Home Blog Page 3376

THE TALOS PRINCIPLE: DELUXE EDITION TO BLOW THE MINDS OF PLAYSTATION 4 OWNERS OCTOBER 13

THE TALOS PRINCIPLE: DELUXE EDITION TO BLOW THE MINDS OF PLAYSTATION 4 OWNERS OCTOBER 13

Sydney, Australia – 31 July 2015 – Existential game label Devolver Digital today shared the news that award-winning philosophical puzzler The Talos Principle is heading to PlayStation 4 on October 13. The Talos Principle: Deluxe Edition for PlayStation 4 will include the critically acclaimed first-person puzzler and the divine expansion pack The Talos Principle: Road to Gehenna.

Alongside the digital version, introspective PlayStation fans will be able to make a holy pilgrimage to a game retail store and get their hands on a special boxed release of The Talos Principle: Deluxe Edition courtesy of BANDAI NAMCO Entertainment in Europe and Australasia, and Nighthawk Interactive in North and South America.

Created by the reflective souls at independent developer Croteam and written by Tom Jubert (FTL, The Swapper) and Jonas Kyratzes (Infinite Ocean), The Talos Principle Deluxe Edition asks the big questions as players connect the metaphysical dots through the ruins of humanity’s once great civilizations. Solving increasingly complex puzzles through the eyes of a sentient robot is just the first step on the greater path to enlightenment.

As if that weren’t enough, the additional Road to Gehenna content will show players an entirely new side of disembodied guide Elohim’s world: a completely new set of characters with their own society, history and philosophy to unravel.

“I have it on good authority that those dedicated fans that purchase both the digital and retail versions of The Talos Principle Deluxe Edition will become omnipotent,” commented Devolver Digital CFO Fork Parker. “That’s not a guarantee but certainly something to consider.”

For more information and updates on The Talos Principle Deluxe Edition follow @Croteam and @DevolverDigital on Twitter. For news on the game in boxes in shops, check in with @BandaiNamcoEU and @NH_Interactive.

Click here to watch the announcement trailer: https://www.youtube.com/watch?v=vMkaNBVEiDU

Click here to download assets for THE TALOS PRINCIPLE: DELUXE EDITION https://drive.google.com/open?id=0B5qqiIEvUqoXZ2gwUFdRRjZQa2M

Kodansha Comics’ Announcements from Otakon 2015

Kodansha Comics made three announcements at their panel at Otakon 2015 last weekend.

Leiji Matsumoto’s 1978 space opera Queen Emeraldas will be published in English for the first time beginning in July 2016. It will be published in two hardcover volumes which will contain more than 400 pages each. The story follows “young man Hiroshi Umino after he sneaks aboard a spaceship in order to leave Earth.”

Yui Sakuma’s Complex Age, “which offers an in-depth look at the life of cosplayer Nagisa Kataura as she gets older and tries to keep her beloved hobby a secret”, will be published in large paperback form from June 2016.

Finally, Nao Emoto’s manga series Forget Me Not (Soredemo boku wa kimi ga suki) will start being released in March 2016. Kodansha describes the series: “Serizawa was walking home from work one day when he was struck by a truck. Woozy and injured, he remembers a woman taking him to safety. It was someone he recognized… but who?”. The series is based on the novel by Taiwanese author Mag Hsu.

First Total War: Warhammer Gameplay Video Released

Total-War-Warhammer-screenshot-07Creative Assembly and Sega released the first gameplay video for Total War: Warhammer today. The ten minute long demo was made with a pre-alpha build of the game, though the battle was scripted to ensure certain engagements happened at the right time.

An unnamed developer is providing commentary for the Quest Battle, entitled The Battle of Black Fire Pass. The battle pits Emperor Karl Franz and his Empire army against Orc Warboss Grimgor Ironhide and the Greenskin hordes. This level was shown off during E3 as part of the press demos.

Total War: Warhammer is set to launch on PC in 2016.

 

Burnie Burns and Matt Hullum Are Coming to RTX Australia

It was just announced today that Burnie Burns and Matt Hullum will be attending the first ever RTX Australia next year. With Adam Kovic and Bruce Greene coming down as Team Funhaus and Chris Demarais and Aaron Marquis coming down as Team Social Disorder, the latest guests will be known as Team Lazer Team. You can also call them Team Original or Team Grizzled Veterans, as Hanabee suggests.

The general sale for weekend passes will begin tomorrow, August 1, at 10:00am AEST. For fans who have only recently discovered Rooster Teeth Productions, more information about Burnie can be found here and about Matt here. You can follow Burnie on Twitter @Burnie and Matt @matthullum.

WHISPERING WILLOWS RELEASES NEW TEASER, HEADING TO XBOX ONE AND MOBILE AUGUST 12

WHISPERING WILLOWS RELEASES NEW TEASER, HEADING TO XBOX ONE AND MOBILE AUGUST 12 

Get ready, Xbox One and mobile gamers – indie publisher Abstraction Games and developer Night Light Interactive have announced today their haunting, original adventure/horror game, Whispering Willows, will be coming to Xbox One, Google Play and the App Store on August 12! The Wii U version will be following shortly thereafter.

They have also released a new teaser trailer, which you can watch on YouTube HERE (https://www.youtube.com/watch?v=rU_652BraTw).

Elena possesses the ability to turn into a spectral version of herself to interact with other spirits and access areas of the haunted Willows Mansion.

Originating as one of the best-reviewed games on the crowd-funded Ouya platform, Whispering Willows features a compelling and rich narrative filled with gorgeous hand-painted 2D visuals. Gamers take on the role of Elena, a young girl determined to solve the mystery behind her missing father. Using a unique amulet gifted from her father, Elena possesses the extraordinary ability to project her spirit outside of her body. While in this spectral form, she can interact with the benevolent spirits and wicked wraiths that used to dwell within the walls of the sinister Willows Mansion. Help Elena use her astral projection to solve puzzles, help lost spirits, and uncover the mysteries behind her missing father.

To request a review code, additional assets, or any information, please contact Jerry Whitehead III with Reverb Communications ([email protected]). For additional information, please head to nightlightinteractive.com, follow @NightLightGames and like them on Facebook.

Nintendo eShop Offers Free Indie Game Previews

Nintendo-Nindies-Home-Banner

Indies have made quite a name for themselves this generation and rightfully so with smaller, unsigned teams offering some really fun and unique experiences. Nintendo Australia (as well as Nintendo America and Europe) are now getting behind the Indie games available on the Wii U through the eShop, offering people free preview versions of nine indie games over the coming month. This promotion is being titled Nindies@Home.

Starting from today, three different titles will be available each week until 20th August 2015, Once the full games launch, players of the Nindies@Home preview versions can save 15 percent on the price of each respective full version for one month after their release as long as the downloads are attached to the same Wii U console and Nintendo ID. The nine games, their developers and a description of each game is available below along with the dates that game will be available through the promotion.

31st July – 6th August

forma.8 screenshot

forma.8 from Mixed Bag: In a distant future, the small exploration probe forma.8 is stranded alone on the surface of an alien planet. Players must explore a huge open world to help the probe acquire 10 different power-ups and recover a powerful energy source deep under the surface. The game includes an area exclusive to the Wii U version.

Runbow screenshot

Runbow from 13AM Games: Up to nine players can join in the colourful chaos in this Nintendo eShop exclusive. The world transforms before players’ eyes with each swipe of colour, so think fast to stay alive. Go head to head in Run, Arena and King of the Hill, or play as the ColorMaster and manipulate the environment on the Wii U GamePad controller. Players can take on challenges alone or with friends in Runbow‘s Adventure Mode. The full game also features guest characters from other Nintendo eShop titles.

Extreme Exorcism screenshot

Extreme Exorcism from Ripstone: In this paranormal Wii U platformer, every move players make comes back to haunt them. After each round players survive, a ghost will appear to mimic their every move from the round before. The longer a player survives, the more extreme the game becomes. The game offers 20 ghostbusting weapons, 50 challenges and co-op or deathmatch battles for up to four friends.

7th August – 13th August

Lovely Planet screenshot

Lovely Planet from tinybuild and QUICKTEQUILA: This first-person shooter gun ballet for Wii U is set in a cutesy abstract world. Players jump and shoot their way through five worlds full of treacherous enemies with your trusty semi-automatic. The game offers a hundred levels to master and five worlds to discover, with multiple secrets hidden deep within each world.

RIVE screenshot

RIVE from Two Tribes: This metal wrecking, robot hacking Wii U shooter combines old-school gaming values in a new-school execution. With intense 360-degree shooting and platforming action, players learn to alter the behaviour of their robotic enemies by collecting and uploading hacks.

Typoman screenshot

Typoman from Headup Games: Change Words, Change Worlds! Typoman is a two-dimensional puzzle platformer distinguished by a unique game world. Be the HERO and set out on the journey to become whole and gain the powers you need to defeat the giant, evil demon that rules the world you are trapped in.

14th August – 20th August

Freedeom Planet screenshot

Freedom Planet from GalaxyTrail Games: Players fight their way across the celestial world of Avalice, where cats are green, motorcycles drive up walls and monster girls do most of the butt kicking. This cartoony, combat-based platform Wii U adventure pits a spunky dragonoid and her friends against an alien attack force.

Mutant Mudds Super Challenge_ screenshot

Mutant Mudds Super Challenge from Renegade Kid: This platformer picks up right where the original Mutant Mudds left off. The game, which is exclusive to Nintendo eShop on both Wii U and Nintendo 3DS, includes 40 new dimension-bending levels and epic boss fights designed for super players.

Soul Axiom screenshot

Soul Axiom from Wales Interactive: More than 40 unique locations await in this first-person sci-fi Wii U adventure. The game is a psychological thriller with exploration and puzzle elements. Players interact with cryptic logic puzzles, make psychological decisions and explore memories to unlock the secrets of their identity.

Just Cause 3 Dev Diary Reintroduces Rico Rodriguez

 

just-cause-3-screenshot-002The staff of Avalanche Studios were asked what they thought about Rico Rodriguez, and they sure had a ton to say about the hero of the Just Cause series. The new Just Cause 3 dev diary features Rico, with many developers sitting down to talk about the changes and upgrades Rico will be seeing from a technical, story, and gameplay standpoint.

The usual technical improvements aside, Rico the person will be front and centre in the new game. While the developers admitted they passed over his personality in favour of the setting in previous titles, Just Cause 3 will be focused on Rico’s return to his homeland and the physical and emotional scars he bears from his previous two adventures.

just-cause-3-screenshot-003

Just Cause 3 launches on PlayStation 4, Xbox One, and Windows on December 1st, 2015.

 

BADLAND: GAME OF THE YEAR EDITION BRINGS THE CLONES TO WII U TODAY

BADLAND: GAME OF THE YEAR EDITION  BRINGS THE CLONES TO WII U TODAY

HELSINKI, Finland  July 30, 2015 – Frogmind is happy to announce today that BADLAND: Game of the Year Edition is available now worldwide for Nintendo’s Wii U™ system.

BADLAND: Game of the Year Edition is based on Frogmind’s multi-award-winning game, BADLAND, a console-quality game for tablets with over 25 million players worldwide. BADLAND is a side-scrolling action adventure with innovative physics-based gameplay and stunning atmospheric graphics and audio. Players control a flying creature, Clony, and try to survive through an astonishing number of imaginative and deadly traps, puzzles and obstacles within a dense, beautiful forest. One of the key gameplay mechanics is cloning, where you end up controlling dozens of Clones at the same time.

BADLAND: Game of the Year Edition builds on the excellence of the original game with completely revamped controls, perfected for Wii U. The redesigned gameplay expands that of the original by offering full directional control over the game’s characters. The Wii U version comes with up-to-four-player, local old-school style multiplayer gaming with full support for the Pro controller, Wii U™ GamePad, Motion and MotionPlus controllers. The game includes Off-TV Play for the GamePad and features local achievements and online leaderboards to compare stats with your friends.

“It’s a dream come true to finally have BADLAND: Game of the Year Edition come to Wii U,” said Johannes Vuorinen, co-creator of BADLAND. “The new controls, Full-HD 60fps visuals on the big screen and old-school local multiplayer, bring BADLAND to life in a great way on the Wii U. So be sure to check the game out and join the noble cause of saving the Clones. They need your help!”

BADLAND: Game of the Year Edition features over 15 hours and 100 levels of single-player story content, 100 co-op levels, and 27 multiplayer battle stages for up-to-four-person local multiplayer awesomeness. All levels have been rebuilt to suit the new control mechanics.

BADLAND: Game of the Year Edition is now available in the Nintendo eShop for Wii U for a special launch discount price of $9.99.

For the latest BADLAND news, please visit www.badlandgame.com, or follow along on BADLAND’s Facebook page at www.facebook.com/badlandgame.

#SAVETHECLONES

UBISOFT® REANIMATES ZOMBI FOR PLAYSTATION®4, XBOX ONE AND WINDOWS PC

UBISOFT® REANIMATES ZOMBI FOR PLAYSTATION®4, XBOX ONE AND WINDOWS PC

Acclaimed Survival-Horror Game Is Back To Frighten More Players On August 18, 2015

 

TRAILER YOUTUBE LINK Click here

 

LONDON, UK — July 30, 2015 — Today, Ubisoft® announced the development of ZOMBI, an upgrade of the acclaimed survival-horror game, coming as a digital download for the PlayStation 4 computer entertainment system, Xbox One and Windows PC on August 18, 2015.

After being one of the Wii U™ flagship titles in 2012, ZOMBI returns to challenge gamers on multiple new platforms to find out how long they can survive in dilapidated, infected London. For the second time in history, a great plague has shrouded the city in a fog of death. Thousands have died, or worse, been infected by a sickness more gruesome than death. Once again, this fear-fueled first-person shooter invites all players to dive into the horror, chaos and tension found in the best of the genre. The nail-biting survival experience has been optimized for PlayStation®4 system, Xbox One and Windows PC, using the power of the latest generation of hardware to bring gamers to a new level of horror.

Players will experience the original oppressive and intense elements that made ZombiU so innovative. The bug-out bag is a necessary component for survival for each player as it contains all the player’s tools, inventory, first aid kits, maps and more. With permadeath, players are faced with a death mechanic which puts them in the body of a different survivor each time they die. In order to retain the equipment they previously gathered in their bug-out bag, they are forced to track down their old, infected character. Should players risk it all to get their bag back or start scavenging anew?

 

About Ubisoft

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2014–15 fiscal year Ubisoft generated sales of €1,464 million. To learn more, please visit www.ubisoftgroup.com.

© 2012–2015 Ubisoft Entertainment. All Rights Reserved. ZombiU, Ubisoft, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the US and/or other countries. All other trademarks are property of their respective owners.

Wii U is a trademark of Nintendo. © 2012 Nintendo.

Wasteland 2: Director’s Cut Brings the Godfather of Post-Apocalyptic RPGs to the New Console Generation, Launching October 13th in North America

Wasteland 2: Director’s Cut Brings the Godfather of Post-Apocalyptic RPGs to the New Console Generation, Launching October 13th in North America

Remastered and enhanced versions for Xbox One and PS4 – playable at gamescom 2015



Larkspur, Calif., July 30, 2015 – Deep Silver and inXile today announced that the acclaimed post-apocalyptic PC best-seller, Wasteland 2 is coming to the Xbox One, the all-in-one games and entertainment system from Microsoft, and the PlayStation®4 computer entertainment system on October 13th in North America. Wasteland 2: Director’s Cut will be playable at gamescom 2015 at the Deep Silver booth in Hall 9.

Wasteland 2: Director’s Cut takes last year’s critically acclaimed PC release through a complete visual overhaul; it features a more sophisticated lighting system, upgraded environments and improved textures as well as brand new, higher quality character models. All major speaking parts and NPCs have also received new voice-overs, and weapon sounds have been revisited in order to provide more variety and punch. inXile has implemented additional gameplay advances such as improvements to combat encounters, additional passes to balancing, enhanced cut scenes plus all-new “Precision Strike” and “Perk & Traits” systems. Most importantly, the game’s UI and control scheme have been completely reworked and optimized for consoles.

Key Features:
· The Director’s Cut: Overhauled graphics with fully redone character and level art, voice-over expanded with tens of thousands of lines, and new features make this the definitive version of Wasteland 2.
· Turn-Based Tactical Combat: Tackle explosive and deadly squad-based combat encounters against the wasteland’s raiders, mutants, robots and more that will test the limits of your planning and tactics.
· Your Squad Your Way: Don’t feel like finding the key for a door? Pick the lock, bash it down with your boot or just blow it open with a rocket launcher!
· A Huge Reactive Story: With hundreds of choices and consequences at your disposal, with both short and long term reactivity to the players choices and 80-100 hours of gameplay, no two players will have the same experience.
· Huge & Customizable: Dozens of hours of gameplay. Hundreds of characters. Thousands of available combinations for your Rangers’ appearance. More than 150 weapons. Dozens of skills!
· Enhanced Classic RPG Game Play: Classic RPG game play ideas updated with modern design philosophies.

# # #


About Wasteland 2
Wasteland 2 is the direct sequel to 1988’s Wasteland, the first-ever post-apocalyptic computer RPG and the inspiration behind the Fallout series. Until Wasteland, no other CRPG had ever allowed players to control and command individual party members for tactical purposes or given them the chance to make moral choices that would directly affect the world around them. Wasteland was a pioneer in multi-path problem solving, dripping in choice and consequence and eschewing the typical one-key-per-lock puzzle solving methods of its peers, in favor of putting the power into players’ hands to ad-vance based on their own particular play style.

The Wasteland series’ impressive and innovative lineage has been preserved at its very core, but modernized for the fans of today with Wasteland 2. Immerse yourself in turn-based tactical combat that will test the very limits of your strategy skills as you fight to survive a desolate world where brute strength alone isn’t enough to save you. Deck out your Ranger squad with the most devastating wea-ponry this side of the fallout zone and get ready for maximum destruction with the RPG-style character advancement and customization that made the first Wasteland so brutal. Save an ally from certain death or let them perish – the choice is yours, but so are the consequences.

The Wasteland’s hellish landscape has been waiting for you to make your mark… or die trying.

About inXile Entertainment:
Founded by long-time industry veteran @BrianFargo in 2002, inXile Entertainment develops interac-tive entertainment software for all popular game systems, personal computers and wireless devices. The most current projects under development are Wasteland 2 Director’s Cut, Torment: Tides of Nu-menera, and The Bard’s Tale IV, all financed by its fans via @Kickstarter. For more information about inXile Entertainment visit: www.inxile-entertainment.com.

Wasteland, Torment and The Bard’s Tale are registered trademarks of inXile Entertainment.

About Deep Silver
Deep Silver develops and publishes interactive games for all platforms, seeking to deliver top-quality products that provide immersive game experiences driven by the desires of the gaming community. The company has published more than 200 games worldwide since 2003, including the best-selling zombie action Dead Island(TM) franchise, the critically-acclaimed Metro(TM): Last Light and the smash hit action adventure Saints Row IV(TM). Deep Silver is a wholly-owned subsidiary of Koch Media, GmbH, and also owns the development studios Deep Silver Fishlabs in Hamburg, Germany, Deep Silver Volition based in Champaign, IL, USA, and Deep Silver Dambuster Studios in Nottingham, UK. For more information please visit www.deepsilver.com.

All product titles, publisher names, trademarks, artwork and associated imagery are trademarks, registered trademarks and/or copyright material of the respec-tive owners. All rights reserved.

© Deep Silver, a division of Koch Media GmbH, Austria