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Squirrel with a Gun Fires Onto Consoles Today

The hit sandbox shooter is now available on PlayStation 5 and Xbox Series X|S

Walnut Creek, Calif. (Oct. 15, 2024) – Maximum Entertainment and Dee Dee Creations today launched Squirrel with a Gun onto consoles worldwide for $19.99. Released on PC on Aug. 29, the wild rodent sandbox shooter has now reachedPlayStation 5 and Xbox Series X|S, complete with a brand-new Photo Mode to capture and show off all the mayhem you’ll cause. View a portion of the chaos available to players everywhere in today’s console launch trailer below:

In Squirrel with a Gun, you’ll find yourself starting out as nothing but a rodent with a dream. However, once equipped with one of the many firearms squirrels so often encounter in nature, you’ll use an arsenal of weapons to take on the Agents hunting you down. 

Solve intricate puzzle rooms to collect Golden Acorns and navigate unique challenges by getting creative with your arsenal of weapons. Need to make a quick escape? Fire off your weapon and use the recoil to propel yourself to safety. With varied guns to collect, RC cars to steal and birthday cake to eat, the world is your acorn in Squirrel with a Gun.

Physical editions of Squirrel with a Gun are also available for $29.99 and include: 

  • “Nuts for Nuts” Outfit
  • Two Squirrel Skins
  • Sticker Sheet
  • Movie-themed Poster 

Purchase Squirrel with a Gun today at https://squirrelwithagun.com.

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About Maximum Entertainment

Maximum Entertainment is a global entertainment company dedicated to crafting indie to AA video game experiences through original content and licensed partnerships. A fully integrated group with a broad portfolio of content, the company emphasizes collaboration and inclusivity in its partnerships to produce the highest level of interactive entertainment. With more than 300 titles in its catalog, Maximum Entertainment has joined forces with talented creators and renowned franchises around the globe to deliver magic to the gamer in everyone. Maximum Entertainment employs experienced professionals across the entire value chain of video games including development, publishing, transmedia, sales, and operations. Visit Maximum Entertainment at www.maximument.com.

About Dee Dee Creations

Dee Dee Creations is a brand-new studio located in New York. They’re a small team of highly dedicated developers with a burning passion for gaming. Using the Unreal Engine and a suite of computer graphics programs, they bring their visions to life.

Mind-boggling Math Puzzler “Electrogical” Powers Up on PC Nov. 20th

TOKYO — October 15th, 2024 — Electrogical, the arithmetic-based jigsaw puzzle game developed by kinjo and published by Phoenixx Inc., and selected as the award winner of the First GYAAR Studio Indie Game Contest hosted by Bandai Namco Entertainment and Bandai Namco Studios, energizes a launch date for PC via Steam on Thursday, November 21st, 2024.

Interstellar travel presents unprecedented challenges, and an aging intergalactic terraforming armada requires maintenance to continue the decades-long mission. As an engineer, refurbish the inner workings of each ship by performing puzzling mathematical repairs, and reconnect power reactors to neko, a superconductive life form able to restore functionality to the fleet.

Channel the perfect amount of electricity across circuit boards by using a variety of jigsaw-style computer chips with different functionalities. Positive and negative pieces increase and decrease power, multiplier chips can double or triple power quantities, and radio wave chips teleport power across disconnected locations.

After placing each tile, hit the power button and monitor the flow of energy from start to finish. Alter the orientation of each puzzle piece to change the direction of power flow, and mix in “zero” tiles that neither add nor subtract from current energy levels. Mired in a mathematical mess? Activate the “hint” function for assistance on each repair. 

Some circuit boards are only solvable one way, while others feature multiple chip placements that lead to victory. Earn extra points for achieving different completion states by using all available tiles, by solving puzzles with additional tiles remaining, or by fashioning a perfectly square-shaped solution. 

“We’re immensely grateful for the feedback we’ve received from the Electrogical community and players at events like BitSummit and Tokyo Game Show,” said Yutaka Kinjo, solo developer at kinjo. “The journey from GYAAR Studio contest winner to launch has been a dream come true, and we have plans for much more content beyond 1.0. Stay tuned for more updates!”

Electrogical arrives on PC via Steam on Thursday, November 21st, 2024 with language support options in English, Japanese, Simplified Chinese, and Traditional Chinese. For the latest Electrogical information, follow Electrogical on X (formerly Twitter)kinjo on X (formerly Twitter), visit the official Phoenixx website, follow Phoenixx on X (formely Twitter) and YouTube, and wishlist the game on Steam.

About kinjo

Kinjo is the solo developer who strives to create soothing, relaxing games, and is the award winner of the GYAAR Studio Indie Game Contest hosted by Bandai Namco Entertainment and Bandai Namco Studios with the creation of Electrogical.

About Phoenixx

Established in 2019 by industry veterans, Phoenixx aims to support innovative and creative developers from Japan and around the world. Its mission is to inspire and nurture the human spirit – one creator, one game, and one community at a time.

Dragon Ball: Sparking! ZERO Review

Dragon Ball: Sparking! ZERO

Developer: Spike Chunsoft
Publisher: Bandai Namco
Platforms: PlayStation 5, Xbox Series X/S (Reviewed), PC
Release Date: Available Now
Price: $69.99 USD – Available Here $119.95 AUD – Available Here

Overview

Nearly a decade and a half has passed since the Budokai Tenkaichi fighting games exploded onto platforms and delivered the chaotic unbalanced chaos that was an arena fighter set in the Dragon Ball universe. Since then we’ve seen plenty of different Dragon Ball games including those more story focused or built around “what-if” time travel and even a proper fighting game designed with balance and competition in mind. But for many fans, it has been a long time coming to see Budokai Tenkaichi’s brand of chaos unfold once more and now it has finally returned with Dragon Ball: Sparking! Zero. Spanning nearly the entirety of the whole franchise and delivering quite a lot of content, is this the chaotic arena fighter that fans might be hoping for?

Story

For the most part Dragon Ball: Sparking! Zero tells the same story that fans of the franchise have come to know for decades but only expanded for a more modern setting. Rather than concluding at the end of the Buu Saga like games in the past did or even featuring a few characters from earlier in the Super series, players will find that the story on offer in the game now goes all the way through to the end of the recent anime and even the Broly film that followed it. The story is told almost entirely through “character episodes” where players will select one character, with Goku being the only one available at the start, and play through all the main battles that these characters fought throughout the storyline. Such as Goku’s case, he’d start with fighting Raditz before returning to battle Nappa and then Vegeta before skipping all the way to near the end of the Frieza Saga. 

Since character episodes can jump around and focus solely on that fighter’s perspective of battles it is worth noting that players should swap back to the episode menu from time to time to see what additional characters have been unlocked as many of their fights are then interspersed between other characters. Along these same lines players can jump around and even play as some of the villains of certain arcs from time to time as well. In some interesting events players can occasionally unlock unique “what-if” scenarios if they manage to clear certain conditions in certain fights while battling on normal difficulty which will send the storyline down a slightly different path. These what-ifs aren’t quite as fleshed out as some may hope and can be quite difficult to unlock, especially since most conditions aren’t quite clear and a few are extremely vague even for those that do know, though there are ways to make things a bit easier through the use of the Dragon Balls as well as simple trial and error.

Alongside the Character Episodes players will find a plethora of pre-created “Custom Battles” that feature little bits of unworded dialogue but happen to feature unique interactions between certain characters and revisit some key moments from the franchise or even tap into memes from the series, such as Yamcha facing down the Saibamen now that he’s stronger and many others. Players can even create their own custom battles and upload them online with custom interactions and characters, though it is worth noting that they must win the fight themselves before being able to upload it. Additionally it is interesting to note that the game includes an entire glossary of characters that players can have Bulma, ChiChi, and Videl make comments on and discuss. This even includes talking about characters that they haven’t canonically met or their thoughts on certain characters depending on the time frame they are from, adding a bit of extra enjoyment for longtime Dragon Ball fans.

Gameplay 

The biggest element, quite literally in a few cases, with Dragon Ball: Sparking! Zero happens to be its massive roster size. Sporting one hundred and eighty fighters with more on the way as DLC and these fighters ranging from all Dragon Ball Sagas, anime series, films, and more. There are a few noticeable missing characters that will likely be included in the future but this arena fighter allows players to battle Great Ape Vegeta against Great Ape Baby in a battle of giants or pit a character like Yamcha against Jiren if they feel like it. Many characters control in similar fashion though depending on where a character is based out of, such as the numerous forms of Goku, they will have various special and super abilities, transformations, and even fusions available during a battle. For example, selecting an early era Goku might only allow players to enter his first Kaioken form while his final Super movie forms can transform into numerous forms of Super Saiyan, walking either up from base or starting at full power if they choose. 

Regardless of what character players choose to play as they’ll have a few gauges to work with no matter what. One is a technique gauge that refills over time and allows for various technical counters, abilities like rapid movement to pursue or avoid an attack, and even enter the “Sparking” mode when charging “ki.” The second gauge is obviously the ki gauge that is used to unleash any of a character’s two initial skills that have various levels of use and efficiency. Balance has been thrown out the window here and ironically it makes the game all the better for it, embracing the tradition of some characters simply being far overpowered even if they end up being surprising ones. Either way, players can choose to charge ki by holding down the charge button or let it regenerate naturally and, if they have a technical point, enter sparking mode when overcharged with ki.Sparking not only allows for near unlimited combo use as well as powered up punches but access to a character’s most powerful super move that will deplete them out of sparking mode regardless if they hit or not.

That being said, while Dragon Ball: Sparking! Zero may seem simple at first, it is far from it. There’s a deceptively deep level to the amount of counters and abilities in the game that players will need to learn to master even if they want to take on some of the more challenging character episodes, let alone take their skills online. This includes both offensive and defensive techniques and while there is a training mode available, it is a bit on the basic side and neglects to properly explain certain elements of the mechanics and how to utilize them properly, meaning players will need to learn on the fly more often than not.

As mentioned before, there is a massive amount of single player content to enjoy through the Character Episodes and the possibly endless options available when including the pre-created Custom Battles, let alone trying out battles that other users have created and uploaded. There are also tournaments that players can customize from the ground up if they want to or select a preset tournament that can either be fought online or single player against the CPU. In fact the game even has couch battling though the game limits players in this regard by making it so they can only fight in the very basic Hyperbolic Time Chamber stage compared to the many other stages available.  The online battles work well enough though as mentioned before not only is the game not created with balance in mind, it can also be a bit of a mess setting up fights but when we did get into battles they worked rather well with little slowdown. That being said, it is worth noting that the game doesn’t seem to punish people who “rage quit” as it is a prominent issue online at the moment.

Audio & Visuals

Considering the massive amount of characters available in the game, a whopping one hundred and eighty fighters if you count each version as a separate fighter, it must be said that the development team has made sure to capture the original designs perfectly here. The traditional animation for all of the characters looks absolutely wonderful whether it is a fighter from Super or someone from one of the original movies. The way that these characters look and fight in combat is an absolute blast and the colorful explosions that are their super moves or beam struggles are as bright and bombastic as a fan of Dragon Ball could ask for. Couple this with a wonderfully destructive environment and it must be said that Dragon Ball: Sparking! Zero captures the essence and power of Dragon Ball perfectly. That being said, while some specific scenes are given solid animation, a lot of the Character Episode cutscenes are strangely presented in slide-show format, making them feel cheaper than they should.

As for the voice work it must be said that the team has done an excellent job tracking down nearly the original voice cast for all of the characters that are in the game and recording fresh lines for the fighters to use. This is especially true with the many unique interactions that characters will have with one another, with some rather shocking unique dialogue sequences occurring often between villains or even alternate versions of characters. The soundtrack features a solid collection of background music including the familiar opening theme from the Super anime.

Overall

It feels like Dragon Ball: Sparking! Zero picks up the reins right where Budokai Tenkaichi left them by offering such an impressively massive roster that it feels like a celebration of everything Dragon Ball. Combine that with wonderfully colorful and animated battles and special moves and you have a title that is over-the-top as an arena fighter can be. There are some issues teaching players the fundamentals and more in-depth mechanics as well as some of the Character Episodes feeling underwhelming but otherwise those looking for a bombastic arena fighter and simply want to enjoy the best a Dragon Ball game has probably ever felt need look no further than Dragon Ball: Sparking! Zero.

Capsule Computers review guidelines can be found here.

Metaphor: ReFantazio – Gameplay

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In a fantasy world where all kinds of races exist, we take on the role of a character that is one of the most shunned in an attempt to save the kingdom from being usurped by a kingslayer. With the help of our fairy companion and mysterious magic that untaps our potential we battle forth in Atlus USA’s Metaphor: ReFantazio.

Metaphor: ReFantazio – Gameplay

The throne sits empty after the king’s assassination. With no heirs, the will of the late king decrees that the next monarch will be elected by the people, & thus begins your fight for the throne.

From the creative minds behind Persona 3, 4, and 5 comes Metaphor: ReFantazio, a unique fantasy world, where your protagonist will journey alongside his fairy companion, Gallica, to lift the curse from the kingdom’s lost prince. Control your destiny, face your fears and awaken magical “Archetype” powers that lie dormant in your heart. By awakening to an “Archetype,” you will unlock the power to channel and combine the abilities of unique job classes. Strengthen your bonds and build your party to take down powerful foes and discover the kingdom’s true nature.

Metaphor: ReFantazio
Developer: ATLUS
Publisher: SEGA
Platform: Windows, PlayStation 5|4, Xbox Series X|S
Release Date: 11th October, 2024
Price: $69.99 USD

Available here – https://metaphor.atlus.com/

Summary:

Recommended – “Metaphor: ReFantazio feels like a truly mastercrafted RPG that creates a tense high stakes world that players will sink countless hours into to experience the wonderful tale this RPG spins.”

Check out our review for Metaphor: ReFantazio here!

Check out all the latest in the world of video games, anime, and entertainment at Capsule Computers:

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KICKSTARTER FUNDED FOR RETRO ANIME THRILLER KUMITANTEI: OLD SCHOOL SLAUGHTER 

The murder mystery card battler secured its development and upcoming launch for PC and Switch.

Bandung, Indonesia, 15 October 2024 | Horror fans rejoice! The Danganronpa-inspired horror thriller, Kumitantei: Old School Slaughter, has reached its Kickstarter funding goal of $20,000. The campaign will be live until Thursday, October 17th, and the game’s development will continue soon after. Details on the game’s release date are still to come.

School Is In Session

Kumitantei: Old School Slaughter is an ode to retro anime and pop culture stylings of 1980s Japan. Combining the artistic inspirations of Rumiko Takahashi with Danganronpa’s narrative design, the game blends hand-drawn details and a twisted horror narrative. Begin the journey alongside sixteen high school students trapped in an apocalyptic bunker. As a class, you’re goaded toward grisly murder by a sadistic overseer, forced to participate in a deadly psychological experiment that may cost your life. Playing as the sheepish barista Himari Sanada, it’s your job to investigate these murders, earn the trust of your fellow students, and uncover the truth of your macabre capture.

Card Battle Combat

Progress through Kumitantei’s gruesome story by forging bonds, battling other students, and unraveling twisted mysteries. In this kill-or-be-killed scenario, the game’s trust system can offer unique leverage opportunities in combat. Spending time with fellow classmates and offering them appropriate gifts unlocks new talent cards and advantages in future card battles. These 1-on-1 battles are a hectic tug-of-war for influence; deal attacks with Debate cards, finding weaknesses in your opponent’s argument to grow your influence. As the battle progresses, present proper evidence against your opponent and strike with The Final Word to silence them. Additional talent cards are available to strengthen your gameplay, and high trust levels with other students may present advantages in battle.

Successfully Funded on Kickstarter

Kumitantei’s Kickstarter campaign began on September 17th, and the game has been funded for $20,000. The campaign will end on Thursday, October 17th, so interested backers can claim several rewards for supporting the indie title. These rewards include physical game copies, digital soundtracks, foil playing cards, and more. A demo of Kumitantei is now available on Steam, where players can experience the high-octane card battler themselves for a limited time. The Kickstarter also funds the game’s Switch launch; more details will be revealed soon.

Gameplay Features

  • Solve complex cases to discover the truth in an engaging murder mystery narrative.
  • Encounter sixteen uniquely gifted students locked in a deadly psychological experiment.
  • Bond with fellow participants to earn their trust, investigate gruesome crime scenes, and use your findings to uncover the truth.
  • Unlock special rewards as you increase your trust levels with classmates.
  • Purchase additional talent cards with in-game currency to strengthen your deck.
  • Leverage your relationships in card battles and gain advantages against your opponent.
  • Experience fast-paced Card Debates and retro minigames, all in the game’s signature 1980s anime style.

Support Kumitantei: Old School Slaughter on Kickstarter for exclusive rewards, and experience the demo on Steam.

About Mango Factory

Mango Factory LLC. is an Indonesian all-remote indie developer specializing in narrative-driven adventure games. They previously created the animated Danganronpa fanseries Heaven of Despair and are currently developing the retro anime murder mystery Kumitantei: Old-School Slaughter.

AMAZON GAMES LAUNCHES NEW WORLD: AETERNUM, NOW AVAILABLE FOR PLAYSTATION 5, XBOX SERIES X|S, AND PC

Adventure Solo or Team up with Friends to Experience Thrilling Combat, Immersive World-Building, and Cross-Play as you Explore the Supernatural Island of Aeternum

Seattle, WA – Oct. 15, 2024 – Today, Amazon Games welcomes players to the highly anticipated onlineaction RPG New World: Aeternum, now availableon PlayStation 5, Xbox Series X|S, and PC via Steam. For the first time ever, both console and PC players can venture forth onto the supernatural island of Aeternum and experience a wild journey filled with danger and opportunity as a solo player or with other adventurers through cross-platform, cooperative online play. PC players who have already purchased New World and the Rise of the Angry Earth expansion now have access to all that New World: Aeternum offers, at no additional cost. Check out the launch cinematic and gameplay trailers. 

“Millions of players have explored Aeternum on PC, and we’re thrilled to welcome even more to New World: Aeternum with the console release, said Christoph Hartmann, Vice President, Amazon Games.We have listened to player feedback and taken the time to create an unforgettable adventure that can be enjoyed either as a solo journey or together with friends across consoles and PC. New World: Aeternum is the definitive New World experience.”

In New World: Aeternum, shipwrecked adventurers wash ashore and set out to explore a massive, beautiful world and uncover the secret truth of the Eternal Island and its strange inhabitants. New World: Aeternum combines a compelling narrative and a dynamic open world with action-focused, skill-based combat to give players an immersive and rewarding gameplay experience. Players can look forward to:

  • Challenging raid content: Brave the Hive of the Gorgons, an all-new 10-person raid where players face Broodmother Medusa, as she plots to raise an army of Hercyne. Hive of the Gorgons isn’t for the faint of heart, but with careful planning, cooperation, and perseverance, players can emerge with a bounty of high-value gear. 
  • Heart-pounding player vs. player combat: Enter the Cursed Mists in Cutlass Keys, a free-for-all open world PvPvE zone where it’s every player for themselves. Hunt for rare loot, but beware: if you fall prey to another player in this lawless zone, they’ll walk away with both your pride and your loot. You can also team up with friends and take on other groups in Arenas, or experience large-scale player vs. player action in Outpost Rush and Territory Wars. 
  • Dramatic Soul Trials: Test your mettle in daily end-game challenges that pit players against Aeternum’s most infamous villains in 1:1 battles with premium rewards.
  • Exciting multiplayer expeditions. Join four allies and explore the deepest depths of Aeternum to face deadly foes, uncover mysteries about the island, and discover valuable loot. From the blighted Garden of Genesis to the fiery Empyrean Forge, expeditions in New World: Aeternum challenge players to work together and think fast to survive. 
  • Play your way: Choose among seven archetypes, from the brutal and mighty Destroyer to the scholar-warrior Mystic—and flexibly change at any point in the game. Plus, a deep crafting system and customizable player housing give players even more ways to carve their own path in the world.
  • Seasonal events: New threats, festivities, rewards and more come to Aeternum during annual seasonal events including Nightveil Hallow, Winter Convergence Festival, Springtide Bloom, Rabbit’s Revenge and Summer Medleyfair.

New World: Aeternum features a refined leveling experience that prepares players for their journey into the beautiful yet dangerous island of Aeternum. The game has been fully optimized to look, feel and perform great on consoles, and debuts with radial menus, shift modifiers, and controller input presets, as well as toggles for target locking, aim assist, smart casting and more. New World: Aeternum will launch with full cross-play functionality, so adventurers can choose to explore the Eternal Island on their own, or side-by-side with friends across different platforms. 

New World: Aeternum features all major content from New World on PC, including the full base game and the Rise of the Angry Earth expansion, as well as all seasonal content and updates that have been released since New World launched in 2021. 

New World: Aeternum is now available to download digitally on PlayStation 5, Xbox Series X|S, and Steam for $59.99. The Deluxe Edition, available for $79.99, includes the Corrupted Mauler Bear Mount and the Corrupted Soul Armor Skin so players can traverse Aeternum with speed and style. Learn more about New World: Aeternum here. New World: Aeternum has been rated T (Teen) by the ESRB. 

About Amazon Games

At Amazon Games, our ambition is to create bold new experiences that foster community in and around our games. Our team of game industry veterans is developing and publishing live service AAA multiplayer games and developing original IPs, including New World: Aeternum and an upcoming title based on The Lord of the Rings, with our studios and teams in Seattle, Orange County, San Diego, Montreal, and Bucharest. Amazon Games also publishes best-in-class games in close collaboration with developers, leading with Lost Ark from Smilegate RPG, THRONE AND LIBERTY from NCSOFT, and King of Meat from Glowmade, as well as the next major entry in the Tomb Raider series from Crystal Dynamics.

CORSAIR Launches VIRTUOSO MAX Headset with Active Noise Cancellation and Dolby Atmos for Ultra-Immersive Gaming; Available in Both PC and Xbox Versions

MILPITAS, CA, October 15, 2024 CORSAIR® (Nasdaq:CRSR) proudly presents the next generation of award-winning VIRTUOSO gaming headsets: VIRTUOSO MAX. Featuring state-of-the-art 50mm Graphene drivers, VIRTUOSO MAX joins innovative engineering with cutting-edge audio technology, for spectacularly clear, precise audio. From the lightest footstep to the heaviest rainfall, VIRTUOSO MAX enriches every in-game sound for unbreakable immersion, on any platform. The result is a headset that sounds so good, it’s worth obsessing over.

Also launching today is an officially licensed VIRTUOSO MAX for Xbox consoles. Immersive, clear gaming audio from the CORSAIR sound experts is now available on the Xbox as well as PC. In addition to seamless wireless connection between platforms, the VIRTUOSO MAX for Xbox also offers intuitive on-ear audio/chat mix controls.

Watch the VIRTUOSO MAX Showcase Video

VIRTUOSO MAX showcases Dolby Atmos® spatial audio, bringing game worlds to life far beyond the screen with multi-dimensional sound. Each cutscene, conflict, and conversation unfolds around the player with striking realism. Active noise cancellation eliminates all other distractions, for focused listening that never wavers. 

Sonarworks SoundID tailors headset settings based on each user’s unique tastes and hearing perception, unlocking a perfectly personalized sound profile. CORSAIR iCUE software facilitates SoundID customization and pre-tuned audio configurations, alongside RGB lighting effects and assignable on-ear control wheels. With multi-dimensional audio that reveals the richness and range of every note, games sound thrilling, terrifying, adventurous, and bold. Above all, they sound like VIRTUOSO MAX.

An omni-directional, broadcast-grade microphone captures the inflection and tone of every single word, so communication is as effortless as it would be in-person. Talking with teammates and friends while gaming has never been so straightforward and authentic.

A long battery life sustains VIRTUOSO MAX for up to 60 hours of play, and a quick 15-minute charge can refresh the battery for another six hours of nonstop gaming. Ultra-fast, ultra-reliable 2.4GHz links VIRTUOSO MAX to any preferred device wirelessly, while Bluetooth® allows effortless swapping between PC, mobile, or a combination of simultaneous connections. VIRTUOSO MAX Wireless pays attention to the small details such as increased audio quality with 50mm Graphene Drivers, robust build quality with a durable metal build, and comfort-driven design led by memory foam ear cushions.

Availability, Warranty, and Pricing

The CORSAIR VIRTUOSO MAX gaming headset is available immediately from the CORSAIR Webstore and launching soon in the CORSAIR worldwide network of authorized online retailers and distributors, such as Best Buy and Amazon. VIRTUOSO MAX is backed by a two-year warranty, alongside the CORSAIR worldwide customer service and technical support network.

For up-to-date pricing, please refer to the CORSAIR website or contact your local CORSAIR sales or PR representative.

To learn more about VIRTUOSO MAX gaming headset, please visit here.
To learn more about VIRTUOSO MAX for XBOX gaming headset, please visit here.

About CORSAIR

CORSAIR (NASDAQ:CRSR) is a leading global developer and manufacturer of high-performance gear and technology for gamers, content creators, and PC enthusiasts. From award-winning PC components and peripherals, to premium streaming equipment, smart ambient lighting, and esports coaching services, CORSAIR delivers a full ecosystem of products that work together to enable everyone, from casual gamers to committed professionals, to perform at their very best. 

Copyright © 2024 Corsair Memory, Inc. All rights reserved. CORSAIR and the sails logo are registered trademarks of CORSAIR in the United States and/or other countries. All other company and/or product names may be trade names, trademarks, and/or registered trademarks of the respective owners with which they are associated. Features, pricing, availability, and specifications are subject to change without notice.

STEAM NEXT FEST DEMO FOR KARMA: THE DARK WORLD IS AVAILABLE NOW

Plus: Uncover Hidden Secrets Through Leviathan’s Mysterious Portal in an All-New ARG Experience

Watford, United Kingdom —October 15, 2024 | Publisher Wired Productions and Developer Pollard Studio are excited to announce that the psychological horror KARMA: The Dark World is now live as part of Steam Next Fest. Players can dive into the demo, offering a gripping first look at the game’s rich, unsettling atmosphere and complex narrative, all meticulously crafted in Unreal Engine 5.

The demo gives a solid preview of what the full game has to offer, showing off In KARMA: The Dark World, you play as Daniel McGovern, an agent for Leviathan Corp’s Thought Bureau. Your task? Mind dive into the psyche of a suspect and unravel their deepest, darkest secrets. But what starts as a routine investigation quickly spirals into a web of lies, manipulation, and personal crisis—forcing Daniel to question not just the case, but his own reality.

The demo offers players a tense, first-person psychological experience, with influences from iconic works like David Lynch’s Twin Peaks and game design legends like Hideo Kojima. Explore haunting environments, confront your deepest fears, and immerse yourself in a story that blends horror with personal introspection.

Introducing the ARG: Unveil the Secrets of Leviathan Corp

Alongside the demo, Pollard Studio is proud to unveil an exclusive Alternate Reality Game (ARG), further expanding the game’s narrative beyond the screen. By visiting https://karmadarkworld.com/leviathan/, players can log into Leviathan Corp’s employee portal (Username: Lamb00, Password: TGtU5re79L). Once inside, they’ll have access to corporate emails, confidential documents, and hidden clues that will test their investigative skills.

The mission? Unlock the secrets of Leviathan Corp by finding a hidden access code that reveals a classified file on the portal. This immersive ARG experience offers players the chance to deepen their connection to the game’s mysterious world and explore the sinister corporation behind it all.

Meticulously crafted in Unreal Engine 5, KARMA: The Dark World will be coming soon to PC, PlayStation 5 and Xbox. Players can wishlist Karma: The Dark World on Steam, PlayStation and Xbox now. 

About Wired Productions

Wired Productions is a true Indie Publisher proudly presenting a diverse range of specially curated games from some of the greatest storytellers and independent developers. Named as “Indie Publisher of the Year” at the MCV / Develop Awards, Wired is home to an award-winning collection of titles including: Bulwark: Falconeer Chronicles, Arcade Paradise VR, Tin Hearts, Martha Is Dead, The Falconeer, The Last Worker, and Deliver Us The Moon. Upcoming titles include Gori: Cuddly Carnage, Hotel Architect, DIG VR and KARMA: The Dark World.

About Pollard Studio

Pollard Studio is based in Shanghai, China. They are an elite team with talented and passionate developers with experience on many titles from studios such as EA, Virtuos, and other game companies. Founded in 2018, they are a team of 20 with four based in LA, USA.

Whatever You Do, DON’T SCREAM When Horror Title Hits 1.0 Release On October 28th

Raft of improvements coming with the full release of Digital Cybercherries new game where if you scream, you lose

Manchester, UK – October 15th, 2024  – Digital Cybercherries, known for their recent Xbox success with Hypercharge: Unboxed, are pleased to announce that their next title will be hitting full 1.0 release on PC on October 28th. Currently in Early Access, DON’T SCREAM is a ‘90s found footage-inspired horror game where you explore the mysterious forest for a terrifying 18-minutes (unless you’re too scared to move). The twist is that if you scream, you have to restart.

DON’T SCREAM launched in Early Access in October 2023, quickly becoming a breakout hit. In just its first week, the game sold over 100,000 units, driven in part by its meteoric rise as a streaming sensation.

Time only progresses as you move in DON’T SCREAM and you can’t predict the scares. You must calibrate your microphone in-game so that every whimper, jump, or even a minor squeak is registered as a scream, increasing the challenge. With dozens of dynamic scares, each playthrough offers a unique experience.

The 1.0 release of DON’T SCREAM on October 28th comes with a whole host of improvements, including:

  • Improved performance for smoother gameplay
  • Enhanced scares with better models, animations, effects, and sounds
  • Improved pacing of scares, with a greater focus on tension and buildup
  • Tons of new places to explore in the forest and existing areas look much better
  • Completely redesigned sound for a more immersive experience
  • Hugely improved microphone calibration
  • Some enemies can now kill the player
  • New environmental dangers
  • Steam achievements and relics to find to incentivise replayability
  • New battery mechanic to make things more challenging
  • Completely overhauled user interface that’s easier to use
  • Progress page where players can track their progress
  • Improved environmental storytelling
  • Game now has much more replayability

These are just the highlights that you can expect when the game hits ahead of Halloween! Those who have already tried the game in Early Access even more changes, with essentially every single aspect of the game enjoying improvements for the 1.0 release.

“The time DON’T SCREAM has spent in Early Access has really helped us define what makes this game tick and that’s all been channelled into a host of massive improvements that we will be implementing with the 1.0 launch on October 28th,” said Joe Henson, Creative Gameplay and Marketing Director at Digital Cybercherries. “Thanks to everyone for your support and feedback and we’re looking forward to rewarding you with the best version of the game yet.”

About Digital Cybercherries

Digital Cybercherries came to life in 2015, nestled in the heart of Manchester, UK. We’re a cozy crew of six indie devs with a big passion for games. Our mission? To make games that entertain, innovate, and stand the test of time. We’ve had our hands in a bunch of cool projects – like New Retro Arcade: Neon, a VR trip down memory lane, and Hypercharge: Unboxed, an action figure adventure that caught the internet by storm. We’ve also spooked the gaming world with hits like DON’T SCREAM and are buzzing about our next big thing, Paranormal Tales. Making games that we and players love is what gets us up in the morning. We’re all about bringing something new and exciting to the table for gamers everywhere! For more information, visit: https://digitalcybercherries.com

Streaming Platform Noice Launches Industry First Reward Program In UK, EU and EEA That Allows Creators To Participate In The Platform’s Future Success. 

Platform prepares for ‘Open To All’ games and creators in October Pioneering creator reward program launches in UK, EU and EEA in October Playing Prediction Game offers a new paradigm for livestreaming

HELSINKI, FINLAND — Next-gen livestreaming platform for gamers Noice announces the next phase of its mission to revolutionize the streaming landscape for creators and viewers. Following two significant funding rounds, Noice is now opening up the beta service to new creators who share its challenger mindset.

In an industry-first and in recognition that content platforms’ success is built on the backs of the creators who make the content, Noice will enable monetising creators in the UK, EU, and EEA to earn Noice Partner Reward Units (PRUs), a pioneering reward program that gives monetising creators the opportunity to participate in the platform’s future success.

Previously, when content platforms like YouTube or Twitch were acquired for $1 billion+, creators, who made the content that grew these platforms, didn’t benefit in that financial outcome; Noice is changing that. When creators on Noice increase their viewership, hours watched, engage with their viewers and various other reward events, they earn PRUs. These PRUs offer Creators a financial interest in the company’s success and can be converted to cash if and when Noice lists on a stock exchange or is acquired for money.

Currently, Creators on streaming platforms can be demotivated by fluctuating advertising and subscription revenues, while smaller creators’ access to sponsorships is limited, making it harder to diversify revenue.

Noice offers the best monetization opportunity for creators, more creators than any other platform are eligible to earn – a non-exclusive platform model with a 70/30 revenue split. Combined with new ways to earn by selling virtual items on Noice, Creators can multiply their earnings to create a more sustainable income.

For viewers on Noice, the platform goes beyond traditional streaming platforms –  Noice viewers can also play, predicting what happens next to the Creator they are watching live. This gameplay enhances interaction, deepens the connection between creators and their audience, leading to higher retention and monetization for creators.

The full Noice experience currently supports the Creators streaming some of the most watched multiplayer games, including Apex Legends, Dead By Daylight, EA SPORTS FC 25, Fortnite and Valorant.

Noice Predictions will roll out to more games in the coming months. In October, the Noice platform will ‘Open To All Creators’ and welcome all creators and all games onto the platform with a brand new predictions gameplay to support every game streamed on Noice.  

Jussi Laakkonen, co-founder and CEO, said: “At Noice, we are rethinking livestreaming to create new opportunities for Creators. When viewers also play, they are more engaged with the Creator. New ways to earn mean Creators are already doubling their earnings on Noice. And offering Creators a financial stake on the success of the platform means Creators are True Partners on Noice.”

About Noice

Noice is a community-first, next-gen live-streaming platform built to bring Creators and communities together. With its unique interactive card game, innovative tools and industry leading Rewards Program, Noice is putting Creators at the heart of every decision it makes and giving them a voice no matter their size. United by their love of gaming, Noice continues to set the standard for innovation in the live-streaming space.