the new raid challenges, the Family system in NosTale has been expanded. Family levels now extend to 30, with a rebalanced experience curve that makes progression more rewarding. New daily missions and one-time achievements have been introduced, offering families additional objectives to complete together. These expansions deepen the cooperative play central to NosTale, fostering stronger connections among players.
17th Anniversary Celebrations To commemorate 17 incredible years, NosTale is pulling out all the stops with a series of special events and rewards. Players can enjoy a festive in-game atmosphere, including a special Birthday Login Calendar featuring daily presents, a free mount, and more. Community events, such as a fan art contest with exclusive rewards, will engage players creatively and bring the community closer together. Boost events, including double EXP, gold, and drop rates, will also be available, ensuring that every player has something to look forward to during the celebrations.
Join Gameforge in celebrating 17 years of adventure, camaraderie, and epic battles in NosTale! Whether you’re a seasoned player or new to the game, there’s never been a better time to dive into the world of NosTale and experience all the exciting new content.
About Gameforge
Founded in 2003, Gameforge is a leading Western publisher and operator of widely acclaimed Massively Multiplayer Online (MMO) and browser-based game titles. Gameforge builds highly active and enduring global communities by supporting players through the greatest quality LiveOps, provision of localized content, engaging community management, and frequent delivery of meaningful updates.
Gameforge’s diverse portfolio of highly successful gaming brands provides different worlds with engaging experiences for players from all walks of life: core MMORPG titles AIONClassic, Runes of Magic, and Metin2, beloved anime MMOs Elsword and NosTale, strategy-focused browser games like OGame and Ikariam, along with indie titles such as Trigon: Space Story and Tiny Thor.
The highly anticipated sequel from Bitzooma Game Studio becomes one of the most downloaded and popular games on Google Play
Bitzooma Game Studio is thrilled to announce that Black Border 2, the highly anticipated sequel to the original Black Border, has rapidly ascended to the top charts of Google Play’s most downloaded and popular simulation games shortly after its Android release.
Since its launch on Android, Black Border 2 has captivated players worldwide with its immersive gameplay, compelling storyline, and enhanced features.
Key Achievements:
Top Rankings: Achieved top positions in the Simulation Games category on the Google Play Store.
High User Ratings: Maintained an average rating of 4/5 stars, reflecting strong player satisfaction.
Global Reach: Gained significant traction in multiple countries, showcasing its international appeal.
About Black Border 2:
Building on the success of its predecessor—which was enjoyed by over 2 million players—Black Border 2 puts players back in the role of a border officer, challenging them with new moral dilemmas, intricate gameplay mechanics, and a deeper narrative experience.
Key Features:
Enhanced Simulation Experience: Realistic border patrol scenarios that test players’ attention to detail and decision-making skills.
Deep Narrative: A rich storyline that evolves based on player choices, impacting the game’s outcome.
Improved Graphics: Upgraded visuals and environments that bring the game’s world to life.
Community Engagement: Active development with regular updates based on player feedback.
Developer’s Statement:
“We are incredibly humbled and excited by the reception of Black Border 2,” said Saeed Mokhlesi, Game Director at Bitzooma. “Climbing to the top of the Google Play charts is a testament to our team’s hard work and the community’s support. We’re committed to delivering continuous improvements and new content to keep our players engaged.”
Upcoming Releases:
iOS Version: Set to release in October, with pre-orders currently available on the Apple App Store.
Bitzooma is an independent game development studio dedicated to creating immersive and engaging gaming experiences. With a passion for storytelling and innovation, Bitzooma strives to deliver high-quality games that resonate with players around the world.
Help Axel McCoin start a world-changing revolution
Meridiem is thrilled to confirm that Neon Blood will be released globally on all digital platforms on November 26th, 2024. On the same day, a physical edition for PlayStation 5 and Nintendo Switch will be released.
Neon Blood is a neo-noir cyberpunk RPG / Graphic Adventure with a striking 2.5D aesthetic, based on the use of PixelArt 2D sprites with 3D modeled environments. Prepare to embark on a thrilling adventure where you will help Axel McCoin, an idealistic detective, start a revolution to change the world. In this video game, developed by ChaoticBrain Studios and published by Meridiem, you will experience a variety of puzzles and classic turn-based combat with precise Quick Time Events.
The physical Limited Edition of Neon Blood for PlayStation 5 and Nintendo Switch includes a metallic textured sleeve, art book, city guide and downloadable soundtrack.
About Neon Blood
Year 2053, after the Third World War, humanity has been reduced to a single macropolis, Viridis, which is formed by two cities, the luxurious Bright City and the dystopian Blind City. Axel McCoin, a detective from Blind City, will be motivated by his ideals to rebel against the injustices caused by the social separation between the two cities and the social inequalities that exist in society in general, becoming a symbol of a revolution.
In his adventure, Axel will meet powerful allies who will help him in his purpose as well as enemies who will stand in his way, such as Ruby Emerald who will do everything possible to make Axel’s plans fail.
Main features
A dystopian RPG: A deep story with a cyberpunk theme combined with a turn-based combat style inspired by retro RPG’s with a strong strategy factor.
Pixel art & 3D scenarios: Two different realities of the two cities with complete 2.5D aesthetic, merging cyberpunk and Sci-Fi.
Investigate Viridis: A big macropolis full of secrets to be solved with a complete dialogue-based detective system.
Make it glow! Immersive and dynamic night landscapes bathed in a lot of neon!
Neon Blood will be released on November 26th 2024, and is now available to pre-order on all digital platforms and in physical format for PlayStation 5 and Nintendo Switch.
About Meridiem
We are Meridiem, a video game publisher and distributor in love with its culture, which we protect and pass on in order to preserve it. We do this by fostering talent through investment in independent projects with potential, bringing back classic titles, promising indies and AAA games while continuing to support the physical format.
We are ChaoticBrain Studios, an indie videogame studio from Madrid that has just started this adventure, which is to develop our own videogame. We are a small studio formed by 3 people, that after finishing our studies, we had the brilliant idea (Spoiler, no) to develop a JRPG as our first videogame.
And with this premise in mind, and thanks to our love for the Cyberpunk theme and great videogames like FFVII, Octopath traveler and Cyberpunk 2077, the idea of Neon Blood was born. And that’s how I met your mother… sorry, that’s how I met ChaoticBrain Studios.