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Ultracore – Ultra WOW – From Physical to Digital

The digital release of the salvaged run & gun platformer from the 90s is coming up

Stuttgart, Germany – June 18th 2020 – ININ Games makes the long-lost run & gun game Ultracore accessible for retro game fans around the world. The game was developed by the famous Swedish game developer, Digital Illusions, also known more recently as DICE. Releasing digitally on June 23rd 2020 for PS4 and Nintendo Switch in Europe, North America, Australia and New Zealand. Ultracore will be available in the eShops for £17.99 / €19.99 / $22.99 USD. A digital release for PS Vita will follow soon.

ININ Games is excited to announce that we are able to give fans of retro platformer games the opportunity to play Ultracore after more than two decades of waiting for this piece of gaming history! Packed with ultimate action in 5 large stages with various weapons to collect and use to fight your enemies, the thrilling run & gun platformer from the 90s will be available digitally on June 23rd 2020 for PS4 and Nintendo Switch. 

With the endeavour of Strictly Limited Games, Ultracore has been restored and completed after its development was put on hold due to an upcoming evolution of video game consoles back in 1994. In collaboration with experts of the genre and (former) members of DICE, the game was brought to life – improved, optimized, full of run & gun action and hardcore boss fights. 

This masterpiece has been further refined by adding a second full-length soundtrack, so players will be given the option to either play through the game with the old or the new background music. This new soundtrack features more than 20 full-length synthwave and electronic tracks of few of the genres best artists such as Scandroid, Waveshaper, Mega Drive, Fury Weekend, 3Force, Isidor, Fixions and many others.

And now it’s the turn for the retro fans that didn’t get the chance to capture one of the limited physical versions of the game as Ultracore has finally made its way through to the digital release by ININ Games.  

“I know the care, love, sweat and hard work that went into creating Hardcore in the first place by all involved parties. Thus, I think it is fantastic that this product finally gets to see the light of day and for people to be able to play it.” – Fredrik Liljegren, one of the 4 founders of DICE.

Ultracore presents all the tried and trusted features and elements of a platformer. Side scrolling, pin-point shooting, turret explosions, constant avoidance of enemy confrontation, including bigger badder bosses as you progress, and rewards galore.

You would not expect anything different… but can you make it to the end with your trusted hand weapons and jumping skills?

About ININ Games
ININ Games focuses on the digital and physical publishing of high-quality, feel-good retro and arcade games. ININ Games brings retro games to life and creates the classics of the future. They are best known for “Bubble Bobble 4 Friends”, “Slaps and Beans” and “The Ninja Saviors – Return of the Warriors”. Numerous other milestones of classic gaming culture are in the planning and will be announced in the coming months. ININ Games is part of United Games Entertainment GmbH. For more information visit http://inin.games

About FiXT Neon
FiXT Neon is a music label from Los Angeles, California. FiXT and FiXT Neon are the labels owned by Klayton, a multi-talent who is most known for his work as Celldweller and Scandroid, with a long list of amazing works for all kind of media, including movies such Blade Runner 2049, Deadpool, John Wick and Suicide Squad.

PATHWAY launches today for FREE on the Epic Games Store

Seek fortune and fight Nazis in a world of rip-roaring adventure, occult mysteries and turn-based tactics – free all week on the Epic Games Store

London, UK – 18 June 2020. Robotality and Chucklefish today announced that the rip-roaring turn-based strategy adventure PATHWAY and its game-changing Adventurers Wanted update are now free on the Epic Games Store! Download Pathway before 25 June and it’s yours to keep forever!

First launched in 2019, developers Robotality listened to community feedback and remastered Pathway in the massive Adventurers Wanted update. Today Pathway features new AI and game balancing, new tactics and abilities, a new loot system, new combat arenas, and even more special narrative events and story to explore. That’s a lot of changes! Whether you’re a fresh adventurer or a veteran explorer, you’ll find something new to discover.

About Pathway

The year is 1936 and Nazi influence stretches across Europe and the Middle East. Rumors abound of secret excavations, mysterious artifacts, occult rituals and objects of immense power. In Pathway you’ll lead a team of bold adventurers into the deserts of Northern Africa to unearth ancient relics and uncover hidden treasures before they fall into evil hands.

Pathway is a fast-paced tactics game in a world of pulp adventure. Run for cover, flank enemies and use your team’s special abilities to turn history in your favor!

  • Dynamic Adventures – Discover five campaigns of varying difficulty, with every attempt spawning a new web of narrative surprises and deadly skirmishes.
  • Tough Choices – Explored locations offer hand-crafted narrative events and big choices. Search the well? Save the villagers? It’s up to you!
  • Build your Team of Adventurers– Each of Pathway’s 16 unlockable characters has their own skills and quirks which impact combat and story encounters.
  • Decisive Conflicts – Use cover and positioning in thrilling turn-based squad combat. Learn to make the best of your team’s abilities and equipment to defeat the forces of evil!
  • Hidden Treasures – Trade-in valuable loot to upgrade your team’s arsenal with rare weapons and armor.
  • Recover and Replay – Experiment with different team combinations and abilities until your foes have been vanquished!

After 25 June you’ll find Pathway available on Steam and the Epic Games Store for its usual price of £12.99 / $15.99 / €13.99.

Follow our friends at Robotality on Discord, Twitter and Facebook. Want to follow Chucklefish too? You’ll find us on Twitter, Facebook, Instagram and YouTube. Phew!

About Robotality

Robotality is an independent game development studio headquartered in Germany but with developers all over the world. We believe that a small tight-knit and passionate group of people can produce some truly unique game experiences.

About Chucklefish

We’re an independent game developer and publisher based in London, UK, with a love of charming pixel art and a drive to support and create amazing games. Since 2011 Chucklefish has developed its own games (Starbound and Wargroove) and supported indie developers to realize their own visions. We’re the publisher of titles such as Risk of Rain, Stardew Valley, Timespinner, Pathway, Eastward, INMOST and Starmancer. With our third in-house game – Witchbrook – in the works as well as many exciting projects from our publishing partners, we’ve never been more proud to remain independent.


GAMECLUB BECOMES FIRST CROSS-PLATFORM MOBILE GAME SERVICE

125 Premium Games, $4.99 Family Plan, Now on iOS & Android with No Ads or In-App Purchases

NEW YORK June 18, 2020 GameClub, the all-you-can-play subscription home for mobile gaming’s greatest hits, today announced it is now available on Android, making it the only cross-platform premium gaming experience offered to over three billion smartphone users. GameClub’s single $4.99 monthly subscription (with free trial) gives a family of up to 12 people access to an exclusive, ever-growing library of award-winning games for iOS and Android, playable online or offline without in-app purchases or ads.

“Subscription is a healthier and less expensive way to enjoy games, eliminating the oppressive ads and loot boxes that define so-called free-to-play,” said GameClub CEO Dan Sherman. “GameClub is the only service that brings these benefits to the entire world of iOS and Android gamers. We’re expanding our offering to deliver affordable, skill-based entertainment to gamers everywhere, on nearly any mobile phone or tablet.”

GameClub’s diverse catalog is curated by Eli Hodapp, former editor-in-chief of TouchArcade, mobile gaming’s No. 1 site, and represents the best games released in the history of mobile. As part of its vast collection of critically acclaimed titles, GameClub’s Android library at launch features over a dozen best-selling games never before released on the platform, with more added every week. Check out the full list at https://gameclub.io/android.

GameClub has been growing rapidly since its October 2019 iOS launch. Current iOS subscribers can now enjoy GameClub on any Android device they have in the home, and vice versa, using their same GameClub login, just like Netflix or Spotify.

Download the GameClub app on Google Play here.
Download the GameClub app on the App Store here.

About GameClub

GameClub is the all-you-can-play subscription home for mobile’s top premium games. GameClub delivers unlimited, exclusive access to a library of over 100 timeless titles, updated and optimized for the latest iOS and Android devices. The US$4.99 per month, cancel-anytime subscription service comes with a free one-month trial and features in-depth overviews, game histories, tips, strategies and direct links to games.

For more information, visit www.gameclub.io, and follow GameClub on Twitter (@GameClub); Discord (discord.gg/gameclub); Facebook (facebook.com/GameClub); Instagram (instagram.com/GameClub); and YouTube (https://bit.ly/2kwd6cw).

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Release date for ‘Is It Wrong To Try To Pick Up Girls In A Dungeon? – Infinite Combate’ announced

Out for Switch, PlayStation 4 and PC on August 7th in Europe and August 11th in North America!

PQube (London, UK) – June 18th, 2020 – The videogame adaptation of the popular light novel, manga and anime series Is It Wrong To Try To Pick Up Girls In A Dungeon? has a western release date!

PQube and MAGES. announce today that action RPG Is It Wrong To Try To Pick Up Girls In A Dungeon? – Infinite Combate releases in Europe on August 7th, 2020 and in North-America on August 11th, 2020 for the following platforms:

  • Nintendo Switch: Physical + Digital
  • PlayStation 4: Physical + Digital
  • PC on Steam: Digital

Check out our new trailer: 

Is It Wrong To Try To Pick Up Girls In A Dungeon? – Infinite Combate is set in a fantasy realm where gods have limited their divine powers in search of excitement and to experience the hardships of the lower world. To interact with humans, each deity has founded a Familia, which are groups that adventurers can join to socialise and support each other, before they set out into the dangerous labyrinth called Dungeon.

One of them is Bell Cranel, the young main character of DanMachi‘s story. As the only follower of the Hestia Familia, he has it a bit harder than the others, but strives to improve himself!

The gameplay is an exciting mix between dungeon crawling with RPG elements and a visual novel-style story, including events from the first Is It Wrong To Try To Pick Up Girls In A Dungeon? anime season and new content! Apart from the extensive Story Mode, players will be able to test their skills in procedurally-generated Extra Dungeons and find out more about other characters during Date Events.

Is It Wrong To Try To Pick Up Girls In A Dungeon? – Infinite Combate is coming to Europe and North America for Nintendo Switch, PlayStation 4 and PC!

Check out #IsItWrongToTryToPickUpGirlsInADungeonInfiniteCombate and #DanMachi on social media!

For more information and the latest news about PQube, follow us on Twitter, Facebook, Twitch and Instagram or check out our homepage: https://pqube.co.uk/games/

About MAGES.
In a time of rapid technological development, MAGES. strive to deliver fun and exciting experiences to audiences worldwide. With a strong focus on visual novels, they have developed and published several well-received IPs including the Phantom Breaker series and Steins;Gate in its native country of Japan.

About PQube PQube is a leading international creator, publisher and distributor of interactive entertainment. The company’s teams worldwide are committed to publishing games they love by working closely with development partners and reaching consumers globally on all major gaming platforms. PQube manages a rich portfolio of brands including Cat Quest, New Super Lucky’s Tale, BlazBlue, Gal*Gun, White Day, Kill La Kill, Nexomon: Extinction, Guilty Gear, Shantae: Half Genie Hero and many more. Visit: pqube.co.uk to find out more.

DIRT 5 Career Mode Trailer Features Star-Studded Cast

DIRT 5 Career Mode Trailer Features Star-Studded Cast

Career mode trailer narrated by DIRT 5 voice actors Troy Baker and Nolan North

Larkspur, Calif. (June 18, 2020) – Codemasters® today goes under the hood of DIRT 5™ with a brand-new trailer focusing on its epic Career mode. With five chapters and over 130 events across nine race types and Throwdown challenges, DIRT 5’s high-octane off-road extravaganza will set pulses racing. DIRT 5 will launch on October 9 for current-gen systems – Xbox One and Xbox One X, PlayStation4 and PC (Steam). More information regarding the Xbox Series X and PlayStation 5 versions will follow. Today’s trailer is narrated by DIRT 5 voice talents Tory Baker and Nolan North. Trailer can be viewed here

DIRT 5’s Career mode focuses on the highly successful ‘DIRT Series’ – a global racing event across various disciplines featuring the world’s greatest off-road racers. The player starts their fledgling career going up against an established field. The line-up includes superstar and fan favorite, Alex ‘AJ’ Janiček and Bruno Durand, a veteran who quickly becomes the game’s antagonist. The rivalry between AJ and Bruno creates the opportunity for a new up-and-coming driver to make their mark and build their legacy in the sport.

DIRT 5 features a star-studded cast with the biggest names from gaming and motorsport culture. The iconic Troy Baker (AJ) and Nolan North (Bruno) voice the main characters. The Career is tied together with the help of James Pumphrey and Nolan Sykes from racing enthusiasts and YouTube sensations, Donut Media. The entire story comes to life via the ‘DIRT Podcast by Donut Media’ featuring special guests including current W Series World Champion, Jamie Chadwick and YouTube star, SLAPTrain.

Career Mode is divided into five chapters offering multiple paths allowing players to choose the events they wish to play. The higher the finish the more Stamps the player earns, which are needed to unlock the Main Event. The highly competitive final challenge is all that’s standing in the player’s way to proceed to the next chapter. Also sprinkled throughout Career Mode are one-off Throwdown challenges. Once unlocked, players face the ultimate one-on-one challenge against a fierce competitor from the world circuit.

“DIRT 5’s Career mode underpins the entire experience and delivers a deeply immersive playground with player choice very much at the heart of it,” said DIRT 5 Development Director at Codemasters, Robert Karp. “The addition of Troy, Nolan and Donut Media has created a living, breathing world and one where the player wants to belong and compete. Whether they can rise to the Main Event and Throwdown challenges remains to be seen.”

The world tour takes players across the globe from the US to China and beyond. With real-world global brands waiting to sign fresh talent there are plenty of in-game rewards on offer based on performance and reputation rank. DIRT 5’s Career Mode also allows for local “couch co-op” support for up to four players. This option is available for all multi-car challenges with additional drivers replacing Al-controlled vehicles. With the highest finishing position counting towards the player’s career, it’s a great way to boost Stamps and help players progress.         

Keep up with all the DIRT 5 news and follow updates from the studio on Instagram, YouTube, Twitter and Facebook.

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ABOUT CODEMASTERS:

Codemasters (AIM:CDM) is an award-winning British video game developer and publisher with over 30 years of heritage. The company specialises in high-quality racing games including DiRT, GRID, and the BAFTA award-winning official F1® series of video games.

In November 2019 Codemasters acquired Slightly Mad Studios, creators and developers of award-winning IP including the Project CARS franchise.

For more information on Codemasters’ product portfolio, please visit www.codemasters.com. Join in the conversation with @codemasters on Twitter or Like us on Facebook at www.facebook.com/codemasters.

About Deep Silver

Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires.

Deep Silver has published more than 200 games since 2003, including its own brands like the open world extravaganza Saints Row, the zombie action franchise Dead Island, and the grim post-apocalyptic future of the Metro series. Upcoming highlights from Deep Silver include Dead Island 2 and Saints Row V. Deep Silver also owns the development studios Deep Silver Dambuster Studios in Nottingham, UK; Deep Silver Fishlabs in Hamburg, Germany, Deep Silver Volition based in Champaign, IL, USA, and Warhorse Studios based in Prague, Czech Republic. For more information please visit www.deepsilver.com.

Koch Media is a leading producer and distributor of digital entertainment products (software, games and films). The company’s own publishing activities, marketing and distribution extend throughout Europe, North America and Australia. The Koch Media group has more than 20 years of experience in the digital media business and has risen to become the number one publishing partner in Europe. It has also formed strategic alliances with numerous games and software publishers: Bethesda, Capcom, Codemasters, Kaspersky Labs, Konami, Koei Tecmo, Milestone, Sega, Square Enix, etc. in various European countries. With Headquarters in Höfen, Austria Koch Media owns branches in Germany, England, France, Austria, Switzerland, Italy, Spain, the Nordic regions, Benelux, Australia, Czech Republic and the United States. All product titles, publisher names, trademarks, artwork and associated imagery are trademarks, registered trademarks and/or copyright material of the respective owners. All rights reserved

Skully Gameplay Rolls, Bashes and Leaps through Scenic Beachsides, Volcanic Caverns

Skully Gameplay Rolls, Bashes and Leaps through Scenic Beachsides, Volcanic Caverns

Walnut Creek, Calif. (June 18, 2020) – Indie publishing label Modus Games with developer Finish Line Games today released extended gameplay from Skully, a charming action-adventure platformer starring a reanimated skull heading to Nintendo Switch, PlayStation 4, Steam, and Xbox One on August 4, 2020.

Today’s video showcases the headstrong protagonist’s ability to nimbly cross lush stretches of a sprawling island paradise, hopping across stepping-stone pathways with ease and twisting through perilous caverns pooling with scorching lava. Aided by powerful new forms sculpted from the isle’s pools of magical clay and an endearingly graceless ally named Terry, Skully always finds a way to clear (or crash through) obstacles, be they perplexing puzzles or impassable piles of stone. See Skully’s unyielding agility in action by viewing the full gameplay trailer here:

Skully follows the peculiar journey of a skull brought back to life by an enigmatic deity desperate to save an island from the devastation it faces if Terry doesn’t mend fences with his feuding siblings. Players will leverage clay-boosted powers as they tumble through the island’s seven distinct ecosystems, conquering tricky platforming, encountering colorful locals, and outwitting environmental puzzles to discover the mystery at the heart of the land’s bubbling quarrel. 

To roll up the latest details on Skully, visit the official site (SkullyTheGame.com) and wishlist the game on Steam (https://store.steampowered.com/app/1249110). For the latest on Modus Games’ full lineup of titles, head over to https://modusgames.com, join the Discord channel (modus.games/discord), and follow @Modus_Games on Twitter.

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About Modus Games

Modus Games is one of the fastest-growing video game publishers in the world. The label prides itself on providing AAA publishing services to talented independent developers across the globe. Modus Studios Brazil is a full-service development studio supporting creators of inspired interactive entertainment. For more information, visit modusgames.com.

About Finish Line Games Finish Line Games is an independent video game studio based in Toronto, Canada. Founded in 2013 by a team of veteran game developers, Finish Line Games’ mission is to create fun and compelling games that appeal to a variety of gamers. Please visit us at finishlinegames.com

West of Dead Review

West of Dead

Developer: Upstream Arcade
Publisher: Raw Fury
Platforms: PlayStation 4SwitchXbox OneWindows (Reviewed)
Release Date: 18 June 2020
Price: $19,99USD – Available Here

Overview

Wild West has always been a safe setting if you want to give you game a unique identity. Not many games from that era and it’s perfect for any kind of open-world RPG. There is even a famous one about redeeming, the redemption, or something, I don’t know. From what I do know, it gathered a plethora of awards (also money) so it’s just a matter of time until other developers follow through. Or is it? See, West of Dead is a bit different in that regard.

Story

You find yourself in Wyoming in the year of 1888. Location: Purgatory. Wait, what?! Yep, it is the underworld of Wild West. It is a place of gun smoke, darkness (quite a lot of darkness, to be fair), wendigos, witches, and murder. You play as William Mason trying to get yourself out of the purgatory through dark corridors and mines of the Wild West. Shoot, dodge, cover, and throw sticks of dynamite on your way to freedom. Or some light at the end of the tunnel.

Gameplay

At the core of it, West of Dead is a procedurally generated roguelike with some unique spices thrown into the pot. A top-down, twin-stick shooter where you have to think fast, count your bullets, and plan your every move. You will kill a lot, die a lot but there is almost endless variety in how you complete (or at least try to) every section. In the dark purgatory of Wild West, weapons, covers, and light are your only friend. You’ll have to learn how each weapon reacts and when is the best time to use it. Revolvers have no delay in aiming but they do have slow reload once you fire up all of your shots. Rifles have a slight delay when you aim at the enemy, but they also possess incredible accuracy and long-range. Shotguns are extremely powerful but they won’t do much unless you get really close to the enemy. Now let’s talk about the cover system. The cover is important here since shooting at the enemies in the open won’t get you far. You might survive 5 or 6 shots if you’re lucky and then it’s game over for you. Going from cover to cover is crucial since after every few shots from the enemy (or dynamite or two), that stone grave that’s been hiding you will break into pieces and you will have to find a new one. This mechanic forces you to think on your feet while also paying attention to the enemies. It is hectic, challenging, but also incredibly rewarding whenever you come victorious out of every battle. Another gimmick that you can use to your advantage is the lanterns that you might find occasionally in rooms. By running to them and lighting them up, the immediate flash will stun every enemy in the room. If you’re quick, you can make swiss cheese out of every enemy before they even figure out what happened.

Visuals

As it is obvious by now, West of Dead has a distinctive art style. The game marvelously uses the play of light and dark to its advantage and to amplify some game mechanics. Despite this being a procedurally generated game, the areas in the game are anything but generic. From the gloomy mine shafts to moldy swamps of hell, there is always some new upgrade or a weapon to discover, as well as some new ways to die. If you ever wanted to play as the Ghost Rider of Wild West, look no further!

Audio

Obviously, we can talk about the audio segment of the game without mentioning the marvelous work of Ron Perlman here. To be honest, I had zero clues that he was the voice actor here until I checked out the press release. What I can tell you for sure is that his work here elevates the atmosphere of the game way above expected. William Mason’s occasional remarks and ramblings as you move forward are the perfect backdrops to the setting of West of Dead. The gritty, raspy voice of our protagonist couldn’t be more menacing as you shoot your way to the freedom through the mystic purgatory.

Overall

While the game certainly won me over with its art, setting, and voice work, I can’t help but to talk about some things that most of the players will find anything but user-friendly. This being a roguelike, some things are given (and expected) but West of Dead is one of those games where you have to know what you’re getting ourselves into. The skill and practice as you play come from repetition, meaning prepare to die a lot. The tutorial is as basic as it gets, and you’re just thrown into the world of utter despair and danger while being forced to learn most of the stuff on the go. If you can get past that, you’ll find some rewarding content and enjoyment in the West of Dead.

Capsule Computers review guidelines can be found here.

POST APOCALYPTIC MOBILE-RPG DOOMCAR SET TO RAM-RAID APP STORES WORLDWIDE

Mobile in more ways than one, DoomCar is a surprisingly strategic take on dealing death to your fellow drivers. It’s the year 2057: driving licenses are defunct, road tax a thing of the past and, in terms of terrain, pot holes have now been replaced by pot luck. Don’t drive safely

YOOZOO Games, Shanghai | 18.06.20DoomCar is a strategy RPG wrapped in a distinctly dystopian world but this doesn’t mean you can’t have lots of fun. Collect and upgrade over 100 vehicles, source new equipment (or simply steal it) from all manner of NPC factions. Take your supercharged war chariots out on the open road and engage in the ultimate battle royale; with rogue-like modes making every road trip a new and maniacally dicey experience. You can tailor war chariot battle formations, individual driver skills, professions, affinities, and progression. 

Create the ultimate team, take on all comers and become the despotic driver of your dreams. A rich variety of single player, cooperative, PvP, and clan vs clan modes will satisfy even the most competitive amongst you. While an advanced matchmaking system provides fair, competitive PvP environments for players of all skill levels and progression.  

Post-Apocalyptic Setting

Conquer the open road in this unique idle strategy game that puts you in the driver’s seat of smoke-spewing hulls of twisted metal. See the remains of a destroyed earth, ride your metal monstrosities, and obliterate your enemies with brutally effective weapons.

Rogue-like Randomness

You can win in DoomCar without complicated operations and strategies. Your vehicles will fight for you while you rest. Explore forbidden zones with procedurally-generated levels and challenges and experience the doomsday war without getting your hands dirty.

Ultimate Strategy RPG

Collect and upgrade 100+ vehicles and equipment. Customise DoomCar’s battle formations and adapt skills, professions, affinities, and driver progression. Manage your team and become a consummate menace to competing survivalists.

Global Competition

Experience the best in single player, cooperative, PvP, and clan vs clan modes. The game’s advanced matchmaking system provides a fair, competitive PvP environment for players of all skill levels and progression. At the upper echelons of its difficulty, DoomCar will require strategy to overcome the greatest odds.

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Play Doomcar Stay up to date on Facebook, Instagram and YouTube

Visceral Over the Top Shooter S.C.A.R. Level Flythrough Video

Athens,Greece – June 18th 2020 – Independent developers Savage Studios today revealed more environments from its visceral over the top shooter S.C.A.R. with its latest flythrough trailer.

Titled Where Demons Fear to Dread – The flythrough teaser video gives players a sneak peek of the foreboding game environments and nightmarish corridors and caverns that await them when episode one of the game launches on Steam on its new release date of July 16th.

With a nostalgic nod to the epic shooters of yesteryear, S.C.A.R. shamelessly relishes its opportunity to bring that visceral fast paced action screaming back to the present day. S.C.A.R. arrives on Steam Early Access for PC next month as a single player single level with further demonic episodes following later this year. To find out more about S.C.A.R. and to wish list the game check out  its Steam page https://store.steampowered.com/app/1050720/SCAR/

Award-winning 2D robo-combat platformer HARDCORE MECHA coming to Nintendo Switch this October

Experience blistering kinetic mech battles on the go!

Beijing China, June 18th, 2020 – Global publisher Lightning Games in collaboration with Independent developer RocketPunch Games is happy to announce that its 2D action platformer HARDCORE MECHA will be launching on Nintendo Switch this October. This follows its critically acclaimed launch on PC via Steam in 2019 and on PlayStation 4 in January 2020.

HARDCORE MECHA is a 2D platformer where players select their mecha to embark on a thrilling action-packed adventure filled with shooting, flying and exquisite animations – imagine a mix of Metal Slug and Super Robot Wars! The game features 3 major game modes: Campaign, Multiplayer, and Survival mode.

In Campaign Mode you take control of Tarethur, a mercenary tasked with finding a missing intelligence officer on Mars. Players will be engrossed in a story of conspiracy and insurgency consisting of 8 chapters and 18 stages ranging from deep underwater, out in space or confined in urban environments, all gorgeously realized with seamless animated cutscenes. In several stages, Human pilots can also exit their mechas, giving a greater ability to explore the environment and engage in further platform-based combat.

For players that are looking for a greater challenge beyond the 8 hours single-player campaign, there is a Survival mode, “Simulation Battle”. Here players can handpick from the 40 mechas that appear in-game, as they fight to survive against waves of deadly enemies.

Multiplayer mode allows players to select from a huge roster of customizable mechas and showcase amazing freestyle combo moves and experience the high-speed hardcore competitive PVP battles. HARDCORE MECHA supports online multiplayer and local split-screen for up to four players.

HARDCORE MECHA is the ultimate mecha experience. From the array of different mechs available, the variety of stunning manoeuvres, on top of the engaging platforming elements, there is so much for players to enjoy,” said Louiky Mu, Producer at RocketPunch. “Now it’s coming to the Nintendo Switch, players will be able to engage in the fast paced competitive action anywhere and everywhere.”

HARDCORE MECHA was first announced back in 2016 and was successfully funded via Kickstarter which saw more than 4,000 backers pledge to the project. Since then, the game has won critical praise for its super slick and fast paced 2D gameplay taking home a clutch of indie awards at the Tokyo Game show, and Developer Award at the PlayStation™Awards 2019. HARDCORE MECHA was on top of PlayStation Japan sales chart for weeks, and remained in the top 3 for over a month after its release.

More information on HARDCORE MECHA
Visit the website here: http://www.rocketpunch.cn/
Like RocketPunch on Facebook https://www.facebook.com/rocketpunchgames/
Follow RocketPunch Games on Twitter https://twitter.com/rocketpunchgame

About Lightning Games
Lightning Games is a video game publisher dedicated to delivering quality PC/Console games to players around the world. Lightning Games recently released titles loved by players, including Overdungeon and The Enchanted Cave 2.

About RocketPunch Games
RocketPunch Games is an indie game developer based in Beijing, who pursuits to deliver fun and high-quality video games to players worldwide, onto various gaming platforms. HARDCORE MECHA is the first production of RocketPunch Games, the game was on top of PlayStation Japan sales chart for weeks, and remained in the top 3 for over a month after its release, with the overwhelmingly positive feedback from players and media, the efforts behind HARDCORE MECHA have been recognised.