Home Blog Page 677

Make it a Thrilling Hunt: Showdown 1896 Halloween! A New Game Mode and Seasonal Event Make Their Way Into the Hunt Universe

Hunt: Showdown 1896 brings the horror this Halloween with a new fast-paced game mode and a spooky event, Harvest of Ghosts, which is full of tricks and treats!

FRANKFURT, Germany  Oct. 16, 2024 – Today, Crytek is proud to launch a new in-game event for Hunt: Showdown 1896, ‘Harvest of Ghosts,’ along with a new game mode, ‘Bounty Clash,’ out now on PC, PlayStation 5, and Xbox Series X|S. Take part in a fast-paced scramble for the Bounty Token in the stunning compounds of Mammon’s Gulch and Stillwater Bayou to defeat other teams in the quick and ruthless Bounty Clash game mode! Meanwhile, the wicked Harvest of Ghosts descends upon the gulch and bayou, bringing many exciting changes and equipment for a fresh Halloween event. Harvest of Ghosts runs from October 16 until November 25, with the Bounty Clash game mode available from now until October 20, and then every weekend during the event.

Bounty Clash Game Mode

Bounty Clash is a new experimental game mode where players will spawn in a random compound with a dead Boss Target awaiting a banishment which will yield a single Bounty Token for teams to fight over. In a quick and ruthless fight, teams will be pitted against each other, rushing the Bounty Token to extract it within the 15-minute time limit.

Raising the stakes higher than before, Bounty Clash takes place within the stunning compounds of Mammon’s Gulch and Stillwater Bayou, which have been uniquely adapted for the mode. Rush – Fight – Extract – Repeat! Enjoy the thrill of this brand-new, limited-time game mode.

The game mode runs on the following dates:

  • October 16 – October 20 
  • October 25 – October 27
  • October 31 – November 3
  • November 8 – November 10
  • November 15 – November 17
  • November 22 – November 24

Harvest of Ghosts Event

The newest Hunt: Showdown 1896 in-game event, Harvest of Ghosts, brings many exciting changes to players during the Halloween season. Pact Traits like Blast Sight (which shows the origin of gunshots and explosions in Dark Sight) and Pain Sense (which shows enemies who have been shot, lit on fire, or poisoned in Dark Sight) change the way players will approach their fights. In addition to three Pacts and new weapons such as the Bomb Launcher and Maynard Sniper, as well as new variants like the Auto-4 Shorty, Centennial Pointman, and Rival 78 Mace, the event also brings the Dark Dynamite Satchel, which can be detonated remotely through Dark Sight, as well as a Hand Crossbow Revive Bolt among many other changes, fixes, and tweaks.

With more rewards and new ways to play, there’s never been a spookier time to jump into Hunt: Showdown 1896!

Follow on Social Media

Something extra spooky is making its way into the Hunt universe, and all will be revealed closer to Halloween. Stay tuned to the official channels for more updates and details!

About Hunt: Showdown 1896

Hunt: Showdown 1896 is the new era of the competitive first-person bounty hunting game, packing the thrill of survival and the reward of profit into a horror match-based format. Set in Colorado in 1896, the game boasts a mixture of PvP and PvE elements that create a uniquely tense experience. It’s not just the monsters who are a threat—it’s every Hunter on the map. In the classic Bounty Hunt game mode, a match pits 12 players—playing solo or in teams of two or three—against each other as they race to take out gruesome creatures for a Bounty they must collect and extract from the map. Hunt’s Soul Survivor mode offers a shorter match for solo players to scavenge for weapons as they compete for a diminishing pool of Bounty. The higher the risk, the higher the reward–but a single mistake could cost you everything. Hunt: Showdown 1896 is out now on PC, PlayStation 5 and Series X|S. For more information, visit www.huntshowdown.com

Play MechWarrior 5: Clans Today as the Penultimate Narrative Mech Experience Launches on PC, Xbox and PlayStation

All Systems Nominal.

THE INNER SPHERE (Oct. 16, 3049) – MechWarrior 5: Clans is available today across PC, Xbox Series X|S and PlayStation 5 starting today for $49.99 from developer and publisher Piranha Games (www.mw5clans.com). 

The third game in the MechWarrior franchise since Piranha took over the series in 2010, MechWarrior 5: Clans is must-play sci-fi action. Bursting with gripping cinematics, MechWarrior’s latest entry is the first narrative driven MechWarrior game in almost three decades. Highly anticipated by fans of the franchise, MechWarrior 5: Clans is a great jumping off point for new players looking to experience the ultimate mech-based combat. 

Get in on the action here: 

Epic Game Store: https://store.epicgames.com/en-US/p/mechwarrior-5-clans-e50e3a
Steam: https://store.steampowered.com/app/2000890/MechWarrior_5_Clans/
Xbox: https://www.xbox.com/en-US/games/store/mechwarrior-5-clans/9p9fjck32pmt 
PlayStation: https://store.playstation.com/en-us/concept/10006171   

About MechWarrior 5: Clans

MechWarrior 5: Clans follows Piranha’s 2019 hit, MechWarrior 5: Mercenaries, which was an open ended, procedural experience, selling more than 2 million units while securing its current 84% Very Positive ranking on Steam from almost 10,000 user reviews.

MechWarrior 5: Clans focuses on story driven design and thrusts players into a captivating campaign taking place across a variety of planets through stunning, meticulously designed biomes where immersive realism is baked into every detail. Intricately designed maps and missions deliver engaging combat, both complex and chaotic, demanding thoughtful, strategic play. Tactical options abound with an all-new cast of customizable Clan Mechs boasting sleek and powerful Clan technologies. MechWarrior 5: Clans explores a time in the MechWarrior universe which realizes incredible technological advances in Mech warfare.

New progression and customization systems encourage pilots to alter Mech loadouts with expansive customization through an updated Mech lab, Hardpoint, and Omnipod system. MechWarrior 5: Clans also debuts ally directing tools, including a bird’s eye-style Battlegrid and a quick command radial menu, empowering players to intuitively lead their Star whether using a controller or keyboard & mouse setup. Adaptability to the scenario at hand is key to a strategic victory.

MechWarrior 5: Clans sports a gripping set of gameplay features for new and veteran pilots:

  • The Clan Invasion is Here: For the first time since MechWarrior 2 (released in 1995), pilots can immerse themselves in an action packed Clan Invasion story – one of the most epic time periods in the franchise that changed the course of the Inner Sphere’s factions and politics forever. MechWarrior 5: Clans is the absolute perfect entry point into the MechWarrior universe for newcomers, and the game which veteran pilots have been waiting more than 30 years to play.
  • This Isn’t Run-and-Gun, This is MechWarrior: Celebrated core MechWarrior combat returns in MechWarrior 5: Clans. Pilots must strategically plan and execute Star-based team assaults, commanding their team while utilizing the new Battlegrid and radial menu, if they are going to bring honor to Clan Smoke Jaguar while advancing their position within the Inner Sphere.
  • Customizable Mechs: Victory starts in your Mech Lab with an expanded collection of technologically advanced Clan weapon systems, equipment and Upgrades. Clan Mech’s superior technology grants you the ability to swap out larger parts for greater customization and functionality ahead of assaults. Plan accordingly based on terrain, structure, and biome specificity for the best chance at victory.
  • All-Star Strategy: Your squadron (aka your Star) is depending on you. Protect the members of your Star in battle, deepening your bond as you engage the Inner Sphere’s determined defenders. Immerse yourself in the story as you lead your Star through narratively driven missions and thrilling combat.
  • Stunning Visual Design: Harnessing the power of Unreal Engine 5, MechWarrior 5: Clans abounds in environmental detail and destruction – from precisely designed confined cityscapes to bogs spanning incredible distances, battles will take shape on breathtaking landscapes and the complex infrastructure of the Inner Sphere.

MechWarrior 5: Clans is available today. Learn more about the game at www.mw5clans.com.

IOI Partners and Leslie Benzies’ Build A Rocket Boy enter a Worldwide Publishing and Distribution Agreement for AAA New Console and PC Game, MindsEye

Copenhagen, Denmark, Wednesday, Oct. 16, 2024 – IO Interactive, the independent game development studio and publisher, has today announced an agreement with Leslie Benzies’ Build A Rocket Boy, to publish and distribute MindsEye, the company’s highly anticipated cinematic AAA, story-driven action-adventure thriller created by the legendary game director.

Benzies has a 25-year track record in developing, producing, directing, and designing video games, won multiple awards, and is recognised across the industry for his significant contributions to video game creation.  

“From day one, Build A Rocket Boy Studios has been focused on creating the next generation of compelling gaming and quality entertainment experiences.  We can’t wait to share our first AAA premium game and ever-evolving universe, MindsEye, with the world. There is no finer partner than IO Interactive to publish our first title, with their strong understanding of community culture, premium action-adventure games, and a best-in-class publishing team, we really look forward to partnering with them on our new blockbuster journey.” Leslie Benzies, Game Director at Build A Rocket Boy.   

With more than two decades of experience creating games, IO Interactive has established leading resources and expertise in bringing unique games to market worldwide, as the development and publishing of the award-winning game HITMAN World of Assassination attests. To oversee MindsEye’s global publishing services, including marketing, localization, distribution, QA, and game support, IO Interactive announces the creation of its third-party publishing division, IOI Partners. Channeling IOI’s continuous drive to create innovative games, IOI Partners’ mission is to deliver impactful entertainment through creative, quality-focused collaborations, bringing exceptional gaming experiences to players.

We are honoured to be the global publishing partner working with Build A Rocket Boy’s exceptionally talented team and to bring our community an exciting new IP. IO Interactive and Build A Rocket Boy are like-minded in how we aim to create a bond and a long-term relationship with our communities, which perfectly aligns with our commitment to delivering high-quality, immersive experiences to players worldwide. As our first publishing partnership, this marks a significant milestone for IO Interactive, and we could not be prouder of this collaboration.”  Hakan Abrak, CEO at IO Interactive.  

Follow all news regarding MindsEye on the official website, and wishlist the game on Steam at the following link

ABOUT MINDSEYE

MindsEye is a story-driven, action-adventure thriller, set in a fictional near future Americana. Featuring best-in-class cinematics, high-octane driving, and explosive combat from legendary game director, Leslie Benzies.

Play as Jacob Diaz, a former soldier with a mysterious neural implant who is suffering from memory loss and flashbacks. Set out on a series of dangerous covert missions to unlock the secrets of your past in a world filled with the persistent threat of artificial intelligence, high tech experimentation, corporate espionage, political corruption, and an unchecked military. MindsEye is an immersive experience with a mind-bending and compelling narrative, rich environments, groundbreaking combat, future tech, and high-speed chases.

ABOUT BUILD A ROCKET BOY

Founded in 2016 by game developer Leslie Benzies, Build A Rocket Boy is an independent video game developer and entertainment company headquartered in Edinburgh, with studios in Budapest, and Montpellier. Build A Rocket Boy’s team includes hundreds of the industry’s brightest development talents with the shared vision to create new and innovative entertainment experiences.

© 2024 Build A Rocket Boy Limited. MindsEye® is an EVERYWHERE® world. MindsEye® and EVERYWHERE® are trademarks or registered trademarks of Build A Rocket Boy Games Ltd. in the US, the UK, the European Union and other countries and territories. All rights reserved.

About IO INTERACTIVE

IO Interactive is an independent videogame developer and publisher with studios in Copenhagen, Malmö, Barcelona, Istanbul, and Brighton. As the creative force behind some of the most talked-about multiplatform video games in the last two decades, IOI is dedicated to creating unforgettable characters and experiences using their award-winning proprietary Glacier technology.

IO Interactive will develop and publish the very first James Bond origin story with the working title Project 007 and is currently developing a new IP under the codename Project Fantasy. For more information, visit: https://ioi.dk.

© 2024 IO Interactive A/S. IO Interactive, the IOI logo, IOI Partners, Hitman, Glacier, and World of Assassination are trademarks or registered trademarks of IO Interactive A/S. All other trademarks are the property of their respective owners. All rights reserved.

‘Reverse: 1999’ Heads to California and Singapore As Time Travel RPG Goes Physical

BluePoch Unveils Details of Los Angeles Exhibition and Collaboration with Bubble Tea Experts Signature KOI

Hong Kong, 16th October 2024: With the game celebrating its first anniversary and its debut on Steam, Bluepoch Games can today unveil detailed introductions of two exciting new offline ventures of this time-travel strategic RPG.

First off, fans in Los Angeles will be able to attend an official Offline Exhibition dubbed “To the Past Times” between October 26th-27th. The event will be designed to reflect on the past year’s most iconic moments with interactive installations and stunning artwork, as well as playing host to an exclusive cosplayer meetup, allowing fans to visibly express their passion for the series.

Also included will be a film screening of some of the game’s best trailers and music videos, as well as several special gifts and prizes for attendees, amongst other treats. Players can get up to 1 Paper Bag + 1 Postcard + 1 Car Sticker set for free by joining the events in the exhibition.

A Series of Reverse: 1999’s First Anniversary Special Merch will be purchasable for the first time in the exhibition, as standard merchandise for Version 1.0~1.7 will also be available. You can register for the exhibition, which will take place at Rebecca Molayem Gallery on Fairfax Ave, using this link: https://Reverse1999-tothepasttimes.eventbrite.com

Secondly, BluePoch has also partnered with Bubble Tea maestros Signature KOI. The collaboration lets customers get their hands on special merchandise featuring Regulus and Matilda’s vacation outfits. Unlocking those merchandise is a case of purchasing any collab drink off the menu; the Signature Pearl Earl Grey Milk Tea and the Honey Floral Green Tea. Several special guests will also show up on Oct 26th at the stores, celebrating the game’s first anniversary with players.

What’s more, players can also get a macaron and an ice cream of their choice by showing their game ID and any object related to Reverse: 1999 or cosplaying any characters of this game. 

Finally, sharing photos of the collaboration with the #Reverse1999Anniversary and #Signaturekoi hashtags on any social platform will unlock an exclusive anniversary postcard.  (Please note, the number of gifts, macarons, and ice creams is limited. Rewards and postcards are limited to one exchange per account.)

The collaboration with Signature KOI will run from October 26th to November 11th.

Download Reverse: 1999 now on the App Store, Google Play, and Steam!

About Bluepoch Games

Established in 2020, Bluepoch is an ambitious, passionate and globally-focused company. Our team has committed itself to exploring the vast potential of anime through the creation of dreamlike, immersive, and heartfelt games. Our imagination is as infinite as the starry universe.

XSEED Games Announces New 2025 Launch Timing for Corpse Party II: Darkness Distortion on PC and Console

XSEED Games, the independent-minded publishing brand of Marvelous USA, Inc., today announced that Corpse Party II: Darkness Distortion, a bold new entry in acclaimed Japanese developer MAGES.’s long-running indie horror franchise, will, in the interest of improving game quality, push its release date. The game will now release in the Americas for the Nintendo Switch™ system, the PlayStation®4 computer entertainment system, and Windows PC via Steam in 2025. The title is currently available for physical pre-order in standard and limited-edition “Ayame’s Mercy” versions on the Marvelous USA Online Store and at participating retailers. Details on digital availability will be revealed at a later date.

Corpse Party II: Darkness Distortion follows three high school friends; Haruka Nanami, Nemu Takanashi, and Maria Hitsugi, as they explore the Amare Est Vivere Hospital, testing a local urban legend as the streamer Nemu seeks to boost her subscriber count. Unfortunately for the three girls, the legend of “Ayame’s Mercy” is true, and they trigger a decades-old curse that sends them into a dark realm. Together they must avoid the vengeful spirit of Ayame Kirishima and other horrors from the hospital’s dark past as they search for a way to dispel Ayame’s curse once and for all.

The cult-classic Japanese horror franchise returns with new characters, a new setting, a terrifying new curse, and a brand-new look allowing for more thrills and chills! Players can freely explore the fully 3D-rendered halls of the Amare Est Vivere Hospital in both third- and, for those brave enough to take a closer look, first-person viewpoints as they try to keep the girls alive. This new perspective complements the series’ visual novel-style storytelling, pairing updated visuals with gruesome descriptions and spine-tingling binaural audio accompanied by the original Japanese voiceovers. Featuring six chapters, with eight additional scenarios and plenty of Wrong Ends for players to discover as they uncover the truth behind “Ayame’s Mercy” and escape with their lives, Corpse Party II: Darkness Distortion is the perfect entry point for new horror buffs while keeping longtime fans on the edge of their seats.

The “Ayame’s Mercy” edition , now available for pre-order  on the Marvelous USA Online Store and at participating retailers, includes a copy of Corpse Party II: Darkness Distortion with a reversible cover, a spooky ‘Ayame’s Mercy’ lenticular art card, a ‘Save Yourself’ LED blue candle styled after the in-game save points, a 64-page artbook, an ‘evidence kit’ containing journal pages, a Nemu Takanashi business card, and a hospital PSA flyer, all contained within an Amare Est Vivere ‘Medical Kit’ metal case measuring 8” x 6” x 4.5”—all for an MSRP of $79.99. The game is also available for pre-order as a Standard Edition for an MSRP of $49.99.

Developed by MAGES. and published in the Americas by XSEED Games and in Europe by Marvelous Europe, Corpse Party II: Darkness Distortion will launch on the Nintendo Switch™ system, PS4™ system, and Windows PC via Steam in 2025. This title has been rated “M for Mature” by the ESRB on consoles; the PC release has not been rated.

For more information about Corpse Party II: Darkness Distortion, visit the official site at https://www.corpsepartyseries.com/darknessdistortion. More information about XSEED Games’ products can be found at www.marvelous-usa.com. Fans can also follow XSEED Games on Facebook, X, Instagram, Twitch, and join the discussion on their Discord server at: http://discord.gg/XSEEDGames.

New 2025 Launch Timing for Corpse Party II: Darkness Distortion on PC and Console

Marvelous Europe today announced that Corpse Party II: Darkness Distortion, a bold new entry in acclaimed Japanese developer MAGES.’s long-running indie horror franchise, will, in the interest of improving game quality, push its release date. The game will now release in Europe and Australia for the Nintendo Switch™ system, the PlayStation®4 computer entertainment system, and Windows PC via Steam in 2025. The title is currently available for physical pre-order in standard version at participating retailers. Details on digital availability will be revealed at a later date.

Corpse Party II: Darkness Distortion follows three high school friends; Haruka Nanami, Nemu Takanashi, and Maria Hitsugi, as they explore the Amare Est Vivere Hospital, testing a local urban legend as the streamer Nemu seeks to boost her subscriber count. Unfortunately for the three girls, the legend of “Ayame’s Mercy” is true, and they trigger a decades-old curse that sends them into a dark realm. Together they must avoid the vengeful spirit of Ayame Kirishima and other horrors from the hospital’s dark past as they search for a way to dispel Ayame’s curse once and for all.

The cult-classic Japanese horror franchise returns with new characters, a new setting, a terrifying new curse, and a brand-new look allowing for more thrills and chills! Players can freely explore the fully 3D-rendered halls of the Amare Est Vivere Hospital in both third- and, for those brave enough to take a closer look, first-person viewpoints as they try to keep the girls alive. This new perspective complements the series’ visual novel-style storytelling, pairing updated visuals with gruesome descriptions and spine-tingling binaural audio accompanied by the original Japanese voiceovers. Featuring six chapters, with eight additional scenarios and plenty of Wrong Ends for players to discover as they uncover the truth behind “Ayame’s Mercy” and escape with their lives, Corpse Party II: Darkness Distortion is the perfect entry point for new horror buffs while keeping longtime fans on the edge of their seats.

Developed by MAGES. and published in Europe and Australia by Marvelous Europe and in North America by XSEED Games, Corpse Party II: Darkness Distortion is scheduled for release for the Nintendo Switch™ system, PS4™ system, and Windows PC via Steam in 2025. The Nintendo Switch physical standard edition is available for pre-order at participating retailers for an RRP of €49.99.

More information about Corpse Party II: Darkness Distortion can be found at https://www.corpsepartyseries.com/darknessdistortion

More information on Marvelous Europe can be found on the official website at www.marvelousgames.com.

About Marvelous Europe

Marvelous Europe is a subsidiary of Tokyo-based Marvelous Inc., developer of beloved Story of Seasons and Rune Factory games. Established in 2012, Marvelous Europe’s varied portfolio includes both third-party titles such as Sakuna: Of Rice and Ruin, Leximan, Cuisineer and Moonlight Peaks in addition to select Marvelous Inc. content.

For more information about Marvelous Europe, please visit www.marvelouseurope.com.

CitizenCon 2954 Lands in Manchester, U.K., Oct. 19-20, Bringing Fans Together for Two Days of Events and a Look at the Future of the ‘Verse

Cloud Imperium Games Delivers Most Expansive and Immersive In-Person Community Event To-Date, with Exclusive Reveals Showcasing Upcoming Content and the StarEngine Technology Powering its Creation

MANCHESTER, U.K. – Oct. 16, 2024 – Cloud Imperium Games (CIG) today announced new details for CitizenCon 2954, the annual celebration of their growing community of supporters and universe of the in-development MMO Star Citizen and their much anticipated narrative single-player space adventure, Squadron 42. Taking place in Manchester, U.K., on Oct. 19-20, the in-person event will have a massive physical presence this year hosted at Manchester Central, where nearly 5,000 attendees will explore an interior themed after the UEE’s iconic Bengal Carrier, connect with fellow fans, and can attend live presentations from developers that will be simultaneously broadcast online for the global community. Fans can watch the CitizenCon 2954 livestream on the Star Citizen Twitch and YouTube channels when the Keynote begins at 2:00am PDT on Saturday, Oct. 19, with the show ending at 10:00am PDT. Day two will return on Sunday, Oct. 20 from 2:00am PDT – 7:00am PDT. All of the presentations and content broadcast during the event can be viewed on the Star Citizen YouTube channel after the event concludes.

CitizenCon coming to Manchester is a return home and we’re thrilled to host and meet with so many members from our wonderful community this coming weekend. It really is one of the biggest highlights of the year for many of us,” said Chris Roberts, Chairman and CEO of Cloud Imperium Games. “An incredible amount of effort from everyone went into creating a memorable experience for attendees, from the massive scale custom-built Hornet to the presentations of what we’ve been working on behind the scenes, and a few special surprises. We can’t wait to reveal what the future of the ‘verse holds for our fans.”

CitizenCon is an annual fan-focused convention hosted by CIG, bringing Citizens from around the world together physically and digitally to celebrate their shared passion for the ‘verse and learn about the latest major updates coming to CIG’s titles. Hosted in Manchester, home to development offices for CIG, this year’s convention includes a week of build-up with community-organized Bar Citizen events culminating on Friday, Oct. 18, with the temporary closure of historic New Wakefield Street for a community takeover. During CitizenCon fans can explore two halls themed after the UEE’s mighty Bengal Carrier, with locations for meetups, food, lounges, and community run booths for fans to explore and meet their fellow Citizens. CIG will host a variety of developer-led talks throughout the show, giving fans an exclusive look at exciting new content coming to Star Citizen and a glimpse behind the scenes at the technology powering the ‘verse.

A huge amount of skill goes into the creation of any game, and the tools used in the process are as important as that of the developers themselves. We want to give our community a broader look behind the curtain at what we’ve been building to help give our talented designers, artists, and programmers the right tools they need to create a truly immersive experience,” said Sean Tracy, Senior Director of Tools and Tech Content at Cloud Imperium Games. “Our teams are extremely excited to showcase some of the amazing advancements we’ve made with our internal tech and the StarEngine to ensure everything functions to-scale as our universe continues to expand.

CitizenCon 2954 lands in Manchester and opens its carrier doors, promising a weekend of exciting information and reveals including:

Now Boarding, the UEES Barbary: Attendees will step into a convention center themed after one of the jewels of the United Earth Empire Navy, and community favorite, the Bengal Fleet Carrier. The two halls are modeled after hangar bays on the carrier, Hall A hosting the main stage for presentations and Hall B hosting fan gatherings, lounges, community booths, and more to explore in the multi-level layout. It’s not a hangar without a ship, and this year a massive, custom built F7C Hornet will be docked in Hall B as a centerpiece for photos and more. When CitizenCon departs, the model will remain as an art installation in the city of Manchester marking the occasion.

Day 1 Shows The People and Places in the ‘Verse: Shortly after the opening ceremony, developer panels will start at quantum speed with “Brave New Worlds”, a presentation focused on the in-house StarEngine, with a birds-eye view of the new Genesis suite of technology designed to breathe life into immersive worlds at high levels of fidelity at a universal scope. Following, “A Social Universe” will feature a look at some of the tools that will allow players to connect and communicate with friends and their orgs seamlessly across the ‘verse. “Dressed to Kill” will showcase new character-focused specializations to further define each unique Citizen and help them take on the challenges of the verse, and will feature the return of a CitizenCon legend from years past. The final presentation of the day, “Beyond Pyro”, will look at in-development gameplay locations beyond the Stanton and Pyro systems, and how developers are using new tools to improve new and existing locations in the game.

Closing Day 1 with a Look Ahead: Space is full of mystery and surprises, be sure to stick around as day one concludes with a special unannounced presentation that fans of CIG and Star Citizen will not want to miss!

Day 2 Looks to the Future of the ‘Verse: Day two continues with “Crafting Your Home”, which promises to introduce a major shift to the gameplay experience in Star Citizen and how players interact with resources. The “Captains of Industry” panel will introduce developers involved in the creation of the fleet of in-game vehicles revealing ships that will be coming to the game in future updates, including some more imminent surprises and ships expected to delight longtime community members. To close out the day, Senior Game Director Rich Tyrer will lead the “The Stars Are My Destination: Star Citizen 1.0” panel, outlining how everything discussed throughout the weekend will be combined for the first truly immersive sci-fi MMO as it continues development.

Stay in Orbit at “ENTER ATMOSPHERE 2954” hosted by ATMO Esports: CitizenCon’s end doesn’t mean Citizens need to return to earth just yet. Community organization ATMO Esports will be hosting ENTER ATMOSPHERE 2954 starting at 12:00am PT, at the Factory International in Manchester. The event promises an incredible experience with ship racing exhibitions, a panel featuring CIG guests, the Fight or Flight World Championship Finals, culminating in a trophy presentation with chairman Chris Roberts.

For more details on CitizenCon 2954 including the full schedule, visit the dedicated site here. Fans from around the world can watch live on the Star Citizen Twitch Channel and on the Star Citizen YouTube channel upon conclusion of the event. CitizenCon 2954 Digital Goodie Packs featuring a massive collection of in-game accouterments are available for purchase online.

Star Citizen combines classic space sim and FPS gameplay with boundary-pushing visuals in a massively multiplayer setting of unprecedented fidelity. Live how you want to live: shift paths from cargo hauler to outlaw, explorer, or any other role whenever you want. Explore multiple planets and moons, including vast cities and underground caverns, all created with a unique combination of procedural planet technology and complementary hand-crafted design.

For further information, including how to download and play Star Citizen, visit the official website. Enlist today and join this ever-expanding universe by visiting the game’s Welcome Hub and Guide System for tips on how to play. Keep up to date with Star Citizen development via the game’s Progress Tracker and Roadmap. Millions of players from around the world have already joined to help CIG build the most ambitious game ever made. For continued updates, follow Star Citizen on Facebook, Instagram, Twitch, X, and YouTube.

About Cloud Imperium Games

Cloud Imperium Games is a new kind of independent studio dedicated to delivering AAA games outside the established publisher system. It was founded in 2012 by renowned visionary game developer Chris Roberts (Wing Commander series, Freelancer, Privateer), Sandi Gardiner, and international media lawyer and producer Ortwin Freyermuth (Carlito’s Way, Shattered, Das Boot – Director’s Cut), with industry veteran and studio director Erin Roberts (Lego videogame series, Starlancer, Privateer) joining the team in 2013. Cloud Imperium Games is creating Star Citizen, a record-shattering, largely crowdfunded space sim, and Squadron 42, a Hollywood-caliber, story-driven single-player game set in the same universe. Cloud Imperium Games operates in “open development” – sharing progress and updates in near real time. This paradigm-shifting development process (game development usually occurs behind closed doors) gives the community an unprecedented look at Star Citizen and Squadron 42’s development and allows direct feedback and interaction between players and developers, thereby ensuring that the games being developed are what players want to play.

CHARLIE COX, ANDY SERKIS, AND MORE REVEALED AS VOICE CAST FOR CLAIR OBSCUR: EXPEDITION 33

Spring 2025 Release Window Announced for Debut Title by Indie Developer Sandfall Interactive 

London, United Kingdom & Montpellier, France (Oct. 16, 2024) – Independent French developer Sandfall Interactive today revealed a brand-new trailer for their upcoming, highly ambitious debut title Clair Obscur: Expedition 33, showing fresh new gameplay and revealing the game’s impressive voice cast.

Watch the latest Clair Obscur: Expedition 33 trailer below:

In today’s new emotional trailer, players are introduced to the primary cast of characters they will meet when Expedition 33 launches in Spring 2025 on PlayStation 5, Xbox Series X|S (available day one with Xbox Game Pass) and PC. Alongside the heroic Expeditioners and their pursuit of destroying the Paintress and freeing humanity from her cycle of death, players will also encounter mysterious and dangerous strangers who seem motivated by entirely different, and conflicting, forces.

Expedition 33 features an incredible voice cast of both video game and cinematic talent breathing life into the characters and world, including:

  • Charlie Cox (Daredevil: Born Again, Stardust) as Gustave, a resourceful and dedicated engineer who devotes his final year of life to defeating the Paintress and reclaiming a future for Lumière’s children.
  • Jennifer English (Baldur’s Gate III, Elden Ring) as Maelle, a shy loner who sees the Expedition as her chance to explore the world beyond Lumière and forge her own destiny.
  • Kirsty Rider (The Sandman, Sifu) as Lune, a passionate scholar and mage intent on unravelling the mystery of the Paintress, and entrusted with charting a path forward for the Expedition.
  • Shala Nyx (The Old Guard, Cyberpunk 2077: Phantom Liberty) as Sciel, a cheerful and serene warrior. Having long accepted the brutality of the world, Sciel is untroubled by the spectre of failure and deeply committed to the Expedition’s cause.
  • Andy Serkis (The Lord of the Rings, Black Panther) as Renoir, a forceful and passionate man, Renoir knows that victory demands sacrifice, and he is fully prepared to pay the price.
  • Ben Starr (FINAL FANTASY XVI, Warframe: 1999) as Verso, a dangerous stranger, Verso is an outsider of unknown origins who closely tracks the Expedition.
  • Also starring Rich Keeble (Good Omens), Devora Wilde (Baldur’s Gate III), Tracy Wiles (Baldur’s Gate III) and Maxence Cazorla (Ineffable) in unannounced roles.

In Expedition 33, players will traverse awe-inspiring landscapes in their fated journey towards the Paintress. Featuring dynamic traversal mechanics to quickly scale impossible terrain and leap across huge chasms, players will explore a richly detailed world filled with treasures, weapons and imposing enemies. In battle, players will discover an innovative reactive turn-based battle system, requiring timed inputs to perfectly execute powerful attacks, or dodge, block and parry enemy attacks to turn the tables and claim victory.

Clair Obscur: Expedition 33 is available to wishlist now and will be available for PlayStation 5, Xbox Series X|S (available day one with Xbox Game Pass) and PC (via Steam and the Epic Games Store) in Spring 2025. Physical editions of Clair Obscur: Expedition 33 will also be available at launch in collaboration with Maximum Entertainment in select North American and South American markets, and with Bandai Namco Entertainment in Europe & select Asian markets.

Fans curious to learn more about the gameplay, story, and world of Expedition 33 can visit the game’s official website at www.Expedition33.com and sign up for the newsletter to receive new information and updates.

About Sandfall Interactive: 

Founded in 2020 in France, Sandfall Interactive is an independent video game studio developing high-quality games for PC and consoles. With a focus on powerful narrative experiences, Sandfall Interactive aspires to deliver incredible stories with intriguing characters in gorgeous fantasy worlds inspired by French culture. The team also thrives in pushing technical boundaries by working with the latest and greatest technologies such as Unreal Engine 5. 

Their debut title, Clair Obscur: Expedition 33, is currently in development for PlayStation 5, Xbox Series X|S and PC. 

About Kepler Interactive:  

Kepler Interactive – led by the founders of Kowloon Nights – is a developer and publisher that operates on a co-ownership model. Its studios are given strategic leadership roles, all while continuing to develop their games their way, with no creative limitations. Kepler’s partner studios are as varied as they are talented, including A44 Games in New Zealand, Alpha Channel and Timberline in North America, Awaceb, Ebb Software, and Sloclap in Europe, and Shapefarm in Asia. Kepler Interactive itself is headquartered in London.

About Bandai Namco Entertainment Europe S.A.S. 

Bandai Namco Entertainment Europe S.A.S. is a leading global publisher and developer of entertainment content for platforms including, but not limited to, all major video game consoles and PC. 

Bandai Namco Entertainment Europe is producing intellectual property for a global audience and is building its reputation with franchises such as LITTLE NIGHTMARES™, PARK BEYOND™, and the upcoming UNKNOWN 9™ Awakening – developed by the recently acquired Reflector Entertainment based in Montreal, QC. 

Bandai Namco Entertainment Europe serves as the Headquarters of Bandai Namco Holdings Inc. for mainland Europe, which is known for creating and publishing many of the Toy & Entertainment industry’s top franchises, including PAC-MAN™, TAMAGOTCHI™, GUNDAM™, TEKKEN™, DARK SOULS™ and the recently released ELDEN RING™.

About Maximum Entertainment

Maximum Entertainment is a global entertainment company dedicated to crafting indie to AA video game experiences through original content and licensed partnerships. A fully integrated group with a broad portfolio of content, the company emphasizes collaboration and inclusivity in its partnerships to produce the highest level of interactive entertainment. With more than 300 titles in its catalog, Maximum Entertainment has joined forces with talented creators and renowned franchises around the globe to deliver magic to the gamer in everyone. Maximum Entertainment employs experienced professionals across the entire value chain of video games including development, publishing, transmedia, sales, and operations. Visit Maximum Entertainment at www.maximument.com.

Begin Your Political Legacy When Realpolitiks 3: Earth and Beyond Launches Into Early Access on October 22

Prepare for the Early Access Launch of Your Political Future

Prague, Czech Republic – October 16, 2024 – Are you ready to take your political future into your own hands – To start a legacy that will extend into the very galaxy itself? Then get ready for Realpolitiks 3: Earth and Beyond, a grand strategy title like no other, which will be launching into Early Access on October 22 (with a limited time 15% launch discount) – with a playable demo now available as part of Steam Next Fest.

Realpolitiks 3: Earth and Beyond – Announcement Trailer

Developed by Jujubee and published by Fulqrum Publishing, Realpolitiks 3: Earth and Beyond invites you to prove your political brilliance – pick from a range of 195 countries, set up your government and navigate the pitfalls of domestic and international politics. A glorious destiny awaits – the domination of not just the Earth, but the whole Solar system!

To achieve this ultimate goal, you will have to carefully consider a myriad of decisions, starting with the choice of a country you wish to lead. Taking control of any contemporary nation in order to fulfil your ambitions: from Afghanistan to Zimbabwe and everything in between. 

You will also need to select your optimal form of government, build your cabinet of ministers, improve your character’s skills – all while leading your country’s efforts in economic development, research, diplomacy, espionage or war. Will you lead your people to the stars, or to their ultimate doom?

From its launch into Early Access, Realpolitiks 3: Earth and Beyond will feature three game modes (Realism, Overdrive and Sandbox), which can be played on Earth, and slowly expanding out into the solar system – with the option to lead any country existing in 2010, the starting year of the campaign. 

Realism ties the player to a world which runs very similarly to our own, with pacts dividing the world between several blocs such as NATO and the EU. Meanwhile, Overdrive offers a freedom of experience with all stats dialled up to 11, allowing the player to engage in an all-out brawl between the strongest nations. Finally, Sandbox allows the player to build up from the start and make their nation a success under their rule – but be warned, it’s a long and hard journey to the top!

The game will be shaped by its community throughout the Early Access period, with the team interacting directly with the community on Discord server and Steam Discussion forums to improve the game during development. 

A number of features and mechanics are already planned to be added during the Early Access period – with the final 1.0 launch expected to be released in early 2025. These include the possibility to use weapons of mass destruction, implement martial law, the influence of pollution on the environment, different winning objectives for campaigns and much more – even overall different campaign scenarios and recreating historical countries. The developers are also planning to add more textual localizations to the game at full launch, including French, German, Spanish, Polish, Simplified Chinese and Russian. Of course, due to the nature of Early Access, these plans can change based on community feedback.

We hope to see you all on the world stage soon – on Earth, in space, and beyond!

Realpolitiks 3: Earth and Beyond is available to wishlist right now – and will be launching into Early Access on October 22, 2024 on PC via Steam, GOG, the Epic Games Store and other digital storefronts.

About Fulqrum Publishing

Fulqrum Publishing is a global games publisher with a diverse portfolio of titles, including in-house and independent productions. Fulqrum Publishing released over a hundred games, including the critically acclaimed titles like Men of War, King’s Bounty, Space Rangers, Fell Seal, Forgive me Father and many others.

About Jujubee

Jujubee, founded in 2012, is known for games like the FLASHOUT and Realpolitiks series, along with titles like Take Off: The Flight Simulator, Punk Wars, and Deep Diving Adventures. The studio is currently developing the survival-strategy game Dark Moon, the third entry in the Realpolitiks series, and the casual RPG Emerald Caravan. Focused on creating visually appealing, fun games for consoles and PCs, Jujubee is publicly listed on New Connect, part of the Warsaw Stock Exchange.

Pre-register For Cosy Fantasy MMO Go Go Muffin Now! 

Adorable animals, guilds, campfires and more await

Shanghai, China — October 16, 2024 | From the creators of RO Ragnarok: Idle Poring comes a brand new dungeon-diving mobile experience: Go Go Muffin. This fantasy MMO combines the relaxing nature of titles like Animal Crossing with exciting battles, costumes galore and plenty of cuddly companions to play with along the way. Players wanting to get involved can pre-register for the Closed Beta Test now and enjoy exploring this lush world on October 23, giving them an early glimpse of what’s to come in this vast, mysterious continent. 

Go Go Muffin aims to provide players with a fresh experience filled with love, healing, and adventure. The game features a unique vertical mode, allowing for single-hand combat and one-tap voice chats with teammates – perfectly convenient for players on the go. Whether they’re commuting or multitasking, as long as they have one free hand, they can jump into the game anytime and embark on their adventure.

The Story Begins…

Ragnarok has torn the world asunder, but this isn’t a story of woe and ruin. Instead discover a world left fertilised in the wake of destruction and take on the role of a young hero and their feline companion: Muffin as they search for the remnants of Yggdrasil – the crown of Asgard.

Adventurers can choose from five different classes: Swordbearer, Wayfarer, Scholar, Shadowlash, and Acolyte. As they level up, they can advance to new job tiers, further enhancing their strength and earn tons of rewards whether they play online or offline. 

In a classic MMORPG experience, Go Go Muffin features a guild system that allows players to explore dungeons together or relax by the campside, chat with friends and summon their adorable Melomons. Additionally, players can choose from a variety of cute and stylish outfits as they please to make Go Go Muffin truly their own.

Head to the end of the World

Players can search for “Go Go Muffin” on Google Play and App Store to pre-register now! They will receive an Exclusive Melomon, as well as many other rewards such as Stellarite, Star Verses, and limited-edition costumes upon the game’s launch!

Click the link below to pre-register: 

Website: https://muffin.xdg.com/ 

App Store: https://apps.apple.com/app/id6503228738
Google Play Store: https://play.google.com/store/apps/details?id=com.xd.muffin.gp.global

XD Games

Founded in 2003, XD Games. is a global video games developer and publisher with extensive experience across development, publishing and operations. As of 2022, XD has 38 free-to-play and paid games with over 50 million monthly active users worldwide. In addition, TapTap — a mobile games community and app store — was launched by XD in 2016 and is estimated to currently have 44 million monthly active users.  XD’s mission is to assemble like-minded talented games industry craftspeople with a common goal of touching the hearts of players around the world. XD produces games of the finest quality with passion, offering a pure gaming experience, and encouraging players of all ages to embrace the unique joy of video gaming.