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Everything You Need to Know about Xbox Series X and The Future of Xbox… So Far

by Jason Ronald, Director of Program Management for Xbox Series X

Summary

  • As we launch into a new generation of gaming with Xbox Series X, we see a future where you’re instantly absorbed in your games and worlds are even more lifelike, immersive, responsive, and surprising. This detailed post contains everything we’ve shared so far about Xbox Series X and the future of Xbox. Keep this post bookmarked; we’ll update here as we make more announcements over time.
  • Xbox Series X, the most powerful gaming console, empowers developers to deliver on their creative visions and dreams. It packs an unprecedented 12 teraflops of GPU power and enables new technologies and features like hardware-accelerated Direct X raytracing, variable rate shading, framerates up to 120 fps, and Quick Resume for multiple games, all of which cumulatively will deliver a new level of fidelity, immediacy, precision and accuracy never before seen in console gaming.
  • Xbox Series X is now in the hands of our 15 Xbox Game Studios teams and the biggest names from our network of game development and publishing studios worldwide, ensuring Xbox Series X will power a new generation of blockbuster games, like Halo Infinite. Additionally, we’re empowering you to play thousands of games at launch because we believe strongly in delivering compatibility across four generations of Xbox and we know you want this too.
  • Importantly, more than 80% of console gamers also play on PC and mobile. That’s why we’re building out services like Xbox Game Pass, Xbox Live and Project xCloud across console, PC, and mobile so you and your friends can play and discover your next great adventures together – on any device. All of this is part of our commitment to give you the greatest gaming experiences and more value from your games.
  • Players are at the centre of our vision for gaming. Every day we think about giving you and your friends more value from your games and gaming experiences on Xbox. We believe gaming has the power to unify the world through games—but only if it’s accessible and inclusive of everyone.

MORE IMMERSIVE AND RESPONSIVE GAMES FROM THE WORLD’S MOST POWERFUL CONSOLE

The Xbox Series X will be the ultimate console for players who want the most immersive games from a device designed, built and optimised for gaming with zero compromises. Powered by our next generation, custom designed processor including an 8 core Zen 2 CPU, delivering more than 4x the processing power of an Xbox One, and a 12 TFLOP RDNA 2 GPU, more than 8x the performance of the original Xbox One, Xbox Series X will enable a new level of visual fidelity and immersion. Pair that with the highest bandwidth GDDR6 memory of any next generation console, and a custom, next generation solid state drive (SSD), Xbox Series X will provide developers the power to push their creative visions to the limit. With next generation innovations including DirectX hardware-accelerated raytracing, variable refresh rate and ultra-low latency input, Xbox Series X sets the stage for a new level of fidelity, precision and accuracy never before seen in console gaming.

The bold and unique industrial design enables us to deliver the most powerful console in the quietest and most efficient way, enabling it to fit seamlessly into your home. The Xbox Series X is also designed to support both vertical and horizontal orientation.

The new Xbox Wireless Controller features improved ergonomics for a wider range of people, better cross-device connectivity, and reduced latency.  It also features a new Share button to make capturing screenshots and game clips simple and a new hybrid d-pad inspired by the Xbox Elite Wireless Controller Series 2. The new Xbox Wireless Controller will be compatible with Xbox One and Windows 10 PCs, and will be included with every Xbox Series X.

THE TECHNOLOGY AND SPECS

While technical specifications for any product resonate differently depending on your level of interest and understanding, at Xbox it’s all about the details. In partnership with tech experts Austin Evans and Digital Foundry, we dove deep into some of the technologies that are powering the Xbox Series X and shared specifics on the choices the team has made when defining the next generation of gaming.  Xbox Series X is defined by three primary characteristics: power, speed and compatibility.

Raw power is just part of the beginning

Xbox Series X delivers over 12 TFLOPS of sustained, consistent GPU performance, making it the most powerful console ever. Designed to deliver games in 4K at 60 FPS with support for up to 120 FPS, Xbox Series X represents a superior balance of power and speed with no compromises for developers.  Beyond the raw horsepower, the custom designed processor at the heart of Xbox Series X includes brand new innovative capabilities such as Variable Rate Shading (VRS), hardware-accelerated DirectX raytracing, and more, advancing console gaming on all technological fronts to deliver amazing, dynamic, living worlds that players want to be immersed in.

Improving immersion and embracing speed

From how quickly you can move between games, to how long it takes to traverse a huge environment without long loading screens, to being able to resume a game right where you left off instantly, the Xbox Series X is built to enable players to spend less time waiting and more time playing.  The Xbox Velocity Architecture – which unlocks a new level of performance through the groundbreaking combination of the next-generation custom SSD, hardware accelerated decompression and deep software integration, to enable richer and more dynamic living worlds unlike anything ever seen before – the Xbox Series X is fast and virtually eliminates load times.

Quick Resume is a new platform feature enabled through the Xbox Velocity Architecture and our custom OS architecture that enables players to resume a game exactly where they left off, across multiple titles, ensuring gamers can get right back to the fun in an instant.

We also know many gamers demand ultra-low latency to be as immersed and precise as possible. With HDMI 2.1 innovation, Auto Low Latency Mode (ALLM) and Dynamic Latency Input (DLI), the team analysed every step between player and game, from controller to console to display, and optimised each stage of the pipeline.

THE WORLD’S MOST-COMPATIBLE CONSOLE—WITH THOUSANDS OF GAMES AT LAUNCH

The benefits of the next console generation extend in every direction, bringing greater visual fidelity and improved loading speeds to your existing games library, in addition to new games specifically optimised to take full advantage of the Xbox Series X.  With thousands of games from four generations available at your fingertips from day one, plus the library of over 100 titles available with Xbox Game Pass, we’re continuing our commitment to compatibility with Xbox Series X.

We believe that not only should gamers be able to play all of their games from the past without needing to purchase them again, but they should play better than ever before. Backwards compatible games run natively on the Xbox Series X hardware, running with the full power of the CPU, GPU and the SSD. No boost mode, no downclocking, the full power of the Xbox Series X for each and every backward compatible game. This means that all titles run at the peak performance that they were originally designed for, many times even higher performance than the games saw on their original launch platform, resulting in higher and more steady framerates and rendering at their maximum resolution and visual quality. Backwards compatible titles also see significant reductions in in-game load times from the massive leap in performance from our custom NVME SSD which powers the Xbox Velocity Architecture.

We are also investing in technology that makes game ownership easier across generations.  This is especially true with our new Smart Delivery technology, which ensures you only have to purchase a title once, knowing you will get the best version of the title on whatever Xbox console you choose to play on. This will allow players to seamlessly move between multiple consoles and console generations as they see fit.  All our exclusive Xbox Game Studios titles that are optimised for Xbox Series X, including Halo Infinite, are committed to using Smart Delivery too. Gamers can have confidence when they purchase games in the Xbox ecosystem that your investments and progression move forward with you to the next generation.

THE MOST IMMERSIVE AND RESPONSIVE GAMES

When a developer’s creativity is backed by the most powerful gaming platform in the world, the possibilities are endless. We know you expect the next generation of consoles to set new standards in graphical fidelity, immersion and performance, converging together in games that look incredible, feel alive and are immediately immersive.  We know you want frictionless access, across generations, to new stories and content that surprise and delight in ways you never dreamed imaginable.

We also know you don’t want to be cut off from the games and experiences you have invested money and time in for years or are currently playing just because a new generation of consoles has arrived.  With the significant leaps in CPU performance, graphics innovation with over 12 teraflops of raw power, next gen storage technology powering our Xbox Velocity Architecture, and technologies delivering the most responsive gameplay experience – not to mention our commitment to backward compatibility and Smart Delivery feature – will make all of these ambitions for games a reality.

We know this firsthand from our own development teams. Xbox Game Studios consists of 15 game development studios around the world, developing and publishing games based on popular franchises like Halo, Forza, Age of Empires, Gears of War, Minecraft, Hellblade, The Outer Worlds, Psychonauts, Flight Simulator, State of Decay, Wasteland 3, and Sea of Thieves – and many more new games in early development.

Xbox Game Studios represents an amazing array of creators across the industry who are exploring new ideas and games only possible with Xbox and our technology. Our global studios are empowered to realise their full creative visions and to leverage the power of Xbox Series X to do so. This means a non-stop supply of games for years to come, built from the ground up to capitalise on features like hardware-accelerated DirectX Raytracing, 4K resolution running up to 120fps, and more.

The power of Xbox Series X was first demonstrated with the unveiling of Senua’s Saga: Hellblade II.  The team will be building the game on Unreal 5 and leveraging the power of Xbox Series X to bring the Hellblade franchise to levels never before seen. The footage shown was captured in-engine and reflects the power of Xbox Series X available to developers to deliver new universes, experiences and games in ways you have never imagined.

Fans also got a sneak peek at a wide variety of Xbox Series X games look like in action from our development partners across the industry including Electronic Arts Madden NFL 21, Bandai Namco’s Scarlet Nexus, Deep Silver’s Chorus and Ubisoft’s Assassin’s Creed Valhalla. From Xbox Game Pass day-one launches like Scorn, and The Medium running in 4k with DirectX Raytracing only possible with next generation technology to titles supporting Smart Delivery like DiRT 5 and Yakuza: Like a Dragon – in addition to previously confirmed titles such as Cyberpunk 2077 – fans have so much to look forward to when Xbox Series X launches this fall.

Many existing titles will be optimised to take advantage of everything Xbox Series X can do also.  For example, the team from The Coalition announced that Gears 5 will have an Xbox Series X Optimised version available at Xbox Series X launch and they will leverage Smart Delivery technology to deliver fans the best version of the game regardless of which Xbox they play on.  Gears 5 optimisations will feature improved visuals only possible on Xbox Series X, including higher resolution textures, screen space global illumination, contact shadows and 4K cutscenes running at 60 fps.  The team also shared that they are investigating 120 fps gameplay for multiplayer modes, giving players an experience never before seen on consoles.  And Gears 5 is just the beginning in terms of titles that will be optimised that will be revealed in the coming months.

The Xbox Series X was built for games beyond players imagination and is unlocking creativity and innovation like never before at our studios and with thousands of development partners across the world.  We can’t wait to show you 343’s Halo Infinite and more in July.

XBOX SERIES X + XBOX GAME PASS – MORE THAN 100 GAMES, LED BY HALO INFINITE

Xbox Game Pass fundamentally changes how people play games. Think about all the constraints that gaming operates under today. Your games will only play on the device you bought them on and you can only play with your friends if they each buy the same games, too.  And every game either requires a big up-front investment or an even bigger investment down the line to access all the content. Xbox Game Pass is changing all that. One low price, a common library of the best games across all your devices for you and your friends on the same plan to enjoy.

More than 10 million members have joined Xbox Game Pass across Xbox and PC. All Xbox Game Studios titles launch into Xbox Game Pass on the same day they release, so you decide whether to purchase each game separately or play them all on launch day on Xbox Game Pass. Xbox Game Studios franchises that will launch into Game Pass day one of release include Halo, Forza, Age of Empires, Gears of War, Minecraft, Hellblade, The Outer Worlds, Psychonauts, Flight Simulator, State of Decay, Wasteland, and Sea of Thieves – and more new games in early development. So, when Halo Infinite launches, you and your friends decide whether to purchase the game or play it in Xbox Game Pass.

We’re also working with giants in the industry to add top games, like NBA 2K20, Red Dead Redemption 2, and The Witcher 3 – which are in Game Pass today. And independent developers and players also love Xbox Game Pass because it’s a powerful engine for discovering your next favourite game.

We continue to grow Xbox Game Pass into the most compelling service in gaming. We want you to discover new games, play favourites with family and friends, and experience new ways to play on the console, PC, and, in the near future, your mobile device. All of this is possible with Xbox Game Pass Ultimate. In the fall, you’ll have the biggest launch day library of games at your fingertips. You’ll feel the power of Xbox Series X with all these games as they load faster and look even more amazing than they do today.

With Xbox Game Pass Ultimate Perks, members now regularly receive even more new benefits including DLC, in-game content and more – all free and included with membership.

THE WORLD’S FIRST CONSOLE DESIGNED WITH THE CLOUD IN MIND

With Project xCloud, we’re not just building the most powerful and compatible console, we’re building the fastest, most powerful, and most compatible gaming cloud as well. When it launches later this year, Project xCloud will empower Xbox Game Pass members to play with their friends anywhere, no download required.

Project xCloud will also help us reach the 2 billion gamers in the world – making Xbox more accessible to more players. With game streaming, we’re unlocking the ability to play console games on all types of devices so everyone has the chance to play.

PUTTING YOU AT THE CENTER

Xbox Series X—the world’s most powerful and compatible console, the most immersive and responsive games – including Halo Infinite this holiday, and the combination of Xbox Game Pass and Project xCloud are all converging to create an entirely new future for gamers – a differentiated future that puts you and your friends – not a device – at the centre of the Xbox experience.

Xbox is uniquely positioned to deliver on our player-at-the-centre inspired vision because we’re deeply committed in the key areas: Console, Content, Community, and Cloud.

We have so much more to share in the coming months.

Until then, stay tuned to Xbox Wire for all the latest on everything Xbox.

The Eternal Cylinder’s New Gameplay Trailer Premieres at the Guerrilla Collective Showcase

Good Shepherd Entertainment & Ace Team’s Survival adventure game announced for PlayStation®4, Xbox One

AMSTERDAM & SANTIAGO, Chile June 14, 2020 – Good Shepherd Entertainment and independent developer Ace Team have released a new gameplay trailer for The Eternal Cylinder during the Guerrilla Collective showcase. It was also announced that this unique open-world survival adventure game is in development for PlayStation®4 and Xbox One, expected to arrive later this year.
 
The Eternal Cylinder puts you in control of a herd of adorable creatures on a surreal alien world where all life must contend with the threat of… the Cylinder, a gargantuan rolling structure of ancient origin which crushes everything in its path! In this massive world with real-time environmental destruction, you’ll discover exotic landscapes, outwit and outrun deadly predators, and solve dynamic exploration puzzles and challenges.
 
Your creatures start at the bottom of the food chain but can evolve with dozens of adaptive abilities to overcome obstacles and escape danger. These mutations stack, allowing for a huge variety of emergent skill combos, creature designs and gameplay choices, ensuring no two playthroughs are ever the same.
 
The Eternal Cylinder is also in development for PC and expected to launch via the Epic Games Store later this year. Players can sign up now for the game’s PC open beta, coming this summer, at www.EternalCylinder.com.
 
For more information, follow @theACETeam and @GoodShepherdEnt on Twitter. 

About Good Shepherd Entertainment
Good Shepherd Entertainment is a Netherlands-based game publisher founded by industry experts focused primarily on the business of producing and publishing independent video games. Good Shepherd has built a global business based on its publishing concept that pairs talented developers with creative content, writers, musicians and IP powerhouses. Good Shepherd’s innovative funding model provides opportunities for individual investors to participate in the $130B video game industry by investing directly with the publisher on select projects. Good Shepherd Entertainment works in partnership with some of the industry’s most notable names, including Devolver Digital, Croteam and Perfect World, all successful industry leaders in independent game development and publishing. www.GoodShepherd.games

About Ace Team
ACE Team is a game development studio founded by brothers Andres, Carlos and Edmundo Bordeu. The independent studio, located in Santiago, Chile, has over a decade of experience in the games industry and is one of Latin America’s leading game developers. The team is internationally acclaimed for its unique titles, which have achieved several notable industry awards around the world.

ESO: Greymoor Chapter now available on PS4 & Xbox One, coming to Stadia 16 June

Set more than 900 years before the events of The Elder Scrolls V: Skyrim, Western Skyrim is both new and familiar in ZeniMax Online Studios’ award-winning online RPG The Elder Scrolls Online: Greymoor. Starting today, PlayStation 4 and Xbox One players can explore the snow-capped peaks of Western Skyrim and the cavernous depths of Blackreach. Players on Stadia can look forward to Greymoor’s launch next week on June 16.

As the second update in the year-long interconnected adventure, Dark Heart of Skyrim, the Greymoor Chapter brings a massive new Antiquities system that digs into Elder Scrolls lore and offers rewards for all types of players, Harrowstorm world events, performance updates, and much more. With around 30 hours of new story content to experience, The Elder Scrolls Online: Greymoor brings entirely new experiences to ESO, presenting veterans and those new to the game with astounding new stories and content. 

  • Check out the newest Dark Heart of Skyrim cinematic trailer right here
  • The latest Greymoor gameplay trailer can be seen here

Skyrim Like You’ve Never Seen Before
In Western Skyrim, new to ESO, players will travel across the unforgiving lands of the Nords, as well as delve into the deepest depths of Blackreach—expanded from what players originally explored in The Elder Scrolls V: Skyrim—to fight sinister monsters while unlocking the secret of the Dark Heart of Skyrim. Players will explore familiar and recognizable Western Skyrim locations including Solitude, Morthal, Labyrinthian, Dragon Bridge, and more.

An Ancient Evil Rises
A terrible army of monsters led by a Vampire Lord rises from the depths of Blackreach. Intent on devouring souls to fuel their fiendish plans, it’s up to Skyrim’s heroes—such as Lyris Titanborn, a fan-favorite from the base game—to restore the light and uncover the Dark Heart of Skyrim.

Uncover Tamriel’s Hidden History
With Greymoor comes the all-new Antiquities system that gives players the tools to uncover Tamriel’s hidden history by unlocking unique collectibles, treasure, and even powerful Mythic items, providing rewards for all types of players. As part of this extensive non-combat system, players will travel beyond Western Skyrim and across Tamriel to scry the location of ancient relics and excavate them to become a world-renowned archaeologist.

New World Events
The Greymoor Chapter also brings new world events in the form of Harrowstorms, horrifying supernatural storms that plague the people of Western Skyrim. Players must work together to quell the Harrowstorms terrorizing the land and put a stop to the vampire menace threatening Tamriel.

Existing players can purchase The Elder Scrolls Online: Greymoor digital upgrade for AU$59.95 (US$39.99) while new players can purchase the complete The Elder Scrolls Online: Greymoor, a package that includes the base ESO game, as well as the Morrowind, Summerset, and Elsweyr Chapters, for AU$99.95 (US$59.99). More details on purchase options are available here: https://www.elderscrollsonline.com/en-us/updates/chapter/greymoor.

New Hardspace: Shipbreaker Trailer Shows Off the Big Bangs of Screwing Up

Blackbird Interactive & Focus Home Interactive’s Spaceship Salvaging Sim Hits Steam Early Access June 16

PARIS June 10, 2020 Blackbird Interactive and Focus Home Interactive’s zero g spaceship salvaging game Hardspace: Shipbreaker launches into Steam Early Access on June 16. You’ll slice and dice massive vessels with cutting-edge gear for the precious loot inside, but today’s new “Big Bang” gameplay trailer explores the countless ways you can mess up on the job — with explosive consequences.

Every ship is a minefield and a puzzle in Hardspace: Shipbreaker. You’re free to cut and destroy at will in this advanced sandbox physics sim, with the freedom to strip down ships and salvage their components as you choose. But one wrong cut might trigger an explosive decompression, sucking you out into the vacuum of space. Or a chain reaction that ignites the fuel line. Or a reactor meltdown that wipes out everything!

But don’t worry — even death won’t get you off the hook. You can always deepen your debt to the LYNX Corp. by spawning as a clone of yourself. It’s just another misstep on the adventure as you upgrade your equipment, take on lucrative contracts, and make more money for the people in charge.

As Hardspace: Shipbreaker arrives in early access, the team at Blackbird and Focus Home are committed to listening to community feedback and expanding on the game’s promise with regular content updates and improvements. Hardspace: Shipbreaker is also in development for PlayStation®4 and Xbox One.

Wintermoor Tactics Club Developer Walkthrough Video – Exploring The Inner Workings Of Narrative And Tactical RPG’s With A Twist

Baltimore, MD – June 10th, 2020 – Independent games publisher Versus Evil and developer EVC recently reveal more about the inner workings of their narrative driven tactics RPG Wintermoor Tactics Club with this gameplay and developer commentary video. 

EVC producer Jackie Kreitzberg explains more about the game’s origins and the setting and how fantasy RPG combat fits within the school based narrative.

Wintermoor Tactics Club is a tactics RPG inspired by visual novels, set in high school during the 1980’s and combines its contemporary setting with tactical fantasy RPG combat. The game is available now on Steam.

About EVC
Founded in 2017, EVC, LLC is a team of ex-AAA game devs and longtime indies, working together to make good games and to make games good. Wintermoor Tactics Club, the studio’s first release, is coming to PC, Xbox One, Nintendo Switch, and PS4. To learn more about EVC Games visit evcg.io. 

About Versus Evil 
Founded in 2013, Versus Evil, LLC is the US based video game publisher behind critically acclaimed video games Pillars of Eternity II: Deadfire and The Banner Saga trilogy. Publishing games on all major mobile, PC and console platforms, Versus Evil works with independent development studios from around the world. The corporate philosophy is to champion for the independent game developer. For more information visit https://versusevil.com

Every Crime Is a Puzzle in Rovio Entertainment’s Small Town Murders, Now Available Worldwide on the App Store & Google Play!

Solve the case in the new murder mystery puzzle game from the makers of Angry Birds

ESPOO, Finland June 10, 2020 – Rovio Entertainment is introducing a new narrative-driven puzzle game to its portfolio: Small Town Murders. Blending murder mystery storytelling with laid-back puzzle solving, this new title releases globally* out of soft launch today, free to download on iOS and Android devices.

Small Town Murders is a new IP set in the idyllic hamlet of Thornton Grove. While this quaint locale far from the hustle and bustle of big city life may seem peaceful, you’ll soon discover that all is not as it seems – a reclusive widow is found unresponsive in her home, and a string of strange activities embroils a new local cafe in mystery. Players assume the role of aspiring writer Nora Mistry to uncover the truth with the help of quirky characters like the eager but hapless deputy Shanahan and the local busybody, Mrs. Musgrove. In the theme of “solve the puzzle, solve the case,” you’ll complete puzzle-matching levels to collect evidence at crime scenes, follow leads and narrow down suspects. At the end of each meticulously scripted case, the killer will be revealed!

Each of Rovio’s game studios focuses its craft and expertise on specific mobile game genres. Today’s global release is the latest title from Rovio’s Puzzle studio, whose previous games include Sugar Blast (released September 2019) and Angry Birds Dream Blast (released January 2019).

Small Town Murders offers a fantasy world featuring a cast of unique and quirky characters and a light sense of humor,” says Alex Pelletier-Normand, Rovio Head of Games. “Such themes are consistent with our games portfolio over the years – for example, it’s what players have come to know and expect from any Angry Birds game. But what the team has also done with Small Town Murders is to create a new IP with an engaging narrative, one which nicely complements the casual puzzle core gameplay and takes you along for the ride. The result feels fresh, fun, and not taking itself too seriously.”

Google Play: https://play.google.com/store/apps/details?id=com.rovio.smalltownmurders
App Store: https://apps.apple.com/us/app/small-town-murders-match-3/id1479036032

* Not available at launch in Japan and South Korea.

About Rovio Entertainment

Rovio Entertainment Corporation is a global games-first entertainment company that creates, develops and publishes mobile games which have been downloaded 4.5 billion times so far. Rovio is best known for the global Angry Birds brand, which started as a popular mobile game in 2009 and has since evolved from games to various entertainment and consumer products in brand licensing. Today Rovio offers multiple mobile games and animations and has produced The Angry Birds Movie, which opened number one in theaters in 50 countries. Its sequel, The Angry Birds Movie 2, released worldwide in August 2019. Rovio is headquartered in Finland and the company’s shares are listed on the main list of the NASDAQ Helsinki stock exchange with the trading code ROVIO. (www.rovio.com)

TOP YOUTUBERS ALI-A AND CLARE SIOBHAN TEAM-UP WITH ROCCAT FOR PC GAMING ACCESSORIES PARTNERSHIP

San Diego, CA– June 10, 2020 – ROCCAT, Turtle Beach’s Hamburg, Germany-based PC brand, today announced it has partnered with top YouTubers, Ali-A and Clare Siobhan. Already fans of Turtle Beach (Nasdaq: HEAR) gaming headsets, the two UK-based influencers – with over 24 million combined subscribers – are now fully equipped with the latest award-winning gear from ROCCAT for their PC gaming stations.

“Ali-A and Clare are two gamers who clearly recognize the importance of using quality PC accessories, and we’re thrilled to welcome them to the ROCCAT family,” said René Korte, General Manager for PC Products at Turtle Beach. “Clare’s passion for the Sims 4 is unrivalled and speaks to a large element of our community, and Ali-A is a YouTube legend who resonates with a wide variety of gamers. It’s fantastic to have these two major talents join us.”

Clare’s YouTube channel currently has over 1.7 million subscribers and is rapidly growing. Ali-A has over 23 million subscribers and is globally famous for his Call of Duty and Fortnite videos.  

“Everything about ROCCAT’s PC gear, from the design and look to the feel and performance, has been wonderful,” said Clare Siobhan. “I’m also having fun with the AIMO lighting system since it offers a lot of options and I’ve always loved customizing characters and environments in my PC games. Now I also get to do it with my mouse, keyboard, and more.”

Ali-A added, “Having used Turtle Beach headsets since my early days of gaming, it’s really exciting to now add ROCCAT to my PC setup. I’ve been playing more and more on PC recently and found that the Vulcan keyboard and Kone Pure Ultra mouse give me a competitive advantage because the feedback from the keys and mouse buttons feel great to the touch, and deliver precise, lightning-fast responses.”

Both Ali-A and Clare are using ROCCAT’s acclaimed Vulcan n keyboard and the latest Kone Pure Ultra mouse. For more on their growing success, visit Clare’s channel at https://www.youtube.com/user/claresiobhan, and Ali-A’s gameplays can be viewed at https://www.youtube.com/user/Matroix. For more information on ROCCAT’s line-up of high-quality, German-engineered PC gaming accessories, visit https://roccat.org.

About Turtle Beach Corporation

Turtle Beach (www.turtlebeach.com) is a leading gaming audio and accessory brand, offering a wide selection of cutting-edge, award-winning gaming headsets. Whether you’re a professional esports athlete, hardcore gamer, casual player, or just starting out, Turtle Beach has the gaming headset to help you truly master your skills. Innovative and advanced technology, amazing high-quality gaming audio, crystal-clear communication, lightweight and comfortable designs, and ease-of-use are just a few features that make Turtle Beach a fan-favorite brand and market leader in console audio for 10 years running. In 2019 Turtle Beach acquired ROCCAT, a leading PC accessories brand that combines detail-loving German innovation with a genuine passion for designing the best PC gaming products. Under the ROCCAT brand, Turtle Beach provides award-winning keyboards and mice for PC gamers. Turtle Beach’s shares are traded on the Nasdaq Exchange under the symbol: HEAR.

Cautionary Note on Forward-Looking Statements

This press release includes forward-looking information and statements within the meaning of the federal securities laws. Except for historical information contained in this release, statements in this release may constitute forward-looking statements regarding assumptions, projections, expectations, targets, intentions or beliefs about future events. Statements containing the words “may”, “could”, “would”, “should”, “believe”, “expect”, “anticipate”, “plan”, “estimate”, “target”, “goal”, “project”, “intend” and similar expressions, or the negatives thereof, constitute forward-looking statements. Forward-looking statements involve known and unknown risks and uncertainties, which could cause actual results to differ materially from those contained in any forward-looking statement. Forward-looking statements are based on management’s current belief and expectations, as well as assumptions made by, and information currently available to, management.

While the Company believes that its expectations are based upon reasonable assumptions, there can be no assurances that its goals and strategy will be realized. Numerous factors, including risks and uncertainties, may affect actual results and may cause results to differ materially from those expressed in forward-looking statements made by the Company or on its behalf. Some of these factors include, but are not limited to, risks related to the Company’s partnerships with influencers, athletes, and esports teams and organizations, the substantial uncertainties inherent in the acceptance of existing and future products, the difficulty of commercializing and protecting new technology, the impact of competitive products and pricing, general business and economic conditions including the impact of coronavirus on consumer demands and manufacturing capabilities, risks associated with the expansion of our business including the integration of any businesses we acquire and the integration of such businesses within our internal control over financial reporting and operations, our indebtedness, the Company’s liquidity, and other factors discussed in our public filings, including the risk factors included in  the Company’s most recent Annual Report on Form 10-K, Quarterly Report on Form 10-Q, and the Company’s other periodic reports. Except as required by applicable law, including the securities laws of the United States and the rules and regulations of the Securities and Exchange Commission, the Company is under no obligation to publicly update or revise any forward-looking statement after the date of this release whether as a result of new information, future developments or otherwise.

All trademarks are the property of their respective owners.

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Latin America’s Most Important Independent Video Game Festival Announces Full Program Guide and Virtual Panel Schedule for Upcoming Online Event, BIG Digital

Epic Games, Facebook, Google, Microsoft (Xbox), Nintendo, Snapchat, Ubisoft, and Star-Studded Indies to Showcase Exclusive Content and Headline Complimentary Video Game Industry-Focused Panels and Workshops

SÃO PAULO, BRAZIL (June 10, 2020)BIG Digital, the online version of Brazil’s Independent Games (BIG) Festival — Latin America’s premier video game industry conference — today unveiled the full Program Guide for the festival — making it available on the official BIG Digital website.
 
Industry professionals and fans alike are invited to watch the seminars presented by innovative independent game studios and industry giants, including Epic Games, Facebook, Google, Microsoft (Xbox), Nintendo, Snapchat, and Ubisoft. Sessions take place from June 24 to 25, 2020, and can be viewed free-of-charge on the official BIG Digital Website.
 
True to BIG Festival’s physical event, BIG Digital will host an incredible lineup of industry leaders who will give talks that discuss Brazil’s thriving video game industry and its connection to the international market. Among the many renowned speakers set to attend, BIG Digital’s special guests include:

  • Andromeda Sound’s Antonio Teoli, an award-winning composer whose credits include Nintendo, SEGA, Samsung, and many others;
  • ARVORE Immersive Experiences’ Ana Ribeiro, creator of the critically-acclaimed Pixel Ripped franchise;
  • Epic Games’ Unreal Evangelist Paulo Souza; and
  • Microsoft Studio’s Carla Rylance (nDreams, Imaginati Studios, and currently The Coalition);
  • Drussila Hollanda-Grönberg, game and project lead at Supercell, and founder of Hive Helsinki Code School;
  • Reginaldo Valadares, a pioneer in Brazil’s online multiplayer games industry, currently General Manager and Vice President of Product at Scopely.

A full list of special guest speakers can be found here: https://event.bigfestival.com.br/talks/7/speakers/.

In addition to the previously announced 2020 Brazilian Games Showcase, BIG Digital will include two days of diverse, industry-focused panels, including: 

  • Welcoming Diverse Perspectives to Broaden Gaming Experiences:  Marcos Silva, founder and partner of Sue the Real — a game studio that focuses on Afro-Brazillian narratives —  discusses the dominance of the white male perspective in videogames and explores other narratives that seek to change this aspect of the industry.
     
  • Brazil — A New Look From Abroad: Andromeda Sound’s Antonio Teoli and Doppio Games’ Jefferson Valadares lead a panel of four globally recognized industry experts as they discuss the global perception of Brazil’s games industry.
     
  • The State of the “Indie-stry”: Panelists Yves Le Yaouanq (Ubisoft), Christopher Wulf (Those Awesome Guys), Paulo Luis dos Santos (Flux Games Studio), and Limpho Moeti (Nyamakop), discuss the independent games industry and how power has shifted from publishers to developers and what that means to independent studios.
     
  • MADE IN BRAZIL: The Talented Brazilian External Development (XD) Market: From art to sound to coding, Brazilian game companies are developing amazing components for AAA games. Kokku’s Thiago de Freitas introduces the work of internationally recognized teams whose excellence has contributed to some of the world’s most renowned games.
     
  • 4-Steps for Successful Due Diligence in the New Normal: The Coalition’s Carla Rylance, a member of the External Development Summit’s (XDS) advisory board, discusses frameworks to facilitate new work-from-home initiatives enacted by 94 percent of the industry during the COVID-19 pandemic. 

The complete program for BIG Digital can be found here: https://event.bigfestival.com.br/talks/7.
 
With support from  Brazil Games Export Program, a partnership between the Brazilian Game Companies Association, ABRAGAMES, and the Brazilian Trade and Investment Promotion Agency (Apex-Brasil), BIG Digital carries the traditions of its massively successful physical counterpart as a fundamental business hub for video game professionals across the globe through its lectures, networking events, and digital face-to-face meetings. Those who register to attend will have the opportunity to get in direct contact with market giants such as Braavo Capital, Devolver Digital, Electronic Arts, Humble Bundle, Konami, Roblox, and Sony, with more to be announced closer to the date. Industry professionals who wish to attend can sign up at the official website, found here: https://event.bigfestival.com.br/accounts/new.  

Follow BIG Digital on LinkedIn to receive the latest news directly, and keep up to date with BIG Digital 2020 by following them on Twitter, Facebook, Instagram, and subscribe to the BIG Festival YouTube channel.

About BIG Festival and BIG Digital
 
BIG Festival, which received more than 20,000 visitors last year, is the largest and most important game festival in Latin America. Since 2012, the event has become a central meeting point for studios to attend lectures and workshops, network, and meet with industry peers to learn more about the business of gaming. BIG has helped hundreds of innovative games from all over the world connect with an international audience. Networking opportunities held at the event generated more than 4,000 meetings between 630 game industry professionals from 34 countries.  BIG estimates that more than $63 million USD in games-related business will result over the next 12 months based on these connections.

The Games Industry and Brazil
 
Brazil is now the 13th largest video game market in the world and second in Latin America, only to Mexico. The $1.6 billion (USD) Brazilian games industry has nearly doubled in size since 2014, and the number of local gamers reached 75.7 million as of 2018, making Brazil the fourth-largest consumer market in the world. Half of both men and women in Brazil play mobile games, while roughly 40 percent of men and women play PC games, according to Newzoo. Purchase intent is healthy as well, as 83 percent of gamers in the region have made an in-game purchase within the past six months.
 
About Brazil Games
 
Brazil Games is the export program created by the Brazilian Independent Game Companies Association, ABRAGAMES, in partnership with Apex-Brasil, the Brazilian Trade and Investment Promotion Agency. Our goal is to promote the Brazilian Indie Game industry internationally, developing new business opportunities for our companies. The Brazil Games Program also promotes Brazil as the hub for business in Latin America and invites buyers, investors, and publishers for BIG Festival, Brazil’s Independent Games Festival, the most important international indie games festival, and the hub for international business in Latin America.
 
About Apex-Brasil
 
The Brazilian Trade and Investment Promotion Agency (Apex-Brasil) works to promote Brazilian products and services abroad and to attract foreign investment to strategic sectors of the Brazilian economy. The Agency’s efforts comprise trade and prospective missions, business rounds, support for the participation of Brazilian companies in major international trade fairs, the arrangement of technical visits of foreign buyers and opinion makers to learn about the Brazilian productive structure, and other select activities designed to strengthen the country’s branding abroad. Apex-Brasil also plays a leading role in attracting foreign direct investment (FDI) to Brazil, by working to identify business opportunities, promoting strategic events, and providing support to foreign investors interested in allocating resources in Brazil.

Fan embraced game Monster Crown is coming to Early Access on Steam® on July 31, 2020

The dark monster taming game launched a new trailer today and is playable during the Steam game festival 

Rotterdam, The Netherlands, June 10, 2020 – The dark monster taming game Monster Crown is coming to Early Access on Steam on July 31, 2020. SOEDESCO released a new gameplay trailer today to accompany the news. The game is also playable during the Steam game festival from June 16 until June 22. Since Studio Aurum started developing Monster Crown in 2016, the game became loved among many. From the start, the Canadian based developer has been very active with the community and they saw a growing fan-base on Discord and Kickstarter. The trailer provides a new look at a dark open-world game with monster taming and true crossbreeds.

Go to the Steam page: https://store.steampowered.com/app/830370/Monster_Crown/

The dark story of Crown Island
20 years ago, Crown Island was ruled by the sadistic, monstrous Philosopher Kings who used dark magic to inflict suffering and exert their tyranny. A group of young people rose up, overthrowing the Philosopher Kings and bringing peace back to Crown Island. Now, a dangerous young woman is trying to get her hands on the Philosopher Kings’ power. It is up to the player to travel across Crown Island with their monster companions to put an end to the dark, underground plot.

About Monster Crown 
Unravel Crown Island’s dark, cruel story as you create your own monster legacy. With a history of sadistic rulers and heroic saviors, the island faces another threat in the form of a malicious young woman seeking power. It’s up to you and the monsters you make pacts with to prevent the return of tyranny. Will your decisions make you a savior, or a dark messiah?

Features
•    Make pacts with monsters to receive their protection in return for shelter
•    Breed and fuse over 200 base monsters to create your own new species
•    Travel across Crown Island with your monster allies to uncover a dark world.
•    Make a pivotal decision that will drastically change the ending and post-game.
•    Play online to battle and trade, and have your new species reach across the globe.

About SOEDESCO
SOEDESCO® is a worldwide publisher of both digital and boxed games on multiple platforms. The company was founded in 2002, with its headquarters in Rotterdam, The Netherlands. Their portfolio includes titles such as Owlboy, Among the Sleep, Dollhouse and Teslagrad. SOEDESCO also publishes their own IPs including Adam’s Venture®, Real Farm and Truck Driver.

More information about SOEDESCO® and its products can be found on the company’s website, www.soedesco.com or by following @SOEDESCO on Facebook, Twitter and Instagram.

About Studio Aurum 
Studio Aurum is an indie development studio based in St. John’s, Newfoundland, Canada formed by Jason Walsh in 2016. After a fan monster design contest, the leading entry by Shad Schwarck was so impressive Jason extended an offer to Shad to join Studio Aurum to which he excitedly accepted. Since then they’ve been developing the upcoming monster taming game Monster Crown, working with musicians Gameonion and Alex Naivera along the way.

Totalitarian mayor sim For the People arrives on Steam

Will the party provide for the people? Or are they just cogs in the machine?

Moscow, Russia – June 10th, 2020 – 101XP has revealed that its totalitarian social sim For the People is coming to Steam. As a newly elected mayor, it’s your job to straddle the line between enforcing the status quo and bringing about change. You’ll do whatever it takes… for the people!

For the People is a politically charged strategy game putting players in the shoes of a recently elected mayor in the Soviet inspired  Commonwealth of Orange Collectives. You’ll have to make challenging moral and political decisions regarding economic distribution and social policies. Deciding between strengthening your political party, working towards the nation’s long term growth, and making the people in the here and now happy is an inherently impossible task. There’s no pleasing everyone, so you’ll constantly have your ethics and morals put to the test as you’re torn between different allegiances and their values.

Every district of Iron-1 has pressing needs, and every decision you make has its consequences with more than five different possible endings. Manage the appeals for justice from your citizens, grant or dismiss requests from subject departments, and untangle a web of political intrigue. Information is your most valuable resource, so do not be afraid to obtain it by any means necessary. Your political decisions and who you choose for your allies will carve out the fate of this parallel world. Lead it to democracy or take control as an unyielding dictator? Will the party serve the people, or will the people serve the party? The choice is yours, comrade!

To get an early look at For the People, a free demo will be available as part of the Steam Game Festival June 16th – 22nd. It’s only available for a limited time, so sign up here as a reminder to ensure you don’t miss out!

For the People is a very topical game right now as political turmoil is seemingly at an all-time high right now,” said Olga Makushenko, Managing Director of Premium Games at 101XP. “You can’t go more than a day without hearing people discuss things like inequality, and political leaders. Here in Russia, we’ve seen drastic changes in government regimes play out in the last few decades, so we wanted to make a game that explores these systems of power. We hope For the People gets people to think about all the conflicting angles that come into play when working in politics.”

About Brezg Studio
Brezg Studio is a young indie development team from St. Petersburg. Comprised of 12 people who began working on their first project in 2018, Brezg Studio is currently preparing the release of For the People together with the publisher 101XP.

About 101XP
101XP is an international online games publisher and developer of its own innovative gaming platform 101XP.com. Comprising a team of highly qualified professionals passionate about games and the gaming industry, 101XP has published such games as Eternal Magic, Era of Legends, and Jade Dynasty. Its next publishing endeavor is the totalitarian political sim For the People.