Design and Build the Ultimate Metro Station in
STATIONflow, Launching April 15 on Steam
Legendary Japanese Game Producer Tak Fujii and
DMM GAMES Team Prepare to Unleash Over “One Million Passengers” on Players
Worldwide
Tokyo, Japan –
March 27, 2020 – DMM GAMES and legendary game producer Tak Fujii (Ninety-Nine
Nights II, Gal Metal), announced today the launch date for its
latest project, STATIONflow. Currently in Early Access on
Steam, STATIONflow will launch worldwide on Steam on April 15,
2020 – and challenges players to manage the continuous non-stop flow of
passengers by designing and building the ultimate and most efficient metro
station.
Build complex 3D layouts, guide passengers to their destinations with signage, keep customers happy by meeting their needs, and don’t forget to stay within budget! With a free-form building system, the only limits to your ideal station is your imagination. Drag and adjust size and shapes of corridors and platforms with no limits from a grid structure and build your ultimate dream subway station! “I am excited to share our latest project today,” said STATIONflow producer Tak Fujii. “This is a game created by a small team with big ideas and a big heart – and wouldn’t be possible without the dedication and hard work from game director Szabó Marcell. I hope players enjoy it, and I challenge everyone to make over one million passengers happy!”
We are the operator of DMM GAMES platform, which provides users
with our in-house planned and developed games, and game titles which we have
acquired permission from the original publishers. We started with providing
online game services for mobile phones, and continued to expand our services in
providing games for PC/smart phone for all ages, extend our services across
various device platforms, develop our business overseas, develop games
targeting the female audience and etc. Ever since we began our service in
November 2011, we have achieved a number of 22 million users in just less than
7 years (based on January 2018’s data), and grew to become the game service
platform that has achieved the largest scale of traffic in Japan. https://games.dmm.com
Atlus has come to be known for taking a full experience and putting some extra polish on it a few years later and the Persona series happens to be the best example of this. The company has released enhanced versions of nearly every mainline Persona game, twice for Persona 3 in fact, and they have returned once more to give Persona 5 a touch-up. Now while it may have seemed a bit early for such treatment, what with the original releasing in the West three years ago, have the improvements made in Persona 5 Royal taken this already amazing RPG one step higher?
Story
Now before we go any further, it is worth noting that if players want to know most of the story basics as well as the original gameplay mechanics then our original review covers that plenty, and instead we will be focusing primarily on the new content added into Persona 5 Royal in an attempt to try and keep things a bit more concise, especially since there is a surprisingly large amount of content added into this release of the game.
Set in modern day Tokyo, Japan players take on the role of the nameable protagonist who has found himself on the wrong side of the law. Convicted of a crime you’ve been placed on probation and kicked out of school with your family sending you away to the only school that is willing to take a convicted criminal such as yourself. From here the story is told through a series of flashbacks after players are given a brief look at their future with the focus initially spent on introducing the character to the way the world works and unfortunately your new school as well as most of your fellow classmates are more than willing to remind you of your criminal past. By joining together with other outcasts from society the player learns of a different realm that allows them to tackle the flawed personalities of those who have come into power.
It doesn’t take long before players will begin to notice a few subtle differences and additions to the storyline throughout the initial case featuring the Phantom Thieves as the newly added Kasumi quickly makes some appearances and is introduced to the story in a small manner while other characters that make their debut later in the game also begin to make a few side appearances far earlier than before as well. Joining Kasumi is a school counselor that, in retrospect, was shockingly absent in the original game by the name of Takuto Maruki who takes a personal interest in the plights that the protagonist and his group have suffered. It is also nice to note that, like previous enhanced Persona games, the Velvet Room attendants once again are given some more interactions as Justine and Caroline can now leave the prison and interact with the protagonist alongside their previous interactions involving the Strength arcana, allowing for perhaps some of the most humorous moments in the game depending on location.
That being said, players will still find that the story tends to follow mostly all of the same beats as the original, especially through the first “heist target” as the story and new additions begin to open up a bit more after that point. For the most part, the core storyline remains the same as before, not that this is a bad thing by any means, with the newly interwoven characters and plot points feeling like seamless additions to the overarching plot though some of the bigger changes won’t be mentioned here as they are quite spoilery in nature but let’s just say that the writers have done a great job with these new characters and the expanded interactions players can have with the original characters and “confidants” this time around. This extra content, and its focus on giving players a slightly different perspective at times, makes an already stellar story even better, though it is worth noting that it is entirely possible to miss out on the bulk of the brand new content if they don’t interact with the new confidants enough.
Gameplay
Outside of the story enhancements a number of improvements have been made to the various gameplay aspects of Persona 5 Royal. These come in the forms of both brand new additions as well as improvements that were made to previous mechanics though it is worth noting that those who want a challenge, or are replaying through Persona 5 Royal, may want to bump the difficulty above Normal as nearly every enhancement has made the game easier.
The most simple and obvious addition comes in the form of a grappling hook that Joker is given partway through the first Palace infiltration. The grappling hook allows for players to navigate through some locations a bit easier as players can use it to reach new heights that have been created with new secrets to be found. Most of the grappling hook’s uses come from basic exploration and occasionally can be used to avoid some Shadows but generally it is used to uncover secrets in Palaces. These secrets have also been increased a bit as now every Palace features three “will seeds” that are manifestations of the Palace’s owners power and provide a bit of an SP boost when discovered though if all three are located, they will fuse together to create a powerful accessory that will help the Phantom Thieves in future fights.
Speaking of battles, most fights are also far easier now as players continue to have a number of tools made immediately available to them right out of the gate this time as well as some never-ending resources. The player’s entire party immediately has access to the Baton Pass mechanic allowing for attack strings to quickly demolish foes if properly planned and ammunition in firearms, which used to be limited and required a resource to refill, now refills after every battle. Eventually players also gain access to powerful “Showtime” attacks that feature two members of the Phantom Thieves teaming up to deliver an extremely powerful and incredibly flashy or outlandish attack.
Not only have the Palaces themselves been given a bit of revamp but Mementos itself has also seen some new additions. While still randomly generated players will now meet with Jose, a strange little child that travels the depths of Mementos for research. Players can trade flowers obtained simply from driving around for powerful healing items that are useful in Palaces or even general combat and obtain Stamps from certain locations in Mementos that can then be used to increase things such as how much experience, money, or items, are given by enemies. These stamps can be adjusted at the cost of flowers and can make grinding for certain difficult fights far easier than before.
For the most part shadow recruitment is still performed in the same manner as players must knock down all foes to trigger a “hold-up” and succeed in negotiations with their target of choice but it is once again made a bit easier. While previously players had to pay close attention to a shadow’s personality, Morgana now provides a quick tip as to what type of phrases the player should say to recruit a Shadow making things a bit easier this time around. Plus, if you already happen to have that Persona instead of simply leaving the fight the current Shadow will instead apply extra experience points directly to that Persona. Even fusion has been given a bit of a revamp as, after the player has slain enough Shadows after a certain point in the game, an alarm will trigger in the Velvet Room signifying that the next two fusions will not only be stronger but will have a high chance of causing an “accident” that creates a random, generally better, Persona compared to what the player was aiming for. That isn’t to say everything has been made easier, as boss fights have been changed up a bit to keep players guessing, new Disaster Shadows that counterattack every blow have been added into random fights, and certain Shadows refuse to negotiate now unless they have been struck with certain ailments on-top of being knocked down.
Outside of the new additions to the various aspects of the Metaverse players will find that there are now a number of new things to do in the real world as well as a new explorable location named Kichijojoi has been added into the game and with it come a number of new side activities that players can enjoy with their fellow party members and confidants. This includes things like an odd little darts mini-game that can be used to strengthen the aforementioned Baton Pass and even a jazz cafe that can be used to power up additional elements of the player’s party members. There is also a fun little “Thieves Den” accessible through the menu that is a forgettable but nice inclusion that serves as a way to show off the player’s various accomplishments, partake in another new mini-game, and view various pieces of artwork as well as previously seen cutscenes.
Visuals & Audio
While Persona 5 already looked great when it was originally released Persona 5 Royal continues to impress with some great looking new additions to the world. All of the previous character models and standard designs remain as detailed as one would expect with the Shadows being a real delight though the background characters are still given a minimalistic design. The brand new characters fit in great with the style of the cast and don’t feel out of place and players will want to keep an eye out for certain characters making earlier appearances in the background from time to time. Combat remains as flashy as ever, even more so now thanks to the aforementioned Showtime attacks that players can trigger. The Palaces are also given a few redesigns here and there to make use of the grappling hook and add some extra secrets for players to find.
Once again players will be able to play using either the English dub as well as the original Japanese voice track. All of the voice actors and actresses appear to have reprised their roles to record the various new lines to fit into the extra content and the voice work for the new characters fits in perfectly with the rest of the cast. The soundtrack continues to be rather impressive as it features all of the tracks that made the original game such a delight to play, though some may prefer the original opening theme a bit more compared to this one.
Overall
What do you do when you decide to make an enhanced version of an already critically acclaimed game? Well you add in numerous quality of life improvements that fans may never have even known they wanted and add plenty of new story sequences alongside extra content to make the game even more of a blast to play, even if it is a bit easier as a result. Many may have wondered if an enhanced release was coming too soon but Persona 5 Royal proves that Atlus knows best when it comes to designing an amazing RPG that is a must have for those who have never played the original and an amazing revisit for those who already have.
Capsule Computers review guidelines can be found here.
Borderlands 3 Add-on ‘Guns, Love, and
Tentacles: The Marriage of Wainwright & Hammerlock’ IsOut Now
The
second expansive and story-rich campaign add-on for Borderlands 3 is
available now, along with a free level-cap increase, new ECHOcast extension
feature, free bonus weapon, and more
The engagement party celebrating the
upcoming union of Sir Alistair Hammerlock and Wainwright Jakobs is now in full
swing on the brand new ice planet Xylourgos! Borderlands
3’s second campaign add-on – Guns, Love, and Tentacles: The Marriage
of Wainwright & Hammerlock – is now available on PC, Xbox One,
PlayStation 4, and Stadia.
Guns, Love, and Tentacles is the second of four campaign add-ons included with the Borderlands 3 Super Deluxe Edition and Season Pass. It’s also available to purchase separately, though you will need to own a copy of Borderlands 3 to play it.
As an honoured guest at this Lovecraftian
engagement party, you’ll have to fight back the forces of otherworldly evil if
Wainwright and Hammerlock are to have their happily ever after. Luckily, the
most badass wedding planner in the galaxy has your back: Gaige, a former Vault
Hunter who’s inseparable from her robot BFF Deathtrap. And that’s not all:
Explore multiple zones on the all-new planet of
Xylourgos;
Complete spine-tingling new story and side
missions;
Confront new enemies including alien beasts, mutated
occultists, and formidable bosses;
Add new Legendary Weapons, Class Mods, and other
gear to your arsenal;
Collect new Vault Hunter Heads and Skins, Vehicle
Skins, and interactive Room Decorations.
In order to reach Xylourgos with an
existing Vault Hunter, you’ll need access to Sanctuary III, the starship you
unlock by completing Episode 5 of Borderlands 3’s main story
campaign. When you’re ready to travel to Xylourgos, look for the invitation –
highlighted with a yellow exclamation mark – in Hammerlock’s study.
Alternatively, you have the option to
create a new Vault Hunter and bypass the opening acts of the Borderlands
3 story so you can head straight to Xylourgos. If you have a campaign
add-on installed and would like to play that content with a fresh Vault Hunter,
select Play on the main menu, followed by New Game. You’ll then be able to
choose which storyline you want to jump into.
In addition to Guns, Love, and Tentacles, today
also saw the release of some exciting content and features that are free to all
players:
The recently announced Takedown Shakedown
mini-event continues for one more week, with additional
in-game events coming soon;
Finally, all players who log in to Borderlands
3 within the next 30 days will receive a free steampunk-inspired
weapon and weapon trinket through the in-game mail system. Be sure to log
in soon to check out the Epic-rarity Short Stick SMG and Vapor Hoodlum
trinket for yourself!
And just in case you missed the
announcement earlier today, the Borderlands franchise is finally coming
to Nintendo Switch™! Borderlands Legendary Collection arrives on
the platform on May 29, 2020 and includes Borderlands: Game of the Year
Edition, Borderlands 2, and Borderlands: The
Pre-Sequel. Each game features local two-player split-screen co-op play
and support for up to four players online.
For more information about Borderlands Legendary Collection features and content, please visit 2K.com/nintendoswitch.
2K is a wholly owned publishing label of
Take-Two Interactive Software, Inc. (NASDAQ: TTWO).
Mystery-Thriller series enters last and final chapter!
Animation Arts releases the final chapter of the award
winning Secret Files series for iOS via the App Store on mobile devices.
Secret Files 3 finally brings back Nina and Max to touchscreen and
tells another thrilling chapter of their adventures.
The game is available as premium App at $7.99 AUD The game comes without any additional ingame purchases or episodes and contains the full story driven content.
Secret Files 3:
Shortly after announcing their wedding Nina and Max
get hit in the back by life once again. The wedding seems to vanish in the fogs
of a dark future when Nina has to witness Max being taken by German police out
of his Berlin flat. While being pushed by Nina, Max manages to whisper
dark and mysterious information into Nina’s ear. Still shocked by what she just
witnessed, Nina is now on a path to discover the whereabouts of her loved one
but also to unravel an ancient conspiracy threatening the existence of humanity
itself. Is all of this linked to her past in Tunguska? Can she save Max or is
the fate of the world more important than her personal happiness? All these
questions will finally be answered throughout the course of Secret Files 3 on
mobile devices.
FEATURES:
• Interactive mystery thriller for smartphone and
tablet.
Deep Silver develops and distributes interactive games for all
platforms. The Deep Silver label means to captivate all gamers who have a
passion for thrilling gameplay in exciting game worlds. Deep Silver works with
its partners to achieve a maximum of success while maintaining the highest
possible quality, always focusing on what the customer desires.
Deep Silver has published more than 200 games since 2003,
including its own brands like the open world extravaganza Saints Row, the
zombie action franchise Dead Island, and the grim post-apocalyptic future of
the Metro series. Upcoming highlights from Deep Silver include Dead Island 2.
Deep Silver also owns the development studios Deep Silver Dambuster Studios in
Nottingham, UK; Deep Silver Fishlabs in Hamburg, Germany, Deep Silver Volition
based in Champaign, IL, USA, Warhorse Studios based in Prague, Czech Republic
and Milestone s.r.l. in Milan, Italy. For more information please visit www.deepsilver.com
About Koch Media
Koch Media is a leading producer and distributor of digital
entertainment products (games, films and software). The company’s own
publishing activities, marketing and distribution extend throughout Europe,
North America and Australia. The Koch Media group has more than 20 years of
experience in the digital media business, and has risen to become the number
one publishing partner in Europe. It has also formed strategic alliances with
numerous games and software publishers: Bethesda, Capcom, Codemasters,
Kaspersky Labs, Konami, Koei Tecmo, Milestone, Sega, Square Enix, etc. in
various European countries. With Headquarter in Höfen, Austria Koch Media owns
branches in Germany, England, France, Austria, Switzerland, Italy, Spain, the
Nordic regions, Benelux, Australia, Czech Republic, Poland and the United
States.
All product titles, publisher names, trademarks, artwork and associated
imagery are trademarks, registered trademarks and/or copyright material of the
respective owners. All rights reserved.
Play the Free Trial and Carry Your Progress Into
the Full Game
SYDNEY, 27thMarch 2020 – SQUARE ENIX®, is pleased to announce a free demo of Life is Strange 2, the critically-acclaimed adventure game from the Life is Strange team at DONTNOD Entertainment and Square Enix External Studios, is available now.
The
five stunning Episodes of this BAFTA award-nominated adventure tell the story
of two brothers, 16-year old Sean and 9-year old Daniel Diaz, who have to flee
their home in suburban Seattle after a tragic event that changes their lives
forever. Further complicating matters is the manifestation of an exciting new
telekinetic power that has far-reaching implications for Sean and Daniel and
puts pressure on the relationship between them. Life will never be the same
again.
“Life is
Strange 2 is a narrative experience we are extremely proud of. We love Sean
and Daniel, our new protagonists, and the socially relevant story of prejudice,
loss, brotherhood and hope that this game brings to life,” said Jon Brooke,
Co-Head of Studio at Square Enix External Studios. “We’re excited for everyone
to have the opportunity to try it for themselves.”
Play the
free demo now on PlayStation 4, Xbox One, and PC.
The Complete Season of Life is Strange 2 is available now in boxed and
digital editions on PC/Steam, PlayStation 4, and the Xbox One family of
devices.
2K <3 SwitchBioShock®: The Collection, XCOM® 2 Collection and the Borderlands® Legendary Collection Coming to Nintendo Switch™ in May
Confirmed in the Nintendo Direct
broadcast, 2K announced that BioShock®: The Collection, XCOM®
2 Collection and the Borderlands® Legendary Collection
are coming to Nintendo Switch™ on
May 29, 2020.
“We’re thrilled to be bringing some of our biggest franchises to the Nintendo Switch platform,” said Melissa Bell, Senior Vice President & Head of Global Marketing at 2K. “These are some of our most successful games and franchises that have captivated millions of fans around the world, and now bringing them to Nintendo Switch means we add an element of mobility to these experiences while getting them in the hands of even more gamers.”
Each
collection will include a combination of base games and downloadable
expansions. For full details on each, see below:
BIOSHOCK: THE
COLLECTION – Available to pre-order for
$89.95 in Australia and $99.95 in New Zealand
Experience the unforgettable
worlds and monumental stories of the award-winning BioShock series with
BioShock: The Collection. Journey to the beautiful, ominous cities of
Rapture and Columbia across BioShock Remastered, BioShock 2 Remastered,
and BioShock Infinite, including all single-player DLC, on the Nintendo
Switch. BioShock: The Collection on Nintendo Switch
contains:
BioShock®
Remastered: Winner of the BAFTA Gaming Awards’ Best Game
in 2007, players can now experience the critically acclaimed and
remastered BioShock experience on Nintendo Switch. Explore the
undersea city of Rapture, a haven for society’s greatest minds that has
devolved into a dystopian nightmare wrought by one man’s hubris. Add-on
content from BioShock Remastered is also included, featuring the
‘Museum of Orphaned Concepts,’ a guided in-game gallery of discarded or
reworked development concepts from the making of BioShock,
‘Challenge Rooms,’ a series of areas that test the player’s
puzzle-solving and combat abilities, and Director’s Commentary tied to
collectibles that unlock 10 episodes of ‘Imagining BioShock’ featuring
original series creators Ken Levine and Shawn Robertson;
BioShock®
2 Remastered: Eight years have passed since the events of
the first BioShock, and Rapture’s denizens have rallied into a
collectivist cult. See the undersea city of Rapture through the eyes of a
fearsome guardian known as a Big Daddy, racing against the clock to find
a missing girl hidden somewhere in the treacherous ruins. Add-on content
from BioShock 2Remastered is included, featuring the
add-on campaign ‘Minerva’s Den’ and the combat-centric gauntlets of ‘The
Protector Trials’;
BioShock®
Infinite: The Complete Edition: In the third installment of
the BioShock series, players will travel to the flying city of
Columbia to rescue Elizabeth, a mysterious girl with the power to tear at
the fabric of reality – a power her captor thinks will fulfil his warped
vision of the American dream. Add-on content from BioShock Infinite
is included, featuring the two-part add-on campaign BioShock Infinite:
Burial at Sea, featuring Rapture just before its calamitous downfall,
‘Clash in the Clouds’ combat challenges, and the ‘Columbia’s Finest Pack’
and ‘Early Bird Special Pack’ that give you an edge with bonus gear and
weaponry;
The physical game contains an
16GB cartridge including the opening acts of BioShock Remastered, BioShock
2 Remastered, and BioShock Infinite: The Complete Edition. Later game
contents and add-ons will need to be downloaded.
XCOM 2 COLLECTION – Available to pre-order for $89.95 in Australia and $99.95 in New
Zealand
Ignite a global resistance to
eliminate the alien threat and save the human race from extinction with
the XCOM 2 Collection on Nintendo Switch, which contains:
XCOM®
2: Voted ‘Best Strategy Game of 2016’ by PC Gamer and IGN, XCOM
2 is a turn-based strategy game sequel to XCOM: Enemy Unknown.
In XCOM 2, Aliens rule Earth, promising a brilliant future for
mankind while secretly hiding a sinister agenda. As the leader of a
guerrilla force facing impossible odds, players must ignite a global
resistance to eliminate the alien threat and save the human race from
extinction;
Four DLC packs:All
four DLC packs from XCOM 2 are included in the XCOM 2
Collection on Nintendo Switch, including the Resistance Warrior Pack,
Anarchy’s Children, Alien Hunters and Shen’s Last Gift;
XCOM®
2: War of the Chosen:This
game-changing expansion makes significant changes and additions to the
XCOM 2 campaign. Fight alongside new resistance factions and hero
characters as you attempt to eliminate the alien threat on Earth and stop
new enemies, known as the Chosen, from recapturing the Commander;
The physical game contains an
8GB cartridge that features two base game missions. A download is
required for the rest of the content. Total
download size will not exceed 24GB.
BORDERLANDS LEGENDARY
COLLECTION – Available to pre-order for $89.95
in Australia and $99.95 in New Zealand
Get three times the mayhem,
three times the loot and three times the action with the Borderlands
Legendary Collection on the Nintendo Switch, which contains:
Borderlands®:
Game of the Year Edition:The co-op shooter-looter that started
it all, crammed with content and enhancements. Equip bazillions of guns
as one of four trigger-happy mercenaries, each with unique RPG skills.
Take on the lawless desolate planet Pandora in pursuit of powerful alien technology:
The Vault;
Borderlands®
2: Play as one of six Vault Hunters attempting to liberate Pandora
from evil mastermind and corporate CEO Handsome Jack. Make new friends,
arm them with a bazillion weapons and fight alongside them in a
relentless quest for revenge and redemption;
Borderlands®:
The Pre-Sequel: Play as six all-new character classes while
carving a path of destructive mayhem across Pandora’s never-before-seen
low-gravity moonscapes with all new moves, weapons, and vehicles! Fight
alongside future megalomaniacal tyrant Handsome Jack, while preventing
the destruction of Pandora and its moon;
Play all three games on the go
with friends: Each features local two-player split-screen
co-op play and support for up to four players online;
The physical game contains an
8GB cartridge that features Borderlands: Game of the Year Edition,
with a 6.6GB download required. For Borderlands 2 and Borderlands:
The Pre-Sequel a 35GB download is required
Firaxis Games is a 2K studio. 2K is
a wholly owned publishing label of Take-Two Interactive Software, Inc. (NASDAQ:
TTWO).
Holypunk Co-op Brawler Obey Me Strikes
PlayStation 4, Xbox One, PC on April 21
SYDNEY – 27 March 2020 –
Obey Me, the cooperative holypunk brawler from Blowfish Studios and Error 404 Game
Studios, unleashes righteous
fury onto PlayStation 4, Xbox One and Windows PC on 21 April 2020, with a
Nintendo Switch version coming later this year.
Angels and demons are
locked in an endless war. The two forces have locked horns for eons, with
humankind’s souls hanging in the balance. Set against this apocalyptic
backdrop, Vanessa Held, a human turned into a lesser demon, and her
ferocious-yet-faithful hellhound, Monty, find themselves at the center of a
conspiracy that may alter the fate of the world.
Vanessa and Monty will
encounter all kinds of fiends and mechanical contraptions on their path to
uncover a truth that could tip the balance of the war. Fortunately, the duo is
more than prepared to fight back. Unleash devilish combos with Vanessa’s
demon-blessed weapon skills and warp ability as Monty charges into the fray.
Use infernal powers to absorb enemies’ souls, unlock dynamic combos, abilities,
weapon upgrades, and transformations for Monty.
Battle through waves of
otherworldly denizens either alone or with a co-op partner. Take the reigns as
Vanessa while the AI controls Monty or grab a trusted friend to sic the
hellhound on anyone that stands in the duo’s way. Unlock hidden potential by
combining the pair’s distinct powers through the Trigger System, Fusion Mode,
or the jaw-dropping Soul Overload attack.
Obey Me fans can also dive deeper into the lore and
narrative off the screen with a series of graphic novels published by Dynamite
Comics. Featuring art by acclaimed Marvel veteran artist Ben Herrera, the Obey
Me comicseries explores the first time Vanessa and Monty work
together, giving readers insight into the game’s characters and fantastical
world.
“Obey Me features
a haunting world and chaotic, action-packed gameplay that’s an absolute blast
in co-op,” said Ben Lee, CEO, Blowfish Studios. “We’re all thrilled to unleash
the opening salvo in this epic showdown between Heaven and Hell on April 21.”
Obey Me releases for PlayStation 4, Xbox One, and
Windows PC on 21 April 2020 for $19.99 / £17.99 / €15.99 / $24.99 AUD with
English, French, German, and Spanish language options. The Nintendo Switch
version will be available later this year.
Blowfish Studios is an
award-winning independent game developer and publisher based in Sydney,
Australia. We strive to release original multi-platform games, while also
collaborating with developers from around the world. As developers first, we
bring a wealth of knowledge and expertise to any partnership. Our team provides
development services to get the game release ready, porting to all major
platforms, platform approval, marketing and promotion to the world.
To learn more about
Blowfish Studios, please visit the team’s website.
About Error 404 Game
Studios
Error 404 Game Studios
is an independent game developer based in Capital Federal, Argentina. We strive
to create innovative experiences to share and remember. Our goal is not to just
satisfy our users’ necessities, but to surpass them. We seek to continually
learn and improve while creating awesome games that help the Latin American
video game industry grow.
Design and Build the Ultimate
Metro Station in STATIONflow, Launching April 15 on Steam
Legendary
Japanese Game Producer Tak Fujii and DMM GAMES Team Prepare to Unleash Over
“One Million Passengers” on Players Worldwide
Tokyo, Japan – March 27, 2020 – DMM GAMES and legendary
game producer Tak Fujii (Ninety-Nine Nights II, Gal Metal),
announced today the launch date for its latest project, STATIONflow.
Currently in Early Access on
Steam, STATIONflow will launch worldwide on Steam on
April 15, 2020 – and challenges players to manage the continuous non-stop flow
of passengers by designing and building the ultimate and most efficient metro
station.
Build complex 3D layouts, guide passengers to
their destinations with signage, keep customers happy by meeting their needs,
and don’t forget to stay within budget! With a free-form building system, the
only limits to your ideal station is your imagination. Drag and adjust size and
shapes of corridors and platforms with no limits from a grid structure and
build your ultimate dream subway station!
“I am excited to share our latest project
today,” said STATIONflow producer Tak Fujii. “This is a game
created by a small team with big ideas and a big heart – and wouldn’t be
possible without the dedication and hard work from game director Szabó
Marcell. I hope players enjoy it, and I challenge everyone to make over one
million passengers happy!”
We are the operator
of DMM GAMES platform, which provides users with our in-house planned and
developed games, and game titles which we have acquired permission from the
original publishers. We started with providing online game services for mobile
phones, and continued to expand our services in providing games for PC/smart
phone for all ages, extend our services across various device platforms,
develop our business overseas, develop games targeting the female audience and
etc. Ever since we began our service in November 2011, we have achieved a
number of 22 million users in just less than 7 years (based on January 2018’s
data), and grew to become the game service platform that has achieved the
largest scale of traffic in Japan. https://games.dmm.com
Motorsport Games, Codemasters and FIA World
Rallycross Championship Presented by Monster Energy Partner to Create the World
RX Esports Invitational Championship
Online racers have the opportunity to face off
against FIA World Rallycross Championship drivers as qualifying goes live on
DiRT Rally 2.0 on Saturday 28th March
Larkspur, Calif. (March
26, 2020) – Motorsport Games, the
video game company dedicated to the integration of racing game development and
esports, has today announced a partnership with Codemasters and the FIA World
Rallycross Championship presented by Monster Energy to create the World RX
Esports Invitational Championship. The series will be held on the dates of
selected rounds of the 2020 FIA World Rallycross Championship presented by Monster
Energy that have been postponed due to health concerns and government
regulations relating to the COVID-19 (Coronavirus) pandemic. The first race,
the Barcelona World RX Esports Invitational, will be held on Sunday, April 19
using DiRT Rally 2.0 on PC via Steam.
A number of the official
World RX drivers will be taking part in the championship and fans around the
world will have the opportunity to earn a place on the grid against these stars
when the qualifying event goes live on DiRT Rally 2.0 on PC this
Saturday, March 28. The top drivers who complete the six-lap race around the
Circuit de Barcelona-Catalunya in the fastest time will be invited to take part
in the live streamed showcase. In order to enter, PC Steam players should go to
the ‘My Teams’ section of DiRT Rally 2.0 on Saturday, March 28 from
10:00 AM GMT / 6:00 AM ET / 3:00 AM PT and select the specially-marked
promotional FIA World Rallycross tile from the Events screen.
Paul Bellamy, Senior
Vice President of Motorsports Events at IMG, the promoter of the FIA World
Rallycross Championship, said: “We hope that by offering fans around the world
the chance to engage with World RX via an alternative esports championship, we
are providing a small level of enjoyment in these difficult times.”
Dmitry Kozko, CEO of
Motorsport Games commented: “This partnership with the FIA World Rallycross
Championship is further evidence of Motorsport Games’ commitment to rights
holders in helping them engage with their fans during this very difficult time.
It is also a continuation of our excellent relationship with Codemasters, which
has already seen us manage and broadcast the DiRT World Series earlier this
year.
“Combining our
best-in-class esports technology and competition management expertise with real
World RX drivers and commentary talent will create a thrilling spectacle for
the fans. The fact that online racers are also able to take part, and potential
race against their heroes, takes the fan engagement to the next level. It’s
going to be a great show.”
Ross Gowing, Game
Director of DiRT Rally 2.0 at Codemasters said: “With so much of the sporting
world currently unable to compete, it’s great to see the gaming community come
together for virtual tournaments which offer some light relief during these
uncertain times. We’re excited to be a part of the World RX Esports
Invitational Championship and look forward to seeing pro drivers and fans take
to DiRT Rally 2.0 in a competitive, yet fun, environment.”
Motorsport Games’
investment in esports includes the ability to be able to manage and distribute
an esports broadcast remotely, including live commentary. It is now operating
and broadcasting the #NotTheGP series as well as the eNASCAR Heat Pro League,
Le Mans Esports Series and the DiRT World Series.
###
About Motorsports Games:
Motorsport Games is a
division of Motorsport Network, an integrated digital platform that is the
destination for everything cars and racing. Our mission is to pull together
video games and esports within the racing sphere and deliver new, innovative
experiences people will enjoy playing, watching and engaging with. We’re
leveraging the vast capabilities of Motorsport Network, a giant within the
digital media space, to bring more people than ever before to motorsports as
active participants. We are the destination for the world’s major motorsport
series and brands from NASCAR to Le Mans. We operate along the entire vertical
of development, publishing and competitive esports ecosystem.
Play Insurgency: Sandstorm’s Newest Update Free
on Steam Until April 1
Focus Home Interactive & New World
Interactive’s tactical FPS is 50% off for a limited time!
PARIS
— March 26, 2020 — Insurgency: Sandstorm,
the hit tactical FPS from New World Interactive and Focus Home Interactive, is free to play on Steam now until April 1.
Players can also purchase the game at a 50% discount during this period. This
is the perfect time to check out all the new free content added with last
week’s massive Update 1.6, including public mod tools and mod.io
integration, a new map, two new weapons, new domination layouts and more.
The modding scene has always been central to
the Insurgency franchise,
and now Insurgency:
Sandstorm features mod tools with full mod.io integration to help
creators even further. The initial release of mod support allows for the
creation of levels, game modes, and mutators, with more capabilities on the
way.
Update 1.6 also introduced a free new map,
Power Plant, with plenty of tight corners and passages, so you’ll always want a
teammate watching your back. Domination mode is now available on five more
maps: Refinery, Outskirts, Precinct, Summit, and the new Power Plant. There are
new weapons to grab for the Advisor class on both sides of the conflict: the
Tavor 7 for Security and ACE 52 for Insurgents. In addition, the update added
new cosmetics, stability fixes, balance changes, and more as the team continues
support for the game toward its upcoming launch on consoles and beyond.
Insurgency:
Sandstorm is coming to PlayStation®4
and Xbox One on Aug. 25, 2020, and is now
available to pre-order for Xbox One on the Microsoft store. Digital
pre-orders on the PlayStation®Store and physical pre-orders at participating
retailers will be available soon.