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GOOD SHEPHERD ENTERTAINMENT REVEALS CREATIVEFORGE GAMES’ PHANTOM DOCTRINE, A TACTICAL CONSPIRACY THRILLER

GOOD SHEPHERD ENTERTAINMENT REVEALS CREATIVEFORGE GAMES’ PHANTOM DOCTRINE, A TACTICAL CONSPIRACY THRILLER

The hearts and minds behind Hard West return with their most ambitious game yet, coming next year to consoles and Windows PC

AMSTERDAM, Netherlands and WARSAW, Poland Aug. 22, 2017 – Good Shepherd Entertainment and independent developer CreativeForge Games have officially revealed Phantom Doctrine, a turn-based tactical Cold War espionage game from the creators of Hard West for consoles and Windows PC.

Set in 1983 during the Cold War, Phantom Doctrine is an alternate history thriller in which players lead The Cabal, a secret organization dedicated to fighting a global conspiracy committed to controlling the world by pitting world leaders and nations against one another. Deception is the great equalizer as players will have to operate from the shadows to exploit every vulnerability – ruthlessly interrogate and brainwash enemies and allies alike to create double agents, saboteurs or unwitting collaborators.

Develop and defend your base of operations, recruit agents from the world’s many factions, and research new tech to give your operatives the advantage. Campaign missions deliver sprawling tactical encounters that revolve around two key pillars: stealth and explosive, all-out attacks. Your team of operatives can be deployed into the field either fully armed or disguised as civilians, allowing them to infiltrate dangerous areas undetected at the expense of heavy weapons and armor.

Decode and analyze your way through immersive investigations to expose far-reaching conspiracies and elusive targets. Delve into the oppressive dark corners of the volatile 1980s with atmospheric visuals and an unnerving soundtrack by award-winning composer Marcin Przybylowicz of The Witcher 3: Wild Hunt fame.

http://store.steampowered.com/app/559100/Phantom_Doctrine

For those attending PAX West 2017, Phantom Doctrine will have a hands-on demo available by appointment at Booth #6103. If you’d like to set one up, just let us know and we’ll get it sorted.

Phantom Doctrine will launch in 2018 on Windows PC and consoles. For the latest updates as development progresses, please visit www.facebook.com/PDoctrineGame, and follow the teams on Twitter @GoodShepherdEnt and @PhantomDoctrine.

About CreativeForge Games

CreativeForge Games S.A. is an independent games development studio based in Warsaw, Poland. Founded in 2011 by veterans of the Polish games industry and infused with creativity of talented newcomers, it has since shipped two different projects: Ancient Space, a space combat RTS published by Paradox Interactive, and Hard West, a turn-based action game combining evolved mechanics of a classic genre with innovative twists in design, storytelling and setting, published in 2015 by Gambitious. CreativeForge Games is currently working on Phantom Doctrine, a Cold War conspiracy tactical game, set to be published on PC and consoles in 2018 by Good Shepherd Entertainment.

Twitter: @CFGmain Facebook: creativeforgegames

About Good Shepherd Entertainment

Good Shepherd Entertainment publishes video games from independent artists worldwide and operates a proprietary investment platform for a growing global network of qualified investors seeking risk-mitigated participation in the $130B video game industry. Originally established in the Netherlands in 2011 as an equity crowdfunding platform under the name Gambitious BV, the Company became a publisher in 2014 with the release of Train Fever, which was the first game ever successfully published with equity crowdfunding. The Company has since funded and released over a dozen original games across eight digital platforms. The founders of Devolver Digital and Croteam, two very successful companies in independent game development and publishing, invested in the Company and joined its management in 2012. The Company rebranded in 2017 as Good Shepherd Entertainment following an investment by Advance/Newhouse, having established a track record of success with both independent developers and investors. www.GoodShepherd.games

Batman: The Enemy Within – The Enigma Review

Batman: The Enemy Within – The Enigma

Developer: Telltale Games
Publisher: Telltale Games
Platforms: Xbox One (Reviewed), PlayStation 4, PC
Release Date: Available Now
Price: $4.99 – Available Here

Overview

Telltale Games has seen quite a bit of success when it comes to tackling already established series and putting their own spin on things with perhaps their biggest twist being on the Batman series. Not only did the writers manage to craft a story that is unlike anything that most fans of the Dark Knight have seen, but they even managed to make it just as interesting to play as the man beneath the cowl, Bruce Wayne, as it was to be Batman. Now with the series returning as Batman: The Enemy Within, the first episode comes in the form of The Enigma. Does this first episode kick the second season off to a satisfying start?

Story

About a year has passed since Batman managed to take down Lady Arkham and put a stop to the Children of Arkham’s plans in Gotham City and not only has the city welcomed the caped crusader, the GCPD and Commissioner Gordon are working hand in hand with the vigilante. This has led to the lowest crime rate in years for the city but that doesn’t mean that the long history of the Wayne family and Gotham City has come to an end.

While investigating an arms dealer Batman learns that a criminal mastermind named the Riddler that was once thought to be dead has returned to Gotham and has big plans for the city. After leaving Batman with a strange puzzle box and making quite an impression on Batman and the GCPD, things only get worse as a new government agency led by the shady Amanda Walker has arrived on the scene. With the power to supersede the local police, Walker has her eyes set on Riddler and isn’t afraid of working with Batman to get her way, though whether or not Batman plays nice with her and her agency is one that is up to the player.

Although the first episode of the last season left players feeling like they got gut-punched due to the major revelations at the end, The Enigma doesn’t have to worry about offering such a huge twist to hook players and instead focuses on setting up the arc for the rest of the season while also presenting a solid story all in one episode. Thankfully the writers have managed to pull off both of these elements fairly well as not only do Riddler and Walker serve as intriguing villains and unknown factors respectively the team continues to take massive risks as they continue to alter expectations by making major changes to certain characters.

The continued split that allows players to explore both Bruce and Batman allow for some of the best gameplay divides in a Telltale series so far and even the development of what, at least appears to be, an expected villain is handled extremely well here. Thanks to the events that take place throughout the story and a solid build up as well as a big twist right at the end once again, Telltale leaves fans eager to see what could possibly happen next.

Gameplay

It is interesting to note that quite a bit of the gameplay elements in Batman: The Enemy Within have undergone some improvements. Making dialogue choices remains the same as before and even the quick time event based combat is mostly the same, the combat is far more fluid this time around thanks to the fact that players can make direct decisions during a fight. Rather than worry about building up a “finisher” meter or plan out an attack beforehand, Batman is capable of selecting one of two prompts during combat to perform specific attacks in the midst of battle. One thing that is worth noting is that, although players are dealing with Riddler, the puzzles in the episode are incredibly simple to the point of them barely being called puzzles.

With the story taking place a year later Batman also has a handful of new toys to use in combat that keep things fresh. In fact, even the investigation elements have been touched up a bit to run far more fluid than before, though whether this remains the same in the future has yet to be seen. It is also worth noting that once you complete the episode, you’re given a rundown of your current relationships with key characters and how your choices/actions throughout the episode affected this, something that is a nice touch that only briefly appeared in the past.

Visuals & Audio

Thanks to the improved presentation of the quick time events and fights, players will be in for quite a treat when it comes to the action sequences in Batman: The Enemy Within’s first episode. Thanks to the way combat decisions are handled players will be in for a faster and more fluid experience here and despite the episode being longer than usual, I never noticed any element of tech hiccup throughout my time with it.

The soundtrack throughout this episode features a couple of familiar tunes from the previous season as well as a number of other fitting background tracks mixed in. All of the voice actors appear to have returned to handle their characters this time around and they all fall back into their roles perfectly while the new cast fits right in with the rest.

Overall

Telltale Games continues to show that even with a highly established franchise they can take the reins to do nearly anything they want with the series here. By giving players plenty of new threats and characters as well as numerous events for familiar faces Telltale has laid a lot on the table here in this first episode and presents us with a strong start to Batman: The Enemy Within.

Gamescom 2017 starts with the European DRAGON BALL FIGHTERZ Collectorz Edition and story mode reveal New fight starts at gamescom 2017 with 11 characters!

Gamescom 2017 starts with the European DRAGON BALL FIGHTERZ Collectorz Edition and story mode reveal New fight starts at gamescom 2017 with 11 characters!

Today is a red-letter day for DRAGON BALL fans as BANDAI NAMCO Entertainment Europe reveals a lot of content for DRAGON BALL FighterZ such as details about the European DRAGON BALL FighterZ CollectorZ Edition, story mode with a new gameplay, as well as the pre-order offer and closed beta registration which starts from today! The long-awaited 2.5D fighting game created by Arc System Works will be launched in February 2018 on Xbox One, PlayStation®4, and PC Digital via STEAM® and other distributors.

A European DRAGON BALL FighterZ CollectorZ Edition will also be available in early 2018 on Xbox One and PlayStation 4 containing a stunning Goku 18cm diorama with an exclusive “Manga Dimension” coloring, 3 arts boards and a unique SteelBook®. Both CollectorZ Edition and Standard versions will offer a pre-order bonus for all players including an early access to the January Open Beta, early unlock of 2 characters (SSGSS Goku and SSGSS Vegeta) and 2 exclusive lobby avatars! See your local retailer for more information on pre order offers.

The new trailer of DRAGON BALL FighterZ gives us a glimpse of the story mode, the new characters and the Party Match. In this new gameplay footage, Android 16 and the duo Android 17/Android 18 join the fight alongside Krillin and Piccolo. With the resurrection of Android 16 and the invasion of the mysterious army corps, the super warriors starts to fall. What is happening?! The Party Match is also revealed with the new asset batch of the day. In this new online battle mode, one player will be in charge of each of the 6 characters during intense 3v3 battles.

Another amazing news, PlayStation 4 and Xbox One players can register from today to the closed beta scheduled for September 16th and 17th. They will be able to play DRAGON BALL FighterZ online with 11 playable characters, including: SS Goku, SS Vegeta, SS Teen Gohan, Cell, Majin Buu, Frieza (Final form), Future Trunks, Piccolo, Krillin, Android 18 and Android 16. PlayStation 4 players can register to the closed beta on http://beta.software.eu.playstation.com/en-gb/dbfz and Xbox One ones will be selected through the Xbox Insider Hub program. More details on the official page http://www.xbox.com/en-US/legal/insider-program . Full closed beta schedule is below:

USA (California) PST
1st Session: 2:00am-5:00am (Saturday)
2nd Session: 10:00am-1:00pm (Saturday)
3rd Session: 6:00pm-9:00pm (Saturday)
4th Session: 1:00pm-4:00pm (Sunday)

EUROPE (France) CST
1st Session: 11:00-14:00 (Saturday)
2nd Session: 19:00-22:00 (Saturday)
3rd Session: 3:00-6:00 (Sunday)
4th Session: 22:00-1:00 (Sunday/Monday)

 JAPAN JST
1st Session: 18:00-21:00 (Saturday)
2nd Session: 2:00-5:00  (Sunday)
3rd Session: 10:00-13:00 (Sunday)
4th Session: 5:00-8:00  (Monday)

DRAGON BALL FighterZ is slated for a February 2018 launch on the Xbox One, PlayStation 4, and PCs via STEAM. Registration for the closed beta will open on August 22nd. For more information regarding DRAGON BALL FighterZ and additional titles from BANDAI NAMCO Entertainment Europe please visit: https://www.bandainamcoent.com, or follow us on Facebook at https://www.facebook.com/BandaiNamcoEU , or https://www.facebook.com/DBZ.videogames/.   Join the conversation on Twitter at: https://www.twitter.com/BandaiNamcoEU .

Nintendo News: Nintendo Reveals Video Game News Ahead of Gamescom Show

Nintendo News: Nintendo Reveals Video Game News Ahead of Gamescom Show

REDMOND, Wash.–(BUSINESS WIRE)– Nintendo of Europe’s participation in the Gamescom event in Cologne, Germany is producing news with relevance to fans here in the Americas.

In Splatoon 2 news, Nintendo detailed new free content coming to the game soon: Manta Maria joins the lineup of Turf War* and Ranked Battle stages this weekend, while the new Lost Outpost stage joins the rotation of Salmon Run stages later today. (Graphic: Business Wire)

In Splatoon 2 news, Nintendo detailed new free content coming to the game soon: Manta Maria joins the lineup of Turf War* and Ranked Battle stages this weekend, while the new Lost Outpost stage joins the rotation of Salmon Run stages later today. Both stages will also become available in The Shoal for local multiplayer matches. Also announced was that the Bubble Blower special weapon will be available first in a set with the Forge Splattershot Pro starting Sept. 1.

Fans of Nintendo Switch fighter game ARMS will soon have a new character to use as part of the next free update: street-performing pugilist Lola Pop. A well-traveled clown with a personality as colorful as her clothing, Lola Pop’s key ability is inflating her body like a balloon, providing her with great defensive qualities. With three new Arms and a new stage, players can look forward to developing new strategies whether competing locally against friends or taking on the world online.*

Those who haven’t yet sampled the fast and fun fighting action of the ARMS game can do so for free this weekend with the ARMS Global Testpunch, which runs 8 a.m. PT Friday, Aug. 25, through 2 p.m. PT Sunday, Aug. 27. To participate, simply download the free ARMS Global Testpunch software from Nintendo eShop on Nintendo Switch, then fire it up and jump into online multiplayer matches.

Nintendo also revealed that the upcoming Super Nintendo Entertainment System: Super NES Classic Edition system includes a Rewind feature that lets players rewind their gameplay to retry tricky sections, pick up missed items or simply run through an area again to see if anything was missed. The rewind time depends on the kind of game: Players can go back a few minutes in role-playing games such as Super Mario RPG: Legend of the Seven Stars, while action titles such as Super Mario World offer around 40 seconds, ideal for re-trying short segments of gameplay. The system also comes with optional frames that can be wrapped around the on-screen display for each game.

The following is a schedule of some of the online events taking place in Germany. These sessions, as well as others featuring other Nintendo games, will be featured at https://www.nintendo-europe.com/gamescom and archived on Nintendo UK’s YouTube channel at http://www.youtube.com/nintendouk.

  • For a closer look at new ARMS character Lola Pop, visit the site at 2 a.m. PT on Aug. 23.
  • Super Mario Odyssey Producer Yoshiaki Koizumi will give an in-depth talk about his game at 6 a.m. PT on Aug. 23.
  • At 3 a.m. PT on Aug. 24, Producer Yoshio Sakamoto and MercurySteam Creative Director José Luis Márquez will present new details about Samus Aran’s upcoming Nintendo 3DS adventure, Metroid: Samus Returns.
  • A livestream of Fire Emblem Warriors gameplay highlighting newly revealed characters will be featured at 2 a.m. PT on Aug. 25.

For a complete schedule of live shows happening throughout the week, and more information about all the games playable at this year’s Gamescom show, visit Nintendo of Europe’s Gamescom website at https://www.nintendo-europe.com/gamescom.

*Nintendo Account required. Online services and features, including online gameplay, are free until the paid Nintendo Switch Online Service launches in 2018.

THQ Nordic Announces Experiment 101’s Kung Fu Fable BIOMUTANT 

THQ Nordic Announces Experiment 101’s Kung Fu Fable BIOMUTANT 

Combine mutant powers, bionics and weapons in this original action RPG from team led by former Mad Max and Just Cause game director. Coming 2018

STOCKHOLM, SWEDEN / VIENNA, AUSTRIA – Aug. 22, 2017 – THQ Nordic and independent developer Experiment 101 have revealed BIOMUTANT, a new and original open-world action RPG for the PlayStation®4, Xbox One and Windows PC. Explore a world in turmoil and define its fate – will you be the hero and saviour or lead it to an even darker destiny?

BIOMUTANT’s unique design lets players change their character’s abilities and appearance with powerful mutations, bionic prosthetics and weapons. Grow claws, sprout wings, or attach a robotic leg – each choice will impact the way your hero plays in real-time combat that blends melee martial arts and firearms.

Set in an imaginative post-apocalyptic universe, BIOMUTANT is a kung fu fable filled with fantastic creatures to discover, dangerous factions to navigate, and colorful worlds to explore with mechs, paragliders, balloons, mounts, jet skis and more.

BIOMUTANT is expected to launch in 2018. The game will be playable at the THQ Nordic Booth at Gamescom as well as at PAX West. For the latest updates as it develops, visit www.biomutant.com, and follow the team on Facebook and Twitter.

About Biomutant

  • A NEW TAKE ON 3rd PERSON COMBAT: The martial arts style combat system allows you maximum freedom of movement and agility while mixing shooting, melee and powers from your mutations.
  • EVOLVE YOUR GAME-PLAY: You’ll be able to recode your genetic structure to change the way you look and play.
  • NEXT LEVEL OF CRAFTING: Mix and match parts to create your own unique single- or double-handed slash, crush and pierce melee weapons.
  • GEAR UP FOR ADVENTURE: You have full freedom when equipping your character. Not only when it comes to choosing weapons you created, but also what type of gear you wear.
  • SURVIVE IN A VIBRANT OPEN WORLD: You’ll create your own adventure as you journey explore the open world and what lies beneath its surface, by foot, mech, jet-ski, air-balloon and more.
  • AN UNUSUAL STORY WITH AN UNUSUAL END: A plague is ruining the land and the Tree-of-Life is bleeding death from its roots. The Tribes stand divided, in need of someone strong enough to unite them or bring them all down

About The Developer: Experiment 101
Experiment 101 is an independent game development studio based in Stockholm, Sweden. The studio was co-founded in 2015 by Goodbye Kansas Game Invest and Swedish game development veteran Stefan Ljungqvist, a former studio art director and game director at Avalanche Studios and one of the key members on the team behind Mad Max and the Just Causs series.

About THQ NORDIC
Founded in 2011, THQ Nordic is a global video game publisher and developer. Based in Vienna, Austria and Karlstad, Sweden with subsidiaries in Germany and the USA, THQ Nordic brands include Darksiders, MX vs. ATV, Red Faction, Titan Quest and many more. THQ Nordic is meant to represent a core approach of doing much more than “owning” a highly competitive portfolio of IPs. It revolves around cherishing them, and aligning them with the very best development resources to expand upon them with the level of experience that communities and established fan bases expect and deserve.

The company’s internal development studios are Grimlore Games based in Munich, Germany; Rainbow Studios based in Phoenix, Arizona; Mirage Game Studios AB based in Karlstad, Sweden and Foxglove Studios AB based in Stockholm, Sweden.

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EA ANNOUNCES THE SIMS 4 CATS & DOGS EXPANSION PACK

EA ANNOUNCES THE SIMS 4 CATS & DOGS EXPANSION PACK

Get Your Paws on The Sims 4’s Furriest Expansion Pack Yet Available November 10th on PC and Mac

SYDNEY, Australia – August 22, 2017 – Life is better with cats and dogs! Electronic Arts Inc. (NASDAQ: EA) and Maxis today announced that The Sims™ 4 Cats & Dogs Expansion Pack is coming to PC and Mac on November 10th. The highly anticipated expansion pack allows players to experience the cuddly companionship and delightful surprises cats and dogs will bring into their Sims’ daily lives. The all new Create A Pet tool provides players with the ability to create and design their perfect pet. Choose from an expansive variety of cat and dog breeds or mix multiple breeds to create something truly unique. Customise furry friends’ coats with crazy patterns or match the spots and stripes of an in-game pet to a real-life pet. For the first time ever, special outfits and accessories will also be available to finish off the look, and tailored personality traits ensure no two pets are alike inside-or-out.

The Sims 4 Cats & Dogs offers fans some of the cutest, most charming pets ever seen in The Sims. From dogs and cats to puppies and kittens, the new tools for customising pets are so flexible and powerful, players can really create anything they can imagine,” said Executive Producer, Lyndsay Pearson. “We know how much our community values four-legged friends as part of their families and I am thrilled at what the team has been able to bring to life.”

The animals’ unique personality traits will be discovered along the way as Sims care for, train and play games with their pets. A brand-new veterinarian business will allow players to pursue dreams of building their own veterinary clinic, hiring a dedicated staff, and diagnosing and curing pets from the occasional fleas to the more bizarre sicknesses they encounter.

Lastly, The Sims 4 Cats & Dogs will expand The Sims 4 with the beautiful coastal shores of a brand-new world, Brindleton Bay. Here Sims and their pets can play fetch near the harbor docks, take a walk to the lighthouse, visit a park to setup an obstacle course, meet other pet-loving locals, and even find stray pets that Sims can take in as their own!

The Sims 4 Cats & Dogs Expansion Pack is not yet rated by the ESRB. For more information and to pre-order The Sims 4 Cats & Dogs, please visit www.TheSims.com.

*REQUIRES THE SIMS 4 GAME (SOLD SEPARATELY) AND ALL GAME UPDATES TO PLAY.

About The Sims
The Sims is a world-renowned interactive entertainment phenomenon that has entertained hundreds of millions of people across the globe for more than 17 years. The Sims empowers players to play with life by creating virtual people, customising their worlds and ruling their lives. The Sims has one of the most active player communities in the world with more than 20 million fans across social channels. The Sims embraces life in all of its dimensions, continually adding new ways to play through gameplay innovations, collaboration with top brands and artists, and exploring new gaming platforms. For more information about The Sims, visit www.TheSims.com.

About Electronic Arts

Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers. EA has more than 300 million registered players around the world.

In fiscal year 2017, EA posted GAAP net revenue of $4.8 billion. Headquartered in Redwood City, California, EA is recognised for a portfolio of critically acclaimed, high-quality brands such as The Sims™, Madden NFL, EA SPORTS™ FIFA, Battlefield™, Need for Speed™, Dragon Age™ and Plants vs. Zombies™. More information about EA is available at www.ea.com/news.

Ultimate Team, EA SPORTS, Battlefield, Battlefield 1, The Sims, Need for Speed, Dragon Age, and Plants vs. Zombies are trademarks of Electronic Arts Inc. NBA, John Madden, NFL and FIFA are the property of their respective owners and used with permission.

EA AND BMW DEBUT THE ALL-NEW BMW M5 IN NEED FOR SPEED PAYBACK

EA AND BMW DEBUT THE ALL-NEW BMW M5 IN NEED FOR SPEED PAYBACK

Car Fans Can Drive This High-Performance Luxury Sedan in the Game this Fall Before it Hits the Road Next Year

See the First Full Reveal of the 2018 BMW M5 in the New Need for Speed Payback High Stakes Trailer 

SYDNEY, Australia – August 22, 2017 – Today, Electronic Arts Inc. (NASDAQ:EA) and the BMW Group, the world’s leading manufacturer of premium automobiles and motorcycles, debuted the all-new BMW M5 in Need for Speed™ Payback, the action driving blockbuster releasing this holiday. This marks the first time BMW has revealed a car through a videogame partnership, unveiling the new in-game BMW M5 at gamescom, Europe’s biggest trade fair for interactive games and entertainment. The new BMW M5 builds on the traditional concept of a luxurious four-door business sedan by appealing to drivers with a taste for high speed and adrenaline. Need for Speed Payback players will be among the first to experience the new M xDrive all-wheel drive as they tear through the city streets and diverse landscape of Fortune Valley this Fall.

“The new BMW M5 is a stunning car,” said Marcus Nilsson, Executive Producer at Ghost Games. “With immense power combined with gorgeous design, our players are going to love getting behind the wheel of the new M5. Whether it’s pulling off intense heist missions, or outrunning cops in epic pursuits or just cruising the open world, this car embodies performance, speed and desire, making it one of the pinnacle rides in Need for Speed Payback.”

The M5 takes the BMW M-series into new territory, with 441 kW/600 hp, peak torque of 750 Nm (553 lb-ft) and 10.5 l/100 km [26.9 mpg imp] fuel consumption combined/ 241 g/km CO2 emissions combined, which promise supreme propulsive power and formidable performance. The new M xDrive developed by BMW M GmbH is the most engaging all-wheel-drive system yet to grace the high-performance segment and will be on display across various terrains in Need for Speed Payback.

“The M is not only synonymous for the world’s most powerful letter, but has also become a synonym worldwide for the prototype of the Ultimate Driving Machine. Take a look at the new BMW M5: its power output, torque and acceleration, the M specific all-wheel drive system M xDrive and its stunning design make our all-new toy the perfect feature for Need for Speed,” said Frank van Meel, President BMW M Division. “While the M5 won’t be officially released until next spring, Need for Speed players can drive it first and exclusively in Need for Speed Payback. We at BMW M are really proud of this collaboration.”

“Young, enthusiastic and 100% devoted to their passion: This is not only true for BMW M fans but also for millions of gamers around the globe, who love Need for Speed. BMW is joy and excitement for cars, whether it is in real life or digital,” said Hildegard Wortmann, Senior Vice President Brand BMW. “With this cooperation BMW can reach out to a new audience that is truly digital. Millions of gamers now experience the thrilling new BMW M5, an absolute dream car, even before it actually hits the road. This is a perfect example of a fruitful cooperation in modern marketing with benefits for everyone and a new milestone after the BMW M2’s debut in 2015’s Need for Speed.

Need for Speed, one of the world’s bestselling video game franchises, returns with a vengeance in Need for Speed Payback. Drive as three distinct characters united by a common goal: revenge at any cost. Craft unique rides with deeper performance and visual customisation than ever before. Get on a roll and win big with risk-versus-reward gameplay. The return of intense cop chases also means the stakes have never been higher. From insane heist missions to devastating car battles to jaw dropping set pieces, Need for Speed Payback delivers an edge-of-your-seat, action-driving fantasy.

Need for Speed Payback will be available worldwide on November 10th for Xbox One, PlayStation®4, and Origin™ for PC. Need for Speed Payback Deluxe Edition owners will get their three-day early access starting Tuesday, November 7th. Players can also get into the action before launch through EA Access and Origin Access, where members can play for up to 10 hours starting Thursday, November 2nd with the EA Access and Origin Access Play First Trial.

About Electronic Arts 

Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers. EA has more than 300 million registered players around the world.

In fiscal year 2017, EA posted GAAP net revenue of $4.8 billion. Headquartered in Redwood City, California, EA is recognised for a portfolio of critically acclaimed, high-quality brands such as The Sims™, Madden NFL, EA SPORTS™ FIFA, Battlefield™, Need for Speed™, Dragon Age™ and Plants vs. Zombies™. More information about EA is available at www.ea.com/news.

EA, Need for Speed, The Sims, Dragon Age, Plants vs. Zombies, Battlefield are trademarks of Electronic Arts Inc. and its subsidiaries.  John Madden, NFL, and FIFA are the property of their respective owners and used with permission. Xbox is a trademark of the Microsoft group of companies. “PlayStation” is a registered trademark of Sony Computer Entertainment Inc.

The BMW Group

With its four brands BMW, MINI, Rolls-Royce and BMW Motorrad, the BMW Group is the world’s leading premium manufacturer of automobiles and motorcycles and also provides premium financial and mobility services. As a global company, the BMW Group operates 31 production and assembly facilities in 14 countries and has a global sales network in more than 140 countries.

In 2016, the BMW Group sold approximately 2.367 million cars and 145,000 motorcycles worldwide. The profit before tax was approximately € 9.67 billion on revenues amounting to € 94.16 billion. As of 31 December 2016, the BMW Group had a workforce of 124,729 employees.

The success of the BMW Group has always been based on long-term thinking and responsible action. The company has therefore established ecological and social sustainability throughout the value chain, comprehensive product responsibility and a clear commitment to conserving resources as an integral part of its strategy.

www.bmwgroup.com
Facebook: http://www.facebook.com/BMWGroup
Twitter: http://twitter.com/BMWGroup
YouTube: http://www.youtube.com/BMWGroupview
Google+: http://googleplus.bmwgroup.com

EA UNVEILS BATTLEFIELD 1 REVOLUTION AND BATTLEFIELD 1 INCURSIONS, AT GAMESCOM

EA UNVEILS BATTLEFIELD 1 REVOLUTION AND BATTLEFIELD 1 INCURSIONS, AT GAMESCOM

Revolutionise Your Play – New Modes, New Maps, New Conflicts Available Now

Players Can Get A First Look at Competitive Play in Battlefield 1 Incursions 
Closed Alpha , Beginning in September

SYDNEY, Australia – August 22, 2017 – DICE, a studio of Electronic Arts Inc. (NASDAQ:EA) today unveiled a Revolution for Battlefield™ 1. In the complete Battlefield 1 experience, Battlefield 1 Revolution allows players to experience the dawn of all-out war through epic multiplayer battles where no battle is ever the same, immersive single player War Stories, more maps, deeper progression and new modes, all in a single package. Battlefield 1 Revolution is now available worldwide for Xbox One, PlayStation 4 and Origin on PC. In addition, Battlefield 1 Incursions is a new intense gaming experience being developed in collaboration with players, and optimised for competition. Players can register now for the Closed Alpha beginning in September.

Battlefield 1 Revolution is the quintessential way to join the Battlefield community and experience war on an unmatched scale. Battlefield 1 Revolution contains the Battlefield 1 base game and Battlefield 1 Premium Pass which includes four themed expansion packs*, each filled with all new maps, new modes and more, making it the complete Battlefield 1 experience. Players will have immediate access to Battlefield 1 They Shall Not Pass, featuring six maps including the game’s first night maps, Nivelle Nights and Prise de Tahure. Players can further expand the battle with Battlefield 1 Revolution in Battlefield 1 In the Name of the Tsar in September, partake in amphibious warfare in Battlefield 1 Turning Tides set to launch in December, and the most infamous battles of the Great War in Battlefield 1 Apocalypse,available in early 2018. Those who purchase Battlefield 1 Revolution will also receive the Red Baron Pack, Lawrence of Arabia Pack and Hellfighter Pack which contain themed weapons, vehicles and emblems based on the famous heroes and units.

Also available today for those that own Battlefield 1 Revolution or Battlefield 1 Premium Pass is Lupkow Pass, the first map to be released from the upcoming expansion In the Name of the Tsar. In Lupkow Pass, players can battle it out in the snow-covered ravines and treacherous vertical drops of World War I. Then, when the full expansion releases in early September, players will further enter the war’s biggest front with the Russian Army and the Women’s Battalion of Death with five additional all new maps and two new Operations. In the Name of the Tsar also includes 11 new weapons, the new Ilya-Muromets Heavy Bomber vehicle, the Putilov-Garford Heavy Armored Car, the new Supply Drop game mode, new medals, dog tags, service stars and more, making it the most extensive update in Battlefield franchise history.

In the Battlefield 1 Incursions Closed Alpha, players will be introduced to a tight, teamplay focused competitive experience in the game. Competitors will have to put their skills to the test in intense 5 vs. 5 matches, creating dramatic moments that include the signature Battlefieldvehicle gameplay. Starting in September, players in the Closed Alpha will be able to choose from eight different kits (Trench Surgeon, Control Leader, AT Assault, Battle Mechanic, Mortar Support, Raid Leader, Shock Assault, Proximity Recon) on the modified Battlefield 1 Giant’s Shadow map, and rank up to gain access to improved weapons and abilities based on a combination of time and performance. The Battlefield 1 Incursions Closed Alpha is just the beginning of the team’s journey in crafting a long term-competitive experience in collaboration with the Battlefield community. The features, content, and systems of Battlefield 1 Incursions may change between Closed Alpha and its final, finished form. More details on the competitive gaming structure and events will be shared in the coming months.

For more information on Battlefield 1, please visit www.battlefield.com or join the conversation on FacebookYouTube and Twitter ®. Press assets for Battlefield 1 are available at http://info.ea.com.

*Check www.battlefield.com/games/battlefield-1/premium often for details and release dates for each expansion pack

About Electronic Arts
Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. The Company delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets. EA has more than 300 million registered players around the world.

In fiscal year 2016, EA posted GAAP net revenue of $4.4 billion. Headquartered in Redwood City, California, EA is recognised for a portfolio of critically acclaimed, high-quality blockbuster brands such as The Sims™, Madden NFL, EA SPORTS™ FIFA, Battlefield™, Dragon Age™ and Plants vs. Zombies™. More information about EA is available at www.ea.com/news .

EA, EA SPORTS, Origin, The Sims, Dragon Age, Plants vs. Zombies, Battlefield, and Battlefield 1 are trademarks of Electronic Arts Inc. John Madden, NFL, NHL, NBA, PGA TOUR, UFC and FIFA are the property of their respective owners and used with permission. “PlayStation” is a registered trademark of Sony Computer Entertainment Inc.

Puzzle Bobble Journey Now Available on the App Store and the Google Play Store 

Puzzle Bobble Journey Now Available on the App Store and the Google Play Store 

Classic Puzzle Game Has Arrived

SYDNEY, 22ND August 2017 – TAITO Corporation (Main office: Shinjuku, Tokyo, herein after TAITO) today announced the release of the classic puzzle game “Puzzle Bobble Journey” on the App Store® and Google Play™ Store for mobile devices and tablets.

Brothers “Bubblun” and “Bobblun” have been turned into dragons by the curse of a witch. The brothers blow and burst bubbles to search a way to turn back into human form. Bust-A-Move/Puzzle Bobble’s classic, exciting play formula is simple but addictive: connect three or more bubbles of the same color to remove them from the field and progress.

Features:
– Shoot bubbles to match 3 or more of the same color to make them pop!
– Complete your missions in every stage such as “Pop all the bubbles!”, “Reach the target score!” and “Save Chack’n!”!
– Clearing a stage unlocks the next stage. Move forward on your way!
– Skillfully use the helpful items and characters to advance stages!
–  “EASY MODE” to assist “Guide & Change Up” functions are now available!
– The game includes 270+ stages with a variety of mechanics!
– Players can purchase maps to play additional stages from Stage 271.

TitlePuzzle Bobble Journey
DateAugust 22, 2017
TerritoryWorldwide
Copyright© TAITO CORPORATION 1994, 2017 ALL RIGHTS RESERVED.
URLApp Store

https://itunes.apple.com/au/app/id1245988397

Google Play

https://play.google.com/store/apps/details?id=jp.co.taito.puzzlebobblepremium&hl=en

 

Formula 1® enters esports with the launch of the Formula 1® Esports Series

Formula 1® enters esports with the launch of the Formula 1® Esports Series

SYDNEY, 22ND August 2017 – Formula 1, the pinnacle of motorsport, today announced their entry into the esports arena with the launch of the Formula 1® Esports Series. The competition, starting in September 2017, will see fans and gamers from all over the world battle it out to uncover  the best virtual F1 driver and be crowned the Formula 1 Esports Series World Champion. The Formula 1 Esports Series is a partnership between Formula 1, the world’s premier motor sport; Codemasters, the leading racing game developer and publisher; and Gfinity, the global leader in esports events and competitions. The 2017 F1 Esport Series will be the first year of an annual competition, highlighting the sport’s long-term investment in esports and gaming as well as its continued ambition to build a greater connection with wider audiences, especially younger fans.

The launch of the competition coincides with the release of the official F1™ 2017 game allowing gamers to get closer to Formula 1 than ever before. Releasing worldwide on PlayStation®4 computer entertainment system, Xbox One and Windows PC (via Steam) on August 25th, F1 2017 is the most feature rich game in the franchise’s history and the new F1 Esport Series will be open to players on all three platforms. Competitors will race through three different stages. Qualification events will take place throughout September to determine  the quickest 40 drivers: these will progress to the live semifinal events, to be hosted at the Gfinity Arena in London on October 10th and 11th. The top 20 will progress to the Finals, which will take place at the Yas Marina as part of the 2017 FORMULA 1 Etihad Airways Abu  Dhabi Grand Prix on 24th and 25th November. At the end of a three-race event, the first Formula 1 Esports World Champion will be crowned on the same weekend as the final 2017 Formula 1 Grand Prix. Alongside the pride and prestige of being the first ever champion, the winner will also be the Formula 1 Esports Champion Expert for 2018 and will automatically qualify for the semifinals of next year’s Formula 1 Esports Series. The first winner will also be offered the opportunity to live the full experience of a Formula 1 race by attending one of the 2018 Grand Prix, as well as becoming a character in the F1™ 2018 game: a timeless reminder of his or her’s accomplishment.

Sean Bratches, Managing Director, Commercial Operations at Formula 1 said:

“This launch presents an amazing opportunity for our business: strategically and in the way we engage fans. First, it’s a growing category with tremendous fan engagement that we’re entering in a big way; and we are proud to have Codemasters and Gfinity joining us on this ride. Of course as we do in Formula 1, we’ll continue to evolve and innovate in the way we run this virtual counterpart to the F1 Championship to ensure we provide the most exciting and enjoyable experience we can for our fans.”

Frank Sagnier, CEO at Codemasters said:

“Esports is one of the fastest growing sectors of gaming already attracting audiences in the tens of millions. We are delighted to be announcing this incredible racing series with Formula 1 for our upcoming F1 2017 game. The highly competitive nature and high-speed  spectacle of the sport combined with the authenticity of our game will provide a thrilling experience for players and viewers across the world. We look forward to engaging more deeply with our loyal and passionate community, and to bring new fans to both our game and the sport itself.”

Neville Upton, CEO, Gfinity said:

“Formula 1 entering esports is a ringing endorsement for what spectacular entertainment esports provides and how vital it is to cutting-edge organisations that want to push the boundaries of entertainment and fan experience. Like Formula 1, Gfinity has the experience, skill and infrastructure to put on world-class events and we look forward to delivering fans the Formula 1 esports Series with excellence.”

All the details about the Formula 1 Esport Series and how to compete are available at F1Esports.com.