Tame dinosaurs to survive an island paradise, mix and match card decks to win big and head to the far-future for some retro shooting action with May’s PlayStation Plus Monthly Games lineup. Ark: Survival Ascended, Balatro and Warhammer 40,000: Boltgun will be available to PlayStation Plus members from May 6.
Ark: Survival Ascended | PS5
Get ready to form a tribe, tame and breed hundreds of species of dinosaurs and other primeval creatures, explore, craft, build, and fight to the top of the food-chain. A new world awaits in this survival sim, reimagined from the ground-up with Unreal Engine 5, with high-end graphic features, advanced physics systems and quality of life revamps in every area. Ark: Survival Ascended includes access to all of Ark’s worlds, including Scorched Earth, Aberration, Extinction, Ark Genesis Part 1, Ark Genesis Part 2, and more. The game supports public online multiplayer for up to 70 players, private-session multiplayer for up to 8 players, and local split-screen for 2 players.
Balatro | PS5, PS4
In this poker-inspired roguelike deck builder, it’s all creating powerful synergies and winning big. Play illegal poker hands, discover game-changing jokers and trigger outrageous combos in this roguelike strategy experience. Combine valid poker hands with unique joker cards in order to create varied synergies and builds. Earn enough chips to beat devious blinds, all while uncovering hidden bonus hands and decks as players progress. Players are going to need every edge they can get in order to reach the boss blind, beat the final ante and secure victory.
Warhammer 40,000: Boltgun | PS5, PS4
Load up the Boltgun and plunge into battle headfirst! Experience a perfect blend of Warhammer 40,000, classic, frenetic FPS gameplay and the stylish visuals of fan-favourite 90’s retro shooters. Play a battle-hardened Space Marine on a perilous mission across the galaxy, as they battle against the Chaos Space Marines and daemons of Chaos. In glorious boomer shooter style, unleash devastating Space Marine arsenal while blasting through an explosion of sprites, pixels and blood. Run, jump and charge across huge levels to shoot, shred and slice the worst heretics across the galaxy!
All three games will be available to PlayStation Plus members on May 6 until June 2.
Last chance to download April’s games
PlayStation Plus members have until May 5 to add RoboCop: Rogue City, The Texas Chain Saw Massacre and Digimon Story: Cyber Sleuth – Hacker’s Memory to their game library.
To learn more about the full lineup, visit the PlayStation Blog.
Mayhem-fueled gameplay footage showcases how the iconic Borderlands experience is reaching new and thrilling heights
Sydney, Australia – 1 May, 2025 – Today, during a dedicated PlayStation’s State of Play, 2K and Gearbox Software shared an extended look at the action-packed gameplay coming in Borderlands® 4, the next entry in the iconic looter-shooter franchise. Borderlands 4 will launch on September 12, 2025 on PlayStation®5 (PS5®) console, Xbox Series X|S, and PC through Steam and the Epic Games Store. It will also be coming to Nintendo Switch 2 later in 2025.
In the extended gameplay footage, players were treated to a first look at two of the four new Vault Hunters that will be featured in Borderlands 4. Vex the Siren is a powerful Siren who can empower herself or manifest deadly shades to fight alongside her, while Rafa the Exo-Soldier shines as a former Tediore trooper who wears an experimental exo-suit capable of digistructing an arsenal of weapons. Each Vault Hunter offers a unique playstyle, further augmented through the most advanced skill tree system in a Borderlands game to-date.
Across the vast and seamlessly connected planet of Kairos, players will face the oppressive Timekeeper. For thousands of years, he kept the planet hidden, controlling its inhabitants with cybernetic implants called Bolts and an army of synthetic soldiers known as The Order. Players will travel across the planet where they’ll encounter new and returning characters, creatures and inhabitants to battle, and unique factions spread across four distinct regions that seek freedom from the tyranny of the Timekeeper. The friends discovered along the way will be recruited by players to their cause while enemies will experience first-hand the arsenal of weapons and abilities wielded by the Vault Hunters.
As seen in the explosive footage shared during PlayStation’s State of Play, Vex and Rafa tear a path through a secret blacksite in Terminus Range, a frigid, mountainous region. This extended gameplay segment showcases the destructive power of the updated gear system in Borderlands 4, fueling the wildest loot chase ever, including:
Deadly weapons from across eight new and returning manufacturers, each boasting their own devastating strengths;
Licensed Parts system that combines the behaviours and abilities from multiple manufacturers into a single weapon;
Enhancements gear slot to augment weapons based on their manufacturer, rewarding extra firepower with an optimised gear loadout;
Ordnance, a shared slot for Grenades and Heavy Weapons like rocket launchers, recharges on a cooldown to keep you locked and loaded during especially tough encounters;
Rep Kit gear adds utility by letting players heal themselves or activate temporary buffs to help turn the tide of an intense battle.
Borderlands 4 makes it easier than ever for friends to jump into co-op multiplayer with a new system for players to form parties online and stay together when switching game modes.* The game is designed for co-op from the ground up, with instanced loot for each player, dynamic level scaling, and individual difficulty to keep the party together and having fun through the whole campaign.
Be sure to check out the full dedicated PlayStation’s State of Play for additional never-before-seen footage and behind-the-scenes insights from the development team.
Borderlands 4 is currently rated CTC for Check the Classification.
Gearbox Software is a 2K studio. 2K is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).
*Online play requires an Internet connection and a SHiFT Account. Console online play requires a separate paid subscription. Terms apply.
About 2K
Founded in 2005, 2K develops and publishes interactive entertainment for video game consoles, personal computers, and mobile devices, with product availability including physical retail and digital download. The Company is home to many talented development studios, including Visual Concepts, Firaxis Games, Hangar 13, Cat Daddy Games, 31st Union, Cloud Chamber, Gearbox and HB Studios. 2K’s portfolio currently includes several AAA, sports and entertainment brands, including global powerhouse NBA®️ 2K; renowned BioShock®️, Borderlands®️, Mafia, Sid Meier’s Civilization®️ and XCOM®️ brands; popular WWE®️ 2K and WWE®️ SuperCard franchises, TopSpin®️ as well as the critically and commercially acclaimed PGA TOUR®️ 2K. Additional information about 2K and its products may be found at 2K.com and on the Company’s official social media channels.
The statements contained herein, which are not historical facts, including statements relating to Take-Two Interactive Software, Inc.’s (“Take-Two,” the “Company,” “we,” “us,” or similar pronouns) outlook, are considered forward-looking statements under federal securities laws and may be identified by words such as “anticipates,” “believes,” “estimates,” “expects,” “intends,” “plans,” “potential,” “predicts,” “projects,” “seeks,” “should,” “will,” or words of similar meaning and include, but are not limited to, statements regarding the outlook for our future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks, and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including risks relating to our combination with Zynga Inc.; the risks of conducting business internationally, including as a result of unforeseen geopolitical events; the impact of changes in interest rates by the Federal Reserve and other central banks, including on our short-term investment portfolio; the impact of inflation; volatility in foreign currency exchange rates; our dependence on key management and product development personnel; our dependence on our NBA 2K and Grand Theft Auto products and our ability to develop other hit titles; our ability to leverage opportunities on PlayStation®5 and Xbox Series X|S; factors affecting our mobile business, such as player acquisition costs; the timely release and significant market acceptance of our games; and the ability to maintain acceptable pricing levels on our games.
Other important factors and information are contained in the Company’s most recent Annual Report on Form 10-K, including the risks summarized in the section entitled “Risk Factors,” the Company’s most recent Quarterly Report on Form 10-Q, and the Company’s other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.
The First Major Update Arrives 6 May with New Story Content
SYDNEY, AUSTRALIA — 1 May, 2025 — Today, Ubisoft revealed its Year 1 Post Launch Roadmap for Assassin’s Creed® Shadows, highlighting a series of regular updates that will expand the live game experience over time. These updates will contain free content for all players, including additional story content, special collaborations, updates made in response to community feedback, new rewards, and more.
The roadmap outlines specific details for the first few upcoming updates coming in May and June, introducing exciting additions to the game such as highly anticipated parkour improvements based on community feedback.
Since it first launched in 2007, the Assassin’s Creed® series has sold more than 230 million games worldwide. The franchise is now established as one of the best-selling series in video game history. Recognized for having some of the richest, most engrossing storytelling in the industry, Assassin’s Creed transcends video games, branching out into numerous other entertainment media.
About Ubisoft
Ubisoft is a creator of worlds, committed to enriching players’ lives with original and memorable entertainment experiences. Ubisoft’s global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew® and Tom Clancy’s The Division®. Through Ubisoft Connect, players can enjoy an ecosystem of services to enhance their gaming experience, get rewards and connect with friends across platforms. With Ubisoft+, the subscription service, they can access a growing catalogue of more than 100 Ubisoft games and DLC. For the 2023-24 fiscal year, Ubisoft generated net bookings of €2.32 billion. To learn more, please visit: www.ubisoftgroup.com.
Convicted of horrific crimes he didn’t commit, Morgan Lee finds himself serving a 1,300-year prison sentence on Sigma, the galaxy’s most dangerous and inescapable prison planet. His one chance at freedom? Win on “The Last Ticket,” the galaxy’s deadliest game show, hosted by the grotesque Volkov. And if Morgan dies, well… Volkov will just revive him for further amusement.
Ascend to the prison’s roof in a blend of beat ’em up and roguelite carnage. Curate an arsenal of melee weapons and firearms to stand a fighting chance. Deal headshots with rifles, crush skulls with devastating melee blows, or make internal organs external with shotgun blasts. Experiment with offensive and defensive play styles against each deadly wave of prisoners and guards.
Gain the upper hand in Morgan’s killing spree with powerful cybernetic abilities. Replace body parts to enhance melee, defensive, and agility skills. Weave firearms and cyborg implants together in gut-wrenching combos. Earn permanent upgrades, find the right loadouts to maximize Morgan’s arsenal, and make Volkov regret his sadistic schemes.
“It’s rewarding to see KIBORG out now after spending several years bringing it to life,” said Dmitry Kachkov, Head of Sobaka Studio. “I hope everyone experiments with Morgan’s skillset and finds a way to escape from Sigma.”
Sobaka Studio is an indie game developer. Previously released titles include top-down shooter Redeemer and 9 Monkeys of Shaolin – two beat’em ups with epic combat. They are currently working on the twin-stick shooter REMEDIUM available now in Early Access and time survival game REMEDIUM: Sentinels, which both share one grim post-apocalyptic Renaissance setting. Their next title is KIBORG, the rogue-lite with brutal, cybernetic-enhanced combat.
Get Ready for Total Train Mayhem on PC and Nintendo Switch this Summer – Build Decks, Lay Tracks, and Send Explosive Locomotives to Vanquish Enemies
Bandai Namco Entertainment Europe is excited to announce it will publish BATTLE TRAIN, the deck n’ track roguelite game co-developed by Terrible Posture Games, Inc. and Nerd Ninjas LLC. The game offers an innovative take on the genre, combining the strategy of roguelite deckbuilding with explosive train-based combat, framed as the world’s most popular game show. BATTLE TRAIN is slated to release on June 18 on Nintendo Switch™ and PC via Steam®. For more information on the game, visit: https://www.bandainamcoent.com/games/battle-train
Watch the new BATTLE TRAIN trailer below:
BATTLE TRAIN is co-developed by Terrible Posture Games, Inc. and Nerd Ninjas LLC, both pedigreed in creating memorable roguelite games. Founded by industry veteran Joe Mirabello, Terrible Posture Games is the developer behind the classic roguelites, Tower of Guns and MOTHERGUNSHIP, as well as being known for their narrative contributions to such brands as The Walking Dead and Invincible. Nerd Ninjas, a proven force in co-development and original IP creation, recently launched the well-received roguelite Rogue Piñatas: VRmageddon. BATTLE TRAIN is a mashup of theircreative energy and game development expertise, and self-ascribed as “the world’s most ridiculous dueling train game”. The game puts classic roguelite gameplay on rails – literally – with players laying down tracks trains to send explosive locomotives to the enemy’s train depot. With fast-paced duels, branching paths, boss battles, special events, and ever-escalating stakes, BATTLE TRAIN has a ticket for everyone.
“We were on board with BATTLE TRAIN from the moment we met the creative teams behind it and had a chance to play this unforgettable deckbuilding game,” said Karim Farghaly, senior vice president, business innovation and licensing at Bandai Namco Entertainment America Inc. “What struck us with BATTLE TRAIN is its innovations in visual style, narrative backdrop and combination of genres, all of it coming together to create an explosive experience that’s incredibly fun and remains a joy as you play over and over again.”
BATTLE TRAIN is set against a backdrop of the world’s most exciting game show of the same name, where players take on the role of contestants to engage in train combat against Rival Champions. By collecting and playing cards, contestants build tracks to unlock resources, protect their own bases, and attack enemy structures. Tracks are played on the grid by using cards, each with a resource cost. Connect a track to an enemy base to send a locomotive on a one-way ticket to the enemy, chock full of explosives. Destroy the rival conductor’s bases first to win the round, which provides new deck cards, currency for customization, train upgrades, and more. Players must devise strategies to build the right decks and out-blast opponents in a battle to become the Supreme President Conductor. Curious “loco-splosive” enthusiasts can try a free demo of the game now on Steam® https://store.steampowered.com/app/2921140/Battle_Train_Demo/.
“BATTLE TRAIN has been a project we’ve been percolating internally for a long time, always coming back to it,” said Joe Mirabello, CEO and founder of Terrible Posture Games, Inc.. “It’s a ridiculous concept that resulted in a magic blend of tactics, fun, and roguelite replayability. The sheer joy of sending an explosive-laden train into your opponent’s base and setting of a cascade of chain reactions is just too good for words. Partnering with Bandai Namco Entertainment America lets us get this title we love so dearly into a much wider audience, not to mention all their help steering this thing to its final destination and helping to bring the game to Nintendo Switch players.”
For more information on BATTLE TRAIN and other products from other titles from Bandai Namco Entertainment Europe please visit: https://www.bandainamcoent.eu.
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About Bandai Namco Entertainment Europe S.A.S.
Bandai Namco Entertainment Europe is a leading global publisher, developer, and distributor of entertainment content for platforms including, but not limited to, all major video game consoles and PC.
Producing intellectual property for a global audience, Bandai Namco Entertainment Europe is building its reputation with franchises such as LITTLE NIGHTMARES™, and production capabilities of two studios, Reflector Entertainment and Limbic Entertainment.
Based in Lyon, France, Bandai Namco Entertainment Europe is known for bringing many of the entertainment industry’s top franchises such as PAC-MAN™, GUNDAM™, TEKKEN™, ACE COMBAT™, DARK SOULS™, and ELDEN RING™ to EMEA and ANZ markets.
Terrible Posture Games is a developer with a penchant for fresh ideas in gaming. Founded by industry veteran Joe Mirabello, in 2014 we released Tower of Guns, one of the earliest FPS roguelite hybrids. Since then, we’ve co-developed MOTHERGUNSHIP, released two seasons of the unique playable sitcom 3 out of 10, worked on popular brands such as The Walking Dead and Invincible, and built the highly regarded VR exclusive MOTHERGUNSHIP: FORGE. Find out more at: https://www.terribleposture.com/
About Nerd Ninjas LLC.
Nerd Ninjas is an indie gaming studio of digital mercenaries, known for its innovative approach to AR/VR, desktop and mobile platforms. With a focus on pushing boundaries of creativity and technology, Nerd Ninjas is masterfully trained in the electric arts and has the combined nerd experience of publishing over 20+ games, many which have been ranked within the Top 10 of Apple’s App Store. Find out more at: https://nerdninjas.com/
After celebrating 10 years on mobile, Kabam is excited to share that Marvel Contest of Champions will be playable on PC in 2025! Pre-registration is now open through the official website with unlockable, exclusive milestone rewards when you enter The Contest on PC, gearing its players for epic battles on the new platform.
The PC version will offer the classic arcade experience of modern combat games, stunning graphics in full HD & 60FPS, and overhauled UI to optimize the game for the platform. Now with cross-play functionality, players can start the game on one platform and then pick up their progress on the other. As with mobile, new events and stories will be released each month on PC, and the game will continue to grow its expansive roster of 300+ Champions to collect and rank up.
Check out the official PC Announcement video below, and stay tuned for more PC news as direct download for MCoC will be available soon!
Additionally, Marvel Contest of Champions has a range of new monthly content in store for its mobile players in April – Check out a snapshot below!
50.0 UPDATE, QUESTS, & SPECIAL EVENTS
Spider-Woman Swings In As The Eidols Take Over The Battlerealm: This month’s content update marks the debut of honorary web-slinger SPIDER-WOMAN and the first Eidol Champion of 2025, LUMATRIX! Players have the opportunity to obtain Spider-Woman and collect Lumatrix now! To obtain Lumatrix, players must collect LIGHT ESSENCE while battling in The Contest from areas such as Battlegrounds, Saga Incursions and Raids in order to trade them in for Lumatrix. The chase for Lumatrix kicked off on March 5 and is now available through June 4.
Spy Games: Black Widow has been researching the arrival of the Eidols and needs a trusted friend to continue this spy-craft. Luckily Jessica Drew, AKA Spider-Woman, is ready to swing into action! Will these super spies be able to see through the sinister light-show of the newest Eidol arrival? Or will they be actors in a twisted play? Players can discover these secrets beginning now through May 7.
Thunderbolts Daily Super Event–7 Day Supply Drop: Beginning tomorrow, for a limited time, the Daily Super Event is being taken over by the Thunderbolts! From April 18 through May 2, complete milestones and collect Poolshields to trade in for rewards in the upcoming Red & Dead’s Discount Shed. Additionally, players can look forward to daily supply drops now through May 23. Players can log in daily to claim all the free rewards!
Red & Dead’s Discount Shed:Deadpool has kept a stash of special rewards hidden, and Red Guardian has convinced him to share with the community. From April 25 through May 2, players can look forward to deals and discounts this season, including event currency, crystals, bonuses, and more. Don’t miss out!
Heart of Fire Sale: Following the Red & Dead’s Discount Shed, for one week only, beginning May 7 through May 14, players can open “Heart Of Fire” crystals and receive valuable Champions and rewards!
Other Marvel Contest of Champions monthly updates, including bug fixes, and other event quests such as “Alliance War Showcase,” “Dark Phoenix Incursions” side and event quests, and more can be found in the latest release notes HERE.
We’d love for you to consider sharing the latest MCoC news with your readers, as well as consider for any upcoming Marvel or gaming round-up feature stories.
MARVEL Contest of Champions is available for iOS and Android
When it comes to a visual novel you never quite know what you’ll be in for. Will it be a straightforward kinetic novel looking to tell its own storyline without player interaction? Could it be one with multiple choices that offer numerous endings or even completely different routes that follow specific characters depending on player choice? Or can it work some other type of mechanic as well, such as offering army commanding or puzzle solving to mix things up even further? This makes the visual novel genre one that, despite having a simple surface, quite a complex one and Blankspace, a visual novel from NoBreadStudio now arriving on consoles via Penguin Pop Games is definitely one that is more than meets the eye, especially at its low entry price.
Story
Players take on the role of Chris who, despite being quite the rowdy partier in life going from what we eventually learn about him, rarely finds himself blackout drunk to the point of not remembering how he got where he is, but that happens to be the case right now. Chris awakens in a strange gray-scale room handcuffed to a pipe where the only thing of any actual color happens to be an aqua-colored hair woman who is similarly cuffed to the leg of a couch and seemingly unconscious. After making enough noise (or better yet, throwing a boot) to wake her up, Chris learns that the girl is named Beryl.
Despite also claiming to have no memory of where they are, Beryl is rather suspicious, as she indicates not only some knowledge already of their predicament but even the location of the first puzzles the pair will need to solve to escape their current predicament, or at the very least escape their set of handcuffs. Even after the pair free themselves from their initial chains, they soon find out that there is far more to this room than might meet the eye as seemingly every object is either bolted in place and those that aren’t are part of a puzzle, with the only door out being locked with no obvious key in sight. Trapped in this strange place with no memory of how he got there and so untrusting of this even stranger girl that players choose to give a fake name to her, it will be up to Chris and Beryl to figure things out and hopefully escape, or perhaps find an even worse fate.
Blankspace is an incredibly interesting visual novel wrapped up in a small package. It leaves players with a lot of questions right off the bat but not only drops a few hints early but happens to reveal the major twists almost right in the middle of the game, revealing most of the biggest secrets at a surprising time. While this could hurt the storytelling for some titles, the writers have managed to pull off this reveal quite well thanks not only to how impactful these revelations are about who these two characters are and the rooms they find themselves trapped in but also the fallout from these reveals. It is worth noting that Blankspace is a title that isn’t afraid to broach some darker subject matter and players should be wary of that as a result and both Beryl and Chris can ironically feel like a perfect match depending on how players choose to interact with her. Both characters are quite bold and sexual with their jokes and interactions as well, making them feel like real characters that players will grow fond of for the short time that they get to actually see them interact with one another.
In the end, depending on how stumped players might be by the puzzles and their reading speed, Blankspace clocks in at roughly three hours in length for a standard playthrough, meaning that this visual novel is quite short when mixing in its puzzle mechanics. That being said, since player choice plays a major factor in how certain scenes play out and the game offers six primary endings and a hidden one with special conditions, there is a lot of replayability here, even if all the puzzle solutions will remain the same. We do wish however that the endings were given a bit extra to go off of in most cases as it appears that even the SFW bonus content originally released for the PC version did not make the jump to consoles. It is also interesting to note that Beryl and Chris’ interactions and dialogue will vary quite a bit depending on how some dialogue choices are made and how mean or crude Chris is when it comes to Beryl, which also plays into the ending results.
Gameplay
Since Blankspace is a blend of a visual novel and puzzle game, players will be spending a roughly equal amount of time doing both, depending of course on their puzzle solving skills. During visual novel scenes players will read along with Chris and Beryl’s interactions and occasionally make choices, some of which seem completely innocuous but, as mentioned before, will factor into how the player is steering towards an ending. When not talking or “thinking” players will find that they can actually freely move around the room or rooms available to them and interact with various items in the world.
Movement is unfortunately done through tapping red arrows in the environment, something that can be tedious and imprecise as Blankspace was originally released on PC. The primary goal of exploring a room is to find the various puzzles that are scattered throughout it, various hints as to how to solve these puzzles that usually are in the environment or mentioned by Beryl, or find an item that can be used to open or help complete a puzzle. In fact, there is even an inventory system where players can select an item to use on an object in the environment or select two items and “combine” them to create a “complete” version usually used to solve or access a puzzle or other item.
The puzzles themselves in Blankspace have quite a lot of variety to them both in how they are solved and their complexity. Some are as simple as finding a few objects to combine and using it to complete said puzzle, others are more complicated and can range from figuring out how to properly decipher what certain symbols might mean or putting together a code using clues gathered around the current room. In fact there are even times players will need to return to old rooms to help complete a puzzle to keep things fresh. This level of variety and challenge feels properly balanced and while there are two puzzles in particular that were quite difficult to solve, eventually figuring them out was quite rewarding, especially since even Beryl asks not to take the easy way out on one of them.
It is interesting to note that while not necessary to complete the storyline by any means, outside of obtaining a highly specific ending, players will find that Blankspace also includes a few optional objectives scattered throughout each room. This includes an elaborate “find the difference” style piece of glowing art hidden somewhere in the environment as well as three of the developer NoBreadStudio’s logos tucked away as well. As mentioned, this is simply bonus material for the most part and having it included is a nice little bonus to the puzzle solving.
Audio & Visuals
It is a bit difficult to discuss Blankspace‘s chosen art style because there is at least a plot reason behind why the rooms players travel through are the way they are. The rooms are presented almost entirely in grey tones with hints of red spread throughout and all have a 3D model to them. As for the character designs Beryl is nicely drawn and has a decent level of fan-service to her outfit, especially in one scene, while Chris’ design is about as over-the-top as they come to the point that it is a bit ridiculous. There are a mix of CGs spread throughout Blankspace as well but for the most part dialogue is handled through the character portraits simply moving slightly and reacting.
It is worth noting that there is no voice work for either of the two characters in the game and even the sound effects are kept to a rather simple. Unfortunately the same can be said about the background music as well as, with one exception, the background music during exploration is incredibly simplistic and while it might provide a decent enough backdrop to exploring the rooms, it doesn’t do it enough to leave any lasting impression. The one exception does involve a spoiler but we will say that fixing an optional item at one point, at least as long as players are heading towards one of the game’s better endings, does have a nice song and sequence as a reward.
Overall
Blankspace offers a surprisingly interesting and well-realized plot hidden beneath its gray-scale surface. The game’s control mechanics are unfortunately rather annoying and its presentation may be a bit lacking though as players learn more about the reality of the characters’ situation it all starts to make sense, just like the many different and varied puzzles they will need to solve to complete the game. It is unfortunately a bit on the short side and while replaying the game to see the many different endings, the fact that all puzzle solutions remain the same does hinder it a bit alongside its short runtime. That being said, Blankspace offers a surprisingly unique and far more detailed storyline than initially meets the eye and feels like a real surprise as a result.
Capsule Computers review guidelines can be found here.
Experience New Heroes and 10th Anniversary Celebration Content Today
LOS ANGELES – APRIL 30, 2025 – Netmarble, a leading developer and publisher of high-quality mobile games, has rolled out a new themed update for its blockbuster mobile RPGMARVEL Future Fight, inspired by Marvel Studios’ Thunderbolts*. Agents can experience new heroes, events, and quests, while also enjoying special 10th Anniversary rewards in this latest update.
As part of the update, U.S. Agent joins the roster as a new character alongside new uniforms for Yelena Belova, Red Guardian and Sentry inspired by Marvel Studios’ Thunderbolts*. New character tier upgrades include Yelena Belova and Red Guardian to Tier-4 with new Striker skills while U.S. Agent can now be upgraded to Tier-3 with a new Ultimate skill. Additionally, Nova (Richard Rider) and Phyla-Vell have received new Awakened skills.
A new interactive, mission-based event Timeline Quest has also been added allowing Agents to immerse themselves in a brand-new storyline.
The “Team Battle Arena” PvP mode has been unlocked that allows Agents to compete between five teams. The first to win 3 matches will be crowned the victor. Each team can participate in only one match per round where the winning team will not be able to compete in subsequent battles.
To celebrate the 10th Anniversary of MARVEL Future Fight, Agents can earn a variety of prizes, including 10,000 Crystals, a Selector: Tier-4 Character, a Uniform Ticket, 10 million Gold, and more at no cost by taking part in anniversary events starting today.
Several convenient features and enhancements have been incorporated with the update as well. Additionally, a Fast Clear function in the Content Status Board, along with the use of Clear Tickets, enables faster mission completions. Returning Agents will benefit from a new buff system and greater mission rewards. All players can enjoy expanded inventory capacity and an extended Auto Progress feature, which now includes up to Floor 25 in the Shadowland content.
MARVEL Future Fight has over 170 million players across the world with the game currently available worldwide in the App Store® and Google Play™.
Established in Korea in 2000, Netmarble Corporation is a leading developer and publisher of top-grossing mobile games worldwide. Through powerful franchises and collaborations with acclaimed IP holders, Netmarble strives to elevate the gaming experience and entertain audiences globally. As a parent company of Kabam and SpinX Games, and a major shareholder of Jam City and HYBE (formerly Big Hit Entertainment), Netmarble’s diverse portfolio includes Solo Leveling: ARISE, Seven Knights Idle Adventure, Tower of God: New World, Lineage 2: Revolution, MARVEL Future Fight, Ni no Kuni: Cross Worlds and The Seven Deadly Sins: Grand Cross. More information can be found at http://company.netmarble.com.
About Marvel
Marvel is one of the world’s most prominent entertainment brands, built on an unparalleled library of iconic characters and stories that have shaped pop culture for 85 years. The Marvel brand spans entertainment, including film, television, publishing, licensing, games, live events, digital media, and more.
App Store is a trademark of Apple Inc., registered in the US and other countries. App Store is a service mark of Apple Inc. Google Play is a trademark of Google Inc.
Players Will Soon Be Able to Adventure as the Audacious Detective Kathy Rain,on Her Most Mysterious Case Yet!
STOCKHOLM – April 30, 2025 – Today, indie publisher Raw Fury and developer Clifftop Games announced that their urban thriller, Kathy Rain 2: Soothsayer, will launch on May 20 on PC. As the second installment in the point-and-click Kathy Rain series, players will embark as Kathy Rain on her most dangerous case yet—pursuing the notorious serial killer, the Soothsayer.
Set in 1998, following her investigation in Conwell Springs, Kathy Rain is on a brand new case involving a string of murders that has paralyzed the metropolitan city of Kassidy. Players must help Kathy Rain find clues, gather evidence, connect the dots, and confront the serial killer before the hunter becomes hunted… will this case define her career, or cast her as the next victim of the ‘Soothsayer’…?
Kathy Rain 2: Soothsayer features key gameplay elements, including:
Point and click urban thriller – Take a new case with Kathy Rain in an all-new adventure that is as hard-hitting as it is emotional. Fit for newcomers and fans of the series alike.
Stunning pixel-art graphics – See Kathy Rain as never before with higher resolution pixel art that complements Kathy’s gritty world, alongside modern features such as dynamic lighting and surface reflections.
Immersive cinematic sequences – Watch the story unfold with beautiful hand-drawn cutscenes and character portraits.
Make a note – Log interesting findings in Kathy’s notebook and refer to them in your investigation. Connect narrative threads for surprising and satisfying outcomes.
Bigger than ever – Play through the longest Clifftop Games title yet with a deep narrative that spans many diverse locations and a wide range of characters.
Familiar voices – Arielle Siegel returns as Kathy Rain, alongside other familiar voices in supportive roles!
Kathy Rain 2: Soothsayer will launch on May 20 on PC. Keep up with the latest via Raw Fury’s official website here and X/Twitter here.
About Clifftop Games
Clifftop Games is a Swedish indie game developer committed to thought-provoking, intimate, story-driven experiences.
About Raw Fury
Raw Fury is an indie (un)publisher dedicated to connecting games with players by creating unforgettable experiences. With over 50 games published, including the Kingdom series, Blue Prince, Cassette Beasts, Norco, and Sable, Raw Fury has been consistently recognised as a top 10 publisher in Metacritic’s annual rankings. With an unwavering commitment to being the best partner for indie developers, Raw Fury continues to champion unique games and bring exceptional experiences to players worldwide.
Return to the award-winning, 6 million+ player RPG for the Solstice Warriors’ all-new journey
QUEBEC CITY (April 30, 2025) –Sea of Stars developer and publisher Sabotage Studio today confirmed the launch date for Throes of the Watchmaker, a free, entirely new quest that reunites protagonists Zale and Valere for an exciting new challenge. Join the Solstice Warriors once again when Throes of the Watchmaker arrives May 20 for PC, Nintendo Switch, PlayStation 5, PlayStation 4, Xbox Series X|S and Xbox One. (https://store.steampowered.com/app/1244090/Sea_of_Stars/)
Throes of the Watchmaker returns to one of the most intriguing characters encountered in Sea of Stars’ main adventure – the genius inventor known as the Watchmaker, architect of the Clockwork Castle and creator of Wheels, a tabletop pastime enjoyed throughout Sea of Stars’ world. The DLC explores a fascinating invention by the Watchmaker, the miniature clockwork world of Horloge, a land threatened by a cursed carnival. Zale and Valere must adapt to Horloge’s peculiar rules to fully realize their mastery of Sun and Moon powers, the abilities they’ve refined since the beginning of Sea of Stars’ central journey to stop the Fleshmancer with Eclipse Magic.
Malevolent spectacle awaits – watch Throes of the Watchmaker’s release date trailer.
This post-game bonus adventure DLC is designed around a self-contained progression loop featuring completely new classes, skills and combos to master for Zale, who trades his signature sword to become a skillful juggler, and Valere, who sets aside her trusty staff to dazzle as an acrobat. Throughout Throes of the Watchmaker, the duo fights alongside a new playable party member in Artificer, a mechanized, laser-wielding sharpshot.
Throes of the Watchmaker features never-before-seen areas, puzzles and enemies throughout a compelling storyline wholly unique from Sea of Stars’ core adventure. Throes of the Watchmaker‘s cinematic budget is equivalent to that of the main game, allowing Sabotage to richly realize key narrative moments and deliver a dense, delightful new tale spanning eight hours of new content. Crafted as a quest to enjoy after completing Sea of Stars’ critical path, Throes of the Watchmaker is the perfect reason to begin a New Game+ playthrough or dive into the world of Sea of Stars for the first time ahead of this all-new journey arrives on May 20.
A stirring new score from Sea of Stars’ Lead Composer, Eric W. Brown, accents the journey, with additional original songs composed in collaboration with Yasunori Mitsuda (Chrono Trigger) who returns as a guest composer.
Released to critical praise from media and millions of fans before being recognized with accolades including Best Independent Game at The Game Awards, Sea of Stars is available across PC, Nintendo Switch, PlayStation 5, PlayStation 4, Xbox Series X|S and Xbox One for $34.99. Throes of the Watchmaker follows Dawn of Equinox, a separate free update which added local co-op, combat refinements and more to Sea of Stars’ celebrated campaign.
Founded in Quebec City, Canada in 2016, Sabotage is an independent studio devoted to modernizing the joy of classic gaming while reimagining the conventions and limitations of genre traditions to create original, innovative adventures. Sabotage’s first title, the action platformer The Messenger, was recognized with the Best Debut Indie Game at The Game Awards. The studio’s followup, the turn-based RPG Sea of Stars, has garnered more than 6 million players and won multiple awards, including The Game Awards’ Best Independent Game accolade. Sabotage is currently developing Throes of the Watchmaker, free DLC for Sea of Stars that adds an entirely new and expansive adventure separate from the main campaign. http://www.sabotagestudio.com/