Liverpool, UK – September 23, 2026 – Hop on your mower, grab your leaf blower, and begin a whole new career in the world of lawn care in Lawn Mowing Simulator 2, the sequel to the original smash hit mowing sim, available today on PC, PlayStation 5, and XBOX Series X|S.
Lawn Mowing Simulator 2 – Launch Trailer:
Head to the USA to become a professional groundskeeper and grow your own business, using a range of licensed, real-world equipment to go with the mow in a relaxing and rewarding business sim. Take on lawn care assignments across the USA, from suburban lawns to commercial groundskeeping tasks, using your mowers, leaf blower, and string trimmer to leave each location spotless.
Lawn Mowing Simulator 2 – Key Features:
New USA Setting – Head to the heartland of mowing with Lawn Mowing Simulator 2’s brand new USA setting. Take on assignments across the USA, from humble yards to sprawling parks, with 12 different lawn mowers to master.
New Player HQ – Run your business from the new fully-explorable HQ, where players can set up contracts, hire employees, and maintain and expand their fleet of equipment.
New Grass Tech – Discover cutting-edge new grass technology, rebuilt from the ground-up to include millions of blades of grass at each location. Featuring a more natural, lifelike appearance, variations in grass height and tuftiness make mowing even more intuitive.
All-New Leaf Blowing – Experience unbe-leaf-able new leaf blower gameplay with the all-new leaf clearance contracts. Blow around thousands of leaves at once, collecting and capturing them all to leave each location spotless.
Lawn Mowing Simulator 2 is available on Steam, PlayStation 5, and XBOX Series X|S today for £21.99 GBP/€24.99 EUR/$29.99 USD. Steam bundles featuring PowerWash Simulator 2 and Planet Coaster 2 are also available, offering an additional discount on PC.
About Skyhook Games: Skyhook Games is an independent game development and outsourcing studio focused on creating high-quality, engaging gaming experiences.
Swiss indie studio Kipwak Studio, in co-production with Lake On Fire, announces the full 1.0 launch of its wizard school management sim on Steam
Le Bouveret, Switzerland / La Réunion, France, September 23, 2026. Kipwak Studio, in co-production with Lake On Fire and supported by Swiss Games, the Reunion Region and FEDER (European Union), today announces that Wizdom Academy, its 3D wizard school builder and management sim, will officially leave Early Access and launch in full on November 16, 2026.
Since entering Early Access on Steam in April 2025, Wizdom Academy has been developed alongside its community through regular updates, playtests and player feedback. The 1.0 release marks the next major milestone for the game, bringing the academy-building experience to its full release.
What is Wizdom Academy?
Wizdom Academy is a 3D builder management sim developed by Kipwak Studio, a Franco-Swiss indie studio based between Le Bouveret (Switzerland) and La Réunion (France). Players take on the role of the Headmaster of their own wizarding school: designing every room floor by floor, recruiting students from across the world, managing mana reserves, dealing with staff demands, and answering to the Directorium, the magical authority that funds and inspects the academy.
Students accumulate over 100 unique traits, unlock more than 50 Destinies, and return to study multiple times before graduating. The best students can remain at the academy as teachers, allowing each generation to shape the next.
Every academy develops differently. Players must manage mana droughts, staff demands and rival academies while expanding their school, sending professors on expeditions and responding to the Directorium’s demands.
Wizdom Academy launched in Early Access on Steam in April 2025. Since then, the game has evolved through major updates introducing new systems, content and improvements based on player feedback.
Among the game’s major systems are its mana management mechanics, student progression and Destiny system, rival academies, expeditions, the Directorium and a comprehensive technology tree.
The team has also continued to improve the game’s building and management systems, giving players more freedom to design their academies and develop their own approach to running a magical institution.
The 1.0 release will bring the game out of Early Access on November 16, 2026.
About Wizdom Academy
Wizdom Academy is a 3D builder management sim where you take on the role of Headmaster of your own wizarding school. Design every room, recruit students from across the world, send professors on expeditions, and keep your school running through mana droughts, staff drama and rival academies.
With over 100 unique student traits, more than 50 Destinies to unlock, and a comprehensive tech tree, every playthrough produces a different academy. Students return to study, grow with your decisions, and the best graduates stay on as teachers. shaping the next generation in your own image.
Wizdom Academy is a Franco-Swiss co-production between Kipwak Studio and Lake On Fire, supported by Swiss Games, the Reunion Region (France), and co-funded by FEDER (European Union).
Experience the opening of STONEFEATHER for the first time with a free Steam demo launching alongside the Unmistakable Festival and continuing through the Birds of Play Digital Showcase
Lamezia Terme, Italy – September 23, 2026. Indie developer ACGames today announces that the first playable demo for STONEFEATHER, its atmospheric flying adventure built around physics-based movement and exploration, will launch for free on Steam on October 8, 2026, giving players their first opportunity to take to the skies and experience the beginning of the game for themselves.
The demo launches alongside the Unmistakable Steam Festival, running from October 8-12, and will also be available throughout the Birds of Play Steam Digital Showcase, taking place from October 10-16.
STONEFEATHER is an atmospheric flying adventure built around physics-based flight, exploration and discovery. Players take to the skies in a mysterious world where the wind has disappeared, exploring ancient ruins, encountering animal spirits and gradually uncovering the secrets of a world waiting to be awakened.
Set at the very beginning of STONEFEATHER, the demo introduces players to the game’s combat-free approach to flight and exploration, taking them into the Plains, the first large region of the full game. After learning the fundamentals of flight, players are free to explore the landscape at their own pace, discovering ancient ruins, hidden areas and the first clues to the mystery behind the disappearance of the wind.
Watch the STONEFEATHER demo announcement gameplay trailer below
Learn to Fly. Awaken the Wind
Flight is at the heart of STONEFEATHER, with physics-based movement, momentum and exploration driving the experience. The demo introduces the flight controls before giving players the freedom to explore the Plains, where they can unlock Wind Boost to harness the wind and move more quickly through its ruins and landscapes. Along the way, players can discover Butterflies hidden among the ruins, encounter Foxes and complete challenges involving the animal spirits, helping restore energy to the world and gradually awaken the wind. Players will also meet the Elder and begin uncovering the mystery behind its disappearance.
Take Flight on October 8
The free STONEFEATHER demo will be available on Steam from October 8, launching alongside the Unmistakable Festival (October 8-12) and continuing through the Birds of Play Digital Showcase (October 10-16).
Play the free demo, discover the Plains and experience the flight for yourself. Don’t forget towishlistSTONEFEATHERon Steam to follow the game’s journey towards launch.
About ACGames
ACGames is an Italian development small team dedicated to creating evocative, mechanics-driven experiences.
The team creates games that blend evocative worlds with mechanically expressive gameplay, aiming for memorable experiences through atmosphere, movement, and purposeful simplicity. With STONEFEATHER, ACGames is pursuing flow-state flight across silent ruins, guided by curiosity and a hopeful journey to restore what was lost.
Enter the Realm, Explore Four Distinct Worlds and Master Over a Thousand Handcrafted Puzzles in Jonathan Blow’s (The Witness, Braid) Largest and Greatest Puzzle Game Yet
LOS GATOS, Calif. – Sept. 23, 2026 – Arc Games, a leading publisher of AA and indie titles for PC and consoles, and Thekla, Inc. are excited to unveil a new trailer for Order of the Sinking Star, the massive, highly anticipated puzzle adventure led by legendary, award-winning game designer Jonathan Blow (The Witness, Braid). The latest trailer, “Explore the Realm,” highlights the game’s Overworld (the realm), its non-linear exploration structure, its four distinct worlds, and the twist that eventually collides those worlds together. Bringing this epic world filled with unique heroes to life is an all-star ensemble of professional actors, with the full voice cast set to be unveiled closer to the game’s release.
Excited to jump into Order of the Sinking Star? Wishlist the game today onSteam,Switch 2andPS5!
In Order of the Sinking Star, players are transported to an enigmatic realm packed with curious magic, dangerous contraptions, and vicious monsters. Featuring over one thousand handcrafted puzzles, dozens of distinct game mechanics, and hundreds of hours of unique gameplay, Order of the Sinking Star invites you into a mysterious, living puzzle unlike anything you’ve played.
The Overworld – The Realm of Magic & Enigma – Overview
At the heart of the game lies the Overworld – a sprawling central hub that offers total player freedom with no single “right way” to proceed. From the starting point, four distinct paths branch out across the cardinal directions, each featuring its own unique characters, mechanics, hazards, and secrets:
The North (The Hearty Heroes of Hauling): Follows an eclectic band of fantasy adventurers – including a Warrior, Thief, Wizard, Bard, Cleric, and Druid – who run a local moving company. Each hero possesses a unique ability to manipulate objects and navigate different puzzles. When the party comes together, players must treat their team like a Swiss Army Knife, mastering what each hero’s unique action does—like pushing to clear lanes, pulling to move objects, or teleporting past blockades. Players will discover the key isn’t just knowing what an ability does, but understanding how to combine those distinct actions to set up multi-hero chain reactions.
The East (The Mirror Isles): Centers on a wealthy Trader embarking on a voyage across a pristine archipelago, navigating islands where magic mirrors instantly swap him and objects with their reflections. Players must treat their reflection as an active tool rather than a passive copy, lining up angles to project themselves onto distant islands. By leveraging spatial awareness – such as stepping back from a mirror to gain distance and project even farther – players can master the unique position-swapping logic required to clear each puzzle.
The West (The Promise): Stars a solitary Explorer delving deep into vast, subterranean cavern networks. To extract precious gems and navigate these depths, players utilize giant gems to channel colored light beams that unlock dynamic abilities—like phasing through solid walls, smashing boulders, and triggering long-distance teleports. The key to mastering this world is paying close attention to how beam colors open up opportunities across distant environments, as powering up the right combination of beams simultaneously is essential for clearing blocked paths.
The South (Skipping Stones to Lonely Homes): Follows a marooned Sailor who must cross open waters and travel from island to island. Traversal relies heavily on precise route-planning, river redirection, and stone-skipping logic. Players must analyze where it is possible for massive skipping stones and rideable lily pads to travel, carefully mapping out where stones land across open water and determining which directions to send lily pads gliding along rerouted waterways.
If players encounter a difficult puzzle on one path, they can freely backtrack and explore another region at their own pace. As players progress, the Overworld drastically expands – fading away the map’s fog to reveal even larger areas and more complex, interwoven puzzle mechanics.
The Gold Rooms: Merging the Worlds Within the Overworld
While Order of the Sinking Star begins as an anthology of four separate worlds, reaching the “Gold Rooms” will trigger a dramatic structural shift that causes the worlds to collide. Clearing a Gold Room bridges two distinct realms together, bringing their characters face-to-face and unlocking six massive, dual-combination areas. These hybrid zones intertwine entire narrative threads and puzzle systems—such as pairing the Explorer’s light beams with the Trader’s magic mirrors, or bringing the moving crew to the Sailor’s skipping stones—creating wildly surprising, multi-layered gameplay possibilities that prove there is far more to the Overworld than meets the eye.
Will you uncover the secret of the Order of the Sinking Star? There’s only one way to find out when Order of the Sinking Star launches on PC, Nintendo Switch 2 and PlayStation 5 on October 8!
Arc Games is a leading independent publisher of AA and indie video games — including premium and live-service titles — across North America, Europe, and Asia. Originally founded in 2008 as Perfect World Entertainment, the company later rebranded as Arc Games and continues to expand its presence as a global publisher. Known for bringing beloved titles such as Neverwinter and Star Trek Online to players around the world, Arc Games has also delivered a strong portfolio of original releases, including REMNANT II, Remnant: From the Ashes, the Torchlight series, and Fellowship, as well as distinctive indie experiences like Frosthaven and Have a Nice Death.
Headquartered in the San Francisco Bay Area with offices in Amsterdam and Shanghai, Arc Games is dedicated to supporting talented game creators and delivering high-quality, memorable gaming experiences. For more information, please visit www.arcgames.com.
ABOUT THEKLA, INC.
Thekla, Inc. is an independent video game studio led by Jonathan Blow, known for creating critically acclaimed titles like The Witness andBraid. Originally established in 2009, the studio is based in Denver, Colo., and focuses on making games with high artistic and technical quality. The studio is currently working on Order of the Sinking Star, the studio’s most ambitious and massive puzzle adventure yet, releasing October 8.
Winter Crew Studios’ JRPG-inspired adventure launches 1.0 with new regions, bosses and an ending to Hira’s story
Manila, Philippines, September 23rd 2026 – Independent developer Winter Crew Studios today announced that Fallen Tear: The Ascension, its hand-drawn, story-driven Metroidvania, is now available in 1.0 on Steam for $24.99 / €24.99 / £21.99, with a launch discount of 10% for 14 days!.
Following its Early Access launch in March 2026, Fallen Tear: The Ascension officially reaches its full release today, bringing the journey of Hira to its conclusion alongside a substantial expansion of the game’s world, combat and progression systems. The game’s Early Access journey has already earned a “Very Positive” rating from players.
Set in the high-fantasy world of Raoah, Fallen Tear: The Ascension follows Hira, a mysterious child fated to stand against ancient gods. At the heart of the adventure is the Fated Bonds system, allowing players to forge relationships with allies who bring distinct combat and traversal abilities that can reshape the way players fight and explore. The game combines traditional hand-drawn animation and full voice acting with fast, skill-based combat and JRPG-inspired storytelling.
The 1.0 launch roughly doubles the content available during Early Access. Players can discover 10 additional major regions with interconnected areas, 5 new main bosses and 16 new optional side bosses, alongside 11 new Fated Bonds, each bringing their own abilities and story moments. Hira’s progression also expands with 3 additional Ascensions, 6 new Hunter Skills, 4 new Elemental Imbuements and 16 new Mastery Skills spanning Tier III and Tier IV. Altogether, the full release offers 35 to 40 hours of story content, with more than 80 hours available for players pursuing full completion.
“Fallen Tear: The Ascension has grown tremendously through the support and feedback of our Early Access community,” said Stephen Manalastas, Creative Director at Winter Crew Studios. “Their input helped us refine the combat, deepen the Fated Bonds and shape the journey we wanted players to experience. With the full story now in place, we’re excited to finally share the world, characters and conclusion we’ve been working toward with players everywhere.”
Key Features:
Fated Bonds – Forge bonds with allies across Raoah, each granting unique combat and traversal abilities that change how you fight and explore.
Hand-Drawn World – Explore lush forests, lost cities and forgotten ruins rendered in traditional hand-drawn animation with full voice acting.
Skill-Based Combat – Slash, parry and dodge through the Ascension and Hunter skill trees and switch tactics mid-fight against bosses that keep you guessing.
Multiple Endings – Shape Hira’s fate through the bonds you form and the choices you make on the way to one of several possible endings.
The Temple of Oras – Customize a personal hub high above Raoah and fill it with allies met throughout the journey.
Fallen Tear: The Ascension is now available on Steam, featuring full audio in English and text localization support for English, German, Brazilian Portuguese and Simplified Chinese; with further languages (Spanish, French, Italian, Turkish, Korean, and Japanese) arriving after launch. Wishlist Fallen Tear: The Ascension now on Steam!
About Winter Crew Studios Winter Crew Studio is the original game development team under CMD Studios, based in the Philippines. Founded in 2020, Winter Crew focuses exclusively on creating original, high-quality video games and is currently developing its debut title, Fallen Tear: The Ascension. While this is Winter Crew’s first original game, the team brings years of experience through CMD Studios, having collaborated with international clients ranging from AAA game developers to world-class animation studios. As storytellers and passionate gamers, we are dedicated to creating memorable experiences that engage, inspire, and leave a lasting impact on players around the world.
Hell’s forces are coming October 8 on PlayStation 5, Xbox Series X|S, Nintendo Switch 2 & PC
FORT LAUDERDALE, Fla. – Sept. 23, 2026 – Today Saber Interactive and Boss Team Games have released a shocking new Gameplay Overview Trailer for Clive Barker’s Hellraiser:Revival, the new survival-horror action game coming to PlayStation 5, Xbox Series X|S, Nintendo Switch 2 and Steam on Oct. 8, 2026. Narrated by Xalavier Nelson Jr., the voice of main protagonist Aidan Lynch, this new video breaks down how your terrifying journey into the dark world of the Labyrinth will feel both unique and familiar to fans of survival horror and action.
Combat in Clive Barker’s Hellraiser: Revival is brutal and visceral. With a wide variety of weapons at your disposal, from hard-hitting melee weapons to explosive firearms, you’ll have plenty of ways to banish Hell’s minions. You’ll need to keep your wits about you, dodging attacks, scavenging for ammo and healing, laying down traps, and bartering for upgrades to stay alive against Cultists, Runners, Bursters, the Unworthy and other terrors.
That’s where the Genesis Configuration comes in. Wield the supernatural powers of this mysterious puzzle box to hurl objects against enemies, scorch them with fire and much more. Use the might at your fingertips to bring the pain to your enemies, gather their Suffering, and even you can unleash the ultimate destruction… the infamous Hell Chains!
Available now, the free Steam demo* for Clive Barker’s Hellraiser: Revival lets you experience an early taste of the game’s original story. Discover the basics of devilish combat, crafting and puzzle solving before the gates of Hell open at launch!
Players can pre-order Clive Barker’s Hellraiser: Revival, launching October 8, on Steam, PlayStation 5, Xbox Series X|S and Nintendo Switch 2 now for $39.99. The Deluxe Edition is also available to pre-order digitally for $49.99. Players who pre-order either edition of the game will unlock the exclusive in-game Labyrinth Pistol Skin and Martyr Sawblade Skin at launch.
Fans can also still pre-order one of two special Collector’s Editions of the game featuring a variety of exclusive, licensed collectibles at hellraiser.bossteamgames.com. Collector’s Edition pre-orders will unlock all Deluxe Edition and pre-order bonus content, including the Labyrinth Pistol Skin and Martyr Sawblade Skin.
Clive Barker’s Hellraiser: Revival launches October 8 on Steam, PlayStation 5, Xbox Series X|S and Nintendo Switch 2. For more info, visit www.HellraiserGame.com.
*Progress made in the Steam demo will not carry over to the full game at launch.
About Saber Interactive
Saber Interactive is a worldwide publisher and developer consisting of 15 studios in the Americas and Europe. Creating games for all major platforms based on original and licensed IPs, Saber’s titles include Warhammer 40,000: Space Marine 2, John Carpenter’s Toxic Commando, Jurassic Park: Survival, Turok: Origins, Clive Barker’s Hellraiser: Revival, World War Z, A Quiet Place: The Road Ahead, Bus Bound, Docked, SnowRunner, Expeditions: A MudRunner Game and RoadCraft. Founded in 2001, Saber is known for two decades of development partnerships with leading developers and publishers, including producing The Witcher 3: Wild Hunt for Nintendo Switch, Halo: The Master Chief Collection, Crysis Remastered, and many others. Learn more at https://saber.games.
About Boss Team Games
Boss Team Games, LLC is focused on crafting unforgettable experiences across console, PC, mobile, and VR platforms. The company has worked with top entertainment companies to bring iconic characters and franchises to life such as Evil Dead: The Game, Cobra Kai: Card Fighter, and the RetroRealms series featuring Halloween and Ash vs Evil Dead. Stay connected with Boss Team Games on Twitter, Facebook, and Instagram @bossteamgames for the latest updates or visit the company website at bossteamgames.com.
Hellraiser™ and The Hellbound Heart titles, characters, settings, protected marks, plot lines, and themes are exclusively licensed for video games to Lament GameCo, LLC by Clive Barker and Park Avenue Entertainment, LLC. All Rights Reserved.
Care for these tiny companions across Moonlight Valley today on the App Store and Google Play Store
Wellington, New Zealand – September 23, 2026 – Following its mobile launch, New Zealand developer and publisher PikPok, together with global play and family entertainment company Mattel, Inc., is excited to announce that Barbie: Horse Ride & Rescue is adding foals to its wonderfully cozy adventure!
Playable on the App Store and Google Play store, players can now discover foals as they ride around the stunning Moonlight Valley. Once rescued, players can take these foals out on their adventures or care for them in the ranch, because what’s better than riding your own horse? Riding with an adorable companion!
For more on what to expect from Barbie’s Horse Ride & Rescue’s first major update, please see the trailer below:
From the creators of the beloved Rival Stars series, PikPok is bringing their pedigree in horse racing to the cozier side of things. A wholesome adventure for fans of all things Barbie, Barbie Horse Ride & Rescue is perfect for fans of cozy games looking for their next horseback riding experience with a fashionable twist! Whether that’s dressing up their character, racing in time trials or simply exploring Moonlight Valley, there’s something for everyone in this delightful adventure.
Barbie Horse Ride & Rescue will be coming to Nintendo Switch 2 and PC, and players can wishlist the Steam version today!
About PikPok
PikPok® is a leading developer and publisher of critically acclaimed games across PC, console, and mobile, including the hugely popular horse racing and equestrian game franchise, Rival Stars Horse Racing. We give players rich gaming experiences with intuitive gameplay, highly polished art, and immersive audio design. Our 200-person strong team across New Zealand and Colombia have created the Into the Dead® series, the Rival Stars® franchise, the BAFTA-nominated Super Monsters Ate My Condo™, and the critically acclaimed Shatter® and Shatter Remastered Deluxe®, plus many more.
Trick-or-treat in style with new apparel and accessories
DENVER – 23, Sept. 2026 – Carve pumpkins and collect candy in speedster style with the Sonic Halloween Collection, available now on the Official SEGA Shop, powered by DPI Merch.
After the debut of the original Sonic the Hedgehog on the SEGA Genesis in 1991, SEGA continues to celebrate the 35th anniversary of the iconic franchise and characters with this new collection. Grab candy, Chaos Emeralds, and other treats with the Sonic Halloween Collection:
Celebrate spooky season in style with the Sonic: Trick or Treat Crewneck, featuring Sonic’s greatest rivals on the front, along with Japanese text and Sonic’s friends on the sleeves
Level up jackets, bags, and pinboards with the Sonic the Hedgehog: Halloween Pin Set. Collect enamel pins featuring Sonic, Knuckles, and Tails in spooky Halloween costumes
Items from the Sonic Halloween Collection are available now on the Official SEGA Shop. Follow the Official SEGA Shop on X and Instagram for the latest updates.
About DPI Merch
Empowered by their passion for high-quality gaming merchandise, DPI Merchandising LLC specializes in creating products for video game enthusiasts. Their team works with gaming industry titans, including Bethesda, BioWare, CD Projekt Red, and SEGA.
Follow DPI Merchandising LLC on X and Instagram for the latest updates.
Filmic Archive DLC, new single-player mode, scalable difficulty, customizable gameplay settings, and more available now on all platforms
Developer and publisher Funcom® is excited to announce that Dune: Awakening, the open-world survival game inspired by Frank Herbert’s Dune and Legendary Entertainment and Denis Villeneuve’s blockbuster film franchise, is now available on PlayStation® 5 and XBOX.
With the December 18th premiere date of Dune: Part Three closing in, Dune fever has begun gripping movie fans worldwide. Now is the perfect time to prepare by learning the ways of the Fremen in Dune: Awakening, the most immersive Dune game to date.
A new and improved Dune: Awakening
The console release of Dune: Awakening brings with it a major update, also available on PC. The console version also has every addition and enhancement made to the PC version since launch last year, making this the best version of Dune: Awakening yet.
What’s new on console and in the latest PC update:
A full single-player mode. The entire game, all its content, and all its features.
Deep gameplay customization, allowing you to tweak everything from harvesting rates to death penalties to experience gain. Play it how you want, at your pace.
Hours of more story content that brings the epic conclusion to Book One of the game’s immersive and cinematic Dune story
Countless improvements and enhancements, from performance to gameplay
But that’s just the latest. Today’s update should be seen in light of the hundreds of additions and enhancements made to the game over the past 15 months, all available from day one on PlayStation® 5 and XBOX. This includes:
PvP is now completely optional, the entire game can be played PvE
The Deep Desert endgame experience has both a PvE and a PvP instance, with the latter providing greater risk, but also greater rewards
You don’t have to lose things anymore: save your base, recover your vehicles, taxes are gone, death penalty reduced, and more
A completely rebuilt endgame focusing on missions and your rise through the ranks of the Atreides or the Harkonnen
New maps, dungeons, weapons, dynamic encounters, and more
New progression systems: Augmentations and Specializations
Refined action gameplay and combat, especially melee
Enhanced performance, thanks to console-driven optimization
For a full overview, see the below infographic or today’s massive overview. If you want the tl;dr – check out this Deep Dive video that gives you the highlights.
Don the iconic looks from the Dune movies with a new DLC
For those who want to go a step further, a brand-new DLC, Filmic Archive, is now available on all platforms. The Filmic Archive DLC gives players the opportunity to infuse their character, gear, and base with the power of the Imperium.
From the Caladan Stormcoat worn by Duke Leto and Paul in Dune: Part One to the Aegis of an Unwalked Path armor drawn from Paul Atreides’ visions of the Fremen holy warriors in Dune: Part Two, now you can look the part of a true master of Arrakis. The DLC also includes 73 new Sardaukar building pieces, new decorative pieces, weapons, and emotes. The DLC is available at $9.99.
Physical PlayStation 5 edition available in retail and online
A physical PlayStation 5 edition of Dune: Awakening is also now available. The game is being distributed by Bandai Namco Entertainment Europe in EMEA, Australia, and New Zealand, by Solutions 2 GO in the Americas, and by Spike Chunsoft in Japan. The Japanese release date is set to October 29th.
Funcom is a developer and publisher of online games for PC and consoles. Funcom has provided outstanding entertainment since 1993 and continues to expand its track record of more than twenty released games. Titles include ‘Conan Exiles’, ‘Metal: Hellsinger’, ‘Aloft’, ‘Dune: Spice Wars’, ‘Secret World Legends’, ‘Age of Conan: Hyborian Adventures’, ‘The Longest Journey’, ‘Anarchy Online’, and ‘Dreamfall: The Longest Journey’. For corporate information, please visit www.funcom.com.
ABOUT LEGENDARY ENTERTAINMENT
Legendary Entertainment is a leading independent media studio with film (Legendary Pictures), television and digital (Legendary Television and Digital Media) and comics (Legendary Comics) divisions dedicated to owning, producing and delivering content to worldwide audiences. Legendary has built a library of marquee media properties and has established itself as a trusted brand that consistently delivers high-quality, commercial entertainment and successfully translates the world’s most popular fan-driven IP. In aggregate, Legendary Pictures-associated productions have realized grosses of nearly $21 billion worldwide at the box office. To learn more, visit: www.legendary.com.
ABOUT BANDAI NAMCO ENTERTAINMENT EUROPE S.A.S
Bandai Namco Entertainment Europe is a leading global publisher, developer, and distributor of entertainment content for platforms including, but not limited to, all major video game consoles and PC. Producing intellectual property for a global audience, Bandai Namco Entertainment Europe is building its reputation with franchises such as LITTLE NIGHTMARES™, and production capabilities of Reflector Entertainment. Based in Lyon, France, Bandai Namco Entertainment Europe is known for bringing many of the entertainment industry’s top franchises such as PAC-MAN™, GUNDAM™, TEKKEN™, ACE COMBAT™, DARK SOULS™, and ELDEN RING™ to EMEA and ANZ markets.
Being revived as one of the hidden gems of boomer shooters that arrived in the late ’90s we step into Colonel Blade’s shoes as we fight against the CEO of SinTEK Industries and their nefarious plans to mutate the entire world in Night Dive Studio and Atari’s SiN: Reloaded.
SiN Reloaded – Gameplay
SiN: Reloaded brings Ritual Entertainment’s cult-classic 1998 first-person shooter back for a new generation, putting players in the role of security consultant Colonel John R. Blade in a dystopian near-future overrun by crime and corruption. When the sinister Elexis Sinclaire, CEO of SinTEK Industries, begins flooding the streets with a DNA-altering drug, Blade must blast his way through her forces and an army of genetically engineered mutants using an extensive arsenal of devastating weapons.
More than just a straightforward shooter, SiN features highly interactive environments where players can hack computer terminals, manipulate security systems, commandeer vehicles and discover branching routes influenced by their actions. SiN: Reloaded enhances the original using Nightdive’s KEX Engine with remastered HD textures and models, improved maps, modernized controls and UI, support for resolutions up to 4K and high frame rates, while still allowing players to switch back to the original SiN Gold visuals. The package also includes the Wages of SiN mission pack, new achievements, enhanced music and additional behind-the-scenes material, making this the definitive way to experience one of the late ’90s most ambitious shooters.
SiN Reloaded Developer: Nightdive Studios, Ritual Entertainment Publisher: Nightdive Studios, Atari Platform: Xbox Series X/S, PlayStation 5, PC/Steam Release Date: 24th September, 2026 Price: $29.99 USD
Recommended – “SiN Reloaded revives a forgotten boomer shooter with improved visuals and quality of life elements, though its simple gameplay and audio flaws make it best suited for cult‑classic fans.”