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Sky Defenders Review

Sky Defenders
Publisher: Apple
Developer: Superplay Games
Platforms: iPod Touch, iPad and iPhone (Reviewed)
Release DateMarch 6, 2012
Price: $0.99Available Here

Overview
The developers of Sky Defenders are well known.  They have created games for various big name studios, such as Blizzard Entertainment, Electronic Arts, Oddworld Inhabitants, Petroglyph and Turbine.  Their first game as a studio was named Cosmonauts and it released in December of last year.

Sky Defenders is a completely different game than Cosmonauts though. Set in an unnamed city, Sky Defenders has you controlling one of two superheroes in a top-down collectible shoot’em up experience.

Gameplay
As a superhero, it is your job to protect the city from alien bots. As you fly around over the city, the bots will try to attack you. If they manage to lay their cold tentacles on you, you will be stunned for 3 seconds. Therefore, fast reflexes, superior flying skills and weapons are needed. Weapons you say? But doesn’t a superhero usually have a power inside him, or one that he can call upon at will? Not in this game, my friend. Not in this game.

While zipping around the alien bots, you are required to pick up collectibles. As soon as they are picked up, they activate and kill bad guys. Picking up the ‘ice’ collectible, for example, allows you to smash through several alien bots. The ‘explosive’ collectible is self explanatory. A ‘magnet’ and ‘lightning’ collectible are also included. Once you have killed enough of the attackers, you can activate a “SUPERPOWER” for about 5 seconds, which deals a lot of damage. As long as you keep killing baddies, your combo meter goes up. Fly around aimlessly too much or get stunned, and it goes back to 1x. The game starts you off with 60 seconds on the clock, but you can gain more increments of 20 seconds if you get a good score.

All in all, I had a great time with the core gameplay. Zapping alien bots was awesome, and I liked setting off the collectibles. The pace was really enjoyable, and I constantly wanted to better my score. In addition, when I would deftly maneuver around a pack of bots, set off a massive chain reaction or get a good combo, I was having a blast. Grabbing an extra 20 seconds on the clock always gave me a rush because I knew I would be able to continue playing the game without having to go back to the menu screen.

Nevertheless, there are some serious problems with the game. While the standard gameplay allows you blow up aliens in fine fashion, it can be quite hard to rack up a a good score. There are two reasons for this. One is that the game utilizes tilt controls, thus often making it hard to operate with much dexterity. Although it is possible to adroitly fly around the aliens at the beginning of a level, by the middle of the level the enemies come in such great number that it is frustrating to collect power-ups because your more than likely to get stunned for a precious 3 seconds, get released and then fly right smack into another group of aliens who repeat the process. This is especially troublesome if you are playing the game while traveling in a car or other transport.

Secondly, Sky Defenders allows you purchase helpful bonus items that can increase speed, reduce stun time or activate a sidekick.  The first time I played the game, I spent about 20,000 credits, assuming that I would quickly earn them back again.   However, to my surprise, I learned very quickly that credits accumulate at a glacial pace.  While you can try to speed up the process by accomplishing the daily mission,  or by getting a VERY high score (which is tough to do considering the controls), there is also another option: in-app purchases.  Paying $0.99 will get you 25,000 credits which lasts about one 2:00 minute game, if you buy 3 power-ups.  The power-ups make Sky Defenders a much more fun game and they allow for higher scores, but it is frustrating that earning them was not balanced very well.

Another issue I had with the game was that it constantly asked me to sign into Facebook and ‘Like’ the Sky Defenders page. It promised to reward me with 10,000 credits. After going through a slow process of opening up Facebook and typing in my credentials, I “Liked” the page. I backed out and tried to collect my credits, but I didn’t get anything. I restarted the app and still nothing. Although the Facebook popup was annoying, and the lack of awarded credits disheartening, I actually do like the Facebook integration. If your friends buy the app, you will be able to compete on the leaderboards against them.

Audio and Visuals
The soundtrack in the game is a standard “cartoon superhero” type mix, similar to what can be found in many TV shows or movies. That said, I enjoyed it and it kept the game moving, although it did get stuck in my head because it keeps repeating over and over. Sound effects, like smacks, bangs and explosions are pedestrian, and while the game would certainly be incomplete without them, they don’t do anything too exciting either.

Sky Defenders graphics are beautiful for an iOS game. Animations are smooth and detailed. When power-ups are used, they pop out of the screen and look really cool. In addition, the menus are full of life and color.  The character models are really detailed, and look really good, especially considering how small they are.   However, the background is dull, being just a plain blue overlay on top of anther dull graphic that looks somewhat like a city.  Plus, while most of the UI is good, the constant Facebook popup mentioned above was annoying.

Overall
In conclusion, Sky Defenders is a game that feels a tad unfinished. A lack of extra modes, bothersome controls and limited power-up options mean that there is only so much to keep the game interesting. Maybe after a couple updates (or if you opt to overspend on ridiculously priced in-app purchases) Sky Defenders will become a “must have” game, but in its current state, it is better to hold off for awhile. Then again, super hero games are always fun to play, and I can’t deny that I always like smashing, electrifying and blowing up alien scum, especially when the price for such enjoyment is only $0.99.  In addition, I love that the game has “Daily Mission” to accomplish and Sky Defenders gets more charming by the second as you play through it.

7-0-capsules-out-of-10

MapleStory coming to 3DS

Good news for fans of the South Korean MMORPG game MapleStory, the popular online game will be making the move to the Nintendo 3DS, just in time for the console’s launch throughout South Korea.

MapleStory was previously ported to the Nintendo DS, but did not receive any significant global release. It is still unknown whether the 3DS version of the game will be mainly restricted to an Asian release, but Nexon, the publisher of MapleStory, has encouraged Western fans to not give up hope on the game being released in the West.

Unfortunately Nexon have not revealed any further details on MapleStory 3DS, other than the fact that it will be a launch title for the console in South Korea. Stay tuned as more details come to light.

Rurouni Kenshin Live-Action gets another Trailer

Can’t get enough of the upcoming Rurouni Kenshin live-action film? Well for those of you who bare an unquenchable thirst for any snippet of news or footage of the most anticipated Japanese film of the year, than your in luck. Another trailer for the film has made it’s way online for your viewing pleasure and it shows off more than any other trailer yet of the film.

The film is of course a live-action adaptation of the wildly popular samurai manga series Rurouni Kenshin written by Nobuhiro Watsuki. You can check out the brand new trailer for the live-action film below. The film is set to premiere on August 25th, 2012 throughout Japan.

Sayonara, Zetsubou-Sensei to end in nine chapters

It seems that fans of manga are seeing more than one long running series hit its end point. Just one week removed from the final chapter of the popular manga series, Mahou Sensei Negima!, finished its nine year run, another long running series is ending.

This time, it is Kôji Kumeta’s Sayonara, Zetsubou-Sensei. In 2012’s 15th issue of Kodansha’s Weekly Shōnen Magazine it was announced that Kumeta will be ending the series in nine chapters, which means the series will be ending in nine weeks, officially ending its seven year publication. For those who don’t know, Sayonara, Zetsubou-Sensei follows the story of a depressed teacher who has to teach a class of strange students, all of which have even stranger personalities.

Thermae Romae Live-Action Trailer


Earlier this year the quirky Thermae Romae manga series was adapted into a short anime series. It was previously announced that alongside said anime adaptation would be a live-action film based on the bizarre Roman bathhouse themed manga.

Now a trailer for the live-action film has been released, which can be seen below. The trailer shows off many of Thermae Romae’s cast as well as some pretty funny scenes that fans would instantly recognise.

Thermae Romae is a comedy set within ancient Rome, specifically focusing on the bathhouses of the time. Lucius, a roman bathhouse architect is accidentally transported to modern day Japan through a time portal in the bottom of one of the Roman baths and learns of the future of bathhouses.

The film is set to premiere on the 28th of April, 2012 in cinemas across Japan.

Rinne no Lagrange gets second season


It has now been officially confirmed that the popular mecha anime series Rinne no Lagrange has been green-lit for a second season. The first season which is currently ongoing premiered back in January as part of the Winter 2012 anime season. Viz Media has been simulcasting the series in the U.S.

The series follows a group of girls chosen to pilot the Vox Aura mecha to combat an invading threat, all while trying to go to High School in their quaint beach side home town.

The second season is slated to begin in July and run through to the end of September setting it to premiere in the Summer 2012 anime season. No exact date has been confirmed for the second season’s premiere.

Inazuma Eleven Go 2 puts the Time Travel back in Soccer

Remember when playing Soccer use to be about travelling across time? Me too. Those nostalgic feelings of the sports heyday are set to be captured in the upcoming sequel to the soccer anime Inazuma Eleven Go.

The sequel is set to be titled Inazuma Eleven Go 2: Chrono Stone and will predominantly revolve around time travel in what the director is calling ‘A shocking time-travelling Soccer Adventure’. The story follows the cast of Inazuma Eleven Go as their Inazuma Caravan is modified into a time machine that also can fly.

So for those of you sick and tired of sports anime that just can’t be bothered to go that extra mile with realism, you will finally get time travel in your Soccer anime when Inazuma Eleven Go 2: Chrono Stone premieres in Japan on April 18th, 2012.

Spec Ops: The Line Community Gameplay Trailer

Fresh off the press is a newly made trailer just for the community of Spec Ops: The Line. The title is a bit deceiving as there is a majority of cinematic in the trailer. Approximately 50 seconds into the trailer we get to see live action from in the game. Still, the gameplay is definitely worth watching through the detailed cut-scenes.

In every person’s life there comes moments where he or she must face hard decisions. Choices we make in these moments define our morals and abilities to face our fears or run away. The people of the devastated Dubai must make these decisions quite readily. When you think you cannot escape a tormenting nightmare, you might just have had taste of “The Line”.

Yakuza: Dead Souls’ launch trailer pits the Yakuza against their worst enemy

Karaoke! Well, karaoke would certainly be a challenge, especially for guys who are about to face off against a horde of undead zombies. While all of these Yakuza have faced horrible adversities and have succeeded in the past against insurmountable odds… there are more than just a few zombies to worry about.

Don’t believe me? Check out the launch trailer below where you will see multiple grotesque creatures and even a few that look familiar. Be sure to check out Sega’s Yakuza: Dead Souls when it is released in North America on March 13th and on March 16th in Europe for the PlayStation 3.