Your charming, fox-like citizens await your rule, my liege!
[Oceanside, California – July 31, 2025] — Unlock the keys to your kingdom for the first time at Gamescom 2025! RAEV: Kingdom on the Distant Shoreswill debut its first playable demo at the Ravine Games booth, located at hall 10-1, booth B060 from August 20th – 24th!
Developed by Ravine Games and published by V Publishing, RAEV provides players with a strategic adventure spanning an entire continent. RAEV is an innovative city builder that combines large-scale world building, strategic resource management, and dynamic storytelling that is largely impacted by your decisions.
The demo featured at Gamescom will give prospective rulers a first taste of power. Freely sculpt every aspect of your kingdom, from the smallest village to the most populated cities. Engage in real-time combat as you seek a triumphant victory to protect your citizens. With 60+ building types and 20+ unit types across 3 distinct biomes, you can build your kingdom how you see fit. Begin to familiarize yourself with your Raevins and their unique personalities and quirks; they’re the lifeblood of your kingdom!
Key Features of RAEV:
Your Kingdom, Your Empire: Design intricate cityscapes across your entire kingdom, from populous cities to the most remote villages. Make choices that will define the fate of your Raevins, and build numerous cities across your kingdom for them to call home.
The Fate of a Kingdom: Balance resource management, trade, diplomacy, and set up defenses to ensure your kingdom thrives in the face of ever-growing challenges.
Meet the Raevins: Whether gathering resources or leading expeditions, each Raevin has a unique personality and skill, playing a crucial role in building your empire. Their destinies are yours to shape.
Freedom to Build: Build without grid restrictions, placing structures and roads exactly where you want, allowing for limitless creativity. From towering castles to serene gardens and bustling trade hubs, shape a world that stands the test of time.
Dive into the RAEVdemo ahead of its official 2026 release at the Ravine booth (Hall 10-1, Booth B060) during Gamescom 2025 from August 20th – 24th! Eager rulers can wishlist the game on Steam today.
About Ravine Games
Ravine Games is a newborn studio aimed at crafting creative, immersive, and accessible games with a touch of charm. Their focus is on narrative games that push the boundaries of what’s possible and give the player a sense of personal ownership of their experience. The studio’s first project is RAEV, a kingdom-builder where you forge an entire empire from a single village.
About V Publishing
Spawned from video game marketing firm Vicarious PR in 2018, V Publishing is a games label dedicated to Strategy, Simulation, and RPGs for PC and consoles.
Seoul, South Korea – July 31, 2025 | Today, XLGAMES lifted the curtain on the future of the ArcheAge franchise with a personal letter from Executive Producer Ham Yongjin, offering the first in-depth look at ArcheAge Chronicles, an ambitious new online action RPG set 50 years after the events of the original game.
Rather than a sequel or reboot, ArcheAge Chronicles marks a bold reimagining of the franchise. Set in a revitalized Auroria, players will step into the shoes of pioneers returning to a once-forsaken land now stirring with new life, mysteries, and dangers.
“We didn’t want to just do a sequel or remake what came before,” writes Ham. “We saw an opportunity to tell a completely new story in a familiar world—and to build something that both honors the spirit of ArcheAge and moves it forward in exciting ways.”
A New Genre, A New Experience
Unlike its MMORPG predecessor, ArcheAge Chronicles will be a shared-world online action RPG, offering faster, more focused gameplay while preserving the series’ emphasis on exploration, community, and discovery.
Combat has been rebuilt from the ground up, featuring combo-based mechanics, real-time dodging, weapon swapping, and gear-driven skill chains designed to reward smart, strategic play.
Beyond combat, Chronicles places heavy focus on narrative-rich exploration. There are no glowing quest markers or rails. Instead, players will uncover hidden temples, encounter strange characters, and discover long-lost secrets buried in the ruins of Auroria, all guided by curiosity rather than traditional systems.
Legacy Systems, Reimagined
Beloved ArcheAge features like lifeskills, crafting, and housing return with meaningful upgrades. Housing is now shared across channels, allowing players to create persistent, social spaces. NPC housemates, interactive furniture, and expanded community-building tools aim to deliver a more immersive and personal experience. Crafting remains a key pillar, directly tied to character growth and a player-driven economy.
Looking Ahead
While still early in development, ArcheAge Chronicles has already undergone initial focus group testing, with more opportunities to join upcoming playtests on the horizon.
“We’re building Chronicles for both longtime fans and newcomers,” Ham adds. “It’s a fresh start that carries the heart of ArcheAge into a new era.”
Fans can read the full Producer’s Letter now on Steam and are encouraged to follow ArcheAge Chronicles on X (formerly Twitter), wishlist the game on Steam, and subscribe to the official YouTube channel for future updates.
About XL GAMES
XL GAMES is a renowned South Korean game developer known for creating immersive living worlds. With a focus on innovation and quality, XL GAMES continues to push the boundaries of online gaming experiences.
About Kakao Games
Kakao Games is a leading publisher of online and mobile games, dedicated to delivering high-quality gaming experiences to players around the world. Known for publishing successful titles such as Black Desert Online, and soon Chrono Odyssey. Kakao Games is committed to supporting and expanding the global reach of “ArcheAge Chronicles.”
In this chaotic city-builder, gold truly is all that glitters
[Poland – July 31, 2025] – Gold Gold Adventure Gold will officially launch into Steam Early Access today! Developed by Can Can Can a Man, this chaotic city builder / colony sim puts you in charge of a dungeon-side settlement where gold rules all—and you’re not the one risking your life to get it. Please note: The development team is currently waiting on Steam to approve the Early Access Launch but anticipate approval in the next 24 hours.
Post bounties for quests and send adventurers off to kill, defend, explore, and more. But don’t expect full control. If the coin isn’t right, they might not take the job at all. Even when they do, they’ll act on their own—fighting, fleeing, breaking down over fallen allies, bickering, or even falling in love. Step in to help them survive, earn better gear, and unlock new skills… or feed them to your god-beast. Your call.
We are excited to announce Gold Gold Adventure Gold‘s star-studded voice cast, who all shine brighter than gold, including:
Kellen Goff (Five Nights At Freddy’s, My Hero Academia)
LilyPichu (Genshin Impact, Witch Watch)
Gianni Matragrano (ANTONBLAST, ULTRAKILL)
Jesse Cox (Monster Prom, The Witcher 3: Wild Hunt)
Dave Capdevielle (Hazbin Hotel, Lackadaisy)
Garrett Hunter (Mega64, RWBY)
Hans Van Harken (Smiling Friends, Madness: Project Nexus)
Jon Cartwright (Cat Quest III, Run From Mummies)
Key Features:
Give Quests: Everyone knows that adventurers do not work for free. Their loyalty lies with GOLD! You’ll have to recruit them with promises of gold or glory, and give them quests! Kill, defend, explore, and more!
Recruit Unique Adventurers: Gold-thirsty adventurers will come from all corners of the world. Humans, beastmen, mothmen, undead, and more may join your cause. Pick them all, or only your favorites!
Build a City: Build a thriving city around a monster-filled dungeon. Create an economy based on either farming or monster-slaying, and watch as it evolves based on your actions. Whatever you choose, remember to collect your share of the taxes!
Raise a Pet God-Beast: The pet you found snacking on your supplies seems to be growing more than expected. Far more. It might be wise to teach it what is right and wrong before it grows too big to care about your opinions. Raise it, teach it spells or tricks, pet it, brush it, and if necessary, discipline it. You might find that it becomes a trusted companion on your journey!
Fight Monsters: As your adventurers clear the world of monsters, you can watch their pathetic struggle against the world. Be merciful and help them survive, get better items, and learn new skills… or feed them to your god-beast. Each level brings them one step closer towards a forbidden evolution.
Wave Defense Mode: Face waves of chaos in this high-stakes mode where every night brings tougher enemies and harder choices. Build your settlement, spend your coin, and see if your adventurers can survive long enough to see daylight. Find out if your gold can help these heroes survive six nights.
Colony Mode: Take a more relaxed approach in this long-form mode focused on exploration, city growth, and watching your settlement evolve over time. Fewer disasters, more decisions—perfect for players who want to build a beautiful gold-fueled mess at their own pace.
Dive into Gold Gold Adventure Gold‘s Early Access later today on Steam.
About Can Can Can a Man
Can Can Can a Man is a Poland-based independent developer, trying to feed their caffeine addiction. We need money to keep the can monster from devouring us all. It feeds on energy drinks, and they are not cheap.
The first hands-on playtest for the roguelite tower defense adventure launches today.
[July 31, 2025] – Alawar is thrilled to announce that the Wall World 2 playtest is officially live on Steam, offering players their first hands-on experience with the highly anticipated sequel. Revealed earlier this year during the Humble Games Showcase, Wall World 2 builds on the unique blend of tower defense, mining, and roguelite mechanics that fans loved, this time with more depth, danger, and discovery. The playtest offers the first chance to dive into the action and help shape the future of the game through direct player feedback. Be sure to check out the latest trailer below!
Wall World 2 introduces a host of new features, including procedurally generated mines filled with deadly anomalies, mysterious biomes, and a greater variety of enemies both on the surface and deep below. Players can experiment with a reimagined progression system, enhanced combat, and customizable robospider upgrades, including swappable legs and treads that dramatically affect gameplay.
Set against the backdrop of a massive vertical wall, the sequel puts players back in the cockpit of a powerful robospider tank to mine, fight, and upgrade their way through hostile terrain and evolving threats. Between runs, players can explore Sphere City, a central hub where they’ll unlock new technologies, meet characters, and prepare for their next expedition into the unknown.
Key Features Include:
Mining & Exploration – Venture into ever-changing mines and discover ancient technologies hidden deep within the Wall.
Roguelite Progression – Enhance your robospider and exosuit with persistent upgrades and new gear after every run.
Dynamic Combat – Battle swarms of enemies across both surface and sub-surface zones using an arsenal of upgradable weapons and abilities.
Anomalies & Environments – Encounter strange tile types, explosive effects, and shifting biomes that change the way you play.
Customization – Tailor your robospider’s mobility, weapons, and support systems to fit your playstyle.
The Wall World 2 playtest is available now on Steam. Players can wishlist the game on Steam.
About Alawar
Alawar is an independent video game developer and publisher founded in 1999. Specializing in midcore and casual games, the company extends its creative influence across PCs, video game consoles, and mobile devices. Alawar’s key titles include the Beholder series, Do Not Feed the Monkeys, Karate Survivor, Necrosmith, Wall World, and an array of other releases.
They’ve only got one shot to get back on top. Good thing luck is on their side
TOKYO – July 31st, 2025 – MangaGamer has started taking pre-orders for the English language release of indie developer Tennenouji’s magnum opus, Lucky Dog 1! Lucky Dog 1 will be releasing on MangaGamer and Steam on August 28th, and customers who pre-order can save 15% off the MSRP of $34.95.
It all starts with the slam of a prison door. Four captains from the same Mafia family, the CR:5, are taken out in one fell swoop and left to rot behind bars.
Lucky for them, our hero’s already there.
Gian’s just a run-of-the-mill wiseguy, passing his time doing petty jobs for the family when he’s on the outside and living the lazy life when he’s in the slammer. But those easy days come to an end when he gets word from the boss: if he can break the captains out, Gian will earn a spot at the top of the hierarchy.
A talented cast of some very familiar sounding voices .
Multi-platform release with support for Windows, MacOS and Linux.
Can he pull off a job this big, or is it more than even Gian’s fabled good luck can manage?
For more information on Lucky Dog 1, and other titles from MangaGamer, be sure to join the discussion on Discord or follow MangaGamer on Bluesky, Twitter and Facebook. You can also check out their blog for comments from the staff and other featured articles!
ABOUT MANGAGAMER.COM
MangaGamer.com is the world’s biggest publisher of English translated Visual Novels. Since its launch in July 2008, it has offered services where fans can download and enjoy popular Visual Novels such as 07th Expansion’s Higurashi When They Cry series,Alicesoft’s infamous Rance series, and Novectacle’s critically acclaimed The House in Fata Morgana right from their homes.
Boulder, Colo. (July 30, 2025) – Today publisher Serenity Forge (Doki Doki Literature Club Plus, LISA, Fractured Blooms) and developer Gratesca Studio released their narrative-driven action RPG Noctuary on Nintendo Switch, Xbox Series X|S, and PlayStation 5. A free PC content update filled with new quests and playable characters is also now available on Steam.
Noctuary’s lore-filled journey transports players to Inlixaland, a fairy-tale realm teeming with magical creatures, mysterious secrets, and dangerously powerful foes known as the Darkritters. Swap between characters on-the-fly and face off against the darkness in exhilarating real-time battles. Adapt to your own playstyle with strategic skill loadouts and master diverse combat styles as Fancia Dream and Alina Nightsong, two bright-eyed Illuminators training to become legendary Arborangers.
The console debut of Noctuary introduces hours of brand-new content, a completely reworked English translation, and a suite of new settings that allow players to tailor their adventure. Choose how you want to experience this sprawling RPG’s rich storytelling and fast-paced action by diving straight into battles or story segments, and meet a lovable cast of characters that are fully voice acted in Mandarin, Cantonese, and Japanese.
Keep up with Serenity Forge’s latest digital and physical releases by visiting the team’s website, Twitter, and Bluesky pages.
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About Gratesca Studio
Gratesca Studio, located in Chengdu, China, achieved success with their visual novel Far Away on Steam in the Chinese market. Emphasizing development expertise, the studio aims to provide enhanced gaming experiences for players worldwide, spanning from visual novels and JRPGs to future diverse game genres.
About Serenity Forge
Based in Boulder, Colorado, video game development and publishing studio Serenity Forge prides themselves on the care and dedication they put into their work, creating meaningful games that challenge the way you think. Firm believers in the artistic, cultural, and educational power of video games, Serenity Forge aims to craft unique interactive experiences to broaden players’ horizons and expand their perspectives.
Deluxe Edition revealed, featuring three extra costumes for Shantae’s latest adventure!
July 30, 2025 – Valencia, Calif. – Shantae is getting an upgrade — and a release date! Independent game studio WayForward is elated to announce that the console and PC version of Shantae Advance: Risky Revolution is now expected to launch digitally on August 19, 2025 on Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and Steam.
Additionally, the Shantae Advance: Risky Revolution Deluxe Edition has been revealed, which will launch alongside the Standard Edition digitally on all platforms. For a few extra gems, the Deluxe Edition adds three exclusive costumes (not sold separately) that change Shantae’s appearance and enhance her abilities: the Relic Hunter Costume powers up Pike Ball attacks, the High Voltage Costume powers up Storm Puff attacks, and the Sizzle Armor Costume powers up Fireball attacks. A new trailer showcasing Shantae’s fabulous new Deluxe Edition wardrobe can be seen below.
All physical versions of Shantae Advance: Risky Revolution for consoles and PC — to be published by Limited Run Games — will include the Deluxe Edition costumes on cartridge or disc. Preorders for the physical edition will begin on August 8; stay tuned to Limited Run Games’ social media for additional details.
Originally developed for Game Boy Advance and now heading to modern hardware with HD character portraits and illustrations, Shantae Advance: Risky Revolution pits Shantae the Half-Genie against nefarious pirate Risky Boots, whose twisted new scheme threatens to shake Sequin Land to its very core. Using Shantae’s trademark hair-whip attacks, creature dance transformations, and a variety of useful items, players will explore multilayered levels, overcome challenging foes, and rearrange the land itself to turn the tectonic tables on Risky.
Shantae Advance: Risky Revolution will be the sixth game released in the multi-million-selling Shantae series (following beloved titles such as Shantae and the Pirate’s Curse, Shantae: Half-Genie Hero, and Shantae and the Seven Sirens), and the second game chronologically, taking place between the original Shantae (2002) and Shantae: Risky’s Revenge (2010). For more information on Shantae Advance: Risky Revolution, the Shantae series, and other WayForward titles, please visit www.wayforward.com and follow @wayforward on Twitter and Facebook, @wayforwardtech on Instagram, and @wayforward.bsky.social on Bluesky.
Key Features
Discover the lost chapter of the Shantae saga, fully restored and released after 20 years!
Fight and explore using your hair-whipping ability, magic items, and belly-dance transformations (including monkey, elephant, crab, and more)!
Thwart Risky’s twisted plot in classic visual mode or with high-def portraits and menus!
Spin and shift Front Yard and Back Yard playfields to create new routes and solve puzzles!
Visit towns, battle through labyrinths, purchase upgrades, find collectables, and meet with friends like Rottytops, Sky, and Bolo!
For the first time ever in a Shantae game, four players can compete in Battle Mode!
Deluxe Edition includes three bonus outfits: Sizzle Armor Costume, Relic Hunter Costume, and High Voltage Costume!
About WayForward
Based in Valencia, California, WayForward was founded in 1990 and has remained an independent game developer for more than 35 years. It is home to many talented individuals including programmers, environment artists, animators, modelers, illustrators, audio wizards, designers, and team leaders. With new avenues for distributing games directly to fans, they are finally able to make the games they have always wanted to.
For a while there in the early 2000s it seemed like a new Story of Seasons game was being released on one platform or another and tending to take advantage of the various features that the console had as a way to help set it apart. Story of Seasons: Grand Bazaar, or as it was known as back then Harvest Moon DS: Grand Bazaar, was one of the many titles released on the Nintendo DS at the time and happened to pass under my particular radar back in 2010 but now that Marvelous has seen fit to remake the title entirely with their reclaimed franchise name and we’ve had a chance to play through the first month of the Grand Bazaar we can already see the makings for some unique elements that already help set this apart.
Zephyr Town once used to have one of the grandest bazaars known to the world but those days are long gone once the former farmer that managed the property on the outskirts of the town left. With the chance to take over the farm, neglected as it might be, we find ourselves being given the farm without an issue by the town’s boisterous mayor and given almost complete free reign right out of the gate with a slow burn of introductions to mechanics, many of which are both the same for longtime fans of the Story of Seasons games but also new and slightly modified. First and foremost, players will still have crops and trees that can be planted in their fields that must be tilled, seeds sown, and then watered until they are ready for harvest.
The new element here is the fact that while players do have a stamina meter and can upgrade their tools using various ores they obtain, there is at least an initial way to improve tilling, sewing, watering, reaping, and even harvesting speed, and that is jumping. Yes, Grand Bazaar let’s players jump around and even unlock the double-jump ability should they purchase it with money from the bazaar itself and while some of this is done to navigate around the town, reach various locations with extra ore rocks to break or forageable materials, jumping and using tools extends their reach to a solid effectiveness, speeding up the watering process greatly.
Another element that sets Grand Bazaar apart is the wind system. Now, back in the original version players could actually blow into the DS to increase the wind in the game but now we must simply rely on the weather forecaster, and little windsock indicator, to know how windy a day might be. This wind actually comes into play in a few different ways that we were able to see in this first month, and that was the fact that Zephyr Town is home to three different windmills, all in states of disrepair, but we fixed two of them and while the second windmill might be for more specialized and grander upgrades, the initial windmill serves as catch-all for many manufacturing requirements and how fast the wind is blowing will determine how quickly these products are made. Placing milk to make butter might take three in-game hours on a windy day or seven on a still day. This type of system comes into play with everything players want to craft and is an interesting little twist and players can thankfully have multiple products being manufactured simultaneously.
That being said, what would Grand Bazaar be if we didn’t mention the most unique aspect that sets this game apart from other Story of Seasons titles. The fact that there is no shipping system. In fact, this is the whole crux of the game as every Saturday within the game players, alongside townsfolk who have set up their own booths that players can complete various tasks for to increase the amount of booths in total, will set up a booth to sell the various items that they have harvested, gathered, mined, fished, and manufactured that week. There are trends players can chase per season, with the first month saying things like small spring fish would be popular or red cooked items but anything can be sold and tended to sell out over the course of the morning and evening sales periods separated by an hour where players can restock or quickly visit other booths to purchase unique items such as special seeds, aforementioned double-jump upgrade, farm animals, and more.
Selling items and running a little booth by racing around, especially in the higher tier that we managed to make it to that saw a second sales table be added, seeing what passerbys might be looking for and swapping it out on the table and selling it is quite engaging, especially since it feels a bit more personal than just tossing it all in a sales bin like usual. It is also interesting to note that the Nature Sprites make a return yet again in this entry and can also boost the player’s booth selling ability by triggering a “boost” that can allow for rapid sales with players building up a meter to add more sprites to the mix and their unique abilities. It is also worth noting that the Nature Sprites serve as a second currency in-game with a “Happiness” currency obtained from doing pretty much everything be it brushing a cow, watering flowers, or giving a present to someone. They also give players a “glider” that can be used to reach extended distances with its effectiveness also depending on the wind speed as mentioned before.
Finally, as for the characters and the way that they have been revised, it can be said that a lot of the designs work quite well for the cast and in something of an interesting twist, once the player has met a character their general “likes and dislikes” such as color and item type are already revealed, limiting some of the guessing factor of whether a character might like the gift you’re trying to give them. Within this first month we were also able to meet both of the new characters that were added into this version of the game, a bachelor and bachelorette, working for the Commission that oversees the world’s Bazaars and they feel right at home with the rest of the cast. Even in this limited time we were able to experience a number of “heart” events for the romanceable characters and even simple side-character events,
We might have only had the first month to try and see what Story of Seasons: Grand Bazaar had in store for us and clearly there is plenty more to see beyond this point but this initial month does a wonderful job showing the unique elements that set Grand Bazaar apart from the rest of the franchise thanks to the way it handles actually selling everything personally rather than dropping it in a bin. With plenty of more elements to likely be revealed and romance to be found on the farm, we’ll need to wait and see for the full release of Story of Seasons: Grand Bazaar on the PC, Nintendo Switch 2, Nintendo Switch on August 27th.
Combat, Performance, Narrative, and More Set for Massive Improvements Ahead of Next Phase
[July 30, 2025] — Seoul, South Korea | Following the conclusion of its global Closed Beta Test, Chrono Studio, the developers of Chrono Odyssey, have released a comprehensive two-part Developer Note outlining significant changes coming to the highly anticipated MMORPG. Based directly on player feedback, these updates touch nearly every aspect of the game, including combat responsiveness, content variety, world design, technical stability, and narrative immersion.
Combat System Overhaul
Combat will be rebuilt for sharper responsiveness and more impactful gameplay. Improvements will include:
Reduced animation delay and input lag for tighter controls
Enhanced hit feedback with improved visuals, synced hitboxes, and clearer reactions
A new “Matrix” system that allows each weapon to evolve into four distinct playstyles
Smarter AI and dynamic enemy behavior that will enhance challenge and replayability
Better weapon switching, lock-on mechanics, camera behavior, and controller support
Expansive World and Dungeon Upgrades
The world of Setera will become denser and more rewarding:
Enhancing region-specific features to strengthen visual identity and introducing new exploration elements such as themed caves and diverse routes
Dynamic grass and wind systems that will respond to player movement
Improved dungeon replayability with randomized gimmicks, branching paths, and challenge-reward systems
Additional hidden quests and branching local storylines, featuring unique gear and collectibles
Refined PvE Progression and Balancing
PvE progression is being rebalanced to provide a smoother experience. Updates include:
Early-game pacing and tutorial content will be fine-tuned to better prepare players for their first Chrono Gate
Optional NPC support will be added for the first Chrono Gate, enabling players to fight with allies
Solo and party content will be redesigned: solo challenges will emphasize technical, pattern-based mechanics, while party play will offer cooperative objectives and role-based gameplay
Major content will feature clearer indicators for recommended level, gear, and party size
Stability, Graphics, and Audio Enhancements
The team will also deliver major upgrades to performance and fidelity:
Rendering and memory systems will be restructured to reduce GPU/CPU load
Dynamic loading based on hardware specs to ensure stability across all devices
Visual quality will be enhanced with improved lighting, DLSS/FSR support, and smoother transitions
Heavier weapon impact sounds, more immersive music loops, and adaptive environmental audio
New Social and Quality-of-Life Features
Direct party, guild, and friend invites through chat and interface menus
Improved map navigation, quest tracking, and ping-based coordination tools
New UI and systems for stat clarity, skill presets, gear swapping, and crafting upgrades
Chat system upgrades with persistent settings and color-coded channels
A Refined Narrative Experience
The entire main storyline is undergoing a full narrative overhaul to better immerse players in the world of Chrono Odyssey and deliver a richer, more emotionally resonant adventure.
“Player feedback during the Closed Beta has been invaluable,” said Sangtae Yoon, executive producer of Chrono Odyssey. “Our goal is to deliver an MMORPG experience that feels deeply polished, responsive, and worth exploring for years to come. These updates are only the beginning.”
“We are incredibly passionate about Chrono Odyssey and the potential it holds,” he added. “MMORPG players have been waiting a long time for a world they can truly call home. We’re committed to building that experience the right way — with care, with purpose, and hand in hand with our community.”
The studio will continue sharing progress updates across official Chrono Odyssey channels, including Discord and X (Twitter). The next phase of testing will be announced when the team feels the game is ready.
For full details, please refer to the official Steam post: Part I: Link Part II: Link
About Kakao Games
Kakao Games Corp. (CEO: Sangwoo Han) is a game-focused subsidiary of Kakao, operating a wide lineup of titles across major PC online and mobile platforms such as “Daum Games” and “Kakao Games” (formerly Kakao Game). Since its KOSDAQ listing in September 2020, the company has provided a diverse game portfolio ranging from casual to hardcore genres, featuring titles such as Odin:Valhalla Rising, ArcheAge War, Ares: Rise of Guardians, Uma Musume: Pretty Derby, Eversoul, Guardian Tales, and Kakao PUBG: Battlegrounds.
Kakao Games also oversees several subsidiaries, including LIONHEART STUDIO and XLGAMES, both recognized for their strong IPs and development capabilities; Ocean Drive Studio; METABORA, which develops casual games based on the “Kakao Friends” IP and leads various blockchain initiatives; and Kakao VX, a platform company that adds fun to sports. Together, these affiliates drive synergy, expanding Kakao Games’ presence in emerging markets and new business domains.
About Chrono Studio
Chrono Studio Co., Ltd. (CEO: Bong-Gun Bae) is a premier game development studio dedicated to creating high-quality AAA titles for console and PC platforms. The company gained worldwide recognition with its flagship title Chrono Odyssey, showcasing both technical excellence and creative depth through the use of Unreal Engine 5.
With a global market focus, Chrono Studio continues to expand its multi-platform development efforts. By delivering standout content across RPG and action genres, the studio aims to further solidify its presence in the global gaming industry.
Frosthaven + Gloomhaven Bundle, Including the Digital Versions of Both Games, Available on Steam Starting Tomorrow. In Celebration of Bringing Frosthaven to the Digital Realm, the digital version of Frosthaven will be on Sale for 10% off until August 7Frosthaven Featured at Gen Con 2025 Starting Tomorrow with an Early Access Demo Available at Cephalofair Games’ and Forteller Games’ Booths
Redwood City, CA – July 30, 2025 – Today, Arc Games, a leading publisher of premium and live service games, in partnership with Asmodee and Cephalofair Games, are excited to reveal the Early Access launch trailer a day early for FROSTHAVEN, the dark fantasy tactical RPG based on the highly acclaimed board game of the same name – is entering Early Access on Steam and Epic Games Store tomorrow, July 31. In celebration of bringing the beloved board game to the digital realm, FROSTHAVEN will be available for 10% off its retail price of $39.99 until August 7.
Also, to give players the ultimate strategic board game digital adaptation experience, Arc Games has partnered with Twin Sails, publisher of the digital version of Gloomhaven, to offer a bundle that includes both FROSTHAVEN and Gloomhaven that will be available for a limited time starting tomorrow, the same day of FROSTHAVEN’s Early Access launch, and be available for 10% off the bundle’s retail price of $74.98.
In development from Snapshot Games, led by CEO Julian Gollop, who’s best known as the creator of X-COM, with the board game creator Isaac Childres from Cephalofair Games serving as a consultant on the project, starting tomorrow, players can jump into the world of FROSTHAVEN like never before and experience how this faithful video game adaptation evolves the beloved board game experience. Tomorrow’s Early Access launch will mark just the beginning of FROSTHAVEN, as players can experience roughly one-third of the planned content for the game’s 1.0 launch and players will be able to share feedback to help shape and evolve the game throughout the course of Early Access.
Those who embark on this adventure from the very beginning of Early Access will be able to experience roughly one-third of the planned content for the full 1.0 version of the game, with more content and gameplay improvements intended to be added in game updates that are expected to be released in intervals approximately three months from each other. Content available at Early Access launch tomorrow includes: single player and online co-op multiplayer modes, along with NVIDIA GeForce NOW support for players to stream the game on almost any device, eight unique characters, including six starting characters and two unlockable characters, more than 35 tactical quests, including in-depth tutorial missions, more than 100 choice-driven events – with quests and events featuring voice over narration from Forteller Games. Players will have the ability to build their own Outpost, by constructing buildings and completing events which will lead to unlocking new game features. Whether you’ve played hours upon hours of the board game or if you’re a newcomer, you’ll be able to jump in and get right into the action immediately.
Developer Snapshot Games currently plans for FROSTHAVEN to be in Early Access for about a year, but this can change depending on the community’s feedback and requests for content. More post-Early Access launch content details will be shared in an Early Access content roadmap that will be revealed in some time following Early Access launch. The team developed FROSTHAVEN with Early Access in mind, as they feel strongly that player feedback will be critical to this ambitious process of transforming a board game of this scale into a video game. Early Access will help to bring the game to its full potential before it enters the 1.0 launch. Players are encouraged to share their feedback via FROSTHAVEN’s official Discord, as the team will continue to be actively monitoring, collecting and responding to feedback that’s given there – and using the feedback to discover ways to shape FROSTHAVEN during Early Access.
To celebrate FROSTHAVEN’s Early Access launch tomorrow, Arc Games is thrilled to feature FROSTHAVEN at Gen Con 2025, the largest tabletop game convention in North America, starting tomorrow, July 31, and ending on August 3 at the Indiana Convention Center! Gen Con attendees have the chance to play an exclusive Early Access demo of the game at Cephalofair Games’ booth (booth #1643) and Forteller Games’ booth (booth #3015), and meet the teams who helped bring the board game to life in the video game world. Make sure to get a badge today and join us at Gen Con!
“Starting tomorrow, the time will come for everyone to jump into FROSTHAVEN in Early Access and see for themselves how we brought the beloved board game to life in the video game world,” said Julian Gollop, CEO of Snapshot Games. “Tomorrow’s launch will be such a major and incredible moment for all of us at Snapshot Games – and we’d like to thank Isaac and the Cephalofair Games for working with us to bring their game to the digital realm every step of the way, along with our fantastic community, friends and colleagues for the incredible support to get us to this point. But things don’t stop here, tomorrow’s Early Access launch will be just the beginning of FROSTHAVEN’s adventure and we look forward to players joining us every step of the way in the game’s Early Access period and beyond!”
ABOUT FROSTHAVEN
From the creative mind of Isaac Childres, the highly acclaimed board game moves to the digital realm in the video game adaptation of FROSTHAVEN. An evolution of the FROSTHAVEN board game experience, the dark fantasy tactical RPG serves as a spiritual successor to Gloomhaven and is developed by Snapshot Games. Players can expect deep mechanics and challenging yet immensely satisfying gameplay both in single player and co-op online multiplayer. Seasoned veterans of the original board game or Gloomhaven will feel right at home venturing into the unforgiving and treacherous northern frontier of FROSTHAVEN. Newcomers can start their first adventure with difficulty modes tailored to their skill level. Improved UX and quality-of-life features will ensure all players can enjoy their experience.
With FROSTHAVEN, the brand-new character classes, each featuring unique playstyles and abilities, make it so that every decision matters. Players will need to balance risk and reward, working towards the best synergies between the classes comprising their party. Carefully managing resources is paramount to progress through a gripping campaign, set in a vast world filled with menacing enemies and diverse environments.
Game Features:
UNIQUE CHARACTERS – Choose from six starting character classes—including the Banner Spear, Boneshaper, Drifter, Geminate, Blinkblade, and Deathwalker.
Additional classes will be unlocked as you progress your campaign.
Each class features its own unique abilities and playstyles to master.
DEEP, TACTICAL COMBAT – Engage in deep, tactical turn-based combat, testing your skills against an array of enemies and formidable bosses.
Utilize an ability card system that requires careful planning to unleash devastating attacks, execute powerful combos, and try keeping your party members alive.
BUILD YOUR OUTPOST – Manage the Outpost, constructing and upgrading various buildings, unlocking new game features and mechanics.
AN EVER-GROWING EXPERIENCE – The Early Access release launches with 35+ quests across Acts 1 and 2, with over 130 total quests planned for the campaign as development continues.
The included Tutorial and Introductory quest line allows both new and old players to get accommodated with the basic mechanics and gameplay.
CO-OP ONLINE MULTIPLAYER – FROSTHAVEN supports 2-4 players so you can play with your friends anywhere and at any time.
A STUNNING WORLD TO EXPLORE – A stunning art style, highly detailed models and textures, and expressive animations all bring the world of FROSTHAVEN to life.
Be ready to explore diverse biomes, changing seasons, and dynamic environments as your adventure progresses.
ABOUT ARC GAMES
Arc Games is a leading publisher of premium and live service games in North America, Europe and Asia. The company is known for creating and publishing titles based on well-known global entertainment franchises, such as Star Trek and Dungeons & Dragons. Its product portfolio also includes beloved gaming titles: the Remnant series, Hyper Light Breaker, Fellowship, Have a Nice Death, Frosthaven and the Torchlight series. Originally founded in 2008 as Perfect World Entertainment, the publisher was acquired by Embracer in February 2022 and was later rebranded as Arc Games. The company is headquartered in Redwood City, California, with global offices in Amsterdam and Shanghai. Arc Games is part of the Embracer Group AB, based in Karlstad, Sweden.
For more information about Arc Games, please visit: www.arcgames.com.
ABOUT SNAPSHOT GAMES
Snapshot Games is a video game development studio in Sofia, Bulgaria, founded in 2013 by Julian Gollop, award winning designer of the original X-COM games, and David Kaye, serial entrepreneur in the games industry. Their two released titles, Phoenix Point and Chaos Reborn have both been critically praised and very popular in the strategy genre. In 2020, Snapshot joined the Embracer Group, one of the world’s largest games and entertainment companies, as a division of Saber Interactive.
ABOUT ASMODEE
asmodee is a global leader in tabletop gaming. Inspired by players, Asmodee has been crafting and taking to market immersive, shared experiences for over 30 years. Its portfolio includes beloved games and intellectual properties such as CATAN®, Ticket to Ride®, Dobble/Spot it!®, 7 Wonders, and Exploding Kittens®. Operationally headquartered in France, Asmodee operates globally, making its games accessible to players in over 100 countries around the world. Asmodee Group’s Class B shares are publicly traded on Nasdaq Stockholm under the ticker ASMDEE B. Learn more about asmodee here.
ABOUT CEPHALOFAIR GAMES
Cephalofair Games, founded by Isaac Childres, is at the forefront of innovation in the board game industry with acclaimed titles such as Gloomhaven and Frosthaven. The company’s commitment to minimizing randomness and enhancing strategic thinking ensures that player choices are prioritized over luck. Gloomhaven, a pioneering Legacy-style dungeon crawler, has set new benchmarks for immersive gameplay. Meanwhile, Frosthaven has achieved the remarkable distinction of being the most funded board game in Kickstarter history, generating unprecedented excitement among enthusiasts. Cephalofair Games is not merely creating games; they are redefining the entire board game experience, pushing boundaries, and inviting players to engage with a world of limitless possibilities. Epic strategy awaits!