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ROCK BAND RIVALS ROLLS OUT ACROSS EU STARTING TODAY!
Techland unveils Jack character class video for Torment: Tides of Numenera
Techland unveils Jack character class video for Torment: Tides of Numenera
November 30, 2016 – Wroclaw, Poland Techland is proud to reveal the ‘Jack’ – the third new character class making its debut in Torment: Tides of Numenera.
View the Jack character class video here or download it in multiple language formats from the official FTP here
Jack offers quick wit, cunning play and charm, but is not limited to one skill or tactic, essentially making him the Jack of all trades. Players who want to explore and truly interact with their surrounding and the characters inhabiting the world need look no further. The Jack has the widest variety of skills to develop and can call upon a range of tricks to avoid direct combat.
Torment: Tides of Numenera is an epic role-playing-game set across Monte Cook’s stunning science-fantasy world that takes place a billion years into the future. Offering exploration and innovative turn-based combat, Tides of Numenera is a unique experience that is a thematic successor to the critically acclaimed Planescape Torment.
For more info on Torment: Tides of Numenera, check out the tormentgame.com website.
Torment: Tides of Numenera will be available on PC, PlayStation 4 and Xbox One in 2017.
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About Techland
Founded in 1991, Techland is a renowned independent game developer, distributor, and publisher. The Poland based company is best known for the original Dead Island games, the Call of Juarez series, and Dying Light. Thanks to its proprietary game engine technology, Techland develops top-tier entertainment content for Windows PC, PlayStation 4, Xbox One, Linux, Mac OS X, Android, and iOS. Comprised of four offices in Warsaw, Wrocław, Ostrów Wielkopolski, and Vancouver, Canada, the company is committed to delivering unforgettable experiences and using the latest technology for innovative entertainment. For more information about the company, visit the official website at: http://techland.pl/
About inXile Entertainment
Founded by long-time industry veteran @BrianFargo in 2002, inXile Entertainment develops interactive entertainment software for all popular game systems, personal computers and wireless devices. Following the critical and commercial success of Wasteland 2, inXile crowdfunded and is currently developing Torment: Tides of Numenera and The Bard’s Tale IV. For more information about inXile Entertainment visit: www.inxile-entertainment.com .
Torment is a trademark of inXile Entertainment. Numenera is a trademark of Monte Cook Games LLC.
All product titles, publisher names, trademarks, artwork and associated imagery are trademarks, registered trademarks and/or copyright material of the respective owners. All rights reserved.
Long Awaited Mobile MMO, Durango Invites Fans To Register For Limited Beta
Long Awaited Mobile MMO, Durango Invites Fans To Register For Limited Beta
Developers of the Popular MMO Vindictus Open Registration for Worldwide Limited Beta Testing of New Mobile MMO World with Massive Clan Versus Clan Battles
Seoul – Nov. 30, 2016 – MMORPG fans, rejoice! NEXON Korea Corporation, subsidiary of NEXON Co., Ltd. (“Nexon”) (3659.TO), a global leader in online games for PC and mobile, invites fans to register for the public Limited Beta and experience the immense world of Durango, a sandbox massively multiplayer online role-playing game (MMORPG) on mobile. Durango is a pioneering MMORPG with an endless number of islands, full of primitive dinosaurs awaiting player discovery. Durango begins limited beta testing on Dec. 13. Beginning today, beta keys will be distributed to registrants across the world, excluding mainland China and Japan. Eager gamers may now register on the Durango website: https://i.nx.com/0Ux.
As one of the developers behind the popular MMO PC game Vindictus, Eunseok Yi’s What! Studio will thrust players into an unknown world where dinosaurs still roam around freely in Durango. Players will get a glimpse into a beautiful, but dangerous world where survival is the number one priority. Jampacked with a fully-immersive and interactive experience, players will lead their characters as they learn to build communities, hunt, scavenge and battle to keep their clan alive in the foreign land plagued by rival clans and dinosaurs.
During this round of limited beta, MMO fans from all around the world will learn to tame and ride diverse dinosaurs. Players can also build villages with fellow players, and battle against rivaling clans to protect one’s homeland in massive clan battles in a seamless MMO world. Players can also customize their characters with unique clothing styles and colors – there is no limit in self-expression in Durango.
Additional Information for members of the press:
- Visit the official Durango website: https://i.nx.com/0Ux
- Durango official Facebook fan page: https://www.facebook.com/playdurango
About NEXON Co. Ltd.
NEXON Co., Ltd. (“Nexon”) (3659.TO) is a global leader in online games for PC and mobile.
Founded in Korea in 1994, Nexon developed one of the world’s first graphics-based
massively multiplayer online games. Nexon also pioneered the concept of microtransactions
and the free-to-play business model, setting a new standard in which play is free, and users
have the option to purchase in-game items to enhance their experience. Nexon currently
services nearly 100 titles in more than 190 countries. The Company is headquartered in Tokyo,
Japan and its shares are listed on the Tokyo Stock Exchange.
About WHAT! Studio
What! Studio (“What Studio”) is one of the leading development teams of NEXON Korea Corporation, led by the director Eunseok Yi, a developer of Mabinogi and Vindictus.
Fun and innovation are the core values, and their mission is to provide players with a unique and memorable experience through distinctive and sophisticated games. What Studio is currently working on their very first project, Durango, which is a challenge making themselves as true pioneers as developers; and hope the game will also inspire players to become true pioneers as well.
NBA® 2K17 Drives into the E-Sports Scene in Europe
NBA® 2K17 Drives into the E-Sports Scene in Europe
European E-sports Tournament to Commence Next Month with Once In A Lifetime Prizes
London, UK- November 30, 2016- 2K are excited to announce NBA® 2K17’s first ever European All-Star Tournament that will take place online on 10th and 11th December from 16.00 GMT. Finalists will get the chance to compete at the renowned NBA headquarters in London with the added bonus of attending the NBA Global Games London featuring the Indiana Pacers and Denver Nuggets at the O2 Arena. The Champions will win an all-expense paid trip to the NBA All-Star Weekend in New Orleans, Louisiana.
‘We believe NBA 2K17 offers a unique competitive experience for eSports enthusiasts worldwide’, said Alfie Brody, VP of Marketing for NBA2K. ‘Following our first eSports tournament, Road To The Finals, culminating this past June in Los Angeles, it was a high priority for our brand to expand the competition to Europe. We’re excited to offer our European customers the same thrill of global competitive gaming and the chance of being crowned the top NBA2K team in Europe’
For a chance to win, participants need to assemble an Pro team of at least 3 players (with a roster allowing up to 10 players) in Pro-AM mode of NBA® 2K17 on PlayStation®4 computer entertainment system and compete against others within the two-day event. The team with the highest score at the end of each contest day will compete in the finals in London on 11th January 2017, battling it out for the ultimate trip to the All Star Game in February 2017.
The tournament will be open to citizens of the following countries: Austria, Belgium, the Czech Republic, Denmark, Finland, France, Germany, Greece, Luxembourg, the Netherlands, Norway, Poland, Spain, Sweden, Switzerland and the United Kingdom. For more details and full terms and conditions please visit:
https://www.2k.com/nba2k17/2kallstartournamenteu/index.html
Follow @NBA2K on social media and look for the hashtag #ThisIsNotAGame for the latestNBA 2K17 news.
About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe. The Company develops and publishes products through its two wholly-owned labels Rockstar Games and 2K. Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.
About 2K
Founded in 2005, 2K develops and publishes interactive entertainment globally for console systems, handheld gaming systems and personal computers, including smartphones and tablets, which are delivered through physical retail, digital download, online platforms and cloud streaming services. 2K publishes titles in today’s most popular gaming genres, including shooters, action, role-playing, strategy, sports, casual, and family entertainment. The 2K label has some of the most talented development studios in the world today, including Firaxis Games, Visual Concepts, Hangar 13, and Cat Daddy Games. 2K’s stable of high quality titles includes the critically acclaimed BioShock®, Borderlands™, Mafia, and XCOM® franchises, the beloved Sid Meier’s Civilization series, Evolve™, Battleborn®, the popular WWE 2K franchise and NBA 2K, the highest rated* annual sports title of this console generation.
2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). For more information, please visitwww.2k.com .
*According to 2008 – 2016 Metacritic.com
All trademarks and copyrights contained herein are the property of their respective holders.
Cautionary Note Regarding Forward-Looking Statements
The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as “anticipates,” “believes,” “estimates,” “expects,” “intends,” “plans,” “potential,” “predicts,” “projects,” “seeks,” “will,” or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company’s future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, and risks associated with international operations. Other important factors and information are contained in the Company’s most recent Annual Report on Form 10-K, including the risks summarized in the section entitled “Risk Factors,” the Company’s most recent Quarterly Report on Form 10-Q, and the Company’s other periodic filings with the SEC, which can be accessed atwww.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.
UBISOFT® INVITES ANZ CUP WINNERS TO MONTREAL FOR $100,000 RAINBOW SIX SIEGE TOURNAMENT
UBISOFT® INVITES ANZ CUP WINNERS TO MONTREAL FOR $100,000 RAINBOW SIX SIEGE TOURNAMENT
Sydney, Australia – Nov 30, 2016 – Today, Ubisoft® announced that the winners of the Tom Clancy’s Rainbow Six® Siege ESL event, The ANZ Cup, will qualify to compete in The Six Invitational. This prestigious tournament will take place in Montreal, Canada on February 3-5, 2017, where there will be a prize of $100,000 for the winners.
The ANZ Cup final takes place on December 8 with the winning team picking up a $5000 cash prize, Audio Technica Headsets, and entry into the Six Invitational, which includes travel for the entire team to Montreal.
The Six Invitational will see the world’s best teams from North America, Europe, LATAM and Australia & New Zealand playing against each other to be crowned champions and walk away with the $100,000 prize.
ANZ players can still enter the ANZ Cup with Open Cups taking place every Wednesday, Major Cups every Thursday and then the Major Final on December 8.
For more information on Tom Clancy’s Rainbow Six Siege, please visit rainbow6.com.
To enter the ANZ Cup please visit https://play.eslgaming.com/rainbowsix/anz-one/
For the latest on all of Ubisoft’s games, please visit ubiblog.com.
About ESL
ESL Australia, the local division of global electronic sports league tournament organiser ESL, is Australia and New Zealand’s leading esports tournament organiser. ESL Australia features a studio home base in Sydney, Australia, the first ever multi-purpose built esports studio capable of hosting Local Area Network games and a live audience. For more information on ESL Australia, current tournaments and more, visit: http://play.eslgaming.com/australia
About Ubisoft
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Watch_Dogs, Tom Clancy’s video game series, Rayman and Far Cry. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2015-16 fiscal year Ubisoft generated sales of €1,394 million. To learn more, please visit www.ubisoftgroup.com.
UNIVERSAL PARKS & RESORTS AND NINTENDO WILL BRING THE FUN OF NINTENDO TO LIFE WITH EXPANSIVE, HIGHLY THEMED ENVIRONMENTS AT OSAKA, ORLANDO AND HOLLYWOOD
UNIVERSAL PARKS & RESORTS AND NINTENDO WILL BRING THE FUN OF NINTENDO TO LIFE WITH EXPANSIVE, HIGHLY THEMED ENVIRONMENTS AT OSAKA, ORLANDO AND HOLLYWOOD
Imagine the fun of stepping into a larger-than-life Nintendo adventure
30th November, 2016 – Imagine the fun of stepping into a larger-than-life Nintendo adventure. Gigantic Piranha Plants spring to life. ? Blocks, power-ups and more surround you. And Mario and all his friends are there to pull you into a brand-new world.
You will enter an entire realm filled with iconic Nintendo excitement, gameplay, heroes and villains. And it is coming to three Universal theme parks around the globe. See more in the official announcement video on YouTube.
The creative visionaries behind Nintendo’s legendary worlds and characters are working together with the creative teams behind Universal’s blockbuster theme park attractions. Their goal: to bring the characters, action and adventure of Nintendo video games to life within Universal theme parks. And to do so in new and innovative ways that capture what makes them so special. All of the adventure, fun and whimsy you experience through a screen will now be all around you – in breathtakingly authentic ways.
- Nintendo-themed areas are coming to Universal Studios Japan, Universal Orlando Resort and Universal Studios Hollywood.
- These will be expansive, immersive and interactive. They will be highly themed and authentic environments filled with multiple attractions, shops and restaurants.
- Guests will feel as if they are playing inside their favourite games – this time in real life.
- There will be something for everyone – regardless of their age or gaming experience level.
- Planning and creative work on these areas is well underway; they will open separately over the next several years.
The new themed areas come as the result of a global partnership between Universal Parks & Resorts and Nintendo – two icons of the entertainment world. Universal theme parks create incredibly popular family entertainment experiences for millions of people based on compelling characters, stories and innovative technology. Nintendo creates remarkable and imaginative games filled with captivating stories and beloved characters.
Each Universal theme park will announce details of its specific Nintendo areas. The first such announcement will come soon.
About Universal Parks & Resorts:
Universal Parks & Resorts, a unit of Comcast NBCUniversal, offers guests around the globe today’s most relevant and popular entertainment experiences. With three-time Academy Award winner Steven Spielberg as creative consultant, its theme parks are known for immersive experiences that feature some of the world’s most thrilling and technologically advanced film- and television-based attractions.
Comcast NBCUniversal wholly owns Universal Studios Hollywood, which includes Universal CityWalk Hollywood. It also owns Universal Orlando Resort, a destination resort with two theme parks (Universal Studios Florida and Universal’s Islands of Adventure), five resort hotels, and Universal CityWalk Orlando. In addition, Comcast NBCUniversal owns a 51 percent majority interest in Universal Studios Japan, in Osaka and has a license agreement with Universal Studios Singapore at Resorts World Sentosa, Singapore. The company has also announced plans for a theme park in Beijing.
THE Crew® CALLING ALL UNITS NOW AVAILABLE
THE Crew® CALLING ALL UNITS NOW AVAILABLE
Prove Your Racing Skills in this Intense Face-Off Between Street Racers and Police
SYDNEY, AUSTRALIA – NOVEMBER 30, 2016 – Ubisoft® has announced The Crew Calling All Units, the second major expansion for The Crew® action-driving MMO, is now available on Xbox One, PlayStation®4 computer entertainment system and Windows PC.
Players will take to the roads in an all new storyline as elite cop Clara Washington to take down illegal street racers nationwide. Gamers looking to drive on the other side of the law can also play as a street racer to show off their driving skills and team up with their crew to take over the U.S. This police-chase fantasy will come to life in an action-packed open world, through 12 new missions that will let players create their own cop tactics, ride in fully-equipped police vehicles and collect new parts, vehicles and XP. Players can pick a side, or swap at will, perfecting their strategies to track down street racers or how to evade the police.
In this always-on, all-terrain confrontation, players will rely on a set of special abilities and some of the most iconic vehicles to speed across the U.S. As a member of the police force, players will have access to a wide range of cop vehicles, from exotic supercars to heavy off-roaders and monster trucks, helping them perform successful arrests. From busy streets to rocky mountain paths, players will be able to use their badge and the terrain to their advantage to take down street racers. Players who prefer to ride as a racer will take off with cargo for thrilling races and big rewards. Chases can be triggered anytime, anyplace on the map, making each chase unique and unpredictable for players in this open-world face-off.
Additionally, all The Crew players will have complete access to the street racer gameplay, including special abilities such as unlimited nitro and blinding flashbangs, as well as the new level 60 cap and the matching performance boost.
For the fullest driving experience, The Crew® Ultimate Edition is also available. It includes the main game, The Crew® Wild Run expansion and the brand new The Crew Calling All Units expansion, as well as the Season Pass vehicles with their customization options.
For more information about The Crew Calling All Units and the Ultimate Edition, please visit thecrewgame.com.
About Ubisoft
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Watch_Dogs, Tom Clancy’s video game series, Rayman and Far Cry. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2015–16 fiscal year Ubisoft generated sales of €1,394 million. To learn more, please visit www.ubisoftgroup.com.
© 2014-2016 Ubisoft Entertainment. All Rights Reserved. The Crew logo, Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries.
Windows, the Windows Start button, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies, and “Games for Windows” and the Windows Start button logo are used under license from Microsoft.
The “PS” Family logo is a registered trademark and “PS4” is a trademark of Sony Computer Entertainment Inc.
watch_dogs® 2 NOW AVAILABLE ON WINDOWS PC
watch_dogs® 2 NOW AVAILABLE ON WINDOWS PC
The game offers a multitude of specific features and full 4K support on PC
Sydney, Australia – November 30, 2016 – Today, Ubisoft® announced that WATCH_DOGS® 2 is now available on Windows PC.
WATCH_DOGS 2 features a wide array of PC-specific improvements in order to provide players with the best and most immersive experience possible, whatever the hardware is, including full 4K support with Ultra Textures and Extra Details options. The game also features uncapped FPS, along with a host of other features and options such as multi-monitor support with advanced setting, multiple save files support and a fully mouse-centric UI. For further information about the full PC specific features and improvements, please visit: http://blog.ubi.com/watch-dogs-2-pc-specs-system-requirements-revealed/
The PC system requirements for WATCH_DOGS 2 are:
Supported OS – (64-bit versions only): Windows 7 SP1, Windows 8.1, Windows 10
Hard Disk Space: 50 GB
Peripherals: Windows-compatible keyboard and mouse, Microsoft Xbox One Controller, DualShock 4 Controller
Multiplayer: 256 Kbps or faster broadband connection
Minimum Specs
- Processor: Intel Core i5-2400S @ 2.5 GHz / AMD FX 6120 @ 3.5 GHz
- RAM: 6GB
- Video Card: NVidia GeForce GTX 660 (2GB) / AMD Radeon HD 7870 (2GB) or better
Recommended Specs
- Processor: Intel Core i5-3470 @ 3.2 GHz / AMD FX 8120 @ 3.9 GHz
- RAM: 8GB
Video Card: NVIDIA GeForce GTX 780 (3GB) | NVIDIA GeForce GTX 970 (4GB) | NVIDIA GeForce GTX 1060 (3GB) or better | AMD Radeon R9 290 (4GB) or better
In WATCH_DOGS 2, players explore the San Francisco Bay Area as Marcus Holloway, a brilliant young hacker from Oakland wrongly framed for a crime he did not commit by the predictive algorithms of ctOS 2.0. This upgraded version of the city infrastructure operating system, which was introduced in the first WATCH_DOGS video game, is being used to track, control and manipulate citizens on a massive scale. As Marcus joins the hacktivist group DedSec, they decide take down ctOS and BLUME, the multinational company behind this oppressive system.
WATCH_DOGS 2 features a vast and dynamic open world offering a variety of environments and gameplay possibilities with extended hacking options and a greater variety of gadgets and weapons. Players can not only hack into the city’s infrastructure but also every person and any connected device to trigger unpredictable chains of events. This unique level of freedom unlocks many opportunities in terms of playstyles and players can choose to use stealth hacking to complete missions without killing a single enemy or go guns blazing for a more ferocious approach.
WATCH_DOGS 2 is developed by Ubisoft Montreal, the studio behind the first WATCH_DOGS as well as numerous successful franchises such as Assassin’s Creed®, Far Cry®, Tom Clancy’s Rainbow Six®, Prince of Persia®, Tom Clancy’s Splinter Cell® and many more, with the collaboration of several Ubisoft studios around the world.
WATCH_DOGS 2 is available for purchase on Uplay and other digital distribution services. For more information on WATCH_DOGS 2, please visit watchdogs.com.
About Ubisoft
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2015-16 fiscal year Ubisoft generated sales of €1,394 million. To learn more, please visit www.ubisoftgroup.com.
Twitter Announces Live Streaming Event with Disney and People for Rogue One: A Star Wars Story
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HELP IS COMING IN EARLY 2017 WITH BANDAI NAMCO ENTERTAINMENT’S FROZEN EXPERIENCE IMPACT WINTER™
HELP IS COMING IN EARLY 2017 WITH BANDAI NAMCO ENTERTAINMENT’S FROZEN EXPERIENCE IMPACT WINTER™
BANDAI NAMCO Entertainment signs worldwide publishing agreement with Mojo Bones for post-apocalyptic survival adventure
“My name is Jacob Solomon. I’m a survivor on this white wasteland I name the Void. I hope this diary will help anyone if I fail to survive it”. This is a message from Jacob’s diary posted on twitter.com/ishelpcoming
Click here to watch the announcement trailer: https://youtu.be/amHMNIIoSV4
Surviving in an unfriendly world is not an easy task. The good news is rescue will arrive in 30 days. If you’re still alive… BANDAI NAMCO Entertainment Europe and Mojo Bones today confirm that players will be able to test their survival instincts with IMPACT WINTER in early 2017 on PC for digital distribution. Developed by Mojo Bones, the game will allow players to help Jacob Solomon and his team of 4 survivors to survive the next 30 days in a harsh and winter environment.
In IMPACT WINTER, the push for survival makes each play through unique. Helped by Ako-Light, a robotic companion, players will be able to explore the hostile world and find solutions while struggling to stay alive in the freezing atmosphere.
“When Mojo Bones introduced IMPACT WINTER to us, we understood early on that this alternative survival experience, with its distinctive artistic direction will be a unique adventure for players. We’re really pleased to closely work with Mojo Bones on this project as we continue to expand our range of games” said Hervé Hoerdt, VP Mktg & Digital at BANDAI NAMCO Entertainment Europe.
“The team here at Mojo Bones are both extremely proud and excited to partner with BANDAI NAMCO Entertainment for the release of IMPACT WINTER” said Stuart Ryall Co-Founder and Designer at Mojo Bones Ltd. “As gamers, we formed Mojo Bones in 2011 with the intention of using our newfound creative freedom to explore and design unique ideas and concepts. IMPACT WINTER represents the most ambitious step along our journey so far; taking inspiration from our favourite games, movies, music and literature in an attempt to build on those influences and create a one-of-a-kind survival adventure.”
IMPACT WINTER will be coming in early 2017 on PC for digital distribution. To learn more about IMPACT WINTER go to: impact-winter.com and about BANDAI NAMCO Entertainment Europe’s other products go to: https://www.bandainamcoent.eu or follow us on Facebook at https://www.facebook.com/BandaiNamcoEU or join the conversation on Twitter at https://twitter.com/bandainamcoeu.
About BANDAI NAMCO Entertainment Europe S.A.S.
BANDAI NAMCO Entertainment Europe S.A.S. part of BANDAI NAMCO Holdings Inc. is a leading global publisher and developer of interactive content for platforms including all major video game consoles, PC and mobile. The company is known for creating and publishing many of the industry’s top video game franchises, including PAC-MAN™, TEKKEN™, SOULCALIBUR™, DARK SOULS™, NARUTO™, NARUTO SHIPPUDEN™, Dragon Ball, GALAGA™, RIDGE RACER™ and ACE COMBAT™. For more information please visit www.bandainamcoent.eu
About Mojo Bones:
Mojo Bones is an independent studio founded in September 2011 by a team of experienced game developers. The company prides itself on creating visceral concepts across PC, console and handheld, with a main focus on delivering high-quality and innovation. For more information please visit www.mojobones.co.uk or contact [email protected]
Press Release © 2016 BANDAI NAMCO Entertainment Europe S.A.S. All other trademarks are properties of their respective owners. Impact Winter™ ©2017 Mojo Bones Ltd. Published and distributed by BANDAI NAMCO Entertainment Europe S.A.S. and its subsidiaries. All Rights Reserved.

