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EA SPORTS FC 27 BRINGS FANS CLOSER TO THE WORLD’S GAME WITH NEW PARTNERS, LEAGUES, AND STADIUMS

Powered by the support of global football partners, EA SPORTS FC™ 27 captures The World’s Game with unrivalled authenticity

Redwood City, California – September 2, 2026 – Today, Electronic Arts announced an expanded roster of leagues, clubs, partners and stadiums coming to EA SPORTS FC 27, bringing players closer to the football they love through one of the most authentic representations of The World’s Game. Additions include new and renewed partnerships with a number of major European clubs, the highly anticipated return of Liga MX, and the continuation of EA SPORTS FC’s long-term relationship with the Bundesliga, the ROSHN Saudi League and the A-League.

“With EA SPORTS FC 27, we’re building on years of bringing our community closer to football,” said James Salmon, Senior Director Partnership Marketing, EA SPORTS FC. “New and renewed partnerships bring more of the clubs, leagues, players and stadiums fans care about into FC 27, with the authenticity they expect from us. Together, they make The World’s Game feel even more connected to the football our community follows and loves.”

EA SPORTS FC™ continues to expand its authentic representation of European football, with the return of S.S. Lazio bringing the number of officially licensed Serie A Enilive clubs to 17. New and renewed marketing partnerships with Aston Villa and Liverpool FC, respectively, further strengthen EA SPORTS FC’s connection to the English top flight. Fans can exclusively experience the Premier League in EA SPORTS FC™ 27, with all 20 clubs, managers, stadiums, kits, pundit commentary, and more.

“EA SPORTS FC is one of the most recognised and iconic brands in the sports gaming space and has been for many years,” said Francesco Calvo, President of Business Operations at Aston Villa. “We are delighted to be partnering with them to give our supporters a true and representative experience of playing as Aston Villa and are looking forward to exploring ways in which we can work to bring fans closer to the club that they love.”

Liga BBVA MX joins EA SPORTS FC™ 27, bringing all 18 clubs from one of the most passionate and culturally significant leagues in world football to the game in a fully licensed experience.

“EA SPORTS FC has become one of the most important platforms for football fans globally,” said Mikel Arriola, Liga MX Commissioner. “This partnership allows us to continue expanding the reach of Liga BBVA MX, connecting with new generations of fans and showcasing the passion, talent, and identity of Mexican football on a global stage.”

EA SPORTS FC™ also announced a new era in its partnership with the Bundesliga, extending one of the longest-standing collaborations in global sports and entertainment. The partnership brings fans closer to the heart of German football, providing fans with new ways to authentically engage with Bundesliga and Bundesliga 2 in EA SPORTS FC.

Building on their existing collaboration, EA SPORTS FC™ also announced a renewed partnership with the ROSHN Saudi League (RSL). The agreement brings the energy and identity of Saudi football to life, allowing fans locally and globally to authentically experience every RSL club and player in EA SPORTS FC.

EA SPORTS FC™ have also confirmed a renewed partnership with the A-League. The agreement allows fans to authentically experience the A-League across EA SPORTS FC™ and EA SPORTS FC™ Mobile, complete with updated team sheets and kits following the A-League season launch in October.

In EA SPORTS FC™ 27, fans can step onto the pitch in more authentic stadiums, as the iconic arches of AS Monaco’s Stade Louis II have been recreated in FC 27 alongside Real Oviedo’s Estadio Carlos Tartiere and the Legia Warsaw Municipal Stadium. Arsenal’s Emirates Stadium and VfB Stuttgart’s MHPArena have been reconstructed in-game, while players will be able to enjoy all three promoted Premier League clubs’ stadiums: Ipswich Town’s Portman Road Stadium, Hull City’s MKM Stadium and Coventry City’s CBS Arena at launch.

EA SPORTS FC™ 27 delivers unrivalled authenticity to fans across The World’s Game, featuring 21,000+ players across 800+ clubs and national teams, 140 stadiums, and 35+ leagues, all powered by the support of over 300 global football partners.

Only EA SPORTS FC™ 27 brings together the UEFA Champions League, UEFA Europa League, UEFA Conference League, UEFA Women’s Champions League, CONMEBOL Libertadores, Premier League, Bundesliga, and LALIGA EA SPORTS in one game, alongside the Google Pixel Frauen-Bundesliga, Liga F Moeve, Barclays Women’s Super League, Ligue 1 McDonald’s, Arkema Première Ligue, and the National Women’s Soccer League.

PRE-ORDER EA SPORTS FC™ 27 TODAY

Pre-orders are now available for EA SPORTS FC™ 27, which will launch on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, PC, Nintendo Switch, and Nintendo Switch 2. EA SPORTS FC™ 27 will be available worldwide to play on September 25, 2026 with Ultimate Edition and Ultimate Plus Edition early access beginning September 18, 2026.*
 
Also starting September 18, 2026, EA Play** members can be among the first to step into The Grounds and experience more true-to-football gameplay in the EA SPORTS FC™ 27 10-hour early access trial. EA Play Pro members get day 1 access to the EA Play Pro Edition, which includes all the content and benefits available with the Ultimate Edition.
 
All members score recurring Football Ultimate Team™ Draft Tokens and new vanity items in The Grounds. Plus, save 10% on pre-orders, EA digital purchases, including game downloads, FC Points, and DLC. For more information on EA Play, please visit https://www.ea.com/ea-play.
 
For more information on EA SPORTS FC™ 27, please visit ea.com/fc27 and ensure you’re following our global social channels for all the latest upcoming news and announcements for EA SPORTS FC™.
 
*Conditions & restrictions apply. See ea.com/games/ea-sports-fc/fc-27/game-disclaimers for details.
**Certain content & features, including The Grounds mode (including Clubs) is available only on PlayStation®5, Xbox Series X|S, PC and Nintendo Switch 2 versions. Conditions, limitations and exclusions apply. See EA Play Terms for details.
 
About Electronic Arts

Electronic Arts is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.

Headquartered in Redwood City, California, EA is recognised for a portfolio of critically acclaimed, high-quality brands such as EA SPORTS FC™, Battlefield™, Apex Legends™, The Sims™, EA SPORTS™ Madden NFL and EA SPORTS™ College Football. More information about EA is available at www.ea.com/news.

NASCAR 26’s Latest Developer Diary Discusses Career Mode, The Chase and New Features Ahead of September 18 Release

CHELMSFORD, Mass.Sept. 2, 2026 – NASCAR and iRacing Studios have released a new developer diary trailer for NASCAR 26, the newest game in the franchise launching September 18 for PlayStation 5Xbox Series X|S and PC via Steam. Watch today’s new developer video and discover more about the improved career mode featuring weekly strategic planning that follows you throughout your driving career and new details about The Chase, a new customizable standalone mode where you fight for a championship over the last 10 races of the season against the field of your choice. Fans will also find out more about the impact of the new Peak Performance feature, the revamped paint kit, new and improved driver ratings, side drafting, graphical improvements, and more!

ABOUT NASCAR 26

NASCAR 26 will build upon the success of NASCAR 25, developed by iRacing, which launched on PC and consoles last fall. This year’s game, which features NASCAR star Kyle Larson as its cover driver, once again includes four NASCAR series – the NASCAR Cup Series, O’Reilly Auto Parts Series, Craftsman Truck Series, and ARCA Menards Series – with real drivers from each series. This year’s title adds a groundbreaking new dynamic track feature that evolves over the course of every race weekend, cross-platform multiplayer, a new Peak Performance training mode and more, making it the most authentic NASCAR experience ever delivered on console.

Built in collaboration with NASCAR and powered by iRacing Studios’ industry-leading simulation technology, NASCAR 26 continues the franchise’s commitment to delivering an authentic representation of the sport both on and off the track.

Additional features include:

  • New and improved game modes including an enhanced career mode with a new facilities feature and team upgrades, a standalone mode featuring The Chase, a new training mode, and cross-platform multiplayer
  • Visual upgrades including improved graphics, skies, and dynamic lighting, plus better replay cameras
  • More realistic racing with the new dynamic track technology, enhanced calibration tools for controls and force feedback, an improved driving model with overhauled tire and braking models, better driver AI, a particle system that enhances smoke, debris, and rubber buildup, and a 750 HP package
  • New additions such as burnout celebrations, an all-new Ram truck, a new spotter (Freddie Kraft), and a trophy room
  • New tracks including the Qualcomm Circuit at Naval Base Coronado, Chicagoland, and St. Petersburg
  • A host of other improvements with updated driver ratings, an improved paint kit, safety violations, DNFs and much, much more

Fans can pre-order NASCAR 26 at www.NASCAR26.com and choose from a Standard Edition ($59.99) and Gold Edition ($79.99), with Gold Edition owners receiving three days of early access beginning on September 15, four monthly paint scheme DLC packs, 1,000 career mode rep points, a $10,000 career bonus, and more.

About NASCAR

The National Association for Stock Car Auto Racing (NASCAR) is the sanctioning body for the No. 1 form of motorsports in the United States and owner of 14 of the nation’s major motorsports entertainment facilities. NASCAR sanctions races in three national series (NASCAR Cup Series™, NASCAR O’Reilly Auto Parts Series™, and NASCAR CRAFTSMAN Truck Series™), four international series (NASCAR Brasil Series, NASCAR Canada Series, NASCAR Euro Series, NASCAR Mexico Series), four regional series (ARCA Menards Series, ARCA Menards Series East & West and the NASCAR Whelen Modified Tour) and a local grassroots series (NASCAR Advance Auto Parts Weekly Series). The International Motor Sports Association™ (IMSA®) governs the IMSA WeatherTech SportsCar Championship™, the premier U.S. sports car series. NASCAR also owns Motor Racing Network, Racing Electronics, and ONE DAYTONA. Based in Daytona Beach, Florida, with offices in five cities across North America, NASCAR sanctions more than 1,200 races annually in 11 countries and more than 30 U.S. states.

For more information visit www.NASCAR.com and www.IMSA.com, and follow NASCAR on Instagram, YouTube, TikTok, X and Facebook.

About iRacing

The world leader in the online racing simulation and gaming market, iRacing was founded in 2003 by Dave Kaemmer, co-founder of Papyrus Design Group, and John Henry, principal owner of the Boston Red Sox and Liverpool Football Club and co-owner of Roush Fenway Racing. iRacing has developed dozens of formal partnerships in the motorsport industry to help create the most authentic racing simulation in the world, including with NASCAR, INDYCAR, the FIA, Mercedes-AMG Petronas F1 Team, and numerous other car manufacturers, tracks, and racing series. Alongside its PC simulation, iRacing also produces the official console games of NASCAR (beginning in 2025) and the World of Outlaws, as well as the fantasy off-road racing game ExoCross. Learn more at www.iracing.com.

RAVEN2’SFRESH START SERVER “ZERO” NOW OPEN FOR PRE-REGISTRATION

First Fresh Start Server ZERO to Grand Launch on September 15 (UTC+0) with Exclusive Rewards and Growth Support Events

LOS ANGELESSEPTEMBER 2, 2026 – Netmarble, a leading developer and publisher of high-quality games, has opened pre-registration for ZERO, the fresh start server for its dark fantasy MMORPG RAVEN2. Pre-registration is now available through a dedicated website ahead of ZERO’s grand opening on September 15 (UTC+0).

Players who complete pre-registration through the dedicated website will receive the [ZERO] Special Starter Package, which includes Heroic Holy Garment (1) Summon Scroll, Heroic Familiar (1) Summon Scroll, Elite Spec. C Member’s Accessory Selection Chest, +2 Dazzling Relic Chest (4 Types), 200 Spec. C Enhancement Stone Chests, and 5 million Gold. 

ZERO is the first fresh start server introduced since the launch of RAVEN2. Designed to ease the burden of character progression, monetization pressure, PK (Player Killing), and competitive stress compared to existing servers, ZERO offers a more accessible environment for both new and returning players. The server will introduce the Farming Crystal system, which allows players to earn Crystals through gameplay and experience significantly increased equipment drop rates and EXP gains.

Exclusive ZERO events will also be available following the server opening. Players can receive up to 550 Summon Scrolls, guaranteed Legendary Holy Garment and Familiar, and weekly Heroic Holy Garment or Familiar rewards for the first month after launch. Level milestone chests will also be provided as players progress, while the Special Corps Growth Event will offer high-grade rewards, including Heroic equipment and skill books, simply through gameplay.

To celebrate the opening of ZERO, special events will also be prepared for players on existing servers. These events will offer rewards including 330 Summon Scrolls and Legendary Holy Garment and Familiar, giving current players additional support alongside the launch of the new server.


An official sequel to Raven (EvilBane: The Iron King), RAVEN2 is a blockbuster MMORPG set in a dark fantasy realm reimagined with unrivaled graphics. As a member of the Special Corps, players will embark on a journey to investigate dangerous and bizarre incidents under royal order, and engage in a large-scale, cruel war.

For more information about RAVEN2, stay tuned to the game’s official forum, YouTube channel and Facebook. Players can also visit the official website to find out more about the game. 

About Netmarble Corporation

Founded in Korea in 2000, Netmarble Corporation is a leading global game developer and publisher. Through acclaimed franchises and strategic partnerships with top-tier IP holders, the company delivers innovative and engaging gaming experiences to audiences worldwide. As a parent company of Kabam, SpinX Games, Jam City, and a major shareholder of HYBE and NCSOFT, Netmarble’s diverse portfolio includes Solo Leveling:ARISE, Seven Knights Re:BIRTH, RAVEN2, MARVEL Future Fight, and The Seven Deadly Sins: Grand Cross. More information can be found at http://company.netmarble.com.

John Carpenter’s Toxic Commando Unleashes New Free “Retrieval” Update on PC & Consoles

Today’s update brings a brand-new mode, new enemies, fresh cosmetics, plus a wave of improvements across vehicles, weapons and gameplay

PARISSept. 2, 2026 – Saber Interactive and Focus Entertainment are thrilled to announce the release of the second major update for John Carpenter’s Toxic Commando, the “Retrieval” update,now available on PlayStation 5, Xbox Series X|S, and PC via Steam and the Epic Games Store. Free for all players today, this update brings a new mode for the most seasoned soldiers: collect relics and reach an extraction point before hordes of zombies get to you!

New mode, new nightmares

Retrieval Mode opens up new ways to play for everyone: pick a map, collect relics, and reach an extraction point before hordes of zombies catch up to you. But move fast, or you’ll draw the attention of the Sludge, who wants you dead. The new mode is currently playable on four maps: Church of the Damned, High Octane, Impasse, and Demon Bait.

Alongside the new mode, the Retrieval Update includes several gameplay additions:

  • New zombies to fightGoblins: These small enemies come in groups, attack the same target, and can revive each other as long as one of the three remains alive.
  • Four new ways to purge the zombie invasion: New weapons and tools include the Le Clairon assault rifle, the Flamethrower, the Thunderstick, and the Saw Trap, which tears the infected apart.
  • A batch of upgrades for day-to-day missions: New fixes and updates have been implemented, including the ability to dash, Trials Season 2, PC local servers, plus vehicle and bot improvements.

Embrace the Sludge style

Launching alongside the free update today is the Cosmetic Pack 2 DLC, which is included in the Bloody Season Pass. Players can unlock unique skins and headgear for each character, as well as weapon and vehicle skins, all inspired by the almighty Sludge God. New profile titles and icons are also available to scare the infected away. Or convince them to join your side…

Commando Incoming: Walter Irons Joins Fortnite

The world’s been saved before, but never like this. Walter Irons, one of John Carpenter’s Toxic Commando‘s playable characters, is dropping into Fortnite and ready to save the Island, one toxic takedown at a time. Whether he’s defusing threats in his home universe or fighting for survival in Battle Royale, one thing’s clear: saving the world is his specialty.  Walter will be available in Fortnite starting September 5 at 8 p.m. EDT / 5 p.m. PDT / 2 a.m. CEST for all owners of John Carpenter’s Toxic Commando on the Epic Games Store.

Keep fighting the zombie hordes in John Carpenter’s Toxic Commando’s new Retrieval Update, available now as free content on PlayStation 5, Xbox Series X|S and PC via Steam and the Epic Games Store. Grab your copy today with a limited-time discount of 30% on the base game and 35% off the Blood Edition on Steam!

Star Trek, Assassin’s Creed and Mass Effect talent join Curse of Resthaven voice cast

Plus, four voices from critically acclaimed Lil’ Guardsman return for developer Hilltop Studios’ ambitious second project

DENVER, CO, USA – September 2, 2026 – Rising indie publisher Digital Bandidos and Toronto-based developer Hilltop Studios have revealed the full voice cast for upcoming gothic narrative roguelite Curse of Resthaven, featuring veteran talent from major franchises such as Star Trek, Assassin’s Creed, Death Stranding, Mass Effect and more.

Curse of Resthaven is a single–player gothic narrative roguelite in which players govern a struggling island colony and investigate the disappearance of their niece, a mysterious plague and the death of their predecessor – all while trapped in a six-day time loop that ends in a cosmic cataclysm. 

The game combines trading, town management, card-based expeditions with interrogation – the latter being where the game’s fully-voiced characters really shine. Each townsperson you meet has their own agenda, their own secrets to hide, and players must decide who – or what – they trust as their investigation proceeds.

A group of 11 talented actors have now wrapped recording on close to 7,000 lines of dialogue for 25 distinct and memorable characters. Four members of the cast return from Hilltop Studios’ multi-award-winning debut game Lil’ Guardsman.

Among the cast are Raoul Bhaneja (known to Star Trek fans as Starfleet Academy’s Chancellor Kelrec), who plays the disgraced war hero General Bolingbroke, and Wade Bogert-O’Brien (Beacon 23, Good Witch, and Frontier), who voices the game’s protagonist Ambrose, newly appointed governor of Resthaven.

The cast also includes voice talent from smash hit games such as Assassin’s Creed Origins, the Mass Effect trilogy, and Cuphead.

Curse of Resthaven is the pilot project for a brand new actors’ union agreement. Hilltop consulted for ACTRA Toronto (Alliance of Canadian Cinema, Television and Radio Artists) on its new Indie Videogame Agreement, and is the first studio to adopt it.

Under terms of the agreement, rates are based on budget tiers with an option for the developer to issue additional payouts to the performers if the game is very profitable.

The full cast is as follows:

  • Raoul Bhaneja: General Oliver Bolingbroke (Starfleet Academy, Death Stranding 2, Assassin’s Creed Valhalla)
  • Wade Bogert-O’Brien: Governor Ambrose (Beacon 23, Good Witch, Frontier)
  • Tracy Michailidis: Iryna (Assassin’s Creed Odyssey)
  • Jan Alexandra Smith: Evelyn Sprigg (Mass Effect, Dragon Age: Origins – Awakening, Jade Empire)
  • Alana Bridgewater: Lydia Braithwaite (Cuphead)
  • Jeremy Lapalme: Micah Islip (Lil’ Guardsman)
  • David Leyshon: Garet (Lil’ Guardsman)
  • Rylan O’Reilly: Adam Bolingbroke (Lil’ Guardsman)
  • Briana Templeton: Agata (Lil’ Guardsman)
  • Bruce Dow: Pryster Islip (Broadway)
  • Hailey Gillis: Amalia (Canadian theatre icon)

Players can enjoy these actors’ work right now in the first playable demo for Curse of Resthaven, available on Steam.

“Voice acting was a huge part of what made Lil’ Guardsman special – it’s definitely part of our secret sauce – and we were fortunate enough to receive recognition for it when the game launched,” says game director Scott Christian. “Curse of Resthaven lifts the bar even higher. One of the things that makes this cast particularly special to me is that many of these actors come from the Canadian theatre community, where I spent much of my career before making games.

“We’re also so proud to be the first studio to pilot ACTRA Toronto’s Indie Video Game Agreement. This new agreement makes engaging union voice talent more accessible to smaller game studios, and makes it easier for union actors to participate in cool indie projects like ours.

“Voice recording may be wrapped, but unfortunately for the denizens of Resthaven, the curse is just beginning. We can’t wait to show you more as we build up to launch later this year.”

Curse of Resthaven is currently in development for PC, Mac, PlayStation, Xbox, and Nintendo Switch. Players can wishlist the game on Steam, PlayStation Store and Xbox Store.

For more information about Curse of Resthaven and Digital Bandidos’ upcoming releases, visit www.digitalbandidos.com.

About Digital Bandidos

Digital Bandidos, established in 2024 by Versus Evil veterans Steve Escalante and Lance James, is an up-and-coming publisher with a secret behind its mask: decades of combined experience in indie and AAA game publishing, hundreds of titles published, and a lifelong passion to empower independent game developers and their creations—no matter who is publishing their games. The company has published well-received games such as Soulstone Survivors, Let Them Come: Onslaught and Froggy Hates Snow, and created Indie Fan Fest to better highlight upcoming games ahead of Steam Next Fest.

About Hilltop Studios

Hilltop Studios is a Toronto-based independent game studio that blends narrative depth with gameplay innovation, crafting experiences that feel both emotionally rich and mechanically rewarding. ​​ 

The studio’s debut title, Lil’ Guardsman, is a critically acclaimed, multi-award-winning adventure that has delighted players around the world. Hilltop is currently developing its second title, Curse of Resthaven, a gothic horror, narrative roguelite that continues the studio’s commitment to memorable storytelling and inventive game design.

Fangtopia emerges onto PC and consoles on 26 October!

Guildford, UK – 2 September 2026: Fangtopia, the spooky kingdom builder from developer Absolutely Games and publisher Secret Mode, will be emerging from the shadows onto PC via Steam, Epic Games Store, and Stove, PlayStation®5, and Nintendo Switch™ 2 on 26th October.

Fangtopia is a stress-free, scare-free puzzle game that gives you a stack of hex tiles and tasks you with creating the largest kingdom possible. Place a plethora of tile types and watch as they merge to form sprawling towns, dense forests, and more. Earn points through clever tile placement to unlock unique landmarks and complete their objectives to add more tiles to your stack.

A big spooky kingdom needs some big spooky creatures to round out the look. Build your islands out towards portals in the sea to summon scarecrows, giants, werewolves, and other iconic creatures and characters to your world. Keep track of every creature you’ve met and every tile you’ve unlocked in your own Sticker Book – see if you can collect them all!

Play multiple modes to suit your mood, whether you’re looking for a short respite or a more contemplative experience. Chase high scores and show off on the global leaderboards or focus on aesthetics and create a beautiful world. It’s your Fangtopia – build it how you want.

Fangtopia will launch on PC, PS5, and Switch 2 on 26th October. Follow the game on social media to keep up with all the latest news and development updates.

About Fangtopia

Sink your fangs into Fangtopia, a cozy and relaxing tile puzzle game where you assemble landscapes to craft a monsterrific paradise for friendly ghouls and ghosts. Design a care-free, scare-free world of gentle chills.

Fangtopia will release on PC, PS5, and Switch 2 on 26 October.

PlayStation® 5 and Nintendo Switch™ 2 versions funded by UK Government.

About Secret Mode
Secret Mode is an independent publisher and the winner of the MCV/Develop Indie Publisher of the Year 2025 award, Ukie Best UK Publisher 2024 award, and the Debug Indie Game Best Influencer Marketing 2025 award. In March 2025 Emona Capital LLP, a financial investor with deep expertise in the gaming industry, partnered with CEO Ed Blincoe and CPO James Schall in the successful buyout of Secret Mode. Published titles include triple-BAFTA-winner Still Wakes the Deep, A Little to the Left, Wobbledogs, Loddlenaut, and Escape the Backrooms.

About Absolutely Games

Absolutely Games make games in the strategy and tactics genre on multiple platforms, including PC and console. We’re building games designed for the long term, with the dream that our games become beloved hobbies for our players for years to come. Absolutely Games was founded in 2019 by industry veterans James Brooksby and Adrian Hawkins.

Brand-new Gameplay Revealed for the Quest to Restore Camelot in ARPG Wardens of Avalon, Launching on PC Next Year

PARIS (Sept. 2, 2026) – Developer Runes Studio and Publisher The Arcade Crew (Drop Duchy, Abyssus) today revealed brand-new footage for the top down, 1-4 player ARPG Wardens of Avalon, launching on PC next year: https://store.steampowered.com/app/2409660/Wardens_of_Avalon/

This medieval, Dark Arthurian adventure enlists you as a member of the newly formed Legend of the Twilight Knights for a simple but world-altering goal: restore the fallen Kingdom of Avalon. 

Wardens of Avalon blends traditional survival crafting with basebuilding elements and a dynamic combat system. Draw your blade against overwhelming bosses that will take everything you have to overcome. Today’s new gameplay showcases the danger laden journey you’ll take on to restore the kingdom. Whether you go it alone or alongside your fellow Twilight Knights, you’ll have to be smart to make it out unscathed.

FEATURES:

  • Explore: Venture across the ruined Kingdom of Avalon, navigating and conquering complex, handcrafted dungeons filled with challenging monsters and climactic battles with legendary bosses.
  • Defeat Corruption: Beat back the foul corruption and monsters that have swarmed the land. Slay beasts, uncover new areas and gather resources to restore Avalon.
  • Rebuild: Return from your adventures with the resources needed to rebuild, expand and protect Avalon. Establish new districts with workshops, blacksmiths, druids, herborists, apothecaries and more to restore the land to its former glory.
  • Classless Builds: Wardens of Avalon’s classless system allows you to build the Twilight Knight of your dreams, or what the situation requires in a pinch. Break oaths, swear new ones and create a build needed to take down your next awe-inspiring boss.
  • Gather the Twilight Knights: Restore Avalon solo or in online co-op with up to four players. Stand side by side with fellow Twilight Knights to fend off assaults on your fiefdom, together.

For more information on Wardens of Avalon,follow The Arcade Crew on X and visit https://www.thearcadecrew.com/

About The Arcade Crew

With a gameplay first approach and high-quality focus, The Arcade Crew produces and publishes awesome indie and innovative games from creative teams from around the world.

The Crew’s iconic projects include Abyssus from DoubleMoose Games, Drop Duchy from Sleepy Mill Studio, Blazing Chrome from JoyMasher and Infernax from Berzerk Studios. The Crew is working on several new games for 2026 and beyond.

The Arcade Crew is Dotemu’s indie publishing division.

About Runes Studio

Runes Studio is an independent studio dedicated to creating high quality games with unique hooks. Runes is also convinced that the quality of a game depends first and foremost on the well-being of the teams who make it. More about Runes Studio at https://runes-studio.com

Chaotic Co-op Bomb Defusal Game BOMBANANA! Blasts onto Steam! 

The viral game that blew up as the most-played Next Fest Demo, with over 6 million demo players, is OUT NOW! 

İstanbul, Türkiye – September 2, 2026. It is time for your friendships to take the ultimate test! Today, Lefto Studio launches its viral game, BOMBANANA! onto Steam!

Available now for $7.99/€7.99/£7.15 with a limited-time 20% launch discount, BOMBANANA! launches with over 1 million wishlists and a brand-new trailer showcasing its stylish new art direction. 

The game has come a long way from its humble demo, originally skyrocketing in popularity thanks to its universally simple to understand concept: 3 monkeys, 1 Blind, 1 Deaf and 1 Mute try to defuse a bomb. Every player sees, hears, and can do something different. How they will work together is up to them, and there’s not one right way. 

In the weeks since, the developers have been hard at work elevating the game’s quality to merit their audience’s enthusiasm. The game launches with significant upgrades to its features, including: 

  • 3 Game Modes: Campaign, Endless and Custom 
  • New Environments which include different hazards and interactions to navigate
  • New Puzzles and Modifiers to keep each game feeling fresh and unique
  • Complete Monkey Overhaul, which includes emotes for everyone, voice synced animations, new player interactions (including slapping)
  • A Fresh New Creative Direction: the game has a stylish new art direction, which stays true to the original spirit while carving its own unique niche 
  • Gameplay Improvements, including server browsing and room codes, 
  • The usual bells and whistles, controller support, Steam Deck support, achievements and even a colourblind mode

About the game:

Work together as a 3-player co-op team – no more, no less. Exactly three monkeys required! BOMBANANA! Requires on-the-go adaptation. Each bomb has different modules, different rules, different kinds of panic. 

Communication is key, and everyone has a different idea of what exactly ‘good’ communication is. Prepare for lots of yelling, desperate gesturing and silly shenanigans where each run is a frantic and hilarious race against the clock!

Cool Stats:

  • 1 Million Wishlists
  • #1 Demo for Steam Next Fest 2026 
  • 6 Million Demo Players
  • Second Most Played Demo on Steam June-August

About the Team:

Lefto Studios is an independent development team from Istanbul, Türkiye. Headed by Ufuk Girit, the Lefto team members have worked on similar titles such as Liars Bar and We Are So Cooked. BOMBANANA!’s viral success won the heart of many players, and reassured the team that there’s still a desire for more fun and chaotic co-op games.

About the Publisher:

Lefto have teamed up with local Turkish fund and publisher, TARK, an independent PC and console investor/publisher and whose philosophy is founded in hands-on launch support while protecting developers’ creative freedom. TARK are also backing anticipated indie gems, Terrible Life Expectancy and KORRIDOR. 

ShipShaper Sales into Early Access Today

Watford, UK – September 2nd, 2026: Indie publisher Wired Productions and BAFTA-nominated solo developer Tomas Sala says AHOY as ShipShaper launches today into Steam Early Access. The creative shipbuilding sandbox invites players to build, shape and sail extraordinary vessels across the waters of the Great Ursee. 

The launch celebrates the next chapter in Wired Productions and Tomas Sala’s long-standing partnership, following the The Falconeer and Bulwark: Falconeer Chronicles, with the pair recently signing a new seven-year publishing agreement.

The deal gives Tomas the freedom to keep exploring the Falconeer universe, alongside whatever weird, wonderful and unexpected ideas come next. Wired will be right there with him for the journey.

Watch the launch trailer:

ShipShaper is built around one beautifully simple idea: designing ships should feel good. At the helm, Tomas Sala is doing what he does best: taking a deeply personal creative obsession and turning it into an invitation for everyone else to create something of their own.

There is no combat, management or prescribed way to build. No intimidating 3D tools, rigid grids or correct answers. Players simply pull, push, bend and shape forms into fishing vessels, tall ships, ironclads, submarines or glorious nautical creations no sensible shipyard would ever approve.

Once a vessel is ready to leave the shipyard, players can admire it bobbing on the horizon, place it inside a bottle or handcrafted diorama, export it into Bulwark: Falconeer Chronicles or take the complete 3D model into another creative project. Models can also be exported and prepared for 3D printing using external software, depending on the design and printing method.

ShipShaper’s free commercial licence allows developers, modders, makers and other creators to use their designs in personal and commercial projects. Models are already appearing in small independent games.

Early Access features include:

  • Free-form building
  • Sailing!
  • Responsive shaping
  • Expanding library of details and props, for example historical guns
  • Steam Workshop integration
  • Export FBX 3d files with a license to use how you see fit
  • Export to Bulwark: Falconeer Chronicles

“Sometimes we all imagine our own Fortress with our mind’s eye, I made a game for that already. I thought it was time we had a tool to imagine a Flagship to go with that.” said Tomas Sala, creator of ShipShaper. “I’ve been moving closer and closer to trying to reproduce the things I enjoy, that give me that natural high of creativity, making 3D ships is something that brings a lot of that together. Deconstructing my own process and tools and distilling them into something that’s enjoyable in an explorative and creative way, but with sails and naval artillery tacked on.”

Leo Zullo, Co-Founder and Managing Director at Wired Productions, said:
ShipShaper is Tomas at his best: creative, unpredictable and unlike anything else out there. Early Access puts it where it belongs: in players’ hands, letting them build, experiment and help shape what comes next. We’ve backed Tomas since The Falconeer, and we’re not stopping anytime soon. Today, though, it’s simple: ShipShaper is out. Go build something brilliant.”

ShipShaper is out now in Early Access on Steam for $8.99, with a 10% launch discount available for a limited time.

Build it. Shape it. Sail it.

About Wired Productions 

Wired Productions is an independent video games publisher based in Watford, UK. For 18 years, Wired has worked with creative souls around the world to bring bold, distinctive games to players in physical and digital formats. Its award-winning catalogue includes Hotel Architect, Task Time, KARMA: The Dark World, Bulwark: Falconeer Chronicles and Martha Is Dead. Upcoming titles include Kumarn: The Wandering Spirit, MR. RECORDS, AGNI: Village of Calamity, When Sirens Fall Silent and BrokenLore: DON’T LIE.

About Tomas Sala

BAFTA-nominated Tomas Sala is an independent game artist, designer and solo developer, as well as the co-founder of Little Chicken Game Company. He is the creator of the critically acclaimed The Falconeer and Bulwark: Falconeer Chronicles. Beginning his journey in games through modding, including the acclaimed Skyrim mod Moonpath to Elsweyr, Tomas developed his distinctive visual and creative style through projects including Rekt!, SXPD and TrackLab.

PIKO INTERACTIVE ACQUIRES 7 RAVEN STUDIOS TO EXPAND GAME DEVELOPMENT AND PUBLISHING

Acquisition brings established development capabilities and console publishing infrastructure to PIKO’s growing portfolio of video game IP

ANDORRA / SAN ANTONIO, TX — September 1, 2026 — PIKO Interactive announced today the acquisition of 7 Raven Studios, an independent video game developer and publisher with 20 years of experience developing and releasing games across console, PC, mobile, and retro platforms.

The acquisition represents an important step in PIKO Interactive’s continued growth from a company focused primarily on acquiring, preserving, and publishing classic video games into a broader game development and publishing company.

Through 7 Raven Studios, PIKO plans to establish a more consistent internal development pipeline focused on two areas: creating new original IP and developing entirely new games based on PIKO’s extensive catalog of classic video game properties.

Over the years, PIKO Interactive has assembled a portfolio of hundreds of video game titles and intellectual properties spanning the 1980s, 1990s, and early 2000s. The addition of 7 Raven Studios gives PIKO an established development operation capable of bringing many of those properties back through new games rather than limiting them to re-releases and preservation projects.

“PIKO has spent years building one of the most diverse catalogs of classic video game IP, and the next step is creating new games with it,” said Eli Galindo, President of PIKO Interactive. “7 Raven Studios gives us an experienced development team and established publishing infrastructure that we can use to accelerate that strategy, while also giving the studio the opportunity to create completely new properties of its own.”

Founded in 2006, 7 Raven Studios has experience developing games across multiple generations of hardware, including Nintendo platforms, PlayStation, Xbox, PC, mobile devices, and classic gaming systems.

7 Raven Studios will continue operating as a development and publishing label under PIKO Interactive, with new projects planned for both modern and retro platforms.

The acquisition also strengthens PIKO’s ability to develop, publish, and manage projects internally, providing a foundation for a larger and more consistent slate of releases in the coming years.

Further announcements regarding the first new projects from PIKO Interactive and 7 Raven Studios will be revealed in the future.

About PIKO Interactive

PIKO Interactive is a video game publisher and intellectual property company focused on the acquisition, preservation, development, and commercialization of video game properties. Its catalog includes hundreds of games and IPs spanning multiple generations and platforms, with releases across classic hardware, PC, and modern consoles.About 7 Raven Studios

Founded in 2006, 7 Raven Studios is an independent video game developer and publisher with experience creating games for retro and modern platforms. Over its 20-year history, the studio has developed and published titles across Nintendo, PlayStation, Xbox, PC, mobile, and classic gaming systems.