Modus Games
Details Unsettling Mysteries, Characters of Remothered: Broken Porcelain
Haunting survival
horror follow-up to Remothered: Tormented Fathers wishlist-ready
on Steam
Walnut Creek Calif. – Nov. 12, 2019 – Indie
publishing label Modus Games today revealed new details and art depicting the
twisted mystery at the heart of Remothered: Broken Porcelain, the second
installment in the critically acclaimed cult saga by Darril Arts. The upcoming
survival horror game is also available to wishlist on Steam ahead of its
release on PC, PlayStation 4, Nintendo Switch, and Xbox One in 2020.
Building upon director Chris Darril and developer
Stormind Games’ gripping tale, Remothered: Broken Porcelain introduces
players to the troubled staff and guests of Ashmann Inn. Patrons of the hotel
include a score of surreal, violent guests, and the motives behind each menacing
occurrence within the walls of the inn ensure no guest feels at ease during
their stay.
Remothered: Broken Porcelain finds
an unruly teen Jennifer as Ashmann Inn’s latest caretaker, but strange behavior
and inexplicable phenomena quickly inspires her to dig into the secrets lurking
in the halls with the help of a potential ally named Lindsay. Meanwhile,
Rosemary returns from Remothered: Tormented Fathers to continue her
investigation of a girl’s long-unsolved disappearance. These heroines will face
unreal terrors and deadly opposition in their search for truth.
Remothered: Broken Porcelain
recalls classic survival horror, implementing characters inspired by the
genre’s iconic protagonists and themes. For the latest on the game, visit its
official site (http://www.remothered.com/remothered-broken-porcelain/),
follow Modus Games on Twitter @modus_games and Discord (https://discord.gg/NvX9vfW), like Modus
Games on Facebook, and wishlist Remothered: Broken Porcelain on
Steam.
# # #
About Modus Games
Modus Games is one of the fastest-growing video game
publishers in the world. The label prides itself on providing AAA publishing
services to talented independent developers across the globe. Modus Studios
Brazil is a full-service development studio supporting creators of inspired
interactive entertainment. For more information, visit www.modusgames.com.
About Stormind Games
Stormind Games is
an Italian development studio creating story-driven experiences for consoles
and PC. Following the team’s award-winning debut effort in psychological horror
game Remothered: Tormented Fathers, Stormind Games is expanding its
engrossing and unsettling universe with Remothered: Broken Porcelain.
About Darril Arts
Darril Arts is a digital arts entertainment company focused on
story-rich games designed to elevate the player’s experience. Founded by
acclaimed award-winning writer and director Chris Darril, the organization
provides a range of multimedia products in the games and animation industry.
After its successful debut with Darril’s Remothered: Tormented Fathers Darril
Arts is now working on the highly anticipated return of the series with Remothered:
Broken Porcelain.
ANGRY BIRDS 10TH ANNIVERSARY CAMPAIGN
ENCOURAGES FANS TO #BringTheAnger AS A POSITIVE FORCE FOR GOOD
New social good campaign features the world’s
first anger-powered scooter, a special Angry Birds 2 in-game event, and a $100k
donation to UNICEF’s Education in Emergencies fund!
ESPOO,
Finland – Nov. 12, 2019
– Since the original Angry
Birds debuted nearly 10 years ago, the beloved mobile game and its
many hit follow-ups and spin-offs have been downloaded over 4.5 billion times
collectively. Today millions of people around the world each day play an Angry Birds title. With the
official 10th anniversary coming on Dec. 11, 2019, Rovio
Entertainment has kicked off the celebrations with a new campaign – titled
“Bring the Anger” – that aims to show how anger can be converted into positive
action!
Featuring multiple events that roll out from
now through December, #BringTheAnger, created in partnership with Droga5, part
of Accenture Interactive, launches today with the reveal of the Angry Birds
“Rage Riders,” a custom line of voice-powered electric scooters that go
faster the louder you vent. These exclusive scooters are engineered by Spin,
the Ford-owned micro-mobility company. While the Rage Riders are not available
to the general public, fans can see them in action via the reveal
video or through the campaign’s “Squawk Squad,” consisting of popular
YouTube creators like Tanner Fox, Team Edge, and Deestroying. The first
adventures go live today.
In addition, Rovio – through its Angry Birds 2 mobile game
– has teamed up with one of its existing partners, UNICEF
Finland, for a new in-game event encouraging players to pop as many pigs as
they can throughout November to promote good around the world. The event will
culminate in a $100k donation to UNICEF’s Education in Emergencies fund, which
supports education for children in conflict zones and other emergencies across
the globe. Players do not need to donate any money in game to participate —
they just need to play! Members of the Squawk Squad will also be driving their
fans to support the event.
And that’s just the beginning! Rovio is
closely guarding the details of a new public event that will be unveiled in New
York City’s Times Square on Nov. 21, 2019. The attraction will feature an
innovative device specially designed to give locals and tourists a chance to
convert their anger into something good… and rest assured, it can take a
venting, but the outcome will be worthwhile!
Fans can follow #BringTheAnger on Angry
Birds’ Facebook,
Instagram
and Twitter
pages for new updates throughout the Angry Birds 10th anniversary celebrations,
or visit www.bringtheanger.com.
About
Rovio Entertainment
Rovio Entertainment Corporation is a global,
games-first entertainment company that creates, develops and publishes mobile
games which have been downloaded 4.5 billion times so far. Rovio is best known
for the global Angry Birds brand, which started as a popular mobile game in
2009 and has since evolved from games to various entertainment and consumer
products in brand licensing. Today Rovio offers multiple mobile games and
animations and has produced The
Angry Birds Movie, which opened number one in theaters in 50
countries. Its sequel, The
Angry Birds Movie 2, released worldwide in August 2019. Rovio is
headquartered in Finland, and the company’s shares are listed on the main list
of NASDAQ Helsinki stock exchange with the trading code ROVIO. (www.rovio.com)
About
Spin
Headquartered in San Francisco, California,
Spin is one of the leading micro-mobility companies and a unit of Ford Smart
Mobility, LLC. Spin has been recognized for launching the first stationless
mobility program in the United States and was instrumental in crafting the
world’s first mobility permit system. As a trusted and reliable partner, Spin
currently operates electric scooters in many cities and universities nationwide
and is the exclusive operator in dozens of markets. Spin is comprised of a
diverse team of experienced professionals from government and private sectors,
and the transportation advocacy world, all of whom are committed to fulfilling
the company’s mission–giving people the freedom to move and bringing people,
communities, and their urban environment closer together.
Earlier this year in May Paramount Pictures debuted the Sonic the Hedgehog live-action movie to a less than stellar reception with almost all of the criticism focusing on Sonic’s design. The movie studio was quick to step in to state that they had heard the fans and would be working to change the design of Sonic to better match his appearance throughout the Sega video game series.
Now, four days after the film was originally set to be released in theaters in North America, the studio has debuted Sonic‘s new look in Sonic the Hedgehog and it is a significant improvement in nearly every aspect. The video can be found below alongside the movie’s new release date in North America, February 14th.
Wired Productions and Tomas Sala have announced that their aerial combat game, The Falconeer, where players fly upon a massive bird in an ocean world, will be coming to the Xbox One alongside the previously announced PC version sometime in 2020. The game will be playable for the first time during the X019 London event that runs from November 14th to the 16th but for now everyone can enjoy a new trailer for the game found below.
The Falconeer is set in The Great Ursee, a mystical world drowning in the corruption of the swollen oceans, players will take their armed aerial mounts in third person to the skies as a “Falconeer,” an airborne and agile warrior equipped with devastating ranged weaponry. Your mission as a Falconeer will be what you make it—be it the noble cause or the life of a rogue—each player experience will be unique as they explore the bleak and hauntingly beautiful world, filled with wonderous locations and warmongering rival factions vying for the mysterious secrets hidden at the Ursee’s unfathomable depths.
So last month we learned exactly when the Google Stadia will be launching and now Google has announced the full list of games that will be playable on the Stadia the day it launches on November 19th.
Assassin’s Creed Odyssey
Destiny 2: The Collection
Gylt
Just Dance 2020
Kine
Mortal Kombat 11
Red Dead Redemption 2
Rise of the Tomb Raider
Samurai Shodown
Shadow of the Tomb Raider: Definitive Edition
Thumper
Tomb Raider: Definitive Edition
Almost every game in the list has been available on other platforms for over half a year, or far longer in some cases, with GYLT being the only launch exclusive. Alongside this the company announced that there are fourteen other games planned for release on the Stadia before the end of the year.
Thirteen months of waiting has finally paid off for PC
gamers. Rockstar has finally brought a Red Dead title to PC with Red
Dead Redemption 2. The PC version boasts graphical upgrades, mouse and
keyboard support, and the Red Dead Online mode right out of the gate.
Story
At the start of Red Dead Online, players are freed from
death row. They have been framed for a murder they didn’t commit and are
rescued by Jessica LeClerk, the widow of the murdered man. In exchange for
their freedom, players are tasked with determining who murdered Jessica LeClerk’s
husband and bringing the perpetrator to justice.
Red Dead Online delivers a decent storyline to the mode’s open
world through a series of story missions. There are a couple of plot lines
currently. They aren’t long or deep compared to the story mode but offer some
interesting background for the multiplayer missions. Red Dead Online is billed
as a game as a service like its Grand Theft Auto Online predecessor, so I hope
new story missions are in the works as its definitely in need of some extra
content at the moment.
Gameplay
Red Dead Online adapts the single player world of Red
Dead Redemption 2. Players are dropped into the open world map where they
can pursue a variety of activities. PVE is split between story missions, free
roam missions, and three roles: bounty hunter, collector, and trader. The roles
offer ways to earn money based on a specific play style. Players can also take
a break and engage in a variety of mini-games like poker and five finger
fillet.
The world is vast and lively. Most missions and activities
are started in town, but players will be sent to all corners of the map in the
course of their adventures. Large stretches of wilderness are filled with
animals to hunt, plants to harvest, and items to collect. Hostile NPCs are not too
common, but plenty of peaceful ones can be found going about their day.
Open world PVP is always a danger but is generally balanced
out with clear markers for hostile players and the ability to press charges to put
a bounty on the offending player’s head. Things get a little more interesting
when players are faced with the possibility of other players interrupting certain
activities like shipping goods by wagons. In general, if players are willing to
take on the risk of PVP, then they will be rewarded with a bonus for making it out
alive.
The story missions are likely Red Dead Online at its best.
These missions combine some decent storytelling with multi-step objectives that
feel meatier than the free roam missions. Rounding up some friends to tackle
missions together is a blast as it is as close as we’ll get to a cooperative Red
Dead Redemption 2 campaign. The number of missions is extremely short right
now as a significant chunk of missions are locked behind the player’s moral
choices. I would have preferred to see another three to five missions available
for all at launch.
The economy is tough. Players can earn cash from selling items,
completing missions, doing tasks in free roam, completing competitive showdowns,
gambling, and turning in bounties. While ammunition is cheap, buying weapons
and equipment is not. Players will need to do a fair bit of grinding to have
any flexibility in their loadouts. It’s clear Rockstar is planning to monetize
gold bar sales heavily once you throw in the prices for cosmetic items. The
grind can get boring if players are only interested in one or two playstyles,
but Red Dead Online is a lot more fun if players are willing to try everything it
has to offer.
The PC port quality is a mixed bag. Graphically, lots of PC
specific tweaks and changes have been made to support the more powerful computers
and the more granular settings PC gamers come to expect from their games. Even at
lower settings, the game looks gorgeous on the PC. Additionally, the new photo
mode offers a lot of features for screenshot artists, and I expect to see some
amazing work come out over the next couple of months.
On the other hand, I ran into a couple of visual glitches
that do not break the game but do break the immersion, such as animals not appearing
while being skinned. I found the FPS tends to take a bit of a dive when heading
into town. Hard drive load times for Red Dead Online will cause hitches, so it
is highly recommended to make space on an SSD for the game.
Mouse and keyboard controls are unnecessarily clunky. Unlike
most games, menus are controlled separately from movement. For controllers,
moving the hand over to the D-pad isn’t a big deal, but for mouse and keyboard
users, the equivalent binding for the PC version takes the hands all the way to
the arrow keys. Almost every action can be rebound in the menus, but the sheer
volume of keys that need to be bound compared to the console makes me think
Rockstar could have doubled up several actions or used more modifiers instead
of taking up so many key binds.
Menus are a hit or miss. I like the fact menu navigation keys
can be customized within the game. On the other hand, menus are not optimized
for use with a mouse. Sometimes mousing over a menu option will cause the list
of possible interactions to be overridden by a completely different set of
interactions. Other times, inventory text will not be updated for the current
item the mouse is hovering over. Clicking on the item will consume it if
possible, so the only safe way to navigate the inventory is using the arrow
keys. Worst of all, it is impossible to go back to the previous menu while
cooking items with the mouse and keyboard. Players must either plug in a
controller so they can go back or reconnect to Red Dead Online.
Visuals
Red Dead Online is gorgeous. The artists have done an
excellent job capturing the western United States and compressing it into a
manageable area. Travelling from one end of the map to the other is a lovely ride
for players willing to slow down and enjoy the changing scenery.
There is a lot of character customization options available,
though some will require a lot of grinding. Rockstar has done a decent job of
balancing the over the top bling with the gritty Western look.
Audio
The audio experience in Red Dead Online is a bit subtle.
Music is used sparingly. Instead, the game focuses more on using sound effects
to replicate the feel of being in the wilderness to great effect. Getting caught
in a thunderstorm was an absolute breathtaking experience as a headphone user.
The voice acting is good, but players are once again mute in Red Dead Online. The
writers often play off the silence as a long running joke, but it would be nice
to finally have a properly voiced player character for once.
Overall
Red
Dead Online probably won’t stand on its own as a full release, but it makes for
an intriguing addition to the already fantastic Red Dead Redemption 2 single
player campaign. There is a ton of activities to do, though the mode gets
bogged down quite a bit by all the grinding.
The
PC port on the other hand could use some work. While Rockstar has done a good
job offering a ton of customization options expected by PC gamers, they have
also failed at ensuring basic menu functionality and are missing some quality of
life options. While the game is not completely unplayable with a mouse and
keyboard, the controls lack the same level of polish as the controller layout.
Capsule Computers review guidelines can be found here.
Mobile Adventure
Romancing SaGa Re;univerSe Also Announced for Mobile Devices, Coming in 2020
SYDNEY, 12th November, 2019 – Square Enix Ltd., today announced that the RPG classic, Romancing SaGa™ 3, is now available to purchase digitally on the Nintendo Switch™ system, PlayStation®4 computer entertainment system, PlayStation®Vita handheld entertainment system, Windows 10, STEAM®, the App Store®, Google Play®, and the Xbox One family of devices, including Xbox One X.
24 years after the game’s initial
Japanese release, Romancing Saga 3 is now available for the first time
in the West on modern platforms. Romancing Saga 3 gives players the
freedom to forge their own path, choosing to play through eight different
narratives led by eight protagonists, each with their own motives and unique
personalities. Developed by industry veterans, including renowned developer
Akitoshi Kawazu (FINAL FANTASY®, Romancing SaGa, SaGa Frontier), this HD
remaster will feature optimised graphics, a new dungeon called the ‘Phantom
Maze’ to explore, and a NEW GAME+ function. Romancing Saga 3 adds new
storylines to the game original game, making it the perfect time for both new
and veteran players to experience the SaGa series.
To celebrate the launch of Romancing
Saga 3 and introduce a world of new players to the epic adventure, a 20%
discount is also available across all platforms from today until 4th
December 2019*.
For fans eager for more in the SaGa series, SaGa SCARLET GRACE: AMBITIONS™ will be available on 3rd December on the Nintendo Switch, PlayStation®4, STEAM, the App Store® and Google Play®. Additionally, Romancing SaGa Re;univerSe™ the popular mobile game with over 15 million downloads based in the world of Romancing SaGa 3, will be available globally in 2020 for iOS and Android devices. To view a teaser for Romancing SaGa Re;univerSe.
Romancing
SaGa 3 is now available on the Nintendo Switch,
PlayStation®4, PlayStation®Vita, Windows 10, STEAM®, the App Store®, Google
Play®, and the Xbox One family of devices, including Xbox One X.
*
Discount for PlayStation®4 users requires an active PlayStation®Plus
subscription.
New Console Platform Confirmed as First Demo from Indie Developer,Tomas Sala, to be Debuted at X019: A Global Celebration of All Things Xbox
Watford, UK – November 11, 2019 – Award-winning publisher Wired Productions
proudly announces it is bringing the ocean-world fantasy aerial combat RPG The
Falconeer to console gamers for the first time, on Xbox One. Created byindependent developer Tomas Sala, The Falconeer combines
classic aerial dogfighting mechanics and acrobatic twists and turns, with an
awe-inspiring open environment and bestiary of fantastic enemies in land, sea,
and air. The Falconeer will have its world debut at the upcoming
X019 in London on November 14-16, 2019, and will land on Xbox One and PC
in 2020.
Check out the mesmerizing new trailer, created using in game footage:
Set above The Great Ursee, a mystical world drowning in the
corruption of the swollen oceans, players will take their armed aerial mounts
in third person to the skies as a “Falconeer,” an airborne and agile warrior
equipped with devastating ranged weaponry. Your mission as a Falconeer will be
what you make it – be it the noble cause or the life of a rogue – each player
experience will be unique as they explore the bleak and hauntingly beautiful
world, filled with wonderous locations and warmongering rival factions vying
for the mysterious secrets hidden at the Ursee’s unfathomable depths.
“We’re excited for fans to experience The Falconeer, a true gem that will set the
bar for what indie developers can offer games,” said Leo Zullo, Managing
Director, Wired Productions. “From the beginning, we’ve been enamoured with
this breath-taking aerial combat RPG, and are proud to be able to work
collaboratively with Tomas, whose passion and talents can be seen in this
beautiful and mesmerizing game.”
Fans of aerial combat will be treated to a fluid and eye-catching
open world experience. Majestic mounts control fluidly and freely with graceful
flight, just as their bird of prey counterparts, giving players a sense of
freedom and awe while being truly immersed in the Ursee’s simultaneously epic
and hypnotic soundscape.
The Falconeer will be taking centre stage at X019 with the
world’s first playable demo of the unique arcade game. More news will be
landing later next year as Wired Productions shares more through official
announcements and community channels on the game.
Wired Productions is an
award-winning video games publisher based in Watford, UK. Founded in 2008 and
shortlisted by MCV for Indie Publisher of the Year in both 2018 and 2019, Wired
has produced and published award-winning titles across all major platforms.
Bringing games to market in both physical and digital media, the company has
made notable launches to date including Deliver Us The Moon, Close to
the Sun, GRIP: Combat Racing, Victor Vran: Overkill Edition, Max:
The Curse of Brotherhood, Shaq Fu: A Legend Rebornand The Town
of Light. #GETWired reflects the active and ever-growing number of fans and
consumers who support us.
About Tomas Sala
Tomas Sala is an
independent game artist and designer as well as the co-founder of game studio
Little Chicken Game Company. Best known to most gamers for his exotic Skyrim
Mod series: Moonpath to Elsweyr, Tomas has developed a unique visual style over
the years that have helped turn helped turn games such as Rekt!
(iOS/Switch), SXPD (iOS) and TrackLab (PSVR) into unique visual
and interactive experiences.
After being announced earlier this year as the first pseudo-console release in the mainline series Pokemon Sword and Shield has had more than its fair share of issues over the year, such as not including any old starters aside from Charmander and the lack of many other favorite Pokemon, but despite these problems and no real change in policy from Game Freak, the game will be releasing later this week. As such Nintendo has released a “final” trailer for Pokemon Sword and Shield showing off a variety of features, characters, Pokemon, and more.
The trailer, which is in Japanese for now, can be found below while the games themselves will be released on the Nintendo Switch on November 15th.
With plenty of music videos already under their belts Sega is continuing along by focusing on various characters in Project Sakura Wars and this time the company is focusing on a girl named Claris. The song she performs is called “Rinbu” and is sung by the character’s voice actress Saori Hayami.
Similar to past videos, this music video gives us a look not only at the character, as well as some gorgeous animated scenes, but also a bit of a preview of their various skills and the design of their mech. Unlike previous videos however this song may be the softest so far. Currently Project Sakura Wars is set to be released for the PlayStation 4 in Japan on December 12th with a Western release already confirmed for sometime in 2020.