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‘UBISOFT EXPERIENCE’ IS HEADING TO SYDNEY THIS SEPTEMBER

‘UBISOFT EXPERIENCE’ IS HEADING TO SYDNEY THIS SEPTEMBER

Discover Highly Anticipated Games, Developer Panels, Esports Tournaments, Competitions and more

With All Proceeds Going to R U OK?

Sydney, Australia — July 26, 2019 — Today, Ubisoft Australia announced the ‘Ubisoft Experience’, an immersive community event at the Roundhouse, University of New South Wales, taking place on Saturday 14th and Sunday 15th of September, 2019.  Tickets are available for $19.95* via Ticketek, with all proceeds going to R U OK?

As part of an international tour also visiting Paris and Birmingham, the Ubisoft Experience is a gaming celebration giving the community an opportunity to experience and play upcoming and classic games, watch elite esports, attend informative panels, participate in competitions, meet development teams from around the world and more! 

Discover highly anticipated games such as Beyond Good and Evil® 2; Watch Dogs® Legion, Ghost Recon® Breakpoint and Roller Champions as well as classic and retro titles. 

“The Ubisoft Experience is a fantastic opportunity to celebrate the Australian gaming community and directly engage with our fans” says Edward Fong, Managing Director at Ubisoft Australia.

“We can’t wait for the community to see what we have in store for them and are thrilled to showcase some of our biggest titles and host some of our brightest talent from around the world… see you this September!” 

Tickets are available to purchase from today via Ticketek, with all proceeds going to R U OK? that aims to start life-changing conversations. Fans can purchase a one-day pass to the Ubisoft Experience for either Saturday or Sunday here, full details below.

Ubisoft Experience
Roundhouse, University of New South Wales, Anzac Parade, Kensington NSW
Tickets on sale now from Ticketek
All proceeds go to R U OK?

Saturday, September 14, 10:00am – 6:00pm
Sunday, September 15, 10:00am – 6:00pm

Stay tuned for more announcements including the line-up of speakers.  For more information including FAQ and full terms and conditions of entry please visit www.ubisoftexperience.com. Join the conversation with #UbiXP and follow Ubisoft Australia Facebook, Instagram and Twitter for the latest announcements.

*A one-off Ticketek Service & Handling fee of $5.40 per transaction applies on all purchases

ABOUT UBISOFT

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2017–18 fiscal year Ubisoft generated sales of €1,732 million. To learn more, please visit www.ubisoft.com.

© 2019 Ubisoft Entertainment. All Rights Reserved. Tom Clancy’s, Ghost Recon, Watch Dogs, Rainbow Six Siege, Assassin’s Creed, Ubisoft, and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the US and/or other countries

ABOUT RUOK

R U OK? is a not-for-profit organisation that aims to inspire and empower everyone to meaningfully connect with people around them and support anyone struggling with life. R U OK? Day is a national day of action, held on the second Thursday in September. But every day is the day to start a conversation that could change a life

Fantasy Strike Now Available for Nintendo Switch, PlayStation 4, PC

Fantasy Strike Now Available for Nintendo Switch, PlayStation 4, PC

EMERYVILLE, Calif. – 26 July, 2019 – Fantasy Strike, the new fighting game from Super Street Fighter II Turbo HD Remix lead designer David Sirlin, launches today for Nintendo Switch and PlayStation 4 while punching its way out of Steam Early Access on Windows, Mac, and Linux.

Fantasy Strike is both a deep tournament game for hardcore genre fans and an introduction to the genre for newcomers. Its design philosophy centers around making the often-opaque aspects of the genre clear and understandable and helping players get to the strategic, decision-making phase of competition as soon as possible.

Beginners benefit from in-depth video tutorials for all 10 characters. These five-minute videos, available via a slick interface in the Learn section of the Main Menu, are narrated by game director David Sirlin. Novices and experts alike all benefit from innovative frame advantage visual effects — never seen in any fighting game before. This imagery communicates with each hit who will recover first and by how much, teaching players which attacks are risky and even shows moves that can be safe depending on timing and spacing.

The online play system seeks to further innovate in the genre by allowing one-click challenges from the in-game friends menu, as well as one-click spectating of any friend. The Ranked Mode uses built-on-the-fly tournaments and a team battle system unlike that of other games; it’s specifically designed to create maximum variety in character matchups for the community. The network code itself uses the excellent GGPO technology combined with proprietary latency-hiding tech that results in extraordinarily smooth online play for a fighting game.

Fantasy Strike also ships with a variety of single-player modes, including a traditional Arcade Mode with beautifully-illustrated story sequences, four Survival Modes, Daily Challenges, and a substantial Boss Rush mode where players build a deck of powerups against increasingly powerful AI bosses.

“I think it’s exciting that Fantasy Strike delivers as much or even more depth than players are used to in this genre while only needing a fraction of the complexity to do it,” said David Sirlin, game director, Sirlin Games. “We look forward to welcoming new faces into the community now that the game is available on consoles and in full release on PC.”

Fantasy Strike is out now via the Nintendo eShop, PlayStation Store, and Steam for $29.99 / €32.99 / £28.99 / $46.99 AUD and supports English, French, Spanish, Norwegian, and

Japanese language options.

To learn more about Fantasy Strike, visit the official website and follow the game on Twitter.

About Sirlin Games

David Sirlin, lead designer of Street Fighter HD Remix, author of Playing to Win and a former pro fighting game player, helms Sirlin Games, an independent video game developer based in Emeryville, California that specializes in competitive multiplayer games.

MechWarrior 5: Mercenaries Coming Exclusively to the Epic Games Store on December 10th, Closed Beta Planned for November

MechWarrior 5: Mercenaries Coming Exclusively to the Epic Games Store on December 10th, Closed Beta Planned for November

VANCOUVER – July 25, 2019 – Developer Piranha Games today announced that MechWarrior 5: Mercenaries, the classic series’ first single player campaign-focused entry in more than 17 years, will now drop into battle on December 10th exclusively on the Epic Games store. Community preorder pilots will be able to run practice missions in November via a closed beta ahead of the game’s full launch.

“Our partnership with the Epic Games store allows Piranha the opportunity to make sure MechWarrior 5: Mercenaries meets our internal goal of creating the best MechWarrior game possible,” said Russ Bullock, executive producer. “Since we announced the development of the first single-player MechWarrior game in 17 years, we have stated that our goal was to deliver to fans a MechWarrior: Mercenaries experience with true freedom of choice and to be able to share that experience in a coop setting.

Understandably some fans will be disappointed that they have to wait a short while longer for MechWarrior 5, but it’s important to Piranha Games that we absolutely get this right. We are happy to say that our new partnership with Epic Games store allows us the time and ability to accomplish our goals both in the games development and marketing efforts.”

Fans looking to obtain refunds from their preorder of any tier are able to do so by September 1st. Preorder refunds of any tier will be refunded in full. Additionally, fans seeking refunds will be able to keep all bonus MechWarrior Online content from the Standard, Collector and Ultimate Editions of the preorder, which amount to $100, $180, and $300 dollars worth of in-game currency and content for MechWarrior Online including all bonus items like XP, premium time, badges, decals, cockpit items and more, depending on which preorder tier they purchased. Refunded preorders will be unable to participate in the upcoming closed beta for MechWarrior 5: Mercenaries, now scheduled for November as well as lose the exclusive MechWarrior 5: Mercenaries DLC items.

More detailed information on announced features coming to MechWarrior 5: Mercenaries can be found at the game’s FAQ: https://mw5mercs.com/faq.

Piranha Games will host two Town Hall sessions this week: The first begins tonight at 6:00 p.m. PT for fans located in North America, and the second Town Hall is scheduled for 10 a.m. PT tomorrow, July 26th, for fans located in Europe. Both events will take place on the community preorder Discord. Fans are encouraged to join the conversation and voice their thoughts.

MechWarrior 5: Mercenaries is modeled after the gameplay style from MechWarrior 2: Mercenaries, granting players the freedom to run their campaigns how they choose. In MechWarrior 5: Mercenaries, pilots will build, manage, and guide their own mercenary unit through a multi-year campaign during the sprawling Third and Fourth Succession Wars enjoying by far the greatest amount of player freedom and choice compared to past titles.

Whether braving missions alone, alongside AI-controlled pilots, or with the help of up to three friends via co-op play, pilots will face complicated situations with no perfect solution as they choose which contracts to accept, where in the Inner Sphere to direct their attention, and how to balance repairs or upgrades with maintaining their unit’s precious resources.

To stay locked onto the latest MechWarrior news, visit the MechWarrior 5: Mercenaries (https://mw5mercs.com/) and MechWarrior Online (https://mwomercs.com/) websites, or follow Piranha Games on Twitter through @PiranhaGames (https://twitter.com/piranhagames) and @MechWarriorF2P (https://twitter.com/Mechwarriorf2p).

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PUBG MOBILE TEAMS UP WITH FAMOUS DJ ALAN WALKER FOR EXCLUSIVE TRACK AND DEBUT AT PUBG MOBILE CLUB OPEN 2019 SPRING SPLITS GLOBAL FINALS

PUBG MOBILE TEAMS UP WITH FAMOUS DJ ALAN WALKER FOR EXCLUSIVE TRACK AND DEBUT AT PUBG MOBILE CLUB OPEN 2019 SPRING SPLITS GLOBAL FINALS

Superstar musician set to release his new song in collaboration with PUBG MOBILE with debut live performance at world’s largest mobile esports tournament PMCO 2019.

LOS ANGELES – July 25, 2019 – World-renowned Norwegian DJ and producer Alan Walker is teaming up with PUBG MOBILE again to release an exclusive song “Live Fast” as a brand-new collaboration. The acclaimed musician will also drop in live on Day 1 of PUBG MOBILE CLUB OPEN 2019 SPRING SPLITS GLOBAL FINALS at July 26, to participate in a show match and debut his new tune with an exclusive live performance.

Earlier this month, players logged into PUBG MOBILE and participated in an in-game event with Alan Walker challenges. Players who completed all challenges unlocked the opportunity to listen to the upcoming Alan Walker x PUBG MOBILE track “Live Fast” ahead of its global launch date. Players can still also get two sets of rare Alan Walker in-game items to customize their avatars to match Alan Walker’s signature style.

As a special part of his collaboration with PUBG MOBILE, Alan Walker is also set to team up with nine community-selected influencers and celebrities from around the world, including 2018-2019 NBA Most Valuable Player Award recipient Giannis Antetokounmpo for a star-studded show match in Day 1 of PUBG MOBILE Club Open 2019 Global Finals at July 26.

Alan Walker’s collaboration is just one of the events at this weekend’s global finals in Berlin, where the top 16 PUBG MOBILE teams from regions around the world will duke it out for ultimate rights and a slice of the $2.5 million USD prize pool. Community members can tune in to witness this historic competition unfold live at July 26 from the official PUBG MOBILE Esports YouTube Channel here.

PUBG MOBILE is available to download for free on the App Store and Google Play

ABOUT PUBG MOBILE

PUBG MOBILE is based on PLAYERUNKNOWN’S BATTLEGROUNDS, the phenomenon that took the world of interactive entertainment by storm in 2017. Up to 100 players parachute onto a remote island to battle in a winner-takes-all showdown. Players must locate and scavenge their own weapons, vehicles and supplies, and defeat every player in a visually and tactically rich battleground that forces players into a shrinking play zone.

For more information, please visit the official PUBG MOBILEaccounts on Facebook, Twitter and YouTube.

ABOUT ALAN WALKER

Alan Walker, the multi-platinum Norwegian artist, DJ, producer released his brand-new single “On My Way” featuring Sabrina Carpenter and Farruko on 3/21 via MER Recordings/Sony Music Sweden/RCA Records. Alan Walker’s debut album Different World released in December 2018 has already surpassed over 300 million streams worldwide across Spotify and Apple Music and is certified platinum via downloads in China. In total, Alan has now surpassed 18 billion audio & video streams worldwide, and he is currently the 15th most subscribed artist on YouTube.

You may identify him by his trademark mask and hoodie, yet behind the mysterious character is the Norwegian artist, DJ and producer is a massive hit maker. It is safe to say that the 21-year old has already put a lasting imprint on the music scene since he first made his mark a few years ago.

The enigmatic DJ, known for his masked performances, released his debut album Different World in December 2018, and recently wrapped up a successful “Different World Tour” in North America. He has already had an impressive run of more than 500 headliner and festival shows, including Coachella, Tomorrowland, Ultra Music Festival, Lollapalooza and more. In the past three years, Alan Walker has gone from learning music production via YouTube tutorials and posting music online for free to performing to sold-out crowds with the likes of Rihanna and Justin Bieber. Currently, Alan has been certified Gold and/or Platinum in 32 countries.  

Alan made his U.S. television debut this past January with “All Falls Down,” joined by Noah Cyrus on The Tonight Show Starring Jimmy Fallon and recently performed his latest single “On My Way” on Good Morning America with Sabrina Carpenter. He also performed at the League of Legends World Finals in a packed SRO Bejing National Stadium concert, where the historic Beijing Olympics Opening Ceremony was held.

For more information about Alan Walker, please visit his official website, Facebook, Twitter, Soundcloud, Instagram and YouTube accounts.

YOUR HERO, YOUR ADVENTURE: NEW GREEDFALL FEATURETTE EXPLORES PLAYER CHOICE IN SPIDERS’ UPCOMING FANTASY RPG

YOUR HERO, YOUR ADVENTURE: NEW GREEDFALL FEATURETTE EXPLORES PLAYER CHOICE IN SPIDERS’ UPCOMING FANTASY RPG

The newest behind-the-scenes video from GreedFall, the upcoming open-world fantasy RPG from indie studio Spiders and Focus Home Interactive, is here! Chapter Two — “Forging an Adventure” — features Spiders CEO and lead writer Jehanne Rousseau and looks at how player choice and consequence are at the heart of GreedFall’s intricate RPG systems.

GreedFall is a full-fledged RPG in every sense, with a wide variety of customization options in gear, appearance, abilities, tactics, conversations and more available to players from the beginning. Forge your destiny with extensive skill trees that change the way you play and a deep crafting system that lets you control your character’s stats and appearance. Every hilt, grip, blade and barrel is up for changing, so mix and match and explore which style fits you best.

The uncharted world of Teer Fradee is home to multiple factions, homeborn and foreign, each with their own philosophies and agendas to support or exploit. Your companions have their own opinions and personalities, too, and who you choose to bring with you on a particular adventure could have spectacular — or dire — results on your unique story.

GreedFall lands on Sept. 10, 2019, on PlayStation®4, Xbox One and Windows PC. The game is available to pre-order now on Steam and at major retailers. You can check out more at www.GreedFall.com.

Cyberpunk 2077 is coming to gamescom 2019

Cyberpunk 2077 is coming to gamescom 2019

CD PROJEKT RED announces plans on Cyberpunk 2077’s presence at this year’s gamescom, taking place August 20th – 24th in Cologne, Germany.

Entertainment area pass holders will be able to watch Cyberpunk 2077 being played live by members of the development team at the game’s booth located in Hall 6, Stand C049. These presentations will take place Wednesday, August 21st through Saturday, August 24th. The studio’s business booth in Hall 4.1, Stand C041/D050 will host behind-closed-doors gameplay showings for media and trade visitors from Tuesday, August 20th. These will continue up to and including Thursday, August 22nd. 

https://www.cyberpunk.net/en/cosplay-contest/

This year’s gamescom will also play host to the first offline qualifier of the official Cyberpunk 2077 Cosplay Contest. The event will take place on Friday, August 23rd, and will see participants compete for the title of the most authentic Cyberpunk 2077 cosplay. First place prize will include $2000, Cyberpunk 2077-inspired merchandise, as well as a spot in the Cosplay Contest Grand Finale sporting a $30,000 prize pool.

Visit the Cosplay Contest website Additional organizational details for the Cosplay Contest gamescom qualifiers, including exact time and location, will be revealed at a later date, prior to the event, via the game’s social media.

Cyberpunk 2077 will release April 16th, 2020 for PC, Xbox One and PlayStation 4. For more information regarding the game and its gamescom presence, follow Facebook, Twitter, and cyberpunk.net.

About Cyberpunk 2077
Cyberpunk 2077 is a narrative-driven, open world RPG set in the most vibrant and dangerous metropolis of the future — Night City. The game follows the story of V, a hired gun on the rise in a world of cyberenhanced street warriors, tech-savvy netrunners and corporate life-hackers. Featuring CD PROJEKT RED’s hallmark concept of choices and consequences, players will face difficult decisions that ripple through the entire game. Winner of over 100 awards at E3 2018, Cyberpunk 2077 is set in the universe of the classic pen & paper RPG system, Cyberpunk 2020.

About CD PROJEKT RED

CD PROJEKT RED is a game development studio founded in 2002. It develops and publishes video games for personal computers and video game consoles. The studio’s flagship titles include The Witcher series of games, Thronebreaker: The Witcher Tales, GWENT: The Witcher Card Game and the upcoming futuristic AAA role-playing game — Cyberpunk 2077. Together with GOG.COM, a game store offering hand-picked titles for PC and Mac, CD PROJEKT RED is part of the CD PROJEKT Capital Group. CD PROJEKT S.A. is listed on the Warsaw Stock Exchange (ISIN: PLOPTTC00011).

Wired Productions Announces Its Biggest Gamescom Line-Up Ever; Including Three New Titles On Show For The First Time

Global Publisher rolls out the red carpet for its upcoming line-up of games to include first hands-on demos, exclusive developer interviews and new title announcements 

Watford, UK – July 25, 2019 –– Award-winning publisher, Wired Productions, today announced its most ambitious Gamescom line-up ever, including three unannounced titles from renowned developers, and first hands-on opportunities for the final chapter of Deliver Us The Moon and Close to the Sun, both making their debut on consoles.

Gamescom 2019 will be Wired Productions’ most impressive, featuring three world premieres and a strong line-up of new gaming IP, offering new and exciting experiences for fans of epic adventure, horror and AAA indie titles.

Watch the video, including footage from unannounced titles here:

Currently in development for Steam, PlayStation® 4 and the Xbox One family of devices, including the Xbox One X, Deliver Us The Moon is a Sci-Fi thriller set in an apocalyptic near future where Earth’s natural resources are depleted. To solve the energy crisis, global powers created the World Space Agency and secured a promising new source of energy on the moon. The World Space Agency colonized and operated from the moon until one fateful night all communications with Earth ceased and the energy source was lost. Now, years later, you assume the role of Earth’s last astronaut on a do-or-die mission to investigate what happened and save humanity. During this adventure, players only companion is a small robot named ASE. Together you will traverse the moon, explore abandoned facilities, gather clues and ultimately uncover the secrets and hidden agendas of those long gone!

Close to the Sun, developed by Storm in a Teacup is a narrative adventure that sees players step aboard the Helios, a colossal vessel for scientific research steeped in horror and mystery. As the heroine, Rose, players find themselves walking the massive area looking for their lost sister on the majestic, yet mysterious ship created by Nicola Tesla. Where is Ada and what happened? Grand halls stand empty. The stench of rotting flesh lingers in the air. Silence. A single word is painted across the entrance… QUARANTINE! Closer to the Sun is in development for Xbox One, PlayStation 4 and Nintendo Switch.

The teased new projects will be revealed by Wired Productions and its partners, throughout Gamescom, so more details will be shared during the show dates.

Wired Productions booth is located in hall 2.2, #C050, right next to the media lounge and appointments are available to book now.

About Wired Productions
Wired Productions is an award-winning video games publisher based in Watford, UK. Wired has produced and published award-winning titles across all major platforms. Bringing games to market in both physical and digital media, notable launches to date include Close to the Sun, GRIP: Combat Racing, Victor Vran: Overkill Edition, Max: The Curse of Brotherhood and The Town of Light.

For more information, or to join the Wired community, please visit:
wired.gg | facebook.com/WiredPro | twitter.com/Wiredp | youtube.com/wiredproductionsltd
discord.gg/wiredp | instagram.com/wired_productions_games

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‘Song of The Elves’ is the climactic conclusion to a 17-year-long quest series and brings an entire crystal city to Old School RuneScape today.

‘Song of The Elves’ is the climactic conclusion to a 17-year-long quest series and brings an entire crystal city to Old School RuneScape today.

The legendary elven city of Prifddinas comes to Old School – watch the launch trailer at https://www.youtube.com/watch?v=gaKv0ARHTy8

Thursday 25th July 2019, Cambridge, UK – The world of Old School RuneScape has expanded with today’s release Song of the Elves, a Grandmaster level quest finale that concludes the oldest and longest storyline in RuneScape history.

The Elf Quest series began in 2002 with Plague City, a novice-level quest, which marked the beginning of RuneScape’s first ever storyline. Seventeen years later Song of the Elves’s arrival in Old School RuneScape sees adventurers’ team up with characters from across the series to finally put an end to the schemes of Lord Iorwerth and King Lathas and bring peace to the evergreen lands. 

John Colgrave, Product Manager, Jagex:

Song of the Elves is yet another major release for Old School RuneScape, and one of the game’s most significant content updates, following its surge in popularity thanks to the legions of mobile players joining desktop players. The launch of Prifddinas highlights the symbiotic relationship between Old School and RuneScape and is a great example of how the two games influence each other. Originally released in 2014, Prifddinas has been given an ‘Old School’ overhaul and the time has arrived to hand the keys of the elven city to our players”.

Completing the questline grants players access to the long-awaited and highly anticipated crystal city of Prifddinas. For years, this city has sat untouched on the Old School RuneScape map, only now will the secrets of this area be uncovered. Within the city among the bustling shops and robust resources, players can explore a vast range of new content. The main attractions being The Gauntlet, a challenging PvM minigame; and Zalcano, a brand-new demon skilling boss. Players successful in completing these challenges can unlock all-new crystal armour, tools and the legendary Blade of Saeldor.

– Ends –

About Jagex

A leader in creating deep and engaging experiences on PC and mobile, Jagex was founded in 2001 and is today one of the UK’s biggest and most respected video game developers and publishers. Famed for its flagship MMOs RuneScape and Old School RuneScape, Jagex has welcomed more than 260million player accounts to its world and created a $1bn lifetime franchise revenue. Today the RuneScape franchise exists beyond running games in live operations; our titles are living games that connect and inspire millions of players, with content and experiences both inside and outside of inexhaustible game worlds. Both RuneScape and Old School RuneScape, on PC and mobile, offer ever-evolving, highly-active worlds and our community-focussed development ethos empowers players to have a real say in how each game is shaped. Jagex is expanding and extending its portfolio with fresh franchise titles, new IP and, in 2018 launched Jagex Partners, delivering third-party publishing and operational services exclusively for the living games of the future. Jagex employs more than 360 people at its Cambridge headquarters and is on the hunt for talented people to work across the business to help the company to achieve yet another year of record growth and player satisfaction. For more information visit, www.jagex.com.

About Old School RuneScape

Launched on desktop in 2013, and now also on mobile devices, Old School RuneScape is the industry-leading collaboration between players and developers. Embracing its nostalgic heritage, hundreds of thousands of active players control the direction of the game with an in-game polling system. Featuring adventures for solo play through to 100-player strong raids, Old School RuneScape caters for every brave adventurer. Since 2016, Old School RuneScape has established itself as a competitive game with the seasonal free-for-all Deadman Tournaments, where winners receive huge cash prizes and membership. Play now at http://oldschool.runescape.com.

Omega Labyrinth Life and Labyrinth Life Busting onto Nintendo Switch™ and PlayStation®4Globally on August 1

Omega Labyrinth Life and Labyrinth Life Busting onto Nintendo Switch™ and PlayStation®4Globally on August 1

D3PUBLISHER Brings a Brand-New Voluptuous Entry to the Omega Labyrinth Series to the West 

Oakland, CA — July 25, 2019 — D3PUBLISHER Inc., a leading Japanese games publisher, is excited to announce the global launch date for Japanese roguelike dungeon RPG Omega Labyrinth Life on Nintendo Switch™ and Labyrinth Life on PlayStation®4 computer entertainment system. Developed by Matrix Corporation and launching globally on August 1, 2019, Omega Labyrinth Life will be available on the Nintendo eShop and Labyrinth Life will be available on the PlayStation®Store respectively. D3PUBLISHER aims to deliver a lewd, busty, and hardcore roguelike experience utilizing turn-based tactics and growing powers that are bestowed within each maiden’s breasts.

Both Omega Labyrinth Life and Labyrinth Life feature similar characters, character skills, items, monsters, story plot, dungeon layouts and difficulty settings, but each differ by how they display their sexual content. A list of key differences and comparisons between the two console versions of the game can be found on the game’s website in Japanese here.

The story unfolds at Belles Fleurs Academy, a spacious school with a beautiful floral garden that holds a sacred flower of legend known as “Flora,” which radiates a mysterious power that is rumored to grant an everlasting bloom effect to the rest of the flowers in the garden. Suddenly, the everlasting bloom to the flowers in the garden wither away when maiden Hinata Akatsuki transfers to the Academy. Now, Hinata along with a new cast of stunning maidens from the academy, go off on an adventure, exploring a sacred dungeon in hopes of returning the garden back to its grandeur, and to fulfill their own hopes and dreams at Belles Fleurs Academy.

Both games will bring familiar roguelike JRPG turn-based mechanics like the previous Omega Labyrinth series in which maidens can grow their chest size by accumulating the mysterious Omega Power by defeating enemies in a procedurally generated dungeon with the risk of losing all of the player’s earned stats, items, and gear upon defeat.  

Omega Labyrinth Life and Labyrinth Life key features include:

  • Tactical turn-based combat: Control and execute strategies between the maidens against various enemies in 2D dungeons
  • Procedurally generated dungeons: Dungeon layouts and enemy placement are always randomized every playthrough, bursting with loot and challenges
  • Maiden’s dream: Collect Omega Power by defeating enemies to grow maiden’s breasts up to Z-Cup
  • Breast Burst Mode: Activate to double a maiden’s stats for a short period of time for tight situations against formidable enemies or enemy hordes
  • SkillBloom System: Unlock new skills, stats, and more with nectars found in the dungeon and academy that will reveal unique illustrations from each maiden
  • Size up System: Squeeze and rub discovered item drops in dungeons between maiden’s breasts to reveal their potential to a maiden’s journey
  •  New Double Breast System: Change between maidens during a dungeon-crawl to utilize various skills and gain a tactical advantage to maneuver around enemies and obstacles
  • Take a break in Slow Life: Enjoy life outside of fighting and dungeon crawling back at Belles Fleurs Academy by exploring the Garden Academy, chatting with other maidens, and managing the garden’s beautiful upkeep for collecting powerups and more

To stay up to date on the latest regarding Omega Labyrinth Life and Labyrinth Life, please visit the official website. D3PUBLISHER’s website can be found at https://www.d3p.co.jp.

About D3PUBLISHER, Inc.

D3PUBLISHER, a member of BANDAI NAMCO group, is a Japanese video game publisher. Established in 1992, the company has published console and mobile/online games from some of the industries most beloved franchises and series, including EARTH DEFENSE FORCE 5, Onechanbara, the Simple series, and more. For more information, visit https://www.d3p.co.jp.

©2019 Matrix ©2019 D3 PUBLISHER

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Sci-Fi ARPG Killsquad Smashes Launch Week Sales!

Sci-Fi ARPG Killsquad Smashes Launch Week Sales!

Novarama’s new action RPG becomes an indie hit with 65,000 players spanning all over the world

Barcelona, Spain — July 25th, 2019 — Independent developer Novarama, today celebrated the successful Steam Early Access launch of Killsquad, their hit sci-fi ARPG game and revealed that the franchise doubled their week one sales target by surpassing over 65,000 units sold. Only a day after releasing on Early Access, Killsquad topped Steam’s Best Selling Games list, a rare occurrence for a game still in development, which proves that Novarama is onto something special.

In the first week over 650 million contracts were completed by the Killsquad community, averaging 5000 concurrent players from 80+ countries. According to Gamesight.io, it even became the second fastest growing new title on Twitch by total viewership. The unexpected popularity of the game in Asian markets, encouraged Novarama to localise it to Korean and Japanese, in addition to seven other languages Killsquad is already translated to.

“We are truly blown away by the highly positive reception Killsquad has received during the Early Access launch,” said Game Director Dani Sanchez-Crespo. “This motivates us to continue our hard work catering to the growing player base and acknowledging its feedback with continuous patches and updates. With such an involved community, the future of Killsquad is looking bright.” 

Already actively communicating with players via ever growing Killsquad Discord channel, the development team will soon begin a new initiative, Killsquad Live, where the game becomes a living experience structured around timed events and exclusive rewards. Bounty Hunters from around the Globe will be further engaged as they meet the developers via real-time streaming of Gatherings of Bounty Hunters, Q&A sessions from Novarama’s facilities to collectively discuss the game’s roadmap and share their ideas. With a community centric outlook, Novarama has already released new updates and are working on new features for the upcoming first major update UNSEEN, which will rollout at the end of August.

About Killsquad
Killsquad is a top-down co-op action RPG set within the futuristic world of bounty hunters known as ‘killsquads’, who take on contracts and raid planets for loot and glory. The game revolves around quick session-oriented missions featuring an in-depth loot and class system with procedurally generated levels ensuring an intense, action-based single and multiplayer experience. With a variety of different weapons and contracts to unlock and equipment to acquire, players have a seemingly endless selection of options to utilize in a deadly universe that’s always active. Built on Unreal, Killsquad is an indie AAA game available on Steam Early Access with plans to launch on console for PlayStation 4 and Xbox One in 2020.

Killsquad on Steam
Killsquad on Twitter
Killsquad on Facebook
Killsquad on Instagram
Killsquad Discord Channel

About Novarama
Novarama was founded in 2003 in Barcelona, Spain, with a simple idea in mind: to create innovative games with mass-market appeal. Novarama’s games focus on creating and supporting game worlds across formats, building game communities that bring people together and last many years. 

For over nine years, Novarama has worked exclusively for Sony Computer Entertainment Europe, publishing titles on PSP, PS VITA and PS3. They introduced Augmented Reality to the masses with the Invizimals saga, which has generated six titles, sold 2.5 million units, and spawned a franchise ranging from TV Shows, toys, trading cards and video games.

Killsquad is Novarama’s first title as self-published developer. For more information, visit: http://novarama.com