Home Blog Page 2201

Rising Storm 2: Vietnam Sounds the Horn of Plenty in Green Army Men Thanksgiving Update

Rising Storm 2: Vietnam Sounds the Horn of Plenty in Green Army Men Thanksgiving Update

Tripwire Interactive Sets the Table with New Update, Full of Stuffing, Including New Map, Weapons, and More

ROSWELL, Ga. – November 21, 2019 – Tripwire Interactive and the Green Army Men Team released Rising Storm 2: Vietnam – Green Army Men Thanksgiving today. This content update has more guns, a delicious new map, and closely follows key gameplay updates. Available now on Steam, players can look forward to taking part in the gritty and strategic 64-player matches Rising Storm 2: Vietnam is famous for with a twist in the fan-favorite Green Army Men DLC, which includes all the Christmas, Summer, and Back-to-School content—as well as the new Thanksgiving update.

Now there are even more ways to carve the turkey, with three brand new weapons, including the bazooka, ready to splatter plastic on the carpet. Also, toy soldiers can jump on the table, explore the yard, and snipe from the counter in a new Thanksgiving-themed map. This map has players compete for a piece of the pie inside and outside a home dressed and prepped for Thanksgiving dinner. And to top it off, Tripwire Interactive and the Green Army Men team are committed to keeping playing with toys fun, having recently adjusted the time-to-kill and damage models for the Green Army Men DLC, based on community feedback.

To celebrate the Thanksgiving update, Tripwire Interactive has kicked off a franchise sale on Steam for Red Orchestra and Rising Storm titles and DLC items! For more information on the discounts, please visit the Tripwire Interactive Publisher page on Steam here: https://store.steampowered.com/pub/tripwire

All Rising Storm 2: Vietnam players can play the Green Army Men DLC for free as the Rifleman class. If players want to unlock more classes and support the development team, there is the option to buy the Green Army Men Upgrade, which unlocks all the other classes for Rising Storm 2: Vietnam – Green Army Men.

Available now on PC, Rising Storm 2: Vietnam is the sequel to Rising Storm, PC Gamer magazine’s 2013 ‘Multiplayer Game of the Year,’ published by Tripwire Interactive and developed by Antimatter Games. Command your team to victory in massive 64-player battles with authentic weapons, aircraft, and maps that pit conventional military forces against guerilla forces.

To stay up-to-date on the latest for Rising Storm 2: Vietnam, please visit the official website. You can also keep track of Tripwire Interactive and Rising Storm 2: Vietnam by visiting the official Tripwire Interactive website, Discord, Twitter, Facebook, Reddit, Instagram, and YouTube.

Rising Storm 2: Vietnam ©2017 Tripwire Interactive. Unreal® is a registered trademark of Epic Games, Inc. Unreal® Engine, Copyright 1998-2016, Epic Games, Inc. Steam® is a registered trademark of Valve, Inc. This software product includes Autodesk® Human IK® property of Autodesk, Inc. 2008, Autodesk, Inc. Autodesk, “Autodesk® Human IK®” is a registered trademark or trademarks of Autodesk, Inc. All rights reserved.

About Tripwire Interactive

Formed in 2005 as a humble independent developer founded by gamers who found success in the video game modding community, Tripwire Interactive has developed and self-published multiple critically acclaimed titles in the wildly popular Killing Floor and Rising Storm franchises, which have collectively sold over 20 million units to date. The studio’s latest project, Maneater, breaks new ground in the popular action RPG genre and finds players taking on the role of a deadly shark with the uncanny ability to evolve as it feeds.

Since then, Tripwire Interactive has expanded its business and now turns its experience and resources to include publishing titles spanning multiple platforms and genres from other talented independent studios. Led by John Gibson, the publishing division aims to help like-minded independent studios bring their titles to market, including Chivalry 2 developed by Torn Banner Studios, Espire 1: VR Operative developed by Digital Lode, and Road Redemption developed by EQ Games and Pixel Dash Studios.

###

COMBINE UNIQUE MAGICAL POWERS AND UNLEASH A UNISON RAID TO DEFEAT YOUR FOES IN FAIRY TAIL

COMBINE UNIQUE MAGICAL POWERS AND UNLEASH A UNISON RAID TO DEFEAT YOUR FOES IN FAIRY TAIL

Form Your Dream-Team With Familiar Guild Members and Rivals Alike – Five New Characters Join The Roster!

Hertfordshire, 21st November 2019 – Today, KOEI TECMO Europe and developer GUST Studios revealed five new playable characters and further details of the intense magic battle systems in their upcoming JRPG, FAIRY TAIL, available Spring 2020 on Nintendo Switch™, PlayStation®4 computer entertainment system, and Windows PC via Steam®. Based on the anime and manga of the same name by Hiro Mashima, players will be able to follow the series’ enchanting storyline from the popular Tenrou Island arc through to the Tartaros arc, along with all-new original episodes.

FAIRY TAIL will see Natsu and the team fight against a variety of foes in their quest to become the No. 1 guild in Fiore. Battle parties consist of up to five mages, allowing fan-favourite characters to combine together to perform impressive magical attacks displayed across a three-by-three battlefield grid. Each move deals a certain amount of damage across the tiles – choosing appropriate attacks can ensure a swift victory over troublesome enemies. By dealing damage, players will fill up the ‘Fairy Gauge’. This special ‘Magic Chain’ attack allows each party member to deal a combo of attacks before unleashing a powerful finisher – sometimes strong characters, like the beloved Guild Leader Makarov, may even jump in to deal devastating damage with their ‘Extreme Magic’.

When the ally party comes under heavy damage and are in a pinch, characters can awaken dormant abilities for a few turns, drastically increasing their powers. Some mages even have access to whole new attacks – Dragon Slayers can use ‘Dragon Force’ instead of their ‘Awakened’ abilities, while some mages can perform a ‘Mode Change’ offering a wealth of new battle options. Natsu’s renowned ‘Lightning Fire Dragon’s Iron Fist’ is an example of the enhanced abilities that can be performed. Some mages are even able to unite together to perform mighty combination attacks, known as a ‘Unison Raid’, triggering a special ‘Unison Raid’ cutscene right before unleashing the incredible attack against oncoming foes.

To assist in battle, GUST Studios announced five new playable characters joining the fray — not from FAIRY TAIL but from rival guilds in Fiore. New characters include the ‘Sky God Slayer’ Sherria Blendy from Lamia Scale, the ‘Strongest Fencer’ Kagura Mikazuchi from Mermaid Heel, the ‘Handsome’ Blue Pegasus mage Ichiya Vandalay Kotobuki, and the ‘White Dragon’ Sting Eucliffe and ‘Shadow Dragon’ Rogue Cheney from Sabertooth. These exciting new additions to the cast join the previously announced Natsu Dragneel, Lucy Heartfilia, Gray Fullbuster, Erza Scarlet, Wendy Marvell, Gajeel Redfox and Juvia Lockser – all battle-ready with powerful magic abilities. With more than 12 playable characters available, players will able to form a dream team with FAIRY TAIL members and their rivals and set off on an adventure like never before.

FAIRY TAIL is available to pre-order now from GAME and independent retailers through Centresoft.

To stay up-to-date with the latest information on FAIRY TAIL, please visit the official site at https://www.koeitecmoeurope.com/fairytail/, Like us on www.facebook.com/koeitecmogames, and Follow us on Twitter @koeitecmoeurope.

ABOUT KOEI TECMO EUROPE LTD.

KOEI TECMO EUROPE LTD. is a publisher of interactive entertainment software for current generation consoles, handhelds and digital download content based in Letchworth, Hertfordshire, UK. The company is a wholly owned subsidiary of KOEI TECMO HOLDINGS CO., LTD., headquartered in Yokohama, Japan. KOEI TECMO’s best known for their signature ‘one versus thousands’ Warriors series, the fan-favourite Ninja Gaiden and fighting entertainment title Dead or Alive. Through collaboration with strong existing franchises, such as A.O.T. Wings of Freedom (Attack on Titan), has brought fan-favourite shows to life in video game form. The company’s desire for innovation and diversity has seen the creation of the critically acclaimed dark-samurai action title Nioh, which takes on new and unique gameplay styles. The company’s acquisition of GUST, developer of a variety of heart-warming titles, has seen their flagship Atelier series span generations of consoles and fans alike. More information about KOEI TECMO EUROPE LTD and its products can be found at www.koeitecmoeurope.com

Based on the manga “FAIRY TAIL” by Hiro Mashima originally serialized in the weekly SHONEN MAGAZINE published by KODANSHA Ltd. ©Hiro Mashima, KODANSHA/FAIRY TAIL Committee, TV TOKYO ©KOEI TECMO GAMES CO., LTD. The KT logo is a registered trademark of KOEI TECMO HOLDINGS CO., LTD.

AxE: ALLIANCE VS EMPIRE AWAKENING SYSTEM FORTIFIES POWERFUL ROSTER OF HEROES

AxE: ALLIANCE VS EMPIRE AWAKENING SYSTEM FORTIFIES POWERFUL ROSTER OF HEROES

Acclaimed open-world mobile MMORPG earns new game systems, events and more for Android and iOS

Seoul – Nov. 20, 2019 – The epic war for control of the universe rages on in the latest massive content update for AxE: ALLIANCE VS EMPIRE (AxE), the fantasy massively multiplayer online role-playing game (MMORPG) from NEXON Corporation, subsidiary of NEXON Co., Ltd. (“Nexon”) (3659.TO), a worldwide leader in free-to-play online and mobile games. Beginning today, players are invited to plunge into AxE’s gritty universe to experience an overhaul of new in-game systems. Players in western countries can download AxE here, players in southeast Asia can download here and players in Thailand here.

Since its launching earlier this year, AxE has set a new standard for mobile games with innovative MMORPG gameplay and console-inspired graphics. Set in an enchanted yet treacherous world, AxE combines single-player, tactical faction combat with large-scale competitive modes.

Today, AxE’s spellbound warfare intensifies with an overhaul of new features, including:

  • Awakening System – In this unprecedented new character development system, players can acquire new skills along three stages for every playable character. Upon Awakening, characters will earn new attack motions, skill and even appearances
  • Peaceful Village – The new neutral village Sky City Esonia is now available for players who complete Main Quest 1-2. The Village offers buffs and other bonuses for visiting players, along with new merchants and blacksmiths for strengthening gear
  • Fresh Accessories – Four new sets of Earrings, Bracelets, Brooches and Belts are available after each Awakening and can be upgraded to Mythic grade using Accessory Upgrade Stones
  • Dimensional Tear – In this new top-tier Raid of four to eight participants, players are challenged to complete four increasingly-difficult stages in exchange for Awakened Gear, Augmenter Development Materials, Gold and more
  • Character Level Expansion – The maximum character level has been increased to Level 150, along with new Gems, Artifacts and Skill Points. The Eternal Sanctum has also been expanded to 100 Floors to challenge daring players
  • Gorgeous Wings – The fabulous new Justice Wings equipped with powerful skills and stats are now available.

AxE: ALLIANCE VS EMPIRE is available today for iOS and Android users worldwide. Additional information for members of the press:

  • Visit the official AxE website here
  • Like the official global Facebook page here and Thai page here

About NEXON Co. Ltd.
NEXON Co., Ltd. (“Nexon”) (3659.TO) is a worldwide leader in free-to-play online and mobile games. Founded in Korea in 1994, Nexon developed one of the world’s first graphics-based massively multiplayer online games. Nexon also pioneered the concept of microtransactions and the free-to-play business model, setting a new standard in which play is free, and users have the option to purchase in-game items to enhance their experience. Nexon currently services nearly 100 titles in more than 190 countries. The Company is headquartered in Tokyo, Japan and its shares are listed on the Tokyo Stock Exchange.

# # #

EA ANNOUNCES CONMEBOL LIBERTADORES COMING TO EA SPORTSTM FIFA 20 IN MARCH 2020

South America’s Most Prestigious Club Tournament Available Exclusively in FIFA 20. eLibertadores Tournament Added to EA SPORTS FIFA 20 Global Series on the Road to the 2020 FIFA eWorld Cup Next Summer

November 21, 2019 – Electronics Arts Inc. today announced that it’s bringing South America’s biggest club tournament, CONMEBOL Libertadores*, exclusively to EA SPORTS™ FIFA 20 as a free* content update in March 2020 for PlayStation®4, Xbox One, and PC.

Players can compete with historic clubs from Uruguay, Perú, Paraguay, Ecuador and beyond in FIFA Ultimate Team™, Career Mode, Kick-Off, and a new CONMEBOL Libertadores Tournament Mode. Follow in the footsteps of some of the top players to lead teams like River Plate, Boca Juniors, Flamengo, Corinthians, and Colo-Colo through the heated competition of South American club football while playing the CONMEBOL Libertadores, CONMEBOL Sudamericana and CONMEBOL Recopa competitions.

“This alliance with EA, one of the largest video game companies, is a major step forward for the worldwide dissemination and image of South American football. Thanks to this agreement, our tournaments, clubs and players will have greater reach and recognition among the football fans who will have a whole new way to follow their heroes,” said CONMEBOL Commercial Director, Juan Emilio Roa.

The inclusion of CONMEBOL Libertadores continues to cement FIFA 20 as the most authentic sports video game, with more than 30 official leagues, 700 teams, 17,000 authentic players, and 90 licensed stadiums from all over the world already in the game.

“Bringing two of the most prestigious continental football tournaments, CONMEBOL Libertadores and CONMEBOL Sudamericana, into the world to FIFA 20 is an exciting step forward,” said Nick Wlodyka, GM, EA SPORTS FIFA. “This new partnership with CONMEBOL bolsters our position as the deepest football experience available as we continue to build the most authentic sports video game for our fans.”

In addition, eLibertadores, a new tournament that will continue to expand the EA SPORTS FIFA 20 Global Series, offers South American-based players a whole new way to connect to the CONMEBOL Libertadores through the competition. 

“The addition of the prestigious CONMEBOL Libertadores to our FIFA 20 Global Series ecosystem strengthens our connection to the global fandom of football and will accelerate the growth of esports in new parts of the world,” said Brent Koning, FIFA Competitive Gaming Commissioner. “We aim to offer the most inclusive esports competition in the world and are eager to welcome South American-based players and aspiring superstars to join the tens of millions already competing in FIFA.”

The Grand Final of the eLibertadores tournament will see the top eight competitors from both PlayStation®4 and Xbox One compete from March 7-8, 2020 for the chance to earn FIFA Global Series Points along with a $100,000 USD prize pool. More details on the tournament and how to register will be available in December.

For more information about the CONMEBOL Libertadores in FIFA 20, check out  https://www.ea.com/games/fifa/fifa-20/conmebol-libertadores and stay tuned to @EASPORTSFIFA on InstagramTwitter, and Facebook for more details.

Available in stores now, EA SPORTS FIFA 20 lets players experience the prestige levels of professional football or jump into VOLTA FOOTBALL, the all-new authentic small-sided football mode. Join EA Access** on PlayStation 4 and Xbox One and Origin™ Access** on PC to get 10% off digital purchases.

*CONMEBOL LIBERTADORES CONTENT AVAILABLE FOR DOWNLOAD MARCH 2020.  REQUIRES FIFA 20 FOR THE PS4, XBOX ONE OR PC (SOLD SEPARATELY), ALL GAME UPDATES AND INTERNET CONNECTION.
** CONDITIONS, LIMITATIONS AND EXCLUSIONS APPLY. SEE ea.com/ea-access/terms AND ea.com/ea-access FOR DETAILS.

About CONMEBOL
Founded in 1916, the South American Football Confederation – CONMEBOL – is the governing body of South American football and the oldest continental soccer confederation in the world. CONMEBOL, made up of ten member associations, including Argentina, Bolivia, Brazil, Chile, Colombia, Ecuador, Paraguay, Peru, Uruguay and Venezuela, is responsible for the organisation and governance of the main international South American football tournaments, including CONMEBOL Copa America, CONMEBOL Libertadores, CONMEBOL Sudamericana and CONMEBOL Recopa, among others.

Since 2016, CONMEBOL has undergone a series of structural reforms to modernise its governance and operations, increase the global competitiveness of its exclusive tournaments and strengthen its promotion of football development by increasing revenues and investment.

As part of that strategy, in the last two years, CONMEBOL club competitions have been greatly improved through a new format design and the adoption of standards, designed to increase the quality of the tournaments from competitive, sporting and commercial points of view. Thanks to the recently adopted improvements, CONMEBOL tournaments last year achieved record numbers in digital participation, stadium attendance and sales.

About Electronic Arts
Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.

In fiscal year 2019, EA posted GAAP net revenue of $4.95 billion. Headquartered in Redwood City, California, EA is recognised for a portfolio of critically acclaimed, high-quality brands such as EA SPORTS™ FIFA, Battlefield™, Apex Legends™, The Sims™, Madden NFL, Need for Speed™, Titanfall™ and Plants vs. Zombies™. More information about EA is available at www.ea.com/news.

EA SPORTS, Ultimate Team, Origin, Battlefield, Apex Legends, The Sims, Need for Speed, Titanfall, Plants vs. Zombies are trademarks of Electronic Arts Inc. ©FIFA and FIFA’s Official Licensed Product Logo are copyrights and/or trademarks of FIFA. All rights reserved. Manufactured under license by Electronic Arts Inc. John Madden and NFL are property of their respective owners and used with permission. PlayStation is a registered trademark of Sony Computer Entertainment Inc.

Dungeon Defenders: Awakened Details Release Windows for All Platforms, Closed Beta

Exclusive PC Beta Announced, Pre-Order Today to Gain Closed Beta Access on 22 Nov.

GAINESVILLE, Fla. – 21 Nov. 2019 – Dungeon Defenders: Awakened, the epic return of Chromatic Games’ multimillion-selling co-op tower defense action RPG series, deploys for Nintendo Switch and PC with a Q1 2020 release, followed by PlayStation 4 and Xbox One in Q2 2020.

Defenders who preorder at the $40 price point will receive a key granting access to an exclusive PC beta, which begins Nov. 22, along with digital bonus content, including a strategy guide, artbook, and original soundtrack.

Venture back to the vibrant land of Etheria on a mission to stop the evil Old Ones’ time-traveling plot to undo the heroes’ hard-fought victories in the original Dungeon Defenders. Take up arms once again as a scrappy, young band of warriors, repelling relentless hordes of dark forces from beloved reimagined locations and explosive new battlefields. Join the fray in action-packed combat and construct devilish defenses, all while hatching strategies to vanquish enemies alone or as a team of up to four heroes in chaotic local or online co-op multiplayer matches!

With four characters (and more to come), Dungeon Defenders: Awakened features a variety of playstyles for dispatching orcs, ogres, dark elves, wyverns, spiders, skeletons, and other vicious foes. Go toe-to-toe with enemies as the brave, melee-oriented Squire or skirmish at range as the magical Apprentice. Provide support as the dynamic Monk or spring traps as the agile Huntress while guarding the Eternia Crystals across 15 maps and five game modes that hearken back to the series’ roots while building and improving upon them in every way.

Gather loot, upgrade equipment, acquire pets, and more to prepare for the fights to come, including showdowns with massive bosses spanning everything from dragons to goblin mechs. Each battle develops heroes with new gear and customization options, allowing them to form unique arsenals to enjoy across countless hours of fast-paced medieval fantasy action.

Dungeon Defenders: Awakened is an exciting new chapter for us and we can’t wait to welcome veterans and newcomers alike back to Etheria,” said Augi Lye, co-founder, Chromatic Games. “The journey begins early next year on Nintendo Switch and Steam and we hope you’ll join us!”

Dungeon Defenders: Awakened supports cross-saves and features English, French, German, Spanish, Portuguese, Russian, Japanese, and Simplified Chinese language options.

For more information about Dungeon Defenders: Awakened, please visit the official website, follow the development team on Twitter and Facebook, and join the community on Discord.

About Chromatic Games

Chromatic Games is a new independent game studio based in Gainesville, Florida comprised of key original Dungeon Defenders developers, industry veterans, and fresh talent. Dedicated to forging player-first experiences in a fun, supportive environment, the team aims to revisit its roots with a rejuvenated mindset, building this beloved franchise up to reach new heights.

To learn more about Chromatic Games, please visit the studio’s website.

Borderlands 3’s First Campaign Add-On Revealed, See the New Trailer Now

Borderlands 3’s First Campaign Add-On Revealed, See the New Trailer Now

Moxxi’s Heist of the Handsome Jackpot will launch on December 19. Story DLC, next patch, Free Weekends, and more detailed on episode three of The Borderlands Show.

Get ready to go all in, Vault Hunter. Moxxi’s Heist of The Handsome Jackpot has been officially revealed as the first campaign add-on for Borderlands 3, and it’s slated to launch on December 19. During episode three of The Borderlands Show, regular hosts Greg Miller and Fran Mirabella were joined by Gearbox Studio Head Randy Pitchford to delve into the details of this casino-raiding caper.

In short, Moxxi’s recruiting you to seize control of a derelict space station built by the infamous Handsome Jack back when he was still President of the Hyperion corporation. The Handsome Jackpot is quite possibly the gaudiest gambling spot in the galaxy, with neon signs, slot machines, and gold statues all over the place. It’s also crawling with multiple models of deadly Hyperion Loader Bots, as well as lunatic looters who’ve been trapped on board ever since Jack’s death. But that’s not all:

  • Explore a glitzy new galaxy destination packed with unique zones worthy of Handsome Jack’s lavish lifestyle and dirty dealings;
  • Join Moxxi’s crew of eccentric characters and pull off the ultimate casino heist in a series of thrilling campaign missions;
  • Discover hidden secrets and strange happenings in The Handsome Jackpot via fresh side missions and Crew Challenges;
  • Get a blast from Pandora’s past when you battle the Hyperion forces that outlived Handsome Jack, including never-before-seen enemies and larger-than-life bosses;
  • Perfect your Vault Hunter’s gear loadout with all-new Legendary weapons and gear;
  • Expand your collection of cosmetics with even more customization items, including Vault Hunter heads and skins, weapon trinkets, an ECHO Device skin, and new emotes.

Moxxi’s Heist of The Handsome Jackpot is tuned for characters who are at least level 13, but will automatically scale up so that higher-level Vault Hunters can find a challenge and appropriately powerful loot. In order to access this content, you’ll need to have unlocked Sanctuary III, your space-faring home base that you reach at the end of the campaign’s prologue. For more information on Borderlands 3’s first expansion, just click right here.

As a reminder, Moxxi’s Heist of The Handsome Jackpot is the first of four DLC packs in development for Borderlands 3, and is included in both the Season Pass and the Borderlands 3 Super Deluxe Edition. If you’d like to try before you buy, you can check out Borderlands 3 for free on Xbox One and PlayStation 4 for a limited time from November 21 to 24.

Though Borderlands 3’s first campaign add-on doesn’t launch until December 19, its next free content update drops imminently. Both Takedown at the Maliwan Blacksite and Mayhem 4 are being introduced in this next patch, giving veteran Vault Hunters more ways to put their skills to the test.

Takedown at the Maliwan Blacksite is a brand new raid-style challenge tuned for coordinated co-op parties of four max-level characters, with restricted respawning to make your opposition that much deadlier. The all-new Mayhem 4 puts a spin Mayhem Mode by removing all player penalties and instead applying just two random modifiers: one that applies a bonus to players and one that applies a bonus to enemies. It also offers its own exclusive batch of Legendary gear that will only drop while Mayhem 4 is enabled.

As discussed on today’s episode, this patch also brings all of the following changes:

  • All bosses will now have dedicated loot pools so you can more efficiently farm for coveted Legendary items;
  • Maximum Bank Space will be upgraded from 50 to 300 slots; as usual, SDUs that boost your bank size can be purchased from Marcus aboard Sanctuary III;
  • A Target Dummy wearing a very familiar mask will be installed in Sanctuary III’s shooting range so you can safely test out your weapons;
  • New Vending Machines will be deployed across multiple maps;
  • Players will notice overall UI performance improvements.

Finally, Gearbox announced Mayhem 2.0, a long-term plan to overhaul Mayhem Mode with more UI support, new Mayhem Modifiers that change gameplay more dramatically, Mayhem playlists, new rewards, and additional levels of Mayhem to work through. More information about Mayhem 2.0 will be available next year.

We’ll be showing off more of the action and adventure you can expect in Moxxi’s Heist of The Handsome Jackpot as we approach this add-on campaign’s December 19 launch date. We also plan to share the patch notes in full once the patch has gone live.

2K is a wholly owned publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

# # #

STAR WARS Jedi: Fallen Order Review

STAR WARS Jedi: Fallen Order

Developer: Respawn Entertainment
Publisher: Electronic Arts
Platforms: PlayStation 4, Xbox OneWindows (Reviewed)
Release Date: 15 Nov 2019
Price: $59,99USD – Available Here $89,95AUD – Available Here

Overview

Well, it finally happened. Hell has frozen over. As promised before, EA managed to deliver a game without microtransactions, day one DLC content, loot boxes, season passes and any other way to weasel out an extra dime out of a fully priced AAA game. But the skeptic in me said after the first hour of play “surely there must be a catch here”. Maybe not any of the things above, but what if I accepted in their Fallen Order EULA that they can now sell my PC? What if there is a secret ending in the game that I can unlock only after purchasing every other EA game on Origin? These assumptions went on to be more and more ludicrous even after I completed the game. You have to understand they they are a side effect from years of distrust and disappointment coming from EA and that’s just how things have always been. Until now.

Story

The story of Fallen Order is set five years after the events in Revenge of the Sith movie. We play as a young padawan Cal Kestis who is being chased by an Empire as one of the few survivors of the infamous Order 66. Cal is now hunted by a mysterious Inquisitor known as a Second Sister (trained by Darth Vader himself). After a short prologue, we connect with a band of rebels comprised of a former Jedi Master Cere Junda, Nightsister Merrin and a ship pilot Greez Dritus. Our main quest is to find a Holocron obtaining a list of force-sensitive children that might become the next Jedi masters. Of course, such valuable loot is of high interest to the Empire as well, so it’s a race to the finish line for both parties (with Holocron being the winning prize). To not make it all about the main quest, Fallen Order is also filled with plenty of side activities. Notice how I didn’t write “side quests” because, well…..there are none. Instead, you have plenty of unmarked areas to discover on your map, boxes to open, seeds from plants to find for your ship, life and force upgrades to find, enemies and objects to scan and secret bosses to find. Enough to keep you occupied for some 20 or 30 hours, depending on how much of everything you want to complete.

Gameplay

Before I even got the review code, I’ve read some previews regarding Fallen Orders and I haven’t seen two of the most important features of the game. First of all, we have a ship. Our main way of transport from one planet to another and a base of operations where we converse with other characters, tend to our cosmic garden and customize our lightsaber parts. You can also change the visuals of the ship by finding the skins for it in the containers all over the galaxy (aka the planets we get to visit). Second of all, we have glorious lightsaber combat. But not just any combat. Depending on your difficulty level, you can tweak it form just breezing through the story to the difficulty of the bastard child of the Bloodborne and Dark Souls series. On lower difficulties, the parrying window is pretty generous and enemies react way slower. Anything higher than normal difficulty will give you a run for your money. And just like in Dark Souls, parrying is a key to victory when it comes to some encounters (especially boss fights). The RPG angle in the game is in experience points from scanning objects, fighting enemies/bosses and turning that into various Jedi skills. They’re split into the three main categories; force, lightsaber, and survival. Force is reserved for “magical” stuff such as force push, slowing down time and force gripping enemies (that last one sounds like a dark side power). Lightsaber section is reserved for learning combos and deflecting blaster shots with your glowy stick while survival is reserved for improving your health and force related stats.

Visuals

Fallen Order is a game that pushes the boundaries of what Unreal Engine 4 can do. The result is a game that runs flawlessly on PC and is responsible for one of the most gorgeous collections of screenshots that I took this year. Every planet you visit has its own visual charm, from the snow caves on Ilum to the hellishly looking Dathomir and perplexingly complicated maze planet known as Zeffo. An honorable mention should go to the fantastic motion capture for all the actors in the game. Although the first Star Wars game for Respawn Entertainment, it is clearly filled with lots of love and attention to details from Cal’s chatter with his BD-1 buddy, leaving footprints while evading blaster bolts on snowy Ilum to getting lost in the gorgeous rainforest of Kashyyyk.

Audio

While the audio has some flair during boss fights and key moments in the game, it’s like the developers forgot that the rest of the game shouldn’t be silent all the time. Granted, there are some moments where mild orchestral tunes will kick in during the exploration but after you complete the game every further visit to the planets feels desolate, just like the lack of music and overall sounds (unless you want to spam the dedicated key for Cal’s chatter with BD-1). But hey, when it works it sure works like hell. Dying a couple of times while dueling with Second Sister was even more intense thanks to the fanfare of the signature Star Wars classical tunes.

Overall

Only after bringing this review to the end, I have to finally get rid of my skepticism for the game and accept that way after Star Wars: KOTOR and Star Wars Jedi Knight: Jedi Academy, we finally got a fully-fledged and pure singleplayer game. No catch or anything, what you see is what you get. Considering that this is the first Star Wars game for the devs is making me even more optimistic about the inevitable sequel and what new stuff will it bring to the table. I say “inevitable” because even though there’s no official confirmation of the sequel as of yet, it would be a crime not to release a follow up to it in the next year. Or the next month. Even better if it’s in the next week. Unreasonable request, I know. But understand that finishing the Fallen Order is like getting accustomed to binge-watching TV shows and now a new show came out in a weekly format. The pilot episode is great, it’s all you ever hoped to be but the next episode is a week away and that’s like a small torture. So go get the Fallen Order, enjoy it just like I did and suffer with me together waiting for a sequel.

Capsule Computers review guidelines can be found here.

Gorgeous FPS Bright Memory Opens Fire with New Features, Localizations in Early Access

Gorgeous FPS Bright Memory Opens Fire with New Features, Localizations in Early Access 

 Full Game, Bright Memory Infinite, Storms PC in Q4 2020, Consoles TBA

TOKYO – 20 Nov. 2019 – Bright Memory, a high-octane, visually-stunning first-person shooter made by a single developer at FYQD Studio and published by PLAYISM, receives an Early Access update today on PC adding new graphics options, voice-overs, and other improvements.

The full game, titled Bright Memory: Infinite, will explode onto Steam in Q4 2020 with console versions to follow. Owners of the Early Access version of Bright Memory will receive the full PC version, Bright Memory: Infinite, at no additional cost upon release.

Until then, Steam Early Access players can enjoy a variety of new visual options, including 90, 100, and 100-degree field-of-view options, chromatic aberration, and ultrawide support. Controller rumble support is now implemented and the English and Japanese localizations have been fully revamped with dubbed voice-overs featuring talent such as Ishikawa Yui, who portrayed 2b in Nier Automata and Mikasa in Attack on Titan.

Lay waste to enemies with a mix of gunfire and fast-paced swordplay. Dodge attacks with a smooth dash, then quickly dish out damage, juggling foes to keep them off-balanced and racking up massive combos. Unleash a powerful pulse ability to obliterate barriers and extinguish fires, then knock enemies into the air, making them vulnerable to swift melee strikes. 

In the year 2020, a mighty material is discovered capable of reviving the dead. The private military company SAI will stop at nothing to claim this powerful new substance for themselves, and infiltrate the base in which it is stored. When defending the compound, Special Operative Shelia accidentally activates the teleporter SAI used to penetrate the fort, warping her and the SAI to a continent floating over the north pole, where due to the substance revived creatures once assumed to be of myth, such as dragons and demons, are resurrected alongside humans. 

Bright Memory is made by a solo developer based out of Guangxi, China. Inspired by AAA first-person shooters and combo-driven action adventures, he has used ray-tracing and other techniques to create a breathtaking and realistic visual aesthetic rivaling the work of larger teams.

“Playing AAA shooters inspired me to make games, and I aspire to create an experience on par with my favorite titles in quality and polish,” said Zeng, developer, FYQD Studio. “The visuals may be the first thing to catch your attention, but it’s the tight, visceral gameplay wrapped in a fusion of classical myths with futuristic technology that will keep you playing.”

The new Bright Memory updatewill be available on Steam Early Access in Japanese, English and Simplified Chinese at no cost for current players. New players can join the fray at a sale price of $4.68 USD.

For more information, please visit the Bright Memory Steam page.

About FYQD Studio

Based out of Guangxi, China, FYQD Studio is a one-man game studio, with Bright Memory being it’s first published title.

To learn more, follow @FYQD_Studio on Twitter.

About PLAYISM

Known for bringing popular indie games from Japan including Touhou Luna Nights, La-Mulana 2 and One Way Heroics, PLAYISM was created with the global indie community in mind. The company focuses on helping developers every step of the way, from localization to distribution of their games.

To learn more, visit the PLAYISM official website, Facebook page and follow @PlayismEN on Twitter.

SWORD ART ONLINE ALICIZATION RISING STEEL LAUNCHES TODAY FOR iOS AND ANDROID

Experience the First Strategic Turn-Based Sword Art Online RPG to Release Globally!

Tokyo, Japan, (November 20, 2019) – Leading anime video game publisher and developer BANDAI NAMCO Entertainment Inc. today announced the official launch of SWORD ART ONLINE Alicization Rising Steel for iOS devices via the Apple App Store and Android devices via Google Play. SWORD ART ONLINE Alicization Rising Steel,experience the first Strategic Turn-Based Sword Art Online RPG to release globally!

To celebrate today’s launch, BANDAI NAMCO Entertainment Inc. is inviting players to enter a sweepstakes for the chance to win an exclusive SWORD ART ONLINE Alicization Rising Steel poster that is not for sale anywhere else. Fans can enter by commenting on the Sweepstakes Campaign post on the SWORD ART ONLINE Alicization Rising Steel Facebook fan page here: https://www.facebook.com/SAO.risingsteel

SWORD ART ONLINE Alicization Rising Steel’s intuitive anime-style combat enables players to control the SWORD ART ONLINE characters like never before, displaying their unique skills with animations adapted directly from the anime series. In addition to fan-favorite characters like Asuna, Kirito and Alice, SWORD ART ONLINE Alicization Rising Steel introduces Eydis Synthesis Ten, a brand-new character created exclusively for the game.

In addition to supporting English, traditional Chinese and Korean, the worldwide version of SWORD ART ONLINE Alicization Rising Steel will be the first-ever Sword Art Online mobile game to support French, German and Spanish.

SWORD ART ONLINE Alicization Rising Steel gives players the chance to experience the “Alicization” story arc in brand-new ways, showcasing stories from the Sword Art Online anime series fused with original scenarios provided by series creator Reki Kawahara. This exclusive content will drop players into the middle of Sword Art Online’s virtual world, surrounded by characters from the series who are ready to do battle.

For more information about SWORD ART ONLINE Alicization Rising Steel, please visit the official Facebook page at: https://www.facebook.com/SAO.risingsteel.

###

©2019 REKI KAWAHARA/KADOKAWA CORPORATION AMW/SAO-A Project

©BANDAI NAMCO Entertainment Inc.

Time-Bending RPG Cris Tales’ Entrancing World Detailed

Time-Bending RPG Cris Tales’ Entrancing World Detailed

Images Include First Looks at Beachside Kingdom of Saint Clarity, Magic Abilities

Walnut Creek, Calif. – Nov. 20, 2019 – Independent publishing label Modus Games with developers Dreams Uncorporated and SYCK today revealed new details on the enthralling world of Cris Tales, the gorgeous turn-based RPG coming next year to PlayStation 4, Nintendo Switch, Xbox One, and PC.

In a blog post unveiling a region of the vibrant world of Crystallis, new screenshots share a first look at Saint Clarity, a coastal town where less fortunate citizens are barred from enjoying the downtown area’s grandiose amenities. Saint Clarity is just one of the striking cities players will discover in Crystallis, a vast land encompassing wildly varied landscapes and architecture inspired by the real-world wonders of Colombia. 

Today’s blog post also further details the abilities of Wilhelm, the young mage players met through Cris Tales’ playable demo earlier this year. True to the tactile trend of his abilities, Wilhelm’s new Yukadragoras will inflict status effects like poison or lasting boosts instead of dishing direct, straightforward damage.

Read the full blog post here: https://modusgames.com/cris-tales-kingdom-2-revealed/

Cris Tales is a tribute to classic RPGs where past, present and future collide on the same screen, allowing players to simultaneously battle across eras and witness the influence of their actions and the fate of their surroundings. Lush, hand-drawn imagery brings Cris Tales’ world and inhabitants to life, making for a breathtaking, open-ended adventure through time to stop a mysterious Empress’ ceaseless appetite for destruction.

To get the latest Cris Tales news, spend a turn on playing the Cris Tales demo via Steam (https://store.steampowered.com/app/1079830/Cris_Tales/) or GOG (https://www.gog.com/game/cris_tales_demo). then visit www.cristalesgame.com and Modus Games’ official site (www.modusgames.com), or follow them on Discord and Twitter (@Modus_Games).

# # #

About Modus Games 

Modus Games is one of the fastest-growing video game publishers in the world. The label prides itself on providing AAA publishing services to talented independent developers across the globe. Modus Studios Brazil is a full-service development studio supporting creators of inspired interactive entertainment. For more information, visit www.modusgames.com.

About SYCK

With gameplay, art or mechanics, a team of artists, geeks and pirates are creating delightfully enjoyable experiences to bring a smile to the child inside all of us.

About DREAMS UNCORPORATED

Dreams Uncorporated is a game studio focused on using innovative gameplay and art style to tell stories that reach the world. Inspired by the art that raised us, we’re bringing our dreams into reality and sharing them through experiences never seen before. Talk to us: www.uncorporated.com