Home Blog Page 1953

Groovy puzzler Worm Jazz is out now on Nintendo Switch and Steam

0

Mazes, Hats, Explosions and all that Jazz

Oslo, Norway – September 21st, 2020 – Inconspicuous Creations is pleased to announce that its jazzy puzzler about a worm shuffling its way through a series of mazes, Worm Jazz, is out now on the Nintendo Switch eShop for $8.99 / £7.99 / €8.99 and during the first week of launch, a 10% discount on Steam  for $6.99 / £5.19 / €5.69. Can you dig it?

Worm Jazz is a unique, wriggly puzzle game that combines the elongating body mechanic of  Snake with the explosion-heavy demolition of Bomberman. You take control of Mr. Mark, an earthworm with a taste of smooth jazz and dapper headwear. Writhe your way through the many intricate, mind-bending mazes filled with mines, wormholes, and powerups! Shrink when you blow yourself up and expand when you scarf down some chow. Are you able to gobble up all the food on each stage to reach the highly coveted golden apple?

Worm Jazz appeals to every type of player: from puzzle aficionados who will enjoy unearthing the path through the labyrinthine levels, to the completionists who will attempt to gobble all the food in each stage; while casual players will enjoy the challenge of progressing through the 50+ stages. The open world overworld structure allows players to prioritise which tasks to tackle first, with wormholes and boulders popping up as new environments become available. With no timer, Worm Jazz can be played at your own pace and every move can be undone. This laid back atmosphere is complemented by a swanky soundtrack composed by jazz maestro Oliver Getz, who painstakingly put together loops of calming, upbeat tunes to chill out to. Worm Jazz can at times confound challengers, so this smooth soundtrack offers the chilled vibe needed to master the maze.

“Something I love about both video games and jazz is their unique ability to let us relax, focus, and chill out,” said Inconspicuous Creations founder and developer Yu He. “Worm Jazz is that in a nutshell. It can be very challenging, but in a cozy way. Like a Sunday crossword or sudoku puzzle on a rainy day. Only with a bopping bespoke soundtrack and nifty hats!”

Launching on the eShop for Nintendo Switch this summer Worm Jazz will be available in English, French, Italian, German, Spanish, Brazilian Portuguese, Russian, Polish, Arabic, Simplified Chinese, Japanese and Korean.

Visit the Worm Jazz website: https://wormjazz.com/
Follow Inconspicuous Creations on Twitter: https://twitter.com/WormJazz
Wishlist Worm Jazz on Steam: https://store.steampowered.com/app/1259370/Worm_Jazz/

About Inconspicuous Creations
Inconspicuous Creations consists of  indie game developer Yu He and friends. Its first commercial release is the upcoming wriggly puzzler Worm Jazz, coming to Nintendo Switch and Steam in Summer 2020.

The Complete Söldner-X 2: Final Prototype Launches on PS4

0

Coming soon digitally and physically

We are excited to announce that the side-scrolling arcade shoot’em up Söldner-X 2: Final Prototype Definitive Edition is coming soon to PS4 and will be available both digitally and physically.

Inspired by genre classics and updated with modern HD presentation, Söldner-X 2: Final Prototype offers a wealth of shoot’em up content across 10 grand stages. Choose between 3 unique ships, unlock a wide array of bonuses and challenge enormous bosses with screen-filling attacks, all set to an adrenaline-pumping soundtrack!

This complete edition is optimized for 60fps performance and features all previous updates, DLC and a brand new gallery mode. Detailed score tables and replay data sharing extend the experience and will have you competing with friends for high scores just like an old-school arcade.

About Söldner-X 2: Final Prototype Definitive Edition

A side-scrolling shooter sensation returns, bigger and bolder than ever before! Blending traditional arcade gameplay with scorching HD visuals and rocking audio presentation, Söldner-X 2: Definitive Edition is laser-focused on bringing everything the genre is known for into the current generation.

Dynamic score-linked difficulty, a challenge mode that rewards skillful performance with bonus features, devastating limit attacks and a pumping soundtrack are just the beginning. All previous DLC is now included in the base game, replay sharing and online scoreboards support friend lists, weapon and boss effects have been updated, challenge difficulties have been rebalanced, plus there’s a new gallery mode. This is the ultimate realization of Söldner-X 2, fully revised and reborn!

Tennis Clash Takes the Laver Cup Online

0

Tennis Clash Takes the Laver Cup Online

The most popular mobile tennis game will host an online themed tournament based on the international team tennis competition, giving fans the opportunity to experience the event in a fun new way.

San Francisco, September 21, 2020 – In recent months, the sports world has had to adapt and come up with innovative solutions to connect with their audiences. The Laver Cup, the renowned international men’s team tennis competition has teamed up with Tennis Clash, the world’s most popular tennis game for mobile platforms, developed by Wildlife Studios, to create a Laver Cup-themed in-game tournament. Fans will have the opportunity to experience the event in a fun new way.

Between September 24th and 27th, fans will be able to take part in a virtual version of the tournament and experience what it’s like on the court. The online competition will be divided into four leagues (Beginner, Rookie, Junior, and Challenger), with each player assigned to a skill level based on previous game play stats. In each league, the winner will receive a pair of tickets to attend Laver Cup 2021 at TD Garden in Boston, United States. The runner-up will win a limited-edition racket, signed by tennis superstar Roger Federer. The third-ranking player will receive commemorative Laver Cup merchandise.

Tennis Clash characters will be outfitted with uniforms in the characteristic blue and red colors of Team Europe and Team World, respectively, while playing 10-point match tie breaks on a black court, all signature components of the real Laver Cup. Complete details about the tournament and how to participate will be posted on Wildlife’s website.

“Many organizations have looked to the gaming world to stay connected to their fans this year, and that’s how this innovative partnership came about,” says Mark Panelo, Wildlife’s Vice President for Business Development. “Working with Laver Cup allowed us to create a really fun experience for Tennis Clash and Laver Cup fans by bringing the two brands together for this special themed event,” says Ana Costa, Game Director of Tennis Clash.

“We are excited to collaborate with Tennis Clash to offer this limited-time Laver Cup-themed tournament in their popular online sports game. Fans will have the chance to experience signature elements of the Laver Cup in a fun new way. The black court, gameplay, and graphics will make you feel as if your Tennis Clash character is at the event representing Team Europe or Team World,” says Laver Cup CEO Steve Zacks.

Developed by Wildlife and based on in-depth studies of the sport, Tennis Clash offers an experience that is very close to that of a real match. As a result, it has become highly popular not just with mobile gamers, but also tennis fans. Easy to learn but hard to master, Tennis Clash is consistently ranked in the top 5 in the sports games category in App Store, and it was selected as one of the “5 best competitive games of 2019” in Google Play.

About Wildlife Studios

Wildlife is one of the world’s biggest mobile gaming companies. In the space of nine years, it has launched more than 60 games, including hits such as Sniper 3D, Zooba, Tennis Clash, War Machines and Colorfy. The company’s games have been downloaded more than 2 billion times across the planet. Founded by brothers Victor and Arthur Lazarte in 2011, the company now has more than 700 employees, working from five offices around the world. 

Wildlife is now hiring for various positions, especially in the areas of game design, engineering and distribution. Even if you don’t see the perfect role for you, if you are passionate about games and technology, we would love to hear from you. To find out more about Wildlife and our career opportunities, visit www.wildlifestudios.com.

About the Laver Cup

The Laver Cup is a joint initiative between TEAM8, Tennis Australia, the USTA and Jorge Paulo Lemann and is part of the ATP Tour calendar. The three-day tournament pits a team featuring six of the best tennis players from Europe against six of their counterparts from the rest of the world.

The tournament is named in honor of Australian tennis legend Rod Laver. One of the greatest tennis players of all time, he is the only person to have won all four Grand Slam singles titles in the same year, twice. The Laver Cup’s unique format features tennis superstars competing on the same team, in singles and doubles matches, and rooting each other on from the sidelines.

The Laver Cup is supported by Founding Partner Rolex and Global Sponsors Credit Suisse and Mercedes-Benz.

# # #

This message contains information which may be confidential and privileged. Unless you are the intended recipient (or authorized to receive this message for the intended recipient), you may not use, copy, disseminate or disclose to anyone the message or any information contained in the message. If you have received the message in error, please advise the sender by reply e-mail, and delete the message. Thank you very much.

Welcoming the Talented Teams and Beloved Game Franchises of Bethesda to Xbox

0

by Phil Spencer, Head of Xbox • Sep 21, 2020 @ 6:00am

Critically acclaimed creators of The Elder Scrolls, Fallout, Wolfenstein, DOOM, Dishonored, Quake, Starfield and more join Team Xbox

Today is a special day, as we welcome some of the most accomplished studios in the games industry to Xbox. We are thrilled to announce Microsoft has entered into an agreement to acquire ZeniMax Media, parent company of Bethesda Softworks.

As one of the largest, most critically acclaimed, privately held game developers and publishers in the world, Bethesda is an incredibly talented group of 2,300 people worldwide who make up some of the most accomplished creative studios in our industry across Bethesda Softworks, Bethesda Game Studios, id Software, ZeniMax Online Studios, Arkane, MachineGames, Tango Gameworks, Alpha Dog, and Roundhouse Studios. These are the teams responsible for franchises like The Elder Scrolls, Fallout, Wolfenstein, DOOM, Dishonored, Prey, Quake, Starfield and many more.

Bethesda’s games have always had a special place on Xbox and in the hearts of millions of gamers around the world. Our teams have a close and storied history working together, from the amazing first DOOM, and its id Tech engine, innovating games on PCs to Bethesda bringing their first console game to the original Xbox, the groundbreaking The Elder Scrolls III: Morrowind. Over the years I’ve had many deep conversations with the creative leaders at Bethesda on the future of gaming and we’ve long shared similar visions for the opportunities for creators and their games to reach more players in more ways.

Just as they took the bold first steps to bring The Elder Scrolls franchise to the original Xbox, Bethesda were early supporters of Xbox Game Pass, bringing their games to new audiences across devices and have been actively investing in new gaming technology like cloud streaming of games. We will be adding Bethesda’s iconic franchises to Xbox Game Pass for console and PC. One of the things that has me most excited is seeing the roadmap with Bethesda’s future games, some announced and many unannounced, to Xbox console and PC including Starfield, the highly anticipated, new space epic currently in development by Bethesda Game Studios.

Like us, Bethesda are passionate believers in building a diverse array of creative experiences, in exploring new game franchises, and in telling stories in bold ways. All of their great work will of course continue and grow and we look forward to empowering them with the resources and support of Microsoft to scale their creative visions to more players in new ways for you.

All of our work, and the foundation of our relationship with you, starts with a commitment to deliver a breadth of amazing games to discover and play on Xbox.  Over the last few weeks, we’ve been excited to share more detail on important elements of a plan we’ve been building towards for years. A plan that is the fulfilment of a promise, to you the Xbox player, to deliver the most performant, immersive and compatible next-generation gaming experiences, and the freedom to play blockbuster games with your friends, anytime, anywhere. Today is a landmark step in our journey together and I’m incredibly energized by what this step means for Xbox.

Please join me in welcoming all of our friends at Bethesda to Team Xbox.

World of Tanks’ Steel Hunter Is Coming Back with a Bang

0

World of Tanks’ Steel Hunter Is Coming Back with a Bang

A new episode of the game’s Battle Royale event kicks off later this month

A brand-new episode of Steel Hunter, World of Tanks’ most popular event, kicks off on September 21. For one week, players will be able to see who’s the best on the battlefield in the game’s very own Battle Royale. Tankers can also expect more episodes to come in October and November of this year, each bringing unique rewards.

Steel Hunter sees 20 lone wolves or 10 platoons battle it out to be the last tank (or tanks) standing. Tankers will need to loot items found on the map (such as precious ammunition, Battle XP and HP refills) or take them from destroyed vehicles. Players must be careful though as a safe spot can become a Danger Zone, which will quickly see them leave the battlefield.

2020 has brought some changes to Steel Hunter: there are now more tanks: 5 compared to last year’s 3. Each of these vehicles has their own specific roles (Scout, Hunter or Survivor) to perform in battle, which is reflected by their in-game regular abilities and ultimates as well as the way they handle and their crew skills and/or perks. Also, players who’ve yet to brave the Steel Hunter mode this year will notice a brand-new map: Arzagir 4.04.

“The new episode of Steel Hunter is coming later this month, and in 2020, the experience of our most popular event has just gotten better,” states Max Chuvalov, Publishing Director, World of Tanks. “Players have been really enjoying the new additions, and what’s better the return of the same gameplay and battles they know and love!”

Along the Steel Hunter journey players will be duly rewarded and the main prize for each episode is something that tankers can show off on the battlefield to let people know just how skilled they are: a unique 2D style.

For a roundup of all the information on Steel Hunter, click here.

For more information about Steel Hunter, visit worldoftanks.com.

###

About World of Tanks

World of Tanks is the first team-based, massively multiplayer online action game dedicated to armored warfare. Throw yourself into the epic tank battles of World War II with gamers all over the world. Your arsenal includes over 600 armored vehicles from 11 nations, carefully detailed with historical accuracy.

Official website:

·         worldoftanks.com

About Wargaming

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has grown to become one of the leaders in the gaming industry with 5000 employees and offices spread all over the world. Over 200 million players enjoy Wargaming’s titles across all major gaming platforms. Their flagship products include the massively popular free-to-play hit World of Tanks and the strategic naval action game World of Warships.

Official website:

·         wargaming.com

Whimsical existential platformer Journey of the Broken Circle is out now on Steam and Switch

0

Just roll with it until you find what makes you whole

Copenhagen, Denmark – September 18th, 2020 – Lovable Hat Cults whimsical puzzle platformer Journey of the Broken Circle is out now on Steam and Nintendo Switch for €8 / $10 / £7.20. As an added bonus, for the next 3 days, owners of any games published by nakana.io can claim the Switch version of Journey of the Broken Circle for free! Embark on the story of an existential circle seeking fulfillment in a seemingly cold, uncaring universe.

Journey of the Broken Circle is a narrative-driven puzzle platformer about an incomplete circle yearning to become whole. As it rolls through a wondrous and hazardous land, it encounters a series of other shapes with unique personalities and skills that it uses to fill the hole left in its body. Each shape offers a unique mechanic, helping our pie-shaped person surmount obstacles and find inner peace. 

As with all relationships, each character Broken Circle intermingles with offers it unique properties. Some will allow it to float into the heavens, others will cause it to cling onto surfaces, and some will cause it to tumble along with an extra spring in its step. Not all relationships were made to last however, so don’t get too attached!

“We wanted to make a game that reflected the experience of being human. So we made a game about a limbless circle. But a very human circle!” said Writer, Andrea Brasch. “We all feel insecure at times, and our relationships with others simultaneously lift us, but can also make us feel incomplete on our own. That’s never been more true than it is right now, so if our game can help people through this trying time, we know it will have been worth it.”

Add Journey of the Broken Circle to your Steam Wishlist: https://store.steampowered.com/app/1179620/Journey_of_the_Broken_Circle/

About Nakana.io
Nakana.io publishes video games that share an experience to remember, whether it be with impactful messages or alternative creation forms. We embrace the vision of passionate developers and help them reach more players via customized and multi-platform porting, publishing and communication services.

About Lovable Hat Cult 
Lovable Hat Cult is a Danish indie studio that aims to create a feeling of togetherness and that we’re all a part of something greater. It’s best known for organizing the Lyst Summit, where developers make games about romance, love and sex, and its mobile mindfulness app La Petite Mort was banned from the App Store for being too sexy.

Watch new Cyberpunk 2077 footage from the latest Night City Wire!

0

During the third episode of Night City Wire, CD PROJEKT RED premiered new video featurettes discussing select aspects of the upcoming Cyberpunk 2077, including the game’s world and gangs.

Postcards from Night City is all about presenting never-before-seen locations and new personalities from the world of Cyberpunk 2077, along with extra slices of lore behind the most vivid and dangerous metropolis of the dark future.

Gangs of Night City profiles some of the most notorious groups operating within and beyond the city walls whom players will be making deals with, fighting against, or both in order to survive.

Closing off Night City Wire’s third episode was a special segment focusing on the grand finale of the official Cyberpunk 2077 PC modding contest, showcasing the participants’ creations and announcing the winners.

Cyberpunk 2077 will release November 19th, 2020, for PC, Xbox One and PlayStation 4, with the version for Google Stadia set to launch the same year. The game will also be playable on Xbox Series X and PlayStation 5 consoles when available. At a later date, a free upgrade to Cyberpunk 2077, taking full advantage of next-gen hardware, will become available for owners of the Xbox One and PlayStation 4 versions respectively.

For more information regarding the game, follow Facebook, Twitter, and visit cyberpunk.net.

Stealthy Jetpack Shooter ExoCorps, Delayed to Early October

0

Gingerbred looking to run Weekend Beta Prior to New Early Access Date

San Francisco, USA – September 18th, 2020 – Independent developer Gingerbred today announced that their new sci-fi multiplayer shooter ExoCorps will now be coming to Steam Early Access for PC in early October in order to add further tweaks to prepare for its Early Access debut. They also announced a weekend player Beta will also run from 24th Sept through to the  28th September.

“We’ve made the decision to add a few more improvements to the game, in particular the games tutorial and user interface and also decided on a player Beta, and as such felt we needed to push back the games early access launch by a few weeks. We’re perfectionists at heart and want the game to represent the quality and expectation that players deserve” Said Gingerbred Co Founder and Technical Director Garin Mazaika.

Drawing gameplay inspiration from classic game titles such as Counter-Strike and Tribes, with a dash of the epic aerial duels featured in animes such as Macross, ExoCorps is a multiplayer arena FPS set in the near future. At its core, ExoCorps is a game where combat prowess and gaining the tactical advantage over your foe in a cat and mouse hunt to the death is the difference between success and failure.

The ExoCoprs Player Beta weekend will commence from Thursday 24th September through to Monday 28th September.

Visit the ExoCorps website: https://exocorpsgame.com/
Follow Gingerbred on Discord: https://discord.com/invite/N5cuyGe
Wishlist ExoCorps on Steam: https://store.steampowered.com/app/368040/ExoCorps/

About Gingerbred
Founded in 2013, Gingerbred was formed by artist and designer Garin Mazaika alongside engineer Rachel Fenn. Now husband and wife, with two children.The team also includes engineer Sam Seltzer-Johnston. Gingerbred is proud to announce the Steam Early Access release of the multiplayer sci-fi shooter ExoCorps in 2020.

Marvel’s Avengers Review

Marvel’s Avengers

Developer: Crystal Dynamics
Publisher: Square Enix
Platform: PlayStation 4, PlayStation 5, Stadia, Xbox One, Xbox Series X, Windows (Reviewed)
Release Date: 4 September 2020
Price: $59.99 USD/$89.95 AUD – Available Here

Video Review

Overview

Marvel’s Avengers is a third person action-adventure game. The game stars Black Widow, Captain America, Hulk, Iron Man, Ms. Marvel, and Thor. After the events of A-day, the Avengers are disbanded, and its members driven into hiding as Inhumans with superpowers are systematically hunted down.

Story

Kamala Khan, a young Inhuman and Avengers superfan, is the star of the campaign. The story focuses on her journey to adulthood and assuming the Ms. Marvel persona. It is a heart warming coming of age tale that is driven by Kamala’s infectious personality and youthful energy. I can see her jubilance and immaturity rubbing some people the wrong way, but her journey into adulthood touches on a lot of relatable themes.

The dialogue is witty and well written. The script fits in well with the tone of other Avenger films I’ve seen in the past. Players looking for some story content beyond Ms. Marvel will be glad to know each character has their own mini-campaign which provides a little extra meat for the short campaign.

Gameplay

Marvel’s Avengers is a third person action adventure brawler with some RPG and shooter elements. The launch roster only has six characters, but Crystal Dynamics is opting for a battle pass-style content scheme that will add more characters for free alongside paid hero challenge cards that unlock cosmetics, crafting resources, and currency for completion. Unfortunately, Sony has rights to Spiderman, so Spidey will be a PlayStation exclusive.

Each hero has their own unique fighting style but have a common set of input combinations. It makes the game less technically challenging and allow players to jump between characters with ease, but some may find the limited combo set to be restrictive. I find the early character levels to be the dullest as most abilities have yet to be unlocked, resulting in players getting away with a lot of button mashing.

Combat is a tightly executed affair with only a few minor hitches. Most characters rely strictly on traditional third person mêlée combat with ranged combat as an afterthought or a situational attack; however, unique abilities like Thor’s flight and Blackwidow’s powerful ranged attacks do provide a little strategic variation. While button mashing will get players through the first few levels, Marvel’s Avengers quickly becomes a more skillful title requiring dodges and counters to survive later levels and higher difficulty settings. Dark Souls fans will probably scoff at the difficulty peak, but it is enough to give the average gamer an enjoyable challenge without hurling a controller across the room. The controls are tight and responsive for the most part, though I found there were a few enemies that were nearly impossible to dodge no matter what I tried.

The level design is decent, though the more linear story-heavy levels outshine the open world levels. The game consists of a campaign, mini campaign missions, and generic open world missions found on the War Table. The generic open world levels are bland, dropping few random objectives in an open map. Most of the objectives are optional, and the length of the missions tend to be painfully short if the side objectives are skipped. The generic missions pale in comparison to the story-based missions, especially the linear ones with a heavily directed experience. These missions feel more cinematic and are willing to experiment with more challenging puzzles and a little bit of stealth once in a while. The higher number of required objectives stretch out the missions better, even the ones that opt for some open world elements from the generic missions. The story heavy nature gives the campaign missions a sense of purpose beyond grinding.

The user experience is good, though a few PC features could have been executed better. The third person mêlée genre tends to play better on a controller, so its understandable that the mouse and keyboard experience isn’t up to par. The developers do make the best of the situation and allow most keys to be rebound, but there are some odd hiccups. Menu keys can’t be reassigned and how toggle aim is handled clashes with the standard control scheme for third person shooters. Tapping the aim button toggles the aim; but instead of simply tapping the fire button to shoot, the player still needs to hold down aim again to fire a projectile.

Visuals

Marvel’s Avengers offers an excellent graphical experience. The visual style is inspired by the films, but the game still retains a comic book flair with the cosmetics. The UI is minimal and fades away when not in use which gives the game a cinematic flair. On the technical side, PC users are given a beefy set of visual options worthy of a AAA PC title, including high resolution texture packs that will likely only arrive on consoles with the release of the PlayStation 5 and Xbox Series X.

Audio

The audio is excellent. Square Enix and Crystal Dynamics hired top talent for the game and snatched Thor’s original voice actor to boot. The supporting cast are skilled enough that even the unnamed character lines are only slightly behind in quality. The sound effects are solid, giving combat a heavy thump worthy of a superhero title. The soundtrack is great, mixing traditional video game scoring with a few licensed tracks to give the game a cinematic feel.

Overall

Marvel’s Avengers is an enjoyable experience. The story is excellent, and the audio/visual experience creates a cinematic feel. The combat is fun and strikes the right balance between accessibility and difficult. There are some issues with content. Those looking for a longer story heavy game will be a little disappointed as the story content is on the shorter end of the spectrum. Those more interested in a multiplayer loot grind with superheroes will probably get some more mileage out of the game until more content is released. Their experience will be more heavily focused on the duller generic War Table levels. While I think the game is still a solid title, the content issues are what keeps the game from reaching a must buy status for everyone. Sure, the free content updates may solve the shortage, but we can only review what’s released now.

Capsule Computers review guidelines can be found here.

Crysis Remastered Out Now for PC, PlayStation 4, and Xbox One

0

Crytek’s Crysis franchise returns with extensive graphics upgrades

Frankfurt (Germany), September 18, 2020 – Crytek is pleased to announce that Crysis Remastered is out now for PC, Xbox One, and PlayStation 4. The remaster of the seminal first-person shooter was developed and optimized in partnership with Saber Interactive, and follows the launch of Crysis Remastered for Nintendo Switch. Crysis Remastered is available as a digital release via the Epic Games Store, the PlayStation Store, the Microsoft Store, and the Nintendo eShop for USD 29.99 / EUR 29.99.

Players who buy the game within the first three weeks from launch on the Epic Games Store will also receive a Crysis soundtrack and wallpaper. Gamers who buy Crysis Remastered within the same period on the PlayStation Store will receive a Crysis Remastered PlayStation Theme as a launch bonus.

“Our aim was to meet the expectations of the Crysis community and celebrate their passion for the franchise,” said Steffen Halbig, Project Lead. “Naturally, we are thrilled to invite players to suit up and experience Crysis, upgraded and remastered to take advantage of today’s hardware and advances in CRYENGINE.”

Crysis Remastered features the all-action, sandbox single-player gameplay from the acclaimed shooter, upgraded with remastered graphics, including high-quality textures, improved art assets, and more. For the first time this console generation, Crytek’s software-based ray tracing comes to PlayStation 4 Pro and Xbox One X. On PC, CRYENGINE’s hardware-agnostic technology brings ray tracing to a wide-range of contemporary GPUs. Additionally Crysis Remastered supports hardware-based ray tracing using NVIDIA’s VKRay Vulkan extension on launch and NVIDIA® DLSS technology will be added soon, for NVIDIA® GeForce® RTX GPU.

In Crysis Remastered, players face down an alien invasion, armed with a powerful Nanosuit which provides strength, armor, speed, and cloaking abilities. Gamers choose their own path as they fight through the open world of Crysis, destroying obstacles, driving vehicles, and using a huge armory of modular weaponry to dominate enemies on ever-changing battlefields.

For more information, visit www.crysis.com.

About Crysis

With its 2007 release, Crysis set the industry standard for first-person shooters with stunning visuals, highly evolved gameplay, and an enormous sandbox world. What begins as a simple rescue mission becomes the battleground of a new war as alien invaders swarm over the game’s island setting. Armed with a powerful Nanosuit, players must use adaptive tactics to survive and conquer.