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Age of Wonders 4 Grows and Evolves in New Expansion Pass

Herald of Glory Available Today with Three More DLC Coming Soon

STOCKHOLM and DELFT, Netherlands – Oct. 1, 2024 – Paradox Interactive, a developer and publisher of games that age wonderfully, today launched a new Expansion Pass for their award-winning fantasy strategy game, Age of Wonders 4. Available for purchase today on PC, PlayStation®5, and Xbox Series X|S consoles, the new Expansion Pass will include four content releases in a single bundle, with the first DLC “Herald of Glory” available immediately. The remaining three DLC will be available to download upon release over the coming months, and will also be sold separately at a later date. Age of Wonders 4: Expansion Pass 2 is available today for a suggested retail price* of $49.99/£41.99/€49.99.

Prepare for the next evolution of Age of Wonders 4 in the latest trailer:

Available to download and play immediately on purchase of Expansion Pass 2, the new “Herald of Glory” addition to Age of Wonders 4 includes unique items and a new society trait, enabling players to assert their dominion over the Astral Sea in truly regal style.

The next addition coming to Expansion Pass 2 will be “Ways of War,” which will launch on all platforms on November 5, 2024. Ways of War will challenge players to approach conflict in creative new ways with the addition of the Oathsworn Culture, navigate treacherous new Intrigue Events, and wield powerful new tomes of magic. The expansion will be available individually for a suggested retail price* of $14.99/£12.79/€14.99, or will be downloadable at no extra cost for owners of Expansion Pass 2.

Ways of War Features:

  • The Oathsworn Culture, based on unique warrior codes that provide rewards to those strong enough to adhere to their ethos. Swear the Oath of Righteousness to focus on annihilating evil, the Oath of Strife to wage war only against the strong and worthy, or the Oath of Harmony to try and avoid war whenever possible.
  • Intrigue Events that threaten your empire, focused on dishonorable crises like betrayals and assassinations.
  • Two new forms, allowing players to lead empires of strong Simians and lumbering Ogrekin.
  • Four New Tomes, granting rulers the arts of Discipline, Shades, Calamity, and Prosperity, each adding new units alongside spells of inner strength, outward destruction, and more.
  • So Much More, from new mounts to new music, new ancient creature lines, new realm templates and an interface skin and beyond!

Coming in 2025, two additional expansions will be released as part of Expansion Pass 2:

  • Giant Kings: Restore the Elder Giants to their rightful place as masters of the Astral Sea! Delve deep beneath the surface for ancient treasure, wield long-forgotten crystal magic, and discover the powers of a fallen empire. This expansion includes a new Giant ruler type, adds new dwellings and hand-crafted map regions to the game, and will launch in Q2 2025. It will be available separately for a suggested retail price* of $19.99/£16.99/€19.99.
  • Archon Prophecy: The forces of light are yours to command in a grand war against the corruption of Urrath. Consult the oracles to shape both your own fate and the fate of the realms through hidden prophecies. Includes a new culture, new prophecy events, and new story content, launching in Q3 2025. It will be available separately for a suggested retail price* of $19.99/£16.99/€19.99.

For more information on Age of Wonders 4 and Expansion Pass 2, visit https://www.paradoxinteractive.com/games/age-of-wonders-4/about.

* Prices may vary based on regional currency and retailer policy.

About Paradox Interactive

Paradox Interactive is one of the premier developers and publishers of strategy and management games for PC and consoles. The players are located all over the world but some of the biggest markets are North America, Western Europe and Asia.

The game portfolio consists of popular franchises such as Stellaris, Europa Universalis, Hearts of Iron, Crusader Kings, Cities: Skylines, Prison Architect, the Surviving games, Age of Wonders and Victoria. Paradox Interactive also owns the World of Darkness brand catalog.

Halloween Horror Grips Dead by Daylight

A Marquee Event, Sinister Stories, and More Rewards Than You Can Fit in your Sack. No One Does Halloween like Dead by Daylight.

MONTREAL – Oct. 1, 2024 – Halloween isn’t just a holiday in Dead by Daylight, it’s an entire season. A familiar chill is back in the air, and once again gaming’s premiere horror destination is pulling out all the stops with the return of Haunted by Daylight, the arrival of a new Tome, and more new cosmetics than The Entity has claws. Whether players are looking for tricks, treats, or a terrifying twist on Trials, there’s something for everyone throughout the month of October and beyond.

Get Haunted by Daylight

The Void Realm beckons, and those who dare to set foot within may never be the same again. The Haunted by Daylight Event returns from Oct. 17 to Nov. 7 for its third year at the forefront of Dead by Daylight’s Halloween festivities.

The Void is back for this latest iteration of the event and set to play a bigger role than ever. This year not only are there more available portals into the Void Realm, but once opened they can’t be closed. Void Energy must again be collected in order to open these portals, but when inside, it can also be spent to create brand-new role-specific Void Items to help turn the tides of a Trial. Ratcheting up the event’s intensity, Killer Powers are now available to use within the Void Realm itself for the first time ever.

Castlevania, Continued Hot on the heels of the iconic Castlevania making its way into The Entity’s Realm, Tome 21: DOMINUS looks to double down, delivering more stories, Outfits, and rewards from the undying franchise

A celebration of all things Castlevania, with a specific focus on some popular Nintendo DS titles, DOMINUS features memories that delve deeper into Trevor Belmont and Dracula’s histories as they both seek to recruit Alucard to their cause. In a Dead by Daylight first, every single Outfit, Charm, Banner and Badge, available to earn in DOMINUS will either be Castlevania themed or inspired by gothic horror, including the Legendary Soma Cruz Outfit for Trevor, and the Visceral Legendary True Form Outfit for Dracula, complete with its own Mori.

Threads of Dread

Dressing up is half the fun of Halloween, and Dead by Daylight is out to make sure players have everything they could want when it comes to finding the perfect in-game costume for their favorite characters.

Beginning Oct. 17 and lasting for the duration of the Haunted by Daylight event, new additions to The Void Collection show the chilling effects of a brush with oblivion. This year players can pick up Outfits for Kate Denson, Adam Francis, and Zarina Kassir, along with the Collection’s first Killer Outfit for The Plague.

In a nod to the lighter side of the season, the Tricks and Treats Collection introduces a group costume for Sable Ward and Mikaela Reid, both available in store. Sable steps into the role of a spellcasting witch, while Mikaela plays the part of her feline familiar. The Collection also includes Outfits for Yun-Jin and The Trickster, earnable via the Event, that sees them attending a Halloween concert. Both sets of Outfits are time limited.

Also returning is the fan-favorite Hallowed Blight Collection, with new looks available Oct. 7. Grotesque, gruesome, and endlessly oozing, new additions to the Collection include Outfits for The Pig, The Good Guy, The Deathslinger, and more.

Finally, the Alien Collection serves up two all-new outfits with the “Juggernaut Xenomorph”, as well as the iconic “Pressure Suit” for Ellen Ripley. Both new outfits will be available on Nov. 7.

Players can test their nerve in the Haunted by Daylight Event from Oct. 17 to Nov. 7 in Dead by Daylight.

About Dead by Daylight™

Created by Behaviour™ Interactive, Dead by Daylight is a multiplayer action horror game of hide and seek, set in a dark fantasy and drawing from all corners of horror, where each match is a different experience. Dead by Daylight boasts 60 million players both globally and across all platforms. On any given day, up to 2 million players step into The Fog, whether on PC, console, or mobile. Since its release in 2016, the game has become a place where cult classic horror survives and thrives, having welcomed legends from TV, movies, and video games. For more information, please visit deadbydaylight.com. 

About Behaviour™ Interactive

Behaviour Interactive is the largest Canadian gaming studio, with more than 1,250 employees worldwide. Behaviour is best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight™, which has entertained more than 60 million players across multiple platforms. The studio is currently expanding its portfolio of original IP with multiple projects. Behaviour has also established itself as one of the world’s leading providers of external development services. The company has partnered with many of the gaming industry’s leaders, including Microsoft, Sony, EA, Warner Bros. Discovery, and Take-Two, among many others. Over more than 30 years, Behaviour has developed an unparalleled, award-winning culture. The company was named one of the Best Places to Work in Canada by GamesIndustry.biz, and has been recognized with Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards. Headquartered in Montreal, Behaviour has expanded its global presence with studios in Toronto (Behaviour Toronto), the United Kingdom (Behaviour UK – North and Behaviour UK – South) and the Netherlands (Behaviour Rotterdam). For more information, visit www.bhvr.com.

© 2015-2024 BEHAVIOUR, DEAD BY DAYLIGHT and other related trademarks and logos belong to Behaviour Interactive Inc. All rights reserved. © 2024 20th Century Studios ⓒKonami Digital Entertainment

Master Detective Archives: RAIN CODE Plus Available Now

From the Minds Behind the Danganronpa Series, Master Detective Archives: RAIN CODE Plus for PlayStation®5, Xbox Series X|S, and Steam® is Available Now in North America and Europe

HUNTINGTON BEACH, Calif. (October 1, 2024) – Spike Chunsoft, Inc. today released it’s lucid-noir detective adventure Master Detective Archives: RAIN CODE Plus for PlayStation 5, Xbox Series X|S, and Steam in North America and Europe. The company also released a new launch trailer for the game.

Master Detective Archives: RAIN CODE Plus Launch Trailer

In this lucid-noir detective adventure, Yuma Kokohead, an amnesiac detective-in-training, and Shinigami, the spirit haunting him, tackle unsolved mysteries in a strange city caged by unending rain. Originally released as Master Detective Archives: RAIN CODE for Nintendo Switch in June 2023 to high praise, Master Detective Archives: RAIN CODE Plus includes enhancements and additional features for PlayStation 5, Xbox Series X|S, and Steam.

New “Plus” enhancements and additional features include the following.

1. 4K Compatability
Experience the neon-lit streets of Kanai Ward and the strange atmosphere of the Mystery Labyrinth in stunning detail with upgraded shading, textures, and graphics in 4K resolution.

2. Reduced Loading Times
Loading times have been significantly reduced so you can stay immersed in the story.

3. Includes Five Substories
Includes all previously released DLC from the Nintendo Switch version. Play through all 5 substories featuring different Master Detectives.

Save 10% on Steam
Save 10% on Master Detective Archives: RAIN CODE Plus for Steam for a limited time only. Visit the Steam page for details. 
https://store.steampowered.com/app/2903950/Master_Detective_Archives_RAIN_CODE_Plus/

Spike Chunsoft Official Store
You can now purchase Master Detective Archives: RAIN CODE Plus, and other games directly from Spike Chunsoft. Get our latest and most popular titles directly through the Spike Chunsoft Official Store. Visit the store for your region for details. *Product availability varies by region. Spike Chunsoft Official Stores in the UK and EU are operated by Reef Entertainment. 

Spike Chunsoft Official Store US: https://store.spike-chunsoft.com/
Spike Chunsoft Official Store UK: https://store.spike-chunsofteu.com/
Spike Chunsoft Official Store EU: https://eustore.spike-chunsofteu.com/

About Master Detective Archives: RAIN CODE Plus

In this lucid-noir detective adventure, Yuma Kokohead, an amnesiac detective-in-training, and Shinigami, the spirit haunting him, tackle unsolved mysteries in a strange city caged by unending rain. Originally released as Master Detective Archives: RAIN CODE for Nintendo Switch in June 2023 to high praise, Master Detective Archives: RAIN CODE Plus includes enhancements and additional features for PlayStation 5, Xbox Series X|S, and Steam.

©Spike Chunsoft Co., Ltd. All Rights Reserved. Licensed to and Published by Spike Chunsoft, Inc.
©2024 Sony Interactive Entertainment LLC. “PlayStation Family Mark”, “PlayStation”, “PS5 logo” and “PS5” are registered trademarks or trademarks of Sony Interactive Entertainment Inc. Nintendo Switch is a trademark of Nintendo. Microsoft, the Xbox Sphere mark, the Series X|S logo and Xbox Series X|S are trademarks of the Microsoft group of companies.

Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries.
All trademarks, service marks, product names and company names are trademarks or registered trademarks of their respective owners.
Information provided is accurate as of the date of announcement and is subject to change without notice.

Master Detective Archives: RAIN CODE Plus – Gameplay

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We take on the role of Yuma Kokohead who wakes up with amnesia and quickly finds himself thrown into a murder mystery. To make matters stranger, he finds that he is possed by Shinigami, a powerful spirit that has numerous strange powers capable of helping him solve these cases. Watch as we play through the entire first case in Spike Chunsoft’s Master Detective Archives: RAIN CODE Plus.

Master Detective Archives: RAIN CODE Plus – Gameplay

Enjoy a brand new dark fantasy detective action game from the minds behind the Danganronpa series!

A city of rain is gripped by innumerable unsolved mysteries, under the complete control of a megacorporation. Master Detectives from around the world, each possessing unique powers, must rise to the challenge of uncovering the truth. With Shinigami by his side, Yuma joins the investigation as a trainee of the detective agency.

The story progresses through investigation in the “real world” to collect clues needed to solve a case, then conquering the “Mystery Labyrinth” with the clues gathered.
Uncover the truth by making full use of your evidence in the Mystery Labyrinth.

Master Detective Archives: RAIN CODE Plus
Developer: Spike Chunsoft Co., Ltd.
Publisher: Spike Chunsoft Co., Ltd.
Platform: Windows, PlayStation 5, Xbox Series X|S
Release Date: 1st October, 2024
Price: $59.99 USD

Available here – https://www.spike-chunsoft.co.jp/pages/raincode/en/plus/

Summary:

Recommended – “Master Detective Archives: RAIN CODE Plus delivers mysteries that will keep players coming back for more all while dripping with style and is only hindered by some drawn out dungeons.”

Check out our review for Master Detective Archives: RAIN CODE Plus here!

Check out all the latest in the world of video games, anime, and entertainment at Capsule Computers:

Website: https://www.capsulecomputers.com.au/
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Play the demo for hyperkinetic side-scrolling ninja action game Demon Crush today

Back the game now on Kickstarter!

Raleigh, North Carolina, October 1st, 2024 – Indie developer Reverting Castles is proud to unleash a playable demo for its upcoming blistering 2D pixel art action game Demon Crush. Available now on Steam, this demo, “Kenzo’s Fury” lets players try out the first level of Demon Crush, where they must master the art of the tonfa, staff, and kusari-gama as they slice, kick and leap their way through swathes of foes in feudal Japan!

Demon Crush casts you as Kenzo Yagimoto, the guardian warrior and the last hope of Gochima Village. As invading soldiers and demons look to crush the warrior’s spirit for all time, Kenzo must fight beside his allies to drive them back. Battle warlords, beasts, magicians, and demons as you explore an ancient kingdom!

Master using multiple weapons in free-flowing combos. With your paired tonfa, staff, and kusari-gama mapped to different buttons, any move can link into any other, enabling you to create your own combos and personalize your playstyle. Get into the flow and adapt to combat situations as they unfold. Every martial arts technique has its own timing and affects your tactical positioning differently, so stay sharp! 

Like the best retro games, Demon Crush is designed to be replayed with a carefully crafted scoring system to rate your performance in each level. Maximize your score with deadly quickness and stylish combat techniques! Speedrunners and streamers will also get a kick out of Demon Crush’s optional in-game timer and controller status readouts to show off your skills!

If you’d like to support Demon Crush in its development, Reverting Castles has launched a Kickstarter campaign to ensure they have the resources to develop Demon Crush to its full potential on PC and consoles.

Demon Crush is our love letter to retro classics like Ninja Gaiden and Shinobi, reimagined with modern technology and contemporary ideas,” said Game Director Richard Hinckley. “With this demo we wanted to prove that Demon Crush isn’t just a concept for a Kickstarter, but a playable product with a complex combat system already in place. The extra funding will be to help us hire a level designer and bring Demon Crush to all platforms. We hope you enjoy slashing and grappling your way through the Demon Crush demo, and we’re eager to hear your feedback!”

Demon Crush will be available in 14 languages including: English, French, Italian, German, Spanish (Spain), Spanish (Latin America), Portuguese (Portugal), Portuguese (Brazil), Arabic, Russian, Japanese, Korean, Chinese (Simplified), and Chinese (Traditional).

About Reverting Castles:

Founded in 2023, Reverting Castles is made up of industry veterans from all sectors of the industry, including talent from Epic Games, Ubisoft, Roblox, and WayForward. They’re currently working on their inaugural title Demon Crush, a fast-paced side-scrolling ninja action game.

Safe In Our World and The Multiplayer Group Invite Gamers to Take Part in Halloween-Themed D&D One-Shot for Press Pause 2024 Fundraiser

LONDON, UK – October 1, 2024 – Calling all Dungeon Masters, seasoned heroes, and aspiring adventurers! Video games mental health charity Safe In Our World has partnered with The Multiplayer Group to invite gamers to raise funds while having fun playing an all-new D&D adventure – written exclusively for the charity’s Press Pause 2024 fundraiser.

Gather your friends for an eerie, 80’s inspired D&D one-shot to raise funds for Press Pause 2024, an annual fundraiser that encourages gamers to press pause on life by pressing play in game.

The Gatekeeper sees players take on the role of a team of ghost hunters hired by the manager of the Press Pause arcade to banish a terrifying ghost that has driven away all the customers,” explains The Gatekeeper co-writer Bridie Daniels. “Explore the derelict building, uncover the secrets of its haunted arcade machines, and keep an eye out for The Gatekeeper – a lost spirit determined to protect its high scores!”

Players are encouraged to set up their very own fundraisers on Tiltify and gather their friends between October 25th and November 3rd for private games or live-streamed playthroughs of The Gatekeeper. Find out more about how to get involved by watching this handy video from Content & Community Manager, Rosie Taylor. Safe In Our World will be supporting fundraising efforts by rewarding players who raise over £100 in funds with custom L’Emporium du Bizarre D&D dice shakers. Over the course of the fundraiser, Safe In Our World will be holding a giveaway for a Legion Go handheld gaming console, generously donated by the Legion Gaming Community. The charity also welcomes players to share their D&D characters with them on social media and on the official Safe In Our World Discord ahead of their playthroughs.

“We really want to make a point that anybody can set up a Tiltify and enjoy the one-shot we have crafted. The Gatekeeper was designed as an entry-level adventure that can easily be built on or customised by more familiar players,” commented Sky Tunley-Stainton, The Gatekeeper co-writer and Partnerships & Training Manager at Safe In Our World. “This includes first-time players, brand-new D&D groups, or even groups of colleagues. We’d love to see our industry peers setup company fundraisers to support the campaign!” 

Safe In Our World will be hosting its very own live playthrough of The Gatekeeper on November 2nd, which will air live on the Safe In Our World Twitch channel. And, while the charity is excited to see its adventure brought to life, the D&D one-shot isn’t the only way to raise funds for Press Pause. Participants are welcome to get creative and come up with their own fundraising ideas, from game-a-thons to marathons! Those who would prefer to donate rather than setting up their own fundraisers can do so directly to Safe In Our World here.

For more information on Safe In Our World, visit safeinourworld.org.

About Safe In Our World

Safe In Our World is a registered charity in England and Wales no. 1183344. A team of seasoned gaming veterans passionate about mental health brainstormed for over two years over ways they could make a difference. Launched on World Mental Health Day on October 10th, 2019, its aims are to raise awareness of mental health within the video games industry and to provide resources, signpost help, and drive change for everyone connected with the industry – from developers, publishers, and service providers to content creators and players. Its initial mission is to create an online destination where people can seek help, gain access to resources and information, and discover stories from real people within and surrounding the games industry, with more detailed policies available via the website. Safe In Our World is a worldwide hub accessible for anyone in need.

About The Multiplayer Group

The Multiplayer Group (MPG) specialise in creating the highest standard of mind-blowing multiplayer experiences for their partners, through Co-Dev and Full-Dev projects. With a HQ in Nottingham, UK, MPG is a 300+ strong team spread across 30 countries, helping their partners to build 20+ AAA projects at any one time. Their aims are to be instrumental in the best multiplayer developments around the globe, to help their partners succeed and to add value to these projects that only experience like theirs can. Not only do they help to make awesome games, they’re also pretty passionate about ensuring they do that in the right way. For MPG, this means maintaining a people-first, remote-friendly culture where the team can feel comfortable and secure in their roles. It’s running a business that’s financially sustainable and cares about its impact on the planet. And it’s championing a diversity and inclusion strategy that supports the industry in becoming a more equitable place for everybody.

Journey into the Unknown with The Electric State Roleplaying Game, Available Now

The Highly Anticipated Adaptation of Simon Stalehag’s Narrative Artbook Takes Players on A Road Trip on the Verge of Reality

Today, Free League Publishing is excited to announce that its highly anticipated tabletop RPG adaptation of Simon Stålenhag’s narrative artbook, The Electric State, is now available in the Free League webshop, hobby stores, and digitally on DrivethruRPG.

Learn more about The Electric State Roleplaying Game here.

The Electric State Roleplaying Game includes lavish art by Simon Stålenhag, including pieces created for The Electric State art book project but never published before.

Written by Nils Hintze (Tales From the Loop RPG, Vaesen – Nordic Horror Roleplaying) in collaboration with the Free League core team, the rules of the game are based on the acclaimed Year Zero Engine, used in award-winning games such as the ALIEN RPG, the Blade Runner RPG, the Tales From the Loop RPG, and The Walking Dead Universe RPG, but uniquely tailored for The Electric State Roleplaying Game.

The Electric State Roleplaying Game is a standalone book that contains all the tools you need to play and create campaigns in a society on the brink of apocalypse. It also includes a complete short campaign, ready to play out of the book.

Following the discovery of neuronics in the late 1960s, technology diverged from our world. It is now the year 1997, and the world is on the verge of apocalypse. The ever-present Sentre corporation pushes neuronic technology to the population via cheap headsets. Civilization crumbles as something strange spreads through the neuronic net. People fail to turn up for work, basic services cease to function, and the government is rapidly losing control.

The Electric State is coming.

Players will embark on a journey of exploration and relations, conflict between groups and individuals found on the road, and they will discover what they are willing to do when they’re stuck halfway to their goal and bad turns to worse.

© 2024 Simon Stålenhag. This game is published in partnership with Skybound Entertainment. All rights reserved.

In late 1997, a runaway teenager and her yellow toy robot travel west through a strange USA, where the ruins of gigantic battle drones litter the countryside along with the discarded trash of a high-tech consumerist society in decline. As their car nears the edge of the continent, the world outside the window seems to unravel at an ever-faster pace, as if somewhere beyond the horizon, the hollow core of civilization has finally caved in.

The Electric State is soon to be adapted into a major motion picture by the Russo brothers (Avengers: Endgame), starring Millie Bobby Brown (Stranger Things) and Chris Pratt (Guardians of the Galaxy).

Simon Stålenhag (b. 1984) is the internationally acclaimed author and artist behind Tales From the Loop, Things From the Flood, The Electric State, and The Labyrinth. His highly imaginative images and stories depicting illusive sci-fi phenomena in mundane, hyper-realistic Scandinavian and American landscapes have made Stålenhag one of the most sought-after visual storytellers in the world.

Tales From the Loop was ranked one of the 10 Best Dystopias by The Guardian, along with such works as Franz Kafka’s The Trial and Andrew Niccol’s Gattaca. The narrative art book was turned into a multiple award-winning tabletop roleplaying game and a board game by Free League. In 2019, his book The Electric State was shortlisted for the Arthur C. Clarke Award and the Locus Award. His first book, Tales From the Loop, was adapted into a TV show on Amazon Prime in 2020.

Free League Publishing is a game studio and publisher dedicated to speculative fiction based in Stockholm, Sweden. Voted Fan Favorite Publisher at the ENNIES in 2020, 2021 and 2023, Free League has published a wide range of award-winning tabletop roleplaying games and acclaimed art books set in strange and wondrous worlds.

Our game portfolio includes the official The Walking Dead Universe RPG, the fantasy RPG Dragonbane (ENNIE Award winner 2024), the official Blade Runner RPG (winner of two Gold ENNIE Awards 2023), The One Ring™ (Gold ENNIE Award winner 2022), the official ALIEN RPG (Gold ENNIE for Best Game 2020), the Gothic horror game Vaesen – Nordic Horror Roleplaying (winner of three ENNIE Awards 2021), the pitch-black fantasy RPG MÖRK BORG (winner of four ENNIE Awards 2020) and its two spin-offs CY_BORG and PIRATE BORG, the alternate ’80s Tales From the Loop RPG (winner of five ENNIE Awards 2017, including Best Game), the retro-fantasy Forbidden Lands (winner of four ENNIE Awards 2019), the postapocalyptic Mutant: Year Zero (Silver ENNIE for Best Rules 2015), the science fiction games Coriolis – The Third Horizon (Judge’s Spotlight Award 2017) and Death in Space, the dark fantasy game Symbaroum, the weird-fantasy game Into the Odd Remastered, and the new edition of the RPG classic Twilight: 2000 (Judges Award for Best RPG at UK Games Expo 2022).

Escape a haunted arcade cabinet in Tron-Inspired 4-player co-op comedy horror game Terrorbytes

Demo coming to Steam Next Fest October 14th

Vancouver, Canada, October 1st, 2024 – Publisher Over the Moon (The Fall, The Last Hero of Nostalgaia) and developer Treetop are proud to reveal their next title: the 4-player comedy horror game Terrorbytes. Inspired by Tron and Stranger Things, Terrorbytes follows four rebellious young friends as they’re sucked into a haunted arcade cabinet and forced to gather pellets for the horrifically mangled retro arcade hero “Ms Croak-Man”.

A terrible and sadistic virus has twisted and turned everything upside down, including the players: In a cruel mockery, players are forced to take the role of the ghosts (the game’s old villains) and run from Ms Croak-Man. Can you survive long enough to uncover the mysterious evil that has trapped you, and escape? 

Cooperation in Terrorbytes is a key feature: All players collect pellets for energy, which go into a shared pool, and everything has a cost; even sprinting costs energy,  so players will have to manage energy carefully if they want to meet the game’s collection targets, or purchase upgrades and special items. Items range from a humble flashlight, to a satisfying power washer, to map-room upgrades that allow players to spawn helpful arrows, decoys, or broadcast their voice to other players. You’ll need all the help you can get to survive this arcade realm full of skin-walkers, invisible stalkers, pocket-dimension horrors, and more.

You’ll be able to go hands-on with Terrorbytes as soon as October 14th when its demo goes live for Steam Next Fest. This will include four different selectable characters with VO, two stages, two equipable items, three safe room upgrades, four enemy anomalies, and one iconic big baddie to terrorize players.

With Terrorbytes we wanted to create something equal parts funny and scary,” said John Warner, Founder and Studio Lead at Over the Moon. “Getting scared and then laughing about it with your friends is a ton of fun, and what better setting for that than in a haunted arcade machine? From Stranger Things, we learned that the wonder and nostalgia of the 80’s allows us to create a vibe that’s tense and scary, but also fun and playful, and that balance is what Terrorbytes is all about: four kids, playing with being ‘rebellious’ and ‘bad,’ break into an arcade and have an encounter with actual, real evil. It’s a classic story in a new, fun format!”

About Over the Moon

Over The Moon is the award-winning developer of The Fall, The Fall Part 2: Unbound, and The Last Hero of Nostalgaia. Its design philosophy is relatively simple. It believes that when a project’s goals are clearly articulated and our various disciplines are aligned under those goals, the resulting products become more than the sum of their parts. It values creativity, humility and kindness. 

About Treetop

Treetop is a development studio based in Vancouver, Canada. It consists of John Warner, Trevor Da Silva, and Gregory Brown. Together, the three of them worked on The Last Hero of Nostalgaia, a recent release by John’s other company, Over The Moon Games. John is a 20 year industry veteran who has worked in the AAA, Mobile, and indie sectors. Trevor Da Silva  has had a similarly varied 12 year career. Greg is a rare artistic talent whose career is just getting started!

Kunitsu-Gami: Path of the Goddess Carves the Path to a New Gameplay Experience, an Original Soundtrack Release, and Behind-the-Scenes Development Videos!

London (October 1, 2024) Starting today, Kunitsu-Gami: Path of the Goddess™, Capcom’s newest genre-bending IP released on July 19, will feature three new updates across gameplay and digital content, including:

  • All-new quality-of-life features that improve and enhance each playthrough
  • Official release of the game’s hauntingly beautiful Original Soundtrack
  • A peek at the making of the game with two new additions to the Behind-the-Scenes video series

Kunitsu-Gami: Path of the Goddess is available now along with a free demo across Xbox Game Pass, Xbox Series X|S, Xbox One, Windows, PlayStation®5, PlayStation®4, and Steam. For more information on the game, visit the official website and Twitter/X page.

New Gameplay Enhancements

Kunitsu-Gami: Path of the Goddess continues to improve and enhance its gameplay with 15 quality-of-life features and tweaks now added to the game across all platforms, including:

  • Villagers can now be upgraded multiple levels at a time
  • Increased the variety of cats and dogs at bases
  • Added Okami™ music tracks to the Musician
  • Added an option to change Yoshiro’s pose in Photo Mode
  • And much more!

Read the full patch notes here.

Perform Your Own Kagura Dance with the Newly Released Original Soundtrack

The highly-requested Kunitsu-Gami: Path of the Goddess Original Soundtrack is out now across Apple Music, Spotify, and Amazon Music! The album contains 53 unique Japanese-style songs, many of them composed by popular Japanese composer Chikara Aoshima, and arranged by renowned arrangers.

Each song immerses players deeper into the eerie universe of Kunitsu-Gami: Path of the Goddess through the use of an analog audio processing method and Dynamic Processing System technology.

Listen to the full album today and don’t forget to check out the game’s Theme Song, “Kunitsu-Gami,” on YouTube!

Behind-the-Scenes with the Developers!

Prepare yourself for a unique in-depth look at the hands-on development of the characters and music of Kunitsu-Gami: Path of the Goddess with two new special behind-the-scenes mini-documentaries on YouTube (“Characters”, “Music”).

The “Characters” video takes us straight into the development studio to watch how the in-game costumes and unique movements of the enemy Seethe were created in real life, as well as how the Japanese traditional purifying Kagura dance was recorded through motion capture. Listen in on interviews with Scene Supervisor Saori Izawa, Motion Actor Tsugumi Mugino, and Costume Creator Emi Uchino to learn even more directly from the developers!

The “Music” video showcases the actual performance and recording of the game’s music held in Berlin, Germany, as well as interviews with the development team, Composer Chikara Aoshima, and theme song singer/songwriter ermhoi!

And don’t forget to catch up on the first behind-the-scenes video – “Setting” – to learn all about the making of the beautiful and ominous world of Kunitsu-Gami: Path of the Goddess.

About CAPCOM

Capcom is a leading worldwide developer, publisher and distributor of interactive entertainment for game consoles, PCs, handheld and wireless devices. Founded in 1983, the company has created hundreds of games, including groundbreaking franchises Resident Evil™, Monster Hunter™, Street Fighter™, Mega Man™, Devil May Cry™ and Ace Attorney™. Capcom maintains operations in the U.S., U.K., Germany, France, Hong Kong, Taiwan, Singapore and Tokyo, with corporate headquarters located in Osaka, Japan. More information about Capcom and its products can be found at www.capcom.com  or news.capcomusa.com.

Capcom, and the Capcom logo are registered trademarks of Capcom Co., Ltd. in the U.S. or other countries. Ace Attorney, Devil May Cry, Mega Man, Monster Hunter, Resident Evil and Street Fighter are trademarks and/or registered trademarks of Capcom Co., Ltd. and/or its subsidiaries, in the U.S. and/or other countries. All other trademarks and trade names are the property of their respective owners.

Black One Blood Brothers – The Fight is Yours to Command

Black One Blood Brothers is a tactical single-player FPS where planning and coordination determine mission success. Take command of an elite squad, customize your operators to adapt to any situation, and complete 20 high-risk missions in a dynamic campaign.

Nantes, France, October 1st, 2024 – Helios Studio shares a closer look at Black One Blood Brothers, a tactical single-player FPS offering a strategic experience with extensive customization and high replayability. 

Black One Blood Brothers has been in development for nearly four years, created by Victor, a passionate and versatile solo developer who successfully launched the game in Early Access on Steam two years ago. The 1.0 release is scheduled for 2025. 

Today, Helios Studio introduces a major update to the Early Access version of the game, featuring a complete overhaul of characters, animations, weapons, and their customization. Alongside numerous enhancements, the update delivers a more immersive experience in a solo campaign packed with 20 missions, a procedural campaign mode, and additional game modes, allowing players to experience the world of Black One Blood Brothers in various ways.

Black One Blood Brothers is a tactical single-player military FPS where strategy and coordination are key. Joining the “Black One” unit, you become part of an elite force composed of top operators from around the globe. Operating independently of any government, this unit works from the shadows, free from political games and diplomatic constraints. As the leader of this squad, you’re tasked with executing complex missions where every decision could mean the difference between life and death. Customize your crew, plan and adjust your tactics dynamically, and enjoy high replayability.

  • Campaign Mode: Operation “Serpent’s Whisper” – During the adventure offered in the campaign mode through Operation “Serpent’s Whisper”, the story kicks off in response to the insurgent group “New World,” which has launched devastating attacks across the globe within days. Your mission is to neutralize this threat and trace the funding behind these attacks through 20 increasingly challenging missions. Be advised, the loss of an operator is permanent!
  • Gameplay & Realism – Developed in collaboration with a former French Special Forces Commando Marine, “Black One Blood Brothers” stands out for its demanding and immersive gameplay. Command a squad of 10 operators, each with unique skills, and seamlessly switch between them to leverage their specialties in either first-person or third-person view. Success hinges on meticulous planning, optimal equipment management, and teamwork.
  • Plan Plans & Quick Orders – Implement precise action sequences for each squad member using a complex yet intuitive “Battle Plan” system. Organize your forces into multiple teams, coordinate their movements, and devise custom tactics to tackle any situation, or switch to real-time command with “Quick Orders” for dynamic decision-making.
  • High-Risk Missions – Undertake high-risk missions including target neutralization, hostage rescue, bomb defusal, and retrieval of secret documents.
  • Customize your Squad – Customization is at the heart of “Black One Blood Brothers.” Build your squad from the ground up, selecting each member’s skills and arming them with the finest arsenal.
  • Game Modes & Replayability – With a variety of game modes (Dynamic campaign, Spec Ops, War, POW, Siege, Lone Wolf, Blind Ops) and a powerful, user-friendly map editor, Black One Blood Brothers offers vast replayability. Customize your missions, adjust difficulty, select your battlefields, and share your creations with the community through the Steam Workshop.

Victor, solo developer and founder of Helios Studio, commented: “Creating Black One Blood Brothers has been a true passion project that took me several years to build. My goal was to bring back the joy of a tactical FPS in single-player, where everyone can play at their own pace and develop their own combat strategies. But I also wanted to go further with the innovative Battle Plan feature, adding an extra layer of strategy on top of the first-person view and quick commands. Seeing the game’s community grow has been a real pleasure, and I’m thrilled to release this new update, which directly addresses players’ feedback.”

ABOUT HELIOS STUDIO is a video game development studio founded and led by Victor. Specializing in Unreal Engine development for the past 8 years, Victor is passionate about creating immersive worlds. His latest project, Black One Blood Brothers, a tactical military FPS, is available on Steam. Victor strives for excellence to deliver a unique and immersive gaming experience.