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Skillprint Partners with ASU’s Endless Games and Learning Lab to Recognize Skills Built Through Play

Collaboration will combine Skillprint’s human-performance technology with ASU’s Endless Games and Learning Lab’s credentialing infrastructure to measure skills developed through games and translate them into meaningful microcredentials.

SAN FRANCISCO, Calif. – October 15, 2026 – Skillprint, a human intelligence platform that measures how people think, adapt, and grow through gameplay, today announced a strategic partnership with the Endless Games and Learning Lab at Arizona State University to explore a new model for recognizing the real-world skills people develop while playing games.

The collaboration will bring together Skillprint’s technology for measuring human performance through gameplay with the Endless Games and Learning Lab’s expertise in learning through playing and making games. The partnership builds on the Lab’s existing Play microcredential infrastructure to turn skills demonstrated during gameplay into verifiable credentials for learning and the future of work.

Chethan Ramachandran, co-founder and CEO of Skillprint, said: “Games generate an incredibly rich picture of how people solve problems, make decisions, adapt and persist, but most of that learning disappears the moment the game ends. Together with the Endless Games and Learning Lab at ASU, we have an opportunity to change that. We want to make the skills people demonstrate through play visible and useful, giving people a new way to understand what they’re good at, how they’re growing, and where those abilities could take them.”

Skillprint’s technology instruments gameplay to understand how players act and make decisions in context, generating personalized profiles of skills and performance over time. Its career-mapping technology can then connect those capabilities to broader competencies and professions.

Through the partnership, Skillprint and the Endless Games and Learning Lab will pair those capabilities with the Lab’s Play microcredential infrastructure to explore how demonstrated skills can become verifiable microcredentials. The organizations will also collaborate on research examining measurable learning through gameplay and plan to develop a series of joint case studies with game and industry partners.

Mark Ollila, Founding Director of the Endless Games and Learning Lab at Arizona State University, said: “The Endless Games and Learning Lab is built around Play, Make, and Earn: the learning that comes from playing games, the learning that comes from making them, and the pathways from both into careers. We develop the technology, programs, and credentials that make that learning count. Skillprint’s research-backed measurement of how people think and perform through gameplay strengthens our Play work, and together we can turn what people learn in games into credentials that open real opportunity.”

The collaboration reflects a broader shift in how learning and human potential can be measured. Traditional assessments typically capture what someone knows at a particular moment. Instead, games create dynamic environments where people continuously make decisions, develop strategies, respond to setbacks, collaborate, and adapt.

Skillprint’s human-performance intelligence platform is built on more than 800 game-based cognitive studies across more than 500,000 player sessions and more than 1,000 games, mapping more than 150 game mechanics to signals spanning cognition, mood, and personality to understand how people think, feel, and perform. This technology powers Skillprint’s growing portfolio: Skillprint Signal applies human-performance intelligence to evaluating how AI models enhance real human outcomes, and Skillprint Flow helps game studios transform gameplay into structured human-performance and player intelligence. Together, these applications are designed to make the rich signals generated through gameplay measurable and useful far beyond the game itself.

About Skillprint
Skillprint is a human-performance intelligence company using gameplay to understand and enhance how people think, feel, and perform. Since 2020, Skillprint has combined cognitive science, game mechanics, and AI to translate real gameplay into measurable human-performance signals. Skillprint’s mission is to help build a future where AI augments and enhances human capability.

About the Endless Games and Learning Lab at Arizona State University
The Endless Games and Learning Lab, part of the Herberger Institute for Design and the Arts  at Arizona State University, explores the intersection of games, learning, and opportunity. The Lab brings together games, learning science, and credentialing to investigate how play and game creation can help people develop, demonstrate, and gain recognition for valuable skills. For more information about the Lab and its approach to learning and innovation, visit endless.asu.edu.

Assetto Corsa EVO – New Free Roam Feature to Launch on December 9th  

 0.10 Update release date announced and Free Roam hands-on debuts at Sim Racing Expo  

Frankfurt, Germany – October 16th, 2026: During today’s presentation at Sim Racing Expo 2026, KUNOS Simulazioni and 505 Games announced that the highly anticipated 0.10 Update for Assetto Corsa EVO – currently in early access on Steam – will launch on December 9th, 2026. 

Representing the most ambitious content update since the start of Early Access, Version 0.10 introduces the long-awaited Free Roam experience.  

Players will be able to explore a section of Germany’s Eifel region, home to the iconic Nürburgring Nordschleife and one of the world’s most renowned destinations for driving enthusiasts.  

Featuring an extensive open-world environment with roads, country routes, and off-road paths to explore, the free roam map will continue to grow through future updates. 

To celebrate the announcement, visitors attending Sim Racing Expo (October 16-18) in Frankfurt will be among the first members of the public to experience Free Roam hands-on through dedicated playable stations located at the Assetto Corsa booth (Hall12, G18-20). 

A New Way to Experience Assetto Corsa EVO 

Free Roam marks a major evolution for Assetto Corsa EVO, expanding beyond circuit-based motorsport simulation to offer players the freedom to drive, explore and discover at their own pace. 

Built around a 1:1 scale recreation of selected districts of the Eifel region, the first playable area will include the legendary Nürburgring Nordschleife, nearby villages, local roads and numerous regional landmarks, all recreated with exceptional fidelity using real-world scale data. 

Players can experience dynamic weather conditions, day and night cycles, AI-driven road traffic and optional driving activities, including Time Attack events seamlessly integrated into the open-world environment. 

This video offers fans a unique opportunity to discover the world surrounding the Nürburgring through the eyes of one of its most recognizable ambassadors. Taking viewers on a journey beyond the circuit itself, Nürburgring expert and racing driver Misha Charoudin explores Assetto Corsa EVO’s Free Roam mode, stopping at several iconic landmarks and hidden gems from across the Eifel region. Drawing on years of experience both on and around the Nürburgring, Misha showcases the realism of the game’s recreation, highlighting how faithfully roads, locations, and local points of interest have been brought to life. 

About Assetto Corsa EVO 

Assetto Corsa EVO represents the next evolution of the acclaimed Assetto Corsa franchise, combining KUNOS Simulazioni’s industry-leading driving physics and vehicle simulation with cutting-edge graphics technology, expanded gameplay systems and an ever-growing automotive experience. Assetto Corsa EVO is available now in Early Access on Steam. 

About 505 Games 
505 Games, a subsidiary of Digital Bros, is a global publisher of video games across all major platforms. With a diverse portfolio of critically acclaimed titles, 505 Games is dedicated to delivering unique, high-quality gaming experiences.   

Crossout opens a new path to the Wasteland armored car carnage

Xbox players can now take their armored machines from console to PC while keeping their progress and purchases

Gaijin Entertainment announces that the post-apocalyptic vehicular action game Crossout is now available through the Xbox app on Microsoft Windows. Xbox Series X|S and Xbox One players can now switch freely between console and Xbox on PC using the same Microsoft account while keeping their in-game progress and purchases.

Whether you prefer smashing enemy armored cars apart from the comfort of a sofa and a huge TV or watching every rocket trail, flying wheel and burning wreck in crisp detail on a powerful gaming PC, the Wasteland is now just a few clicks away.

The Xbox on PC launch opens another road into Crossout’s brutal post-apocalyptic battles, where players build their own combat machines from hundreds of parts and then take them into battle. Heavy cannons tear armor plates away piece by piece, machine guns shred exposed components, rockets send wheels and weapons flying, while fast raiders drift around lumbering armored monsters looking for a vulnerable angle. Every vehicle is built differently – and every destroyed part can completely change the course of a fight.

Crossout is also available on PlayStation 4 and PlayStation 5, as well as through Steam and the Gaijin Store on PC. 

And the engines are not cooling down yet. More Crossout news is coming soon on the official website.

About Gaijin Entertainment
Gaijin Entertainment is the developer and publisher of the online games War Thunder, Crossout, Enlisted, CRSED: F.O.A.D. and Star Conflict as well as other PC, Mac, Linux, PS4, PS5, Nintendo Switch, Xbox One, Xbox Series X|S, iOS and Android titles across several genres. The company’s diverse portfolio has received a range of mass media and game industry awards including such as Gamescom Award and many more. Official website: http://gaijinent.com/

About Crossout
Set in a post-apocalyptic world, Crossout is an MMO vehicle combat game available on PC, PlayStation 4, Xbox One, PlayStation 5 and Xbox Series X|S offering players complete customisation in building and upgrading deadly armored vehicles to destroy enemies in open PvP and PvE battles. Crossout gives players thousands of possibilities to design their vehicle, including shape, armor, weapons, support systems and, of course, cosmetic enhancements. Official website: http://crossout.net/

Finals Week Cheats Its Way to Steam on October 29

Ravenna & Warsaw – October 16, 2026 – Put the textbooks away. Finals Week, the chaotic co-op cheating simulator, will launch on Steam on October 29, 2026.

Set during the final week of exams at a delightfully dysfunctional 90s-style school, Finals Week challenges groups of friends to pass a series of increasingly difficult tests by doing absolutely anything except studying.

Copy answers from classmates. Pass textbooks around. Whisper over proximity chat. Send answers through your indestructible cellphone. Distract the professor. Crawl through secret passages. And if another student refuses to share their notes… well, diplomacy is optional.

Just don’t get caught.

The teacher patrols the classroom, listens for suspicious conversations and has a worrying talent for throwing erasers with deadly accuracy. Get busted and you may find yourself equipped with increasingly ridiculous restraints designed to make cheating significantly harder – though never impossible.

Cheat together, fail together. Finals Week is built around co-op chaos. Everyone passes, or everyone fails.

Players will need to communicate and improvise using an increasingly questionable arsenal of cheating tools, including:

  • cellphones, walkie-talkies and binoculars;
  • paper balls and throwable objects;
  • textbooks hidden around the classroom;
  • a pen that doubles as a tranquilizer blowgun;
  • classroom equipment, secret routes and environmental distractions;
  • and, naturally, each other.

Players can also draw on almost anything – desks, walls, sheets of paper and even their friends – creating plenty of opportunities for useful exam notes and significantly less useful artwork.

Between exams, squads can hang out in the school hall, play basketball, mess around with the environment, plan their next strategy and unlock new outfits, hairstyles and colors.

Finals Week launches on Steam on October 29, 2026.

Steam page: Link

About DESTINYbit

Finals Week comes from a game development team based in Ravenna, Italy, whose previous work includes Empires Apart, Dice Legacy and NITRO GEN OMEGA. They work across different genres and art styles, with a focus on creating innovative anecdote generators – games designed to produce memorable, unexpected stories through play.

About Pretty Soon

Pretty Soon is an indie games publisher on a simple mission: to be the best choice for solo developers and small teams. Located in Poland, they work with talents spread over the entire world. Their portfolio includes such titles as Backpack Hero, Havendock, Small Spaces, Primal Planet, Scale the Depths, Project P.I.T.T., and others.

Raw Fury’s Pinball Shooter, Appulse, Launches November 26 on PC  

A Brand New Demo, Featuring a New Weapon, Enemy, and Ability, Now Available in Steam Next Fest 

At the Galaxies Autumn Showcase, Swedish indie publisher Raw Fury and developer Le Rado announced that their pinball-inspired, top-down shooter, Appulse, launches on November 26 on PC. Ahead of launch, a brand new demo of the game will be available to players beginning October 19 in Steam Next Fest. 

In Appulse, players are challenged to master flippers and weapon recoil to control movement, craft powerful builds, and climb the leaderboard in a vibrant intergalactic war. Players must navigate the board, unlock game-changing perks, and lead the Vektor Dynamics fleet to victory against the Iron Accord.

Key features in Appulse include: 

  • Create Custom Arsenal and Fleet – As players level up using roguelite features, they will be granted a perk, allowing players to upgrade their ball, weapon, ability or board. Players will be able to choose between three random cards to create the build that suits them, as well as be able to board new ships. Each new board conquered brings a unique powerful upgrade, including a drone, turret, and repairpacks. 
  • Multiple Tables – Launch onto enemy spaceships using an ejection cannon, where unique challenges and special quests await. Conquer new shuttles, expand the fleet, and gain the edge needed to win the war.
  • Precise Combat – Choose a weapon to take down hostile robots, but every shot comes with a twist, as recoil propels players in the opposite direction. Use momentum alongside flippers to control movement, master positioning, and navigate the table with precision.
  • Space Cadet Pinball Inspirations – Set in a reimagined space genre with a futuristic twist, players battle laser-armed enemies across spaceship-inspired tables, defending the mothership while uncovering the mystery behind the Elysium Event. 

Appulse launches on November 26 on PC. To follow along, check out Raw Fury’s official website here.

About Le Rado 

The Le Rado team is a three-person team from Nantes, who have several years of experience in the video game industry and have shipped titles such Grendizer: The Feast of The Wolves, Haven and Star Citizen.

About Raw Fury

Raw Fury is an indie (un)publisher dedicated to connecting games with players by creating unforgettable experiences. With over 50 games published, including the Kingdom series, Blue Prince, Cassette Beasts, Norco, and Sable, Raw Fury has been consistently recognised as a top 10 publisher in Metacritic’s annual rankings. With an unwavering commitment to being the best partner for indie developers, Raw Fury continues to champion unique games and bring exceptional experiences to players worldwide.

Prospera: First Devlog Episode Opens The Door To The Immersive City-Building In A Steam Age

Join the dev team for a look behind the scenes and the motivation behind developing a game that sets out to push genre boundaries

Oberhaching, Germany, October 16, 2026 – Iconic Victorian housefronts from shops and residential buildings alike lining a long boulevard. Lively cities where the residents follow their daily routines and try to fulfill their needs from basic necessities to luxury entertainment. Factories, powered by steam engines. A huge open world, connected by railways and steam trains, transporting resources and goods. Not to forget an immersive first-person or third-person perspective instead of a godlike isometric view. These are the main ingredients for the immersive city-builder Prospera from development team Active Fungus Studios and indie publisher Toplitz Productions.  

Turning heads since its initial reveal, the genre-bending game is getting ready for the next phase of development, with the goal of opening the city gates to aspiring builders and mayors in Q2 2027. To prepare players for a city-building experience unlike any other, we invite you to join us for the premiere of our Prospera devlog video series. Featuring previously unreleased footage and added looks behind the scenes, the series will explore the creative process of development, game mechanics, various deep dives as well as design philosophies. Episode 1 focuses on the motivation behind taking city-building into uncharted territory, while offering an overview of the game’s core features.

Prospera is scheduled to launch into Early Access on PC via Steam and Epic Games Store in Q2 2027. More information can be found on the respective official store pages. Join our Discord server to stay up-to-date on Prospera as well as the other exciting titles from Toplitz Productions.

About Active Fungus Studios
Active Fungus Studios was founded in 2020 with the goal of developing immersive games in Unreal Engine 5. Our dedicated, highly skilled remote team focuses on first-person and third-person experiences across a wide range of genres from msytery and roleplaying to citybuilding. We strive to create games that entertain, challenge perspectives and pull players into another world from the moment they press play.

About Toplitz Productions
The German-Austrian publisher, whose name originates from the mysterious Toplitz Lake in the heart of Austria, develops and publishes games with “heart & soul” for all platforms. The company consists of a healthy mix of experienced industry veterans and young talents, all of whom are passionate gamers. They enjoy working with creative developers on many exciting titles, such as those from the “Dynasty” and “Giant” series.

Three Iconic Resident Evil Remakes Release on Nintendo Switch 2 Today!

London (October 16, 2026) – Spooky season has officially arrived with today’s release of three iconic Resident Evil™ games on Nintendo Switch™ 2, including Resident Evil™ 2 Deluxe Edition, Resident Evil™ 3, and Resident Evil™ 4 Gold Edition! Experience Raccoon City and the entire Resident Evil universe through the eyes of the legendary Leon S. Kennedy, Claire Redfield, Jill Valentine, and more.

With the introduction of these three remakes, all mainline Resident Evil titles, including the recently released Resident Evil™ Requiem and the upcoming Resident Evil™ Veronica, will be able to be experienced on Nintendo Switch 2!

Revisit the legacy of each game with these refreshers:

  • Resident Evil 2 Deluxe Edition: An unprecedented biological disaster that strikes Raccoon City drags rookie police officer Leon S. Kennedy and Claire Redfield, a college student who has come to town to visit her brother, into a tragedy unlike any they’ve ever faced. Amid this extreme situation where the living dead devour humans, will the two of them manage to survive?
  • Resident Evil 3: Raccoon City lies in ruins following the aforementioned unprecedented biological disaster. Told from the perspective of Jill Valentine, a survivor of the special forces unit S.T.A.R.S., this is the story of the beginning and end of the Raccoon City Incident. As the viral infection spreads through the city with every passing moment, Nemesis, the most fearsome assassin, stands in Jill’s way as she uncovers the dark secrets of Umbrella Corporation. Can she escape this desperate threat?
  • Resident Evil 4 Gold Edition: Six years after the Raccoon City Incident, Leon S. Kennedy embarks on a harrowing mission to locate and rescue the president’s daughter. Can he survive the madness of the villagers, who have been transformed into monstrous cultists? In addition to the Separate Ways DLC – another mission woven into the background of the main story – the game also includes a wealth of additional downloadable content.

While these three remakes faithfully preserve the essence of the original games, each title has been reimagined with fresh ideas and modernized gameplay via Capcom’s RE ENGINE. Resident Evil 2 Deluxe Edition and Resident Evil 4 Gold Edition also include an abundance of additional content from the original versions.

Stay tuned for even more Resident Evil news and announcements as the franchise continues to celebrate its 30th anniversary!

About CAPCOM

Capcom is a leading worldwide developer, publisher and distributor of interactive entertainment for game consoles, PCs, handheld and wireless devices. Founded in 1983, the company has created hundreds of games, including groundbreaking franchises Resident Evil™, Monster Hunter™, Street Fighter™, Mega Man™, Devil May Cry™ and Ace Attorney™. Capcom maintains operations in the U.S., U.K., Germany, France, Hong Kong, Taiwan, Singapore and Tokyo, with corporate headquarters located in Osaka, Japan. More information about Capcom and its products can be found at www.capcom.com  or news.capcomusa.com.

FW: Ashfield Hollow Launches Hardcore Survival Challenge for Steam Next Fest

October 16, 2026 | This is Camp Ashfield, broadcasting on all available frequencies. We’re looking for survivors who are up for a challenge.

BitQuest Studio has launched a new Hardcore Survival mode in the Ashfield Hollow demo for Steam Next Fest, running October 19 to 26, challenging players to survive 50 in-game days with permadeath on in the post-apocalyptic life sim ScreenRant called “The Last of Us meets Stardew Valley.”

The four survivors with the most zombie kills at the end of day 50 each win a $25 Steam Gift Card.

The Hardcore Survival Challenge

  • Start a new game in the demo and select the hardcore survival preset
  • Keep Permadeath on and leave every other setting untouched
  • Survive all 50 in-game days
  • Screenshot your final scorecard and submit it through this form

Staying alive gets you on the board. Killing gets you paid. Scorecards must be in by 5:00 PM Eastern Time on October 26, the final day of Steam Next Fest.

See the full challenge rules here

Play the Demo on Steam

“An unexpected delight.” – GamingBible

About the Demo
The demo covers the first 50 days in Camp Ashfield, roughly 10 hours of gameplay on default settings. Save data carries over to the full release, so nothing you build is wasted. The demo is fully controller and Steam Deck-friendly, and comes with extensive sandbox options, from the character creator through to fine-tuning zombie numbers, health, detection range, and respawn speed, so every playthrough can be tuned exactly how you want it.

About the Game

Ten years after the outbreak, you wake up in Camp Ashfield with no memory of who you were and a new life to build in what remains of the world.

Ashfield Hollow is a 2D post-apocalyptic life sim blending real-time survival combat with farming, base building, and the slow work of rebuilding a life in a world that nearly ended. And still can.

  • Survive the Infected – Fight relentless infected in real-time combat, from isolated encounters to overwhelming hordes.
  • Face Hostile Survivors – Fight desperate survivors competing for the same supplies and take on dangerous extraction runs.
  • Build a Home Worth Defending – Build and expand your base with barns, greenhouses, crafting stations, generators, and more.
  • Farm, Fish, and Raise Animals – Grow crops, fish, forage, raise animals, and produce the food you need to survive.
  • Become Part of Camp Ashfield – Build relationships with the survivors around you, complete personal missions, and uncover their stories.

    About BitQuest Studio
    BitQuest Studio is an independent game studio established and run by a single developer, who has spent the past two years building Ashfield Hollow.

Wargaming Celebrates Halloween 2026 Across Its Games

The Shadow of Spooky Season Spreads on the Land and Sea

October 16th, 2026 – As the Autumn moon rises and shadows gather, Wargaming’s World of Tanks and World of Warships franchises embrace the Halloween spirit with atmospheric stories, new game modes, themed rewards, and exclusive vehicles and сommanders.  Hellish landscapes, monster tank battles, mysterious ocean events, and more are coming across the entire Wargaming catalog.

Here is a look at what spooky “Tricks” n’ scary “Treats” await all who enter.

World of Tanks PC

From today through November 1, World of Tanks brings back its fan-favorite Halloween event, set in Mirny-13 universe, for its new chapter, Babylon – Dark Tower. Players will battle through 12 increasingly challenging stages, uncover the mysteries of the Dark Tower, and face a terrifying new mechanical boss known as the Spider.

Along the way, players can unlock exclusive rewards, including the Eclipse, a new Soviet Tier IX Premium heavy tank. For the first time, players who complete the event will have the chance to help shape the story’s future by voting on how it unfolds.

World of Tanks: HEAT  

The terror turns molten when HEAT hosts its Halloween campaign. The event will feature a dark and spooky version of a popular map, limited-time missions, an Event Pass with unique rewards, and a dedicated Halloween Shop with bundles and individual items.

The fun begins on October 21, so stay tuned for more information coming soon!

World of Tanks Blitz

From October 16 through 30, World of Tanks Blitz is unleashing a Halloween event where the battlefield gets a monstrous makeover. Tier IV–X vehicles can join the fright-filled festivities, with players earning rewards by dealing damage in battle, including Morbid, a terrifying new Tier VII medium tank.

The event also introduces Total Madness, a new chaotic mode featuring Mad Games abilities, gravity effects, Tier X vehicle characteristics, and moving capture points. Gothic Garage, themed customization, gifts, and the return of Dracula, Helsing, and Lycan tanks complete the celebrations.

World of Tanks Modern Armor

The beloved World of Tanks Modern Armor Halloween event will run for three weeks of monster-filled battles, offering players the chance to earn a Halloween-inspired high-tier Premium tank simply by playing.

The celebrations also include Monster Mash mode. Players can recruit two new fearsome 3D Hero Commanders with custom voiceovers and take command of their Monster Tanks.

World of Warships

Aquatic horror comes to the high seas! Launching in early November and available across two updates, the new “Horror from the Abyss” event invites players to investigate a mysterious cult and a series of bizarre phenomena in the Bermuda Triangle. In teams of seven, players will take on Operations against numerous AI-controlled opponents.

Completing tasks earn players Stars that unlock themed rewards and a special currency for customizing the rental ship Expeditioner. Its five upgrade paths change both its appearance and gameplay.

World of Warships: Legends

From now through November 2, World of Warships: Legends will introduce a new Halloween battle mode. Players must confront the headless Admiral Ludwig Jackson and stop him from gathering the fragments of his charred soul.

Halloween activities will award special event currency that can be exchanged for Halloween Commanders and skins, a new higher-tier version of Błyskawica, and more rewards.

About Wargaming

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has grown to become one of the leaders in the gaming industry. Millions of players enjoy Wargaming’s titles across all major gaming platforms. Our flagship products include hit free-to-play franchises – World of Tanks and World of Warships. 

ARIZONA SUNSHINE LAUNCHES JANUARY 21, 2027

Pre-order Arizona Sunshine® and get 20% off on PlayStation 5, Steam and Epic Games Store ahead of the game’s launch

Sydney, Australia – October 16, 2026 – Vertigo Games have announced that Arizona Sunshine® will launch on January 21, 2027, for PC, PlayStation 5, Xbox Series X|S and Nintendo Switch 2, priced at $37.95 AUD. A Deluxe Edition of the game will also be available, priced at $44.95 AUD.

Alongside the release date announcement, Vertigo Games has released a brand-new trailer highlighting the unbreakable bond between Sunny and his canine companion, Buddy. As they fight side-by-side to survive the apocalypse, the trailer offers a closer look at the unlikely duo and the bond that keeps them going through the zombie-infested wasteland.

Deluxe Edition
In addition to the Standard Edition of the game, Arizona Sunshine® is also available in a Deluxe Edition for $44.95 AUD. The Deluxe Edition includes:

  • Arizona Sunshine® base game
  • Arizona Sunshine® Legacy DLC Pack**, containing:
    • The original Arizona Sunshine® Legacy campaign
    • Arizona Sunshine® Legacy: Dead Man DLC
    • Arizona Sunshine® Legacy: The Damned DLC
  • Neon Wastelander Pack
  • Fred’s Fashion Pack

Pre-order Arizona Sunshine® now
Pre-orders for Arizona Sunshine® are now available on Steam, Epic Games Store, PlayStation 5 and Xbox Series X|S, with pre-orders for Nintendo Switch 2 available at a later date.

Pre-order Arizona Sunshine® on Steam, Epic Games Store or PlayStation 5 and get 20% off. Pre-orders on all platforms include the Desert Raiders Pack, featuring an exclusive Sunny skin and an exclusive Buddy skin. Pre-orders for the Deluxe Edition across all platforms also include 48-hour early access to the game.

The apocalypse is coming January 21
In Arizona Sunshine®, players join Sunny, a dark-humoured survivor who has spent far too much time alone in the Arizona desert, and his fiercely loyal canine companion Buddy on a sun-drenched, zombie-infested road trip across the wasteland.

Built for PC and consoles, Arizona Sunshine® brings the series’ signature action to an accessible third-person perspective. Players can experience the story solo, team up in two-player online co-op or local split-screen, and even take control of Buddy in multiplayer.

Pre-order now. Fred is waiting.

Arizona Sunshine® launches January 21, 2027, for PC, PlayStation 5, Xbox Series X|S and Nintendo Switch 2. Pre-order now on PlayStation 5 via the PlayStation Store, on Xbox Series X|S via the Microsoft Store, and on PC via Steam or the Epic Games Store. Pre-orders for Nintendo Switch 2 will be available at a later date.

About Arizona Sunshine®
For years, Arizona Sunshine® sat comfortably on the VR throne as one of the best-selling games of all time, packing its signature genre-defining, heart-pounding, limb-severing, dark-humored gameplay into an award-winning, narrative-driven campaign for up to two players in co-op. And sure, while some other touristy zombie game eventually came along to give us a run for our money at the top of the charts, our crown remains undisputed in the hearts of millions of players worldwide. Arizona Sunshine® VR Remake and Arizona Sunshine® VR 2 are available on PC VR, PlayStation VR2, and Meta Quest.
www.arizona-sunshine.com

About Vertigo Games
Vertigo Games is an award-winning, multi-platform game publisher and developer based in Rotterdam, the Netherlands. The company offers a portfolio of quality games that provide novel, powerful and full-featured gaming experiences. Recent games include The 7th Guest Remake, Thief VR: Legacy of Shadow, Metro Awakening, Arizona Sunshine® VR Remake, and Arizona Sunshine® VR 2. Vertigo Games is a PLAION Group company. https://vertigo-games.com/.

*Prices and availability of pre-order offers may vary by country. Check your local store for details.
**The Arizona Sunshine® Legacy DLC Pack will be released at a later date.

© 2026 Vertigo Studios B.V. Developed by Vertigo Studios B.V. Published by Vertigo Games. Arizona Sunshine® and related logos are registered trademarks or trademarks of Vertigo Studios. All right reserved.