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PLAYSTATION®4 BRINGS MORE PLAYERS TOGETHER IN A HOST OF NEW WAYS AS SYSTEM SOFTWARE UPDATE VERSION3.00 PREPARES TO LAUNCH

PLAYSTATION®4 BRINGS MORE PLAYERS TOGETHER IN A HOST OF NEW WAYS AS SYSTEM SOFTWARE UPDATE VERSION3.00 PREPARES TO LAUNCH 

Sydney, 02/09/2015 – Sony Computer Entertainment Europe Ltd. (SCEE) has today revealed details of the imminent PlayStation®4 (PS4™) System Software Update Version 3.00, bringing Players together in more ways than ever before.

The update will see the arrival of a range of new features and improvements, including news ways to connect and enrich the user experience both on and off the PS4 system. Key features of the update offer greater social interaction and new ways to play such as the launch of Communities on PS4 allowing anyone to create, discover and join community profile pages. Each community profile, set-up by an owner and focusing on a particular topic or game title, will feature:

  • A Community Wall that members can view. This will serve as an announcement board run by the owners and moderators and allowing for general discussion.
  • A Community Now Playing area where member parties are discoverable and joinable
  • A Community Members Page where all community members are listed.

Making gaming on PS4 a more social experience, System Software Update Version 3.00 is planned to introduce two new service partners to the SHARE Feature as part of a major social media update. Players will be able to share 10-second video clips directly to Twitter via the DUALlSHOCK®4  Wireless controller ‘SHARE’ button, with Twitter video posts appearing simultaneously on all other feeds including ‘What’s New’. Secondly, the update will see the introduction of YouTube Live, with high quality live video streaming available to all Players in all games.

System Software Update Version3.00 makes it easier than ever to participate in and watch in-game events with other Players through the launch of Events on PS4. This feature allows Players to discover, register, participate in and watch in-game events and will make events easily accessible via ‘My Events’ and ‘Featured Events’. Notifications for start times can be received on both PS4 and the PlayStation®App, with Players then able to share events directly to Facebook or Twitter by pressing the ‘SHARE’ button on their DUALSHOCK 4 controller.

With this increased broadcast functionality, the update will also see Players able to Request to Watch Gameplay of a friend once their activity is displayed in ‘Now Playing’. By requesting to watch a broadcast, the friend can then respond by connecting with you or starting a Share Play session.

Favourite Groups will be added to the Friends app on PS4. Players can add new or existing groups as a Favourite group to check the online status of group of friends easier than ever and instantly start a game session. Players will be able to create and join multiple groups, change the group name and customize the thumbnail alongside the addition of Stickers – a range of emotive pictures that can be sent back-and-forth as a message.  

The System Software Update will also see increased PS4 online storage capacity from 1GB to 10GB for all PlayStation Plus members.

System Software Update Version 3.00 will see an improvement to Live from PlayStation where popular community content will be collated for all to see. Players will be able to view the most popular broadcasts, video clips, and screenshots shared from PS4. Popularity will be based on the number of views from other players.

Other key features include an update to the What’s New section allowing for real-time engagement, plus the ability to comment live on Players’ activity.

The PS4 System Software Update Version 3.00 is currently in beta testing.

The Star Wars Battlefront Beta Is Coming Early October

YOU WANTED A STAR WARSTM BATTLEFRONTTMBETA? AS YOU WISH.

The Star Wars Battlefront Beta Is Coming Early October

Ever since we revealed Star Wars™ Battlefront in April at Star Wars™ Celebration, you’ve been asking us if there would be a Beta. Today, we are thrilled to finally be able to answer that question, and the answer is yes!

Coming early October to PlayStation 4, Xbox One, and on Origin for PC, the Star WarsBattlefront Beta* is a technical test and will feature Walker Assault on Hoth, a 40-player multiplayer battle featuring Rebels and the Empire. Walker Assault will also give you the chance to play as two of the most iconic characters in the Star Wars™ universe: Darth Vader and Luke Skywalker. The Beta will also feature our Survival Mission on Tatooine, where you and a Rebel friend must fight back waves of Imperial forces.

In addition to those two modes, we are excited to reveal a brand-new mode that will be available in the Beta, Drop Zone. We’ll be sharing more details on Drop Zone in the weeks ahead.

As part of the Star Wars Battlefront Beta we are also happy to reveal the Star Wars Battlefront Companion experience. Available during the Beta athttp://starwars.ea.com/en_AU/starwars/battlefront, the Star Wars Battlefront Companion experience features the strategic card game Base Command, and lets you earn in-game Credits that unlock Star Cards, weapons, and more in Star Wars Battlefront. In addition to Base Command, the Companion also lets Rebels and Imperials alike check game stats and progression, customize load-outs and appearance, connect with friends, and get notified when they’re playing Star Wars Battlefront – as well as gather intel on their stats and progression so you can see how you match up! The Star Wars Battlefront Companion will be available on web and in the Apple App Store℠ and Google Play™ store prior to the release ofStar Wars Battlefront on November 19.

We’ll have a lot more info regarding the Star Wars Battlefront Beta in the weeks ahead, so be sure to stay tuned to this page, follow us on social, and sign-up for our newsletter to get all the latest news.

TOM CLANCY’S ENDWAR® ONLINE CLOSED BETA HAS ARRIVED

TOM CLANCY’S ENDWAR® ONLINE CLOSED BETA HAS ARRIVED 

SYDNEY, AUSTRALIA – September 2, 2015 – Ubisoft has announced that Tom Clancy’s EndWar® Online has completed its Alpha and is kicking off the Beta Test phase. The Closed Beta is now live and will run until beginning of November and will come with two brand new commanders on each side, a brand new PvE mode called Special Operations, multiple characters per account support, a new VIP system and tons of miscellaneous polishing and improvements.

Developed by Ubisoft Shanghai, the team behind the console version of Tom Clancy’s EndWar®, Tom Clancy’s Endwar Online® is a RPG strategy spinoff game continuing the story of Tom Clancy’s Endwar. Set in the aftermath of a massive global war between the biggest superpowers on Earth, resources and money have run dry and the factions are on the brink of collapse.  As one of the last leaders, you are tasked with rebuilding your homeland and spearheading the final battle for all that is left. Create a hero general, build and lead an army made of the finest commanders and weapons, engage in challenging single player missions to reclaim your homeland from rogue armies, and put your skills to the ultimate test in intense player vs. player battles against the other factions’ generals.

More beta testers will be invited in the coming weeks so commanders interested in participating in the Tom Clancy’s Endwar Online® Beta can still enlist at www.endwaronline.com  and take a chance daily at the lucky draw to win direct access to the Beta.

About Ubisoft

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2014–15 fiscal year Ubisoft generated sales of €1,464 million. To learn more, please visit www.ubisoftgroup.com.

© 2015 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the US and/or other countries. “PlayStation” is a registered trademark of Sony Computer Entertainment Inc

WARNER BROS. INTERACTIVE ENTERTAINMENT LAUNCHESMAD MAX

WARNER BROS. INTERACTIVE ENTERTAINMENT LAUNCHESMAD MAX

 

Experience the expansive post-apocalyptic, open-world game from Avalanche Studios for PlayStation®4 system, Xbox One and Windows PC

Sydney, Australia – Sept. 2, 2015Warner Bros. Interactive Entertainment today announced that Mad Max, the open world, third-person action game developed by Avalanche Studios and set in a post-apocalyptic setting, is now available for PlayStation®4 computer entertainment system, Xbox One and Windows PC.

View the launch trailer here

The Mad Max video game introduces an original story set within the universe of Mad Max and features deep car customization that impacts its handling, metal-grinding vehicular action and gives players a vast arsenal of mobile weaponry within The Wasteland.  Players become Max, the lone warrior who must fight to stay alive by engaging in vicious on-ground fighting, as well as physics-based vehicular combat, against savage factions who are fighting for domination and survival in this gritty, dynamic open-world.

Mad Max is an iconic character, recently re-introduced to the world by the latest film, and now we’re introducing a new way for fans and gamers to experience the adventure-filled Wasteland universe in which he lives,” said Peter Wyse, Vice President, Group General Manager, Production and Development, Warner Bros. Interactive Entertainment.  “Avalanche Studios has created an expansive, beautiful open world environment that comes to life with a brand new story for Mad Max.”

“Avalanche Studios are big fans of Mad Max and creating an open-world game in such a brutal setting was right up our alley,” said Christofer Sundberg, Avalanche Studios Co-founder and Chief Creative Officer.  “We can’t wait to see how players customize their Max characters, as well as their cars.”  

Following the theft of his iconic Interceptor, Max must align himself with a gifted, but peculiar, mechanic named Chumbucket to build the ultimate survival vehicle, something Chumbucket calls the “Magnum Opus.”  Players design, customize and upgrade their essential vehicle by choosing from different car chassis and a myriad of upgrades including mounted weapons, armour and engines in the hopes of escaping to the Plains of Silence. Gamers must endure the open-world, post-apocalyptic environment that features a huge variety of encounters in a host of different locations throughout The Wasteland, many of them remnants of the world before the apocalypse. Players brave the treacherous landscapes, hostile weather patterns and deadly marauders, while accumulating Max’s equipment and weapons to survive by combining melee combat, gunplay and tactical techniques.

Mad Max is rated “MA 15+” for Strong post-apocalyptic themes and violence by the Classification Board.  For more information, visit www.madmaxgame.com, Facebook.com/MadMaxGame and Twitter.com/MadMaxGame.

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About Warner Bros. Interactive Entertainment

Warner Bros. Interactive Entertainment, a division of Warner Bros. Home Entertainment, Inc., is a premier worldwide publisher, developer, licensor and distributor of entertainment content for the interactive space across all platforms, including console, handheld, mobile and PC-based gaming for both internal and third party game titles.

About Avalanche Studios
Avalanche Studios is the original creator of the award-winning Just Cause franchise, and is currently working on Just Cause 3 (published by Square Enix), slated for release in December 2015. The studio has created acclaimed twin stick shooter Renegade Ops (published by SEGA) and self-published free-to-play service theHunter (developed by subsidiary Expansive Worlds) with more than 5 million registered players across 190 countries. Avalanche Studios, which is based in Stockholm and New York City, was founded in 2003 by Christofer Sundberg and Linus Blomberg. The studio develops games built on its proprietary technology, the Avalanche Engine, enabling huge open worlds filled with emergent gameplay. More information is available at www.avalanchestudios.com.

MAD MAX software © 2015 Warner Bros. Entertainment Inc. Developed by Avalanche Studios. All other trademarks and copyrights are the property of their respective owners.  All rights reserved.

WB GAMES LOGO,  WB SHIELD: ™ & © Warner Bros. Entertainment Inc.
(s15)

“PlayStation” is a registered trademark of Sony Computer Entertainment Inc.

REVOLT TV & VERSUS EVIL ANNOUNCE PARTNERSHIP TO PROMOTE HIP HOP OPERA “AFRO SAMURAI 2: REVENGE OF KUMA”

REVOLT TV & VERSUS EVIL ANNOUNCE PARTNERSHIP TO PROMOTE HIP HOP OPERA “AFRO SAMURAI 2: REVENGE OF KUMA” 

Multi-platform launch campaign planned for new video game. 

REVOLT TV announces a multi-platform marketing partnership with video game publisher Versus Evil and Fearless Media for the launch of Afro Samurai 2: Revenge of Kuma, a 3rd person action adventure game that builds on the original Afro Samurai manga universe. The four-week partnership will include exclusive content on REVOLT’s platforms, providing gaming and music fans an inside look at the upcoming game.

The complete Afro Samurai 2 game, developed by Redacted Studios, will be released in three distinct volumes for PC, Xbox One and PlayStation®4, each with its own story arc and fresh new soundtrack. Music producer and rapper RZA of the legendary Wu-Tang Clan has returned once again as music director, working with each of the contributing indie hip hop artists to help them cultivate their own take on the ‘Afro Sound’ for each soundtrack, a sound that he developed when working on the original animated series.

“When Fearless Media approached us with the opportunity to do something special for the launch of Afro Samurai 2, it was a perfect match,” said Michael Roche, SVP of Sales and Partnerships at REVOLT. “The REVOLT audience is anxiously awaiting the continuation of the Afro Samurai story, a franchise that is punctuated by the distinct sound that RZA has created. By partnering with Versus Evil we are able to deliver authentic, highly anticipated content that further showcases the connection between music and gaming.”

Leading up to the launch of the game, REVOLT will air exclusive content with RZA and three up-and-coming hip-hop artists featured on the Afro Samurai 2 soundtrack – Visualeyes, Nay Steez and TK (Terry “Tarantikno” Benjormen). This content will live on REVOLT’s digital properties and television channel.

Afro Samurai 2: Revenge of Kuma is the action-packed sequel to the original Afro Samurai story and follows the path of Afro’s closest friend, Kuma, a cybernetically enhanced killing machine. Beginning shortly after his historic battle with Afro at Mount Shumi, Kuma must regain his strength, humanity and sanity as he sets out on a path of redemption and bloody revenge for the death of all those he loved. Volume 1 of the video game’s series will be available for digital download on PC, Xbox One and PlayStation®4 later this September.

For more information about Afro Samurai 2: Revenge of Kuma, visit

www.afrosamuraigame.com, join us on Twitter @AfroSamuraiGame and Facebook

/afrosamuraigame.

For exclusive Afro Samurai 2: Revenge of Kuma content visit http://revolt.tv/ and check your local listings for REVOLT TV here: http://revolt.tv/request-revolt. Join the social conversation on Instagram and Twitter @REVOLTTV.

About REVOLT Media & TV

REVOLT is the #1 name in music. Focused on expertly curating the best of the best in music and engaging youth in social conversation, the multi-genre, multi-platform network offers breaking music news, videos, artist interviews, exclusive performances, and original programming. Attracting over 50 million young adults through television, digital properties, social and mobile, REVOLT is accessible 24/7 – anytime, anywhere, any screen. Launched in broadcast on October 2013, REVOLT is available on Time Warner Cable, Comcast, Verizon FiOS, AT&T U-verse, CenturyLink and Suddenlink in 49 of the top 50 U.S. markets including New York, Los Angeles, Chicago, Philadelphia, Atlanta, and Miami as well as internationally in the Bahamas and Jamaica.

About Versus Evil

Versus Evil, LLC is a global independent video game publisher based in the US. The company was founded on the principles of helping independent game developers be financially and creatively successful in the highly competitive video games market. Led by group of AAA games industry veterans, Versus Evil’s services include the full suite of publishing support such as brand marketing, community, social, PR, creative, production, QA, legal, distribution and other general business support. As a global publisher, the Versus Evil team is strategically placed around the world with presences in California, Texas, Maryland, New York, and London and works with indie studios in North America, South America, and Europe.

About Fearless Media

Fearless Media™ is a New York-based digital focused agency pioneering true integrated advertising campaigns. The Fearless team creates one-of-a-kind experiences that engage consumers through a unified approach, including all forms of media and creative. This new breed of advertising gives instant context to products, generating widespread buzz and positioning brands as marketing leaders. The Fearless team has a clear understanding of how engagement and performance come together and what it means to be first to market.

ARK: SURVIVAL OF THE FITTEST ‘UNNATURAL SELECTION’ TOURNAMENT FINALE CONCLUDES ON TWITCH WITH $40,000 IN PRIZES

ARK: SURVIVAL OF THE FITTEST ‘UNNATURAL SELECTION’ TOURNAMENT FINALE CONCLUDES ON TWITCH WITH $40,000 IN PRIZES

Watch Wednesday, September 2 for the Biggest (90-foot Tall Dragon), the Largest (Multiplayer ARK Session ever, With More Than 144 players), and the Longest (a 4.5 Hour Marathon Match) ARK Event Ever

Seattle, Washington Tuesday, September 1 Studio Wildcard is proud to conclude today the ARK: Survival Evolved “Unnatural Selection” Championship and ‘ARK Survival of the Fittest’ Tournament Event. The winners of the Preliminaries (which ran from August 29-31) have been invited to the Finale Match, to take place at 2 pm EST on Twitch.TV, and broadcast live from the Studio Wildcard offices in Seattle, WA. The stakes are huge and the competition is fierce and unforgiving, as a total of 144 contestants will find themselves forced to virtually murder each other to the death, in groups of four-player Tribes, to claim the ultimate victory.

 

Watch it on YouTube HERE: www.youtube.com/watch?v=PTyA7zl0hVs&feature=youtu.be

The winning Tribes will receive a substantial Winner’s Check for $20,000:

  • Championship First Place Winning Tribe will receive: $20,000 split up to four ways (depending on size of the Tribe)
  • Championship Second Place Winning Tribe Will Receive: $10,000 split up to four ways
  • Championship Third Place Winning Tribe Will Receive: $4,000 split up to four ways
  • Each 144 Championship qualifiers will receive a $100 Steam Gift Card for joining the Championship game.

Watch the event live at 2 pm Eastern on Wednesday, September 2 on the “SurviveTheArk” Twitch channel for your chance to win free ARK Steam codes, as well as vote on which of the devastating “Evolution Events” the contestants will face, in real-time!

About the ARK Survival of the Fittest Contest

‘Survival of the Fittest’ Unnatural Selection features modifications to the ‘Survival of the Fittest’ ARK competitive game mode, including:

  • The Dragon! At mid-way through the match, the Dragon becomes available for taming at the central platform. Beware however, he can only be ridden for a short time before he turns on his master! Furthermore, the dragon will reappear during extended sudden death to eliminate all remaining survivors if they are not sufficiently murdering each other!
  • Four Player Tribes: Stay in competition longer as your skilled team has more shots at making it to the big-time!

Six New Evolution Events, for a Total of 14!

  • The Beast Within: A Red mist permeates the ARK, driving its creatures insane. Even Herbivores become rabid and aggressive, and will attack you on-sight!
  • Predator’s Night: Carnivore targeting ranges and Aggro towards Survivors are doubled, better keep your distance!
  • Supply Overload: Supply crates are spawned at every potential location! Go get ‘em, but watch out for other Survivors!
  • Double Taming: The ARK’s many creatures are cowed at the sight of the mighty Survivors. Taming speed is temporarily doubled!
  • Harvesting Bounty: Better stock up, because it’s been a good year! Harvest while you can.
  • Harvesting Famine: Harvesting will barely yield anything. Hope you’ve got some supply reserves!
  • New Tame-able Creatures Roaming the ARK:  Gigantopithecus and Doedicurus!

The most popular open-world Early Access game on Steam, ARK: Survival Evolved brings a new level of depth to the survival genre with a unique blend of emergent multiplayer cooperation and competition. Players awake naked and starving on the beach of a mysterious island among a herd of other confused humans and must explore the vast island of ARK to survive. What is the secret to survival?

Developed by Studio Wildcard, in conjunction with Instinct Games, ARK: Survival Evolved will launch in June 2016 on Xbox One via the ID@Xbox program, PlayStation®4 with Project Morpheus support, and full release on Steam. The game is currently in Steam’s Early Access program and includes Oculus Rift VR support and an integration of Steam community features such as Steam Economy and Steam Workshop for custom maps and mods. Players can host private/LAN servers and have access to a custom-built version of the Unreal Engine 4 Editor for creating mods. The world of ARK is designed to be modder-friendly and ever-expanding!

To join our growing band of survivors, journey over to Steam to download the game. For the latest updates follow us on Twitter, like us on Facebook, subscribe to us on YouTube, visit the Website at www.playark.com and watch us tame and train leviathan dinosaurs on Twitch.TV.

# # #

ABOUT STUDIO WILDCARD
Studio Wildcard was co-founded in 2014 by Jesse Rapczak, former Technical Art Director at Microsoft Game Studios, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With 12 years of industry experience across multiple independent and studio-backed titles, Jesse has teamed up with other veteran developers for a Seattle, WA-based development studio that also includes distributed team members across multiple continents. Wherever talented, driven developers may reside, Studio Wildcard intends to seek out and work with them!

ABOUT INSTINCT GAMES
Instinct Games is Egypt’s leading game development studio. Started in 2011 by former Timeline Interactive co-founders, the Instinct Games team develops and produces video games on all major platforms utilizing its competent technical team. Its mission is to collaborate with world class partners to foster Egypt’s video game development ecosystem and set a precedent of high quality, low cost, entertaining indie games with worldwide appeal.

DOVETAIL GAMES ANNOUNCES MEIGS FIELD

DOVETAIL GAMES ANNOUNCES MEIGS FIELD

THE SECOND ORBX AIRPORT ADD-ON COMING EXCLUSIVELY FIRST TO FSX: STEAM EDITION

Chatham, Kent – Sept. 1, 2015 – Earlier this year, Dovetail Games, the multi award-winning developer and publisher of a range of simulation games, announced Friday Harbor, the first new airport and scenery add-on for FSX: Steam Edition by acclaimed software developer and publisher Orbx Simulation Systems. In the lead up to Friday Harbor’s release later this month, we are pleased to announce the second Orbx title to be released exclusively first for FSX: Steam Edition later this year: Meigs Field.

Like Friday Harbor, Meigs Field for FSX: Steam Edition is optimized specifically for the Steam platform. This high-quality airport and scenery pack will feature an automatic installation process via Steam and will be completely self-contained without any dependencies on previous releases from Orbx.

Flight simulation has been intertwined with the legendary Meigs Field for decades. Few airports hold as much nostalgia, familiarity, and emotion for aviation enthusiasts. Located on the coast of Lake Michigan, Meigs Field operated as the gateway to corporate Chicago for over half a century.

Now, twelve years after its closure, Meigs Field (KCGX) has been recreated with the utmost attention to detail and accuracy. Depicted as it was in its final years, virtual pilots are welcomed to return to what was once the busiest single-strip airport in the United States and enjoy it in high definition.

Featuring a fully modeled terminal, highly detailed static aircraft, and other historically accurate elements, the airport has been brought back to life. In addition to the airfield itself, the city of Chicago’s waterfront and parks district has received a facelift to bring the area up to date. With over a decade of combined experience in flight simulation development, Alex Goff and Tim Harris have developed Meigs Field using the latest technology to provide a beautiful and smooth flight simulation experience.

Key features

  • 30cm ground imagery for airport and Chicago waterfront
  • Custom 5m mesh
  • Highly accurate rendition of Meigs Field as it stood in the early 2000s
  • Waterfront landmarks including the Adler Planetarium, Shedd Aquarium, Field Museum, Soldier Field, and McCormick Place Convention Center
  • Optional custom autogen trees for improved authenticity
  • Optional custom ground bump map for improved clarity
  • Full control panel app to customize player’s level of detail

Microsoft Flight Simulator X: Steam Edition was launched by Dovetail Games in December 2014. It delivers an authentic aviation experience for simulation enthusiasts and those with a passion for aviation. The game is available now on Windows PC via Steam. For further information, please visit www.dovetailgames.com or https://fsxinsider.com.

DotEmu founders establish Playdigious and announce Pix The Cat on SHIELD and Tablets

DotEmu founders establish Playdigious and announce Pix The Cat on SHIELD and Tablets

Paris, France – September 1st, 2015 – DotEmu founders Xavier Liard and Romain Tisserand proudly announce the launch of Playdigious, their new publishing company. Playdigious’ first project is Pix The Cat, to be released this autumn on NVIDIA SHIELD, Android TV, Android tablets, and iPad.

After several years of strong growth, Mr. Liard and Mr. Tisserand sold DotEmu in September 2014 to a private investor whose plans to continue growing the successful retro videogame publisher are aligned with the founders’ vision. Such information has been held confidential until today. 

Mr. Liard and Mr. Tisserand officially left DotEmu in June 2015 to establish Playdigious, with the goal to become a leading game publisher in the mobile, tablet, and TV market thanks to a smart blend between, game, technology, platform, marketing and innovation. Playdigious will focus on two key areas: premium games and mid/hardcore Freemium games, emphasizing high quality for both.

Together with NVIDIA and Pastagames, a game developer best known for Rayman Jungle Run, Playdigious is currently focused on bringing Pix The Cat on NVIDIA SHIELD, Android TV, Android tablets, and iPad.

“With over one million players on PC and console and an average Metacritic review of 80%, Pix The Cat is a perfect fit with our premium product line,” said Xavier Liard, Playdigious’ CEO. “We’re very happy to be working closely with the NVIDIA and Pastagames teams for this first Playdigious project.”

 

Play FIFA 16 before release at Legends of Gaming Live

Play FIFA 16 before release at Legends of Gaming Live

London’s next level gaming festival adds EA SPORTS’ smash hit to gameplay line-up

London, 1st September 2015: Endemol Beyond has the pleasure of announcing that EA SPORTS™ FIFA 16 will be playable at Legends of Gaming Live, before its highly anticipated release on September 24th.

Gamers will be able to get their hands on the latest in the hit franchise with a backdrop of the greatest YouTube gamers in the world going head to head live on stage in a stellar live show.

Available to pre-order now, FIFA 16 innovates across the entire pitch to deliver a balanced, authentic, and exciting football experience that lets fans play their way, and compete at a higher level. Players will have Confidence in Defending, take Control in Midfield, and produce more Moments of Magic than ever before.

“We’re absolutely thrilled that the world’s biggest football title will be available to play at the show,” said Tom Greenwood-Mears, Senior Commercial Manager, Endemol. “The FIFA franchise is a huge part of the YouTube community, especially in the UK, and it’s a favourite of a number of our own Legends of Gaming. As such, it’s the perfect addition to an already killer line-up.”

FIFA 16 joins a host of other gaming content from a variety of publishers and developers, including pre-release gameplay from the likes of Nintendo. The live show will bring attendees the chance to watch some of the world’s biggest YouTubers battle it out on-stage to claim the coveted crown of 2015’s Legend of Gaming. Stars such as Ali-A, Syndicate, Ashley Mariee and Dan TDM will be there in person – lucky attendees even have the chance of meeting their heroes in the flesh.

Legends of Gaming Live is taking place at Alexandra Palace on 5th September, from 9am – 9pm. For more details and to purchase tickets, please visit;http://www.legendsofgaming.co.uk/

The Legends of Gaming Channel can be found here:  https://www.youtube.com/user/legendsofgaming

For more information about EA SPORTS FIFA 16 visit http://www.easports.com/fifa

Activision’s ‘Deadpool’ Coming To PlayStation 4 And Xbox One in November

AND NOW, A STATEMENT FROM DEADPOOL: “YEEEEEEEEEEEEEEEEEEAAAAAAAAH!”

(Deadpool Coming To Playstation®4 And Xbox One In November)

SANTA MONICA, Calif. – Sept. 1, 2015 – The Hanging Gardens of Babylon. The original draft of Hamlet. Third-wave ska. All treasures of human vision and artistry lost to the unfathomable reaches of time. But sometimes, life, uh, finds a way. Deadpool, THE third-person action-shooter made by ME, DEADPOOL, and NOBODY ELSE, especially not anyone at Activision Publishing, Inc. or Marvel Entertainment (hey, what about ME?!)  (oh, puhh-lezz!) is hitting the PlayStation®4 computer entertainment system and Xbox One this fall.

Here’s your fact sheet: Deadpool is a deluxe combo platter drizzled with guns, katanas, guns and katanas, explosives, pancakes, sassy one-liners, mutant powers (like my turbo healing factor), babes and baddies. “Is there more, Deadpool?” YEA, PROBABLY.

Now because I’m an incredibly honest and forthright fellow, let me just tell you: these new versions of Deadpool are not 100% perfect (of course they’re perfect. It’s Deadpool, dummy!) (No thing or person is perfect!). You see, in full-disclosure, somehow Wolverine is still in my video game. (SeeI told you.) I just… ugh. But it does include all my original DLC, including two Challenge maps (“GRT Plaza” and “Inside the Tower”), as well as the form-fitting Uncanny X-Force and D-Pooly suits (I do loves me some form-fitting) for use in the never-ending thunderdome of carnage I call Infinite Mode.

I’m bringing it all to PlayStation®4 and Xbox One in North America on Nov. 17 for $49.99 as a digital and physical retail title – however you want me, baby! (Hee hee, you know you want me.)  You better believe it’s rated M (Mature) by the ESRB, too. (YES!) (You, sir, are so NOT mature.) “But Deadpool, how can we engage with your personal brand in the meantime?” Worry not, my beloveds! You may follow me on that Facebook thingy at ‘RealDeadpool’ for all the shameless self-promotion you could ever wallow in.

Now for all the mandatory mumbo-jumbo from the corporate suits.

About Activision Publishing, Inc.

Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading global producer and publisher of interactive entertainment. Activision maintains operations throughout the world. More information about Activision and its products can be found on the company’s website, http://www.activision.com or by following @Activision.

About Marvel Entertainment

Marvel Entertainment, LLC, a wholly-owned subsidiary of The Walt Disney Company, is one of the world’s most prominent character-based entertainment companies, built on a proven library of more than 8,000 characters featured in a variety of media over seventy-five years. Marvel utilizes its character franchises in entertainment, licensing and publishing. For more information visit marvel.com.  © 2015 MARVEL