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New GTA Online Gunrunning Trailer Released

Rockstar is launching the next major update for Grand Theft Auto Online on June 13th (June 14th in ANZ) for PlayStation 4, Xbox One, and Windows. They have released a brand new trailer teasing the contents of the update.

Gunrunning” introduced a brand new way to reap illegal profits through a variety of cutting edge military technology that can be researched and sold. To get the ball rolling, players will be able to buy their very own underground bunker to store their goods and run their research division. From there, a semi can be retrofitted with high end equipment to serve as a mobile operations centre to command your squad in battle. If you need to bring a little more power in a fight, a variety of vehicles can be weaponized with mini-guns and anti-aircraft guns.

GAMBITIOUS DIGITAL ENTERTAINMENT TO PUBLISH MILANOIR, ITALO GAMES’ 1970s CRIME FILM ACTION GAME

GAMBITIOUS DIGITAL ENTERTAINMENT TO PUBLISH MILANOIR, ITALO GAMES’ 1970s CRIME FILM ACTION GAME

Chase the truth and trust no one in a fast-paced and stylized experience on Windows PC later this year

AMSTERDAM and MILAN – June 8, 2017 – Gambitious Digital Entertainment has announced it will publish independent developer Italo Games’ Milanoir, a pixel-packed action game inspired by the masterpiece Italian crime movies of the 1970s. The title is expected to launch later this year on Windows PC.

Set in the violent underbelly of Milan, Milanoir is a story of greed, betrayal and revenge that plays off classic films like Caliber 9 and Almost Human. Sneak, choke and shoot through the seedy criminal underworld and survive breathtaking vehicle chases to evade and eliminate those standing between you and the man who framed you. Milanoir’s pixel art aesthetic paints the unforgiving city of Milan in bright and bloody detail with a funky ‘70s-style soundtrack to cement the tone of the era.

Milanoir will be playable at E3 later this month at Gambitious’ press area inside the Devolver Indie Picnic area across from the Los Angeles Convention Center’s main entrance.

For more from Milanoir as it develops, visit www.MilanoirGame.com, and follow the title on Facebook and @MilanoirGame on Twitter.

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About Italo Games

Italo Games was born from the chance meeting of a developer and a designer who were working at the same mobile game company in Milan. They soon realized that they shared a common vision on the game they wanted to make. Hence they decided to put everything else aside: they found an Italian investor, hired a great freelance pixel artist from Bari and started working tirelessly to make the Milanoir dream come true. Italo Games is a young team which aims to make games with a strong focus on aesthetics and narratives.

About Gambitious, Inc.

Launched in 2012, Gambitious, Inc. is the first global crowd-financing platform exclusively for games. With a mission to create and foster a sustainable ecosystem for independent game creation and publishing, Gambitious utilizes its evolving set of creative crowd financing tools and techniques to get more great game titles funded, produced and successfully released. The company’s publishing label, Gambitious Digital Entertainment, was created in 2014 to offer professional, developer-friendly production, marketing and distribution services in order to ensure a timely return to investors and developers on projects. Gambitious has successfully established partnerships and released its titles on Steam, the PlayStation®Store, Xbox Games Store, GOG.com, Humble and the Mac App Store, as well as a number of emerging global digital distributors. For more information, visit the official Gambitious website, and follow us on Facebook and Twitter.

Wonder Boy: The Dragon’s Trap Now Available on PC

Wonder Boy: The Dragon’s Trap Now Available on PC 

PARIS – June 8th, 2017 – DotEmu, developer and publisher specializing in modern releases of beloved retro games, and developer Lizardcube, are thrilled to announce that Wonder Boy: The Dragon’s Trap is now available on PC.

The cult classic returns with a unique blend of exploration, action, and adventure. Cursed into a half-human, half-lizard monstrosity by the Meka-Dragon, you are in search for a cure! The only way you can return to human form is to find the Salamander Cross, a magical item with the power to remove curses…

Rediscover in this PC version all the features that made Wonder Boy: The Dragon’s Trap a success on PlayStation 4, Xbox One and Nintendo Switch:

  • Beautiful, hand-drawn animations.
  • A re-orchestrated soundtrack.
  • Explore large, interconnected locations populated with grumpy monsters and exotic dragons!
  • Several characters with their own abilities: Lizard-Man, Mouse-Man, Piranha-Man, Lion-Man and Hawk-Man.
  • Play as the game’s classic character, “Wonder Boy”, or as his brand-new, long-awaited co-star “Wonder Girl”.
  • 3 difficulty levels catering to players of all types.
  • Switch from modern graphics and sound to 8-bit graphics/audio at any time – even during gameplay, thanks to the “Retro Feature”.
  • Steam Trading cards

Discover or re-discover Monster Land’s deepest secrets today on Steam, GOG and Humble for $19.99.

Rise from Your Grave! Lazarus Joins the Agents of Mayhem

Rise from Your Grave! Lazarus Joins the Agents of Mayhem

Half-woman, Half-machine, all Female Empowerment

SEOUL – June 8, 2017 – True to her half-machine heritage, digital pre-order purchasers of Agents of Mayhem will be receiving a brand new Agent, Lazarus. This exclusive character, Lazarus, is a merging of woman and machine; the top rung of the evolutionary ladder. As an agent of MAYHEM, she encounters an endless stream of competitors ready to challenge her for that distinction. While she’s evolved beyond her own humanity, she still has a great love and respect for humankind as a whole. MAYHEM allows her to watch over those quirky human beings whose flaws and peculiarities continue to fascinate her to this day.

Agents of Mayhem is a single-player, open-world, third-person action game for the PS4, Xbox One, and PC gaming systems releasing on August 15th. For more information and to get the latest updates on the game, follow us on Twitter at @aomthegame or on Facebook at Facebook.com/aomthegame or visit aomthegame.com.

ABOUT AGENTS OF MAYHEM

Agents of MAYHEM is a single-player, open-world, third-person action game for the PS4, Xbox One, and PC gaming systems. Fun, funny and full of high-action moments and laugh-out-loud scenarios, in Agents of MAYHEM, you run a no-holds barred operation against the shadowy super-villain organization, LEGION, fighting to take back the world after the horrors of Devil’s Night.

Explore the futuristic city of Seoul with a team of three interchangeable agents, each with their own distinct look, sense of humour, weapons, and skillset, with only one aim: to destroy LEGION, its operatives and their vile plans to take over the world.

ABOUT DEEP SILVER

Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires.

Deep Silver has published more than 200 games since 2003, including its own brands like the open world extravaganza Saints Row, the zombie action franchise Dead Island, and the grim post-apocalyptic future of the Metro series. Upcoming highlights from Deep Silver include Dead Island 2 and Agents of Mayhem. Deep Silver also owns the development studios Deep Silver Dambuster Studios in Nottingham, UK; Deep Silver Fishlabs in Hamburg, Germany, and Deep Silver Volition based in Champaign, IL, USA. For more information please visit www.deepsilver.com

Johnny Gat is Back! Saints Row Beloved Character Returns in Agents of Mayhem

Saints Row Favorite Johnny Gat available through pre-order incentive as the 13th Agent in Agents of Mayhem
SEOUL – June 8, 2017 – He just couldn’t stay away. Saints Row fans love him, Saints Row fans want to be him, and now they can.

The “Have God re-create the Earth and retcon the entire world of Saints Row” ending of Saints Row: Gat out of Hell means that the dead don’t stay dead. Johnny is back where he was born – Seoul. Gat’s been hard on the beat in this universe as a Lieutenant in Seoul’s police department, but the tragic events of Devil’s Night left Johnny in a coma. After awakening almost a year later, Johnny discovers that all of the Seoul Metropolitan Police Agency have been wiped out and replaced with C.O.P (Civilian Overwatch Patrol) robot units. Johnny hates robots, loves guns, and his reputation for wanton destruction makes him the perfect fit for MAYHEM.

Exclusively available to those pre-ordering Agents of Mayhem at GameStop, Johnny Gat will be the 13th Agent of Mayhem. Featuring an exclusive unlock mission, personal mission, vehicle/character/weapon skins, as well as the unmistakeable voice of Daniel Dae Kim, that’s a whole lot of Johnny.

Agents of Mayhem is a single-player, open-world, third-person action game for the PS4, Xbox One, and PC gaming systems releasing on August 15th. For more information and to get the latest updates on the game, follow us on Twitter at @aomthegame or on Facebook at Facebook.com/aomthegame or visit aomthegame.com.

ABOUT AGENTS OF MAYHEM 

Agents of MAYHEM is a single-player, open-world, third-person action game for the PS4, Xbox One, and PC gaming systems. Fun, funny and full of high-action moments and laugh-out-loud scenarios, in Agents of MAYHEM, you run a no-holds barred operation against the shadowy super-villain organization, LEGION, fighting to take back the world after the horrors of Devil’s Night.

Explore the futuristic city of Seoul with a team of three interchangeable agents, each with their own distinct look, sense of humour, weapons, and skillset, with only one aim: to destroy LEGION, its operatives and their vile plans to take over the world.

ABOUT DEEP SILVER 

Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires.

Deep Silver has published more than 200 games since 2003, including its own brands like the open world extravaganza Saints Row, the zombie action franchise Dead Island, and the grim post-apocalyptic future of the Metro series. Upcoming highlights from Deep Silver include Dead Island 2 and Agents of Mayhem. Deep Silver also owns the development studios Deep Silver Dambuster Studios in Nottingham, UK; Deep Silver Fishlabs in Hamburg, Germany, and Deep Silver Volition based in Champaign, IL, USA. For more information please visit www.deepsilver.com

Techland Publishing Reveals Pure Farming 2018 with Fresh Gameplay Trailer

Techland Publishing Reveals Pure Farming 2018 with Fresh Gameplay Trailer

Farming Goes Global with a Brand New IP from Renowned Publisher, Headed to Windows PC, PlayStation®4 and Xbox One

Wroclaw, Poland June 8, 2017 – Techland Publishing, publisher of critically acclaimed hits such as the recent Torment: Tides of Numenera, today announced Pure Farming 2018, a new agricultural simulator headed to Windows PC, the PlayStation®4 computer entertainment system, and Xbox One. Developed by Ice Flames and slated for release in early 2018, the newly-named first installment in the Pure Farming franchise aims to bring the genre to greener pastures with a variety of fresh features, official brands, global settings, unique crops, and much more.

A brand new E3 trailer completes today’s announcement with gorgeous in-game footage, and can be viewed at: https://youtu.be/PDtg9X-ClmA

Featuring realistic models of licensed and crop-specialized machines from brands such as McCormick, Zetor, Landini and Mitsubishi, diverse regions within North America, Italy, Japan and Colombia, and unique crops including olives, rice and industrial hemp, the harvest is going global, and Pure Farming 2018 bets the farm on delivering the widest range of activities ever seen by the farming simulation genre.

“We have spent the last few months really stepping up our game – we listened to our fans, to farm sim players, and the farming community, and they gave us sage advice,” said Krzysztof Czulec, Producer of Pure Farming 2018. “We took notes, learned a lot, and managed to get even more great brands involved. We know the exact direction we are taking, and plan on bringing the best ever farming experience simultaneously to PC and consoles.”

Pure Farming 2018 will be showcased at the 2017 Electronic Entertainment Expo (E3) from June 13 – 15 in Los Angeles.

Visit the official Pure Farming 2018 Facebook and Twitter pages to stay up to date on upcoming announcements.

About Techland

Founded in 1991, Techland is a renowned independent game developer, distributor, and publisher. The Poland based company is best known for the original Dead Island games, the Call of Juarez series, and Dying Light. Thanks to its proprietary game engine technology, Techland develops top-tier entertainment content for Windows PC, PlayStation 4, Xbox One, Linux, Mac OS X, Android, and iOS. Comprised of four offices in Warsaw, Wrocław, Ostrów Wielkopolski, and Vancouver, Canada, the company is committed to delivering unforgettable experiences and using the latest technology for innovative entertainment. For more information about the company, visit the official website at: http://techland.pl/

All product titles, publisher names, trademarks, artwork and associated imagery are trademarks, registered trademarks and/or copyright material of the respective owners. All rights reserved.

 

KONGREGATE SURPASSES ONE HUNDRED MILLION MOBILE GAME INSTALLS WORLDWIDE

KONGREGATE SURPASSES ONE HUNDRED MILLION MOBILE GAME INSTALLS WORLDWIDE
San Francisco, CA (June 8th, 2017) – Kongregate, a wholly owned subsidiary of GameStop, and a leading publisher of mobile, PC, and web games, celebrates its 100 millionth mobile game download. The accomplishment follows the success of hit titles AdVenture Capitalist and Animation Throwdown: The Quest for Cards, a collectible card game featuring the hit animated shows Family Guy, American Dad, Bob’s Burgers, Futurama, and King of the Hill.

Kongregate expanded into mobile game publishing in 2013 with Tyrant:Unleashed from Synapse Games. Tyrant was a port of a highly popular and successful title from Kongregate’s web gaming portal.  Since Tyrant  Kongregate has launched over 30 titles on iOS & Android devices including four Editor’s Choice games; BattleHand and Peter Molyneux’ The Trail were honored by the App Store while Animation Throwdown and AdVenture Capitalist were recognized on Google Play.

“Our goal is to bring fun, innovative games to players no matter what device they play on,” said Emily Greer president and co-founder of Kongregate. “I’m immensely proud of the strides we’ve made in the mobile game publishing space in just a few short years, as well as the work we’ve done with up and coming indie developers. We plan to continue that momentum in 2017 with five additional games slated to launch this year, including the next game in the AdVenture franchise, AdVenture Communist.”

Since launching the mobile division of Kongregate, they have worked with a diverse group of indie developers, including Peter Molyneux’ 22 Cans, Adventure Capitalist’s Hyper Hippo, and Synapse on five titles: Tyrant, Global Assault, Spellstone, Animation Throwdown, and a yet untitled project coming soon.

“Synapse has been working with Kongregate for more than 7 years now, beginning with web and now on mobile and Steam.” said Alex Reeve, CEO of Synapse Games.  “While Animation Throwdown was a joint partnership with Kongregate and Chinzilla Games, all of our first party titles for the past six years have been published by Kongregate.  We continue to work with the Kongregate team as we’ve come to appreciate their honesty, passion, and dedication to making our titles a success across multiple gaming platforms. It’s truly been a pleasure working with them!”

In addition to reaching more than 100 million mobile installs, Kongregate’s entire portfolio boasts more than 15 million active monthly players around the world.

Developers interested in learning more about Kongregate’s mobile game publishing program should contact them at [email protected].

About Kongregate

Kongregate is a leading mobile game publisher and web gaming portal. Kongregate’s mobile publishing focuses on free to play mid- and hard-core titles. Working closely with mobile game developers Kongregate provides consulting, analytics, marketing, launch support, and game features such as cross promotion, guilds, and chat. Kongregate’s mobile games have been downloaded tens of millions of times and have hundreds of millions of gameplays.  Kongregate’s web portal features over 100,000 free games played by tens of millions of gamers per month.  Kongregate is a wholly-owned subsidiary of GameStop Corporation and is based in San Francisco. The company was founded in 2006 by brother-and-sister team Jim and Emily Greer.

TIME OF VIRTUAL REALITY’S CO-OP ACTION TOWER DEFENSE GAME ANCIENT AMULETOR COMING JUNE 27 TO PLAYSTATION®VR

TIME OF VIRTUAL REALITY’S CO-OP ACTION TOWER DEFENSE GAME ANCIENT AMULETOR COMING JUNE 27 TO PLAYSTATION®VR

New gameplay trailer shows off fast-paced combat in a fantastic, colorful world

BEIJINGJune 8, 2017 – Time of Virtual Reality (TVR) has revealed in a new gameplay trailer that its upcoming co-op action tower defense game, Ancient Amuletor, is expected to launch for PlayStation®VR* on June 27, 2017.

TVR recently released a free demo for Ancient Amuletor featuring the archer and mage classes, available now in the PlayStation®Store: http://store.playstation.com/#!/en-us/games/ancient-amuletor-demo/cid=UP1560-CUSA07770_00-ANCIENTAMULETOR0 

Created for VR by developer TiGames using Unreal Engine 4, Ancient Amuletor is a pick-up-and-play action tower defense game that throws players back in time to battle challenging waves of magical creatures, monsters and more across the ancient world. There are four powerful heroes to choose from, including the gunner, puppeteer, archer and mage, each offering its own unique play style. Fight against the forces of legend alone in single-player, or team up with up to two friends in online cooperative play.

For more information, visit http://amuletor.com, and follow TVR on Twitter.

*PlayStation®Move is required to play.

About Time of Virtual Reality

Founded in 2014, Time of Virtual Reality (TVR) is an independent game studio developing content for emerging virtual reality and existing video game platforms. http://time-vr.com

PROJECT CARS 2 BRINGS THE ADRENALINE OF MOTORSPORT TO THE BANDAI NAMCO ENTERTAINMENT AMERICA INC. BOOTH AT E3

PROJECT CARS 2 BRINGS THE ADRENALINE OF MOTORSPORT TO THE BANDAI NAMCO ENTERTAINMENT AMERICA INC. BOOTH AT E3

 

Slightly Mad Studios and BANDAI NAMCO Entertainment America Inc. Today Announce that Project CARS 2 is Leaving the Paddock for a Worldwide Release on September 22, 2017

 

SANTA CLARA, Calif., (June 8, 2017) – Leading interactive entertainment media publisher and developer BANDAI NAMCO Entertainment America Inc. today announces that Project CARS 2, one of most anticipated racing games of the year, will launch in the Americas on September 22, 2017 and will be playable at the BANDAI NAMCO Entertainment booth (number 1647) at E3 2017. On display will be the game’s first public demo highlighting three unique driving scenarios – rallycross, road racing, and multi-class racing – and showcase newly optimized vehicle handling as well as revamped controls. To get a sneak peek at what will be on display at E3, the Project CARS 2 E3 trailer is available today.

 

MULTI-CLASS ACTION

 

Passion for motorsport is embodied in the fan-requested multi-class racing that enables drivers to compete in any car and track in a field of multiple car classes which replicates the world’s most famous endurance racing championships, past and present. Whether it’s iconic cars from the golden age of sports cars, modern prototypes, or GT3, all classes of cars can now race together in either single or championship mode as Project CARS 2 scores the driver’s position not just overall, but in-class too.

 

Capturing all the thrills of motorsport means drivers are able to competing in any car, anytime, anywhere, off- and-online, against both in-class competitors and other classes too.

 

Feel the adrenaline rush as you close-in fast on a GT race car in the coldness of night at Le Mans in your Le Mans Prototype; scan your mirrors on a wet day at the Nürburgring as a Porsche 911 GT3 R monster bursts from the fog and cuts past your Renault Clio as if you were standing still. This is motorsport in Project CARS 2.

 

CAREER MODE SHOWCASED BY E3 SIZZLE TRAILER

 

Showcasing the accessibility of the Project CARS franchise, the game’s “sandbox” approach to its career mode gives drivers an open path to achieving their motorsport dreams. Drivers can begin their motorsport career in grassroots series such as karts and race their way to the very top echelons where many of the world’s most prestigious brands and cars await; they can choose to begin in any motorsport discipline; or even go straight into one particular type of motorsport, and spend one or multiple seasons in that championship. With nine motorsport disciplines to choose from, a racing career has never been more rewarding or challenging.

 

OPTIMIZED HANDLING

 

Project CARS 2 delivers an unparalleled racing experience for players of all skill levels and driving desires. Players can hop in and drive any car, on any track, at any time.  Bleeding-edge visuals, precise car physics, revamped confidence-inspiring gamepad controls combined with advanced and newly refined tire grip and slip physics provide drivers with optimized control and feel in all situations. Recalibrated and highly realistic A.I. make Project CARS 2 the most immersive and technically-advanced racing simulation on the planet.

 

Currently rated RP for Rating Pending by the ESRB, the race begins for Project CARS 2 in the Americas on September 22, 2017 for the Xbox One, PlayStation®4 computer entertainment system, and PCs via STEAM®. To find out more about Project CARS 2 please visit: https://www.bandainamcoent.com/games/project-cars-2. To learn more about BANDAI NAMCO Entertainment America Inc.’s other products go to: http://www.bandainamcoent.com/home.html or follow us on Facebook at https://www.facebook.com/BandaiNamcoUS or join the conversation at https://twitter.com/BandaiNamcoUS.

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About BANDAI NAMCO Entertainment America Inc.

BANDAI NAMCO Entertainment America Inc., part of BANDAI NAMCO Holdings Inc., is a leading global publisher and developer of interactive entertainment for all major video game consoles, iOS, Android, and online platforms. The company is known for creating and publishing many of the industry’s top video game franchises including PAC-MAN®, GALAGA®, TEKKEN®, SOULCALIBUR®, and ACE COMBAT®. BANDAI NAMCO Entertainment America Inc. is the premier publisher in the Western hemisphere for anime based video games including NARUTO SHIPPUDEN™, DRAGON BALL Z®, and ONE PIECE®. More information about the company and its products can be found at http://www.bandainamcoent.com or www.facebook.com/BandaiNamcoUS.

 

ABOUT SLIGHTLY MAD STUDIOS

Slightly Mad Studios is the team behind the critically acclaimed GTR® series, Need For Speed® Shift™ & Shift 2 Unleashed®.  It has over 10 years of pedigree in racing games, and Project CARS represents the culmination of all that experience and heritage.

The Walking Dead: A New Frontier – From the Gallows Review

The Walking Dead: A New Frontier – From the Gallows

Developer: Telltale Games
Publisher: Telltale Games
Platforms: Xbox One (Reviewed), PlayStation 4, PC, iOS, Android
Release Date: Available Now
Price: $4.99 – Available Here

Overview

There has always been something about Telltale’s finales that have, almost without fail, pulled at the audience’s heartstrings. Now while previous seasons had a solid build-up as well as a great cliffhanger that left players expecting a wild ride during the final episode, The Walking Dead: A New Frontier has struggled heavily in this department. That being said, with From the Gallows being the conclusion to this third season has the company managed to turn things around?

Story

Considering this is a review covering the final episode in the season it is highly recommended that readers complete the previous four episodes in an effort to avoid spoilers as various events from these episodes will be discussed from here on out.

Continuing with the theme of the season so far From the Gallows starts with a flashback that touches upon Javi and David’s past as they play a game of dominoes with their father. This short look back at the past gives us another look at the family dynamic between the brothers and another chance for players to establish Javi’s feelings for his family, something that has been another running theme through this season.

After this brief flashback we are thrown back into the present where the explosive effects from the ending of episode four are beginning to take effect as the stronghold that the New Frontier have set themselves up in is invaded by the horde of “muertos” that was once held at bay. Thanks to the events that have taken place over previous episodes and various betrayals of trust, the tensions between the surviving members of Javi’s group are at an all-time high with danger roaming the streets. Unfortunately some of this tension comes from characters once again shifting attitudes at the drop of a hat and reacting in unusual ways to certain events.

Despite these awkward shifts, these confrontations are easily the most engaging you’ll have with these survivors at this point thanks to the fact that the stakes are so high and everyone is inches away from losing it. After figuring out a plan, the episode takes a slower pace as the group continues to move towards surviving and finalize their little arcs until everything once again comes to a head before the episode comes to a close and players are forced to make a heavy decision that may play a large role in future events depending on how things are handled going forward.

When From the Gallows was released, Telltale described it as being the must customized experience that they have had to offer and that is indeed the case as there are a large number of scenes that you may or may not see depending on who has lived up to this point as well as various decisions and interactions you have chosen to make playing as both Javi and Clementine throughout the season. This can lead to some rather surprising outcomes that will lead to very few players experiencing the same exact events and even discussing the episode after led to wildly different results by the time that the final decisions were made, with some characters living and dying even when certain choices were made during these scenes that were the exact same, leaving some results up to earlier choices that weren’t so easy to discern, or at least not easy to figure out until you are given a rundown of your interactions with the key characters by the time the credits roll.

Gameplay

In an effort tomove the story along at a brisk pace and try to close as many plot points as possible From the Gallows features nothing in the form of puzzles and only simple movement/exploration sequences. Even the action scenes are a bit standard in nature outside of the final few confrontations that, once again, vary depending on your choice. It is worth noting that Telltale once again pulls a fast one with players by making a seemingly difficult decision near the end of the last episode meaningless as the outcome leads to an abrupt and out of nowhere conclusion that, while fitting considering death is everywhere in a zombie apocalypse, is disappointing nonetheless.

It is also worth noting that this episode suffered from quite a large number of glitches. Not only does a character that died in the previous episode, or should be dead at this point anyway, briefly appear during a scene but there are numerous graphical glitches that pop up. This includes a navigational scene that has zombies appear abruptly leading to a death scene after a non-intractable cutscene.

Visuals & Audio

From the Gallows may not feature the most action packed sequences but the amount of gore and detail in these scenes is still handled very well. Another thing that the development team pulled off well this episode are the faction animations for characters as they witness the various outcomes to the events that take place in front of them. Unfortunately, as mentioned before, texture glitches, random jittering character models, and other issues plagued this episode throughout my time with it.

The voice work for the characters, including a familiar face that makes an appearance again, is once again handled incredibly well. This does wonders for the emotional scenes that take place by playing up the fact that these are still decently written characters despite the random emotion swings.

Overall

After the events leading up to the end of A New Frontier things seemed rather questionable as the writing has been a bit all over the place and for a time even an end goal seemed shadowed. Thankfully through some strong focused storytelling and events we see a solid conclusion with From the Gallows. While perhaps not as striking as previous events in the series have been, the events that transpire during the episode should please most fans and considering this is the very first time that the series has actually flat out told players that the story will continue, it will be interesting to see where things go after the build-up of Clementine during A New Frontier.