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Cloud Strife Revealed as New Super Smash Bros. Fighter

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Their fans have asked and it looks like Nintendo has delivered as today during their latest Nintendo Direct the company made the surprising announcement that the next Super Smash Bros. character that will be added into the game as DLC is none other than Cloud Strife from Final Fantasy VII.

In the reveal trailer that Nintendo used it appears that Super Smash Bros. will not only feature Cloud in his normal outfit but also his outfits from Advent Children and even fighting on the new stage of Midgar. You can check out the reveal trailer below where plenty of references are packed into three minutes of exciting footage.

Hyrule Warriors Legends Adds Female Link Named ‘Linkle’

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Nintendo had a couple of announcements to make for Hyrule Warriors Legends during their latest Nintendo Direct. First the company confirmed that Hyrule Warriors Legends will be released on the 3DS in North America and Europe on March 25, 2016 and second they announced a new female character that will please many fans.

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She is named Linkle, a new female character that lives in a small village that takes care of Cuccos. In combat Linkle wields dual crossbows to attack opponents in any direction and also makes use of powerful kicks to take down enemies who are in close quarters with her.

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Final Fantasy Explorers Collector’s Edition Revealed

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During the latest Nintendo Direct Square Enix took the opportunity to announce a special collector’s edition for Final Fantasy Explorers in North America. This $69.99 collector’s edition will be sold along the normal version of the game when it is released in North America on January 26th and will include a number of bonus items that will help players in their fight.

Many of the bonuses are your standard physical upgrades such as a copy of the game, a limited edition Amano artwork box, a twenty track music sampler called “Songs for the Journey,” a 3DS collector’s hardcase, an art book, and in-game quests for four legendary weapons.

Star Fox Zero’s New Release Date Set for April 2016

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After slipping its initial release window of 2015’s holiday season fans of Star Fox have been wondering exactly when Star Fox Zero is now going to be released. Well today during their latest Nintendo Direct the company announced that Star Fox Zero is now slated for release in Japan on April 21st and in North America and Europe on April 22nd.

Developed by Platinum Games, Star Fox Zero uses a unique control scheme that allows players to use both the TV and the GamePad to pilot multiple vehicles throughout numerous levels. You can check out a new trailer for the title below.

The Legend of Zelda: Twilight Princess HD Confirmed For March 4 Release

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Nintendo has announced that they plan on releasing The Legend of Zelda: Twilight Princess HD on March 4, 2016 for the Wii U. The title will feature enhanced visuals and is being handled by Tantalus Media and once it is released it will be available as a standalone as well as a bundle version that will include a special Wolf Link Amiibo that can be seen below.

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This Amiibo features Midna riding on Wolf Link’s back and apparently when the new Wii U Zelda game is released the Amiibo will allow players to transfer some form of data into the new game. The Legend of Zelda: Twilight Princess HD‘s announcement trailer can be found below and those who pre-order it now will be able to secure a copy of the game’s soundtrack.

Samurai Warriors 4 Empires’ Castle Mechanics Detailed

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Today Koei Tecmo released new details and screenshots regarding the biggest new feature that is being included in Samurai Warriors 4 Empires and that feature just so happens to be the Castle. A player’s castle will serve as something of a dashboard for all pre and post-battle decisions and serve as a command center where they can regulate various interior and foreign affairs as well as formulate military strategies.

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While a player’s castle will start off as only a small cluster of rooms, it will eventually grow into a massive stronghold as they grow stronger and even assign various titles to some of their most trusted staff. Additional details regarding the relationship system and battle preparation for Samurai Warriors 4 Empires can be found below:

Relationships
Relationships are pivotal to all Empires games, pairing allied officers with a friendly disposition will create high synergy, which will produce faster and better results. Furthermore, since all officers in Samurai Warriors 4 Empires are based on historical figures with real personalities, assigning them to an appropriate position will generate unique results and trigger specific events!

Combat Preparation
The Military Magistrate will analyze the situation and make proposals to aid in battle, Foreign Affairs Magistrates will suggest alliances and diplomatic interventions, and Strategists will present the player with ideas for sabotaging and weakening the enemy. With their assistance, players can then choose how to charge the battlefield by considering how large of an army to take along, how many provisions or gold to invest, and whether a diplomatic solution is preferable to conflict.

Learn about Telltale Games’ History in New Thirty Minute Film

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Telltale Games has become a very prominent developer in the video game industry in recent years as they have created numerous licensed titles that have been widely regarded as some of the best around, beginning with The Walking Dead and continuing into this year with Tales from the Borderlands.

As such it shouldn’t come as too much of a surprise that someone would want to learn more about the history of this prominent studio. As such Magnus Opus Games’ team at Complex reached out to the studio to create a thirty minute long video delving into Telltale‘s history and learning about how they create the games they are so well known for.

Aussie Need for Speed Fans Get the Chance to Design a Car

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With EA’s Need For Speed recently launching the company are now giving fans down under a once in a life time opportunity to bring a virtual car from the game into the real world. Users can vote on which parts and designs will go into the creation of a Nissan Silvia Spec R which is one of the cars featured in Need for Speeds 51 car roster. To ensure the car is built at a professional level, EA has teamed up with a number of key influencers to build certain aspects of the car including Zen Garages, a professional Surfboard Designer who will create the bodykit and Street artists DVATE who will use his artistic expertise to create the cars paint job and graphics.

Once the votes are tallied, a new video will be released every week showcasing the results. These videos will then show the new modifications that can be voted in and added to the car. The dates for the videos are:

16th November:  First video is released for customisation of wheels with Justin Fox from Zen Garage.

23rd November: Second video released showcasing the wheels on the car. Hayden Cox from Hayden Shapes to showcase bodykit options for fans to choose from.

30th November: Third video of car with wheels and body kit results revealed. Well known graphic designer, DVATE, to showcase graphics and artwork choices.

7th December: Fourth video released showcasing the graphic and artworks and other components. Video to also highlight details of the final reveal.

14th December: Final video is shown of the car being showcased to the public at a popular car meet at Eastern Creek (being held on December 12).

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Fans can check out a 360 immersive video embedded below to get fans as close as possible to the modifying action. To get fans as involved and as close to the action as possible, 360 immersive video is being used to put them in the garage with the team modifying the car. Each fan that votes on which parts to be added to the car will go into the draw to win Need for Speed prizes. For more details and to see how you can involved visit the official Australian Need for Speed Facebook page. You can check out our recently posted review on Need for Speed to get our thoughts on the game.

KOEI TECMO REVEALS BRAND NEW ‘CASTLES’ FEATURE IN SAMURAI WARRIORS 4 EMPIRES

KOEI TECMO REVEALS BRAND NEW ‘CASTLES’ FEATURE IN SAMURAI WARRIORS 4 EMPIRES 

The Castle Elevates the Latest in the ‘Empires’ Series from a Tactical Action Title to a Strategy-focused Epic, Ensuring that ‘Samurai Warriors 4 Empires’ is the Most Strategy-oriented ‘Empires’ Game to Date

BURLINGAME, Calif. – November 12, 2015 – KOEI TECMO America is pleased to reveal today assets and detailed information on one of the most exciting and comprehensive new features in Samurai Warriors 4 Empires: the Castle! 

The Castle provides players with a single, intuitive dashboard for all of their pre and post-battle decisions, and elevates Samurai Warriors 4 Empires from a tactical action title to a strategy-focused epic. Essentially a command center, the Castle is where the player can regulate interior and foreign affairs, formulate political and military strategy, and utilize their allied officers’ skills to grow their army’s size, power, and loyalty.

Starting off as a cluster of small rooms and growing to a multi-tiered stronghold, players can use the Castle interface to assign various tasks and Magistrate titles to their most trusted and valued allied officers. These tasks can vary from Recruitment to Diplomacy and from Development to Strategy. Regardless of the direction the player chooses to take, a careful, skill-based selection of allies will yield better results, such as more soldiers, more allies, and more gold, etc.

As relationships are pivotal to all Empires games, pairing allied officers with a friendly disposition will create high synergy, which will produce faster and better results. Furthermore, since all officers in Samurai Warriors 4 Empires are based on historical figures with real personalities, assigning them to an appropriate position will generate unique results and trigger specific events!

Aside from allowing the player to manage recruitment, commerce, provisions, and other domestic and political affairs, the Castle can also be used to prepare for battle. The Military Magistrate will analyze the situation and make proposals to aid in battle, Foreign Affairs Magistrates will suggest alliances and diplomatic interventions, and Strategists will present the player with ideas for sabotaging and weakening the enemy. With their assistance, players can then choose how to charge the battlefield by considering how large of an army to take along, how many provisions or gold to invest, and whether a diplomatic solution is preferable to conflict.

In this way, Samurai Warriors 4 Empires blends the best of the tactical action gameplay genre with an easy-to-learn, in-depth strategy system to create the most exciting installment in the Empires franchise yet!

Samurai Warriors 4 Empires is scheduled for release on March 14, 2016 on the PlayStation®4 computer entertainment system (physical and digital), and the PlayStation®3 computer entertainment system and PlayStation®Vita handheld system (digital only).

For more Samurai Warriors 4 Empires news, please visit the official website at http://www.koeitecmoamerica.com/sw4e/, Like KOEI TECMO America on Facebook at www.facebook.com/koeitecmous, and become part of the #KTfamily by following KOEI TECMO America on Twitter at @KoeiTecmoUS. 

 

ABOUT KOEI TECMO AMERICA CORP.

KOEI TECMO AMERICA CORP. is a publisher of interactive entertainment software for current generation consoles, handhelds and digital download content based in Burlingame, California. The company is a wholly owned subsidiary of KOEI TECMO HOLDINGS CO., LTD., headquartered in Yokohama, Japan. KOEI is best known for its Dynasty Warriors® and Samurai Warriors® franchises. TECMO is best known for the Dead or Alive®, Ninja Gaiden®, Tecmo Bowl®, and Fatal Frame® series.

“PlayStation” is a registered trademark of Sony Computer Entertainment Inc.

WARFRAME DOUBLES DOWN ON STEAM WITH NEW CONTROLLER SUPPORT AND STEAM WORKSHOP

WARFRAME DOUBLES DOWN ON STEAM WITH NEW CONTROLLER SUPPORT AND STEAM WORKSHOP


Full Steam Controller Support Offers PC Space Ninja Freedom to Play from Couch; TennoGen on Steam Workshop Promises New Content Created by Tenno, for Tenno 

LONDON, ONTARIO — November 12, 2015 — Digital Extremes announced today its hit AAA Free-to-Play title, Warframe® began support for Steam Controller at launch earlier this week along with recently joining Steam Workshop, where player-generated content can be submitted for consideration in Warframe.

With the official launch of Steam Hardware on November 10, PC players now have the ability to expand their Steam gaming experience to any room in the home. And with that, Warframe players — better known as Tenno — devoted to gaming on the PC can now enjoy being a space ninja while playing from the comfort of their couch with the Steam Controller’s dual track pads, dual-stage triggers, and customizable configurations. As with any first release, the Warframe developer, known for its Community-driven development, will be fine tuning the Steam Controller with additional tweaks and adjustments in subsequent updates as feedback comes in from the vast Community.

On separate but related and equally exciting news, Warframe Steam players will enjoy the first round of user-made content aptly named, TennoGen to be released in the Steam Workshop later this month. Steam Workshop allows content creators to earn money from their in-game creations for their favorite games. Digital Extremes began taking submissions in late October from its incredibly talented player pool for a variety of in-game skins and cosmetics. The first round of submissions have been reviewed and Digital Extremes has decided on the first content to be released. Digital Extremes is excited to continue reviewing submissions for many more rounds of content to be considered. Revenue share for creators in Steam Workshop is typically 25% but Warframe is setting the bar higher for its creators at 30%. First round picks can be seen here.

For those who missed the first round, Digital Extremes has partnered with top 3D art site, Polycount, to host a month long contest running now through December 1, 2015. Polycount is best known as a community of artists who specialize in creating 3D art for videogames. Skilled content creators may choose from a variety of weapon model swaps and alt helmet skins open for TennoGen design submissions. Winning designs for this contest will not only be featured in-game and receive 30% revenue share but are guaranteed $500 worth of shared revenue within the first 3 months of the content released on the Workshop.

“We’re always looking for new and exciting ways to support and encourage players’ interests in becoming more involved with Warframe,” said Rebecca Ford, Community Manager at Digital Extremes. “The quality level of this first round of beautifully created user-generated content from our Community is beyond impressive and is the beginning of what we hope will grow into a thriving resource for both creators and players. TennoGen truly delivers content made by Tenno, for Tenno.”

Tenno not as artistically inclined but interested in participating in the process are encouraged to vote on early submissions they’d like to see in Warframe on the official TennoGen Steam Workshop website.

For more details on the submission process for user-made TennoGen content, please visit the Steam Workshop FAQ on the official Warframe forums.

Warframe is available for free download on PC, PS4™ and Xbox One. To find out more about Warframe, please visit: www.warframe.com.

For supporting assets, featuring new alternative helmets and weapon model swaps made by Tenno, for Tenno, please head here: https://digitalextremesltd.box.com/s/5gjpvgxr5sj92rk756nt7wk4zpcj6mq7

About Digital Extremes
Founded in 1993 by James Schmalz, Digital Extremes ranks as one of the world’s top independent development studios in the interactive entertainment industry. The Canadian-based developer has a rich history in developing some of the industry’s top first-person shooter and action games.  Originating with the co-creation of Epic Games’ multi-million unit selling Unreal® franchise including Unreal, Unreal Tournament — and all its iterations — and continuing with such hits as Dark Sector®, BioShock® for the PlayStation®3 and the multi-player campaign of BioShock 2. More recently, Digital Extremes earned critical acclaim for the development of first-person shooter, The Darkness® II, based on the comic book series of the same name and the use of its proprietary technology, the Evolution Engine™. The studio is currently developing and publishing the Free-To-Play action game, Warframe® available now on PC, PS4™ and Xbox One. For more information about Digital Extremes, visit the company website at www.digitalextremes.com. To sign up for Warframe, visit www.warframe.com.