Cross-save support now available in Kingdom Two Crowns
STOCKHOLM — Nov. 3, 2020 — Harken our words, kings and queens and other royal guests: this week Raw Fury’s Kingdom franchise celebrates its incredible fifth anniversary! Since it first launched, millions of players have ruled atop their horses across multiple games in the hit series, which combines 2D sidescrolling strategy and resource management with a minimalist feel wrapped in a beautiful, modern pixel art aesthetic.
The latest game patch, the Continue Anywhere Update, live as of today, brings an exciting new feature to Kingdom Two Crowns:cross-saves!Kingdom Two Crowns now supports continuing your save on any other device or platform you own the game on. To enjoy this benefit, you will need to set up a Kingdom account to make it possible for your monarch to find their way to the other device you’re playing on. Creating your Kingdom account is straightforward: simply start up the game on your preferred platform and follow the steps.
Multiplayer has also been notably improved in this new update, and playing online with another monarch should be a much smoother experience from now on! For a full list of performance improvements and fixes, check out the most recent patch notes.
Do not depart just yet, for there is more! To further commemorate Kingdom’s five-year anniversary, Kingdom Two Crowns and Kingdom: New Lands are offering discounts on multiple platforms until November 6. Check Steam, GOG.com, the Epic Games Store, and the digital storefronts for the PlayStation®4, Xbox One, Nintendo Switch, and mobile devices for specific offers. For an overview, visit our dedicated page.
Pre-order the ultimate cue sports simulation on Nintendo Switch with a 20% discount before launch
Liverpool, United Kingdom – November 3rd, 2020 – Ripstone Games today announced that its acclaimed cue sports simulation Pure Pool is available to pre-order on the eShop for Nintendo Switch, ahead of its release on November 17th. Pre-orders of Pure Pool include a 20% discount for the game, available between now and launch. When Pure Pool launches on Nintendo Switch later this month, the game will retail for £12.49/$14.99/€14.99.
On Nintendo Switch Pure Pool offers up the definitive cue sports experience, rolling the base game and all snooker DLC into one cue-tastic package. Ripstone have also prepared a new gameplay video of Pure Pool running on Nintendo Switch at 1080p and 60 frames per second to provide an exclusive look at what to expect when the game launches on November 17th.
“We’ve had an amazing reaction to our initial announcement of Pure Pool coming to Nintendo Switch,” said Hollie Pattison of Ripstone Games. “The game runs like a dream on Switch and really delivers the ultimate billiards experience on the platform. We’ve prepared a new video that shows off the game in all its glory and we hope everyone is excited to grab their Switch and play some frames on November 17th!”
The Nintendo Switch edition of Pure Pool offers players a no-compromise experience, taking full advantage of the platform in every way possible. Pure Pool is a technical marvel, running at 1080p docked and 720p handheld with all of the game’s high end visual features, all at a solid 60 frames per second. Offering the full range of control options supported by the Nintendo Switch, Pure Pool’s myriad of playstyles ensures that whatever the setup, players will be cueing up and potting balls in no time.
Featuring a single-player campaign, skill-based challenges, unlockable customisation options and multiple modes of pool and snooker including Killer and American 8 Ball, Pure Pool has players covered with more modes and options than you can shake a cue at. The Campaign Mode tracks progress from Amateur right through to Master difficulty, with players facing off against a series of opponents from pro players, to pool club sharks looking for an easy hustle. Players that make it to the top will either reign supreme or go down in a baize of glory!
Pure Pool also offers a huge range of additional modes, playstyles and challenges. With exhilarating fast-paced modes such as Speed Pot, Checkpoint and Royal Rumble, alongside the skill based challenges of Snooker Colours, Perfect Potter and Breakpoint, Pure Pool offers something for everyone. With global online leaderboards thrown into the mix, the competition to pocket the top spot has never been fiercer.
Pure Pool on Switch features a host of local and online multiplayer modes, including Cross-Play support with Steam and the option to play online against stored DNA player profiles. Global leaderboards and rankings allow players to track their performance across the Pure Pool player base whilst challenging members of the global community in Free-play, Two-player, Leagues, 8-ball, 9-ball, Blackball, Killer and Accumulator modes. All snooker content from the original Pure Pool DLC is included too, complete with online and local support for anyone that prefers the stricter rules of the gentleman’s game.
About Ripstone Games Ripstone® is a global independent video games label founded in 2011 by game and film industry veterans. They fully fund the development, distribution and marketing of video games made by elite creative teams. They have financed and published 17 games across 45 SKUs, with global sales of over 10 million units.
All current owners of Steam and GOG versions of BloodRayne and BloodRayne 2 will receive the Terminal Cut versions for free.
DENVER, COLORADO (November 3, 2020) — Today, publisher of retro-and-modern games Ziggurat Interactive is pleased to announce that later this month, they will release updated versions of the classic third-person vampire-themed action-RPGs, BloodRayne and BloodRayne 2. In a nod to the series’ original developers, Terminal Reality, and to reflect their direct work on these new releases, these updated games will be named BloodRayne: Terminal Cut and BloodRayne 2: Terminal Cut.
https://youtu.be/RrCyPKTwvj4
These two enhanced versions will be available on Steam and GOG.com on November 20, 2020, and will feature many improvements for PC players.
Updated Features:
Support for higher display resolutions (up to 4K / 3840×2160)
Improved rendering with up to 4x anti-aliasing
Upscaled cinematic videos
Support for modern gamepads (XInput controller support)
Improvements to lighting at engine level, plus fully reprocessed lighting data
Engine improvements to support uncompressed original textures
Improvements to effects such as reflections, water, fog, and shadows
Localizations include:
BloodRayne: Fully voiced with localized interfaces in English, French, Italian, Spanish
BloodRayne 2: Localized interface and subtitles for English, French, German, Italian, Spanish
Optimized for Windows 10
“The response was tremendous when we announced that we had taken over stewardship of the BloodRayne series,” said Wade Rosen, President of Ziggurat Interactive. “Fans have been asking what’s next for the series, and now we’re excited to show off the great work that’s been done by Terminal Reality on the first two titles.”
The third-person horror action series BloodRayne introduced gamers to Rayne, a brutal half-vampire femme fatale traveling the world to foil Nazi plans, battle supernatural threats, and uncover more about her vampiric heritage. Featuring a unique protagonist, fast-action combat, vampiric powers, and a globe-spanning storyline, BloodRayne and BloodRayne 2 offered a dynamic and visceral gameplay experience. Beloved by fans and critics alike, BloodRayne became a true cross-media phenomenon, spanning games, comics, and films across the early 2000s.
Ziggurat Interactive has over 40 retro classic games in development, with new games releasing every month. Keep up to date on the latest news from Ziggurat on Facebook, Twitter, and the company’s official website.
About Ziggurat Interactive
Ziggurat Interactive was launched in late 2019 with the goal of preserving and expanding the legacy of video games. Headquartered in Denver, Colorado, Ziggurat creates and celebrates games — expanding the audience for both retro and new titles by making them accessible to players of all types while bringing classic licenses and new IPs to market through a variety of distribution channels across multiple platforms.
CD PROJEKT RED announces an all new Draft game mode for GWENT: The Witcher Card Game, along with the start of the third season of Journey.
Now available in early access for anyone wishing to give it a go, Draft Mode brings a fresh new approach to deck building and gameplay to GWENT. Players now choose from three sets of three cards to fill out their decks — each deck also having to feature a leader’s ability, core legendary card, and Stratagem picked separately — resulting in a more dynamic deck building experience. Each set of cards offers a variety of powerful synergies to take advantage of in battle against other players in Draft Mode, making it even easier to build strong decks quickly with cards for across GWENT’s entire library. The game ends once a player wins seven matches or decides to build a different deck.
CD PROJEKT RED also revealed an all new season of Journey — GWENT’s progression system — which begins today!Rewarding players as they level up by earning victories in the game’s Standard, Seasonal, and Draft Mode matches, Journey’s third season features over 100 levels with unique ornaments, among others rewards, and is themed around Alzur — a renegade sorcerer believed to be the creator of witchers. New chapters of Alzur’s story and a selection of related quests will be published weekly over the course of Journey’s three-month duration.
As always, the base tier of Journey is free for all players. An optional Premium Pass is also available, granting players instant access to Alzur’s customizable legendary leader skin and even more vanities to unlock. Details regarding the Premium Pass are available on the dedicated Journey website.
GWENT: The Witcher Card Game is available for free on PC via GOG.COM and Steam, as well as on Android and iOS. For more information on GWENT, please visit playgwent.com
About GWENT: The Witcher Card Game
In GWENT: The Witcher Card Game, gamers clash with their friends in fast-paced duels that combine bluffing, on-the-fly decision making and careful deck construction. The game is played over a best-of-three series of rounds, as players unleash their hand by slinging spells and diverse units with special abilities, and use clever tricks to deceive their opponents.
About CD PROJEKT RED
CD PROJEKT RED is a game development studio founded in 2002. It develops and publishes video games for personal computers and video game consoles. The studio’s flagship titles include The Witcher series of games, Thronebreaker: The Witcher Tales, GWENT: The Witcher Card Game and the upcoming futuristic AAA role-playing game — Cyberpunk 2077. Together with GOG.COM, a game store offering hand-picked titles for PC and Mac, CD PROJEKT RED is part of the CD PROJEKT Capital Group. CD PROJEKT S.A. is listed on the Warsaw Stock Exchange (ISIN: PLOPTTC00011).
Players can experience Frontier’s acclaimed dinosaur park management game in the palm of their hand and master chaos on the move
Cambridge, UK – 3 November, 2020. Build the ultimate dinosaur park on the go with Jurassic World Evolution: Complete Edition, outnow on Nintendo Switch™ on the EU eShop and from 7pm PST on the US eShop. Developed and published by Frontier Developments plc (AIM: FDEV), in collaboration with Universal Games and Digital Platforms, this iconic park management game combines all the wonder and majesty of the successful 2018 original title with a wealth of additional content, to bring the ultimate Jurassic World experience to Nintendo’s hybrid handheld console.
In Jurassic World Evolution: Complete Edition, players construct a series of epic dinosaur parks across Las Cinco Muertes (The Five Deaths), a chain of five islands containing treacherous weather conditions and testing terrain worthy of its ominous name. Players start by sending out intrepid dig teams to unearth rare fossilised remains, then ordering gifted scientists to extract and bioengineer the precious DNA encased within, reviving awe-inspiring animals extinct for millennia.
Packed with every piece of DLC released since launch, Jurassic World Evolution: Complete Edition lets players dive into three major narrative expansions, where they can discover stunning new composite species in Jurassic World Evolution: The Secrets of Dr. Wu, including the audacious Ankylodocus and spine-tingling Spinoraptor; re-home dinosaurs following the cataclysmic events of Jurassic World: FallenKingdom in Jurassic World Evolution: Claire’s Sanctuary; and restore the site on which it all began in Jurassic World Evolution: Return to Jurassic Park, as Drs. Alan Grant, Ellie Sattler, and Ian Malcolm accompany players on the path to redemption.
The inclusion of these key characters, voiced by the talented actors who brought them to life on-screen, brings next-level authenticity to Jurassic World Evolution: Complete Edition. Sam Neill, Laura Dern, Jeff Goldblum, BD Wong, and Bryce Dallas Howard all reprise their famous roles from the blockbuster Universal Pictures and Amblin Entertainment films, narrating events with signature magic and flair and allowing players to truly immerse themselves as they follow in their footsteps and help life find a way.
In addition, there’s the challenge mode, which introduces an adjustable difficulty for an enticing test of skill; the customisable sandbox mode, offering fans the opportunity to tailor their experience as they build and manage majestic dinosaur-studded vistas without financial constraint; and, of course,four Dinosaur Packs and the Raptor Squad Skin Collection, adding even more variety and marvel to the star attractions.
All of this, as well as the stunning visuals and optimised performance expected from a studio with Frontier’s pedigree, is available to play right now on Nintendo Switch in Jurassic World Evolution: Complete Edition for £49.99/$59.99/€54.99, available exclusively on the Nintendo eShop.
About Jurassic World Evolution Jurassic World Evolution places players in charge of operations on the legendary Isla Nublar and the surrounding islands of the Muertes Archipelago. Players can construct attractions, containment, and research facilities as they build their own Jurassic World. They can bioengineer new dinosaur species that think, feel and react intelligently to the world around them, and they can choose to control the big picture with deep, accessible management options, or go hands-on to confront challenges on the ground or in the air in action-based gameplay. Every choice leads to a different path, and spectacular challenges arise when “life finds a way.”
About Frontier Frontier is a leading independent developer and publisher of videogames founded in 1994 by David Braben, co-author of the iconic Elite game. Based in Cambridge, Frontier uses its proprietary COBRA game development technology to create innovative genre-leading games, primarily for personal computers and videogame consoles. As well as self-publishing internally developed games, Frontier also publishes games developed by carefully selected partner studios under its Frontier Foundry games label.
Universal Games and Digital Platforms Universal’s Games and Digital Platforms group leverages the vast portfolio of IP and characters from NBCUniversal. The Games and Digital Platforms group is a business unit of Universal Brand Development, which is chartered with globally expanding the company’s intellectual properties, franchises, characters and stories through innovative physical and digital products, content, and consumer experiences. The company’s extensive portfolio includes properties created by Universal Pictures, Illumination, DreamWorks Animation and NBCUniversal Television and Streaming. Universal Brand Development is part of NBCUniversal, a subsidiary of Comcast Corporation. www.universalbranddevelopment.com.
Multiplayer Sandbox Game to Arrive in Style on Steam Early Access Soon
2 November 2020, Cologne – Games publisher Headup is delighted to announce that Hiroki Kikuta, renowned composer of Secret of Mana and Soukaigi has joined the production of Tinkertown, Headup’s first in-house production, along with the pixel artist Giuseppe Longo (aka Misbug), a creator behind Gunbrick Reloaded and The Escapists 2.
This will be the second time Headup has worked with Misburg, who has already caused a stir for his incredible work on the pixel art for The Textorcist in 2018.
Hiroki Kikuta will contribute two tracks that are exclusively created for Tinkertown. Check out a sample here. “When the team of Tinkertown approached me with their request to contribute to the game, I was quickly sold on the idea“, commented Hiroki Kikuta, “it’s a cheerful take on 16-Bit RPG classics, transported into the modern sandbox genre. My soundtrack is designed to enhance this experience, lifting up the spirits of any adventurers setting foot into the lovely world of Tinkertown.”
Tinkertown is a drop-in multiplayer game where players build, craft and explore a procedurally generated, open world, and discover dungeons filled with enemies, bosses and epic loot.
The loot can be combined with countless resources and blueprints to craft as tools, armour, and weapons as well as furniture, workshops and machines to build settlements that can eventually turn into an impressive city.
Players explore the world through different biomes such as mystical forests, vast deserts, chilling ice tundras and mountains with glowing rivers of lava, all depicted with handmade pixel graphics. Offering different experiences to all players, based on the choice of weapons and armour, they can play as a rogue, warrior, mage, or anyone they wish to be. It is crucial to choose carefully from the onset, as many enemies lurk in the world, and powerful bosses await in the dungeons.
Tinkertown will launch on Steam Early Access in 2020 with the release date to be announced soon. The project Tinkertown is funded by the Federal Ministry of Transport and Digital Infrastructure as part of the federal government’s computer games funding program with a total of €153,669.
About Tinkertown
Come to Tinkertown – A refreshing new Multiplayer Sandbox Experience! Grab your shovel, your pickaxe, and your sword and enter the realms of Tinkertown. A magical place awaits filled with loot, danger, and creativity. Build your own village – from small shacks to impressive castles and townships.
Gather resources as you explore this procedurally generated world either by yourself or with friends! Need some extra challenge? While the surface world is mostly peaceful, only the most courageous explorers will enter the sinister dungeons scattered around the world, and defeat the horrors that live within. Epic loot awaits those who dare to face the underworld.
Features:
▪ Explore beautiful landscapes such as mystical forests, great deserts, steaming lava mountains, and more. ▪ Craft new equipment and become a rogue, a warrior, or wizard – or create a new loadout and invent your own play-style. ▪ Gather resources and discover new things to build. ▪ Build your own habitat – by yourself, or online with up to three friends. ▪ Descent into combat driven dungeons and battle large underworld bosses.
About Headup Headup is a hybrid games publishing and development company providing players worldwide with the best content in the independent gaming sector. Established in 2009, it is active on all major platforms such as consoles, mobile devices and PC, and was awarded as “Best Publisher” at the German Developers Awards in 2012, 2013, 2017 and 2019. With over 80 million customers served on mobile and further several million players on the PC and consoles, Headup is always looking to raise awareness and commercial success for developers thinking outside the box. More information can be found at headupgames.com ,Twitter and Discord.
About Hiroki Kikuta Hiroki Kikuta is a veteran videogame composer based in Tokyo, Japan who’s best known for his work on Squaresoft’s beloved SNES RPG, Secret of Mana and the recently-released Trials of Mana which appeared for the first time outside of Japan in 2019. While at Squaresoft, he also scored Soukaigi on the original PlayStation.
Kikuta then struck out on his own as an independent game developer, creating, directing, and composing music for the PlayStation title, Koudelka. He’s since been actively involved in writing music for indie games in Japan and abroad, most recently completing work on Indivisible and starting on music for Hazelnut Bastille, Orange Island, and many others.
Broadcast 4 Trailer Hints at First Look at Expeditions and More
SYDNEY, 3rd November 2020 – SQUARE ENIX® is excited to announce that the fourth episode of the OUTRIDERS™Broadcast will air this week on November 5th. The next OUTRIDERS Broadcast will give players more information on the exciting post-campaign content that awaits them in OUTRIDERS, the high-intensity RPG-Shooter where survival demands aggression, from People Can Fly, the developers of Gears of War: Judgment and BULLETSTORM, andSquare Enix External Studios, the minds behind SLEEPING DOGS® and JUST CAUSE®.
Watch the OUTRIDERS Broadcast #4 Trailer Here:
The fourth OUTRIDERS Broadcast features a first look at Expeditions, the challenging post-campaign content that will push any Outrider to their limits, deeper insight on the fourth class, the Technomancer, plus answers to some of the most asked questions from the OUTRIDERS community.
The fourth episode of the OUTRIDERS Broadcast will air on Friday November 6th at 4:00am AEDT / 6:00am NZDT. Tune in at www.twitch.tv/squareenix
OUTRIDERS will release on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, and PC on February 2nd, 2021.
SWORD ART ONLINE ALICIZATION RISING STEEL CELEBRATES ONE YEAR ANNIVERSARY WITH IN-GAME REWARDS CAMPAIGN
BANDAI NAMCO Entertainment Inc. today announced that SWORD ART ONLINE Alicization Rising Steel, the mobile RPG based on the beloved anime series,is celebrating its first anniversary with an in-game campaign featuring login bonuses, free Character and Weapon Scouts, double Quest Rewards, and more.
https://youtu.be/aroreBp3B00
The in-game campaign includes the following:
Login Bonuses
Players can receive up to 15 Golden Scout Tickets that can be used for the specific Scout and other various rewards, including Enhancement Items, by logging into the game on 10 different days during the campaign period
Every Wednesday during the campaign, players may also participate in a Login Bonus Roulette to obtain Golden Scout Tickets
Scouts
Daily between Nov. 1 and Nov. 8, players will be given a total of up to 110x free Character Scouts; there will also be Choosable Character Step Up Scout from Nov. 7 (PST) to Nov. 29 (PST)
Players will further be given 3x free Weapon Scouts each day during the campaign period
Additionally, three times only 4* Guaranteed Scouts will be available during the first anniversary campaign
Active Link Skills
Some characters available during anniversary Scouts will possess the Active Link feature, which allows them to link with other party characters for increased damage, improved critical rates, extra attacks, and other bonus effects; Active Link execution can also generate special character animations
Double Quest Rewards
All players will receive double Quest Rewards from Oct. 31 (PDT) to Dec. 9 (PST)
Gameplay Updates
On Oct. 31, new features such as Party Skills, level limit unlocks to 120, Guild Stamps and more will be added to the game
Please note that these campaigns may change or end without prior notice.
https://youtu.be/KbySbZtqBVU
Furthermore, following the game’s first anniversary, the SWORD ART ONLINE Alicization Rising Steel main story will be themed around the Alicization arc’s Moon Cradle chapter, during which Kirito and Asuna begin their life in Underworld. In addition to Kirito and Asuna, characters such as Nergius Synthesis Sixteen, Entokia Synthesis Eighteen, Ronie and Tiese will make appearances in the story, which takes place after the end of the War of Underworld.
SWORD ART ONLINE Alicization Rising Steel is available now as a free download on both the App Store and Google Play. For more information, please visit the anniversary website at: https://ab1st.sao-game.jp/en/
Exciting stretch goals revealed for upcoming one-hit-kill sword fighting game
Košice, Slovak Republic – 2nd November, 2020. Publisher Grindstone and developers Triple Hill Interactive and Toko Midori are thrilled to announce that their upcoming one-hit-kill sword fighting game Die by the Bladehas hit its Kickstarter funding target and will now activate the campaign stretch goals.
While it is fantastic news that Die by the Blade has reached its initial target, there is more content that could be added to this great game. There are still some top rewards available for new backers to take advantage of and help shape the future of this highly anticipated, spiritual successor to some of the best classic sword fighting games ever released.
“We are so happy to have hit our initial Kickstarter funding target and would like to thank everyone who backed our campaign for Die by the Blade and for all the valuable information from the fans that has helped drive the ongoing development” commented Peter Nagy, founder and CEO of publisher Grindstone. “With this funding, the team will be further adding to the gameplay experience with higher quality animation, expanded character roster and even more weapons”.
“We are excited that we can now expand on our development plans for Die by the Blade and the team would like to thank all of our backers for joining us on this great adventure” said Peter Adamondy, development lead at Triple Hill Interactive. “As well as adding in some truly exciting gameplay mechanics we can now open up the stretch goals where we can really elevate the game content further”.
The team is also thrilled to announce that the stretch goals are now live on the Kickstarter page! The first goal activated will be the addition of deadly ranged weapons to add to the arsenal of swords available for players to choose. Each character will have a special ranged weapon that can be used once in each round. Players will be able to block this with their sword, but timing will be crucial.
Drawing inspiration from legendary combat games like Bushido Blade and Way of the Samurai, Die by the Blade is a one-hit-kill sword fighting action game where players must take up their weapons and face off against deadly opponents. Choose your character, select your blade and engage in 1 vs 1 combat where the slightest mistake could seal your fate. Become a master of your craft and fight to the death with other players in tense, fast paced multiplayer matches or slash through tough AI enemies in the thrilling single player campaign.
In addition, as a thank you to the fans and community, there is a new screensaver available to download featuring some beautiful artwork from the game.
Die by the Blade is being developed by developers Triple Hill Interactive and Toko Midori published by Grindstone and is scheduled for a 2021 release for PC and consoles.
About Grindstone
Grindstone is the new age publisher from Slovakia founded by industry veteran Peter Nagy in 2015. Despite starting low profile, projects produced and supported by Grindstone stand out of the crowd with their unique concept, ideas and production quality. Beyond the production of games, Grindstone leads the growth of the regional game development ecosystem, organizes the international game conference, Game Days Kosice, and aims to become a major global publishing and production company.
About Triple Hill Interactive Triple Hill Interactive is a fast growing game development studio from Košice, Slovakia. Founded in 2015 by Peter Adamondy, Triple Hill is dedicated to bringing innovative and high quality projects to PC and consoles. Triple Hill released several mobile games and currently is working on Die by the Blade – innovative one-hit-kill sword combat game inspired by Bushido Blade slated for Q2 2021 release.
Atari® Teams Up with Karma the Game of Destiny® to Support In-Game Purchases Using Atari Token
New Cryptocurrency from Atari to Power Purchases and Transactions in Reality-Bending Social Platform that Merges Multiplayer Gaming with Reality TV
New York, NY (November 2, 2020) – Atari® — one of the world’s most iconic consumer brands and entertainment producers — today announced a partnership with Karma the Game of Destiny® — the first truly immersive game for adults to meet and socialize in both the digital and real worlds. Through the terms of the partnership, the new Atari Token (ATRI) will be integrated into the innovative Karma the Game of Destiny social-eco platform, where like-minded players can meet for various activities “In the Real” as well as take journeys “Into the Digital” for an immersive entertainment experience without borders.
Karma the Game of Destiny is a living and breathing entertainment experience framed as a multiplayer game / televised game show; it’s a world of portals which lead players to both real and virtual locations. Depending on what a player is looking for, they begin their journey by choosing one of three doors: Values, Compatibility, or Intimacy. The main objective of Karma the Game of Destiny is to have fun and form connections with others — whether short and sweet or long and enduring.
The Atari Token will be integrated throughout Karma the Game of Destiny to form an ERC-20 foundation for in-game purchases. The Atari Token may be used for Ambassador payouts as well as accepted as a form of payment for Karma the Game of Destiny’s very own Karma Play Tokens, which are used to purchase additional lives and game content.
“From its inception, the Atari Token was designed as a cryptocurrency for various forms of digital entertainment, from purchasing legacy media digitally to being used as a virtual currency in new and innovative virtual spaces,” said Frédéric Chesnais, CEO of Atari. “Karma the Game of Destiny is an exciting new addition to our portfolio of partners lining up to support the Atari Token when it comes to market this November.”
Rene Reyes, the inventor of the Game and Chairman of Karma the Game of Destiny, said, “Atari is at the heart of the video game experience. It’s so exciting to launch our new world with Atari being part of our in-game currencies and cross platform ecosystems. Karma’s affiliate and portals to other worlds and experiences makes this partnership incredibly valuable to our Mission. We are where you meet your friends to go have some fun in a multitude of Worlds.”
CEO and co-founder, Robert Porter said, “This is a true game changer, and we are excited by the energy that is coming together to build something as novel as this.” Robert’s background is in fintech as well as cryptocurrency; he is also the co-founder of Volatile, a crypto investment company. “With Karma we’re launching something right out of science fiction for the next generation. Karma the Game of Destiny partnering with Atari Token is exactly the right move for us.” Karma the game of Destiny is currently looking at a December 1st soft launch and will continue to work with Atari to integrate their ATRI throughout the platform into 2021.
Karma the Game of Destiny features Augmented Reality / Virtual Reality as well as “real” world venues, events, travel, media experiences like concerts and movie showings, and even facilitates online and offline meetups and dates. The host of the show, an AI named Guru, encourages players to socialize and try out new activities with others, while also protecting them from misbehaving players and potential scammers. Everyone can opt into the global game show or remain private in their journey. To learn more about Karma the Game of Destiny, please visit the official website here: https://www.karmathegame.guru.
Atari Chain Ltd. is a subsidiary of Atari SA, created to lead the development of ongoing projects in the field of cryptocurrencies in entertainment-based industries. The Atari Token, currently slated to be listed in November of 2020, is issued by Atari Chain, Ltd (Gibraltar), a company equally owned by Atari and the ICICB Group.
To stay up-to-date on all things Atari and retro-pop-culture, follow on Facebook, Twitter, and Instagram.
About Atari
Atari® is an interactive entertainment company. As an iconic brand that transcends generations and audiences, the company is globally recognized for its multi-platform, interactive entertainment, and licensed products. Atari owns and/or manages a portfolio of more than 200 games and franchises, including world-renowned brands like Asteroids®, Centipede®, Missile Command®, Pong®, and RollerCoaster Tycoon®. Atari has offices in New York and Paris.
About Karma the Game of Destiny
Karma the Game of Destiny is an immersive experience that gamifies classified advertising and creates a game show experience to play out globally. It, like a newspaper or media platform will provide varied theatrical content for players that opt-in played out like a real-world Reality TV Game Show. Furthermore, advertisements are in the form of listings that players can put in their bucketlist, on their calendars, share with their groups, hide from or zap. No popups or other annoying distractions. Ambassadors build audiences and function as independent co-hosts to the game show and are listing agents for venues, events and travel destinations designed to build community and create inclusion events, build up social locations post pandemic and give people digital realities as alternatives to going out. Visit us online at www.karmathegame.guru