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RoadCraftLaunches “Timberworks Pack” DLC & New Demo on PlayStation 5, Xbox Series X|S & PC

Discover new forestry adventures in RoadCraft’s latest DLC – and try out up to 10 hours of the game’s in-depth co-op sim action for free with the new demo!

PARIS Dec. 16, 2025 – Following the launch of RoadCraft’s Rebuild Expansion in September, Focus Entertainment and Saber Interactive are excited to bring new content to their state-of-the-art simulation sandbox game, offering players new reconstruction options with today’s brand-new, forestry-themed “Timberworks Pack DLC.Available now for free for holders of the Rebuild Expansion on PlayStation 5, Xbox Series X|S and PC, the “Timberworks Pack” DLCincludes a collection of specialized forestry vehicles built for cutting, transporting, and exploring deep woodlands. Bring the power of logging to your worksites and discover three new vehicles made for exploring more terrain:

  • The Aramatsu Forester Neo, a log forwarder designed for high off-road mobility and efficient timber handling
  • The Don 72 Malamute, a lightweight off-road scout ideal for exploration and puzzle objectives
  • The MTK Lesorub 2006, a tree harvester with strong traction and handling, making it perfect for timber operations

Each machine is crafted for tough off-road conditions and adds new possibilities for resource gathering and industrial missions. The “Timberworks Pack” DLC is available for free for holders of the Rebuild Expansion.

Jump start your skills in RoadCraft’s new free demo

Available now on PC, Xbox Series X|S and PlayStation 5, RoadCraft’s new demo gives players the opportunity to explore the game’snext-gen heavy machinery simulation for free. With 10 hours of gameplay, new players can discover vast, disaster-stricken landscapes and rebuild crucial infrastructure while exploring the game’s first two maps: Precipice and Aftermath.

There’s no need to face the devastation alone, as the demo supports co-op for up to four players, including crossplay, allowing you to construct a team to confront the missions ahead. Any progression made during the demo as well as everything you unlock can be retained by purchasing any edition of RoadCraft now!

RoadCraft is out now on PlayStation 5, Xbox Series X|S, Steam and the Epic Games Store. For more information, visit the official Focus Store page.Create your Focus Together account today to receive exclusive rewards and join the community and development of RoadCraft.

Maximum Football Unwraps Holiday Blitz Season Pass 5

The New Update Celebrates the End of the Year With New Stadiums and Holiday-Themed Unlockable Items 

Walnut Creek, California – December 16, 2025 | Maximum Entertainment released today the newest Season Pass for Maximum Football, the simulation sports game where players can play both pro and college football in one shared universe. Named Holiday Blitz, the new Season Pass celebrates the end of the year, delivering a full slate of unlockable holiday-themed content, complete with new stadiums and gear.

At the center of this season’s content is Silverpine Stadium, a brand-new environment earned through the pass. Wrapped in a wintry atmosphere and designed to evoke the spirit of the season, Silverpine Stadium offers players an entirely new setting to showcase their skills.

Other unlockable items in the pass include:

  • Reindeer helmets
  • Santa boot cleats
  • Red nose face mask
  • Candy cane-themed mouthguards
  • Krampus face paint
  • Holiday-themed uniform patterns

Season 5 continues Maximum Football’s commitment to delivering fresh, community-driven content throughout the year. Releasing right after the launch of Maximum Football’s Franchise Mode, Holiday Blitz introduces brand new unlockable rewards, giving football fans an extensive lineup of content to look forward to for the rest of the year and into 2026.

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About Maximum Entertainment

Maximum Entertainment is a global entertainment company dedicated to crafting indie to AA video game experiences through original content and licensed partnerships. A fully integrated group with a broad portfolio of content, the company emphasizes collaboration and inclusivity in its partnerships to produce the highest level of interactive entertainment. With more than 300 titles in its catalog, Maximum Entertainment has joined forces with talented creators and renowned franchises around the globe to deliver magic to the gamer in everyone. Maximum Entertainment employs experienced professionals across the entire value chain of video games including development, publishing, transmedia, sales, and operations. Visit Maximum Entertainment at www.maximument.com.

Tactical Monster Tamer EvoCreo Prepares for Battles on PC Jan. 7, 2026

Become an Evoking Master in RPG with more than 2.5 million downloads 

CHICAGO – Dec. 16, 2025 – EvoCreo,the tactical monster-catching RPG with more than 2.5 million downloads from Ilmfinity Studios, delivers strategic adventures to PC via Steam on Wednesday, Jan. 7, 2026.

Embark on a journey through the diverse biomes of Zenith.  Discover, raise, and battle more than 170 distinct creatures known as Creo. Become a powerful Evoking Master by challenging rivals, criminal agents, and other Creo collectors in elemental arenas while uncovering a nefarious plot and searching for a lost family member.

Go beyond games of elemental rock-paper-scissors and devise strategies in tactical Creo battles. Leverage move cooldowns, Creo Traits, Abilities, Types, and Status Effects to gain the upper hand. Curate a party ready for any situation with dozens of movesets and evolutionary paths to choose from, setting each adorable and fearsome Creo up for success.

Journey through the world of Zenith solo for more than 30 hours of adventures, then put every Evoker lesson learned to the test online in a free multiplayer update coming soon after launch. Practice new strategies and learn new skills in battle with friends, or challenge Evokers from around the world. Emerge victorious to climb the online rankings and become a global Evoking Master!

“We developed EvoCreo to be like no other monster-taming RPG, with a focus on tactical battles, distinct Creo designs, and a vast world to explore,” said Ebrahim Behbahani, Founder at Ilmfinity. “We felt that these elements were unexplored and can still be improved upon today, so we hope Evokers on more platforms enjoy what makes Zenith so compelling!”

EvoCreo will be available on Jan. 7, 2026 for $9.99 USD and include language support for English, French, Italian, German, Spanish – Spain, Indonesian, Japanese, Korean, Portuguese – Brazil, Russian, Simplified Chinese, Swedish, and Traditional Chinese. Learn more about EvoCreo by visiting the official website, following @ilmfinity on social media, joining the official Discord community, and searching the hashtag #EvoCreo. Visit the Ilmfinity official website for more information on the studio.

About Ilmfinity Studios

Ilmfinity Studios has been dedicated to creating engaging experiences and stories since 2010. Its first title, EvoCreo, has been downloaded over 2.5 million times since its launch, and its sequel, EvoCreo 2, launched recently on mobile devices. The studio is currently developing EvoCreo for PC, as well as several unannounced titles.

PainkillerReleases “Metal as Hell” Content Update & DLC Today on PlayStation 5, Xbox Series X|S & Steam

Experience new combat items, Rogue Angel Mode content and QoL improvements in the free update, alongside a new trailer!

FORT LAUDERDALE, Fla. Dec. 16, 2025 – Purgatory has even more in store for you! 3D Realms and developer Anshar Studios have released the first major content update for Painkiller today on PC and consoles. Free for all players, the “Metal as Hell” update adds two new throwable items to deploy in battle – the leeching Demon Blood and powerful Holy Orb Turret – as well as 10 new arenas and an additional boss fight for the roguelike Rogue Angel Mode, plus a host of quality-of-life features. 

Check out today’s new “Metal as Hell” trailer for a closer look at all the action!

In addition, Painkiller will release a new developer diary on the 3D Realms YouTube channel later today! Check out the video for a behind-the-scenes look at Painkiller’s sound design, from mixing sound effects, implementing audio UX elements, and building a unique system to make music flow between levels – with unique sounds for each biome and environment.

The new “Metal as Hell” DLC, featuring four character skins and six weapon skins, is also available today as a free download for Season Pass owners or as a standalone purchase for $4.99|£3.99|€4.99.

Beyond the new items and Rogue Angel content, today’s free Painkiller update also adds a slew of quality-of-life features, including a revive progress bar, push-to-talk functionality in Voice Chat, and more. A host of improvements were introduced to existing features, including weapon progression in Rogue Angel Mode, adjustments to the titular Painkiller weapon, additional settings options, balancing and more. For all the info on the update’s content, check out the patch notes.

About Painkiller

Blast through hordes of demons in brutal, fast-paced combat with an array of infernal weapons that can be upgraded and customized in multiple ways with devastating results in Painkiller! Battle across gruesome gothic levels to stop the fallen angel Azazel’s invasion of Earth and earn your salvation – solo or in online co-op for up to three players.

Key Features

  • Purgatory Is Your Playground: Jump, hook and dash across vast, spine-chilling biomes while fighting nightmarish enemies in bloody, fast-paced combat with a host of new and classic Painkiller weapons.
  • Three-Player Online Co-op: Play online with up to two friends, exploring diverse locations, uncovering secrets and facing off against terrifying enemies.
  • Grotesque Terrors Await: Challenge a variety of horrifying foes, from hordes of demons to titanic terrors like the monstrous children of Azazel – the Nephilim.
  • Unleash The Pain: Upgrade and customize your weapons to expand your arsenal, use tarot cards to power up your abilities, and team up with friends to obliterate all foes.
  • Choose Your Character Wisely: Play as one of four distinct characters – Ink, Void, Sol and Roch – with unique perks to boost your energy, health, power and damage.
  • Rogue Angel Mode: Survive a brutal roguelike mode where you and your friends advance through handcrafted arenas and take on epic bosses while collecting tarot cards, weapons and items along the way.

Painkiller is available now on PlayStation 5 (Deluxe), Xbox Series X|S (Deluxe), and PC via Steam. For more Painkiller, visit the game’s website.

About Saber Interactive

Saber Interactive is a worldwide publisher and developer consisting of 15 studios in the Americas and Europe. Creating games for all major platforms based on original and licensed IPs, Saber’s titles include Warhammer 40,000: Space Marine 2, John Carpenter’s Toxic Commando, Jurassic Park: Survival, Turok: Origins, World War Z, A Quiet Place: The Road Ahead, SnowRunner, Expeditions: A MudRunner Game and RoadCraft. Founded in 2001, Saber is known for two decades of development partnerships with leading developers and publishers, including producing The Witcher 3: Wild Hunt for Nintendo Switch, Halo: The Master Chief Collection, Crysis Remastered, and many others. Learn more at https://saber.games.

About 3D Realms

Redefining AAA – Action, Attitude, Adrenaline, 3D Realms has rocked the world for almost 30 years by publishing unforgettable, iconic games like Duke Nukem, Terminal Velocity, Shadow Warrior, Death Rally, Max Payne, and more recently Ghostrunner, Ion Fury, CULTIC, Tempest Rising, and RIPOUT.

Led by industry veterans, 3D Realms is a proud member of Saber Interactive, with a mission of publishing games for grownups. Unapologetic and uncompromising, we’re not afraid of being who we are and being damn good at it – for everyone’s benefit. For more information, visit 3drealms.com.

About Anshar Studios

Anshar Studios, based in Katowice, Poland, is a dynamic game development studio known for producing AA-quality games across multiple platforms. Since 2012, the team of nearly 200 skilled professionals have been dedicated to crafting meaningful gaming experiences with a focus on narrative depth and immersive gameplay. Notable releases include the self-published Gamedec, Bloober Team’s Layers of Fear and Observer: System Redux, along with undisclosed projects for major industry developers and publishers. Skilled team, well-crafted portfolio, and ambition to grow. Learn more at: ansharstudios.com.

Fallen World. Feral Hunger. A Mother’s Fight.

The Road Of Dust and Sorrow to be published by Silver Lining Interactive.

Macclesfield, UK – 16 December, 2025

Remember whom you’re fighting for… Silver Lining Interactive is proud to announce that it is partnering with studio, Painted Black Games to publish the haunting, soul-shattering survival thriller, The Road of Dust and Sorrow by Painted Black Games.

A Road Into Desolation
The Road of Dust and Sorrow is a story-driven survival-horror adventure inspired by the mid 90’s thriller classics. Claw your way through decaying streets, bloodthirsty Dusters, locked rooms, and forgotten corridors, where every door could mean salvation… or your end. What matters above all else is keeping your daughter alive.

Experiences That Resonate
This year, Silver Lining Interactive has built a clear reputation for delivering digital titles that resonate strongly with players. Spirit of the North 2, Captain Wayne, and Service With a Shotgun have each earned very positive reviews, reinforcing the studio’s growing position as a publisher that consistently backs memorable and well-crafted experiences. 

https://www.youtube.com/watch?v=5490va83fZE‘The collaboration felt natural, as we have previously collaborated onThe Long Reach together. We’re really excited to dive back in!’ said Roman, the Head Developer at Painted Black Games.

The Road of Dust and Sorrowimmediately stood out as a rare gem. We know firsthand how passionate and meticulous the Dev Team are in their approach to storytelling, and we’re one hundred percent here to support it.  The game looks, plays and feels beautifully soulful,” said Dan Fraser, Producer at Silver Lining. “It stays with you long after you’ve left. We couldn’t stop thinking about it.’’

‘I will literally shout it from the rooftops: YOU GOTTA PLAY IT’ Julia Galus, Community Manager at Silver Lining added.

With Silver Lining Interactive handling publishing, Painted Black Games can focus entirely on creating a truly unforgettable experience for their players. 

About The Road of Dust and Sorrow

In The Road of Dust and Sorrow, a cure created to end famine becomes humanity’s ruin. The failed experiment twists people into feral creatures known as Dusters, driven by a relentless and primal hunger. 

Ten years later, Katherine and her daughter Ava roam the broken remains of civilization in search of a safer future. Their presence draws the attention of a mysterious preacher and his cult followers, but the true threat is an ancient hunger that sees humans as fertile soil.Claw your way through decaying streets, bloodthirsty Dusters, locked rooms, and forgotten corridors,  where every door could mean salvation… or your end. Keep Ava alive, no matter what. You can lose the world. You can’t lose her. Every step pulls you deeper into a place that wants you broken. No one will save you. But you can fight. You can run. And you can still try to reach Sanctuary.

About Silver Lining Interactive
Silver Lining Interactive is an independent game publisher based in the North of England. Founded by a team of seasoned professionals for two decades, this studio has been a cornerstone of the indie game scene. With a passion for fostering creative talent and great games, Silver Lining Interactive is committed to bringing innovative, high-quality games to players worldwide, physically and digitally.

About Painted Black Games
Painted Black Games is an independent studio born in Ukraine and spread across the globe. United by a passion for video games and meaningful storytelling, they craft worlds where atmosphere matters, emotions lead the way, and every detail is crafted with purpose.

The Last Caretaker Delivers on its Roadmap with Update 01: Last Humans

New Story Quests, New Vehicle, Night Vision Goggles and a Boatload of Performance Improvements

Helsinki, Finland – December 16th, 2025 – Channel37 has launched Update 01: Last Humans for hit sci-fi survival-crafting game The Last Caretaker. The first of a series of Early Access roadmap updates includes new story quests, surface and underwater locations, a new vehicle, night vision goggles and a raft of performance and stability enhancements. Update 01: Last Humans arrives in time for the Steam Winter Sale, where The Last Caretaker returns to launch pricing, with a 15% discount.

Delivering on its development roadmap, Channel37’s first update for The Last Caretaker includes three new questlines for intrepid Caretakers: “Secret of Habitat Nodes”, “One Before Me”, and “Secret of Warehouse,” unlocking new locations and stories from the flooded world.

The update delivers a boatload of new additions, including a basketball mini-game, a drivable forklift, night vision goggles, and a horn with a customisable chromatic scale and speaker system for the musically-minded Caretaker. In addition, performance improvements across physics systems, rendering, and UI have been implemented after direct feedback from the growing community.

>>INCOMING DIRECTIVE: WATCH UPDATE 01: LAST HUMANS TRAILER

Update 01: Last Humans is the first of many updates planned for The Last Caretaker. The next update, Ocean: The Final Frontier, launches in early 2026 and features a Jetski, storms and lightning rods, a fishing and salvage update, along with boat customization. Check out the road map image to see the full schedule of updates.

The Last Caretaker is a thoughtful take on the survival-crafting genre featuring a modular crafting system and resource-based combat with unrivalled depth.

Key features include:

  • Dynamic Resource Management: Your resources are your means of survival. Make choices between crafting weapons for offense or saving your materials for an easy exit from fearsome mechanical foes.
  • Immersive Worldbuilding: A real, living world. This isn’t decoration, it’s a place that exists. A vast ocean scattered with silent docks, rusting towers, navigation beacons, and forgotten vaults. Every structure has a purpose, every ruin tells a story of what was left behind.
  • Modular Crafting System: The world is your salvage yard. Dismantle abandoned structures, tear down machinery, and decide what is worth carrying to the recycler to craft weapons, power grids, and tools in a dynamic and deep crafting system.
  • Save Humanity: The Last Caretaker builds upon four years of hand-crafted systems to deliver a world where every action has purpose. Every success means humanity has one more chance.

For more information about Channel37 and The Last Caretaker, visit www.channel37.co, follow on Bluesky, X (Twitter), and Instagram, and join the community on Discord. Check out the game in Early Access on Steam and Epic Games Store.

About Channel37
Founded in Helsinki, Finland in 2021, Channel37 is a boutique studio that calls upon decades of games industry experience to make bold titles that connect players and provide experiences worth talking about. The nine-person studio comprises CEO and co-founder Miika Aulio, co-founders Vesa Halonen, Antti Ilvessuo, Sami Saarinen, and Community Manager Jack Pattillo. Collectively, the team has many decades of experience in the games  industry, shipping major PC and console titles.

AWARD-WINNING CITY-BUILDER LIFE BELOW UNVEILS NEW TRAILER BENEATH THE WAVES

Leicester UK – 16th December 2025: Kasedo Games and Megapop today unveiled a brand-new gameplay trailer for Life Below, the upcoming underwater city-builder that challenges players to restore and rebuild vibrant marine ecosystems beneath the waves. The latest footage showcases a wide range of core gameplay features, from tackling environmental hazards such as heatwaves and oil spills to restoring damaged coral reefs and upgrading them to thrive. The trailer also introduces the immersive new Wildlife View, allowing players to follow sea creatures as they traverse distinct biomes, offering an intimate perspective on the living ocean world they are helping to heal.

Life Below delivers a fresh and distinctive take on the city-building genre. Set on a near-future Earth where the oceans have been irrevocably changed, players must adapt quickly to new rules of survival. Grow your reef, attract diverse wildlife to increase biodiversity, and carefully evolve entire underwater ecosystems to withstand a constantly shifting tide.

Alongside the trailer reveal, Life Below has been named a Unity Awards 2025 winner. Presented by Unity, the world’s most widely used game engine, the Unity Awards celebrate excellence in creativity, technical achievement, and player engagement across the global games industry. Life Below earned top honors in the Social Impact category, recognizing Megapop’s long-standing commitment to meaningful, purpose-driven game experiences. Selected by a panel of expert judges, the title stood out as one of the year’s most impactful projects, both for its core themes and for the studio’s broader portfolio of socially conscious games.

Life Below is coming next year for Windows PC and is available to wishlist now on Steam

ABOUT KASEDO GAMES

Kasedo Games work closely together with enthusiastic & talented indie developers from around the world to publish ‘Triple I’ titles that players will love.

Through our vast knowledge of producing, PR, marketing and distribution, we always strive for quality games made by quality indie teams and we understand that every game and every studio has different requirements. The support, creative freedom and platform we provide means we can make great games happen without forgetting their roots.

Titles under the Kasedo label include: ‘IXION, ‘Warhammer 40,000: Mechanicus I & II’, ‘City of Gangsters’, ‘Filament’, ‘Rise of Industry 1 & 2’, ‘Project Highrise’ and ‘Crowntakers’.www.kasedogames.com

ABOUT MEGAPOP

Megapop is an independent game studio based in Oslo, Norway, and a proud member of Oslo Game Hub. We create premium strategy games for PC and console, built on originality, depth, and the science of fun. With a legacy of globally featured and top-ranking games, we bring a deep current of experience into every new project. We’re currently developing Life Below, a genre-bending city-builder where you shape the fate of a coral reef from nature’s point of view—a true reef builder. 

Traffic-Weaving Motorcycle Sim LANESPLIT Revs Up for Jan 28. Launch on PC

CANADA — Dec. 15, 2025 — LANESPLIT, the traffic-weaving motorcycle racing simulator developed by solo developer FunkyMouse, accelerates towards launch on Wednesday, Jan. 28, 2026, on PC via Steam, before arriving on PlayStation 5 and Xbox Series X|S later down the road.

Throw caution to the wind and blaze between traffic in a white-knuckle race across the asphalt. Anticipate every turn across multiple looping locales. Bullet past pedestrian traffic through downtown highways, twisting mountain turnpikes, and ocean-front roads around the world. 

An all gas, no brakes approach can lead to victory, but the difference between finishing in first and a fatal crash is mere inches apart. Reach flow state as surroundings become a blur at breakneck speeds. Flirt with death while zooming between traffic consisting of 18-wheelers, lane-switching sedans, and other vehicles obeying traffic laws.

Mind the weather before selecting from fifteen distinct sportbikes with physics-accurate attributes. Conquer dry pavement with maximum top speed and nimble steering, and focus on traction and stopping power to ensure survival on slippery roads soaked with rain. Maneuver through mazes of traffic during Rush Hour mode, or cruise empty highways in Zen mode.

Maximize aura with customizable clothing and helmet options. Feel the intensity of breaking land speed records as a drum and bass-fuelled soundtrack rises in volume alongside the speedometer and comes to a screeching halt with every crash.

LANESPLIT was built around the concept of making sure that players can feel a true sense of speed,” said Shakya, Founder and solo developer at FunkyMouse. “Going fast is so rarely communicated well in games. Physics, motion blur, tight controls, sound design, and music all come together for a multi-sensory experience where players become one with the road.”

LANESPLIT breaks beats and speed limits when it launches on PC via Steam Wednesday, January 28, 2026, with PlayStation 5 and Xbox Series X|S versions in development. For more information, follow developer FunkyMouse on Twitter/X and check out the official YouTube page.

About FunkyMouse

FunkyMouse is a solo independent game developer founded by Canadian designer, Shakya Ranatunga. They dedicate themselves to providing a true sense of reality in their games by incorporating realistic visuals and audio into their creative projects, fleshing out fantastical worlds rooted in real life, such as their current project LANESPLIT featuring ultra-realistic motorcycle physics, handling, and sounds.

DRAGON BALL Z: KAKAROT DAIMA Pack Part 2 arrives in early 2026 with new character and fresh content!

DRAGON BALL Z: KAKAROT reveals more content coming early 2026 with the DAIMA Pack Part 2,including Vegeta (Mini) as a playable character, a boss fight against the formidable Tamagami Number Two, and new enemies from the Demon Realm.

Vegeta (Mini) may be small, but his power is unmatched. His signature move, Armor Strike, delivers a devastating blow, while Arc Shot corners enemies and fires a high-speed shockwave to create openings for unstoppable follow-up attacks.

Prepare to face Tamagami Number Two, the relentless guardian of the Two-Star Dragon Ball. Harnessing the fury of tornadoes, he can nullify incoming attacks and hurl opponents away. His spear technique, Crosswave Slash, unleashes a fast, cross-shaped shockwave, and Vortex Strike summons a massive whirlpool to overwhelm foes.

New adversaries from the Demon Realm also await as player explore the First Demon World. The Gendarmerie Tank is a heavy hitter with powerful ranged and charge attacks, while Gendarmerie Officers are strong enemies that summon reinforcements and launch attacks from every angle.

DRAGON BALL Z: KAKAROT is available on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, PC and Nintendo Switch.  For more information about DRAGON BALL Z: KAKAROTand other products from Bandai Namco Entertainment Europe please visit: www.bandainamcoent.eu,

UBISOFT ACCELERATES IN FAST GROWING MOBA MARKET BY ACQUIRING “MARCH OF GIANTS” GAME FROM AMAZON

Game Praised in Successful Closed Alpha Playtesting, Next Major Update Arrives in 2026 Seasoned Experts Developing March of Giants Are Joining Ubisoft, Will Become Part of Future Creative House

Sydney, Australia – December 16, 2025 – Today, Ubisoft announced that it is acquiring the rights to March of Giants from Amazon. The talented, Montreal-based team behind the innovative multiplayer online battle arena (MOBA) project will join Ubisoft, and, following the game’s successful closed alpha, is currently preparing the next large-scale update, which will introduce new giants, expanded competitive modes, and foundational systems designed to support long-term growth. As part of the agreement, Amazon also will provide Ubisoft with marketing support for March of Giants on Twitch.

March of Giants is an ambitious new entrant in the global MOBA landscape blending lane-based combat, battlefield mastery and hero coordination. Since its first reveal, the game has attracted strong enthusiasm from early players and creators, who have praised its fresh art direction, tactical depth, and focus on meaningful team play.

The worldwide MOBA category remains one of the largest and most engaged segments in gaming, representing hundreds of millions of active players and a significant opportunity for titles that can build loyal, competitive communities. Industry analysts expect the global MOBA games market to continue growing year over year for the rest of the decade, with total revenues roughly doubling by 2030. Ubisoftsees March of Giants as an innovative and differentiated project with the potential to offer something new to current MOBA fans, attract new audiences, and grow into a successful live competitive game. 98% of closed alpha participants surveyed said March of Giants brings something new to the genre.

March of Giants is led by an experienced team, including Xavier Marquis, Creative Director, and Alexandre Parizeau, Senior Production Leader. Both are veteran developers with past ties to Ubisoft. Xavier is best known as the original Creative Director of Tom Clancy’s Rainbow Six Siege, while Alexandre previously served as Managing Director of Ubisoft Toronto, where he oversaw major AAA productions. Their return and the addition of the March of Giants team bring proven expertise in building globally successful competitive and live games to Ubisoft.

“March of Giants has a real opportunity to bring something fresh and dynamic to players, and to help Ubisoft compete in one of gaming’s biggest arenas,” said Yves Guillemot, Co-Founder and CEO, Ubisoft. “We’re looking forward to welcoming back Alexandre, Xavier, and many of the seasoned March of Giants team who have previously worked at Ubisoft, and the entire team’s ambition, creativity and talent align perfectly with our desire to build bold new experiences for players. We look forward to supporting them as they shape the future of this promising new IP.”

“Returning to Ubisoft brings things full circle,” said Xavier Marquis, Creative Director. “We built some of our most meaningful work here, and we’re excited to continue developing March of Giants from within Ubisoft. This game has enormous potential, and I know Ubisoft can help us take it to the next level.”

Alexandre Parizeau added, “My thanks go to Amazon for their commitment during the first chapters of March of Giants. Our closed alpha was an important milestone and showed a glimpse of the game’s real promise. Now, by joining Ubisoft, we’re uniting behind a shared vision to build March of Giants into one of the next great, enduring MOBAs.”

“We’re proud of what our team in Montreal has built with March of Giants,” said Steve Boom, VP of Audio, Twitch and Games at Amazon. “We’re confident that under Ubisoft’s leadership, the talented developers in Montreal will continue to thrive and create amazing game experiences.”

The deal is expected to close by December 16. Terms are not being disclosed.
For more information on March of Giants, visit: https://www.marchofgiants.com/
For more information on Ubisoft, visit: https://www.ubisoft.com/
For more information on Amazon Games, visit: https://www.amazongamestudios.com/

About Ubisoft

Ubisoft is a creator of worlds, committed to enriching players’ lives with original and memorable entertainment experiences. Ubisoft’s global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew® and Tom Clancy’s The Division®. Through Ubisoft Connect, players can enjoy an ecosystem of services to enhance their gaming experience, get rewards and connect with friends across platforms. With Ubisoft+, the subscription service, they can access a growing catalog of more than 100 Ubisoft games and DLC. For the 2024–25 fiscal year, Ubisoft generated net bookings of €1.85 billion. To learn more, please visit: www.ubisoftgroup.com.

© 2025 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are registered trademarks in the US and/or other countries.