World of Warcraft’s latest update for The War Within, 11.1.5, is now live and brings with it exciting events, enhanced UI features, and rewarding challenges. Check out what’s available today, and what will be coming in the next few weeks:
New Outdoor Event: Nightfall
Following the defeat of Queen Ansurek, confront the Sureki forces invading Hallowfall alongside new allies from the Flame’s Radiance faction.
Partake in raid-style weekly scenarios and bounties to track down formidable lieutenants, and a fresh renown track with exclusive rewards.
New UI Feature: Cooldown Manager
Cooldown Manager enhances ability tracking as a new built-in UI feature.
Horrific Visions Revisited (Begins 21 May AEST / UTC+8):
Relive N’Zoth’s void-tinged and corrupted versions of Stormwind and Orgrimmar with the aid of Chromie from the Bronze Dragonflight.
Solo or group mode with scaling difficulty levels for epic gear progression.
Includes new masks, warping talent trees, and amazing new and returning rewards like mounts, pets, and transmog sets.
New Limited-Time Event: Dastardly Duos (4 June – 15 July AEST / UTC+8):
Enter the fray against legendary Azerothian foes in multi-boss, high-energy battles.
Dynamic waves and point-based scoring offer thrilling replayability for players of all skill levels to collect exclusive rewards like mounts, pets, and cosmetics.
Players will get to fight epic battles in SUPER ROBOT WARS Y, slated to release on 28 of August 2025. Part of the SUPER ROBOT WARS series, the title will bring this grid-based tactical JRPG to Nintendo Switch, PlayStation 5 and PC via Steam. Also, digital pre-orders are now opened for PlayStation 5 and PC via Steam.
In SUPER ROBOT WARS Y, players will compete in turn-based tactical combat on grid-based maps while controlling a team of pilots with various abilities. They will get to enjoy fan-favourite units from past games, as well brand-new ones to the franchise, including some appearing on console for the very first time.
Here is the complete list:
COMBATTLER V,
Aura Battler Dunbine,
New Story of AURA BATTLER Dunbine,
Heavy Metal L-Gaim,
Mobile Suit Z Gundam,
Mobile Suit Gundam Char’s Counterattack,
M-MSV,
Mobile Fighter G Gundam,
Mobile Suit Gundam Wing: Endless Waltz,
Mobile Suit Gundam SEED Destiny,
Mobile Suit Gundam the Witch from Mercury Season 1,
Mazinkaiser VS the Great General of Darkness,
Getter Robo Arc,
Majestic Prince,
Macross Delta,
Macross Delta: Passionate Walküre,
Code Geass: Lelouch of the Rebellion III Glorification,
Following a surprise reveal, The Elder Scrolls IV: Oblivion Remastered is now available to play on Xbox Game Pass, Xbox Series X|S, PlayStation 5, and PC. Players can now explore the iconic world of Cyrodiil with stunning new visuals and refined gameplay in this remaster of the award-winning, beloved RPG from Bethesda Game Studios.
The Elder Scrolls IV: Oblivion Remastered launch trailer can be viewed below
From Bethesda Game Studios in partnership with the talented team at Virtuous,The Elder Scrolls IV: Oblivion Remasteredmodernizes the 2006 Game of the Year with refined gameplay and all new stunning visuals running at 4K resolution and 60 frames per second. Rediscover Cyrodiil and journey through the rich world, where handcrafted details have been meticulously updated down to leveling systems, character creation, combat animations, in-game menus, and more.
Stop the forces of Oblivion from overtaking the land and experience all (and more) that the predecessor to the award-winning The Elder Scrolls V: Skyrim has to offer. Step inside a universe bursting with captivating stories, encounter an unforgettable cast of characters, join storied guilds, conquer the legendary Arena, and ultimately become the Champion of Cyrodiil. Players can experience the complete story with The Shivering Isles and Knights of the Nine story expansions, also included in The Elder Scrolls IV: Oblivion Remastered.
For more information on The Elder Scrolls IV: Oblivion Remastered please visit the website here.
LOS ANGELES – APRIL 22, 2025 – Netmarble, a leading developer and publisher of high-quality mobile games, launched a new update for its idle RPG The Seven Deadly Sins: IDLE Adventure. Players can experience a new character and several limited-time events.
Originally introduced as one of the Goddesses, White Wings Elizabeth now joins the battlefield. Her skills that focus on buffing allies allow her to serve as a cornerstone for teams, particularly as the main STR-attribute Support. Players can acquire the newest Elizabeth character through Rate Up Summons.
Special events offering various rewards are now available. The Pure Goddess Advent Event allows players to spin a roulette wheel to earn various in-game items while using event currencies on a daily basis. The reward pool will be updated daily as new phases are unlocked. Additionally, players will be eligible for cumulative rewards based on the total amount of event currency spent during the event period.
The Golden Week Special Rate Up Summon Event is now open as well that gives players a higher chance of summoning Legendary Heroes. The special log-in reward allows players to summon a total of eight Legendary Heroes along with various in-game items. While existing Rate Up Summon Tickets cannot be used for this event, players will need to use an event-exclusive ticket that can be acquired by participating in various in-game events.
A new growth system, Statue of Chaos, has been added as well. This system affects combat power, allowing players to level up their Statues to enhance stats such as Attack, Defense, HP, and more. The Advent Battle Boss will be replaced from the existing Malascula of Faith to Monspeet of Reticence. Players can also enjoy stage expansions to 16,000 on both Normal and Nightmare difficulty levels.
Based on the global hit manga and anime ‘The Seven Deadly Sins’, the game welcomes players to an idle RPG world overflowing with epic adventures and fan-favorite characters from the franchise. Inspired by The Seven Deadly Sins: Grand Cross, the mobile RPG enjoyed by 60 million players around the globe, The Seven Deadly Sins: IDLE Adventure offers an enjoyable gameplay experience featuring a variety of content, an easy-to-play One-Tap Draw system, as well the opportunity to collect and nurture beloved characters.
For more information on The Seven Deadly Sins: IDLE Adventure, please be sure to stay tuned to the official website and official social channels (Facebook, Discord) for future updates.
Established in Korea in 2000, Netmarble Corporation is a leading developer and publisher of top-grossing mobile games worldwide. Through powerful franchises and collaborations with acclaimed IP holders, Netmarble strives to elevate the gaming experience and entertain audiences globally. As a parent company of Kabam and SpinX Games, and a major shareholder of Jam City and HYBE (formerly Big Hit Entertainment), Netmarble’s diverse portfolio includes Solo Leveling: ARISE, Seven Knights Idle Adventure, Tower of God: New World, Lineage 2: Revolution, MARVEL Future Fight, Ni no Kuni: Cross Worlds and The Seven Deadly Sins: Grand Cross. More information can be found at http://company.netmarble.com.
Free gameplay content, new premium cosmetics and a limited-time game mode drop today in Update 1.18 on PC, Xbox and PlayStation
PARIS – April 22, 2025 – Focus Entertainment and New World Interactive are thrilled to announce the launch of a new major content update for Insurgency: Sandstormwith today’s Update 1.18,“Operation: Overrun.” Available now on PlayStation, Xbox, and PC via Steam, the Microsoft Store, and Epic Games Store, this Operation brings a new Forest map to the game, as well as new weapons, the “First Blood” limited-time game mode, and additional patches. Newly added premium cosmetic DLC sets are also available in the Ultimate Edition, the Year 3 Pass, or for individual purchase.
FREE CONTENT INCLUDED IN “OPERATION: OVERRUN”
The new Forest Map is now available to all players in Insurgency: Sandstorm! Engage in firefights on an overgrown military base, equipped with a deserted airport, research station, and decaying equipment. Whether you’re fighting by day or night, use nature to your advantage to get the upper hand on your enemies!
With “Operation: Overrun,” two new light machine guns are available for players: the state-of-the-art M250 for Security and the multipurpose H21 for Insurgents.
To coincide with the release of these new weapons, First Blood has been added to the pool of limited-time game modes. Unleash hell and dodge hails of bullets in frenetic matches where only light machine guns are allowed as primary weapons.
New Map: Forest
New Weapons: M250, H21
Limited-time Game Mode: First Blood
Cosmetic Patches
PREMIUM CONTENTINCLUDED IN “OPERATION: OVERRUN”
New Security Gear Set: Forest Warden
New Insurgent Gear Set: Phantom
New Security Weapon Skin Set: Green Recon
New Insurgent Weapon Skin Set: Bloodwood
Insurgency: Sandstorm is currently available on Steam, the Epic Games Store, Microsoft Store, PlayStation 4, Xbox One, and now natively on PlayStation 5 and Xbox Series X in 4K 60 FPS, with global crossplay. Check out the discounts available for the game, up to 70% off, and discover the Ultimate Edition, including the base game and passes for Year 1, Year 2 and Year 3.
Wraith Ops, Sintopia and Nice Day for Fishing show off the diverse genres the indie game publisher is bringing to fans in 2025
22nd April 2025 – Team17 Digital partnered with GALAXIES to show off new gameplay trailers for FPS Wraith Ops, God-sim Sintopia and Viva La Dirt League’s, Nice Day for Fishing game.
You can watch all trailers below
Wraith Ops by Grassrootz Studios is the next big FPS that goes back to basics creating an immersive action packed game that will satisfy veterans of older titles from this genre as well as those looking to invest their time, without eating up their time, Offering all players snappy gunplay, fast movement, and objective-based combat with a focus on teamwork and skill. It’s all about pure infantry action where every fight matters. Get in, squad up, and take control.
Sintopia is a fresh spicy new title from PiraKnights that will tug at the nostalgia strings of fans of The Sims, Black & White and Two Point Hospital. On the OVERWORLD, watch a silly civilization of chickpea people make their mark on the world and unfortunately for them, damn themselves by committing a host of sins. Punish those poor dead squishy souls, keep your receipts for expenses and generate profit to help you build and sustain your Hellish empire.
Nice Day for Fishing by the much-loved Viva La Dirt League and published by FusionPlay will be launching May 29th. Following a disastrous incident leaving the town of Honeywood in ruins and the Adventurers missing, the humble NPC fisherman, Baelin must set out on an adventure and save the town the only way he knows how: By fishing! Utilise a combination of devastating attacks, powerful spells and precision blocks to reel in your catch, help the NPCs by fulfilling quests, rebuild the town and save the world.
About Team17 Digital
Founded in 1990, Team17 Digital is a leading developer, video games label, and creative partner for developers around the world. Part of Team17 Group plc, which floated on AIM in 2018, Team17 Digital has an extensive portfolio comprised of over 140 titles, and fully encapsulates the spirit of independent games. Team17 Digital’s portfolio of multi-award-winning and award-nominated in-house brands include Hell Let Loose, Golf With Your Friends, The Escapists, and the iconic Worms franchise, alongside its games label partner titles, including the award-winning games Blasphemous, Greak: Memories of Azur, and Overcooked! franchise.
A couple of decades ago, JRPGs split into two paths. Most mainstream franchises such as Final Fantasy incorporated action, replacing turn-based combat with freedom of movement, a direction that is still incorporated today. The other path was to simply be like Dragon Quest, and stick to tradition. Ambition is rare on this road, but Clair Obscur: Expedition 33 looks to change that. Featuring a unique, turn-based combat mechanic, layered in depth – can this newcomer break down a wall to move this side of the genre forward, or do these moments of brilliance miss their mark? Let’s find out.
Clair Obscur: Expedition 33 Gameplay
Story
The narrative here is outstanding. Players take control of a group of heroes as they work against the clock the fight eradication in a world that is basically a dystopian version of France with a magic twist. Starting out, you take the role of Gustav, a man who is marked. You see, the tale here is that an ultimate evil dubbed “The Paintress” marks a number once a year, and once those hit that specific number in age, they evaporate to smoke. That is where the game gets its name. Expedition 33 is the name of the party who are trying to overthrow this event, and where the heart of the story can be found. Players get to know other team members such as Maelle, Lune, and others who all share the same goal of taking on fate, acting as the potential saviors of the world.
The plot is gripping, holding a lot of emotional moments that carry forth a journey full of twists and turns. That said, the pacing can be a little off at times as the gameplay and exploration can deter a little far from important plot points, making logs something that are greatly needed to keep up with all of the happenings to really get a full understanding of the impressive universe that is built here. That really isn’t a stain on the game by any means however, as it really shows how immersive and ambitious this expedition really is. I wanted to keep progressing to more as this journey feels like a much needed breath of fresh air in the genre, and one I think will be truly appreciated for years to come.
Gameplay
The gameplay is exactly what is advertised in many ways. This is a hybrid of traditional turn-based JRPG mechanics, where players take turns in combat in order to overcome foes. Enemies are found on the map rather commonly, where roaming into a match under-leveled comes with consequences of quick death, so you must step with caution and prepare in order to ensure survival of your squad. Sure, it takes some time to get used to the concept, but it really isn’t any different than what we have seen in titles like Dragon Quest and so on prior.
The combat itself feels fresh, while still maintaining a welcome breath of familiarity that pushes it to the next level. You see, most of the combat is driven by time-based attacks, counters, and dodges. This is nothing new, but the way Clair Obscur handles this is what makes it stand out. Take that input-based timing and turn it up to 10, then layer it with an overarching system that compliments it with reward. We always hear the term “support characters” in this genre, but now they actually take to that title while still complimenting the forefront with their own techniques and specialties. Each specialty attack utilizes AP, which is limited and acts as your gauge for what attacks you can hit next. Most characters have attacks that prep for a larger attack later, and that can be utilized to deal significant damage if performed with the right buff in place.
We have seen this before in other RPGs, but when you add in the timing-based inputs, what you have makes each battle – big or small, turn into a rather artistic action sequence that is difficult to master but extremely satisfying in execution. It’s kind of like conducting a symphony, and that really is just a piece of what these mechanics have to offer. Combat is where the magic happens, but exploration is what makes this game tick. The world biomes are vast and deep, with scattered items that can enhance our crew to give them an advantage. Guarding those items are both enemies and the lack of a sense of direction in dungeons, which can lead to a trial and error that demands you explore to be successful.
I think that this will be a game that will be loved by those who are looking for something vast and unique, but I could see it being polarizing to newcomers who are just wanting to grind and level. The timing-based combat demands focus and attentive players to master, and those who just want to select attacks and simply see their choices play out may not really want to supply the effort. Those who become skilled will quickly learn how to breeze through even the toughest of bosses with relative ease thanks to the parry and dodge system, but those who just want to hit submit and move on will find a great challenge ahead as the demanding focus may be too much to adjust to. It’s not for every RPG seeker out there, but those who are willing to adapt to Expedition 33‘s mechanics will find a highly enjoyable and very different take on the genre.
Audio
The voice acting here is superb. The performances led by the likes of Charlie Cox and Jennifer English (among others) give each protagonist a sense of depth and identity, adding to the already explosive story. While the star-studded cast do wonders here, the soundtrack steals the show. The music within Clair Obscur: Expedition 33 is varied and exceptional. Each area has its own theme of sorts, and the music adds to that. Add in the battle music, featuring a blend of jazz and orchestral beats – it’s hard not to get fully immersed in this stellar production.
Visuals
As I mentioned, combat relies on heavy focus. The enemy animations, set-up, and so on can result in you achieving a successful counter or attack. Cues are very important. The main issue I had with this is that there is an intentional blur that can complicate these mechanics, as if it’s an unnecessary form of extra challenge. I don’t think everyone will find this as intrusive, but I had several moments of missing pivotal strikes due to this random blurring that felt almost like it was trying to cloud the water further on an already noisy battlefield. Some of the visuals later in the game can also change the hue of the color and further this frustration. The world within Expedition 33 however is a stunner and simply gorgeous. It is a lot of fun to peek around each corner and prod the environment, and the almost manditory push towards exploration feels organic and gratifying.
Overall
Clair Obscur: Expedition 33 is really its own thing. I think at first, I expected it to be more like a Lost Odyssey, or a Chrono Cross, or something similar to one of those random one-off RPGs that hit on the Xbox 360 years ago. Instead, it takes the traditional, turn-based system and incorporates those mechanics in a whole new way, creating something that feels fresh and invigorating. Sure, not everything is perfect as mild visual nuances can hinder learning how to master the offerings within and you really need to be focused an “in” the experience in front of you to thrive, but those who are able to overcome that will find plenty of rewards to all of this ambition before them. I think there is really something special here, and handling this title like a AAA blockbuster pays off fully for Clair Obscur, as this expedition will surely leave its mark on this generation and beyond.
Capsule Computers review guidelines can be found here.
Unearth your passion for digging on SteamVR and PS VR2 next week!
Watford, United Kingdom – April 22nd, 2025 – Publisher Wired Productions and award-winning developer Just Add Water have announced that construction has finished earlier than expected for the light-simulation excavation game DIG VR, now releasing on April 29, 2025 for SteamVR and PS VR2. Originally set to release on May 1, the team is thrilled to bring the immersive excavation simulation game to players slightly earlier than anticipated.
Capturing the joy, adrenaline and frustrations of life on a digger, DIG VR is an exciting experience for both construction novices and pros. lightStarting with nothing more than a mini-digger and a dream, players will earn the keys to colossal excavating machines with a diverse set of attachments to overcome the most challenging of jobs. Dig, delve, dredge, and discover the love of all things excavational in DIG VR.
DIG VR players can expect:
Choice of authentic & simplified controller schemes
Full Career Mode Campaign with options for both serious & casual players
Control powerful machinery, with up to 4 machines in a range of sizes
Unlock up to 7 unique tool heads to attach to the digger, including a bucket, breaker, circular saw, auger, trimmer, compactor and grabber.
Over 70 customisation options to unlock for your digger, including decal, paint & skins
Play quirky mini-games, or enjoy the zen sandbox mode
Featuring the first ever dynamic dig-able terrain in VR that can be dug, moved and dumped.
DIG VR is out now on Meta Quest and will be coming to Steam VR and PS VR2 on April 29th. Wishlist the game on Steam and PlayStation VR2.
Sign up for more information via DigVRgame.com, tune in to DIG FM, the brand-new digital radio station designed for construction workers globally.
About Wired Productions
Wired Productions is a true Indie Publisher proudly presenting a diverse range of specially curated games from some of the greatest storytellers and independent developers. Named as “Indie Publisher of the Year” at the MCV / Develop Awards, Wired is home to an award-winning collection of titles including: DIG VR, Gori: Cuddly Carnage, Bulwark: Falconeer Chronicles, Arcade Paradise VR, Tin Hearts, Martha Is Dead, The Falconeer, The Last Worker, Deliver Us the Moon, and KARMA: The Dark World. Upcoming titles include: Hotel Architect and Beneath.
About Just Add Water
Just Add Water was founded in 2006 by Stewart Gilray and after his death has continued to grow as an experienced games development studio. The company has partnered with a variety of the industry’s most high-profile publishers and developers, on well-loved and award-winning franchises. Their 25+ staff have worked on Sniper Elite VR, Sniper Elite VR Winter Warrior for Rebellion Developments, as well as BPM: Bullets Per Minute (for PS4, Xbox One and Nintendo Switch) for Playtonic and AWE Interactive. Other clients have included Bethesda, Oddworld Inhabitants (Oddworld: Stranger’s Wrath & Oddworld: New & Tasty), Bossa Studios (I Am Bread), FuturLab (Powerwash Simulator), Bithell Games (Volume & Volume: Coda), and Liquid Swords.
Version 1.3 brings new regions, characters, caves, ideas, flora, fauna, and new endgame content
SAN DIEGO — Apr. 22, 2025 —Roots of Pacha, the charming Stone Age farming & life simulation developed by Soda Den, celebrates its second anniversary with the massive 1.3 update, introducing two new regions, characters, animals, and much more, available today starting at 10:00 AM PDT on Steam, Nintendo Switch, PlayStation 5|4, and Xbox One and Series X|S.
Guide the Pachan clan through a period of Stone Age development with Ideas and inventions that persist through time. With the arrival of the Sun and Moon 1.3 Update, players will receive a massive content update for the mid and end game.
“The journey of making Roots of Pacha has been an incredible experience,” said Timothy Dadone Nasello, Co-Founder of Soda Den. “We’re grateful to everyone who’s been a part of it, and especially to the community that formed around it and that, just like the game, wonders about our human origins and the limitless possibilities of our curiosity.”
What awaits players in the Sun and Moon Update?
Explore the Mograni Mountains and Yakuan Islands, two new regions with three subregions each, learn new practices and rituals, and see the majestic sights of the neighboring Mograni and Yakuan cultures that built them.
The stars will align to form new Ideas like ironworking as well as new mechanics like bug catching. Dig deep into an intertwining cave system opened by hidden sigils that unlock new Pachan possibilities and unveil ancestral secrets. Learn about the other clan’s ways of living by joining their sun and moon festivals, playing “Dice” with the Mograni, and performing music with the Yakuans.
Travel to the lands of the sun to find flora like Rye, Lentil Seeds, and Soaproot to create life-altering inventions like the soap processor. Tame new fauna in the lands of the moon, like dodos and pandas. Expand your own Pachan world with these clan’s ways. Foster harmonious coexistence by helping each clan develop their own Ideas for growth. Meet new characters, including new romance options like the Mograni silver fox, Azkel, and Sayra, a Yakuan resident recovering from past heartbreak.
Trade with new friends for fresh outfits, discover the art of setting sail on a raft to fish, and decorate your home with new goods from the Mograni and Yakuans to live the Pachan life like never before.
Roots of Pacha’s version 1.3 update is available today at 10:00 AM PDT for free on Steam, Nintendo Switch, PlayStation 5|4, and Xbox Series X|S and One with full feature parity and crossplay co-cop support between all versions. Roots of Pacha features support for English, French, German, Japanese, Portuguese – Brazil, Russian, Simplified Traditional Chinese, Spanish, Korean, and Traditional Chinese languages!
Alongside the free update, the base game Roots of Pacha is on a 50% discount for one week.
Soda Den is an independent game studio based out of the US and Argentina. Helmed by two brothers staying connected across continents via video game development, Soda Den’s small team prioritizes co-operative, meaningful play above all, leading to the production of their first game, Roots of Pacha, with over 300k units sold since its 1.0 release, with more updates to come.
The survival-horror comedy RPG Metroidvania is also part of the official selection of LudoNarraCon 2025
El Paso, TX – April 22, 2025 – Developer Strange Scaffold (I Am Your Beast, CLICKOLDING, El Paso, Elsewhere), in partnership with publisher Frosty Pop, are thrilled to launch the genre-bending game Creepy Redneck Dinosaur Mansion 3(CRDM3)today on Steam for PC. To celebrate its release, CRDM3 is part of the official selection in this year’s LudoNarraCon alongside CLICKOLDING.
As a sequel to a game series that doesn’t exist, complete with lore and a fictional development team, Creepy Redneck Dinosaur Mansion 3 “commits to the bit” so hard it hurts. This match-3 survival horror comedy RPG Metroidvania (or “matchroidvania”) transports you to a mansion overrun with dinosaurs, and, even more surprisingly, code-breaking bugs. This isn’t your typical creepy mansion; this is one stuck in a video game, and fully aware of it.
Combining razor-sharp game development satire, role-playing, and satisfying match-3 gameplay, Creepy Redneck Dinosaur Mansion 3 is a wild, side-splitting adventure about the way creations can take on a life of their own — and the bright futures the games industry fails to even try to explore.
Key Features
A match-3 metroidvania–or matchroidvania–exploring the development of a sequel to a game series that doesn’t exist.
Another wild genre fusion from the developers behind CLICKOLDING, I Am Your Beast, and Space Warlord Organ Trading Simulator.
A story about sequels, game development, and the horrible, beautiful things that happen when the foundation of your reality falls apart.
Part match-3 metroidvania, part choice-based narrative, part survival horror parody, part joyful wheel-spinning nightmare.
A game that could only work with a polka soundtrack, provided by award-winning composer David Mason (Dredge, Life Eater).
Creepy Redneck Dinosaur Mansion 3, priced $19.99,is available now on Steam with a 30% discount.
About Strange Scaffold
Strange Scaffold is the development label of Xalavier Nelson Jr., known for his work as a leading developer on I Am Your Beast, CLICKOLDING, El Paso, Elsewhere, Space Warlord Organ Trading Simulator, and dozens of other critically acclaimed projects.