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REV UP WITH MotoGP 25, AVAILABLE ON APRIL 30TH

  • New Training Sessions feature allows players to master new disciplines and bikes in dedicated environments and tracks
  • Brand-new arcade physics enable a simplified racing experience for everyone
  • Enhanced realism and immersion thanks to Unreal Engine 5 and renewed sound design

Sydney, Australia, February 28th, 2025. Milestone and MotoGP™ are excited to announce the upcoming release of MotoGP™25, the official MotoGP™ videogame featuring all the riders and tracks of the 2025 season from the most exciting sport on earth, MotoGP™, as well as Moto2™ and Moto3™. New tracks are joining the 2025 calendar for even more intense racing across the globe such as the legendary Brno in the Czech Republic, returning for the first time in five years, and the debut of Balaton Park in Hungary.

MotoGP™ 25 will be available on April 30th, 2025, on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, Nintendo Switch™, and PC via Steam and Epic Game Store.

Technical skills, mental strength and strong passion are key ingredients for any MotoGP™ rider eager to leave a lasting mark in the sport. This mix of characteristics can be summarised as the Heart of Racing, the concept behind the new MotoGP™25, which blends all these elements to offer fans the most comprehensive virtual MotoGP™ experience yet.

The brand-new Training Sessions feature is one of the biggest novelties of the new chapter of the franchise. Just like real riders, players will have the opportunity to enjoy some riding time away from the competition, mastering their craft and improving their skills in the Motard, Flat Track and Minibikes disciplines, experiencing dedicated challenges set in original tracks immersed in beautiful environments.

Regardless of players’ skill level, the new MotoGP™25 allows everyone to express their racing passion with the new Arcade Experience, a simplified racing experience available in all game modes and all types of bikes. This option offers a more accessible approach to the game for those who are less familiar with motorcycle simulation but want to feel the thrill of pushing to the limit. It’s not just physics, in the new game it will be possible to see and feel every detail thanks to Unreal Engine 5 and renewed bike sound, realised with dedicated live recording sessions of the original bikes to truly immerse players into the world of MotoGP™.

Due to popular demand, the Riders Market, FIM MotoGP, and Stewards are returning for MotoGP 25. Accompanying these features is a new Bike Development System that will give players more control over the evolution of their bikes through the season, while managing social relationships in the paddock to take fans deeper into the life of a real rider. 

Those who want to test their limits against the world will appreciate the full Cross-play*, available from day one, as well as the new ranked races, in which it will be possible to compete against players of the same level. Moreover, the LiveGP Championship* is back with new challenges, while the two players local split-screen is the perfect choice to race from the comfort of the couch.

Once again, the community will be able to free their creativity with the game editors. From the helmet editor – where one of the players’ designs even became a real helmet worn by Maverick Viñales’ during last September’s San Marino GP – to the racing number, butt patch, sticker editor and the new podium emotes. Everyone will be able to personalise their virtual rider and share their creations with the world across different platforms*.

The next chapter of MotoGP™ is just around the corner. The formation lap has already started, so get ready for the lights to go out on April 30th, 2025!

*Cross-play, LiveGP, UGCs sharing not available on Nintendo Switch version

Nintendo Switch is a trademark of Nintendo.

“, “PlayStation” and “” are registered trademarks of Sony Computer Entertainment Inc. All rights reserved

About Milestone

About Milestone Founded in Milan in 1996, Milestone is one of the leading and longest-established racing game developers and publishers in the world. The +300 people team is responsible for hit series like MotoGP™, Monster Energy Supercross – The Official Videogame, the acclaimed Hot Wheels Unleashed™, as well as its own IP, RIDE. For more information, please visit https://milestone.it/

About MotoGP™ 

Welcome to the most exciting sport on earth. The fastest bikes. The most forward-thinking manufacturers. The world’s most fearless riders. This is the hunt, and there can only be one winner. Come with us to the edge of possibility and the edge of your seat.

This Week in GTA Online: Gunrunning Bonuses, Carnival Celebrations Continue, and More

Gunrunners in GTA Online will see skyrocketing profits this week thanks to double the usual rewards on Bunker Sell Missions and doubled Bunker Research Speed.

In addition, all players can still participate in Carnival festivities until March 3, while those who complete the Weekly Challenge by winning two Stunt Races will receive the Bigness Carnival Bucket Hat and a GTA$100,000 bonus.

Full details from this week’s update include:

  • Double GTA$ and RP on Bunker Sell Missions, Special Vehicle Races, and Ammu-Nation Contract Missions
  • Doubled Bunker Research Speed
  • Carnival Gifts:
  • Play GTA Online anytime through March 3 to receive the Carnival Feather Shirt and Shorts for men and the Carnival Feather Dress and the Carnival Sun Dress for women
  • The Carnival Neck Gaiter for uncorking a bottle of champagne at any bar
  • Weekly Challenge: Win two Stunt Races to receive the Bigness Carnival Bucket Hat and GTA$100,000
  • Premium Deluxe Motorsport Vehicles: The Enus Stafford (Sedan), Karin 190z (Sports Classic), Benefactor Streiter (Sports), Enus Super Diamond (Sedan), and Vulcar Fagaloa (Sports Classic)
  • Luxury Autos Vehicles: The Överflöd Pipistrello (Super) and Karin Asterope GZ (Sedan)
  • HSW Premium Test Ride: The Överflöd Entity MT (Super)
  • LS Car Meet Prize Ride: Placing in the Top 3 in the LS Car Meet Series for four consecutive days and take home the Vapid Retinue Mk II (Sports Classic)
  • LS Car Meet Test Rides: The Ocelot Locust (Sports), Grotti Stinger (Sports Classic), and Dewbauchee Rapid GT Classic (Sports Classic)
  • Lucky Wheel Top Prize: The all-terrain Karin Everon (Off-Road)
  • Gun Van Discounts: 40% off the Heavy Rifle (for GTA+ Members), plus 30% off the Compact EMP Launcher
  • 30% off Hangar Properties, Upgrades, and Modifications
  • Vehicle Discounts: 30% off Western Company Cuban 800 (Plane), Buckingham Vestra (Plane), BF Dune Buggy (Off-Road), Karin Sultan Classic (Sports), Western Reever (Motorcycle), Benefactor Schlagen GT (Sports), Zirconium Journey II (Van), Benefactor Turreted Limo (Sedan), Ocelot Jugular (Sports), Vapid GB200 (Sports), Obey I-Wagen (SUV), Pfister Astron (SUV), plus 50% off the Vapid Festival Bus (Service)
  • 50% off Animal Masks
  • GTA+ Benefits: A free Vapid FMJ (Super) at The Vinewood Car Club, along with the Honkers Tie Dye Hoodie and Hat, access to a selection of Rockstar Games titles, and more

Please see the Rockstar Games Newswire.

Outrageous virtual reality gladiator sim GORN 2 takes a swing at Meta Quest, SteamVR, and PSVR2 this year

GORN 2 is the skull-crushing sequel to VR smash hit GORN. New developers Cortopia, working alongside original series creators Free Lives, are stepping into the arena to take on virtual reality’s most outrageous gladiator sim.

In GORN 2 you will ascend to a heavenly realm where the souls of all the gladiators you slaughtered in the first game now dwell—and kill them again. Expect new weapons, new arenas, new traps, new enemies, and new bosses as you raise Hell in the heavens and prove your battle prowess before an army of terrifying foes.

Steam: https://store.steampowered.com/app/3391450/GORN_2/
Meta Quest: https://www.meta.com/en-gb/experiences/gorn-2/7525358220915248/

This brutally slapstick brawler will be making its way to Meta Quest, SteamVR, and PSVR2 later this year, with in-your-face combat so irresponsibly violent you’ll check your headset for blood spatters when the fight is over.

Key features

  • Engage in fierce gladiatorial battles powered by an outrageous fully physics-driven combat engine, savagely striking down foes with a bountiful collection of 35 devastating, uniquely violent weapons–including many monstrous new additions to your gladiator’s arsenal
  • Journey through a series of heavenly realms populated by the fallen heroes of the original game. Here you’ll battle the five sons’ champions: powerful bosses primed to unleash fresh challenges upon even the most seasoned, blood-flecked arena veteran
  • GORN 2 is everything GORN was but MORE. More weapons, more enemies, more arenas, more traps, more power-ups, and more hilariously over-the-top combat. If you loved the first game, but still feel a raging yearning for more, GORN 2 will sate your blood-thirst
  • Conquered all five heavenly arenas? Then stand your ground in the relentless non-stop onslaught of Endless Mode, or try creating your own battlefields of destruction in Custom Mode. Get creative and crush your opponents any way you choose, no matter how outlandish

GORN 2 will launch later this year on Meta Quest, SteamVR, and PSVR2.

THE SEVEN DEADLY SINS: GRAND CROSS CELEBRATES FIVE YEARS OF GLOBAL LAUNCH “5TH ANNIV. HOLY WAR FESTIVAL”

LOS ANGELES FEBRUARY 27, 2025 – Netmarble, a leading developer and publisher of high-quality mobile games, is celebrating its fifth anniversary of global launch for The Seven Deadly Sins: Grand Cross (7DS) through new content updates and deploying its “5th Anniv. Holy War Festival” event.

The latest update brings the Season 1 update of the new PVE mode for [Liones Defensive War]. Players will be fighting monsters through a preset deck in front of the Castle Wall of Liones. Decks are to include 12 heroes for the defensive battle where a team composed of four members participate in the battle. 

Moreover, players can now enjoy the event which includes a new playable hero, special draws, check-ins, in-game missions and many more.

  • New Hero: [Blackened Wings] Angel of Despair Mael has been added to the list of playable heroes.
  • 5th Anniv. Holy War Festival – Prelude to Doom: Players will be able to earn the chance to draw the newly-added Dark-attribute UR hero [Blackened Wings] Angel of Despair Mael. [Blackened Wings] Angel of Despair Mael will be guaranteed at 900 mileages whereas UR and SSR heroes are to be guaranteed at 300 and 600 mileages. Existing UR heroes including [Eternal Sun] Escanor the Indomitable, [Broken Balance] Chaos Arthur, [Hammer of Justice] God of Thunder Thor have been added to the draw line-up as well.
  • 5th Anniv. Holy War Festival Special Draw: A total of 220 consecutive draws offered through check-in event and Book of Heroes III reward. SSR heroes are to be presented in UR 90 level growth. Mileage rewards include guaranteed draw for three UR 90 level heroes for [Demon King’s Deputy] Executioner Zeldris, [Twisted Darkness] Berserk Estarossa and [Proud Spirit] Warrior of Purgatory Wild.
  • 5th Anniv. Holy War Festival Check-in Event: Operated into three separate check-in events which offers various rewards of 200 Diamonds, 100 5th Anniv. Holy War Festival Special Tickets, Upgrade Materials, Holy Relic Materials and [The Four Archangels] Mael of Sunshine.
  • 5th Anniv. Holy War Festival Special Mission: Composed of five missions, each mission clear rewards are to grant 5th Anniv. Holy War Festival Wish Key(Wish Box Event currency), Upgrade Materials and more.
  • 5th Anniv. Holy War Festival Wish Box Event: Draws available through Wish Box exclusive currencies. Players can choose a Wish Item in each step which allows them to move forward once acquired. Various perks including The Seven Deadly Sins Hero costumes, Holy Relic Material Boxes, Upgrade Materials are achievable.
  • 5th Anniv. Holy War Festival – Book of Heroes: Rewards can be secured by clearing daily missions. Rewards include 100 5th Anniv. Holy War Festival Special Tickets, UR Evolution Pendant, Super Awakening Coin and more.
  • Others: [Battle Event] which includes 5th Anniv. Holy War Festival Boss Parade, Event Conquest Purinpu Returns. [Mini-game] 5th Anniv. Holy War Festival Split! Rampage! Whack-a-Hawk Event! 70 Diamond giveaways for 70M worldwide downloads.

Meanwhile, a new chapter update in the [Four Knights of the Apocalypse] story has been added, offering Artifact Cards once the chapter is cleared. The latest chapter dives into the story where Percival’s party heading to the Kingdom of Liones encounters Ironside at Sistana. Furthermore, new Holy Relics have been added for the Demon King and Jericho. Holy Relic Materials for the Demon King and Jericho can be acquired from Demonic Beast Battles of Ratatoskr and Skoll & Hati, respectively. 

The Seven Deadly Sins: Grand Cross translates the storytelling and adventures of [The Seven Deadly Sins] into a highly engaging and entertaining mobile gaming experience. The game features stunning, high-resolution 3D graphics, more than 100 dramatic cutscenes, and is brought to life with the cast of the original Japanese voice actors reprising their characters.

The Seven Deadly Sins: Grand Cross which records over 70 million downloads worldwide is available via App Store and Google Play. For more information, please visit the game’s official website and Facebook.

Based on the manga “The Seven Deadly Sins” by Nakaba Suzuki originally serialized in the weekly SHONEN MAGAZINE published by Kodansha Ltd.

©Nakaba Suzuki, KODANSHA/The Seven Deadly Sins: Revival of the Commandments Project,MBS. All Rights Reserved.
©Nakaba Suzuki, KODANSHA/The Seven Deadly Sins: Dragon’s Judgement Production Committee, TX 
©Netmarble Corp. & Netmarble F&C Inc. All Rights Reserved.
©Nakaba Suzuki, KODANSHA/The Seven Deadly Sins: Four Knights of the Apocalypse Production Committee.

About Netmarble Corporation

Established in Korea in 2000, Netmarble Corporation is a leading developer and publisher of top-grossing mobile games worldwide. Through powerful franchises and collaborations with acclaimed IP holders, Netmarble strives to elevate the gaming experience and entertain audiences globally. As a parent company of Kabam and SpinX Games, and a major shareholder of Jam City and HYBE (formerly Big Hit Entertainment), Netmarble’s diverse portfolio includes Solo Leveling: ARISE, Seven Knights Idle Adventure, Tower of God: New World, Lineage 2: Revolution, MARVEL Future Fight, Ni no Kuni: Cross Worlds and The Seven Deadly Sins: Grand Cross. More information can be found at http://company.netmarble.com.

1047 Games Launches Splitgate 2’s PC and Console Open Alpha, Complete with Crossplay and the Debut of 24-Player Matches

1047 Games has launched the open alpha for Splitgate 2, the portal-jumping FPS which massively expands on the series’ original vision and scale,on PC, PlayStation 5, and Xbox Series X|S. Join Splitgate 2‘s first-ever crossplay-enabled showdown from today, Feb. 27 until March 2, 2025, which features a collection of brand-new game modes, maps, weapons and more:

See the thrillingly agile firefights that await in the phenomenal new open alpha trailer:

Splitgate 2’s open alpha exemplifies how 1047 Games is evolving the series’ core while greatly expanding its scope. Read on below for an overview of everything featured in the open alpha before portaling yourself right into the action.

Splitgate 2’s PC and console open alpha includes: 

  • All-New 24-Player Multi-Team Experience
  • Multi-Team Portal Warfare: Dash into three-team 8v8v8 matches for Splitgate’s biggest battles to date. Multi-Team Portal Warfare combines the fluidity of portal movement with an expansive playfield for a wealth of opportunities to get the upper hand on opponents, and will be playable in two modes:
  • Multi-Team Domination: Conquer and control four zones while shutting down opposing teams.
  • Multi-Team Hotzone: Battle to claim a central zone while keeping opponents off your throne.
  • All-New Game Modes
  • Splitball: This electrifying two-team arena mode combines the classic fun of Capture the Flag with the fast-paced strategy of Halo‘s Oddball, challenging rivals to master both offense and defense simultaneously. Portal-hop into enemy territory to steal Splitballs while defending a home base with precision and strategy.
  • Firecracker: Firecracker enhances the conventional two-team Search & Destroy match type with the addition of respawns. Attacking teams deploy to ignite a firecracker, and–if they can keep enemies at bay–fill the sky with fireworks while sending the crowd into a roar.
  • Thrilling New Maps
  • Glacier (8v8v8): This frozen battleground is 20x the size of any other map in Splitgate and is perfect for the new pace of action debuting in Multi-Team Portal Warfare. Glacier’s icy slopes let players chain speed from sliding with portal momentum, granting freedom to traverse quickly and flank opposing teams.
  • Bypass (4v4): This is Splitgate’s most vertical map yet, designed for high-flying plays. The tranquil park is trimmed with cafés, gondolas, and a breathtaking planetarium crowned with a centralized launchpad prime for mid-air ambushes. Master the heights, control the skies, and turn every vantage point into a tactical advantage.
  • Eden (4v4): Eden is packed with portal walls inside and out to give players endless opportunities to flank, escape, and dominate. This advanced dome simulation beautifies the Venusian hellscape while optimizing it for rapid-fire action. Utilize the new Launch Portal on Eden, a distinct fusion of a portal wall and launch pad that empowers daring aerial attacks and game-changing plays.
  • A Stockpile of Weapons, Equippable Gear, and More
  • Eight unique primary and secondary weapons across three factions, for a total of 24 base firearms. Pop a headshot with the Sabrask faction’s Goliath revolver, chip away at shields with the Meridian Phasma SMG, or send rivals to the spawn screen with the Aeros Blitz shotgun.
  • Nine pieces of equipment that deepen the strategic possibilities at hand, like the Aeros faction’s deploy-anywhere Porta-Portal.
  • Tide-turning power weapons stashed around each map.
  • Returning Classics (Improved Based on Community Feedback)
  • Team Deathmatch: Rounds are extended and a higher kill target has been implemented following the community’s response to the closed alpha.
  • Hotzone: Fight for control of the zone, this time without shared progression on captures.

And all the new content in Splitgate 2’s open alpha is still less than half the game…

About Splitgate 2:

Splitgate 2 is the revolutionary, massively evolved follow-up to the 2021 smash-hit Splitgate, which amassed 22 million downloads and critical acclaim for its fast-paced, innovative FPS gameplay. Portals change everything about multiplayer first-person combat, accentuating the heights of FPS action while empowering new ways to shut down opponents through portal-hopping movement. Splitgate 2‘s vast scope eclipses the original game with sheer variety, featuring a stack of new arenas, portals, game modes, weapons and three unique factions. 1047 Games is designing Splitgate 2 to continue delivering fresh challenges and ways to play throughout the years to come while standing as the definitive Splitgate experience.

Splitgate 2 is the future of online shooters and launches in 2025 on PC via Steam and the Epic Games Store, PlayStation 5, PlayStation 4, Xbox Series X|S and Xbox One.

For more information about Splitgate 2, or if you have any questions regarding the open alpha, please reach out!

Expeditions: A MudRunner Game’s “Season 2: White Dawn” Now Available on PC, PlayStation & Xbox

Explore a snowy new map with new vehicles and challenges, coming to Nintendo Switch March 4!

PARIS Feb. 27, 2025 — New adventures await! “Season 2: White Dawn” launches in Expeditions: A MudRunner Game today, delivering a snowy new map high in the Carpathians, new trucks, and more specialists for Year Pass owners. All players now have access to a new wheeled drone, additional modules and gadgets, and the long-awaited replayability feature for free! To help kick off Season 2, the base game of Expeditions: A MudRunner Game will be available to play with a Free Weekend on Steam, running today until March 3!

Brave the harsh Carpathian weather

After enduring the scorching heat of Arizona, head high into the Carpathians and navigate a brand-new, snow-covered map, featuring treacherous weather and rugged rock corridors. Discover caverns far more perilous than those of Season 1 and harness your off-road skills to go further than ever before.

Season 2 brings three new vehicles to the game. Drive the legendary Unimog 2450 from Mercedes, renowned for its versatility and performance, or get behind the wheel of the Decin S-3T and Traun BR-0D – two robust, six-wheeled machines built to haul cargo and tackle the toughest terrain with ease. Two specialists can also join your team to assist you in this new environment: a Hydrologist, which can measure snow depth, and a Logistician, with expertise in drone performance.

New gameplay features for all players

Beyond the premium Year Pass content, all players can enjoy exciting free content additions today. Pilot the Cargo Drone (CR-G0), a wheeled companion designed to get shipments to the most inaccessible locations, no matter the conditions. Convert fuel into electricity for your new drone with the Generator module, and boost its coverage with the innovative Signal Amplifier gadget.

And that’s not all. Season 2 introduces the long-awaited replayability feature: complete a wide variety of challenges to earn badges and unlock cosmetic rewards, and experience each expedition anew!

The frozen frontier awaits!

“Season 2: White Dawn” is available today on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and PC via Steam and the Epic Games Store. Season 2 will come to Nintendo Switch on March 4.

Grab the Supreme Edition or Year 1 Edition of Expeditions: A MudRunner Game to get your hands on the Year Pass and exclusive content, and try the game during its Free Weekend on Steam, starting today at 1 p.m. ET and going on until March 3!

For more details and updates, check out the patch notes on Focus Together. For more on Expeditions: A MudRunner Game, visit the official Focus Store page.

Fight Across a Futuristic Latin America in Sci-Fi Shooter La Quimera, Available for Wishlisting Now

Reburn, an independent studio formerly known as 4A Games Ukraine, Unveils the Development of an Original Story-Driven First-Person Shooter for PC via Steam, Featuring Talent from Across the Acclaimed Metro Game Series

KYIV, Ukraine – Feb. 27, 2025 – Reburn, formerly known as 4A Games Ukraine, today announced its new IP, La Quimera. Featuring talent from across the award-winning Metro series, this new story driven sci-fi shooter set in a futuristic Latin America has kicked off Wishlisting now available on Steam.

La Quimera takes place across a breathtaking Latin American megalopolis and lush jungle setting, where the player steps into the customizable exosuit of a down-on-their-luck PMC soldier battling against rival factions. The world and narrative of La Quimera is written and created by Nicolas Winding Refn (Drive, The Neon Demon) and E.J.A. Warren. Combining Latin American folklore with highly advanced weaponry and technology, La Quimera will be playable in single-player or with up to two friends in co-op – for a total of three players. Fans of the team’s past work will enjoy familiar tense gunplay and intimate storytelling combined with new game experiences through unique and highly detailed environments, characters and weapons.

La Quimera reveal trailer

“Reburn is proud to introduce La Quimera, which draws upon our success crafting narrative-driven shooter games for the Metro series,” said Dmytro Lymar, founder and CEO of Reburn. “We look forward to sharing this mysterious new world with players and hope they revel in suiting up to join the fight.”

Reburn’s roster of more than 110 developers’ past work includes gameplay design, art, sound engineering, programming, and more from across the entire Metro series as well as the original S.T.A.L.K.E.R. Oleksandr Kostiuk serves as project lead on La Quimera. CEO and founder Dmytro Lymar has worked in games since 2006, and previously served as director and CEO of 4A Games Ukraine.

More La Quimera game information and supporting visuals will be shared in the coming months from Reburn. Check out the official Reburn website at www.reburn.com, wishlist on Steam.

About Reburn

Founded in 2006, Reburn, formerly known as 4A Games Ukraine, is a video game development studio led by CEO Dmytro Lymar. Reburn comprises more than 110 developers, featuring many former Metro series designers, artists, animators, programmers, QA, and more. La Quimera is the studio’s unique IP. The studio has presence in Cyprus and Ukraine primarily, but utilizes a number of remote workers across Europe.

One More Game Serves Up Next Meat Lab Playtest for Body Swapping Co-op Roguelite, SWAPMEAT, Beginning March 6

Today, independent developer One More Game revealed the dates for its next Meat Lab playtest for SWAPMEAT, the ‘totally normal’ co-op roguelite third-person shooter where you swap body parts with the alien weirdos you fight to steal their abilities. Running from March 6-12, players can get a taste of the game’s newest updates and go hands-on with the latest and greatest advancements in alien meat technologies from Rangus Meats.

Players can sign up now for Meat Lab access to experience the game’s delightfully squishy – and surprisingly deep – meat-swapping gameplay mechanic at playSWAPMEAT.com. Currently in development for PC and macOS via Steam, eager Meat Scientists are encouraged to add SWAPMEAT to their Steam wishlist today.

The latest Meat Lab will run from March 6 at 10 a.m. PT through March 12 at 5 p.m. PT. Players who refer three friends will guarantee access for their entire squad (while supplies last).

The latest updates and improvements in this juicy new build include:

  • Dastardly New Factions – Face off against two brand-new enemy factions, the Mutants and Aliens, each with four devious enemy types. Blast them to chunky bits and claim their leftovers to augment your character with increasingly bizarre body parts and powerful new abilities.
  • A Whole New World – Discover the next planet on Rangus Meats’ harvest list, a Mutant homeworld teeming with danger. Even the most seasoned Meat Scientists will find this a tough cut to carve.
  • Story Progression – Take your first bite of SWAPMEAT‘s meaty plot. Founder Carl Rangus now offers Employee Rewards, tracking your progress and celebrating outstanding employees with recognition badges, and granting access to new areas and latent powers.
  • Mutated Abilities – Experiment with augmented mutations to create unique builds on the fly. Mix and match damage types – fire, ice, slime, electric, and kinetic – to different body parts for unexpectedly destructive results.
  • Rangus Meats Quality Control – Enjoy even tastier gameplay with a buffet of quality-of-life improvements, including:
    • Integrated voice chat
    • Full controller support
    • A new player health bar and re-tuned health system
    • More surprises in the latest patch notes

Meet the Devs on Discord:

The One More Game dev team will join the SWAPMEAT Discord on Thursday, March 13 from 2 p.m. PT to 2:30 p.m. PT for an AMA. Come chat, share feedback, and ask questions directly.

About SWAPMEAT:

In SWAPMEAT, players step into the boots of Meat Scientists working for the multi-galactic corporation Rangus Meats. Your mission? Raid the weirdest worlds in the cosmos, engage in exhilarating third-person combat, harvest DNA samples from the locals, and extract the planets’ meat cores. Whether solo or with a four-player co-op squad, you’ll battle alien weirdos and beefy bosses for their meaty trophies. As you loot body parts – from heads and legs to torsos – you’ll enhance your character with game-changing abilities, switching up playstyles on the fly using Rangus Meats’ patented Smart Meat technology.

About One More Game

Founded by veteran developers behind genre-defining franchises like Warcraft, Diablo, League of Legends, and Guild Wars, One More Game is on a mission to help players have more fun. Started in 2019 by Patrick Wyatt and Jamie Stormbreaker, the Seattle-based (but fully remote) studio believes that involving players early in the development process is paramount to creating ground-breaking games. One More Game is currently developing SWAPMEAT, a roguelite third-person shooter where you raid the weirdest worlds and angriest aliens in the universe…for their meat. The title won the ‘Creative Overkill’ award at the 2024 devcom Indie Awards.

GlobalStep to Host High-Powered Panel at GDC 2025: “The Future of Gaming: The Next 1,000 Days”

Panel to Explore Industry Disruption, AI’s Role in Game Development, and Investment Trends

DALLAS, Texas – February 27, 2025 – GlobalStep, powering the future of video games through end-to-end creative and technical solutions, is bringing together some of the game industry’s top leaders for an exclusive panel discussion at the Game Developers Conference (GDC) 2025 in San Francisco. Titled “The Future of Gaming: The Next 1,000 Days,” the panel will examine the forces shaping the games industry, including the impact of AI, evolving production models, and investment trends that will define studio success in the years ahead.
 
The session will be moderated by Tim Fields, GlobalStep board member and former CEO of Kabam, and features industry leaders: Jason Chapman (Managing Partner, Konvoy Ventures), Ryan Filsinger (CEO, Iron Fox Games), Leah Hoyer (CEO & Head of Creative, Level Headed Games), Jeff Pobst (CEO & Founder, Hidden Path Entertainment), and Luke Takeuchi (Executive Producer, Night Garden Studio).
 
According to a recent industry report by Epyllion CEO and games industry expert Matthew Ball, the video games industry has shrunk by 13% in real terms since 2021, VC funding has dropped 8x from its peak, and major gaming stocks have underperformed the broader market by up to 140%. As competition intensifies and new players stagnate, studios must adapt to new technologies and business models to survive in this evolving landscape. 
 
“The video games industry is at an inflection point, where economic pressures, technological disruption, and shifting player behaviors are redefining the rules of success,” said Gagan Ahluwalia, Founder and CEO of GlobalStep. “Matthew Ball’s latest industry report suggests that gaming’s decade-long growth surge is over. Studios can no longer rely on traditional playbooks, and they must rethink how they build, monetize, and scale games to remain viable in this new reality. We feel this is the right time to assemble some of the greatest and brightest minds in the games industry to talk about the best way to cope with these changes. This panel is not just a conversation—it’s a step toward actionable strategies that will enable studios to thrive in the future.”
 
The discussion will focus on three critical areas driving the future of gaming:

  • Positioning Studios for Long-Term Success: How game studios must evolve to remain competitive in a rapidly changing industry.
  • Harnessing AI in Game Development and Player Experience: Understanding AI’s transformative potential in game production, live operations, and audience engagement.
  • Building Enduring Value in a Shifting Investment Landscape: What makes studios attractive to investors in today’s environment, and how to drive long-term growth. 

GDC attendees can also connect with GlobalStep’s leadership team in its hospitality suite at The Marriott Marquis to explore tailored solutions that help studios optimize their game development, live operations, and overall business strategy in today’s market.
 
To make the event even more exciting, panel attendees will have a chance to win exclusive prizes from GlobalStep’s customers including Microsoft, Meta, Sony and Netflix, celebrating the spirit of innovation and excellence in the games industry. Prizes include:

  • Microsoft Xbox Series X
  • Sony PlayStation 5
  • Meta Quest 3
  • Netflix Subscriptions: Three one-year subscription gift cards 

About GlobalStep

GlobalStep is a leading provider of creative and technical solutions to the global video games industry, powering the future of games with a comprehensive delivery platform that spans the entire game development lifecycle. With over two decades of experience, our specialized practice—including Art, Game Design, Engineering, Games QA, Localization, Player Support, and Analytics—has empowered more than 350 game studios worldwide to create unforgettable experiences across all platforms. Headquartered in Dallas, Texas, and operating globally, GlobalStep is dedicated to the success of our clients by delivering the expertise and innovation needed to bring visionary games to life.

The Cryptic Killer Strikes Again – Parallel Experiment Delayed To June 5th

26 FEBRUARY 2025 – Eleven Puzzles informs fans of Parallel Experiment that their co-op puzzle game faced unforeseen obstacles (did the Cryptic Killer have a hand in this!?) which significantly slowed their progress.

In their effort to deliver the game on time and to their high standards, they would have had to cut some “nice-to-have” elements: extra features, optional puzzles, and even the mobile version.

But players deserve to experience Parallel Experiment as they envisioned it from the beginning, so they’ve made the difficult decision to push the release to June 5th, 2025. This extra time will also allow the developers to polish every aspect of the game, ensuring a perfect Parallel Experiment experience on day one.

As a plus, mobile versions (iOS & Android) will also launch on the same day, making it even easier for players to find a co-op partner and escape the clutches of the Cryptic Killer together, as crossplay is possible across all platforms! (and a Nintendo Switch version will arrive later in the year!)

Two detectives, one deadly experiment, a race against time. ​​Each player only has one half of the puzzle.

Parallel Experiment is five times longer than their previous game and many times more mechanically complex. It features many new elements and puzzles unlike anything you’ve seen before. Playtesting sessions have produced rave reactions, hindered only by the unpolished state of some areas. With the extra time to smooth out the experience, you’ll be playing something truly special when June comes around!

(imagine this is the devs polishing the game 😉)You can look forward to a new trailer in ~2 weeks, with the updated release date, but we wanted to inform press, media & players ahead of time and to also explain why review codes haven’t been sent out yet. Speaking of which…

Press & creators looking to solve co-op mysteries together can request 2 game codes now. There is even a puzzle surprise at the end of the form: If you can crack the optional puzzle box, you’ll get access to exclusive in-game content!

Steam Page: store.steampowered.com/app/2012320/Parallel_Experiment

​About the Game

Parallel Experiment is a 2-player cooperative puzzle game with escape room-like elements. Players take on the roles of two detectives who are often separated, each with different clues, and must work together to solve puzzles.

It’s a noir-inspired adventure with a comic book art style, featuring detectives Ally and Old Dog. While following the trail of the dangerous Cryptic Killer, they suddenly become his targets and are now unwilling participants in his twisted experiment.

It has a variety of innovative puzzles that push the boundaries of cooperative puzzle design, offering puzzles never seen before in other games.

Key Features

Two Player Co-Op
In Parallel Experiment, players must rely on their communication skills as they’re separated and must each discover unique clues that are vital for solving puzzles on the other end. Teamwork is essential to crack the Cryptic Killer’s codes.

Challenging Collaborative Puzzles
There are over 80 puzzles striking the perfect balance between challenging yet fair. But you’re not facing them on your own! Communicate with your partner on how to best proceed, solve a puzzle on your end that unlocks the next step for them and discover a wide variety of puzzles from redirecting water flows, finding computer passwords and unlocking intricate locks, to deciphering cryptic ciphers, soldering electronic components, and even waking up a drunk!

Two Can Play That Game
Looking for a break from the main investigation? Dive into a variety of retro-inspired mini-games designed with a fresh cooperative twist. Challenge each other to darts, Three in a Row, Match Three, Claw Machine, Push and Pull, and more. Think you know these classics? We’ve reinvented them for a whole new co-op experience

Cooperative Dialogues
Uncover vital clues through collaborative conversations. NPCs respond dynamically to each player, offering new layers of interaction that only teamwork can unravel. Some conversations are puzzles in themselves that you need to solve together!

Noir-Inspired Comic Book Art
Explore hand-drawn environments that look like they’ve leapt straight off the pages of a comic book.

Annoy Each Other
​This is a key feature? Yes. Yes, it is. ​
​Each level will have some way for players to annoy their co-op partner: knock on a window to distract them, poke them, make their screens shake. You already know you’ll be doing this just by reading it, right?

Draw on… Everything!
Every detective needs a notebook. In Parallel Experiment, players can jot down notes, sketch solutions, and interact with the environment in creative ways. But we all know what you’re going to draw first…

About Eleven Puzzles

Founded in Poland in November 2020, Eleven Puzzles began as a passion project during the pandemic, creating online escape rooms that brought people together. In 2022, we launched Unsolved Case, a free standalone game for Steam, iOS, and Android, which quickly became a hit with over 5,000 reviews and an 88% positive rating. The success of Unsolved Case inspired us to develop Unboxing the Cryptic Killer, released in 2023 to critical acclaim.

At Eleven Puzzles, we specialize in crafting innovative, cooperative puzzle experiences that challenge communication and collaboration. With our latest title, Parallel Experiment, we’re exploring new dimensions of teamwork and shared problem-solving, redefining what multiplayer puzzle games can be. We’re proud to be a fully independent, self-funded studio. The success of our games has allowed us to grow sustainably, expanding the scope and ambition of each new project while staying true to our creative vision.