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Embark on a decades spanning epic in narrative RPG The Life and Suffering of Sir Brante

Rise from humble beginnings to the arbiter of an empire!

Moscow, Russia – June 22nd, 2020 -Sever Studio and 101XP publishing team are proud to announce The Life and Suffering of Sir Brante, an upcoming narrative-driven RPG that comes to life on the pages of the protagonist’s journal. Join Sir Brante as he challenges high society – and the natural order of all things – by carving his own destiny.

Dive deep into this dark fantasy, where Twin Gods have predetermined one’s life by the lot they’re born into. Nobles lead and rule over others, clergy guide people on the one true path, while the lowborn are forced to suffer, toiling away for the glory of the Empire. Sir Brante is born into the life of a lowborn knave, yet it’s up to you whether he accepts that lot or chooses to defy the cosmic order by forging his own path.

Your decisions will determine Sir Brante becomes a noble judge, a humble inquisitor, or an underground mastermind plotting a revolution. Or perhaps you’ll select a different fate altogether? Develop and train your character, leveling up such traits as determination, sensitivity, and endurance among others. All of your skills, starting with those acquired in infancy, will affect your personality, worldview, and relationships, ultimately unlocking new talents and possible storylines. Your place in the grand scheme of things directly depends on who you choose to become.

Navigating Sir Brante through his extraordinary life won’t be easy, as you’ll be held accountable for every choice you make. Should Sir Brante die, however, a resurrection system allows the character to keep his experience upon death, letting the player reevaluate past choices and make different decisions. You’re the arbiter of an entire empire’s history, so you’d best choose wisely!

“With The Life and Suffering of Sir Brante we wanted to tell a tale that felt properly epic, spanning the entire life of a single individual,” said Olga Makushenko, Managing Director of Premium Games at 101XP.. “It was important to us that players could shape this character – and by extension the empire – in any way they’d choose. But as in real life, those choices aren’t going to be easy.”

The Life and Suffering of Sir Brante is currently under development and is coming soon to Steam and 101XP game portal.

Steam store page – https://store.steampowered.com/app/1272160/The_Life_and_Suffering_of_Sir_Brante/
101XP website:
https://corp.101xp.com/en

About 101XP
101XP is an international mobile, browser, and PC game publisher with headquarters in Moscow, Russia. Since the foundation of the company in 2009, 101XP has published more than 50 titles on the world’s leading platforms (Facebook, App Store, Google Play, Steam, 101XP.com, and others). The company’s partners include many experienced game developers as well as young indie studios. 101XP is committed to publishing high quality and engaging projects.

YOOZOO GAMES LOOKS FORWARD TO THE NEXT TEN: MORE GOOD GAMES FOR THE FANS, MORE GIVING BACK TO THE COMMUNITY

In the last year, an ambitious publishing strategy has brought rewards and breakout successes for the Shanghai-based company. As the ‘Inspire Your Dreams’ games firm turns 11 years young, expect more games and philanthropy, as well as entry into new fields…

YOOZOO Games, Shanghai – 22.06.2020 | Founded in 2009 by young and energetic entrepreneur Lin Qi, Shanghai-based YOOZOO quickly became an integral part of the burgeoning Chinese games industry. Having started out life as a company focused on browser games, YOOZOO enjoyed early domestic growth in games but gained a global standing through expansion into sports, entertainment, and most recently AI-driven biotechnology products.

Games localization and regional publishing were supported by opening regional offices in key regions such as India, Japan and the US, as well as acquiring Germany-based Bigpoint. In the years since inception, YOOZOO made huge strides across mobile platforms, whilst continuing to engage fans on its browser-based portal, GTarcade, developing its own IP titles and working to turn famous IP licenses into games. All told, YOOZOO has published more than 40 titles in the past 10 years – no small feat.

It’s no surprise then, to see YOOZOO in App Annie’s ‘Top 20 Chinese Publishers In Overseas Markets’. Facebook and KPMG named YOOZOO in its ‘Top 50 Leading Chinese Brands’ for the past 3 years. A strong global IP strategy is key to this success. Last year YOOZOO launched browser title Game of Thrones Winter is Coming – officially licensed by Warner Bros. Interactive Entertainment and HBO – by far its biggest license to date. In the following months, Saint Seiya Awakening: Knights of the Zodiac proved to be a massive hit with mobile gamers; especially fans of the works of the world-renowned Kurumadapro manga studio.

This year, App Annie named Saint Seiya Awakening: Knights of the Zodiac in its  ‘Breakout Games of 2019’ for iOS and Google Play, becoming the number 1 RPG in France, and top 10 in 20 countries worldwide. Legacy of Discord, played in over 230 countries worldwide, entered the Top-10 grossing Chinese games published in overseas markets, as well as hitting the Top 5 of Sensor Tower’s ‘Top Chinese Mobile Games’. Era of Celestials, League of Angels III and Rangers of Oblivion all had multiple features across Facebook’s Big Games and on the App Store & Google Play Store.

In Japan, a games market on par with the US in size, Sensor Tower’s ‘Top Regional Publishers’ for May pitted YOOZOO in the top 25, spurred on by last month’s release of Junior Three Kingdoms becoming a top-seller, and YOOZOO holding three of the spots on May’s App Store top games rankings.

Elsewhere, YOOZOO Games India is also performing well, with hot new title Ludo All Star picking up ‘Best Casual Game of 2019’ by Google Play. The longevity of other smash titles including Poker Champions and Rummy with Sunny show the growing power of the India market. Success in these global markets is testimony to the ability of YOOZOO to adapt its global-mindedness to the unique tastes of different regions. 

However, what really sets apart YOOZOO is their commitment to give back to the communities they serve. In the past 12 months, YOOZOO has donated 40,000+ meals to the World Food Programme’s ‘ShareTheMeal’ campaign, donated 240,000+ units of medical personal protective equipment to humanitarian organizations around the world in response to the coronavirus epidemic, and provided $0.5 million dollars’ worth of laptops and other learning resources to educational institutions throughout Asia.

As YOOZOO enters the naughty teens, there’s no sign of things slowing down. The latest addition in the wildly popular browser-based League of Angels series – Heaven’s Fury – and mobile apocalyptic Doomcar are both receiving good early reviews. R&D in VR Gaming is showing promising early signs, with domestic title Mirage in the Flower announcing a VR version of the game will be released this year, with a demo ready by the end of summer. Global fans have several more exciting titles to look forward to including Infinity Kingdom and League of Valhalla all set to launch in the coming weeks and months of an already stellar 11th year. Additionally, esports competitions and cloud gaming partnerships in the works tell us that there’s a lot more to look forward to.

Fishing: North Atlantic Casts a Line into Steam This Summer!

Realistic Fishing Sim Will Launch with 10% Discount, Including an Additional 10% for Players Who Already Own its Predecessor – ‘Fishing: Barents Sea’

Stavanger — June 22nd, 2020 — Misc Games reels in the summer season, announcing that Fishing: North Atlantic, the successor to their cult favorite fisherman sim, Fishing: Barents Sea is due to hit Steam in August. Climb into the captain’s chair once again, this time in the majestic Canadian waters of Nova Scotia, braving the high seas across six realistic ports and fish habitats in search of ocean gold! Wishlist the game today on Steam and follow the Fishing: North Atlantic community on Discord to stay up to date with the catch of the day!

“We’re excited to be nearing the end of the road in development on Fishing: North Atlantic,” said Yasemin Hamurcu from Misc Games. “Our avid fan base from Fishing: Barents Sea have been clamoring for a successor, and we are aiming to give them exactly what they want with stunning graphics, a slew of fishing methods and breeds, with dynamic fish habitats and market prices. This is as close to the life of a fisherman on the high seas as most of us will ever come!” 

Plan the course of your fishing career throughout the whole year – brave rain and snow while looking for the best fishing zones, all while keeping the ever watchful eye on your quotas. Fishing: North Atlantic features a huge range of 25 handcrafted boats, new weather systems with upgraded atmospheric effects and all new fishing methods such as harpoons and deep-line-buoy-fishing. The new advanced fish-AI requires the use of GPS and sonar to follow the movement of your prey, depending on weather and water temperatures. Start with harpooning swordfish and tuna and work your way up to setting deep lines to catch snow crabs or lobster and experience life as a deep sea fisherman without actually getting wet!

Follow us on:
Discord: https://discordapp.com/invite/Z9SVScq
Facebook: https://www.facebook.com/fishingbarents/
Instagram: https://www.instagram.com/misc_games/
Twitter: https://twitter.com/miscgames

About Misc Games
Founded in 2013, Misc Games is a game developer based in Stavanger/Norway. With a strong passion for video games, the studio’s aim is to create high-quality technical simulation games such as Fishing: Barents Sea and the upcoming Fishing: North Atlantic. For more information about Misc Games please visit us at: https://miscgames.no

Warface’s new PC update Blackwood lets you play as the enemy

Amsterdam, June 22, 2020  – MY.GAMES and the Warface team are proud to announce the release of the update called Blackwood, launching today on Warface PC version only and introducing the Special Operation with a new, open-ended mission design. Watch the gameplay trailer below:

Set on a volcanic island in the Northern Atlantic, the new Blackwood PvE mission continues the story of the WEGA-5 squad, first introduced in Operation Mars. The player’s squad has been captured by rival corporation Blackwood and are forced to fight against their own allies. That means that for the first time in the shooter’s history, players will be controlling Blackwood soldiers fighting against Warface corporation.   

Operation Blackwood will also be the game’s first non-linear co-op mission. Players will be deployed at a starting hub location and are free to choose which of three enemy bases to assault first. Every base is guarded by a unique set of enemy troops, led by a powerful boss. Boss battles are packed with unique features. Players have to split up to perform fundamentally different tasks. Once players destroy one boss, the rest becomes more difficult to defeat. The difficulty sets the boss’s behavior and the tactics players will have to adapt to destroy it.

Rewards will change based on the order players attack the bosses, and resources can be collected to purchase heavy weapons, turrets and barricades during the operation. To get the maximum reward, players need to complete the operation three times so that each time the order to kill the bosses is different. 

Features: 

·         Warface’s biggest co-op scenario yet
·         Play as Blackwood soldiers
·         Non-linear gameplay
·         Three unique bosses
·         Adaptive difficulty curve
·         Special Blackwood series of weapons
·         New map for Storm PvP mode called Blackwood Base

About Warface

Warface is a widely popular tactical first-person shooter, available for free download on PC, PlayStation 4, Xbox One and Nintendo Switch with over 86 million registered players. Warface is being developed by Blackwood Games for PC, Allods Team for consoles, and is globally published by MY.GAMES. 

Go Airborne with New Story Trailer from The Falconeer – Witness New Aerial Combat and an Opulent Oceanic Open-World

Today, publisher Wired Productions share a new story trailer for airborne ocean-world fantasy RPG The Falconeer. This trailer reveals the Seachantress (voiced by Tegan Hitchens) as the player’s main guide throughout the immersive world of the Ursee, sharing some of the world’s secrets. Viewers can also catch glimpses of third-person dogfighting gameplay, equipped with devastating ranged weaponry, in-game faction settlements, and the oceanic open-world landscape that players will traverse.

Soaring to release on Xbox One and PC via Steam in 2020, players can expect additional content and updates about The Falconeer’s development in the coming months, as independent one man developer Tomas Sala, and publisher Wired Productions work tirelessly to deliver this beautiful oceanic fantasy to the world.

This new trailer for The Falconeer shows short cuts of raw gameplay footage from the game’s first chapter where players are matched against pirates sailing fast ships in the sea, as well as agile airships. In addition, the trailer provides a deeper look at the Maw, the unnatural canyon of water that spans the length of the game’s world, as well as the three warmongering rival faction settlements, which are vying for the mysterious secrets hidden at the Ursee’s unfathomable depths.

The first of these settlements is the Saladmount, a place devoted to harvesting wood-like material from the giant fungal seatrees, which is used as an ultra-light building material. Next is the Shard, home to one of the most important Noble houses in the game, House Borgia, which is a place of sharp, imposing rock features. The third is the Imperial Harbour, the largest city of the Ursee and the Royal seat atop Imperial Peak.

The Falconeer is available to Wishlist now on Steam for PC. For more information follow the game to receive future updates on Facebook or Twitter.

About Wired Productions

Wired Productions is an award-winning video games publisher based in Watford, UK. Founded in 2008 and shortlisted by MCV for Indie Publisher of the Year in both 2018 and 2019, Wired has produced and published award-winning titles across all major platforms. Bringing games to market in both physical and digital media, the company has made notable launches to date including Deliver Us The Moon, Close to the Sun, GRIP: Combat Racing, Victor Vran: Overkill Edition, Max: The Curse of Brotherhood, Shaq Fu: A Legend Reborn and The Town of Light. #GETWired reflects the active and ever-growing number of fans and consumers who support us.

About Tomas Sala

Tomas Sala is an independent game artist and designer as well as the co-founder of game studio Little Chicken Game Company. Best known to most gamers for his exotic Skyrim Mod series: Moonpath to Elsweyr, Tomas has developed a unique visual style over the years that have helped turn helped turn games such as Rekt! (iOS/Switch), SXPD (iOS) and TrackLab (PSVR) into unique visual and interactive experiences. 

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Sniper Ghost Warrior Contracts 2 Announced

CI Games is returning to the Contracts format for their Sniper Ghost Warrior franchise this year. Sniper Ghost Warrior Contracts 2 is scheduled to launch in Fall 2020 (Spring 2020 in the southern hemisphere). Information is extremely scant right now, as platforms have not yet been revealed. A PC launch is an almost guarantee, while PlayStation 4 and Xbox One releases are a pretty safe bet. Based on the potential launch window, a PlayStation 5 and Xbox Series X versions are very well in the realm of possibility, even if those releases are delayed until the 2020 holiday season.

Sniper Ghost Warrior Contracts 2 will be set in the modern day and continue with the open ended gameplay established in the first game. Players will be given the freedom to take on jobs at their own pace.

WARHAMMER 40,000 INVASION OF WORLD OF WARSHIPS BEGINS!

World of Warships Adds Ship Skins, Commanders, Camouflages and More – All Based on the Imperium of Man and Chaos Factions

Today Wargaming brings the gothic splendor of Warhammer 40,000 to World of Warships. Players can choose between different bundles containing themed ship skins, commanders with unique voiceovers, camouflages and flags from two of the biggest factions in the Warhammer 40,000 universe — Imperium of Man, a galaxy-spanning interstellar human empire; and Chaos, those devoted to serving the Chaos Gods.

On June 22, Warhammer 40,000 inspired bundles will also be coming to World of Warships: Legends available on Xbox and PS4.  

Watch these videos to see what players can expect with this epic collaboration on both World and Warships (PC) and World of Warships: Legends.

Imperium of Man and Chaos will be represented through unique and dreadful ships helmed by their fearless commanders: Justinian Lyons XIII and Arthas Roqthar the Cold.

“As a Warhammer 40,000 fan myself, I’m very excited to finally see these epic themed ships in our ports. Their striking visual appearance paired with the dramatic voiceovers that will give you chills, promises to evoke the grim dystopian splendor of 40K. I have no doubts our players will enjoy playing these ships as much as we did while designing them, said Philip Molodkovets, World of Warships’ Executive Producer. 

“After our extremely successful previous collaborations with World of Tanks: Blitz and World of Tanks we’re thrilled to work with Wargaming again. We’re big fans of World of Warships, and we can’t wait to see players celebrating Warhammer 40,000 in their games with these beautiful and authentic themes.” said Jon Gillard, Global Head of Licensing at Games Workshop.

World of Warships has had great success bringing various collaborations to life in its game without hurting the historical aspect or distracting players who prefer the standard game play.  Providing a flexible system of filters, players can choose to customise their visual experience or, if they are not interested, turn it off completely.  The collaboration with Games Workshop celebrates the unique visual style of their universe, but does not alter the gameplay.

About World of Warships

World of Warships is a free, historical, online combat PC game from Wargaming. With its massive fleet of most iconic war vessels, including four different ship classes and strategically designed environment, World of Warships provides the ultimate naval warfare gaming experience, suitable for everyone. Thanks to its largest collection of historically accurate ships available to play, World of Warships prides itself as a digital ship museum and a focal point for naval history enthusiasts.

New thematic content and innovative game modes are being added on regular basis, providing a diverse and exciting gameplay to its broad player base.

One franchise – multiple platforms

After the successful launch of World of Warships on PC, its unique gameplay and design has been adapted to bring free massive naval battles to other platforms with World of Warships: Legends available on PlayStation 4 and Xbox One and World of Warships Blitz on iOS and Android mobile devices.

About World of Warships: Legends

Experience epic naval action in World of Warships: Legends, a massively multiplayer online game (available on Xbox and PS4) where you can master the seas in history’s greatest warships! Recruit legendary commanders from maritime history, upgrade your vessels and stake your claim to naval supremacy with or against players around the world in thrilling and immersive battles. World of Warships: Legends brings the online naval action loved by millions to home consoles for the very first time, alongside a host of content and features exclusive to the console experience.

Official website: https://wowslegends.com/

About Games Workshop:

Games Workshop® Group PLC (LSE:GAW.L), based in Nottingham, UK, produces the best fantasy miniatures in the world. Games Workshop designs, manufactures, retails, and distributes its range of Warhammer®: Age of Sigmar® and Warhammer® 40,000® games, miniature soldiers, novels and model kits through more than 528 of its own stores (branded Games Workshop® or Warhammer®), the www.games-workshop.com web store and independent retail channels in more than 50 countries worldwide. More information about Games Workshop and its other, related, brands and product ranges (including our publishing division ‘Black Library’ and our special resin miniatures studio ‘Forge World’) can be found at www.games-workshop.com.

Find out more about Warhammer 40,000® at www.warhammer40000.com/new-to-40k.

About Wargaming

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has grown to become one of the leaders in the gaming industry with 4500+ employees and offices spread all over the world. Over 200 million players enjoy Wargaming’s titles across all major gaming platforms. Their flagship products include the massively popular free-to-play hit World of Tanks and the strategic naval action game World of Warships.

Official website: www.wargaming.com

CLASS IN SESSION! MYSTERIOUS PUZZLE ADVENTURE GAME “THE ACADEMY: THE FIRST RIDDLE” UNVEILS ITS SECRETS TODAY

HARRY POTTER AND PROFESSOR LAYTON-INSPIRED TITLE FROM “FARAWAY” STUDIO NOW AVAILABLE ON PC, MAC, GOOGLE PLAY, AND THE APP STORE

Zagreb, Croatia, June 19, 2020 — Developer Pine Studio, the company behind the well-received Faraway puzzle adventure series, has announced that its latest Harry Potter and Professor Layton-inspired title, The Academy: The First Riddle, has launched today on PC and Mac via Steam for $19.99 and the App Store and Google Play for $9.99. In celebration of the title’s release, the studio has shared a features trailer showcasing the variety of challenges, characters, and settings puzzle fans can expect once they delve into the game. The Academy will arrive on Playstation 4, Xbox One, and the Nintendo Switch later this summer.

“The Academy: The First Riddle is our most ambitious title to date, featuring breathtaking environments, captivating lore, and hundreds of challenging puzzles for players to sink their teeth into,” says Pine Studio’s Boris Barbir. “We’re eager for fans to unwrap the mystery surrounding Arbor’s Academy and shed light on the secrets hiding among the school’s darkest corridors.”

The Academy: The First Riddle places fans in Arbor’s Academy, a mysterious institution known for accepting only the world’s best and brightest students. As a freshman named Sam, players will solve over 200 puzzles and riddles scattered across the school’s campus. Over the course of this roughly 20-hour adventure, students will meet an array of memorable characters who will assist them on their quest to uncover the academy’s cryptic history. 

Key Features

Challenging Puzzles

Fans will be able to solve over 200 puzzles and riddles to prove they’re worthy of being enrolled at the prestigious Arbor’s Academy. Each challenge is easy to learn but difficult to master.

Mysterious School

Inspired by Harry Potter, there are many stories waiting to be discovered within the Academy’s walls. Colorful classrooms, lush grounds, and ominous hallways are a few of the many places fans will be able to explore.

Captivating Narrative

As students roam the Academy, they’ll uncover secrets hidden around the storied institution’s campus and embark on a roughly 20-hour adventure that will be spoken of for generations to come.

Memorable Characters

The Academy owes its esteemed reputation to its extraordinary students and staff. Students will forge relationships with a variety of friends and foes on their journey, each one unforgettable in their own unique way.

Intriguing Lore While there are puzzles to be discovered nearly everywhere in the Academy, students are free to take a breather and learn more of the institution’s rich history through a range of fun activities.

The Academy: The First Riddle is now available on PC and Mac via Steam for $19.99 and on Google Play and the App Store for $9.99. Fans may try the game’s first chapter for free on mobile devices. Additional chapters can be unlocked for $6.99 each or $9.99 as a bundle. The title will arrive on PlayStation 4, Xbox One, and Nintendo Switch later this summer.

To keep up to date with all the latest information on The Academy: The First Riddle, please like us on Facebook, follow us on Twitter, join our Discord, and visit our website.

About Pine Studio
Based in Zagreb, Croatia, Pine Studio aims to offer innovative and thought-provoking interactive entertainment across PC, Mac, consoles, and mobile platforms. From hardcore FPS platformers like SEUM: Speedrunners From Hell to puzzle adventure games like the Faraway series, Pine Studio’s work has reached nearly 30 million players worldwide. The developer’s latest title, The Academy, is set to arrive on PC, Mac, Google Play, and the App Store on June 19. The game will launch for PlayStation 4, Xbox One, and Nintendo Switch later this summer. Visit http://pinestudio.com/ for more information.

Desperados III Review

Desperados III

Developer: Mimimi Games
Publisher: THQ Nordic
Platform: PlayStation 4, Xbox One, Windows (Reviewed)
Release Date: 16 June 2020
Price:  $49.99 USD – Available Here

Video Review

Overview

Desperados is one of the many franchises getting a new lease on life in the past few years. The 14-year long wait is finally over with the launch of Desperados III. The new game is a prequel to Desperados: Dead or Alive and follows John Cooper on his journey for redemption. Along the way, players will meet familiar faces and new friends.

Story

Desperados III is well written. The story is told through cut scenes and extensive banter between characters throughout the game. The sheer quantity of conversation between characters gives the story more depth than the average RTS. The characters quickly become fleshed out by how they view their shared experience. The dialogue is solid with each character’s personality shining through. The story is an unabashed tribute to cowboy movies. Traditional themes of family, revenge, and redemption are explored. A lot of familiar movie tropes are used, but they are usually done in a way as not to feel tacky or cheap.

Gameplay

Desperados III is an RTS that focuses on the actions of the individual unit versus combat between armies. Players will work their way through the maps to complete a variety of objectives. The game offers players the choice between stealth or head to head combat. The difference between the choices isn’t as distinct as it seems, as many stealth runs will involve killing or knocking out several enemies and combat-centric runs will need some stealth to set up an initial ambush to even the odds.

Depending on the map, players will have access to one to five characters. Each character has a unique set of skills that lets them fill a specific niche. Cooper is a jack of all trades character. McCoy specializes in short range lures and long-distance combat. Hector specializes in body disposal and taking down Long Coats alone. Kate specializes in distraction and crowd control. Isabelle is a close-range specialist and support character. No matter the kit, each character holds their own during stealth and combat. Out of the five characters, Isabelle has the most interesting kit as she isn’t the classic gun slinging cowboy but rather has a unique voodoo skillset focused on enemy manipulation.

Desperados III’s Showdown Mode is the signature gameplay element. Players can assign a single command to each unit in this mode and have them executed at once. This is perfect for stealthy approaches and ambushes.  Depending on the difficulty level, it can slow or pause the game so players can have some time to plan or think. Time runs normally at the highest difficulty setting, but players can still use the move execution function. I am in love with Showdown Mode as it can simplify the often chaotic nature of the game when managing multiple characters. It gives a co-op like feel to the game without the need to coax friends into buying a copy of the game. Also, it helps that executing the perfect stealth takedown or stealth ambush with Showdown Mode is incredibly satisfying.

The level design is solid. Levels are split into individual sections where triggering an alarm will only spawn reinforcements within the area. Each area is a miniature puzzle, challenging players to figure out how to best to conquer odds stacked against the player. The levels are designed so that stealth runs will require specific characters at some points, while other areas can be done with any combination of characters with a varying degree of difficulty. The gameplay can be incredibly unforgiving at times, especially as players learn how to exist within the stealth rules. Constant quick saves and quick loads were common in my game, only lessening a little as I became accustomed. There are some sections of the game that are stealth only. They are an interesting change in pace for those running a combat-heavy strategy, but some are incredibly difficult. I found the Baton Rouge mission to be particularly brutal, even though I had been running stealth exclusively up until then.

The controls are decent. There are a lot of default control layouts so gamers familiar with different titles in the franchise or the RTS genre in general will find something comfortable right out of the gate. The controls are well organized, allowing players to have fine control over all five units. I really like the developers’ attention to detail. All five characters’ skill types are bound to the same key, so swapping between characters feels intuitive. There is a fast forward button that is absolutely brilliant for stealth players as they no longer have to wait around for enemy patrols to walk into an ambush. The only issue with the controls is the pathing in areas with multiple floors and with bushes. Characters will tend to favour the main floor when given a single movement instruction, so I found myself babysitting my characters with more movement instructions when working around stairs and ladders. Characters aren’t always considered hidden when they are instructed to crouch by the edge of the bush. I am unsure if this is a camera angle issue or a radius issue, but I had to get into the habit of checking in on my units once they hopped into the bush.

Despite the few hiccups, I really enjoyed my time with Desperados III. The game is an intense and challenging experience that gives me so much satisfaction when I figure out a level. The game has an impressive amount of complexity considering the player only controls two to five units at a time. There’s a minimum of two or three possible approaches at any time, giving players a pleasant amount of flexibility. The game offers an impressive amount of content as each map can easily take over an hour while players figure out the strategy for the map. Combined with the bonus challenges and extra difficulty levels, Desperados III has a lot of replayability potential. The game is also well polished, and I rarely ran into any bugs.

Visuals

Desperados III does an excellent job of recreating the cowboy film aesthetic. The title screens, camera angles, scenes, props, clothing, and environments are bang on. There are some minor graphical glitches like floating lumber and held items not lining up perfectly with the hands. They are rare enough that when these glitches do pop up, it’s a bit surprising.

Audio

The audio experience is amazing. The audio plays a big role in recreating the cowboy film aesthetic. The sound effects are enjoyable. The voice acting is very good, with almost all the actors able to replicate the American southwestern drawl used in film. The soundtrack is a great accompaniment, mixing the standard cowboy film music with a few other genres. My favourite is a jazz infused track I heard early in the game.

Overall

Desperados III marks a triumphant return for the franchise. While there are a few minor issues with the controls and the odd frustrating level, the game is well polished. The gameplay is incredibly satisfying, with a good amount of complexity, depth, and replayability. The well-crafted story, audio, and visuals are combined to bring the cowboy film experience to video games. Desperados III makes an extremely compelling case for a fourth game.

Capsule Computers review guidelines can be found here.

Aquascaping will allow you to create the aquarium of your dreams – and even to dive in it! Watch the announcement trailer of this relaxing game

Start slowly by creating your very first fishbowl for your tiny goldfish, to eventually going big and full pro, becoming responsible for designing huge marine exhibits in the upcoming Aquascaping game.

Have you ever dreamed of owning a beautiful aquarium full of exotic water plants and colorful fish but never had the time, money, or space to fulfill that dream? If so, then Aquascaping is for you!

Add the game to your Steam wishlist (https://store.steampowered.com/app/1339000/AQUASCAPING/) to get ready for your new career as an aquarium designer.

ABOUT AQUASCAPING

In Aquascaping, you can design and create realistic fish tanks of various sizes – small fishbowls, large aquariums, or huge marine exhibits. These can later be filled with all kinds of different marine species, including angelfish, clownfish, crabs, starfish, sea turtles, or even tiger sharks! The rule here is simple: if it swims, you can have it. Aquascaping will give gamers a unique opportunity to make the ideal aquarium and then behold their creation.

AQUASCAPING MAIN FEATURES

  • Design your own aquarium – choose the shape and size of your fish tank and remember equipment such as filters, water conditioners, and air pumps. Finally, throw in some gravel and decorations, but most importantly, make sure it’ll be functional for its inhabitants.
  • Take care of the ecosystem balance – choose from a rich variety of both fresh and saltwater creatures, but remember that different species have different needs and require specific conditions.
  • Become a professional – design aquariums for the customers. With clients from restaurants, hotels, or offices to rich businessmen’s residences, earn money so you can expand your private aquarium.
  • Go big and admire your piece of water art from the inside – create massive water tanks filled with dolphins, killer whales, octopuses, and sharks that you’ll be able to dive into.

Aquascaping is currently under development. You can follow the news about it on Steam.

About Games Operators
Games Operators is a publishing company that invests, releases, and promotes video games. The company helps to develop innovative and unique video games like 911 Operator and Radio Commander by getting involved in projects on various levels of progress – from the conceptual phase to nearly finished products. http://www.gameops.pl/