YOUR HERO, YOUR ADVENTURE: NEW GREEDFALL
FEATURETTE EXPLORES PLAYER CHOICE IN SPIDERS’ UPCOMING FANTASY RPG
The newest behind-the-scenes video from GreedFall, the upcoming open-world fantasy RPG from indie studio Spiders and Focus Home Interactive, is here! Chapter Two — “Forging an Adventure” — features Spiders CEO and lead writer Jehanne Rousseau and looks at how player choice and consequence are at the heart of GreedFall’s intricate RPG systems.
GreedFall is a
full-fledged RPG in every sense, with a wide variety of customization options
in gear, appearance, abilities, tactics, conversations and more available to
players from the beginning. Forge your destiny with extensive skill trees that
change the way you play and a deep crafting system that lets you control your
character’s stats and appearance. Every hilt, grip, blade and barrel is up for
changing, so mix and match and explore which style fits you best.
The uncharted world of Teer Fradee is home to multiple factions, homeborn
and foreign, each with their own philosophies and agendas to support or
exploit. Your companions have their own opinions and personalities, too, and
who you choose to bring with you on a particular adventure could have
spectacular — or dire — results on your unique story.
GreedFall lands on Sept. 10, 2019, on PlayStation®4, Xbox One and Windows
PC. The game is available to pre-order now on Steam and at major retailers. You can check out more at www.GreedFall.com.
CD PROJEKT RED announces plans on Cyberpunk 2077’s presence at this year’s gamescom, taking place August 20th – 24th in Cologne, Germany.
Entertainment area pass holders will be able to watch Cyberpunk 2077 being played live by members of the development team at the game’s booth located in Hall 6, Stand C049. These presentations will take place Wednesday, August 21st through Saturday, August 24th. The studio’s business booth in Hall 4.1, Stand C041/D050 will host behind-closed-doors gameplay showings for media and trade visitors from Tuesday, August 20th. These will continue up to and including Thursday, August 22nd.
This
year’s gamescom will also play host to the first offline qualifier of the
official Cyberpunk 2077 Cosplay Contest. The event will take place on
Friday, August 23rd, and will see participants compete for the title of the
most authentic Cyberpunk 2077 cosplay. First place prize will include
$2000, Cyberpunk 2077-inspired merchandise, as well as a spot in the
Cosplay Contest Grand Finale sporting a $30,000 prize pool.
Visit the Cosplay Contest website Additional organizational details for the Cosplay Contest gamescom qualifiers, including exact time and location, will be revealed at a later date, prior to the event, via the game’s social media.
Cyberpunk 2077 will release April 16th, 2020 for PC, Xbox One and PlayStation 4. For more information regarding the game and its gamescom presence, follow Facebook, Twitter, and cyberpunk.net.
About Cyberpunk 2077
Cyberpunk 2077 is a narrative-driven, open world RPG set in the most vibrant
and dangerous metropolis of the future — Night City. The game follows the story
of V, a hired gun on the rise in a world of cyberenhanced street warriors,
tech-savvy netrunners and corporate life-hackers. Featuring CD PROJEKT RED’s
hallmark concept of choices and consequences, players will face difficult
decisions that ripple through the entire game. Winner of over 100 awards at E3
2018, Cyberpunk 2077 is set in the universe of the classic pen & paper RPG
system, Cyberpunk 2020.
About CD PROJEKT RED
CD PROJEKT RED is a game development
studio founded in 2002. It develops and publishes video games for personal
computers and video game consoles. The studio’s flagship titles include The
Witcher series of games, Thronebreaker: The Witcher Tales, GWENT: The Witcher
Card Game and the upcoming futuristic AAA role-playing game — Cyberpunk 2077.
Together with GOG.COM, a game store offering hand-picked titles for PC and Mac,
CD PROJEKT RED is part of the CD PROJEKT Capital Group. CD PROJEKT S.A. is
listed on the Warsaw Stock Exchange (ISIN: PLOPTTC00011).
Global Publisher rolls out the red carpet for its upcoming line-up
of games to include first hands-on demos, exclusive developer interviews and
new title announcements
Watford, UK – July 25,
2019 –– Award-winning publisher, Wired Productions, today announced its most
ambitious Gamescom line-up ever, including three unannounced titles from
renowned developers, and first hands-on opportunities for the final chapter of Deliver Us The Moon and Close to the Sun, both
making their debut on consoles.
Gamescom 2019 will be
Wired Productions’ most impressive, featuring three world premieres and a
strong line-up of new gaming IP, offering new and exciting experiences for fans
of epic adventure, horror and AAA indie titles.
Watch the video, including footage from unannounced titles here:
Currently in
development for Steam, PlayStation® 4 and the Xbox One family of devices,
including the Xbox One X, Deliver
Us The Moon is a Sci-Fi thriller set in an apocalyptic near
future where Earth’s natural resources are depleted. To solve the energy
crisis, global powers created the World Space Agency and secured a promising
new source of energy on the moon. The World Space Agency colonized and operated
from the moon until one fateful night all communications with Earth ceased and
the energy source was lost. Now, years later, you assume the role of Earth’s
last astronaut on a do-or-die mission to investigate what happened and save
humanity. During this adventure, players only companion is a small robot named
ASE. Together you will traverse the moon, explore abandoned facilities, gather
clues and ultimately uncover the secrets and hidden agendas of those long gone!
Close to the Sun,
developed by Storm in a Teacup is a narrative adventure that sees players step
aboard the Helios, a colossal vessel for scientific research steeped in horror
and mystery. As the heroine, Rose, players find themselves walking the massive
area looking for their lost sister on the majestic, yet mysterious ship created
by Nicola Tesla. Where is Ada and what happened? Grand halls stand empty. The
stench of rotting flesh lingers in the air. Silence. A single word is painted
across the entrance… QUARANTINE! Closer to the Sun is in development for Xbox
One, PlayStation 4 and Nintendo Switch.
The teased new projects
will be revealed by Wired Productions and its partners, throughout Gamescom, so
more details will be shared during the show dates.
Wired Productions booth
is located in hall 2.2,
#C050, right next to the media lounge and appointments are
available to book now.
About Wired Productions
Wired Productions is an award-winning video games publisher based in Watford,
UK. Wired has produced and published award-winning titles across all major
platforms. Bringing games to market in both physical and digital media, notable
launches to date include Close to the Sun, GRIP: Combat Racing, Victor Vran: Overkill
Edition, Max: The Curse of Brotherhood and The Town of Light.
For more information,
or to join the Wired community, please visit:
wired.gg | facebook.com/WiredPro | twitter.com/Wiredp |
youtube.com/wiredproductionsltd
discord.gg/wiredp | instagram.com/wired_productions_games
Thursday 25th July 2019, Cambridge, UK – The world of Old School RuneScape has expanded with today’s release Song of the Elves, a Grandmaster level quest finale that concludes the oldest and longest storyline in RuneScape history.
The Elf
Quest series began in 2002 with Plague
City, a novice-level quest, which marked the beginning of RuneScape’s first ever
storyline. Seventeen years later Song of the Elves’s arrival in Old
School RuneScape sees adventurers’ team up with characters from
across the series to finally put an end to the schemes of Lord Iorwerth and King Lathas and bring peace
to the evergreen lands.
John Colgrave, Product
Manager, Jagex:
“Song of the Elves is yet another major release
for Old School RuneScape,
and one of the game’s most significant content updates, following its surge in
popularity thanks to the legions of mobile players joining desktop players. The
launch of Prifddinas
highlights the symbiotic relationship between Old School and RuneScape and is a great example of how the two
games influence each other. Originally released in 2014, Prifddinas has been
given an ‘Old School’ overhaul and the time has arrived to hand the keys of the
elven city to our players”.
Completing the questline
grants players access to the long-awaited and highly anticipated crystal city
of Prifddinas. For
years, this city has sat untouched on the Old
School RuneScape map, only now will the secrets of this area be
uncovered. Within the city among the bustling shops and robust resources,
players can explore a vast range of new content. The main attractions being The
Gauntlet, a challenging PvM minigame; and Zalcano,
a brand-new demon skilling boss. Players successful in completing these
challenges can unlock all-new crystal armour, tools and the legendary Blade of
Saeldor.
– Ends –
About Jagex
A leader in creating deep and engaging
experiences on PC and mobile, Jagex was founded in 2001 and is today one of the
UK’s biggest and most respected video game developers and publishers. Famed for
its flagship MMOs RuneScape and Old School RuneScape, Jagex has welcomed more
than 260million player accounts to its world and created a $1bn lifetime
franchise revenue. Today the RuneScape franchise exists beyond running games in
live operations; our titles are living games that connect and inspire millions
of players, with content and experiences both inside and outside of
inexhaustible game worlds. Both RuneScape and Old School RuneScape, on PC and
mobile, offer ever-evolving, highly-active worlds and our community-focussed
development ethos empowers players to have a real say in how each game is
shaped. Jagex is expanding and extending its portfolio with fresh franchise
titles, new IP and, in 2018 launched Jagex Partners, delivering third-party
publishing and operational services exclusively for the living games of the
future. Jagex employs more than 360 people at its Cambridge headquarters and is
on the hunt for talented people to work across the business to help the company
to achieve yet another year of record growth and player satisfaction. For more
information visit, www.jagex.com.
About Old School RuneScape
Launched
on desktop in 2013, and now also on mobile devices, Old School RuneScape is the industry-leading
collaboration between players and developers. Embracing its nostalgic heritage,
hundreds of thousands of active players control the direction of the game with
an in-game polling system. Featuring adventures for solo play through to
100-player strong raids, Old
School RuneScape caters for every brave adventurer. Since 2016, Old
School RuneScape has established itself as a competitive game with the seasonal
free-for-all Deadman Tournaments, where winners receive huge cash prizes and
membership. Play now at http://oldschool.runescape.com.
Omega Labyrinth Life and Labyrinth LifeBusting onto Nintendo Switch™and PlayStation®4Globally on August 1
D3PUBLISHER Brings a Brand-New Voluptuous Entry
to the Omega Labyrinth Series to the West
Oakland, CA— July 25, 2019 — D3PUBLISHER Inc., a leading Japanese games publisher, is excited to announce the global launch date for Japanese roguelike dungeon RPG Omega Labyrinth Life on Nintendo Switch™ and Labyrinth Life on PlayStation®4 computer entertainment system. Developed by Matrix Corporation and launching globally on August 1, 2019, Omega Labyrinth Life will be available on the Nintendo eShop and Labyrinth Life will be available on the PlayStation®Store respectively. D3PUBLISHER aims to deliver a lewd, busty, and hardcore roguelike experience utilizing turn-based tactics and growing powers that are bestowed within each maiden’s breasts.
Both Omega Labyrinth Life and Labyrinth Life feature similar characters, character skills, items, monsters, story plot, dungeon layouts and difficulty settings, but each differ by how they display their sexual content. A list of key differences and comparisons between the two console versions of the game can be found on the game’s website in Japanese here.
The story unfolds at
Belles Fleurs Academy, a spacious school with a beautiful floral garden that
holds a sacred flower of legend known as “Flora,” which radiates a mysterious
power that is rumored to grant an everlasting bloom effect to the rest of the flowers
in the garden. Suddenly, the everlasting bloom to the flowers in the garden
wither away when maiden Hinata Akatsuki transfers to the Academy. Now, Hinata
along with a new cast of stunning maidens from the academy, go off on an
adventure, exploring a sacred dungeon in hopes of returning the garden back to
its grandeur, and to fulfill their own hopes and dreams at Belles Fleurs
Academy.
Both games will bring familiar roguelike JRPG turn-based mechanics like the previous Omega Labyrinth series in which maidens can grow their chest size by accumulating the mysterious Omega Power by defeating enemies in a procedurally generated dungeon with the risk of losing all of the player’s earned stats, items, and gear upon defeat.
Omega Labyrinth Life and Labyrinth Life key features
include:
Tactical turn-based combat: Control and execute strategies between the
maidens against various enemies in 2D dungeons
Procedurally generated dungeons: Dungeon layouts and enemy placement are always
randomized every playthrough, bursting with loot and challenges
Maiden’s dream: Collect Omega Power by defeating enemies to
grow maiden’s breasts up to Z-Cup
Breast Burst Mode: Activate to double a maiden’s stats for a short
period of time for tight situations against formidable enemies or enemy hordes
Skill★Bloom System: Unlock new skills, stats, and more with nectars found in the
dungeon and academy that will reveal unique illustrations from each maiden
Size up System: Squeeze and rub discovered item drops in dungeons between
maiden’s breasts to reveal their potential to a maiden’s journey
New Double Breast System: Change between maidens during a dungeon-crawl
to utilize various skills and gain a tactical advantage to maneuver around
enemies and obstacles
Take a break in Slow Life: Enjoy life outside of fighting and dungeon
crawling back at Belles Fleurs Academy by exploring the Garden Academy,
chatting with other maidens, and managing the garden’s beautiful upkeep for
collecting powerups and more
To stay up to date on
the latest regarding Omega Labyrinth Life and Labyrinth
Life, please visit the official website.
D3PUBLISHER’s website can be found at https://www.d3p.co.jp.
About D3PUBLISHER, Inc.
D3PUBLISHER, a
member of BANDAI NAMCO group, is a Japanese video game publisher.
Established in 1992, the company has published console and mobile/online games
from some of the industries most beloved franchises and series, including EARTH
DEFENSE FORCE 5, Onechanbara, the Simple series, and more.
For more information, visit https://www.d3p.co.jp.
Novarama’s new action RPG becomes an indie hit with 65,000 players spanning all over the world
Barcelona, Spain — July 25th, 2019 — Independent developer Novarama, today celebrated the successful Steam Early Access launch of Killsquad, their hit sci-fi ARPG game and revealed that the franchise doubled their week one sales target by surpassing over 65,000 units sold. Only a day after releasing on Early Access, Killsquad topped Steam’s Best Selling Games list, a rare occurrence for a game still in development, which proves that Novarama is onto something special.
In the first week over 650 million contracts were completed by the Killsquad community, averaging 5000 concurrent players from 80+ countries. According to Gamesight.io, it even became the second fastest growing new title on Twitch by total viewership. The unexpected popularity of the game in Asian markets, encouraged Novarama to localise it to Korean and Japanese, in addition to seven other languages Killsquad is already translated to.
“We are truly blown away by the highly positive reception Killsquad has received during the Early Access launch,” said Game Director Dani Sanchez-Crespo. “This motivates us to continue our hard work catering to the growing player base and acknowledging its feedback with continuous patches and updates. With such an involved community, the future of Killsquad is looking bright.”
Already actively communicating with players via ever growing Killsquad Discord channel, the development team will soon begin a new initiative, Killsquad Live, where the game becomes a living experience structured around timed events and exclusive rewards. Bounty Hunters from around the Globe will be further engaged as they meet the developers via real-time streaming of Gatherings of Bounty Hunters, Q&A sessions from Novarama’s facilities to collectively discuss the game’s roadmap and share their ideas. With a community centric outlook, Novarama has already released new updates and are working on new features for the upcoming first major update UNSEEN, which will rollout at the end of August.
About Killsquad Killsquad is a top-down co-op action RPG set within the futuristic world of bounty hunters known as ‘killsquads’, who take on contracts and raid planets for loot and glory. The game revolves around quick session-oriented missions featuring an in-depth loot and class system with procedurally generated levels ensuring an intense, action-based single and multiplayer experience. With a variety of different weapons and contracts to unlock and equipment to acquire, players have a seemingly endless selection of options to utilize in a deadly universe that’s always active. Built on Unreal, Killsquad is an indie AAA game available on Steam Early Access with plans to launch on console for PlayStation 4 and Xbox One in 2020.
About Novarama
Novarama was founded in 2003 in Barcelona, Spain, with a simple idea in mind:
to create innovative games with mass-market appeal. Novarama’s games focus on
creating and supporting game worlds across formats, building game communities
that bring people together and last many years.
For over nine years, Novarama has worked exclusively for Sony Computer
Entertainment Europe, publishing titles on PSP, PS VITA and PS3. They
introduced Augmented Reality to the masses with the Invizimals saga, which has
generated six titles, sold 2.5 million units, and spawned a franchise ranging
from TV Shows, toys, trading cards and video games.
Killsquad is Novarama’s first title as self-published developer. For more
information, visit: http://novarama.com
Heavy Metal Machines Gets Even More Serious with the Launch of
‘Ranked Mode’
New update now live in the free-to-play vehicle combat PC MOBA,
bringing a challenging mode to test your skills against other players and a
different way to play with a game pad
Florianopolis, Brazil – July 25, 2019 – Hoplon, the developers behind post-apocalyptic car-combat
MOBA, Heavy Metal Machines, today announced the launch of its new in-game
ranked mode.
Contributing to another
aspect of Heavy Metal Machine’s
competitive universe, the ‘Ranked Mode’ focuses on the individual performance
of each player, which was previously provided by the Leaderboard. ‘Ranked Mode’
is a special match search queue, separated from Casual Mode, in which the
matches played are accounted for an individual player score. The score is
calculated with each player being placed in a Division; Bronze, Silver, Gold
and Heavy Metal.
Ranked Mode will be
divided into seasons, with each season lasting a few months. At the end of the
season, players will receive exclusive in-game rewards according to the highest
Division they reached during the current season. To enter the new mode, players
need to have at least five completed matches in their game account (custom
matches do not count).
In addition to the new
ranked mode, Heavy Metal Machines can now be played with a Game Pad, allowing
players to have more choice with how they want to play, whether it’s with the
keyboard and mouse, or a controller.
The gamepad will expand
the accessibility of Heavy Metal Machines, and now new players that already
enjoy racing games with a gamepad will be able to jump straight in with ease.
Rodrigo Campos, CEO commented:
“We are thrilled to be announcing the new Ranked Mode for players, and the
reintroduction of game pad support. With Heavy Metal Machines, we feel there is
a playstyle for each individual, and with the new ranking system this allows
each player to shine. Our tournaments are open to all, no matter their skill
level, so there’s no excuse not to just invite your friends and team up, to
take on the competition.”
The fifth season of the
Metal League starts on 10th August 2019 and features seasonal tournaments
with weekly qualifiers stages which are open to all player with no entry fees.
For more information about the Metal League and to find out how to take part
please visit the website http://blog.heavymetalmachines.com/en/2019/03/07/patch-notes-the-metal-league-has-arrived/
From the Brazilian
studio Hoplon, Heavy Metal
Machines, features dedicated European servers and it is available
for free both on Steam
or as a downloadable
game client.
About Heavy Metal Machines
Heavy Metal Machines is a
one-of-a-kind 4v4 multiplayer arena combat game where two teams battle it
out across three deadly arenas to be the first to score a goal and destroy
their opponent’s base. Players choose from a roster of psychotic
post-apocalyptic road warriors with each over-the-top personality bringing
their own unique death machine, delivering a distinct style of gameplay with
awesome upgrades and customizations to match. Over a dozen vehicles are
available, dealing destruction while being accompanied by a dynamic, moodsetting
heavy metal soundtrack. Heavy
Metal Machines was officially launched on September 2018.
About Hoplon
Founded in 2000, Hoplon
is one of the leading game developers in Brazil, with a team of over 80 highly
skilled professionals. Located in Florianopolis and a part of the technology
centre in Southern Brazil, Hoplon is responsible for pioneering projects in the
country and strengthening the Brazilian gaming industry through such titles as
Heavy Metal Machines, Apocalypse: The Party’s Over and Taikodom. For more
information about Hoplon, please visit www.hoplon.com
or follow us on Facebook
and on Twitter.
French Destroyers sighted! Major update
brings new ship line in Early Access to World of Warships
Update 0.8.6 introduces French Destroyers, new missions and map
25th July 2019 – Developer and publisher Wargaming has launched the new major update 0.8.6. for its popular naval combat game World of Warships. The update gives players the opportunity to unlock the upcoming French Destroyers early through new directives and missions. The first update of the French arc also comes with a brand new map and new seasons of Clan and Ranked Battles.
A new trailer illustrating the French Destroyers is available here.
The
update 0.8.6. celebrates the French Navy, adding Directives with great rewards
at stake for players who complete them, including the opportunity to unlock the
Tier V Premium French Destroyer Siroco and earn exclusive containers.
Alongside signals and original camouflages, these containers will have a chance
to unlock a special mission which, upon completion, will award players with one
of the brand new French Destroyers, available in Early Access with this month’s
update: the Jaguar (Tier V), the Guépard (Tier VI), the Vauquelin
(Tier VII), and Le Fantasque (Tier VIII).
This
month’s update also brings a new look for the Port of Marseille, which has been
redecorated for the occasion and now features a myriad of hot-air balloons
bearing the French colours. Many ships will be marked with the Symbol of
France, offering players either Coal or Republic Tokens, a new temporary
resource, for their first victory aboard these ships. These tokens can be
exchanged for four consecutive bundles featuring a wealth of in-game items.
Once players have obtained all these bundles, 30 new ones will be made
available in exchange for doubloons, with one of them immediately unlocking the
Tier IX French Destroyer, the Mogador.
The
embodiment of naval ambush predators, French Destroyers compensate their lack
of Smoke Generator by a specific distribution of HP making them surprisingly
resilient, their manoeuvrability and a higher speed than their
counterparts, further enhanced through an upgraded Engine Boost consumable.
Agility is not the only strength of these ships, as they enjoy at high Tiers
comfortable ballistics, devastating Armor Piercing shells and have access to
the Main Battery Reload Booster consumable, significantly increasing their
damage output for a short time. In the right conditions, the French Destroyers’
firepower and survivability allow them to inflict considerable damage to even
larger ships such as cruisers, making them able to surprise and take out
threats that would otherwise prove fatal.
The
update 0.8.6. also introduces the brand new Crash Zone Alpha map to the game.
Inspired by the white cliffs of Dover, this map is available for Tier VIII to
Tier X battles in Domination mode in two versions, with three and four key
areas respectively. The map will be particularly interesting to Clan Battles
fans, as the home key areas of the teams will be located close to each other,
inciting prospective commanders to reconsider their usual strategies.
The
update comes with loads of improvements and modifications, including new
seasons of Ranked and Clan Battles, a new sunny weather for the Greece map, and
balance changes.
The
team has also announced the long-awaited Italian Navy and its Cruiser line, as
well as the upcoming launch of the new European nation in closed testing. This
nation will have three ships available at first: the Viribus Unitis
(Austria-Hungary, Tier V), the Błyskawica (Poland, Tier VII) and the Friesland
(Netherlands, Tier IX).
Head over to World of Warships
now to sign up for World of Warships for free.
About
World of Warships
World of
Warships is a free, historical, online
combat game from Wargaming. Command a massive naval fleet featuring some of
history’s most iconic war vessels, level up important tech modules and prepare
to dominate the oceans in World of Warships.
With
four classes of ships, myriad upgrades, and strategically designed
environments, the action never ends and every match is a unique experience.
World
of Warships brings players endless hours of strategy, tactical gameplay and
pulse pounding combat!
About
Wargaming
Wargaming is an award-winning online game developer and publisher
headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has grown to
become one of the leaders in the gaming industry with 4500+ employees and
offices spread all over the world. Over 200 million players enjoy Wargaming’s
titles across all major gaming platforms. Their flagship products include the
massively popular free-to-play hit World of Tanks and the naval combat
game World of Warships.
The
company’s dedicated unit, Wargaming Mobile, is forging collaborations to
deliver new mobile experiences alongside their in-house game development.
SPACE JUNKIES™ NON-VR OPEN
BETA BEGINS JULY 25 ON UPLAY
Available Now
for Pre-Load
SYDNEY, AUSTRALIA – July 25th 2019 – Today, Ubisoft announced that Space
Junkies™, its jetpack-fuelled arcade shooter, will hold an open beta beginning
on July 25th 7:00PM AEST until August 7th 7:00PM AEST for
non-VR players on PC, exclusively via Uplay. Players can now pre-load the Beta
here : register.ubisoft.com/spacejunkies-openbeta
The open beta will give more players the
opportunity to join the zero-gravity, fast-paced multiplayer competition, now
while using a mouse and keyboard. Players can also join matches with both VR
and non-VR players seamlessly across all platforms.
Developed by Ubisoft Montpellier, Space
Junkies features intense microgravity battles with seven different PvP modes
playable across several maps, as well as a variety of characters each with unique
characteristics. A variety of additional content has been added to the game
since launch, including new game modes, characters, maps and weapons. New
content drops are made available every season, with each season containing four
episodes for a period of 16 weeks.
To participate in the open beta, players can
pre-load now on Uplay. For the latest news about Space Junkies, please visit spacejunkiesgame.com. For the latest
about other Ubisoft games, please visit news.ubisoft.com.
ABOUT UBISOFT
Ubisoft is
a leading creator, publisher and distributor of interactive entertainment and
services, with a rich portfolio of world-renowned brands, including Assassin’s
Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch
Dogs. The teams throughout Ubisoft’s worldwide network of studios and business
offices are committed to delivering original and memorable gaming experiences
across all popular platforms, including consoles, mobile phones, tablets and
PCs. For the 2017–18 fiscal year Ubisoft generated sales of €1,732 million. To learn
more, please visit www.ubisoft.com.
Infliction Haunts Nintendo Switch, PlayStation
4, Xbox One in Q4 2019
SYDNEY, NSW – 24 July,
2019 –Infliction, the psychological horror game fromCaustic Reality andBlowfish Studios that explores the darkness haunting the
remnants of a suburban family, unleashes nightmares upon Nintendo Switch,
PlayStation 4, and Xbox One in Q4 2019.
Wander through an interactive nightmare set within the confines of a once-happy household. Piece together the mystery behind a harrowing series of events while struggling to survive encounters with an entity that relentlessly stands in the way of finding absolution.
Explore a home
crystallized by tragedy and uncover the heartbreaking secrets hidden within
messages, artwork, household objects, and other vestiges of domestic life.
Uncover clues and use items to unlock new paths and make discoveries while
doing everything possible to avoid the malevolent presence inhabiting the
residence. Hide under tables or beneath beds and harness light sources like
camera flashes to stun the spirit and momentarily elude its pursuit.
Infliction couples a story-driven approach to horror with a
dynamic atmosphere to produce an unsettling and unpredictable first-person experience
that deals in mature subject matter. Imbuing familiar elements of everyday life
with the supernatural, developer Caustic Reality delivers a terrifying
otherworldly adventure that hits frighteningly close to home.
“Infliction explores
fears that manifested after my wife and I started a family,” said Clinton
McCleary, Caustic Reality founder and Mission Designer at Blowfish Studios. “I
set out to create a horror experience grounded in real-world problems that
resonates with players and am looking forward to scaring everyone when we
unleash it on consoles later this year.”
Infliction will be available via the Nintendo Switch eShop,
PlayStation Store, and Microsoft Store for $19.99, €17.99, £15.99, and $24.99
AUD. It features support for English, French, German, Spanish, Russian,
Japanese, and Simplified Chinese language options. Blowfish Studios will
showcase the game at PAX West 2019 alongside other titles from the publisher’s
catalogue.
Blowfish Studios is an
award-winning independent game developer and publisher based in Sydney,
Australia. We strive to release original multi-platform games, while also
collaborating with developers from around the world. As developers first, we
bring a wealth of knowledge and expertise to any partnership. Our team provides
development services to get the game release ready, porting to all major
platforms, platform approval, marketing and promotion to the world.
To learn more about
Blowfish Studios, please visit theteam’s website.
About Caustic Reality
Caustic Reality is the
one-man studio created by Sydney-based developerClinton McCleary. It strives to create rich narrative
experiences and intriguing worlds that stick with players.