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FROMSOFTWARE Inc.’s RECENT GAMES BASED in THE ELDEN RING UNIVERSE SURPASS 10M AND 5M MILESTONES

The ELDEN RING Shadow of the Erdtree DLC and Standalone ELDEN RING NIGHTREIGN Co-op Survival Game Surpassed 10M and 5M Units Respectively

The two recent releases set in the same universe as ELDEN RING™—thecritically acclaimed action RPG with more than 30 million unit sales and 300 “Game of the Year” nominations and wins, including winning at The Game Awards, DICE, and Golden Joystick Award—have both recently surpassed global unit milestones.

ELDEN RING™ Shadow of the Erdtree, the DLC expansion to the original game recently surpassed more than 10 million units worldwide. Itself critically acclaimed and gathering several game of the year nominations, Shadow of the Erdtree provided a new look at the mysticism and lore of ELDEN RING, taking players from the Lands Between to the Realm of Shadow, where they must follow in Miquella’s footsteps to discover more of what happened with Marika, the golden order, and the DLC’s enigmatic villain, Messmer the Impaler.

ELDEN RING™ NIGHTREIGNreleased back in May of this year as a standalone multiplayer co-op action survival game. Selling more than 2 million units less than 24 hours after becoming publicly available, the game has already surpassed 5 million units globally, less than two months after launching. Players never experience the same journey twice, and features encounters from giant enemies seen in ELDEN RING or older DARK SOULS® games.

Recently announced as well are ELDEN RING: Tarnished Edition, which brings the base ELDEN RING game, the ELDEN RING Shadow of the Erdtree DLC, to the Nintendo Switch™ 2 console, with new character armor as well as customization options for Torrent, players’ faithful spectral steed. Also revealed earlier this year was a partnership with A24 to bring a live-action film adaptation of ELDEN RING with director Alex Garland at the helm.

ELDEN RING, ELDEN RING Shadow of the Erdtree and ELDEN RING NIGHTREIGNare all available to play on PlayStation 4, PlayStation 5, Xbox one, Xbox Series X|S, and PC via Steam.

Find out more about the ELDEN RING, ELDEN RING Shadow of the Erdtree, and ELDEN RING NIGHTREIGN on the official website: https://www.bandainamcoent.eu.

Developed by FromSoftware Inc., and published by Bandai Namco Entertainment Inc., ELDEN RING brings to life their signature carefully crafted universe and stories as imagined by Hidetaka Miyazaki, creator of the influential DARK SOULS video game series, and George R.R. Martin, author of The New York Times’ best-selling fantasy series, “A Song of Ice and Fire.” Players will chart their own path in the vast and seamless world of the Lands Between, on foot or riding Torrent, their trusted Spectral Steed. Exploration is endless in this world full of wonders, but dangers lurk around every corner. The original game has already sold more than 30 million units worldwide.

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About Bandai Namco Entertainment Europe S.A.S.   

Bandai Namco Entertainment Europe is a leading global publisher, developer, and distributor of entertainment content for platforms including, but not limited to, all major video game consoles and PC. 

Producing intellectual property for a global audience, Bandai Namco Entertainment Europe is building its reputation with franchises such as LITTLE NIGHTMARES™, and production capabilities of two studios, Reflector Entertainment and Limbic Entertainment

Based in Lyon, France, Bandai Namco Entertainment Europe is known for bringing many of the entertainment industry’s top franchises such as PAC-MAN™, GUNDAM™, TEKKEN™, ACE COMBAT™, DARK SOULS™, and ELDEN RING™ to EMEA and ANZ markets. 

Press Release © 2025 Bandai Namco Entertainment Europe S.A.S.  All other trademarks are properties of their respective owners. 

IMMERSIVE GAMEPLAY CONTROLLER AND NEW DEMO FOR PVKK MAKE DEBUT AT GAMESCOM NEXT MONTH 

Fans Can Get a Fresh Look at PVKK: Planetenverteidigungskanonenkommandant Ahead of Upcoming Release in 2026 London (July 24, 2025) – Independent game studio Bippinbits and video game company and creative studio Kepler Interactive today announced that PVKK: Planetenverteidigungskanonenkommandant, the upcoming planetary defense simulation game, will be playable at Gamescom 2025 with a brand-new, one-of-a-kind immersive controller setup. 

Players attending the convention in Cologne, Germany, will be able to get an early look at PVKK on the show floor as part of the Indie Arena Booth in Hall 10.2 from August 20 until August 24. Fans will toggle tactile switches, adjust mechanical dials and dutifully line up the trajectory of the mammoth in-game cannon to destroy the invading interplanetary forces. Additionally, fans who visit the booth can collect unique merchandise that’s exclusively available to event attendees and discover other surprises while engaging with the developers in person. PVKK will later appear at other international video game events with a playable demo in the year ahead, including Tokyo Game Show. 

Fans curious to learn more about PVKK can follow regular Devlog updates on the game’s Steam page and official social channels, including a brand-new community update video narrated by Bippinbits co-founder René Habermann.

PVKK will launch next year and will be published by Kepler Interactive, the video game company and creative studio behind multiple recent critically acclaimed games, including Bionic Bay, Clair Obscur: Expedition 33 and REMATCH. Alongside its curated line-up of bold, innovative and culturally relevant games, Kepler has also recently collaborated with British independent jewelry maker Hannah Martin for a unique, conceptual digital jewelry collection inspired by Expedition 33, and with fashion designer Robyn Lynch on a capsule collection that is a bold and playful take on how games and fashion interact.

About Bippinbits: 

Bippinbits has a passion for the challenges of Game Jams, where they enjoy pushing their creativity to its limits within a short time frame. Their games cover a variety of genres, reflecting their love for different types of gameplay and bringing new experiences to the indie gaming community. Their goal is to make good games that are fun for many types of gamers, without ever sacrificing gameplay for profit. They are constantly learning and do their best to enjoy the ride. 

About Kepler Interactive: 

Kepler Interactive is a video game company and creative studio headquartered in London. With games like Pacific Drive, Sifu, Rematch and Clair Obscur: Expedition 33, Kepler curates its partnerships with developers worldwide to showcase some of the newest and most brilliant ideas in gaming that combine experimental game design with unique art direction.    Alongside its game portfolio, Kepler’s creative studio seeks to bring games to life in areas such as art, fashion, music, architecture and design through development of lifestyle products and collaborations with artists like fashion designer Robyn Lynch. Kepler explores the creative spaces that inspire games and the people who make them – challenging perspectives and elevating the medium to a new level. 

Disseminate Disinformation to Demagogues: “The Great Villainess: Strategy of Lily” Launches Today on PC

TOKYO — July 24, 2025 — The Great Villainess: Strategy of Lily, the crowd-controlling turn-based strategy game produced by Alliance Arts, rallies the masses for revolution with today’s launch on PC via Steam with a special launch 10% week discount until Thursday, July 31st.

Wrongly accused of the Emperor’s murder, Duchess Scarlet flees the Imperial Capital and joins forces with Lily, a time-travelling, premier strategist. Together, the two hatch a plan to incite a rebellion and clear Scarlet’s name. Their weapon of choice? An airship with cutting-edge streaming technology.

Take to the battlefield with the power of propaganda on Scarlet’s side. Spread rumors of incoming attacks to distract enemy battalions, then interfere with their supply lines to weaken their firepower. Freeze their advancements with a Stalling Stream, or cut off their supplies with an Interception Stream.

Once their defenses are lowered, it’s time to act—convince entire squadrons to concede with a Surrender Stream, or swiftly strike vulnerable posts with a Hustle Stream. Capitalize on Lily’s cunning personality with a Capture Stream to convert enemy generals to Scarlet’s cause, or slaughter with no remorse in a take-no-prisoners approach. 

Each defected general brings new expertise and abilities to the war effort, while each slain general increases combat power at the cost of shifting Lily and Scarlet’s personality over time. Nurture bonds between ally units, increasing their strength and unlocking special tag-team skills after successive team battles. 

A proper strategist is always a few steps ahead. Carve out a path to victory where brains beat brawn through ambush tactics, long-term sieges, or full-scale attacks at strategic locations. Be on guard against surprise attacks and Imperial reinforcements, and sacrifice less important outposts to focus units on powerful enemy outposts.

Will the Rebellion topple the oppressive Empire, or become the new oppressor regime? Strike a balance between mercy and massacre along a branching narrative where every kill of a high-ranking official paints a less noble picture of the rebellion, leading Scarlet to become the very thing she’s been accused of being — a murderer. 

The Great Villainess: Strategy of Lily is available today on PC via Steam with language options in English, Japanese, Chinese (Simplified and Traditional), and Korean. For more information, visit the Alliance Arts official website and follow Alliance Arts on Twitter and YouTube.

About Alliance Arts

Creating interesting games and delivering them to a large audience is a difficult task for a single company. Alliance Arts is a confluence of independent people joining forces to create a system that delivers interesting games to a large audience. 

Show Character in the Fight Against Zombies: Persist Online’s New Skill System Enters Testing

Next playtest of the upcoming MMORPG from the creators of Tibia // Sign-ups still open // System with more freedom in character development 

Regensburg/Germany, July 24, 2025 | The zombie MMORPG Persist Online, announced by CipSoft last year, is getting a new skill system. Starting with the next playtest, this will give players even more options for developing characters according to their own preferences. As before, points are earned by performing actions belonging to one of the game’s 25 skill trees, such as firing a shotgun or cutting down a tree. However, players can now invest these points much more freely into various passive and active skills.

Once an active skill has been unlocked, it can be improved further by enhancing its effect or reducing its cooldown, for example. Using badges gradually increases the maximum level of a skill tree. Once 11 points have been spent, players can choose one of two specialisations for the skill. As before, a particularly powerful “ultimate skill” awaits at the end.

“This skill system rework gives players more freedom, clearer progression, and meaningful choices,” reads a blog post published on the MMORPG’s website today. Alongside further details and numerous examples, the 14-member team has revealed initial information about weapon adjustments that have become necessary due to the new skill system. For instance, all machine guns now penetrate up to three enemies by default.

All the new features can be tried out at the next playtest in August. Simply register with an email address at www.persist.online for the chance to participate.

You can already add the MMORPG to your Steam wishlist. As of today, Persist Online is also part of “Games Forged in Germany”. This week-long event on Steam showcases the variety of German games, and Persist Online will soon be featuring a new variety of characters.

About Persist Online

Persist Online is the new game from genre pioneers CipSoft, who released Tibia in 1997, one of the first MMORPGs ever. Instead of casting spells on orcs, players must fight zombies with firearms and melee weapons. Still, at its core, Persist Online is an old-school MMORPG, with hundreds of players sharing the same server and enjoying the greatest possible freedom. The game is the brainchild of two long-time CipSoft employees and began as a hobby project. Currently, a 14-member core team with the mentality of an indie studio is working towards an Early Access release on Steam. 

About CipSoft

CipSoft GmbH was founded in Regensburg in June 2001 and emerged from the success of Tibia. As one of the oldest German game developers, the independent company today generates annual revenues of over 20 million euros and employs more than 100 people. With TibiaME, a mobile adaptation inspired by Tibia, CipSoft released one of the first online role-playing games for mobile phones in 2003. In April 2025, the Bavarian studio took over the browser game The Settlers Online from Ubisoft Blue Byte. Since this year, CipSoft has made Tibia’s payment system available to other game developers under the name MultiPayer.

THE SEVEN DEADLY SINS: GRAND CROSS CELEBRATES NEW MILESTONE WITH MASSIVE “5.5TH ANNIV. HOLY WAR FESTIVAL” UPDATE

LOS ANGELESJULY 24, 2025 – Netmarble, a leading developer and publisher of high-quality games, launched a special milestone update for The Seven Deadly Sins: Grand Cross (7DS) featuring the “5.5th Anniversary Holy War Festival.” Players will experience a wealth of new content and special events.

Leading the update is the addition of the new UR hero, [Incomplete Control] Oppressor Demon King. Players can also experience this character through a special Hero Trial Story, available even without owning the hero.

Throughout the festival, players can enjoy limited-time events such as “The Ruler’s Return” Festival Draw. They can secure UR/SSR heroes at certain milestones, including a guaranteed chance to obtain the new [Incomplete Control] Oppressor Demon King.

A variety of rewarding events are available such as Special Missions, the Wish Box event, and the Event Boss Parade. These events offer valuable items such as Growth Materials, hero costumes based on the six original heroes of The Seven Deadly Sins, and other upgrade resources. Players can also participate in the Event World Conquest to defeat <Purinpu> and exchange event currency for additional rewards. Wish Keys and Card Packs can be obtained by facing off against the Indigenous Purgatory Creature and Baruja at the Boss Parade event during the Festival period.

The Solgres Reward Dungeon returns with Diamonds and Awakening Coin rewards. Book of Heroes Chapter 4 is now open that will give players a chance to acquire a Forgotten One-step Evolution Token, Super Awakening Coin, SSR/UR Evolution Pendant and Growth Materials over the course of a 7-day mission-based event.

Generous login bonuses are also offered, with up to 200 Diamonds available via the Check-In event. Players also have the opportunity to receive up to 550 Diamonds, Legendary Seals, and more through Essette’s Lucky Event – a new lottery-style giveaway tied to daily logins. 

Additional updates include Season 3 of the Hero Draft PvP event, a new Holy Relic for [Origin Fragment] Highest-ranking Demon Chandler, and the Knighthood Training Grounds.

The Seven Deadly Sins: Grand Cross translates the storytelling and adventures of [The Seven Deadly Sins] into a highly engaging and entertaining mobile gaming experience. The game features stunning, high-resolution 3D graphics, more than 100 dramatic cutscenes, and is brought to life with the cast of the original Japanese voice actors reprising their characters.

The Seven Deadly Sins: Grand Cross which records over 70 million downloads worldwide is available via App Store and Google Play. For more information, please visit the game’s official website and Facebook.

Based on the manga “The Seven Deadly Sins” by Nakaba Suzuki originally serialized in the weekly SHONEN MAGAZINE published by Kodansha Ltd..

About Netmarble Corporation

Founded in Korea in 2000, Netmarble Corporation is a leading global game developer and publisher. Through acclaimed franchises and strategic partnerships with top-tier IP holders, the company delivers innovative and engaging gaming experiences to audiences worldwide. As a parent company of Kabam, SpinX Games, Jam City, and a major shareholder of HYBE and NCSOFT, Netmarble’s diverse portfolio includes Solo Leveling:ARISE, Seven Knights Idle Adventure, Tower of God: New World, Lineage 2: Revolution, MARVEL Future Fight, Ni no Kuni: Cross Worlds and The Seven Deadly Sins: Grand Cross. More information can be found at http://company.netmarble.com.

The Adventure is Only Just Beginning as Neolithic Dawn Updates Released  

Neolithic LLC is hyper-focused on improving the survival title! 

London, UK, 24th July 2025 – After an Early Access launch on Meta Quest in July, survival adventure Neolithic Dawn continues to go from strength to strength. The team at Neolithic LLC has been hard at work improving the highly anticipated VR experience, taking on board player feedback to roll out a myriad of quality-of-life updates.

As an Early Access game that’s continually being enhanced and refined, the team has released three major patches for Neolithic Dawn since launch. Targeting a range of gameplay features and mechanics, community suggestions have led to a number of fixes. These include taming animals in co-op, improving spear and stabbing physics, fixing graphical glitches and skill tree balancing. 

“The team has been pushing out weekly updates to fix bugs that may have affected your first experience, as we continue shaping Neolithic Dawn into a survival game the community can be proud to have supported from the beginning!” said James Bellian, CEO & Founder of Neolithic. “The feedback we’ve received on Neolithic Dawn in these first few weeks has been invaluable. We want to thank everyone playing in Early Access for their trust in the team – and for all the reviews, bug reports, and ideas for future updates!”

Major Bug Fixes (Patches 1-3):

  • [Fixed] Unable to tame animals in co-op
  • [Fixed] Multiple bugs that may have caused save file corruption or loss of backpack
  • [Fixed] Items getting lost or clipping through the floor are
  • [Fixed] Graphics issues in multiple maps that led to invisible colliders, holes, missing meshes, or missing materials
  • [Fixed] Waterfall audio in the Bruce Peninsula map
  • [Fixed] Items clipping through the map
  • Improvements to backpack fixing bugs that made it impossible/difficult to remove items, especially in multiplayer
  • Improved spear and stabbing physics to prevent weapons from getting stuck in animals or pulled from your hands
  • Improved Physics 
  • Improved the lighting in the first dungeon
  • Made butchering easier—stabbing the animal now also works for skinning and butchering
  • Balanced stat draining so players aren’t starving, thirsty, or passing out every 10 seconds
  • Balanced skill tree boosts to have better improvements and fewer debuffs
  • Hip holsters’ position adjusted and now stay in place when looking down to be more comfortable to use

Set across five open-world maps in North America, players are whisked back to a time when they can discover prehistoric creatures and ancient Ice Age civilisations. Neolithic Dawn is a true survival game where factors including hunger, thirst and warmth all have to be accounted for. To maintain that sense of realism throughout, players will have to handcraft weapons and tools, hunt animals, and prepare for the ever-changing seasons.

Neolithic Dawn is available now as an Early Access release on the Horizon Store for Meta Quest. A Steam edition is in development with a launch date coming soon. Neolithic LLC has an expansive roadmap planned during Early Access for Meta Quest in 2025, with further details to be announced.  

Neolithic Dawn – Horizon Store Link

About Neolithic Dawn:

An open-world VR survival adventure like no other, Neolithic Dawn has been built exclusively for VR. Become a hunter/gatherer in 10,000 BC North America, taking a journey that will take more than one lifetime. In this unrelenting wilderness, explore dense forests and icy tundras looking for valuable resources. Craft tools and weapons to fight prehistoric beasts, or test your skills and tame them!

About Neolithic LLC:

Started by James Bellian in 2021, Neolithic Dawn was originally a solo project looking to harness the power of VR. Over the past four years, the project and the development team have grown to create an expansive, prehistoric world filled with exciting possibilities.

Cozy up in the Wilderness! Craft, Explore, and Thrive Off-Grid in Outbound, Coming to PlayStation 5!

A ‘cozyvival’ camper van adventure set to launch in early 2026. 

Macclesfield, UK – 24 July, 2025. Get ready to chart your own course, live wild, and build the off-grid adventure of your dreams. Outbound is officially coming to PlayStation 5 in early 2026!

Brought to you by developer Square Glade Games, and publisher Silver Lining Interactive, Outbound is the highly anticipated, ‘cozyvival’ adventure that drops you into a utopian near-future with nothing but a basic camper van. From there, you’re free to transform it into your ideal customizable home on wheels. Chase sunsets solo or team up with friends (up to four players) on this virtual road-trip of your dreams – all at your own pace.

In Outbound, freedom is the destination. Build and customise your vehicle, harness nature’s power through solar, wind, or water energy, and live fully off-grid in a vibrant, utopian future. Scavenge, craft, grow your own food, and explore a rich world filled with hidden secrets, dynamic biomes, and the thrill of self-sufficiency.

Watch the Outbound PlayStation 5 announcement trailer below

  • Outbound is your open invitation to drop off-grid and discover who you are when the road is yours and the world is wide open. 
  • Build Your Dream Van – Use modular systems to shape and expand your rolling base. Paint it, decorate it, furnish it and make it unmistakably yours.
  • Harvest Nature’s Power – Tap into the sun, wind, and flowing rivers to fuel your adventure and keep your camper van running smoothly.
  • Live Sustainably – Grow crops, forage wild edibles, and cook wholesome meals to stay fueled and healthy on the road.
  • Explore Together – Roam the open world with up to four friends in online co-op, or take the journey solo at your own pace.
  • Craft and Innovate – Research technologies, refine raw resources, and build powerful workstations to survive and thrive in the wild.

Outbound arrives on PlayStation 5 (digital) and PC via Steam in early 2026.  PS5 players can wishlist on the PSN Store and PC players can wishlist on Steam today. The road is calling, so start prepping for your ultimate off-grid adventure. The road is calling, so start prepping for your ultimate off-grid adventure.

About Silver Lining Interactive

Silver Lining Interactive is a brand new independent game publisher based in the North of England. Founded by a team of seasoned professionals for two decades, this studio has been a cornerstone of the indie game scene. With a passion for fostering creative talent and great games, Silver Lining Interactive is committed to bringing innovative, high-quality games to players worldwide, physically and digitally.

About Square Glade Games 

Square Glade Games is an independent game studio based in the Netherlands, founded by developers Tobi and Marc. Known for their debut title Above Snakes, which sold over 60,000 copies in its first six months, the studio combines technical expertise with a passion for immersive, stylised worlds. Their upcoming title, Outbound, became one of Steam’s top 50 most-wishlisted games following a successful Kickstarter campaign. Square Glade Games is committed to crafting unique experiences that blend creativity, technology, and community-driven development.

Survive the Relentless Onslaught in Hordes of Hunger as New Update Introduces Endless Mode

Leamington Spa, UK – July 24, 2025: Leading UK games publisher Kwalee and Polish independent developer Hyperstrange have announced a major new update for Hordes of Hunger, the 3D action survivorslike game. The update introduces an all-new Endless level titled Denial, challenging players to survive a relentless onslaught of monsters in a new environment. The game’s Rage mode has also been updated, now capped at level 60, with difficulty increasing by 20% for every boss defeated or when a player completes 24 quests.

Alongside these gameplay additions, the update also features a refreshed UI, and various bug fixes to further improve the player experience.

Hordes of Hunger is available in Early Access on PC via Steam

About Hordes of Hunger: 

The Beast and its ravenous hordes emerged from the sea and stripped the land bare. Only Mirah stands in their way.

Hordes of Hunger is a roguelite arena-slasher where you’ll fight for survival against ever-intensifying waves of monsters. Create your loadout from a range of weapons and special attacks, then gain new abilities in each run to fine-tune your build. Complete quests and rescue others from the onslaught to gain resources and uncover the mysterious origins of the evil you face.

Take up Arms

Craft your own unique build with a range of weapons and special attacks, from a nimble swordfighter to a heavy hammer-wielder. From the castle keep to the desolate remains of your village, fight smart and use the environment to your advantage with choke points, high ground, and breakable structures.

Overcome the Horde

The monsters are unrelenting, but so are you. Gain destructive and defensive abilities with each level-up to become a finely tuned force to be reckoned with. Strike down swarms with sword aflame, call down lightning as you land, and defy death with divine contracts.

Uncover the Truth

A father racked with guilt. A prisoner who shuns freedom. A mother covered in blood. Mirah may be the only one who can save her home, but she’s not alone. Complete missions in each run to save others from the invasion and discover the true nature of the curse that plagues Mirah’s homeland.

About Kwalee

Kwalee is a multi-award-winning games publisher and developer based in Leamington Spa, UK. The company has built a growing catalogue of PC and console titles, including Wildmender, ROBOBEAT, Voidwrought, In Sink, The Spirit of the Samurai, Hordes of Hunger, and The Precinct, alongside upcoming releases such as GladiEATers, Town to City, Don’t Stop Girlypop!, Hark the Ghoul, Call of the Elder Gods, Grime II, Ground Zero and Retro Space

Founded by games industry icon and Codemasters co-founder David Darling CBE, Kwalee is supported by a global team of games experts, with studios in the UK, India, and remote locations worldwide. The company is actively seeking high-quality games to publish across all platforms and welcomes developers to get in touch.

Officially recognised as ‘Best Publisher’ at the TIGA Awards 2022, Kwalee is also a committed industry advocate—serving as an ambassador for the non-profit organisation Women in Games and regularly supporting charities such as Safe In Our World, GamesAid, and SpecialEffect.

About Hyperstrange

Hyperstrange is a studio based in Warsaw, Poland. Founded on the day of the 2015 solar eclipse, Hyperstrange have developed a number of critically-acclaimed titles, including Postal: Brain Damaged, Elderborn, and Blood West. Hordes of Hunger is their latest game, and marks their first collaboration with Kwalee.

Get the Ultimate Pump this Summer in Jacked Up

Jacked Up hits Early Access on Meta Quest in August!

London, UK, 24th July 2025 – Hot on the heels of its successful puzzle title Wordomi comes Field of Vision’s next VR extravaganza! Giant gym bro bunnies, social media stardom and experimental protein shakes await in the bounce-tastic Jacked Up.

Never in the history of VR have the worlds of fitness and social influencers been combined to form the outlandish Jacked Up. As a jacked rabbit, your mission is to visit every gym, each filled with ever more shredded chickens, frogs, dogs and other animals. This involves bouncing up through an increasingly difficult tower littered with obstacles. Reach a new gym and you’ll be rewarded with new buffs, challenges and permanent upgrades like air control and jump distance.

However, it’s easy to get distracted on your shredding journey. With your phone in hand, you can record footage of your progress, take a sweet selfie, build your follower count and monitor the live chat. It’s hard to make progress with so many adoring fans!  

“Jacked Up is what happens when you mix a vertical platformer with gym bros, social media chaos, and way too many protein shakes. It’s dumb, intense, and totally unforgettable, and that’s exactly how I like it,” says Arnaud Baernhoft, CEO, Field of Vision.

Key Jacked Up Features

  • Endless Bouncing Fun!
  • HATS! – You can never have too many hats to customise your look
  • Phone Distractions – From Selfies to Followers, your smartphone is always on hand
  • Bro Buffs – Get those vitamins to improve bounce height, air control, bounce streaks and more!
  • Bro Challenges – Rise to the challenge and complete the ultimate bro tasks!

Jacked Up is ready to work up a sweat this summer, hitting Meta Quest headsets as an Early Access title this August.   

About Jacked Up:

You’re a jacked rabbit on a mission to reach the top — and you’re doing it live. Bounce through a brutal tower of platforms, spinning obstacles, and shredded animal gyms while juggling optional Bro Labs™ experiments that crank up the difficulty…and your viewer count. Keep one eye on your phone as comments, distractions, and hype flood in — this run is being watched.

About Field Of Vision:

Field of Vision is an indie studio with an exciting catalogue of immersive VR games. Titles include Dungeon Maker, a mixed reality sandbox, fitness app Crazy Kung Fu, word-puzzler Wordomi and now Jacked Up.

TANUKI: Pon’s Summer’s BMX-Riding Debut Demo Out Now

Deliver packages, meet the locals, and pull off sweet tricks in this totally radical mail-carrying adventure!

NICOSIA, Cyprus July 24, 2025 – CRITICAL REFLEX and indie developer Denkiworks are excited to announce that the first public Steam demo for the adorable BMX-riding mailman adventure TANUKI: Pon’s Summer is now available. Explore the entirety of the game’s first town, get a grip on the game’s exciting BMX system, meet a colorful cast of characters, try a variety of activities, and learn how to decorate your shrine!

About TANUKI: Pon’s Summer

Step into the furry paws of Pon and BMX in style as a part-time mailman in a picturesque Japanese town, delivering packages, pulling off tricks, and helping locals with quests. In this awesome summer adventure, you’ll enjoy fun activities like bug catching, plating sushi, baseball, sumo and more while unlocking a variety of decorations to restore the Great Tanuki Shrine for the end-of-summer Matsuri festival! Experience village life and create your own unique story as you befriend (or annoy) a cast of quirky townsfolk and manage your relationships with an intuitive, emoji-based dialogue system!

Key Features

  • Ride your bike freely while doing sick BMX tricks, grinds, flips and stunts
  • Deliver packages and complete odd jobs around the village as a part-time mailman
  • Enjoy summer activities like bug catching, karaoke, fishing, baseball and more
  • Make friends with – or even upset – the quirky townsfolk with a fun emoji-based dialogue system
  • Unlock different decorations to restore the Great Tanuki Shrine
  • Explore a lovingly crafted world inspired by the developers’ lived experiences in Kyoto, Aomori, Sapporo and Beppu. Hot summer days in Japan await!

Dive into TANUKI: Pon’s Summer’s first public demo now and wishlist the game on Steam! For more information, visit https://www.denkiworks.games, and follow Denkiworks and CRITICAL REFLEX on Twitter for the latest news and updates.

About CRITICAL REFLEX

CRITICAL REFLEX is an indie game publisher obsessed with genre-blending, rule-breaking, brain-melting games. We help devs polish the weird, sharpen the wild, and launch their projects loud. Known for titles like Buckshot Roulette, Lunacid, Mouthwashing and No, I’m not a Human, we champion the unforgettable experiences. Genre is a prison and we ate the warden.

About Denkiworks

Denkiworks is a studio based in Kyoto, Japan. The three co-founders, who had previously worked together on other game projects, including the hit indie “golf-like” Cursed to Golf, decided to form their own studio after recognizing their great team chemistry. They embarked on their first project after prototyping, experimenting, and world-building in a tanuki-filled kitchen, which led to the creation of their title TANUKI: Pon’s Summer.