Unpack, unlock, and upgrade in laidback incremental title
Helsinki, Finland (December 8, 2025) – Solo developer EVIL CORP GAMES is pleased to launch loot box clicker game Unboxathon on Windows PC via Steam! Unpack mystery boxes and sell items for profit in this relaxed indie game.
In this laidback incremental title, click your way through boxes of loot in the hunt for your missing childhood plush. Somewhere among the camo socks, used toothbrushes, and magical artifacts is your beloved teddy, you’ll just need to go through enough packaging to find it.
Pop satisfying bubbles to earn boxes, carve them open and rifle through the paper before selling the various items for profit. Use that profit to maximize your earnings and unlock upgrades, including ricocheting bubbles, higher quality boxes, and shiny variations of loot which are even more valuable. You can even sacrifice items for stickers (or find them with box opens) to get additional, stat-boosting bonuses.
Key Features of Unboxathon
Pop ‘Til You Drop: Pop all manner of bubbles, big, small and with different gameplay effects and bonuses to earn additional mystery boxes.
Literal Boxes Full of Loot: Open up boxes of different rarities, including “Magical Relics” or “Luxury Goods” to get increasingly valuable loot and shiny, collectible items.
Upgrade, Upgrade, Upgrade: Sell those items for profit and use those earnings to unlock incremental upgrades affecting your bubble bonuses, special bubbles, box quality, and more.
Stickers!: Collect randomly spawning stickers from boxes, including rare stickers representing bees and flowers. Complete your collection and enjoy bonuses along the way.
Unboxathon is available now on Windows PC via Steam for $6.99 USD, £5.89 GBP, and €6,89 EUR. A 20% launch discount is also available.
About EVIL CORP GAMES
Solo developer Skye began her coding journey aged just 11 years old, after getting their first computer. Nearly a decade of solo development followed before she released her first games in 2024, the absolutely quacking The Best Duck Clicker and idle fishing sim Grove Fisher. Her next game is Unboxathon, continuing their commitment to all things cozy, clicky, and cute.
Unreal Engine 5 narrative adventure WILL: Follow the Light will launch simultaneously for PC, PlayStation 5 and Xbox Series X|S in first half of 2026
Spokane, WA, USA – 8 December, 2025 – International independent game developer TomorrowHead Studio today confirmed the launch window for its highly anticipated Unreal Engine 5 narrative adventure, WILL: Follow The Light, announcing it will arrive on PC, PlayStation 5, and Xbox Series X|S simultaneously in the first half of 2026.
TomorrowHead Studio also announced a new PC-exclusive open playtest featuring the game’s first 40-60 minutes of gameplay launching on 19 December. Players can register now for the WILL: Follow The Light Open Playtest via the button on the game’s Steam page.
About WILL: Follow The Light
WILL: Follow The Light is a story-driven, first-person adventure puzzle game about a perilous personal journey through the harsh northern latitudes. Players assume the role of Will, a lighthouse keeper on a remote island in the northern seas , whose routine is shattered when an unexpected radio message reveals a sudden disaster has struck his hometown and his only son is missing. Determined to find him, Will sets out on a journey aboard his sailing yacht, “Molly”.
Key Features of WILL: Follow The Light:
A stunning northern wilderness – Breathtaking northern landscapes on land and sea, brought to life in Unreal Engine 5.
Deep exploration and traversal systems – Realistic sailing and dog sledding mechanics allow players to explore a vast world. The game blends classic walking-sim gameplay with puzzles, set-piece moments, and lifelike traversal systems on sea and on land.
A story of fathers and sons – A compelling narrative adventure in a mysterious setting, with puzzles, secrets, and revelations in every chapter. To find peace and reunite with his family, Will must sail across endless waters, face numerous challenges, and ultimately discover himself.
Challenging puzzles and challenges – Players will solve puzzles rooted in real life, chart their path using an authentic weather station and lifelike navigation system, and traverse snowy trails by dog sled in search of answers.
A cinematic adventure – Experience Will’s story through narration and environmental storytelling.
Original soundtrack – An atmospheric blend of experimental textures and unique instruments, seamlessly weaving character themes into the world’s musical narrative.
“We’re excited to share a launch window for WILL: Follow The Light and to give players a chance to play the game with the Open Playtest,” said Roman Novikov, Founder and Game Director at TomorrowHead Studio. “In recent months we completed a series of closed playtests with more than 500 players to refine and perfect the Open Playtest and final game. We couldn’t have made it this far without our community’s feedback. We’re into the final stretch now, and we hope players will enjoy trying the game ahead of launch next year.”
Players can sign up for the WILL: Follow The LightOpen Playtest on Steam now and wishlist the game. PlayStation 5 and Xbox Series X|S store pages will launch in 2026.
About TomorrowHead Studio Headquartered in Spokane, Washington, TomorrowHead Studio is an independent, self-funded, and self-publishing game developer. Driven by a passion for travel, the team aims to share that enthusiasm with players by sending them on journeys to explore new places and worlds. With a strong background in CGI, they are eager to deliver realistic visuals and unique adventures, fully immersing players in the narratives they create.
Poznan, Poland – December 8th, 2025: The Polish Agency for Enterprise Development (PARP), together with the Game Industry Conference (GIC), has published The Game Industry of Poland, Report 2025, the latest edition of the most comprehensive publication on the Polish gamedev sector.
Although the study focuses on Poland, many of its findings highlight broader international trendsand challenges affecting game developers across Europe and globally!
The report provides an in-depth overview of the industry, including:
updated figures on the number of studios and people working in game development,
profiles, strengths, and specializations of the Polish production ecosystem,
financial breakdowns of revenues for Polish developers and publishers,
new comparisons with other European game industries,
A closer look at success stories such as Bloober Team,
market trends and challenges shaping the sector.
This year’s report, along with previous years’ releases, is available here.
ABOUT GAME INDUSTRY CONFERENCE:
The Game Industry Conference (GIC) is one of the leading game industry events in Europe, bringing together professionals from across the globe. It features professional knowledge exchange, workshops, roundtables, a B2B exhibition area, GRIP-meetings, Geek Careers recruitment opportunities, and networking parties. Not to mention the Central and Eastern Europe Game Awards ceremony, GameDev Investment Forum, and many more. Since its beginnings in 2008. The GIC grew to become one of the most significant events in Europe, with its core focus on game development, gradually expanding to other industries within the technology sector. For more information, please visit https://gic.gd/.
“Everything Burns” by Rage Against the Machine’s Tom Morello featuring Beartooth Announced for Patch 7.4 Arcadion Raid Series, with Single Releasing 17th Dec.
5th December, 2025 – Today, SQUARE ENIX revealed a slew of new information and announcements during the 90th Letter from the Producer LIVE broadcast for FINAL FANTASY XIV Online Patch 7.4: ‘Into the Mist.’
The new trailer offers a fresh look at what to expect in the upcoming patch, including new main scenario quests, dungeon, trial, the final Arcadion raid tier, and much more. During the broadcast, Producer and Director Naoki Yoshida also showcased upcoming additions to the game previously revealed during a Letter from the Producer LIVE broadcast, including a new 72-player Frontline PvP campaign, Worqor Chirteh (Triumph), which will have teams contend over objectives while weather conditions threaten to turn the tide of battle at any moment, the Command Panel, a new UI element inspired by player feedback, and the Strategy Board, a long-awaited feature for parties of players to plan and utlise strategies while taking on formidable foes.
New Trial – Hell on Rails – Includes both Normal and Extreme modes
New Raid Tier – The Arcadion: Heavyweight – includes both Normal and Savage modes
Note:Savage difficulty will be released on Tuesday 6th January 2026
New Unreal Trial – Tsukuyomi’s Pain (Unreal): Take on Tsukuyomi, at level 100
Duty Support Additions – Support for the Dzemael Darkhold and Aurum Vale will be added
Occult Crescent Update – 3 new Phantom Jobs (Mystic Knight, Dancer and Gladiator) and the introduction of accessories that include set bonuses
Further Cosmic Tool Enhancement
Glamour System Updates – Removal of level/class/job-restrictions on gear for glamour purposes, allowing players to glamour the appearance of gear regardless of previous level, class, and job restrictions.
Due to the impact on character animations, weapons and tools can only be equipped by the corresponding class/job
PvP Updates – The start of PvP Series 10, existing action adjustments, and the addition of a new Frontline campaign: Worqor Chirteh (Triumph)
Miscellaneous Updates – Gold Saucer updates, new UI colour themes (Clear White, Clear Green), Strategy Board, Command Panel, and more!
Yoshida also outlined content set to arrive in Patch 7.41 and 7.45, including:
Phantom Weapon Updates(Patch 7.41)
Cosmic Exploration – New Planet – Oizys (Patch 7.41) – The latest planet for crafters and gatherers to explore, as well as new rewards and system updates
New Variant Dungeon (Patch 7.45) – Merchant’s Tale – Players can enjoy the content with different ways to play and difficulty levels to suit their playstyles
Inconceivably Further Hildibrand Adventures (Patch 7.45)
Patch 7.4 arrives with the latest tier of the Arcadion raid series alongside a brand-new track from the mind of Grammy Award-winning artist Tom Morello (Rage Against the Machine, Audioslave, Prophets of Rage) featuring Caleb Shomo (Beartooth).
The track, titled “Everything Burns” is set to feature on Tom Morello’s new album, also available as a standalone single on Wednesday 17th December and is showcased in the “AAC Heavyweight M4” and “AAC Heavyweight M4 (Savage)” raid encounters. The track itself is the result of a conversation from long-time friend of Tom Morello and a name familiar to the world of FFXIV in Jason Charles Miller, vocalist for some of the most iconic FFXIV tracks such as “Close in the Distance” and “To the Edge”. After sharing FFXIV Sound Director and Composer Masayoshi Soken’s passion for Tom’s music, the wheels were set in motion resulting in the hard-hitting, ear-splitting track revealed today.
A preview of the track, presented by Tom Morello can be viewed below:
Information on ticket sales for FINAL FANTASY XIV Fan Festival 2026 in Berlin, Germany was also announced. Beginning Friday 6th February 2026 at 9:00pm AEDT through Monday 16th February 2026 at 9:59am AEDT, players with active subscriptions who possess a European Square Enix account will be able to register their desire to purchase via the application form while it is available. Following the application period, a random ticket draw will commence and players who are selected to purchase a ticket will be contacted starting Friday 20th February 2026. Any remaining tickets after the player-exclusive purchase period ends will be sold during the general sales period. For more information on ticket sales for FINAL FANTASY XIV Fan Festival 2026 in Berlin, visit: https://sqex.to/7rQFT
With more than 30 million total registered accounts, there has never been a better time for newcomers to begin their adventures in the critically acclaimed FINAL FANTASY XIV Online saga. The Free Trial includes all content from A Realm Reborn, the Heavensward and Stormblood expansions (and updates through Patch 4.58). Free Trial players can enjoy hundreds of hours of award-winning gameplay and story experiences equivalent to three full FINAL FANTASY titles, without limit on playtime. More information can be found at: https://sqex.to/FFXIVFreeTrial
About Square Enix Ltd.
Square Enix Ltd. develops, publishes, distributes and licenses SQUARE ENIX® and TAITO® branded entertainment content in Europe and other PAL territories as part of the Square Enix group of companies. The Square Enix group of companies boasts a valuable portfolio of intellectual property including: FINAL FANTASY™, which has sold over 207 million units worldwide; DRAGON QUEST®, which has sold over 95 million units worldwide; and the legendary SPACE INVADERS®. Square Enix Ltd. is a London-based, wholly owned subsidiary of Square Enix Holdings Co., Ltd.
AUSTRALIA — Dec. 2, 2025 —Gooey, the sticky precision platformer with a stretchy lab-grown hero from developer Turbo Pixel Studios, splats onto PC/Mac via Steam on Wednesday, Jan. 21, as revealed during the Best Indie Games Winter Showcase 2025.
Science has advanced humanity’s comfort, health, and longevity. Yet Gooey bravely puts forth a theory of its own: “What if science went wrong and it made a little gooey guy with a stretchy, sticky arm perfect for platforming shenanigans? That would be pretty cool, right?” Test the theory in 50+ physics-driven platforming levels set in a hazard-filled lab that would absolutely fail any type of safety inspection. Slingshot over pits, squish through tubes, and get Gooey out!
Reach for the sky with that goopy lil’ arm to string together satisfying movement combos. Zip from one end of the lab to the other by maintaining momentum with Gooey’s tight controls. Seek out the L, A, and B letters hidden throughout each level to claim ultimate bragging rights – Go for the Gold as Gooey!
Concoct completely custom science experiments with the built-in Level Editor (with full Steam Workshop support)! Create chill obstacle courses to run and jump to, speedrunning races against the clock, or downright evil precision gauntlets built to split any goo in two. Enjoy a slew of community creations at your sticky fingertips!
“Though he may appear tiny, Gooey embodies our passion for retro pixel platforming classics come to life, so we assure he is mighty as well,” said Ben Darling, Turbo Pixel Studios co-founder. “For years we’ve wanted to deliver a high-quality 2.5D indie platformer to stand alongside other platforming greats, so we can’t wait for everyone to meet Gooey on Jan. 21, and try out players’ custom creations from the level editor!”
Gooey launches on PC/Mac via Steam on Wednesday, Jan. 21. For more information, visit the official Gooey website.
About Turbo Pixel Studios
Turbo Pixel Studios is a two-man independent game development studio founded and operated by veteran game developers Phil Brown and Ben Darling. After more than 20 years of game development experience on licensed IPs like Scooby-Doo and Shrek and on titles like Star Wars: The Force Unleashed (PS2/Wii), Phil and Ben formed Turbo Pixel Studios as their passion project. Their first title Reflex Arena combined modern FPS gameplay and speed with the precision and freedom of a 90s shooter, and amassed a cult following. Now, Gooey serves as a celebration of the freedom they feel when working on original IP.
Ultimate Zombie Defense launches on PlayStation 5 on December 4. This intense top-down shooter mixes survival horror with tactical action. Players can build advanced bases, use a variety of weapons, and face different types of zombies. The game is also out on PC, Xbox One, and Xbox Series X|S.
Developed by the independent studio Terror Dog Studio, the game was initially released on PC. On Steam, it currently holds an 86% positive review rating based on approximately 1,400 player reviews. The console versions were developed and published by Ultimate Games S.A.
Ultimate Zombie Defense, developed by Terror Dog Studio, is a top-down shooter that combines the atmosphere of survival horror with tactical action gameplay. A key feature is its advanced base-building system, which enables players to construct fences, barbed wire, sandbags, mines, and defensive turrets.
Players assume the role of an elite soldier deployed to regions overrun by a zombie outbreak. The setting is a European city isolated from the outside world due to the infection. The primary objective is to locate and eliminate the source of the zombie epidemic.
The game includes 12 distinct types of zombies and unique boss encounters. Players can utilize a wide range of weapons, such as a shotgun, flamethrower, grenade launcher, and minigun, to combat the undead.
Ultimate Zombie Defense – Key Features:
Hardcore shooter
Survival horror experience
Advanced base-building system
8 playable characters
12 zombie types and unique bosses
Ultimate Zombie Defense is now available on PlayStation 5. The standard price for the console version is $7.99 USD or EUR, depending on the region.
Irvine, California – December 5, 2025 – After nearly a decade of absence, Dungeon Rampage is back. The popular multiplayer hack-and-slash RPG, once enjoyed by millions of players eachmonth in the 2010s, launches on Steam Early Access today, December 5, 2025. The return follows a successful Kickstarter campaign that tripledits funding goal and a widely appreciated Steam Next Fest demo that attracted over 80,000 players. Since its announcement in May, the game also surpassed 150,000 wishlists on Steam, highlighting the excitement and anticipation from fans worldwide.
Originally taken offline in 2017, the game’s revival was sparked by Angelos Mako, a fan who spent a third of his lifetime tracking down the original developers. At just 17, Mako helped recover the lost source code and secured the game’s rights before partnering with industry veterans at Gamebreaking Studios to bring his childhood favorite back to life.
“This game means so much to me,” says Mako. “I’ve been waiting for this day for over eight years, and I’m thrilled to see old-time players and newcomers crawl through these dungeons together.”
A Modernized Classic That Will Continue to Grow
Dungeon Rampage has been updated to run smoothly on modern systems and delivers seamless co-op multiplayer. Early Access players can dive into fast-paced, arcade-style dungeon runs, choose from four distinct heroes, and unlock all gameplay content purely through play. No more microtransactions.
To address a major issue from the original game, a new reporting system and anti-cheat measures have been implemented, ensuring fair, competitive dungeon runs for all players.
Major updates planned throughout Early Access will add controller support, four additional heroes from the original game, and Ultimate Rampage, a roguelite challenge mode that ramps up the chaos even further.
Dungeon Rampage has been launched on Steam Early Access with regional pricing to ensure players worldwide can join the action.
About Gamebreaking Studios
Founded in 2018, Gamebreaking Studios is a remote-first game development studio specializing in engineering for world-class online games. The team includes veterans from Blizzard Entertainment, The Walt Disney Company, Microsoft, Riot Games and more. Gamebreaking delivers backend services, Unreal Engine UI systems, build pipelines, and full-service game development across PC, console, mobile and VR. Past collaborations include AAA leaders like Blizzard Entertainment and Riot Games, as well as acclaimed indies like Die Gute Fabrik. Known for their technical expertise, creative agility and commitment to community-driven games, Gamebreaking Studios continues to create games, tools and services that bring players together. Visit www.gamebreaking.com to learn more.
GTA Online’s major new update, A Safehouse in the Hills, arrives December 10, opening the doors to an extravagant life of luxury with purchasable high-end mansions, a fleet of new upscale vehicles, an all-new action-packed adventure, the return of a familiar face, and so much more, including:
New mansion properties, complete with a virtual assistant to help with players’ professional and personal tasks, Trophy Cabinets to showcase their accomplishments, a private Salon, animal Kennels, a Garage, optional Private Security detail, and more, as listed on Prix Luxury Real Estate’s website
A new series of action-packed Missions taking down a mass surveillance network
A slate of top-of-the-line Vehicles, including new Hao’s Special Works compatible cars, as well as the addition of Missile Lock-On Jammer compatibility to more vehicles, new Law Enforcement Vehicles, Drift variants, and more
A new Mission Creator enabling players to design and publish their own complex Missions
New GTA+ Member Benefits: Early access to the Vapid FMJ MK V, perks for mansion owners and a new option in The Vinewood Club App to Manage Staff Members remotely at select businesses
Please see the Rockstar Games Newswire for more info.
Experience the possibilities of VR eye-tracking as you experiment with lasers, X-rays and even time itself to pass your SHAT (Super Hero Acumen Test)
WORCESTER, Mass. –Dec. 5, 2025 –During today’s UploadVR Showcase, Petricore, the independent gaming studio celebrating over a decade of XR and game development innovation, revealed a surprise announcement worthy of the world’s greatest heroes! Hero Bootcamp, the company’s latest pioneering experience, is a lighthearted and inventive new VR mini-game collection with eye-tracking mechanics* available now for free across all Meta Quest headsets. With unique heroic abilities, hopeful superheroes-in-training can sharpen their skills across various hilarious mini-games to pass the SHAT (Super Hero Acumen Test). Unleash your powers and prepare for one of the most immersive demonstrations of VR’s potential yet!
*Eye-tracking functionality supported exclusively on Meta Quest Pro headsets.
Hero Bootcamp is now free on Meta Quest 3, Meta Quest 3s, Meta Quest 2 and Meta Quest Pro headsets, including full support for users who would like to play without eye-tracking, giving champions of any shape and size the chance to be the hero they’ve always aspired to be. Players on Meta Quest Pro can aim naturally with their eyes, using naturally intuitive interactions like gazes, fora deeply immersive VR experience.
Key Features
Train Your Eyes Like a Hero: Dive into an intensely silly VR training sim built to test your natural vision powers with arcade-style challenges and mini-games, then see how you rank!
Master Four Heroic Abilities: Unleash extraordinary sight with Laser Eyes, warp reality using Telekinesis, see through the ordinary in X-Ray Vision, and stop reality with Time Freeze.
Save the Day, Pass the SHAT: Sharpen those skills to pass the ultimate Super Hero Acumen Test! Use different combinations of powers as you rescue helpless cats, diffuse dangerous bombs, and more with various solutions and surprises ahead.
Ultimate Eye-Based VR Interaction: Hero Bootcamp showcases how eye-tracking can be used in XR on Meta Quest Pro – and is fully playable across all Meta Quest headsets.
Check out Petricore’s Linktree for the studio’s official website and to follow the latest news and updates on your preferred social media platform!
About Petricore
Founded in 2015, Petricore is an independent gaming studio specializing in emerging technologies and game development. The studio has created original IPs and collaborated on digital projects across platforms such as Meta, Apple Vision Pro, and Pico. Intent on pushing the boundaries of immersive gaming, Petricore also supports clients in porting games to new platforms, ensuring seamless transitions and optimized experiences. In 2025, Petricore released the original mixed reality title Mythic Realms for Meta Quest to strong reviews from players and press, including Vice and UploadVR. For more information, please visit PetricoreGames.com.
Coatsink reveals new title for Meta Quest 2 and Meta Quest 3 with debut trailer
Gateshead, United Kingdom – December 5th, 2025 – Coatsink are delighted to unveil their new game in development for Meta Quest 2 and Meta Quest 3, Skytail. The game’s first trailer debuted today at the Upload VR Showcase, offering a first look at the game’s telekinetic powers and your sky-soaring ride.
Living among the clouds with your legendary birdlike companion, your idyllic life is shattered when corrupted fiends steal your Skytail’s offspring. Now you must harness the telekinetic powers of the ancients and take to the skies in a daring rescue.
Wield a wide range of telekinetic abilities using elegant gesture controls. Crush foes, tear them apart, or charge them up and hurl them around for devastating impact.
“We are excited to reveal Skytail to the world today,” said Coatsink CEO, Richard Snowdon. “This is just the first little tease of the charming world and fun powers that players will be able to experience in Skytail, and we look forward to being able to share more soon.”
About Coatsink Coatsink has developed & published fantastic titles for console, PC and VR, including great games like Jurassic World: Aftermath, REPLACED, Cake Bash, PHOGS!, The Last Hero of Nostalgaia, and Worldless. Coatsink have built a reputation on exciting and innovative titles, and a wicked sense of humour! Formed in 2009, it has grown into a diverse and versatile development studio and indie publisher, now part of the Thunderful Group.