PUBG MOBILE BREAKS NEW GROUND WITH UPCOMING GODZILLA: KING OF THE MONSTERS MASHUP
Blockbuster mobile game to feature themed content from legacy film
franchise
LOS ANGELES – May 22, 2019 – Tencent Games
and PUBG Corporation team up with Warner Bros. Pictures, Legendary Pictures, and Toho Co., LTD to unleash the Godzilla:
King of the Monsters crossover event, offering a gargantuan twist on the
game.
Now, content from the highly-anticipated
blockbuster movie stomps into PUBG MOBILE as part of a monstrous
promotional update free on App Store andGoogle Play. PUBG MOBILE players can start to discover ominous
in-game clues of Godzilla’s thunderous arrival. Check the video for more
information:
The PUBG
MOBILEx Godzilla: King of the Monsters crossover event
celebrates the highly anticipated next chapter in the world-renowned
‘Monsterverse’ franchise. Coming to theaters worldwide May 31, 2019, the new story follows the heroic
efforts of the crypto-zoological agency Monarch as its members face a battery
of god-sized monsters, including the mighty Godzilla, who collides with Mothra,
Rodan, and his ultimate nemesis, the three-headed Ghidorah.
Stay tuned for more
information about the upcoming collaboration! PUBG MOBILE is
available to download for free on theApp Store andGoogle Play.
ABOUT PUBG MOBILE
PUBG MOBILE is based on PLAYERUNKNOWN’S BATTLEGROUNDS, the phenomenon that
took the world of interactive entertainment by storm in 2017. Up to 100 players
parachute onto a remote island to battle in a winner-takes-all showdown.
Players must locate and scavenge their own weapons, vehicles and supplies, and
defeat every player in a visually and tactically rich battleground that forces
players into a shrinking play zone.
About Godzilla: King of the Monsters
Godzilla: King of the Monsters was directed by Michael Dougherty from a script he
wrote with Zach Shields, story by Max Borenstein and Michael Dougherty &
Zach Shields, based on the characters “Godzilla,” “King Ghidorah,” “Mothra” and
“Rodan” owned and created by Toho Co., LTD. The film was produced by Mary
Parent, Alex Garcia, Thomas Tull, Jon Jashni and Brian Rogers, with Zach
Shields, Barry Waldman, Hiro Matsuoka, Keiji Ota, Dan Lin, Roy Lee, Yoshimitsu
Banno and Kenji Okuhira serving as executive producers. A presentation of Warner Bros. Pictures and Legendary
Pictures, in association with Toho Co., LTD., a film by Michael Dougherty, Godzilla:
King of the Monsters hits theaters beginning May 31, 2019. It will be
distributed in 3D and 2D and IMAX by Warner Bros. Pictures, except in Japan,
where it will be distributed by Toho Co., LTD.; and in China, where it will be
distributed by Legendary East.
For
more information, please visit the official PUBG MOBILEaccounts
onFacebook,Twitter andYouTube.
A Plague Tale: Innocenceis a stealth action-adventure game set in an alternate version of 14th century France. War with England and the Black Plague has ravaged France. Not only is the plague itself killing people, hordes of rats appear at night, consuming all flesh in its path. Amicia and Hugo De Rune are on the run from the Inquisition, whose leader seems to have a special interest in Hugo.
Story
A Plague Tale: Innocence
is a well written coming of age story. Amicia and Hugo’s characters feel
nuanced. Amicia is more than just the heroine who seeks to protect her brother
at all cost. She is also struggling to find time to process grief and jealousy of
her brother’s close relationship with their mother in a trying time. The
writers do an excellent job of creating a very human portrayal of Amicia,
though I would have liked to see a little more time spent on Amicia’s emotional
struggle in the early game. The relationship between Amicia and Hugo is also well
written. It’s full of the love/hate moments many siblings will recognize.
The dialogue is very good. There are a lot of children in
the story, and their lines always feel appropriate for their age group. The
writers have also added enough lines for the guards that sneaking around never
sounds too repetitive.
Gameplay
In practice, A Plague
Tale: Innocence is a stealth adventure game with some action sequences
built in. The stealth system is simple, but well executed. Since Amicia is a
young teenager facing off against grown men, the stealth mechanics are more old
school in nature. Players are given some equipment to distract guards and maybe
even take one or two down, but generally avoiding combat is key. There are some
short action sequences, but they are generally focused on escaping more
powerful foes.
The game is puzzle heavy. Most of the puzzles are not hard,
though a few will probably require a few tries to solve. The puzzle design is
smart, with many requiring players to control the flow of the rats with light
and alchemical projectiles to advance to new areas. The linear level design makes
the stealth sections feel more like a puzzle, as there is usually only one way
through. Enemies are generally lured by existing items in the environment, such
as throwing rocks into metal items. Throwing pots is the only way to choose
exactly where to lure enemies, but those are rare. There are a few open areas
that offer players some more flexibility. These sections highlight just how linear
the rest of the levels are, though.
A Plague Tale:
Innocence’s difficulty level is not very high. While it never gets so easy
to the point of boredom, the developers are more focused on the overall journey
than testing player skill. There are a generous number of checkpoints for
players to fall back on. An ample amount of crafting materials for alchemical
projectiles is scattered around the world. I never felt like I had to ration
projectiles if I fully explored a level. Even with a more direct run through, there
is usually a steady supply of materials on the path just before an item needs
to be used. The game offers some last-ditch items that can save the player from
death, but they are generally useless due to the generous checkpoints and the
fact these items consume materials needed for equipment upgrades. These
materials are rare enough to force players to choose their upgrades wisely, so
wasting them on last ditch items is pretty pointless.
The game’s controls are decent. The menus work well for both
controllers and mouse and keyboard. The PC controls are on the simple side and
miss some options like toggling or holding crouch. The controller offers two possible
layouts, though both feel slightly non-standard compared to the traditional
shooter layout that has become almost ubiquitous in gaming these days. A third
layout or completely customizable controller bindings would have been
preferred. The menus work well for both controllers and mouse and keyboard. Switching
between ammo types can be a little awkward in a tight situation. There are two
unused directions on the D-Pad that would have been great for binding favourited
items.
Visuals
A Plague Tale:
Innocence’s graphics are excellent. The game’s art direction is dark. The
amount of gore in the game may not be everyone’s cup of tea but feels necessary
given the theme of loss of innocence. Character animations and models are
generally solid. The game’s rats are visually impressive. The swarms move around
like a liquid, reacting to light and alchemical projectiles.
Audio
A Plague Tale: Innocence’s
audio experience is fantastic. Sound is so important for stealth games, and
Asobo Studio uses it masterfully. The sound effects are solid. I love small subtle
details like Amicia’s breath quickening when enemies are nearby. The music is
incredibly well done. The composer has created a soundtrack that is full of
emotion. The music does a great job of building tension during stealth sections
and injecting energy into escape sequences. Amicia and Hugo’s voice actors do a
fantastic job. There are plenty of adult voice actors whose work pale in
comparison to these two child actors. Their performance makes the already
strong story absolutely captivating. Most of the actors playing smaller roles
do a good job, though there are a few actors whose French accent noticeably falter
from time to time. Normally, most people probably would not notice, but Amicia
and Hugo’s performance is just that good in comparison.
Overall
A Plague Tale: Innocence is very much about the story, and there’s nothing wrong about that. The story itself is fantastic. The characters are complex and relatable, even in their dire situations. I can easily see this game being adapted into a movie. The gameplay may not be the star of the show, but it is solid none the less. It’s just hard enough to be enjoyable without being frustrating. It’s not perfect, as the levels can be a little too straight forward and the controls have some minor quirks. The visual presentation is solid, but it really pales in comparison to the fantastic audio experience. Between the well executed audio and the stellar performance by the two child actors playing Amicia and Hugo, the game is a delight for the ears. As long as you can handle the gore, A Plague Tale: Innocence is a must play for anyone who loves story heavy games.
Capsule Computers review guidelines can be found here.
ENTROPIA UNIVERSE’S FIRST-EVER VIRTUAL INVESTMENT SHARES SOLD OUT IN JUST
TWO DAYS
Latest frenzy for Crystal Palace in-game location shares highlights the
rise of virtual investments
GOTHENBURG, SWEDEN – May 22, 2019 – Living, breathing,
multi-world Entropia Universecontinues to
bridge the gap between virtual and real with its newly launched virtual stock
exchange. Earlier this month, Crystal Palace Space Station, the first company
to be listed on the market, saw all of its shares claimed in less than 48
hours, marking the first time in the game’s 16-year history that shares in a
privately-held estate were offered to the entire playerbase of Entropia
Universe.
On May 2, all 500,000 available shares of the iconic Crystal Palace Space
Station were snatched up within a two-day period. Each share was offered at a
price of 10 Project Entropia Dollars (PED), (equivalent to $1 USD) each via the
recently implemented Share Center.
“Since Entropia Universe’s launch over 16 years ago, the MindArk
team has prided itself in creating a realistic virtual universe where our
participants are truly free to make meaningful choices and follow a unique path
with their avatars,” says Henrik Nel, CEO, MindArk. “Having an in-game economy
that and revenue-generating virtual property further cements our goal of
creating a limitless virtual experience.”
Each Monday, Crystal Palace Space Station shareholders receive dividends
based on the amount of hunting taxes collected in the station’s four biodomes.
This share
offering joins the many other innovative ways that participants can earn
real-world profits from Entropia Universe. With more than a billion microtransactions
conducted each month, Entropia Universe boasts a yearly Gross Domestic
Product (GDP) of more than $400 million – equivalent to the nation of Tonga.PriorEntropia Universe properties have set world
records, including the very first virtual property worth more than $1,000,000.
New
opportunities are offered frequently within this groundbreaking virtual
universe; create a free Entropia Universe account today and
be part of the next one.
ABOUT ENTROPIA UNIVERSE Entropia Universe is a
living, breathing, virtual multi-world online game where players can escape and
create their own reality, choosing their own path and transforming themselves
into whoever they want to be. First launched in 2003, Entropia Universe hascontinuously raised the bar for online virtual societies by introducing
players to real-cash currency, limitless job possibilities, and a full-on item
investment platform. Players collect and earn
virtual currency (‘Project Entropia Dollars’ or ‘PED’) within the game and are
able to convert this cash to and from their real-world bank accounts. Since
launch, five other developers through the Entropia Planet Partners program have
created additional planets, each with their own unique attributes and systems.
RELIVE THE AMERICAN REVOLUTION IN ASSASSIN’S CREED® III REMASTERED, AVAILABLE NOW FOR NINTENDO SWITCH™
Sydney,
Australia — May 22, 2019 — Today, Ubisoft announced that
Assassin’s Creed® III Remastered, including Assassin’s Creed®
Liberation Remastered, is now available for the Nintendo Switch™ system.
Additionally, all solo DLC from the original game will be included: Benedict
Arnold missions, Hidden Secrets and The Tyranny of King Washington.
Developed
by Ubisoft Chengdu and Ubisoft
Barcelona, Assassin’s Creed III Remastered takes full advantage of the
capabilities of the Nintendo Switch, featuring a touch screen interface,
motion-control aiming, optimized HUD and HD rumble. Additionally, gameplay
mechanics and ergonomics have been improved for an optimal gaming experience.
In Assassin’s Creed III Remastered, relive the
American Revolution and play as Connor, the warrior son of a Native American
mother and British father. As the bloody revolution draws near, your clan is
threatened by a powerful group seeking to crush the American Revolution and
control the thirteen colonies. After the devastation of your village, you
pledge your life to preserve freedom. Unleash your deadly skills in a
decades-long quest that will take you from the chaotic city streets to
blood-soaked battlefields in the hostile American wilderness and beyond.
Explore colonial Boston, New York, the frontier and various epic naval
missions, meeting legendary American heroes as you conspire to annihilate all
those who threaten liberty.
Assassin’s Creed III Remastered includes Assassin’s
Creed Liberation Remastered, which tells the unforgettable journey that takes
Aveline from the crowded streets of New Orleans to voodoo-haunted swamps and
ancient Mayan ruins. Assassin’s Creed III Remastered is available from $59.95
AUD on Nintendo Switch.
For
more information on Assassin’s Creed III Remastered, please visit assassinscreed.com.
For
the latest on Assassin’s Creed III Remastered and other Ubisoft games, visit news.ubisoft.com.
ABOUT
UBISOFT
Ubisoft is a leading creator, publisher and
distributor of interactive entertainment and services, with a rich portfolio of
world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s
video game series, Rayman, Far Cry and Watch Dogs. The teams throughout
Ubisoft’s worldwide network of studios and business offices are committed to
delivering original and memorable gaming experiences across all popular
platforms, including consoles, mobile phones, tablets and PCs. For the 2017–18
fiscal year Ubisoft generated sales of €1,732 million. To learn more, please
visit www.ubisoft.com.
PUBG MOBILE BREAKS NEW GROUND WITH UPCOMING GODZILLA: KING OF THE MONSTERS MASHUP
Blockbuster mobile game to feature themed content from legacy film
franchise
LOS
ANGELES – May 8, 2019 – Tencent Games and PUBG Corporation are teaming up with
movie Godzilla: King of the Monsters to unleash a ferocious crossover
event that offers a gargantuan twist on the gaming genre.
Soon
in May, content from the highly-anticipated blockbuster movie stomps into PUBG
MOBILE as part of a monstrous promotional update free on the App Store
and Google Play. PUBG MOBILE players can start to discover
ominous in-game clues of Godzilla’s thunderous arrival.
The PUBG MOBILEx Godzilla:
King of the Monsters crossover event celebrates the latest installment in
the world-renowned Godzilla franchise. Coming to theaters May 31, 2019, the new story follows the heroic efforts of the
crypto-zoological agency Monarch as its members face a battery of god-sized
monsters, including the mighty Godzilla, who collides with Mothra, Rodan, and
his ultimate nemesis, the three-headed King Ghidorah.
Stay
tuned for more information about the upcoming collaboration! PUBG MOBILE
is available to download for free on the App Store and Google Play.
ABOUT PUBG MOBILE
PUBG MOBILE is based
on PLAYERUNKNOWN’S BATTLEGROUNDS, the phenomenon that took the world of
interactive entertainment by storm in 2017. Up to 100 players parachute onto a
remote island to battle in a winner-takes-all showdown. Players must locate and
scavenge their own weapons, vehicles and supplies, and defeat every player in a
visually and tactically rich battleground that forces players into a shrinking
play zone.
For more information, please visit the official PUBG
MOBILEaccounts on Facebook, Twitter and YouTube.
Warsaw, Poland – 22 May,
2019 –Let’s Go Nuts, the
wacky multiplayer platformer from BeardedBrothers.Games, scampers onto Nintendo Switch™ 17 July, 2019.
Play solo or with up to
three friends in this colourful game of the floor is lava. Use a combination of
strategy and skill as squirrels create their own landing pads to hop past
devious obstacles and collect nuts. Move mountains of boxes to create new paths
and avoid the toxic death waiting below for the slickest run possible.
Aliens have invaded the
once-peaceful forest, polluting it with toxic waste, explosive octopi and more.
Get crackin’ through 40 campaign levels in four cartoony worlds, each adding
new obstacles like slippery ice platforms and fearsome monsters from goo hurling
arachnids to abominable snow pigs.
Multiplayer enables four
furry friends to go head-to-head competitively or join forces in co-op. Be the
first to score points or work together to overcome disaster-filled environments
and save the forest. Flee from a wave of toxic waste in endless mode while
overcoming precarious platforms and deadly monsters to get the highest score
possible. Spend collected acorns to unlock cosmetic items transforming critters
into fire fighters, pirates, ninjas and more.
“We’ve spruced up the
squirrels and are ready to bring the critter chaos of Let’s Go Nuts to
Nintendo Switch,” said Dariusz Skrzypkowski, co-founder, BeardedBrothers.Games.
“With levels that are simple to complete but difficult to master, it’s a nutty
adventure for players of all skill levels.”
Let’s Go Nuts will be available in English for $9.99, with a
70% discount on Nintendo Switch for a limited time.
For more information,
please visit the BeardedBrothers.Games official site, or follow on Facebook and Twitter for the latest updates.
About
BeardedBrothers.Games
Based in Warsaw,
BeardedBrothers.Games was founded by two (bearded) brothers who wanted to
return to their indie roots and create games that are fun above all else. From
the beginning they’ve focused on making game that they want to play, and
turning them into high quality experiences that everyone can enjoy.
To learn more about
BeardedBrothers.Games, please visit the official website.
WORLD WAR Z NEARS 2 MILLION
UNITS SOLD IN ONE MONTH
New accolades gameplay trailer marks the
fast-paced co-op shooter’s success on PlayStation®4, Xbox One and the Epic
Games store
MAPLEWOOD,
N.J. – May 21, 2019 – World War Z, the
action-packed co-op shooter inspired by Paramount Pictures’ blockbuster film, has
sold nearly 2 million copies globally in its first month. In celebration, Saber
Interactive, in partnership with Focus Home Interactive, has released a new
accolades trailer for the game.
“World
War Z has fast become one of our most successful interactive
games to date. It’s a testament to both the incredible co-op action experience
that Saber Interactive and Focus Home Interactive have crafted, as well as the
strong appeal of our hit franchise with fans across the globe,” said Josh
Austin, SVP, WW Licensing and Interactive at Paramount Pictures.
Saber recently revealed the first season of
free content heading to World
War Z in the coming months, including a brand-new Tokyo mission, a
deadly new zombie type, six-skull difficulty setting, Weekly Challenge mode and
bonus cosmetics. Other future free updates will feature a wave-based survival
mode, private lobbies, the ability to switch classes during PvPvZ matches,
field of view (FOV) and level of detail sliders on PC and more.
Powered by Saber’s dynamic Swarm Engine™, World War Z unleashes
hundreds of fast-moving, bloodthirsty zombies – able to move and strike as one
collective herd as well as break off into individual attackers – at a time on
players. Choose from six distinct classes and an arsenal of deadly weapons,
explosives, turrets and traps. Outlive the dead through intense four-player
co-op campaign missions around the world, including New York, Jerusalem, Moscow
and Tokyo, and battle both zombies and real human opponents in competitive,
team-based Players vs. Players vs. Zombies (PvPvZ) multiplayer.
World
War Z is currently available
digitally and at most major retailers on PlayStation®4 and Xbox One for $39.99,
as well as Windows PC via the Epic Games store for $34.99. This game is rated M
(Mature) by the ESRB. For more information, visit http://wwzgame.com,
and follow the game on Facebook at www.facebook.com/WWZGame,
Twitter @WWZTheGame,
and Instagram @WWZGame.
About
Saber Interactive
Based in the U.S., Russia and Spain, Saber
Interactive is an independent developer whose credits include the 2019 hit World War Z, Quake Champions, Halo: Combat Evolved Anniversary,
Halo: The Master Chief
Collection and others. Saber’s NBA
Playgrounds is one of the best-selling digital console titles of
2017. The company has multiple development studios across the world making
great games and bringing fun interactive experiences to life.
About
Focus Home Interactive
Focus Home Interactive is a French publisher
based in Paris, France. Known for the quality, diversity and originality of its
catalogue, Focus has published and distributed original titles (Vampyr, Farming Simulator, Call of Cthulhu, Insurgency: Sandstorm)
that have become benchmark titles worldwide, available both in store and for
download across the world. Focus publishes games on all major platforms,
consoles and PC. The publisher’s catalogue will get even richer in the coming
months and years with eagerly awaited games such as A Plague Tale: Innocence, The Surge 2, MudRunner 2,GreedFall and many more.
About
Paramount Pictures Corporation
Paramount Pictures Corporation (PPC), a
global producer and distributor of filmed entertainment, is a unit of Viacom (NASDAQ:
VIAB, VIA), a leading content company with prominent and respected film,
television and digital entertainment brands. Paramount controls a collection of
some of the most powerful brands in filmed entertainment, including Paramount
Pictures, Paramount Animation, Paramount Television, Paramount Players, MTV
Films, and Nickelodeon Movies. PPC operations also include Paramount Home Media
Distribution, Paramount Pictures International, Paramount Licensing Inc., and
Paramount Studio Group.
WANTED: AMERICAN FUGITIVE GOES ON THE LAM, OUT TODAY
FALLEN TREE GAMES ANNOUNCES ITS MODERN TAKE ON CLASSIC
SANDBOX ACTION NOW AVAILABLE ON PS4 AND PC
LONDON — May 21st, 2019 — American Fugitive, the
top-down open-world sandbox game from Curve Digital and developers Fallen Tree
Games, is out now and on the loose, evading the law on PC and PlayStation 4. It will be out on parole on Nintendo Switch on
May 23rd and Xbox One on May 24th. All versions will receive a 20 percent
launch discount and will have a base price of £17.99, $/€ 19.99.
Set in 1980s middle-America within a sleepy rural town, American
Fugitive invites you to play as Will Riley. By no means a killer, but no
angel either, you face life in prison for a crime you didn’t commit. Fueled by
grief over the cold-blooded murder of your father, and armed with a burning
desire for vengeance you’ll need to break out of jail to find the real culprit.
Simply put: It’s payback time.
An ensemble cast of characters will
offer players perilous missions across a story spanning 10-14 hours of gameplay
time, allowing players a chance to help Will set things right. But can any of
them be trusted to help Will uncover the truth? Are their motives as
questionable as their integrity?
American Fugitive is the
latest creation from Fallen Tree Games, an independent studio made of
AAA talented developers previously known for working on titles such as TimeSplitters,
Crysis, and Goldeneye 007: Reloaded. With their latest release they
are looking to establish a new era in the sandbox game genre.
Through the fast-paced gameplay the player will discover
the joy of top-down carnage with stunning 3D graphics and destructible
environments, dramatic storytelling and epic car-chase mayhem.
Key features:
A mature
action game based on an original story – Unravel a plot of mystery, deception and corruption,
full of twists and turns, inhabited by a motley cast of law-breakers and
law- enforcers.
A massive
open-world environment – Explore
Redrock County, a beautiful and vibrant slice of 80s rural north America,
on foot or by car.
Choose the
life of a felon – Rob
houses, steal cars, arm yourself to the teeth. Just don’t get caught!
Pedal to the Metal – test yourself against time trial challenges and
stunt jumps dotted throughout the world, using any of the numerous
vehicles.
A wealth
of activities – Undertake
jobs for the criminal underworld, uncover hidden stashes, loot houses,
stick up stores, fence fine art, eat donuts and more.
On the release of the game Lewis
Boadle, Art Director at Fallen Tree Games, has this to say:
“It is time! Time to finally unveil
our labour of love to the world, this indie behemoth that has occupied so many
days (and nights) since 2016. All of our little team have poured their hearts
and souls into American Fugitive, in an attempt to create something that was at
once both familiar and fresh.
We have no doubt you’ll let us know your
thoughts, and we can’t wait to hear them!”
On working with
Fallen Tree Games alongside the development of American Fugitive, Cédrine
Décoret (Product Manager at Curve Digital) said:
“It’s been a
pleasure to work with such a talented team. American Fugitive is a great
action-sandbox title which is immediately accessible. It’s one of those games
that can turn a ‘quick go’ into a captivating play-session lasting for hours.
One of my favourite activities is simply driving around the country-side,
enjoying the sights and sounds of Americana, accompanied by the evocative
soundtrack. Even if in Redrock County, things rarely stay serene for
long!”
About Curve Digital
Curve Digital is one of the leading publishers of games
on PC and consoles. Since 2013, the company has been working with some of the world’s
best game developers to help bring their games to the broadest possible global
audience; from indie hits like Dear Esther to the likes of the
multi-million-selling Human: Fall Flat. In 2017 Curve Digital was
recognised by the celebrated Develop Industry Excellence Awards as ‘Publishing
Hero’ and crowned the ‘Indie Games Publisher of the Year’ at the 2018 MCV
Awards. Most recently Curve Digital has been shortlisted for ‘Community Management
of the Year’ and ‘Indie Games Publisher of the Year’ at the 2019 MCV
Awards.
About Fallen Tree Games Fallen Tree Games is a videogame development company founded in 2011, and based in Nottingham, UK. The core team of five boasts a wealth of industry experience including numerous shipped titles such as TimeSplitters, Crysis, Black, and Goldeneye 007: Reloaded. The company has released six games to date including the much-loved puzzle series Quell, and has established a reputation for creating innovative and high-quality games across multiple genres.
Additional American Fugitive is funded by Daedalus Partners LLP, an award-winning, specialist provider of innovative, value added alternative investment opportunities.
American Fugitive has received funding support from the UK Games Fund. The UK Games Fund supports the UK games development sector, particularly at the early stage, with the aim to boost the UK’s games business and talent ecosystem. The funding is intended to create jobs, promote diverse new teams, enhance skills and increase the amount of new games IPs in the UK.
American Fugitive is a product of the Greenshoots programme. Greenshoots is a programme jointly developed by Creative England and Microsoft to support talented game studios with bringing new and exciting game titles to market. It is supported by the Government’s Regional Growth Fund (RGF) and offers England’s most innovative developers funding to support the development of new games.
May 21st, 2019 — House
Pixel Games is proud to announce its award-winning game of sabotage Mowin’
& Throwin’ will launch on Nintendo Switch and Steam May 31st
— use lawn gnomes racing around in nitro-boosted mowers to wreck your
neighbor’s yard by blasting rocks, fertilizer bags, and more at your
unsuspecting opponents!
Mowin’ & Throwin’ is
a competitive lawn mowing experience where the objective of the game is to have
the least amount of grass on your lawn before time runs out. Choose your zany
gnome avatar and mow down the competition in 2v2 or 1v1 modes. Mowin’
& Throwin’ is great for social gatherings, parties, and public
events; as well as playing at home with friends, family, or people you only
sort of like!
Mowin’ & Throwin’ Features:
A stunning variety
of items drop from the sky during the match. Use them to knock gnomes off
mowers, regrow grass, or flip your opponent’s controls!
Experience the
thrill of mowing at breakneck speeds to gather grass bag ammo to shoot at
your rival team’s yard!
Grow closer with
your friends by teaming up! Or ruin that friendship with a well aimed
rock! Keep the couch fun during parties or when you need a break from the
online world.
The controls and
objective of Mowin’ & Throwin’ are easy to learn. But if you want to
be a cut above the rest, you’ll need to master each lawn’s unique
challenge to turn them to your advantage — some examples include shifting
terrain, elevators, destructible environments, darkness, and more!
A single match only takes a few
minutes, but Mowin’ & Throwin’ can keep you and
your friends occupied for seasons! The experience is best played locally, but
the PC edition is also playable online through PARSEC. PlayStation 4 and Xbox
One editions are planned for release later this year as well.
House Pixel Games is an
independent studio of developers who create memorable gaming experiences by
combining the spirit of indie games with a touch of AAA production. We are
dedicated to crafting games that friends and families can conveniently enjoy
together and that forge unforgettable moments for our players.
ATELIER LULUA:
THE SCION OF ARLAND AVAILABLE
THIS FRIDAY
Return to
Arland on a Spellbinding New Adventure in GUST Studio’s Heart-Warming Atelier
Series
Hertfordshire, 21st
May 2019 – Today,
KOEI TECMO Europe and GUST Studios is set to launch Atelier Lulua: The
Scion of Arlandthis Friday, the 24th May 2019,for
the Nintendo Switch™, PlayStation®4 computer entertainment
system, and Windows PC via Steam®. The engaging role-playing game
invites players on a magical journey across mythical Arland, as the young
heroine, Lulua, sets out on an epic adventure in hopes of uncovering the
secrets of the family’s homeland.
Atelier
Lulua: The Scion of Arland continues the story of the fan-favourite Arland Trilogy, set several
years after the happenings of the popular 2012 title: Atelier Meruru: The
Apprentice of Arland. Fans familiar with the series will instantly be brought
back to the nostalgic land they love through Lulua, the aspiring alchemist in
training who discovers an ancient codex and awakens an ancient power within.
As Lulua sets out on
her journey of discovery and alchemist knowledge, she must unravel the riddles
of the codex, all the while attempting to master the basics of the Atelier
series: exploration, synthesis, and battle. On her adventure, Lulua will
interact with a compelling cast of companions, with some familiar faces joining
the line-up, including: the most renowned alchemist and mother of Lulua,
Rorolina Frixell; the ex-apprentice of Rorona and influential alchemist,
Totooria Helmold; keen adventurer and private guardian of Totori, Mimi Houllier
Von Schwarzlang; and former knight turned chief of the ‘Guardian Force’,
Sterkenburg Cranach. The characters come together to tell a story unique to the
Atelier Universe, as Lulua embarks on a mission to fulfill her childhood dream
of becoming a legendary alchemist and live up to the spells once cast by her
mother.
Additionally, KOEI TECMO Europe
also revealed early purchase DLC bonuses and a Limited-Edition version of Atelier
Lulua: The Scion of Arland. All aspiring alchemists who purchase the
game either digitally or physically within the first month of launch will
receive the ‘Innocent Fairy’ and ‘Fish Girl’ costumes for Lulua via DLC.
A heart-warming
new trailer was
released today to celebrate the title’s launch, featuring the compelling cast
of characters which will join Lulua on her journey across Arland.
KOEI TECMO EUROPE LTD. is a
publisher of interactive entertainment software for current generation
consoles, handhelds and digital download content based in Letchworth,
Hertfordshire, UK. The company is a wholly owned subsidiary of KOEI TECMO
HOLDINGS CO., LTD., headquartered in Yokohama, Japan. KOEI TECMO’s best known
for their signature ‘one versus thousands’ Warriors series, the fan-favourite
Ninja Gaiden and fighting entertainment title Dead or Alive. Through
collaboration with strong existing franchises, such as A.O.T. Wings of Freedom
(Attack on Titan), has brought fan-favourite shows to life in video game form.
The company’s desire for innovation and diversity has seen the creation of the
critically acclaimed dark-samurai action title Nioh, which takes on new and
unique gameplay styles. The company’s acquisition of GUST, developer of a
variety of heart-warming titles, has seen their flagship Atelier series span
generations of consoles and fans alike. More information about KOEI TECMO
EUROPE LTD and its products can be found at www.koeitecmoeurope.com