Home Blog Page 2159

NETMARBLE RELEASES FOURTH QUARTER AND YEAR-END FINANCIAL RESULTS FOR 2019 FISCAL YEAR

NETMARBLE RELEASES FOURTH QUARTER AND YEAR-END FINANCIAL RESULTS FOR 2019 FISCAL YEAR

Seoul, South Korea – February 19, 2020 – Netmarble Corp., a global mobile game company focusing on creating entertaining gaming experiences for players of all ages, has reported financial results for the fourth quarter of 2019, as well as the full 2019 fiscal year. The company earned $473.3 million in sales and $43.1 million in operating profit, from October – December 2019. Throughout the 2019 fiscal year, Netmarble earned $1.866 billion in sales, $173.1 million in operating profit and $136.2 million in net profit.

As Netmarble continues to expand into the Western regions in Q4 2019, its slate of games has performed steadily in North American markets. Titles include MARVEL Contest of Champions (Kabam) (17% of revenue generated), Lineage 2: Revolution (13% of revenue generated), Cookie Jam (Jam City) (5% of revenue generated), THE KING OF FIGHTERS ALLSTAR (5% of revenue generated),MARVEL Future Fight (4% of revenue generated), and Harry Potter: Hogwarts Mystery (Jam City) (4% of revenue generated).

Global revenue share for Q4 2019 lists North America accounting for 30% of revenue generated, Europe with 11% of revenue generated, and other territories including Korea generating 59% of total company revenue. Korea’s Q4 2019 revenue share is 28% of revenue generated, overseas sales accounted for 72% ($342.3 million) of overall sales for the fourth quarter.

“The launches of our AAA mobile titles such as THE KING OF FIGHTERS ALLSTAR, BTS WORLD, and the continued success of our ongoing titles like Lineage 2: Revolution and MARVEL Contest of Champions, demonstrate our ability to deliver globally acclaimed games year after year,” said Seungwon Lee, Co-CEO of Netmarble. “Following Magic: ManaStrike’s worldwide January launch, The Seven Deadly Sins: Grand Cross’ global release in March, and upcoming launches of Blade & Soul Revolution in Asia in Q2 and the global launch of MARVEL Realm of Champions in the first half of 2020, we continue to produce innovative, exciting new titles while supporting our diverse portfolio of world-class, mobile gaming experiences in 2020.”

Netmarble’s fourth quarter yielded a 13.3% increase year-over-year and an 11% decrease compared to the third quarter, an operating profit increase of 32.1% year-over-year, with a 40.5% decrease from the previous quarter, with a net loss of $5.4 million. Year-over-year from 2018, sales increased by 7.6%, operating profit decreased by 16.5%, the company’s net profit saw a decrease of 26.1%.

# # #

About Netmarble Corporation

Netmarble Corporation strives to entertain audiences of all ages around the world by providing great mobile gaming experiences. Established in Korea in 2000, Netmarble is one of the fastest-growing mobile game companies and consistently ranks as a top mobile developer and publisher worldwide. With more than 6,000 employees, Netmarble has been producing and servicing some of the most successful mobile games including Lineage 2: Revolution, Blade & Soul Revolution, MARVEL Future Fight, BTS WORLD, Everybody’s Marble, and Seven Knights. As a parent company to Kabam, a top mobile game developer in massively multiplayer free-to-play games, the largest shareholder to Jam City, a leading casual social game developer and a major shareholder of BigHit Entertainment, a music production, artist management company, Netmarble has a strategic partnership with CJ ENM Corporation, Asia’s largest entertainment company, Tencent Holdings, Asia’s largest internet company, and NCsoft, a prominent MMORPG company. More information can be found at http://company.netmarble.com

An Intensely Stirring First-Person Journey: The Suicide of Rachel Foster Is Out Today

An Intensely Stirring First-Person Journey: The Suicide of Rachel Foster Is Out Today

ONE-O-ONE GAMES and Daedalic Entertainment Launch Their New Immersive Investigation Adventure on Steam

HAMBURG, Germany Feb. 19, 2020 — Daedalic Entertainment has announced that the gripping new narrative adventure game The Suicide of Rachel Foster is out today for PC. Players will find themselves trapped in an isolated and bleak mountain hotel where they must uncover what truly happened to Rachel Foster, a young woman who seemingly took her own life 10 years ago.

This is an intense first-person investigation, where melancholy and nostalgia meld into a thrilling ghost tale; a truly immersive experience that has a multilayered narrative, an ending influenced by player choice and binaural audio to keep you on the edge of your seat.

Players follow Nicole, a young woman driven by her mother’s dying wish to uncover her family’s dark past. She finds herself in the dilapidated and abandoned family hotel on a snow-filled mountain. Knowing her own father had a role to play in the downfall of Rachel, Nicole relies on the support of a young FEMA agent to unearth the truth once and for all.

Developer Daniel Azara at ONE-O-ONE GAMES said, “The aim when making The Suicide of Rachel Foster was to inspire gamers to reflect on commonly neglected topics like grief, love, and exasperation. Videogames are a powerful and reflective storytelling medium, and we want to use this platform to raise awareness regarding these topics by including them as elements that add depth to our fictional narrative.”

The Suicide of Rachel Foster is available for $17.99 on Steam. For more information on this narrative thriller, visit the product page for The Suicide of Rachel Foster on Steam.

###

About Daedalic Entertainment

Daedalic Entertainment publishes and develops high-quality games for all platforms. The company has a diverse line-up of high-quality titles, including classic adventures, RPGs, and strategy and multiplayer games. With more than 80 employees, Daedalic is currently developing a new line-up of innovative games across consoles, PC and mobile platforms.

Based in Hamburg, Germany, Daedalic is one of Europe’s most acclaimed publishers and developers. With a total of 32 awards in the German Developers Award (including multiple accolades for ‘Studio of the Year’) and 12 German Computer Game Awards for genre-defining games such as Deponia, Edna & Harvey, Silence, Shadow Tactics: Blades of the Shogun, Ken Follett’s The Pillars of the Earth, The Long Journey Home, and State of Mind, Daedalic is a record holder for the two most prestigious game awards in Germany.

Daedalic is currently developing the AAA title The Lord of the Rings – Gollum. The action-adventure title tells the story of Gollum from a perspective never witnessed before in any storytelling media, all the while staying faithful to the legendary books of J.R.R. Tolkien.

About ONE-O-ONE GAMES

ONE-O-ONE GAMES is the game development label created by Centounopercento-101% and Reddoll. We are a creative software house specializing in PC, virtual reality, console and mobile game development.

Focus Home Interactive & Blackbird Interactive Announce Hardspace: Shipbreaker

Focus Home Interactive & Blackbird Interactive Announce Hardspace: Shipbreaker

Unique sandbox space sim hits Steam Early Access this summer — find out more in tomorrow’s first developer livestream

PARIS Feb. 19, 2020 Focus Home Interactive and Blackbird Interactive, the studio behind Homeworld: Deserts of Kharak and the upcoming Homeworld 3, have revealed Hardspace: Shipbreaker, a new sandbox space sim coming to Steam Early Access this summer. As a salvager armed with cutting-edge tech, you’ll carve up massive spaceships piece by piece in zero G for cold hard loot. Get your first look at the game’s creative demolition and true-to-life physics:

Early access will launch with a variety of exciting features to discover, including the first act of the story campaign, two classes of spaceship to salvage, and multiple upgradeable tools and perks. Throughout early access, the team plans on releasing new spaceship classes, missions, challenges, leaderboards, modding support and much more based on feedback from the community.

Focus Home Interactive and Blackbird Interactive will host a live Hardspace: Shipbreaker reveal stream on Twitch tomorrow, February 20, at 5 p.m. CET/11 a.m. ET. The game will also be showcased at PAX East, February 27 to March 1, at both Focus Home Interactive’s booth (#29017) and Blackbird Interactive’s booth (#28071).

Deliver Us The Moon Rockets Toward PlayStation®4 and Xbox One

Deliver Us The Moon Rockets Toward PlayStation®4 and Xbox One

Wired Productions Readies Sci-Fi Adventure Game for Global Release on April 24; Nintendo Switch Edition Confirmed for Summer Release

Watford, UK – February 19, 2020 – Award-winning publisher, Wired Productions and pioneering Dutch game studio, KeokeN Interactive, are delighted to confirm that acclaimed Sci-Fi epic, Deliver Us The Moon, is set to touch down worldwide on April 24 for PlayStation®4 computer entertainment system and the Xbox One family of devices including the Xbox One X. Fans of the Nintendo Switch™ system can expect this to launch later in summer 2020. Available now to pre-order, and arriving on console for the first time, Deliver Us The Moon will be available in both Standard and Deluxe Editions -with the Deluxe Edition set to include the game’s epic and spine-tingling original soundtrack and a stunning 100 page digital artbook, and receiving both a physical and digital release.

Powered by Unreal® Engine 4, Deliver Us The Moon is set in an apocalyptic near-future where the Earth’s resources have been depleted and humanity looks to the stars. Nations band together to create the World Space Agency – an organization tasked with solving the extreme energy crisis. The solution: colonization and exploitation of the moon’s natural reserves of Helium-3 to serve the energy needs of a growing Earth population. Suddenly, and without warning, communications with the Moon cease, and the energy source is lost. Plunged into darkness and without power, years pass as world governments come together once more to embark on a new mission – to re-establish the energy supply and with it hope for the human race.

Released for Windows PC in October 2019, Deliver Us The Moon has been highly praised by both critics and fans alike. In December 2019, the game was upgraded to support GeForce RTX real-time ray tracing, making it one of the first independent titles to utilise the technology alongside the latest version of Nvidia’s Deep Learning Super Sampling (DLSS) technology. The resultant upgrade delivered one of the most graphically immersive worlds ever seen from an independent studio.

Deliver Us The Moon is out now on Steam and GOG.com for Windows PC and will release for PlayStation®4 and Xbox One on April 24, 2020. The Nintendo Switch™ version is in development and planned for release in summer 2020. Deliver Us The Moon: Deluxe Edition will launch with an SRP of $29.99/€29.99/£24.99. For a list of retailers, visit www.deliverusthemoon.com.

For more information, visit https://www.deliverusthemoon.com/ or follow the game now to receive future updates on Facebook https://www.facebook.com/deliverusthemoon or Twitter https://twitter.com/deliverthemoon.

ABOUT WIRED PRODUCTIONS

Wired Productions is an award-winning video games publisher based in Watford, UK. Wired has produced and published award-winning titles across all major platforms. Bringing games to market in both physical and digital media, notable launches to date include Close to the Sun, GRIP: Combat Racing, Victor Vran: Overkill Edition, Max: The Curse of Brotherhood and The Town of Light. #GETWired reflects the active and ever-growing number of fans and consumers who support us.

For more information, or to join the Wired community, please visit:

wired.gg | facebook.com/WiredPro | twitter.com/Wiredp | youtube.com/wiredproductionsltd | discord.gg/wiredp | instagram.com/wired_productions_games

ABOUT KEOKEN INTERACTIVE

KeokeN Interactive is a young Dutch Indie game development studio, founded by Koen Deetman, Paul Deetman and Johan Terink in 2013. Envisioning the games industry as a platform to go beyond traditional gaming and create immersive experiences, KeokeN Interactive aim to develop rich and believable worlds that will make you forget your surroundings and push the boundaries of your reality.

Deliver Us The Moon uses the Unreal® Engine. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere. and “Unreal® Engine, Copyright 1998 – 2019, Epic Games, Inc. All rights reserved.

Hunt: Showdown out now on PlayStation® 4 and Microsoft Xbox®

Hunt: Showdown out now on PlayStation® 4 and Microsoft Xbox®

Sydney, Australia, 19 February 2020 – Crytek and Koch Media happily announce that the highly acclaimed online multi-player bounty hunting game Hunt: Showdown is now available physically and digitally for PlayStation®4 and physically forMicrosoft Xbox®.

About Hunt: Showdown

Hunt: Showdown is a competitive first-person bounty hunting game that packs the thrill of survival games into a match-based format. Set in Louisiana in 1895, the game boasts a mixture of PvP and PvE elements that creates a uniquely tense experience. It’s not just the creatures who are a threat—it’s every Hunter on the map. In the classic game mode, a match of Hunt pits ten players—playing solo or in teams of two—against each other as they race to take out gruesome beasts for a bounty they must collect and get off of the map, while Hunt’s quickplay mode offers a shorter match for solo players to scavenge for weapons as they compete for a diminishing pool of bounty. The higher the risk, the higher the reward–but a single mistake could cost everything.

About Koch Media

Koch Media is a leading producer and distributor of digital entertainment products (games, films and software). The company’s own publishing activities, marketing and distribution extend throughout Europe, North America and Australia. The Koch Media group has more than 25 years of experience in the digital media business, and has risen to become the number one publishing partner in Europe. It has also formed strategic alliances with numerous games and software publishers: Bethesda, Capcom, Codemasters, Kaspersky Labs, Konami, Koei Tecmo, Milestone, Sega, Square Enix, etc. in various European countries. With Headquarter in Höfen, Austria Koch Media owns branches in Germany, England, France, Austria, Switzerland, Italy, Spain, the Nordic regions, Benelux, Australia, Czech Republic, Poland, and the United States.

All product titles, publisher names, trademarks, artwork and associated imagery are trademarks, registered trademarks and/or copyright material of the respective owners. All rights reserved.

About Crytek

Crytek is an independent videogame developer, publisher, and technology provider dedicated to pushing the boundaries of gaming with its cutting-edge 3D game development solution CRYENGINE. With headquarters in Frankfurt am Main (Germany) and studios in Kiev (Ukraine), and Istanbul (Turkey), Crytek has created multiple award-winning titles, including the original Far Cry, the Crysis series, Ryse: Son of Rome, Warface, The Climb, Robinson: The Journey and Hunt: Showdown. Crytek delivers fun and innovative gaming experiences for PC, consoles, and VR and continues to grow its reach in the games-as-a-service market. Every Crytek game is created with CRYENGINE, which can be used by anyone to create games.

For more information visit www.crytek.com and www.cryengine.com.

MAGICAL MOBILE MMORPG SPIRITWISH EARNS MASSIVE GUILD CLASH MODE IN LATEST UPDATE

MAGICAL MOBILE MMORPG SPIRITWISH EARNS MASSIVE GUILD CLASH MODE IN LATEST UPDATE

Nexon’s hit fantasy-adventure game earns new modes, events and more for iOS and Android

SEOUL – Feb. 18, 2020 – An all-new massive player vs. player (PvP) battle mode arrives today in the beautiful world of Spiritwish, the hit massive multiplayer online role-playing game (MMORPG) from NEXON Korea Corporation, subsidiary of NEXON Co., Ltd. (“Nexon”) (3659.TO), a worldwide leader in free-to-play online and mobile games. Today mobile players around the world can experience Spiritwish’s latest content update for free on the App Store and Google Play.

As part of today’s update Spiritwish earns the unprecedented epic Guild Clash mode. Every day at exactly 10 p.m. local time, players can log in and duke it out in this frenetic new battle. Each season, every player will receive a special buff called “#1 Guild’s Protection” that offers an additional three percent ATK in fields and dungeons. Similarly, the top 20 guilds will earn border reward nicknames.


In Spiritwish, players are invited to command a ragtag team of heroes as they follow in the footsteps of the Three Gods for control of the ancient relics and to protect the land of Kaleva against looming evil. Spiritwish boasts an impressive array of features to seamlessly deliver a unique MMORPG experience to mobile players.

In addition to Guild Clash, Spiritwish’s enchanted gameplay grows with a myriad of new features including:

  • Fresh Field Boss Monsters – Players can test their merits against new monsters in all channels. The player who deals the most damage will obtain the kill reward
  • New Characters – Two powerful Rare heroes join the fray, with Valkyrie, a melee-wielder who uses a light spear and shield to subdue enemies, and Marauder, a combatant who’s crossbows and light spears slow enemies
  • Recruitment Quests – The Spearman and Thief now offer two new quests for players to unlock their respective character cards and learn who they are and where they came from
  • Rose Event – From today onwards, players can obtain roses in Daily Dungeons, Co-Op Raids, Weekly Raids and the Premium Shop to exchange for necklaces and rings
  • Kaleva Journey – Missions One, Two and Three are now available for players to complete for Blue Diamonds, Gold and 50 percent Experience Points.

Spiritwish is the latest project from the developers at NEON Studio, best known for their work on Ragnarok, Granado, Espada and Tree of Savior.

Additional information for members of the press:

  • Visit the official website here
  • Check out the official Facebook page here

About NEXON Co. Ltd.
NEXON Co., Ltd. (“Nexon”) (3659.TO) is a worldwide leader in free-to-play online and mobile games. Founded in Korea in 1994, Nexon developed one of the world’s first graphics-based massively multiplayer online games. Nexon also pioneered the concept of microtransactions and the free-to-play business model, setting a new standard in which play is free, and users have the option to purchase in-game items to enhance their experience. Nexon currently services nearly 100 titles in more than 190 countries. The Company is headquartered in Tokyo, Japan and its shares are listed on the Tokyo Stock Exchange.

# # #

Giraffe and Annika Keep the Beat on Steam Today

Giraffe and Annika Keep the Beat on Steam Today

Nintendo Switch, PlayStation 4, Xbox One Join the Band in 2020

TOKYO – 18 Feb. 2020 – Giraffe and Annika, a musically charged 3D adventure from publisher PLAYISM and developer Atelier Mimina, warms hearts on PCs via Steam today with Nintendo Switch, PlayStation 4, and Xbox One versions taking a half-rest until later in 2020.

Annika, a bright-eyed girl with cat ears, works with Giraffe, a cat-boy with an old soul, to recover her memories. Follow a manga-style comic narrative and help the duo collect three shimmering star fragments housed deep in the vivid dungeons of the curious and calm Spica Island. Each glittering gem gives Annika a new power, unlocking previously unreachable areas, opportunities to collect additional outfits, and cat-tastic meow-sterpieces of art to view at the local museum.

From the lead designer of Osu! Tatakae! Ouendan, Giraffe and Annika features handcrafted rhythm boss battles against operatic opposition, like the colossal crustacean called the Crab King, and Lily, wily witch of the forbidden forest. Defeat these formidable foes to the beat, synchronizing attacks to each boss’ custom track.

Giraffe and Annika has been a passion project with rhythm sections inspired by Elite Beat Agents, which was in turn influenced by my team’s work on Osu! Tatakae! Ouendan!” Atsushi Saito, sole developer, Atelier Mimina. “Creating the adventures players will have with Annika has really been an adventure in itself. I hope players enjoy how her journey with Giraffe unfolds, punctuated by the rhythm boss fights, which were so much fun to make.”

Giraffe & Annika will be available on Steam in English, Japanese, and Chinese (simplified and traditional) for $19.99 USD.

For more information, please visit the Giraffe and Annika official website.

About Atelier Mimina

Based out of Tokyo, Japan, Atelier Mimina is a one-man game studio founded by Osu! Tatakae! Ouendan lead designer Atsushi Saito. Atelier Mimina’s first published title is Giraffe and Annika.

To learn more, visit the Atelier Mimina official website, and follow @kamipallet on Twitter.

About PLAYISM

Known for bringing popular indie games from Japan including Touhou Luna Nights, La-Mulana 2 and One Way Heroics, Playism was created with the global indie community in mind. The company focuses on helping developers every step of the way, from localization to distribution of their games.

To learn more, visit the PLAYISM official website, Facebook page, and follow @PlayismEN on Twitter.

BE THE LIFE OF THE PARTY WITH NETMARBLE’S HUMOROUS QUIZ-DRAWING ENTERTAINMENT GAME KOONGYA DRAW PARTY

BE THE LIFE OF THE PARTY WITH NETMARBLE’S HUMOROUS QUIZ-DRAWING ENTERTAINMENT GAME KOONGYA DRAW PARTY

Pre-Registrations for Art-Inspired Creativity Quiz-Guessing Game

Now Open Ahead of 2020 Launch

LOS ANGELES – FEB. 18, 2020 – Following Netmarble Corp’s successful Korean launch, the company is thrilled to announce that their all-new real-time social quiz creativity game KOONGYA Draw Party is coming to the West as pre-registrations for the App Store and Google Play are now live.

Expected to launch in 2020, KOONGYA Draw Party draws up a smorgasbord of humorous quiz-drawing fun where quirky pun drawings take center stage for everyone to create, judge, and share among others. Players can earn prizes and KOONGYAsKOONGYA Draw Party’s mascots that give skills which generate in-game boosters – in the game’s Tour Mode. Adventure Mode allows players to explore their neighborhood and discover location-based drawings. And Party Mode creates the ability to host a playroomwhere up to eight players can take turns drawing and guessing each other’s Quiz.

“Sharing the creativity expressed between friends, humorously understanding each person’s creative process, and delightfully discovering the right answer is what led KOONGYA Draw Party’s development and its South Korean success,” said Jung Ho Lee, Executive Producer of Netmarble. “Everyone at Netmarble is excited to see how Western players join our Draw Party by coming up with their own hilarious takes on our quizzes in 2020.”

Previously, KOONGYA Draw Party was No. 1 in total downloads in both the App Store and Google Play two weeks after its South Korean launch. With 30 million quizzes created by users since Aug. 8, 2018, KOONGYA Draw Party has expanded widely through all types of social channels, resulting in the game sustaining a huge amount of popularity with a peak of 500,000 daily active users, and becoming the No. 1 popular new brand in South Korea among 20-year-old players in 2018.

Pre-registrations are now open on the App Store and Google Play. Follow KOONGYA Draw Party on Facebook.

About Netmarble Corporation
Netmarble Corporation strives to entertain audiences of all ages around the world by providing great mobile gaming experiences. Established in Korea in 2000, Netmarble is one of the fastest-growing mobile game companies and consistently ranks as a top mobile developer and publisher worldwide. With more than 6,000 employees, Netmarble has been producing and servicing some of the most successful mobile games including Lineage 2: Revolution, Blade & Soul Revolution, MARVEL Future Fight, BTS WORLD, Everybody’s Marble, and Seven Knights. As a parent company to Kabam, a top mobile game developer in massively multiplayer free-to-play games, the largest shareholder to Jam City, a leading casual social game developer and a major shareholder of BigHit Entertainment, a music production and artist management company, Netmarble has a strategic partnership with CJ ENM Corporation, Asia’s largest entertainment company, Tencent Holdings, Asia’s largest internet company, and NCsoft, a prominent MMORPG company. More information can be found at http://company.netmarble.com

PUBG MOBILE CLUB OPEN 2020 SPRING SPLIT REGIONAL FINALS TO BEGIN IN INDIA & SOUTH ASIA THIS WEEKEND

PUBG MOBILE CLUB OPEN 2020 SPRING SPLIT REGIONAL FINALS TO BEGIN IN INDIA & SOUTH ASIA THIS WEEKEND

This weekend qualified teams from India and South Asia will compete in the their PMCO Spring Split Regional Finals 2020, fighting for a chance to continue their rise in the world’s largest mobile esports tournament

LOS ANGELES – Feb. 18, 2020 – Earlier this month, 32 qualifying teams in multiple regions were selected from over 42,000 squads to participate in the PUBG MOBILE Club Open 2020 (PMCO 2020) Spring Split. With the Group Stages ongoing in various regions, PUBG MOBILE today unveiled the scheduled dates for the PMCO 2020 Spring Split Regional Finals, set to begin in South Asia and India from Saturday, Feb. 22 to Sunday, Feb. 23.

After the intense competition in the Group Stage and Semifinals of PMCO in India and South Asia, 16 teams have stood out and qualified for the Regional Finals, where they have the chance to enter the next level of the competition: The PUBG MOBILE Pro League (PMPL). The top 15 will move on to PMPL South Asia and fight for the 5 slots for the World League East.

The PMCO schedules for different regions include:

  • South Asia and India: Finals from Saturday, Feb. 22 to Sunday, Feb. 23
  • Pakistan and Wild Card: Semifinals from Friday, Feb. 28 to Wednesday, March 4 and Finals from Saturday, March 7 to Sunday, March 8
  • Latin America: Semifinals from Monday, Feb. 17 to Saturday, Feb. 22 and Finals from Saturday, Feb. 29 to Sunday, March 1
  • Brazil: Semifinals from Monday, Feb. 17 to Saturday, Feb. 22 and Finals from Saturday, March 7 to Sunday, March 8
  • North America, Middle East and Africa: Group Stage from Tuesday, Feb. 18 to Sunday, Feb. 23 and Finals from Tuesday, Feb. 25 to Sunday, March 1
  • CIS, Germany and Iraq: Group Stage from Tuesday, March 3 to Sunday, March 8 and Finals from Tuesday, March 10 to Sunday, March 15
  • Europe, Turkey and Saudi Arabia: Group Stage from Tuesday, March 17 to Sunday, March 22 and Finals from Tuesday, March 24 to Sunday, March 29

PUBG MOBILE fans can follow all the action live via the official PUBG MOBILE esports YouTube channel here.

The PMCO is an entry gate which offers all players from amateur, semi-pro to professional levels a chance to start their esports path to stardom. The tournaments are divided into Spring and Fall Split. The best teams coming out of the various PMCOs will have the opportunity to qualify for the PUBG MOBILE Pro Leagues (PMPL) and the PUBG MOBILE World Leagues (PMWL), and even fight their way up to the PUBG MOBILE World Championship (PMWC). Besides great honor, the all-year esports tournaments feature an unprecedented total prize pool of $5 million USD, which doubles the total prize money of last year’s program.

Get the latest updates and news via our PUBG MOBILE Esports YouTube channel and Facebook. Download PUBG MOBILE for free on the App Store and Google Play.

ABOUT PUBG MOBILE

PUBG MOBILE is based on PLAYERUNKNOWN’S BATTLEGROUNDS, the phenomenon that took the world of interactive entertainment by storm in 2017. Up to 100 players parachute onto a remote island to battle in a winner-takes-all showdown. Players must locate and scavenge their weapons, vehicles, and supplies, and defeat every player in a visually and tactically rich battleground that forces players into a shrinking play zone.

For more information, please visit the official PUBG MOBILEaccounts on Facebook, Twitter, and YouTube.

# # #

SnowRunner, the Sequel to the Hit MudRunner, Coming April 28 to PlayStation®4, Xbox One & PC

SnowRunner, the Sequel to the Hit MudRunner, Coming April 28 to PlayStation®4, Xbox One & PC

Preorder the ultimate off-road sim experience now to receive the exclusive Navistar 5000-MV vehicle!

PARIS — Feb. 18, 2020 — Focus Home Interactive and Saber Interactive have revealed that SnowRunner, the highly anticipated sequel to the multi-million-selling off-road simulation game MudRunner, is coming April 28 to PlayStation®4, Xbox One, and PC via the Epic Games Store. Check out the extreme environmental sandbox action coming your way with SnowRunner‘s new release date gameplay video:

Powered by a new graphics engine and improved physics simulation, SnowRunner puts you in the driver’s seat of powerful vehicles as you conquer wild open environments with the most advanced terrain simulation ever. Master 40 vehicles from brands like Western Star, Ford, Chevrolet and Freightliner to leave your mark on the untamed wilderness. SnowRunner‘s all-new winter environments give you unique challenges to overcome: beyond slippery mud and torrential waters, you’ll have to brave dangerous snowbanks, ice fields and frozen lakes while taking on perilous contracts and missions. Expand and customize your fleet of vehicles with countless upgrades and accessories like intake snorkels, chain tires, bumpers, high suspensions, floodlights and more to help you overcome the elements.

SnowRunner can be played solo or with friends in fully synchronous 4-player co-op. PC players can expect full mod support at launch, allowing for near infinite off-road experiences created by the community. Mod support for consoles is also in development.

SnowRunner and SnowRunner – Premium Edition, featuring the base game and its Season Pass, are available to pre-order now with a special bonus vehicle on the Epic Games Store. SnowRunner is also available to pre-order on consoles at major retailers.