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Silent Hill 2 Remake Review

Silent Hill 2 Remake

Developer: Bloober Team
Publisher: Konami
Platforms: PlayStation 5 (Reviewed), PC
Release Date: Available Now
Price: $69.99 USD – Available Here $119.95 AUD – Available Here

Overview

Being handed a classic and beloved game that many see as the pinnacle of its genre is already a daunting task, but when that game also happens to be part of a franchise that has laid mostly dormant for over a decade and even then was only through maligned remasters given some life, it puts the challenge even further. Combine this with a shaky track record at Bloober Team and fan perception is going to be at its most critical and with a game like Silent Hill 2 being the one given the remake treatment, it is going to be impossible to please everyone. So, with fans at their most critical despite horror remakes being the recent trend and Silent Hill 2 being seen as the pinnacle of psychological horror, has this team managed to find success and at least please most with Silent Hill 2 Remake?

Story

It goes without saying but those coming into Silent Hill 2 need no knowledge of what happened in the first game as the original game that started it all is only loosely connected to the franchise as a whole though those that are familiar with it will catch new references that have been worked into Silent Hill 2. Players take on the role of James Sunderland who has received a letter from his wife Mary saying that she is waiting for him in their favorite place, a remote mining town by the name of Silent Hill. The only problem is, Mary has been dead for three years now and the letter is clearly written in her handwriting. In an effort to figure out what exactly is happening, James travels to Silent Hill to try and uncover the mystery behind this sudden letter from his wife only to find that the once quiet town of Silent Hill is now a decrepit fog-filled city on the brink of disaster where twisted monsters roam the streets and the few other people he encounters are just as confused and unsure about the state of the city as he is.

Silent Hill 2 has always been more about the psychological horror aspect of things, delving deep into the psyche of James and the people that he encounters, some of which may have made their way into Silent Hill on their own or through other means, and it is clear that Bloober Team knew that this was an aspect that they had to stick true to in this remake. The struggle with James’ guilt and his trauma of losing his wife is felt throughout the game as he constantly pushes past horrors with a drive to search for the next clue that leads to Mary. It also helps that this isn’t a soldier or even anyone with any type of training, James is an everyman placed in a nightmare and the story remains nearly untouched in this regard and only expanded upon as a result of his extra interactions with certain environments and parts of the world that have been greatly expanded. 

Some character dialogue is a little less nuanced than before, making some points a bit clearer and more obvious than they were in the original game and many hints about certain elements are also revealed far earlier or just in general compared to before but these come in the form of both the game’s additional writing, the fact that players can actually see certain game elements with modern day graphics instead of the PlayStation 2’s limitations, and even the collectables that players can find that range from additional memos to brand new ones called strange photos. While we won’t go into details here to avoid spoilers, despite the original game’s age, these clues, if players can figure them out, give extra hints and context to the story of James and Mary especially in regards to the photos which are deliberately placed in out of the way locations and even out of order to confuse things further until players click it into place themselves.

The strange nature of Silent Hill 2 remains intact for the most part as well with there being just as many odd seeming locations as horrific ones and the surreal encounters remain the same as well, in fact longtime fans of the franchise will catch countless glimpses, references, and lore connected to even other aspects of Silent Hill that aren’t even addressed in the second game and while we can’t say our own theories here for the sake of spoilers, it is quite deep if players pay attention to a number of highly specific locations while roaming the streets. It is also nice to note that the game drops countless references to its origins through “glimpses of the past” that showcase previous puzzles, situations, or even warped structures where events previously transpired in the original version of the game that now happen elsewhere in Silent Hill 2 Remake. It is also worth noting that many elements that involve the game’s multiple endings remain the same as well, including how players obtain them from the original version. It is also worth noting that players need to unlock New Game+ before being able to access the title’s more infamous comedic endings as the mode unlocks a number of new puzzles and items in the world but also adds two brand new endings as well, both of which are wholly original to the Remake and will only feed even more fuel into the fan theories surrounding Silent Hill.

Gameplay

With Bloober Team behind the wheel for Silent Hill 2 players will still be spending most of their time exploring the same familiar areas that they originally did such as the twisting and often blocked off or crumbling streets of the foggy town or navigating locations such as the Apartments or Brookvale Hospital only with an over-the shoulder perspective instead and it is worth noting that nearly every location in the game has been expanded in various ways. Most of this expansion simply comes from adding additional rooms or locations to be explored for healing items or ammunition while others come into play in regards to solving the newly changed-up puzzles as nearly every puzzle has been reworked from the original version of the game. Now, it is worth noting that some of these expanded areas do feel a little too long at times and a bit padded as a result. In fact, one late game location felt so heavy on repeated traversal to complete the area that, even with the heavy use of firearms to simply cut a path through enemies, it felt excessive. These expanded areas don’t generally suffer from this level of fatigue but perhaps due to the level design, this one that we won’t spoil here, does.

Either way, as players explore they’ll need to make use of James’ flashlight and radio to help navigate the dangerous locations and keep an eye out for both puzzle pieces, items, and enemies. Now it is worth noting that Silent Hill 2 Remake is right and proper dark. Players on the proper visual settings will find that James has very little visual room to work with most of the time and that does wonders to bring up the tension of exploration. Of course, players can bump up the brightness to help a bit and even have indicators highlight interactables once players are nearby though these can be turned off entirely as well. Similarly, it is worth noting that just like the original game Silent Hill 2 Remake allows players to choose from three different levels of difficulty for combat and puzzle challenge with combat difficulty being changeable at any time but puzzle difficulty being locked in for that entire playthrough.

The puzzles themselves are, as mentioned before, almost entirely different with a few signature ones remaining and even these have been altered in various ways. Solving these puzzles is always a delightful challenge and rarely feels too frustrating to figure out, especially since many simply involve tracking down the necessary items or decoding a few hints. The real challenge often comes from combat since James is just a standard guy finding himself in a hellish town though things will be quite a bit easier this time around thanks to some more modernized controls and aiming schemes.

Whenever James finds himself having to face off against any form of enemy players can use melee attacks with either a wooden board or steel pipe to bash away at an opponent. Along these same lines James can also perform a couple of quick dodges to try and avoid incoming attacks, though he can only perform two in a row before finding himself vulnerable. This is a far cry from how vulnerable melee combat was in the original game, especially since James will automatically target enemies when swinging his weapon. There are a few frustrations occasionally with targeting sometimes locking onto an already prone enemy, stomping on them instead of swinging at a still standing foe but considering players should always be landing a few extra blows anyways to make sure foes stay down, it’s rarely an issue. It is also interesting to note that players can use the melee weapon to break glass windows and cases to obtain items inside. 

When it comes to firearms James only ever gains access to a standard handgun, a shotgun, and a rifle with no upgrades of any kind. That being said, not only can players manually aim now to target enemies as they see fit, potentially firing a few rounds before laying into them with a melee attack to down them, they can also quickly swap between guns with the tap of the D-Pad. No longer is there any cumbersome menu screen to swap between melee or firearms and even healing can be done with the simple press of triangle with a tap using a health drink and a long press using a healing syringe. This all makes combat feel much more fluid and capable while still remaining challenging though most of this challenge tends to be due to the fact that there are far more enemies in Silent Hill 2 Remake than before. It is also worth noting that while players can still choose to try and sneak around enemies or skip fights altogether with some foes, they will try to persistently chase down James for quite some time and this can lead to larger encounters that place James at a disadvantage, especially since melee combat is balanced for one on one fights primarily. The few boss battles that appear throughout Silent Hill 2 Remake have also been touched up and changed here and there though the general gist of the fights remain the same. Instead these changes keep players more engaged in some of the latter boss battles while a mid-game boss fight sees some significant improvement over its original counterpart.

That being said, even playing on Normal combat and Normal puzzles saw my first end running with over ten of each healing item and a small armory’s worth of ammo for my firearms though whether this was due to constant searching is up in the air and will vary from player to player.  Once players complete the game it is worth noting that New Game+ mode is automatically unlocked and allows players to start a slightly modified version of the game. Unlike the standard style of New Game+, nothing carries over including any and all collectables but, as mentioned before, new endings are made unlockable as well as a number of new items including a powerful new melee weapon that arrives far earlier than the standard one.

Audio & Visuals

It must really be said that Bloober Team has handled the remaking of Silent Hill 2’s creepy fog-filled streets and shadowy corridors excellently here. Thick fog blankets every street giving players only a few feet of sight to work with as they travel through the streets during the day and this minimal sight diminishes even further once night falls. Players will walk the decrepit streets with missing posters flapping in the wind, abandoned cars with breakable windows containing supplies, and hauntingly bleach white sheets draped over cut off corridors. Even inside the buildings James will find himself very little light to work with as the flashlight provides only the minimal amount of lighting from the dangers that lurk just out of sight. Even the enemies have all been given significant visual improvements and more noticeable elements. This includes adding variations to the Lying Figures and even the Bubble Head Nurses have been given more details, blood spatters depending on where they are hit. The Mannequins, as simple as their design is, have revamped enemy AI that makes them act like stealthy furniture just out of sight and ready to pounce once James either passes by or catches sight of them. Even the bosses have been given revamped appearances with Pyramid Head and other signature bosses now reworked to be more dangerous and frightful than ever. 

When the original Silent Hill 2 was released Konami went with who they could find to provide the voice work for the cast with only Angela’s original voice actress given any connection to the company after the title’s release. These original recordings were seemingly lost to the point that all of the voice acting had to be redone in the HD Collection by a fresh more talented voice cast to fill in their roles. Now, Bloober Team has once again recast the various characters in Silent Hill 2 Remake with another set of voice actors that handle their roles quite well here with Luke Roberts taking the lead as James as opposed to Troy Baker. The sound effects in the game are outstandingly spooky and work wonders, especially when coupled with the PlayStation 5’s DualSense controller as the radio will start crackling through the controller’s speakers when enemies are nearby as well as on screen. As for the background music the title features a solid collection of background music that fits the gloomy and depressing nature of Silent Hill and James’ journey throughout the dark and foggy world.

Overall

Bloober Team was given a nearly insurmountable task of taking a beloved and impactful psychological horror game and remake it for modern audiences and not only has the team managed to do so quite successfully, they have more than honored the original aspects of the game at the same time. With a revamped combat system that remains tense and challenging even if it does drown the player with resources a bit and a storyline that retains all of the psychological trauma and themes that made the original so beloved all wrapped up in dark and foggy package that is hauntingly beautiful it must be said that Silent Hill 2 Remake is quite the success for both Konami and Bloober Team.

Capsule Computers review guidelines can be found here.

S.T.A.L.K.E.R.: Legends of the Zone Trilogy releases on Nintendo Switch on October 31

KYIV, UKRAINE — October 9th, 2024 The original trilogy of S.T.A.L.K.E.R. games, which includes Shadow of Chornobyl (2007), Clear Sky (2008) and Call of Prypiat (2009), will release on Nintendo Switch™ on October 31 — slightly ahead of the initially planned November release window.

The trailer containing the footage fully captured on Nintendo Switch hardware can be found below:

These versions of the classic games are fully optimized for Nintendo Switch, including, but not limited to, adapted shooting system with gyro aiming, touch interface and controls, refined visuals, and full handheld and TV mode support. Thanks to these changes, the experience in the Chornobyl Anomalous Zone will feel authentic for all players — both for those who want to refresh their memories and for new stalkers.

GSC worked closely with MATABOO (https://www.mataboo.com/) to make this version happen and fully utilize the capabilities of the Nintendo Switch console.

The games will be sold digitally for 19.99 USD/19.99 EUR/15.99 GBP each and for 39.99 USD/39.99 EUR/32.99 GBP as a bundle. Regional prices will be applied in selected territories.

Please use the contacts below if you want to apply for the Nintendo Switch review code. Also, you can follow official GSC social media channels for further updates on S.T.A.L.K.E.R.: Legends of the Zone Trilogy and S.T.A.L.K.E.R. universe in general.

The war in Ukraine continues. GSC Game World has been supporting our home country in all the ways we can. For those willing to do the same, we recommend following a link to the official charity fund of Mr. Volodymyr Zelenskyy, the President of Ukraine himself:

https://u24.gov.ua

About S.T.A.L.K.E.R.: Legends of the Zone Trilogy

S.T.A.L.K.E.R. is a series of first-person survival shooters with horror and RPG elements, set in a dark, science fiction, post-apocalyptic world surrounding the Chornobyl nuclear power plant. The original trilogy includes S.T.A.L.K.E.R.: Shadow of Chornobyl (2007), S.T.A.L.K.E.R.: Clear Sky (2008), and S.T.A.L.K.E.R.: Call of Prypiat (2009). The series is highly acclaimed for its unique worldview and gameplay, with cumulative worldwide sales exceeding 15 million units.

S.T.A.L.K.E.R.: Legends of the Zone Trilogy is an updated edition of the original trilogy, published for PlayStation and Xbox platforms on March 7, 2024, and available on Nintendo Switch on October 31, 2024.

About GSC Game World

GSC Game World, a Ukrainian video game developer, was founded in 1995 and is renowned for the S.T.A.L.K.E.R. and Cossacks series. The studio is committed to delivering top-tier gaming experiences and is currently focused on the upcoming release of S.T.A.L.K.E.R. 2: Heart of Chornobyl. 

The Future of Strategy Draws Near! Battle Aces Enters Next Beta Phase on November 7

New Features Include 2 Player vs AI, New Units, and Player Personalization System

Los Angeles, CA – October 7, 2024 – Uncapped Games, a new studio comprised of passionate RTS developers who’ve shipped games from award-winning franchises such as StarCraft, Warcraft, Dawn of War, and Company of Heroes, announced today that it will begin accepting new players to beta test its upcoming action real-time strategy game, Battle Aces, on November 7, 2024. Participants in the previous phase of beta testing will be able to get in a day earlier on November 6. New players can sign up for the beta at www.playbattleaces.com

Previously announced in June 2024 at Summer Game Fest, Battle Aces was immediately received with high praise from gaming press and influencers alike. The game endeavors to begin a new era of strategy gaming, combining the natural interface of MOBA games, the meta strategic elements of deck building games, and the fast-paced intensity of real-time strategy (RTS) games. This combination of strategic influences, melded with design innovations like instant unit spawning, automated resource gathering, and streamlined base building, keeps players focused on the fun of controlling massive armies in battle while making key strategic decisions to attack, expand, or tech.

New features introduced to Battle Aces in this phase of beta testing will include:

  • New exciting units fleshing out additional ways to strategize and dominate the battlefield
  • A robust 2 vs AI cooperative mode, allowing friends to team up against computer opponents that are tuned automatically to the players’ skill level
  • Dynamic contract system (daily & seasonal) with additional ways to earn in-game War Credits and initial WarPath reward track system
  • Improved quality-of-life features including the ability to try a new unit deck vs AI, enhancements to UI highlighting strategic counters for units and more will also be unveiled in this phase of testing
  • Introduction of the Ace personalization system, including:
    • Custom skins for core bases
    • Army paints allow players choices in color for their units
    • Custom fatality animations will vary how core base buildings explode in victory and defeat
    • Unique avatars, banners, in-match sprays, and emotes round out the ways in which players can adjust how they appear in Battle Aces, as well as express themselves in battle
    • Further customization options will be introduced later on
  • Further tuning and gameplay balance adjustments to the existing 1v1, 2v2 and Custom Game modes

With matches limited to 10 minutes, players can easily complete a series of satisfying battles even over a short amount of time. Players have the flexibility to choose their style of play, building out their unit decks from nearly 50 unique units, each with different strengths, weaknesses, and special abilities. Adjusting strategy and play style is just a matter of swapping unit decks in between games.

“All of us at Uncapped Games are passionate fans of the strategy genre,” said David Kim, senior game director of Uncapped Games. “Our vision was always to build a game with the depth to satisfy the most hardcore fans while also being fun and easy enough to learn to attract new players to the genre we love the most. From the feedback we’ve gotten out of our announcement and first beta test, we feel like Battle Aces is well on its way to reaching those goals. We invite everyone to come test our game and give us feedback to help build the future of strategy games.”

About Uncapped Games

Established in mid-2021, Uncapped Games is comprised of passionate developers who have shipped RTS games from award-winning franchises, including StarCraft, Warcraft, Dawn of War, Company of Heroes, and more. The studio’s first game, the action RTS, Battle Aces, was announced in June 2024 and will begin a new phase of beta testing in November, 2024. Based in Playa Vista, CA, Uncapped Games is a newly-formed US-based studio under LIGHTSPEED STUDIOS, a global game development group with teams across the world. 

About LIGHTSPEED STUDIOS

LIGHTSPEED STUDIOS is a leading global game developer with teams across China, United States, Singapore, Canada, United Kingdom, France, Japan, South Korea, New Zealand, and United Arab Emirates. LIGHTSPEED STUDIOS has created over 50 games across multiple platforms and genres for over 4 billion registered users. It is the co-developer of worldwide hit PUBG MOBILE (co-developed with KRAFTON, Inc.) and the developer of the upcoming AAA open-world game, Last Sentinel. LIGHTSPEED STUDIOS is made up of passionate players who advance the art & science of game development through great stories, great gameplay, and advanced technology. We are focused on bringing next generation experiences to gamers who want to enjoy them anywhere, anytime, across multiple genres and devices.

Blood Bar Tycoon – Playable Demo Now Available on Steam!

  • Dive into the quirky, supernatural world of Blood Bar Tycoon, a unique management game, with a demo available on Steam starting October 8, 2024. Run your own vampire bar, attract mortal patrons to serve your immortal clientele, and build a bloody empire in Crimson City.
  • The new release date for the final game is also announced.

Namur, Belgium – October 9th, 2024: Following the success of Blood Bar Tycoon‘s open beta, the team at Clever Trickster is thrilled to announce that players can now experience a slice of the game with a downloadable demo on Steam. This demo provides management and simulation enthusiasts a sneak peek of what Blood Bar Tycoon has to offer. Join the community on Discord to share your thoughts and management strategies!

Additionally, Clever Trickster would like to extend heartfelt thanks to everyone who participated in the open beta for Blood Bar Tycoon. The positive feedback and constructive suggestions have been greatly appreciated by the entire team. Thanks to this input, the developers are already making improvements to refine the game and provide an even more captivating experience.

However, to ensure the final game meets the studio’s quality standards, the developers have decided to reschedule the official release of Blood Bar Tycoon to February 4, 2025. This additional time will allow the team to incorporate community-suggested adjustments and ensure every player can enjoy a game that lives up to their expectations.

The game will be released at a price of $19.99 on Steam.

ABOUT THE GAME

Blood Bar Tycoon is a vampire bar management game. Build bars and blood factories, lure humans to harvest their blood, process it, and serve your customers: other vampires. Research quirky machines and deal with hunters! Expand through Crimson City to become a mighty Elder!

  • Revamp your vampire bar! As a vampire bar manager, transform shabby bistros into the trendiest bars in the neighborhood! At the same time, lure those clueless mortals into your quirky blood factory to feed other vampires. Manage stocks, avoid bankruptcy, and prevent your Blood Bars from being burned by hunters.
  • Run your business – Hire low-level vampires as minions to carry out your dirty work. Manage their priorities to optimize your operations and satisfy both your mortal and immortal customers. Don’t forget to feed them as well! Arrange the hallways, rooms, and other amenities to your taste to enhance the prestige of your bar and become the true hotspot of the neighborhood.
  • Capture juicy humans! Develop an underground human detention center before processing them in your whacky machines to extract their precious blood in all its forms. What’s better than serving Bloody Slushies or a Bloody Daiquiri to satisfy your wealthiest and most demanding vampire clients? Discover crazy cocktails with new ways to harvest and process blood! If you do things well, humans will leave with a free hangover from your establishment. But in case of trouble, you’ll have a corpse on your hands… and you risk attracting the attention of vampire hunters!
  • Unleash Your Vampiric Creativity! You’re not just a vampire bar manager; you’re the architect of a true nocturnal masterpiece. Enjoy extensive freedom to renovate, design, and customize every aspect of your establishment with a wide range of themes and styles. Transform rundown taverns into spectacular bars where every detail, from furniture to lighting, reflects your unique vision. Create the perfect ambiance to attract the most discerning vampires and become a legend of the night! Competitions will highlight the most stunning bars!
  • Micromanage or Automate Your Minions! The Choice is Yours! Take command of your minions with micro-interactions, managing them like a true vampire overlord to tackle emergencies. Seamlessly blend micromanagement with automation, assign work sectors, and set priorities to grow your dark empire like an evil mastermind! 
  • Handle the whims of Elder vampires – Interact with enigmatic Elder vampires who will guide you through the night and shape your destiny as a Blood Bar manager. But beware, each Elder has a unique personality. Please them, and you’ll be richly rewarded! Disappoint them, and you’ll face their wrath as they plot your downfall.
  • Expand through Crimson City! Our first Blood Bar marks the beginning of your ascent to dominate the blood trade in Crimson City! Each new bar presents new challenges to overcome at your own pace. Prevent your impatient and voracious customers from feeding directly on your human clients. Improve your facilities, machines, and staff. Utilize research and new systems to enrich yourself more quickly! Analyze your indicators to become the best vampire bar manager in the city.
  • Your Ultimate Goal: Becoming an Elder! Try to please the Elders to gain their favor, or suffer their wrath! Understand their personalities and learn how to flatter them. Will you ally with the crazy Yumeko, the voluptuous Sophie, the megalomaniac Vladimir, or someone else? Take control of every district of Crimson City with their help to become one of them and rule for eternity! Will you achieve your vampiric goals or fail miserably?

Players can now wishlist the game on Steam and join our community on Discord.

ABOUT CLEVER TRICKSTER

Clever Trickster is a video game development studio founded in 2022 by gaming veterans passionate about strategy and management games. These genres have influenced the principles that guide the team: efficiency and innovation. The studio’s ethos values equality, collaboration, and autonomy, creating an inclusive and supportive environment. The team constantly strives to improve in order to deliver enriching gaming experiences, while keeping fun at the heart of work.

Ludovic Mahieu, co-founder of Clever Trickster, commented:Ben, our creative director, and I came up with the idea for Blood Bar Tycoon during our role-playing game sessions several years ago. For me, creating this game was a unique opportunity to combine my love for management games and the vampire universe, while also allowing us to express our quirky and offbeat humor! Today, we are very excited to bring the game to life starting on October 28.

Virginie Maréchal, also co-founder of Clever Trickster added: “We are thrilled to have taken this project as far as we could with a young and passionate team, combining the challenges of a game with complex mechanics with the adventure of launching a new studio. I am very proud of the journey we’ve made and grateful to all our partners and the players who have supported us from the beginning. We can’t wait for the world to discover Blood Bar Tycoon, especially through the open beta.”

UNDISPUTED SET FOR FULL LAUNCH ON 11 OCTOBER 2024

Rule the Ring with the Most Authentic Boxing Experience on PlayStation 5, Xbox Series X|S, and PC

Sydney, Australia, 9 October 2024. Steel City Interactive, in partnership with PLAION, is thrilled to announce the official release of Undisputed, the highly anticipated boxing video game, on 11 October 2024.

As the first major boxing game in over a decade, Undisputed redefines the genre with its authentic gameplay, expansive licensed roster, and innovative fight mechanics. Fans who purchase the digital Deluxe WBC Edition can play immediately and get exclusive content.

After an early access period that began in January 2023, Undisputed has continually evolved in response to player feedback to deliver the most intense and engaging boxing gameplay to date. With the official launch, players can expect polished gameplay, refined animations, and enhanced movement for an unparalleled boxing experience.

The game has meticulous attention to detail, incorporating advanced movement systems, over 60 punch variations and a dynamic physics engine to create a truly immersive fight experience. A deep control system ensures strategic balance between offense and defence, where timing, combinations and ring movement are critical to victory.

Undisputed features over 70 real-life men and women boxers, legends and present-day icons, covering multiple weight divisions. Each licensed fighter is meticulously grounded in realistic stats and traits to mimic their real-life counterparts.

Whether it is a current superstar such as Tyson Fury or Katie Taylor, or legends such as Joe Frazier or Roy Jones Jr., Undisputed brings together the most star-studded, realistic boxing line-up of the year.  

The game incorporates real-world boxing organizations like the WBC, WBO, and IBF, iconic venues, and gyms such as Coldwell’s Gym and the Kingdom Arena, as well as boxing equipment and apparel from brands such as Empire, Everlast, and Rival.

The game launches with multiple modes, including single player, local and online multiplayer, as well as a comprehensive Career Mode where players can create their own fighters to become the Undisputed champion of the world.

Undisputed features a powerful licensed soundtrack that sets the tone for the action, blending the best of US hip hop and UK rap. Lupe Fiasco, the Grammy award-winning American rapper and record producer, created the track P4P specifically for Undisputed, which is featured in the launch trailer.

The launch trailer, narrated by boxing analyst Akin ‘AK’ Reyes, shows how Undisputed is developed with care and passion by dedicated fight fans, in close collaboration with the world of boxing to deliver unprecedented control, depth and authenticity.

It’s time to step up, take on your opponents, and rule the ring like never before.

The Standard and Deluxe Physical Editions are available for pre-order now, while the digital Deluxe WBC Edition is immediately available to purchase, offering exclusive fighters and branded apparel, as well as early access to the full release.

# # #

About Steel City Interactive

Sheffield-based Steel City Interactive (SCI) was founded in 2020 by Ash Habib, along with his brothers Asif and Asad. Formed around the idea of creating the first major, new boxing game in over a decade. The rapidly growing studio now employs over 70 people and has partnerships with the world of boxing’s leading companies including the WBC, Ring Magazine, CompuBox, BoxRec and many other prestigious boxing organisations. During development SCI has created innovative, proprietary technology to bring the world of boxing to life like never before.

About PLAION 

PLAION is a dynamic and diversified business in the global entertainment sector, masterfully crafting franchises that captivate audiences worldwide. Boasting a vast network of eight game development studios, fifteen regional publishing offices, three game publishing labels including Deep Silver, and PLAION PICTURES as an independent film publisher and distributor, the company extends its influence with merchandise production and expansive distribution capabilities across the globe. Founded three decades ago, PLAION has firmly established itself within the entertainment arena. With a diverse range of services and solutions, PLAION stands as the premier publishing partner for console and PC games across both physical and digital channels. Moreover, its strong foothold in the Virtual Reality (VR) domain highlights the company’s commitment to varied gaming experiences. PLAION is an Embracer Group company.

About Deep Silver 

Deep Silver is PLAION’s flagship publishing label, and the home of captivating gaming worlds from the gripping post-apocalypse of Metro, to the twisted paradises of Dead Island to the authentic Medieval landscapes of Kingdom Come Deliverance. For more information, please visit www.deepsilver.com 

WoW’s 20th Anniversary In-Game Celebrations Kick-off 23 Oct AEST!

The first content update for The War Within (11.0.5) will be going live on 23 October AEST with the completion of regional maintenance. The Champions of Azeroth, past and present, are invited to the Caverns of Time tucked away in the wastelands of Tanaris for a special celebration! 

As World of Warcraft approaches its official 20th Anniversary on 24 November AEST, players can take part in a myriad of in-game activities commemorating two decades of adventure with a plethora of rewards to earn.  

Some of the activities players can look forward to include: 

  • NEW CLASSIC RAID: Blackrock Depths 
  • This classic era dungeon has been refashioned into a 10-15 player 8-boss raid available in LFR, Normal and Heroic difficulties.  
  • NEW TIMEWALKING: Classic Dungeons 
  • Classic dungeons will be offered in the LFD group finder and will officially enter the Timewalking rotation beyond the anniversary event.  
  • Deadmines (original classic version) 
  • Dire Maul (east and west wings) 
  • Stratholme (living and undead wings) 
  • NEW WORLD BOSSES 
  • Additional raid bosses are making a return with updated rewards in addition to previous anniversary raid bosses: 
  • Sha of Anger (from Mists of Pandaria
  • Archavon the Stonewatcher (from Wrath of the Lich King
  • LEGENDARY REWARDS 
  • New mounts, pets, and classic transmog sets will be available to earn using a new currency, Bronze Celebration Tokens
  • Additionally, updated modern versions of the Tier 2 armour sets will be purchasable with Bronze Celebration Tokens, available for all classes with new ones created for classes that were not available in the classic Tier 2 era! 

Content update 11.0.5 will also bring with it additional changes and features for players to enjoy including class balance updates, new quests and the expansion of the Dracthyr race into six new combat classes including rogue, mage and priest.  

More information on the anniversary update in The War Within, check out our blog on the World of Warcraft website.  

More details about how to get involved in the 20th Anniversary celebrations can be found here.   

Red Dead Redemption and Undead Nightmare Coming to PC October 29

For the first time in its storied legacy, John Marston’s beloved journey can be experienced on PC in stunning, new detail, with both Red Dead Redemption and its iconic zombie-horror companion story, Undead Nightmare, arriving to PC on October 29.

In collaboration with Double Eleven, this new version adds PC-specific enhancements including native 4K resolution at up to 144hz on compatible hardware, monitor support for both Ultrawide (21:9) and Super Ultrawide (32:9), HDR10 support, and full keyboard and mouse functionality.

There’s also support for NVIDIA DLSS 3.7 and AMD FSR 3.0 upscaling technologies, NVIDIA DLSS Frame Generation, adjustable draw distances, shadow quality settings, and more.

Check out the new trailer above and stay tuned for more details, including information later this week on how to pre-purchase Red Dead Redemption and Undead Nightmare at the Rockstar Store, Steam, or the Epic Games Store.

Red Dead Redemption and Undead Nightmare are also currently available on Nintendo Switch, PlayStation 4, and Xbox.

THE SIX INVITATIONAL SET TO TAKE PLACE AT BOSTON’S MGM MUSIC HALL IN FEBRUARY 2025

20 of the best teams in Rainbow Six Esports from around the world to battle over a $3,000,000 USD prize pool, with 3 days of adrenaline-fuelled action for fans to experience at Fenway Park’s MGM Music Hall

Sydney, Australia – October 9, 2024 – Today, Ubisoft and BLAST have released details for the upcoming Six Invitational, due to take place in Boston, Massachusetts from February 3 to February 16, 2025.

Following on from the incredible scenes at last year’s SI in São Paulo, Brazil, The Six Invitational now moves to the MGM Music Hall in Boston for the first-ever Six Invitational in the United States.

Tickets are available for purchase via Ticketmaster.com: https://www.ticketmaster.com/six-invitational-tickets/artist/2692160

Dates and Locations:

  • Phase 1 – “Group Stage”: 3 – 7 February – not open to the public
  • Phase 2 – “Playoffs”: 9 – 11 February – not open to the public
  • Phase 3 – “Finals”: 14 – 16 February – open to the public at the MGM Music Hall

Stage 2 of the 2024 season is already underway with teams battling in the Regional Leagues to take home Global Points as well as qualification to November’s BLAST R6 Montreal Major, the final chance to gain points towards qualification for The Six Invitational 2025. 20 of Rainbow Six Siege’s best teams will then travel to Boston in February to battle over $3,000,000 USD as well as the the chance to cement themselves in history and lift the iconic Sledgehammer trophy.

North America and the USA have a deep-rooted history in Rainbow Six Siege, winning multiple Six Invitationals and Majors in years prior, with TSM lifting the Hammer at the Six Invitational 2022 and more recently beastcoast reigning victorious at the BLAST R6 Manchester Major earlier this year.

Boston has hosted a variety of high-calibre esports events in the past and will once again play host to one of the biggest esports events at a new venue in the MGM Music Hall in Fenway Park, which opened in 2022.

Additional details on the venue, ticketing, and more are available here: https://r6esports.com/SI25Tickets

For more information about BLAST R6, please visit http://www.rainbow6.com/esports and follow us at https://twitter.com/R6esports and https://instagram.com/R6esports.

About Ubisoft

Ubisoft is a creator of worlds, committed to enriching players’ lives with original and memorable entertainment experiences. Ubisoft’s global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew® and Tom Clancy’s The Division®. Through Ubisoft Connect, players can enjoy an ecosystem of services to enhance their gaming experience, get rewards and connect with friends across platforms. With Ubisoft+, the subscription service, they can access a growing catalog of more than 100 Ubisoft games and DLC. For the 2023-24 fiscal year, Ubisoft generated net bookings of €2.32 billion. To learn more, please visit: www.ubisoftgroup.com.

© 2024 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are registered trademarks in the US and/or other countries.

About BLAST

BLAST is on a mission to take esports to the next level of global entertainment. We excite and invite billions of fans to join the esports revolution. We create live and digital experiences – from tournaments that pack out major arenas around the world to great content that’s guaranteed to blow your socks off.

We are famous for our unparalleled production quality and game changing fan-first moments. Bringing together the best teams and biggest superstars to fight it out for glory and multi-million dollar prize pools. Attracting tens-of-thousands of fans to our crazy-big-adrenaline-pumped live events in big arenas from London and Copenhagen to Atlanta and Sao Paulo, with millions more watching at home from all around the world on our global broadcasts.

We work with some of the world’s best game publishers and brands to elevate their properties into amazing esports experiences. We are currently working with world-leading game publishers Epic Games, Valve and Ubisoft to produce, market and deliver esports for popular titles Rocket League, Fortnite, Rainbow Six and Counter-Strike 2.

TopSpin 2K25 Season 4 Heads to the Rolex Paris Masters and Nitto ATP Finals with New Playable Pro Alexander Zverev

All-new World Tour League, basketball-themed court, and Centre Court Pass Season 4 serve up competition this fall

Following the real-life tennis calendar, TopSpin 2K25 Season 4, available this week, will immerse players in two of the ultimate tournaments in the sport: the Rolex Paris Masters and the Nitto ATP Finals. Featuring new, free, playable pro Alexander Zverev, Season 4 will debut lots of new, exciting content, including the World Tour League, a free, basketball-themed venue, and a brand-new Centre Court Pass, which features pro outfits, cosmetics from top brands, animations, and more. For the next eight weeks, players can soak in all that Season 4 has to offer as they work their way through the reward tiers.

The Rolex Paris Masters is the ninth and final ATP Masters 1000 event of the season, known for its high level of competition. TopSpin 2K25 sets the stage for the world’s best players to battle it out on its indoor hard courts. At the end of the year, the Nitto ATP Finals in Turin, Italy, is the season-ending championship, and showcases the best of tennis through high-stakes matches to determine the year-end champions. Players can take their male MyPLAYER through these exhilarating experiences to show the competition who the real king of the court is!

Joining the TopSpin 2K25 roster as a free, playable pro, the current World Number 3, Alexander Zverev, is a prominent German tennis star, and has quickly risen through the ranks with his powerful game. Zverev has claimed multiple ATP Masters 1000 titles and a strong presence in Grand Slam® tournaments. With the launch of Season 4, Zverev will be joining the list of renowned players available for anyone to play within 2K Tour and Exhibition modes.

Also coming in Season 4, the World Tour League is a new feature accessible through an additional tab in the World Tour menu. To enter the League, a MyPLAYER must have reached Level 10. When a MyPLAYER joins World Tour for the first time after reaching Level 10, they are placed in the Iron Rank, the lowest level in the League. A total of eight distinct Ranks is available: Iron, Bronze, Silver, Gold, Platinum, Sapphire, Obsidian, and Diamond. League Points are earned by playing and winning matches in World Tour, leading to higher rankings, but can also be lost, resulting in relegation to a lower Rank. League Points and Rankings reset at the beginning of each Season so players will have to work quickly to earn the coveted Diamond Ranking before the Season ends.

Timed to the real life NCAA college basketball tip-off, TopSpin 2K25 introduces the 2K Sports Center—the ultimate basketball and tennis crossover. Set in Louisville, Kentucky, a mecca of college basketball fandom, this unique venue features a sleek, polished, hardwood floor with a vibrant backdrop of bleachers and courtside seats. 

In the Season 4 Centre Court Pass, there are 42 free rewards and 106 premium rewards, and players can play at their own pace and complete a Centre Court Pass even after a new one releases. An alt era version of Pete Sampras outfitted in two of his signature looks can be attained by reaching Free Tier 5 and Free Tier 50 of the Season 4 Centre Court Pass. Players who have purchased the Premium Centre Court Pass for Season 4 will also be able to earn and unlock Caroline Wozniacki’s ‘23 Blue Outfit at Tier 30 and Frances Tiafoe’s Clay ‘23 Outfit at Tier 50. As usual, a host of new items, brand-new Animations and Alt Pro Outfits will also be dropping in the Pro Shop Seasonal Store.

TopSpin 2K25 Standard Edition, Cross-Gen Edition, Deluxe Edition and Grand Slam® Edition are all available now.On PlayStation platforms, Standard Edition and Grand Slam® Edition will be on sale for 40% off October 9 through October 23, 2024. On Xbox platforms, Deluxe Edition will be on sale for 40% off October 8 through October 15, 2024, while Standard Edition and Grand Slam® Edition will also be on sale for 40% off October 15 through October 22, 2024. On Steam, Standard Edition, Deluxe Edition and Grand Slam® Edition will also be on sale for 40% off October 10 through October 24, 2024.*

Developed by Hangar 13, TopSpin 2K25 is rated G. For more information on TopSpin 2K25, please visit https://topspin.2k.com/. Follow TopSpin 2K on TikTok, Instagram, X, YouTube, and Facebook for the latest TopSpin 2K25 news.

Hangar 13 is a 2K studio. 2K is a wholly-owned publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

Promotional videos captured on PC. Internet connection and online Account (minimum age varies) required to access online features and redeem and use bonus content, including MyCareer, MyPlayer, 2K Tour and World Tour. See www.take2games.com/legal and www.take2games.com/privacy for additional details. Some in-game content may require download and/or online gameplay to unlock.  Online console play may require separate paid platform subscription and account registration. Terms apply.

*Discount based on 2K’s SRP. Digital Only. Sony sale begins October 9, 2024 at 12:00:00 a.m. PDT and ends October 23, 2024 at 11:59:59 p.m. PDT. Xbox Deluxe Edition sale begins October 8, 2024 at 12:00:00 a.m. PDT and ends October 15, 2024 . Xbox Standard Edition and Grand Slam Edition sale begins October 15, 2024 at 12:00:00 a.m. PDT and ends October 22, 2024 at 9:59:59 a.m. PDT. Steam sale begins October 10, 2024 at 10:00:00 a.m. PDT and ends October 24, 2024 at 9:59:59 a.m. PDT. Terms Apply.

TOWER OF GOD: NEW WORLD INTRODUCES A NEW SSR+ TEAMMATE [SOUL FRAGMENT] ALBELDA IN ITS LATEST UPDATE

LOS ANGELESOCTOBER 8, 2024 – Netmarble, a leading developer and publisher of high-quality mobile games, has launched a new update for its collectible RPG, Tower of God: New World. Players can experience a new SSR+ teammate, brand-new content and various events starting today.

[Soul Fragment] Albelda (Red Element, Support, Sorcerer) arrives as a new SSR+ teammate in Tower of God: New World. Albelda is White’s last clone who is born from the combined souls of the victims murdered by Hoaqin. With her overwhelming shinsu abilities that rival those of Rankers, she can grant the Power of Spirits to one of her allies and maximize their stats. 

A variety of limited-time events runs through October 23, celebrating [Soul Fragment] Albelda’s arrival. Players can participate in the following events and earn valuable rewards: 

  • Albelda’s Soul Check-in Event: Log into the game for 14 days during the event period and receive SSR Soulstones, Expirable Suspendiums and more. 
  • Albelda Trial Event: Offers players a chance to experience [Soul Fragment] Albelda for three days. Players will be rewarded with Master Keys and more by clearing in-game missions for the Albelda Trial Event. 
  • Albelda Boost Missions: Players who have obtained [Soul Fragment] Albelda and completed multiple growth missions will have an opportunity to acquire [Soul Fragment] Albelda two more times, SSR+ Soulstones and more rewards. 

A new ranking competition event titled ‘Tower Race’ has been added as part of this update. Players can compete against each other to be the first to conquer the highest floor of a tower. The winner will be rewarded with Headon’s Tokens, which can be used to activate a buff, based on their ranks. Valuable rewards such as SSR Soulstones and a Tower Race Border will also be offered for clearing the stages in the Tower Race. The first season of Tower Race runs through October 12. 

In addition, players can challenge the new event boss [Healing Flame] Yihwa Yeon and participate in the Boss’s Warmth Point Acquisition Ranking Race through October 23. Boss’ Warmth points can be earned based on the amount of damage dealt in the Event Boss Battle, and players will receive rewards based on their ranks. 

In Tower of God: New World, players can take control of fan-favorite characters to ascend the Tower. Join Twenty-Fifth Bam – and more than 100 characters – as he fights his way through the Tower in gorgeous 3D animation that will make players feel like they have stepped into an anime world. Players will experience fast-paced battle mechanics while utilizing a unique Slot System that powers up a particular “slot” instead of a specific character. 

The game is now available on Google Play and the App Store while the PC version is available to download from Google Play Games Beta. Players are encouraged to sign up on Discord and other social channels (YouTube, Instagram, X, TikTok, and Facebook) for the latest information.

About Netmarble Corporation

Established in Korea in 2000, Netmarble Corporation is a leading developer and publisher of top-grossing mobile games worldwide. Through powerful franchises and collaborations with acclaimed IP holders, Netmarble strives to elevate the gaming experience and entertain audiences globally. As a parent company of Kabam and SpinX Games, and a major shareholder of Jam City and HYBE (formerly Big Hit Entertainment), Netmarble’s diverse portfolio includes Solo Leveling: ARISE, Seven Knights Idle Adventure, Tower of God: New World, Lineage 2: Revolution, MARVEL Future Fight, Ni no Kuni: Cross Worlds and The Seven Deadly Sins: Grand Cross. More information can be found at http://company.netmarble.com.