In case you missed our recent Winter Showcase video, here’s a quick reminder that we are launching the 2D shoot’em up Project Starship X for PS4, Xbox One and Nintendo Switch next week.
Project Starship X will be available digitally on January 27th for US$9.99/€9.99, with an additional 20% launch discount on select platforms.
Blast off for a cosmic Lovecraftian parody in Project Starship X! In this rogue-lite shoot’em up, pilot a star-fighter as Swagthulhu and a diverse cast of other unique pilots. CRASH-KILL your enemies with crazy tactics and absurd power-ups. Using procedural generation to keep you on your toes, this mission will test even the best pilots with its tough-but-fair challenges. Chiptune music and 16-bit graphics get a modern arcade twist in this addictive and over-the-top take on vertical shooter action!
About Project Starship X
Project Starship is back with a wacky take on cosmic horror. In this rogue-lite shooter, you’ll take the role of the tentacled-yet-hip Swagthulhu as you CRASH-KILL comical abominations in flashy 16-bit style! With multi-purpose dodge mechanics and tons of crazy pick-ups, you’ll be able to crash your ship straight through the enemy and emerge unscathed. Project Starship X celebrates genre conventions by turning them upside-down!
Part III: The Twist Concludes “Return of the Goddess of Time” Storyline
TOKYO — January 20, 2021 —Another Eden: The Cat Beyond Time and Space, the mobile adventure game across time and space from WFS, debuts Ver 2.6.100 on the App Store and Google Play Store today with the exciting conclusion to “Return of the Goddess of Time – Part 2 Tales from the East.”
In Part III: The Twist, protagonist Aldo and his friends arrive at the Chapel of the Goddess of Time after countless trials and tribulations. Within, the final piece of the puzzle awaits. Furthermore, new character Heena joins Another Eden’s roster of over 100 playable party members.
Ver 2.6.100 introduces a limited-time campaign, from now until Saturday, March 20, in which users can obtain a 5★ class character in celebration of the latest main story release. Please see below for full details.
Watch the trailer for “Return of the Goddess of Time – Part 2 Tales from the East” Part III: The Twist:
Added Part 2 Tales from the East “Return of the Goddess of Time” Part III: The Twist
Added new maps and areas
Added new background music
◆ Encounters
Part 2 Tales from the East “Return of the Goddess of Time” Part III: The Twist… New character Heena is available
Fateful Encounter (Paid, 1 Time Only) is available
Star Dream Encounter is available (Paid, 1 Time Only)
In the Star Dream Encounter, after the 10 ally Encounter, you will receive a Star Dreams Piece that can encounter a 5-star class character
Note: The characters that are encounterable in Star Dream Encounter and the Star Dreams Piece are only those released as of version 2.5.400. Characters added in later versions will be unavailable
Note: Previously obtained Star Dreams Pieces cannot be used in the version 2.6.100 Star Dreams Piece Encounter
The expiration date of the Star Dreams Piece is 30 days from the time of initiating the Star Dream Encounter
Encounter Kikyo (Paid, 1 Time Only) is available
You will encounter Kikyo (5★: Lila Blitz) on the 10th character encounter
The “Ally Encounters” under Regular Encounters were updated.
◆ Campaign Information
1) Chronos Stone Sale Information
A limited time 2000 Chronos Stone package
A limited time 4000 Chronos Stone package
Duration: January 20, 2021 3:00 (UTC) – January 28, 2021 14:59 (UTC)
Each Chronos Stone package can be purchased only once
2) Campaign where users can get a Rainbow Radiance Drop if they start one of the continuations to the main story
Use the Rainbow Radiance Drop to select one element among fire, water, wind, or earth and then encounter a character from that element (5★ guaranteed)
Each user can receive a maximum of one Rainbow Radiance Drop by starting one of the specified continuations to the main story after updating to version 2.6.100
3) Chapters included in campaign:
Chapter 26 of the main story
Chapter 45 of the main story
Chapter 56 of the main story
Chapter 67 of the main story
4) Campaign Duration: From updating to 2.6.100 to March 20, 2021, 14:59 (UTC)
Note: Applies to only main stories started after updating to version 2.6.100.
Note: Each user can only receive one Rainbow Radiance Drop (even if the user meets multiple requirements, they will not receive multiple Rainbow Radiance Drops).
Note: The Rainbow Radiance Drop encounters consist of characters released in the Gallery of Dreams from version 2.4.400 or earlier. You will get one random 5★ class character with elemental skills corresponding to the element of the encounter you choose.
Please see the in-game notice for details.
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About Another Eden: The Cat Beyond Time and Space
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Title: Another Eden: The Cat Beyond Time and Space
Wargaming releases details of Update 0.10.0 including new themed ships, changes to the Commander skills system, new Clan Brawls and a galleon of discounts and bonuses
AUSTIN, TX (January 20, 2021) – Today Wargaming developer and publisher of the widely popular, free to play naval combat game World of Warships (WoWS), has announced the game’s first update of 2021.
To celebrate the Lunar New Year, starting January 20, commanders will have access to brand new themed content, alongside updates to Commander skills, new Clan Brawls and continued construction on the Kure dockyard, alongside a roster of balance changes, discounts and daily shipments.
Embark on your Journey to the West For this year’s celebration of the Lunar New Year, World of Warships brings a new challenge where players can complete combat missions to earn “Journey to the West” and Lunar New Year containers that can drop various Pan-Asian ships, permanent camouflages and other rewards.
“Journey to the West” containers can also drop one of the new ships Wujing or Sanzang — in permanent Sha Wujing and Tang Sanzang camouflages. Players will also find an updated Dragon Port, as well as new patches and flags. To cap it all off, the final reward for completing combat mission groups is Anshan with a 6-skill-point Commander and Port slot.
The ships, Commanders, and camouflages are named after the heroes of the epic Chinese novel – “Journey to the West” – former celestial General, Sha Wujin; a Buddhist monk, Tang Sanzang; the Monkey King, Sun Wukong; and a sorcerer, Zhu Bajie.
Commander Skills update With the first update of the year, comes big changes to the Commander Skills system that are designed to give players a wider choice of effective battle builds for many different styles of play.
All commanders’ skills will automatically be redistributed, using a recommendation system, providing a skill build that’s effective for each specific ship in the new system. Players can take advantage of the opportunity to reset Commander skills free of charge.
A full overview of the changes can be found in the patch notes here, but in summary:
Each Commander now has a separate skill section for each ship type.
The maximum possible number of skill points available to one Commander has been increased from 19 to 21.
Skill recommendation system, which tailors to the selected ship, has been added.
Commanders with less than 21 skill points will bring players additional Elite Commander XP.
Elite Commander XP can be obtained by dismissing unused Commanders.
A revamped interface of the Commander skill system.
Besides resetting skills and dismounting modernizations for free for the duration of the update, there will be a discount for retraining commanders.
Also, players with Access Level 8 and higher will receive 500 doubloons when they first log in to the game during Update 0.10.0, and there will be a way to get up to 600 more doubloons by completing special combat missions
New Clan Brawls The 14th and 15th Clan Brawls will be fought in a 7 vs. 7 format, with Brawls open to all players, even if a player isn’t currently in a Clan.
They will take place in the Arms Race mode, with huge Coal, Credits and Elite Commander XP rewards up for grabs. The 14th Brawl will be available January 27 – February 1, and the 15th Brawl will be available February 10 – 15. For an outline of how to take part, players can follow this link.
Kure dockyard The construction of Hizen continues! Until the end of Update 0.10.0, players can complete Shipyard combat missions and progress through 22 out of 26 shipbuilding phases. The ability to purchase phases in exchange for Doubloons will continue to be possible until the end of Update 0.10.1.
Full patch notes, including detailed balance changes, can be found here
About World of Warships World of Warships is a free, historical, online combat PC game from Wargaming. With its massive fleet of most iconic war vessels, including four different ship classes and strategically designed environment, World of Warships provides the ultimate naval warfare gaming experience, suitable for everyone. Thanks to its largest collection of historically accurate ships available to play, World of Warships prides itself as a digital ship museum and a focal point for naval history enthusiasts. New thematic content and innovative game modes are being added on a regular basis, providing a diverse and exciting gameplay to its broad player base.
One franchise – multiple platforms After the successful launch of World of Warships on PC, its unique gameplay and design has been adapted to bring free massive naval battles to other platforms with World of Warships: Legends available on PlayStation and Xbox and World of Warships Blitz on iOS and Android mobile devices. Official website: http://www.worldofwarships.eu
About Wargaming Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has grown to become one of the leaders in the gaming industry with 4500+ employees and offices spread all over the world. Over 200 million players enjoy Wargaming’s titles across all major gaming platforms. Their flagship products include the massively popular free-to-play hit World of Tanks and the strategic naval action game World of Warships. Official website: www.wargaming.com
There have been many long running video game franchises throughout the years but most of these series change things up from time to time in the form of reboots, spin-offs, and numbered entries that tell an entirely new story with no relation to past events. When a series does try to tell a long-running narrative, it also tends to not be an RPG of all things and that is what makes The Legend of Heroes franchise something special, especially in regards to the Trails of Cold Steel set of games. Telling a grand story arc over the span of six years across four games that feature some story elements introduced over a decade ago, it will be a challenge to see if The Legend of Heroes: Trails of Cold Steel IV manages to stick the landing with its current arc before the series continues in the future, so have they succeeded?
Story
While it may be obvious, it is worth mentioning right out of the gate that Trails of Cold Steel IV is not friendly to newcomers in any form and any attempt to try and glean details from contents provided within the game will not be enough to understand most of the events happening in the game. In fact, thanks to the addition of older characters from outside the Trails of Cold Steel storyline, even those who have only played these releases will still feel a bit out of the loop when it comes to some interactions and references to events that have happened in earlier games.
Only two weeks have passed after the climactic battle at the end of Trails of Cold Steel III and now the new Class VII must not only deal with the fallout of these events but try and make a comeback by bringing everyone back together despite the significant loss that they’ve just endured. Since things quickly begin to enter spoiler territory given the immediate results that players will need to be dealing with, we’re going to refrain from mentioning specific details about the story and instead focus on the meat of what has always made the Trails of Cold Steel series great, the character development and the non-stop worldbuilding that has allowed the series to develop into such a massive tale.
Throughout the series players have seen numerous story threads woven together to reveal various twists and turns that have kept them guessing and while some of these plot threads have been solved before, it all comes to a head here in Trails of Cold Steel IV and we can thankfully state that the writers have managed to stick a fairly solid landing this time around as nearly every plot point comes together in one form or another as players progress through the game. Given the scale of the world building and the conflict that the characters find themselves embroiled in, there is a certain sense of excitement and dread at times that the story can easily convey whenever key story elements are revealed or characters make drastic decisions, especially for the longtime fans who have been with some of these characters for four roughly hundred hour long RPGs.
It is a bit unfortunate however that while the grand overarching storyline is handled exceptionally well, the pacing itself is a bit on the rough side and the game suffers a bit from having far too many characters to know how to handle them all. To begin with, while dealing with the initial fallout from what happened at the end of the previous game reveals new sides to the new members of Class VII as they step up to the plate and take on more responsibility and try to lead their comrades, this slowly ends up becoming a bit of a grind as players will find the plot boiling down to having to track down characters to add them to their cause or solve a simple problem that takes far longer than it should.
As mentioned before, another aspect that hinders Trails of Cold Steel IV a bit is the fact that it suffers from bloat. By trying to tell such a grand tale it also brings with it all of the available members of the new Class VII, the older members of the graduated Class VII, and even main characters from both the Crossbell and Trails in the Sky series as both playable and plot relevant characters. This wouldn’t be too much of an issue as a whole if it weren’t for the fact that all of these characters are meant to be interacting with one another all while an intricate storyline is being told in the background. As a result only some of these characters actually get a chance to shine, especially later when there are over ten characters all trying to chime in on a single conversation.
The writing team does try its best to try and balance interactions as much as they can but it quickly will become evident that most of the new Class VII members are given the focus here, even when it comes to interacting with those from Sky and Crossbell, meaning fans of the original cast of characters from the first two games will continue to be disappointed here. This large cast of characters is fitting given the fact that the story culminates here, but it does mean that those characters that don’t have proper development are left to be rather one-note in nature and simply go off of what players are expected to already know of them from past experiences.
That isn’t to say that the story is bad by any means since, as mentioned, the overarching storyline is an epic tale that has been built up to such a grand scale over the years with many characters that players have come to know so players will not want to miss out on this, despite the fact that character bloat hurts overall development and the pacing is a bit rough. It is also worth noting that players should be prepared for both a standard ending as well as a true ending that requires a bit of extra work that is fairly easy to unlock, but may catch players off guard at first.
Gameplay
Considering the fairly quick turn around for these lengthy RPGs, it isn’t much of a surprise that those who are familiar with the gameplay elements of Trails of Cold Steel III will find that Trails of Cold Steel IV has only seen some minor tweaking to the various mechanics as a whole. Some of these improvements involve an increase in maximum “Battle Points,” heavier reliance on Arts in combat, and Brave Orders playing key roles in combat with some of these orders now capable of being leveled up by completing various trials that players will encounter in the world. This means that while Trails of Cold Steel IV’s combat plays basically the same as the previous game, the minor tweaks are noticeable enough to smooth a few wrinkles that still existed plus the ridiculous number of playable characters that players can have access too at times can really spice up combat and offer plenty of variety for longtime fans.
Outside of the game’s combat system Trails of Cold Steel IV once again follows a fairly standard JRPG formula as players take on story driven missions, delve into dungeons to complete an objective, take on various side-missions, bonding with the numerous characters in the game through side-interactions, and even a number of mini-games both old, such as fishing and Vantage!, and new, such as Pom Pom Party!, to offer a bit of extra content for players to explore. It is also worth noting that player exploration is made much easier this time around as players will quickly gain access to an air-ship that allows for revisiting most areas once they are completed, allowing players to sometimes take on challenges, such as the aforementioned trials, that they may not have been able to beat upon finding them the first time.
Visuals & Audio
While the Trails of Cold Steel franchise has never really stood out as one of the best looking games from Falcom players can see that the developers have tried their best here to offer plenty of detailed character models and unique enemies for players to battle against and areas to explore. It is worth noting that, once again, players shouldn’t expect much of an improvement over the past game but it is a really nice touch to see so many old faces from the franchise return and make their high-definition debut so many years after their own games were released.
Players can choose to either have the original Japanese voice track or the new English cast who have returned to reprise their roles from the previous entry. The English cast handles their characters quite well though so most players will be pleased with their performances here. The soundtrack for the game once again proves to be outstanding as there are tracks that fit the most grandiose moments of the story as well as some amazing smaller tunes that work perfectly while exploring the world and interacting with the numerous characters and NPCs.
Overall
The Legend of Heroes: Trails of Cold Steel IV manages to successfully pull off a highly pleasing conclusion to this long running saga by taking everything the series has built up over the years and delivering an epic tale that may drag at times but delivers nearly everything that fans could have hoped for. That being said, longtime fans may feel that Trails of Cold Steel IV is just a bit too “similar” to the previous entry in the franchise by offering very little in the way of gameplay improvements and character bloat, that while great for pleasing fans and offering variety, hinders the story development for most of the cast.
Capsule Computers review guidelines can be found here.
Chief Developer Nicola Piovesan dives into the robotic future of Neo-Berlin and all the details that bring his passion project to life
Wiesbaden, Germany. 20th January, 2021. Publisher Assemble Entertainment and developer Chaosmonger Studio are inviting you behind the scenes of the upcoming point-and-click adventure game, ENCODYA, with Chief Developer Nicola Piovesan. ENCODYA brings players to the dystopian near-future of Neo-Berlin, where a young orphan girl named Tina teams up with a hulking mass of metal and wiring named SAM-53 to bring light and happiness back to the hellish cyberpunk landscape of 2062.
In this new featurette, Piovesan takes players behind the scenes and dives into the little details that truly bring the world of Neo-Berlin to life. A point-and-click adventure game succeeds when it offers a believable fantasy world for players to explore and discover, and as Piovesan explains in the video, ensuring each element of the game lends itself to the experience is key to doing so. From the creation of completely original billboards and advertising jingles to simple things like the dialogue between NPCs on the street, Piovesan takes viewers through the creation process, providing developer insight into how creating an authentic world is possible with a strong narrative and plenty of subtle background detail.
Key Features of ENCODYA:
Entirely Original Soundtrack and Audio: Not only will players enjoy a unique, custom soundtrack, but everything from the character dialogue to the advertising jingles are self-produced audio tracks, not simply sound bites from an audio-library
A Robust Script: To really bring the world of ENCODYA to life, more than 4,000 lines of dialogue provide an engaging and immersive cinematic experience
This Puzzle Was Different Last Time…: Puzzle randomization adds replay value and a fresh challenge for players looking to enjoy multiple trips to Neo-Berlin
A Full Cast of Characters: With 34 distinct NPCs, the dystopian world of Neo-Berlin is brought to life with a whole host of fully-realized individuals
Keep up to date with ENCODYA by following the game on Twitter, Facebook, and Instagram. Join the Assemble Entertainment community on Discord for even more news!
ENCODYA will be available on Windows PC, Mac, and Linux platforms via Steam, GOG and ENCODYA.com on 26th January, 2021, for £21.99 for the standard edition, and £31.99 for the ‘Save the World Edition’. Both can be pre-ordered now with a limited time 20% discount.
Based in Wiesbaden, Germany, Assemble Entertainment is an independent games developer and publisher, best known for Leisure Suit Larry: Wet Dreams Don’t Dry, the latest installment in the humorously naughty point-and-click adventure saga, and the multi-award-winning Endzone – A World Apart, that challenges players to survive and thrive following an environmental apocalypse. Assemble Entertainment also organizes GermanDevDays, an annual conference that attracts more than 1,100 attendees from across the German-speaking video game development industry.
About Chaosmonger Studio
Based in Tallinn, Estonia, Chaosmonger Studio has over 20 years of experience in producing various forms of entertainment ranging from documentaries, sci-fi films, animations, music videos, and video games. Founded in 2000 by Nicola Piovesan, Chaosmonger Studio has since created numerous award-winning pieces of content and has participated in world-renowned film and content festivals, which have earned the studio nearly 100 awards. Learn more here: http://www.chaosmonger.com.
Encodya will be available on Windows PC, Mac, and Linux platforms via Steam and GOG on January 26, 2021, for $24.99 USD. To learn more and add the game to your wishlist head over to the Steam page.
Keep up to date with Encodya by following the game on Twitter, Facebook, and Instagram. Join the Assemble Entertainment community on Discord for even more news! If you’d like to check out the game for yourself, simply hit the code request button at the top of this form and we’ll get you sorted. If you’d like to chat with Nicola Piovesan about his two-year passion project, let us know and we can set up a chat!
A Vibrant Puzzle Game Developed by the Team Behind the Popular ‘The Coma’ Series
Cologne, January 20, 2021 – Publisher Headup and the developer of popular The Coma series, Devespresso Games, are delighted to announce the launch of Scarlet Hood and the Wicked Wood on Steam Early Access on February 10.
Featuring Devespresso’s signature manhwa-style with hand-illustrated graphics by Minho Kim and a non-linear story written by T.L. Riven, Scarlet Hood and the Wicked Wood is a puzzle adventure set within a vibrant Oz-esque fantasy world. The game features a recurring time loop (think Groundhog Day) with unique branching story paths.
The initial launch will reveal the first four chapters of the game, followed by several updates including a content update with additional chapters in late February. The final chapter, featuring multiple endings, will arrive with the official release scheduled for March.
Scarlet, the protagonist and a diva in the making, awakes in the realm of Glome after being flung over by a rogue tornado. She discovers an electrifying world brimming with magic, beauty, and artifacts from a mysterious bygone culture. Her strange journey begins when she takes up the mantle of the Red Witch and leads a troupe of Munchkins through the forbidden Wicked Wood. In a world full of riddles and wonders, she encounters witches, a tin knight, talking beasts, monsters, and many fearsome creatures to overcome.
The fledgling witch soon discovers a Recursion Hex has her reliving the same day. However, each death presents new opportunities to branch the adventure in exciting new ways. Ultimately, her decisions lead to multiple endings. In the deep wood, where a bad hungry wolf roams and a wicked witch casts her evil spells, Scarlet must rely on her wits and a cute fox, acting as her pathfinder, to overcome the disasters that await her at every turn.
The only way to get through the wood is by solving puzzles that require logic, or by finding clues that are scattered across the wood, in the shapes of items, conversation with the NPCs, writings on the walls, and much more. If stuck, players are encouraged to visit the community on Steam or Devespresso’s Discord server to discuss and find solutions to the puzzles with other players.
About Scarlet Hood and the Wicked Wood
Scarlet Hood and the Wicked Wood is a story-driven adventure game. As Scarlet, you must relive seven days of misfortune, and make a series of decisions to guide your Munchkin troupe safely out of the Wicked Wood. Experience branching outcomes based on your decisions. Most importantly, immerse yourself in a bewitching story of fantastic adventure!
Survive a narrative time-loop.
Solve ridiculous puzzles.
Follow your own multi-path story.
Unlock multiple endings based on your decisions.
Ogle the hand-illustrated graphics.
Use Scarlet’s witching skills to avoid detection.
About Headup
Headup is a hybrid games publishing and development company providing players worldwide with the best content in the independent gaming sector. Established in 2009, it is active on all major platforms such as consoles, mobile devices and PC, and was awarded as “Best Publisher” at the German Developers Awards in 2012, 2013, 2017 and 2019. With over 80 million customers served on mobile and further several million players on the PC and consoles, Headup is always looking to raise awareness and commercial success for developers thinking outside the box. More information can be found at www.headupgames.com, Twitter and Discord.
About Devespresso Games
Devespresso Games is an independent, four-man team based out of Seoul, South Korea and San Francisco, USA. The team focuses on crafting interactive stories, immersive worlds, and memorable characters through the medium of games. The guys followed up on the success of their console debut and cult hit, The Coma: Recut, with the fantasy, roguelike adventure game, Vambrace: Cold Soul. Their last game, The Coma 2: Vicious Sisters, was released in 2020 on PC, PS4, Nintendo Switch and Xbox One. Currently they are working on Scarlet Hood and the Wicked Wood. More at www.devespressogames.com.
Jump for Victory in the Ultimate Test of Skill, Speed and Control
Baltimore, MD – January 20th, 2021 – Independent games publisher Versus Evil in partnership with Yokereba Games today announced that action puzzler Jumpala is now available on Steam for PC. Jumpala is a fast-paced competitive game that’s all about superpowers, sabotage, and stage control. Lightning-fast reflexes and some keen strategy will be the order of the day as players look to stay one step ahead of their opponent.
Players will choose between 7 characters each with unique abilities as they race to the top of the stage and platforms plummet from beneath their feet. Players turn the platforms their color as they land them, claiming them and earning points for each claimed platform that falls off the stage. Players must vie for control for the platforms and achieve the highest score at the end of each match. A Special meter allows players to activate their character’s special moves, allowing them to drop bombs, freeze opponents in place, and more. Power-ups drop throughout the matches, turning each match into a nail-biter.
“Jumpala’s got an addictive formula that mixes fast, competitive gameplay inspired by fighting games and platform puzzle games. Gamers looking for a new party title won’t be disappointed” Said Steve Escalante, General Manager of Versus Evil.
While the core mechanics might sound simple enough to learn, it will take plenty of skill to master as players compete to reach the top and take control. Lightning fast reflexes, perfect timing and cunningly planned out moves keeps the action going at a constant pace. Each game is a test of skill and strategy as players try to outscore and outlive their opponents as they look to snatch victory.
The game is available to buy for £7.49 / €8.99 with a 10% limited time launch window discount.
Game Features
4-player competitive action. Compete with your friends in fast-paced free for alls, or team up in 2v2 matches. No friends? Go up against challenging CPUs, or compete against others in online 1v1s.
Easy to learn, tough to master. If you want to be the best, you’ll have to plan your routes, practice your timing, and perfect your positioning—all while being mindful of your opponents.
A wide variety of stages. Each stage has unique features and hazards to watch out for.
Original set of characters. Each character has their own unique abilities and playstyle.
About Yokereba
Yokereba (良ければ、pronounced yoh-keh-reh-bah) is a Japanese phrase meaning “if it’s good” or “if it’s okay with you”. Makario Lewis is using this company as a storehouse for his creative endeavors.
About Versus Evil
Founded in 2013, Versus Evil, LLC is the US based video game publisher behind critically acclaimed video games Pillars of Eternity II: Deadfire and The Banner Saga trilogy. Publishing games on all major mobile, PC and console platforms, Versus Evil works with independent development studios from around the world. The corporate philosophy is to champion for the independent game developer. For more information visit https://versusevil.com
Motorpass Includes Free Boss Vehicle Designed by Khyzyl Saleem
Sydney, Australia – January 20, 2021 – Today, Ubisoft announced that The Crew 2 Season One Episode Two: The Hunt, the latest update brought to Ubisoft’s open world motorsports game, will be available tomorrow on Xbox One, Xbox Series X | S, PlayStation®4, PlayStation®5, Epic Games Store and Ubisoft Store on Windows PC, Stadia and Ubisoft’s subscription service, Ubisoft+*.
In Episode Two, The Hunt, the outlaws are on the move with the goods they stole from private bank, Vault Corp. To stop them, players will have to take their driving skills off-road in white-knuckle Rally Raid and Rally Cross Chase events and complete each of the all-new PvE events which progressively unlock starting January 20.
Episode Two: The Hunt also brings a brand-new Motorpass, the optional multi-tiered reward system offering both free and premium rewards, including vehicles such as the K.S. Masked Leader (Hypercar), an exclusive Khyzyl Saleem creation, the RAM 1500 Rebel TRX Concept Enforcer Edition (Rally Raid), the Chevrolet Camaro Z/28 RS Enforcer Edition (Rally Cross), and the Mitsubishi 3000GT VR4 Interception Unit (Street Race). Vanity items, outfits, currency packs are also included.
Additionally, in Episode Two: The Hunt, there will be more vehicle drops, including the Ford F-150 SVT Raptor 0210 Enforcer Edition (Rally Raid), new customization options such as underglows and window tints, as well as all-new LIVE Summit competitions.
For the latest news on The Crew® and all of Ubisoft’s games, please visit news.ubisoft.com.
For more information about The Crew® 2, please visit thecrewgame.com and please follow us on Facebook at facebook.com/thecrewgame and on Twitter at twitter.com/TheCrewGame or #TheCrew2.
*19.95 AUD per month. Cancel anytime.
ABOUT THE CREW® 2
Developed by Ubisoft Ivory Tower, a studio based in Lyon, France, The Crew® 2 lets players experience the thrill of the American motorsports spirit inside a fully redesigned USA. The game’s playground pushes physical boundaries to let driving and open world fans test their skills in nonstop competition and exploration. From coast to coast, drivers can explore America and compete to become the greatest motorsports champion by collecting a wide variety of exotic cars, bikes, boats and planes, and dominating the motorsports scene on land, on water and in the air. They can find challenges and inspiration among four different motorsports families: street racing, off-road, pro-racing and freestyle, and will be given a broad set of options among a wide selection of vehicle types.
Now in its third year of live support, The Crew 2 introduced a new seasonal system, centered around a fictional new company, Motorflix, a television production company known for creating the very best motor-fueled action flicks. Players will be recruited to play the starring role in different TV series with themed episodes per Season. Every Season lasts four months and is comprised of two successive Episodes running for two months.
ABOUT UBISOFT
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Far Cry, For Honor, Just Dance, Watch Dogs, Tom Clancy’s video game series including Ghost Recon, Rainbow Six and The Division. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2019-20 fiscal year, Ubisoft generated net bookings of €1,534 million. To learn more, please visit: www.ubisoftgroup.com.
Bonuses for Moonshiners and Naturalists in Red Dead OnlinePlus Rewards for Club Members, and More
Bootleggers in Red Dead Online will earn Double RDO$ and Role XP payouts on all Moonshine Story and Bootlegger Missions this week, as well as a 50% discount on the cost of relocating their Moonshine Shack. Meanwhile, Naturalists should keep an eye out – Naturalist Free Roam Events are awarding double Role XP, and paying back double RDO$ as well.
Now’s also the perfect time to hone your competitive chops: all Showdown Modes and Races are paying out double the usual XP and Gold through January 25th.
Anyone who plays Red Dead Online this week will receive 3,000 Club XP and 5 Potent Health Cures to help them in their travels. Players who own the Outlaw Pass No. 4 will receive Rewards good for a free Shirt and Hat (both below Rank 15), and a free Vest with no rank restriction. Meanwhile, anyone who has already surpassed Club Rank 50 will receive an Offer for 40% off a Non-Role Pamphlet of their choice.
DISCOUNTS
There are plenty of ways to save some hard-earned scratch where it counts. Stables across the frontier are offering 30% off all Multi Horses. Gunsmiths, meanwhile, are knocking 30% off the cost of all Pistols and 40% off all Gun Belts and Off-Hand Holsters. Should you need to bundle up against inclement weather, Tailors and the Wheeler, Rawson & Co. Catalogue alike are proud to offer 30% off all Coats this week.
PRIME GAMING Red Dead Online players who connect their Rockstar Games Social Club account to Prime Gaming will receive Rewards for:
A free Bounty Hunter License
An Award for the Trimmed Amethyst Bounty Wagon Livery
In addition, players who connect to Prime Gaming before February 15th will receive Offers for half off the LeMat Revolver and a Poncho of their choice, an Offer for a free Off-Hand Holster, plus 100 rounds each of High Velocity and Explosive Revolver Cartridges.
Login Bonuses: 3,000 Club XP and 5 Potent Health Cures for all players this week
Half off the cost of relocating a player’s Moonshine Shack
Rewards for Outlaw Pass No. 4 owners: A free Shirt and Hat (both below Rank 15), and a free Vest (no rank restriction)
An offer for 40% off any Non-Role Pamphlet for all players above Club Rank 50
New Discounts:40% off all Gun Belts and Off-Hand Holsters, and 30% off all Multi Horses, all Pistols, and all Coats
Ongoing Prime Gaming Benefits: Players who connect their Social Club account to Prime Gaming will receive Rewards for a free Bounty Hunter License, an Award for the Trimmed Amethyst Bounty Wagon Livery
New Prime Gaming Benefits: Players that connect to Prime Gaming before February 15 will receive Offers for half off the LeMat Revolver and a Poncho of their choice, plus 100 rounds of High Velocity and Explosive Revolver Cartridges
And Double RDO$ and Role XP on all Moonshine Story, Bootlegger Missions, and Naturalist Free Roam Events
Plus Double Gold and XP on all Showdown Modes and Races
A-League Clubs Partner With Epic Games to Bring Football to Fortnite
Fortnite Players Will be Able to Show Their Team Pride with New Emotes, Outfits, and Tournaments
January 20, 2021, 10:00 AM AEDT, Sydney, Australia: Three A-League clubs and Epic Games (“Epic”) are celebrating global football in Fortnite, alongside more than 20 other top clubs around the world.
Starting January 24, players can choose from 10 different variants of new “Kickoff Set” Outfits to represent their favorite club in-game. Each Outfit can be swapped to any of the 23 football clubs participating, including Melbourne City FC, Sydney FC and Western Sydney Wanderers. Additionally, players will be able to earn or purchase two new emotes, including a “Fancy Footwork” dribbling emote and the iconic “Pelé’s Air Punch” celebration thanks to Epic’s partnership with the legendary Brazilian footballer.
Fortnite players and footballers around the world can jump into the game on January 20 for the opportunity to earn rewards even earlier by participating in the Pelé Cup. Anyone playing the game can also visit the Creative Hub for an immersive football experience throughout the week, and join select clubs around the world in hosted Fortnite tournaments.
In a first for any Australian sport, each of the three participating A-League clubs will have their own personalised jerseys in-game. The clubs will also host their own dedicated Fortnite show match on January 27 at 17.30 PM AEDT with a mix of A-League players, fans and Fortnite creators competing for exclusive Fortnite and A-League prize packs. The three A-League clubs will be sharing details on their social media channels this week on how fans can participate. Nicolai Muller from Western Sydney Wanderers, Nathaniel Atkinson from Melbourne City, and Trent Buhagiar from Sydney FC will be headlining the event for their clubs on January 27.
“Football is consistently one of the top sports that our players tell us they want to see and experience in Fortnite. We’re excited to partner with Melbourne City FC, Sydney FC and Western Sydney Wanderers to bring ‘the beautiful game’ to Fortnite fans around the world as they face off in competitive tournaments, experience new creative modes of gameplay, and celebrate global football,” saidNate Nanzer, Head of Global Partnerships at Epic Games.
“This partnership is an awesome opportunity to showcase our Clubs and Leagues to Fortnite’s player base in Australia and millions more around the world,” said Danny Townsend, Commercial Lead for the Australian Professional Leagues and CEO of Sydney FC.
“We know where our audiences are, and there is a big overlap between people who love football and people who play Fortnite.
“Our Clubs are taking part alongside more than 20 teams from around the world, from Man City in the English Premier League to Santos in the Brasileirão to MLS’ Seattle Sounders.”
About Epic Games
Founded in 1991, Epic Games is an American company founded by CEO Tim Sweeney. The company is headquartered in Cary, North Carolina and has more than 50 offices worldwide. Today Epic is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine, which powers the world’s leading games and is also adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation. Through Unreal Engine, Epic Games Store, and Epic Online Services, Epic provides an end-to-end digital ecosystem for developers and creators to build, distribute, and operate games and other content.