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Big Changes to Artillery Gameplay in World of Tanks

Big Changes to Artillery Gameplay in World of Tanks  

Players can also expect a whole heap of new features, including a brand-new mode, the latest season of Battle Pass, reworked HE shells and more 

June 22, 2021 — One of the biggest updates in recent history has arrived in World of Tanks. Update 1.13 sees major reworking of core mechanics, such as HE shells and SPG (self-propelled gun) countermeasures, as well as other changes and additions, such as a brand-new mode, the eagerly anticipated Season V of Battle Pass and interface improvements. 

The biggest change that players will notice is the new capabilities they now have to combat those vehicles that rain shells from the sky. SPGs have changed a great deal since their inception in World of Tanks, and it became clear more artillery countermeasures were needed to level the playing field somewhat. With the latest update, tankers will now have 3 tactical features at their disposal: Sound Detection is a new Commander-only perk which will warn those in the danger zone that an artillery shell is incoming through a special indicator, brighter shell tracers will allow players to better gauge from where an SPG has fired and the field of fire markers will let tankers know where an SPG recently fired (this marker will appear on the minimap for 10 seconds). 

However, SPGs aren’t missing out on the fun either. Artillery now have three available shell types, all with their own purpose in battle, trajectory and velocity, granting a greater variety of tactical opportunities to arty players. Two of these shell types will not stun vehicles, which will greatly reduce the overall stun time seen in battle. Additionally, the SPG ammo interface has been updated and the Intuition perk has been reworked and is now a skill, meaning quicker changes of shells for all vehicle types. 

Update 1.13 also sees the introduction of the reworked HE (high-explosive) shell mechanics on the main server. Now, HE shells will deal damage at the point of impact, meaning that damage will be calculated at the point of contact with the armor, unlike before which was based on a shell-burst sphere. Those playing heavily armored vehicles will certainly appreciate this change, as HE shells will inflict less damage to their frontal armor from now on. Additionally, they will also now be able to penetrate screens, tracks and the wheels of wheeled vehicles as well as insignificant and/or destructible objects, like fences, for example. 

And there’s still more coming with Update 1.13. A brand-new game mode, Recon Mission, will allow tankers to test maps that are in the later stages of development, a collection of Premium vehicles and Clan Wars reward tanks are being rebalanced (as well as the Minsk map), Season V of Battle Pass is ready to challenge players, and a selection of interface improvements have been introduced. 

For more information about Update 1.13, visit https://worldoftanks.asia/

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Phantom Abyss Opens Its Gates Today

– Massive Asynchronous Multiplayer Leaps Into Steam Early Access –

Temple plundering developer Team WIBY and whip-cracking publisher Devolver Digital are excited to announce that the asynchronous multiplayer adventure Phantom Abyss has launched headfirst into Steam Early Access.

Phantom Abyss casts players into trap-laden, procedurally-generated temples, and tasks them with retrieving the sacred relics hidden within their walls. dodge scores of hidden traps, leap treacherous chasms, and flee relentless guardians through branching paths until one of the relics are claimed or the devices of death overwhelm them. The most cunning explorers will use the phantom runs of failed attempts from other players to their advantage and avoid the missteps and mistakes that led to their doom, but be warned – you only get one attempt at each temple and failure or settling for a lesser relic means you will never see that temple again…

Phantom Abyss will continue to expand throughout Early Access, with new chambers, traps, whips, zones and additional gameplay features added over time. For more information, rope swing over to phantomabyss.com, a website of such historical value it belongs in a museum.

WORMS RUMBLE TO ROCKET INTO AUSTRALIAN RETAILERS 13TH JULY

WORMS RUMBLE TO ROCKET INTO AUSTRALIAN RETAILERS 13TH JULY

Frantic real-time combat, cross-play, and up-to-32-player online multiplayer gameplay to feature in the next instalment of the iconic franchise.

Sydney, Australia – 22nd June 2021: Worms Rumble, the brand-new instalment in the iconic and multi-award-winning Worms franchise, is coming to Australian retailers, 13th July. The PlayStation and Xbox releases also features the Fully Loaded Edition, which includes the Legends and the All-Stars Pack, with awesome outfits and weapons that help you stand out from the other worms.

Worms Rumble will be the first game in the series to feature real-time combat and multi-platform cross-play, with up to 32 players able to take part in matches in a range of arena maps, including a multi-levelled shopping mall – complete with its own ballistic missile silo.

Worms Rumble features:

  • Fast-paced, arena action: Open fire in six varied arenas in up-to-32-player, real-time combat across five solo and team-based game modes, including Deathmatch, Team Deathmatch, and the battle royale mode, Last Worm Standing
  • Take aim across the platforms: Take on friends, frenemies, and unfamiliars whatever the platform, with cross-play matchmaking
  • Make your Worm its own: Choose and unlock over 1,000 options to fully customise your worm, from outfits and hats, to eye colour and teeth shape; further personalise the weapons they wield with additional skins to unlock
  • Lock and load your arsenal: Crates across the arenas contain a host of weapons and items, including fan favourites like the Sheep Launcher, Holy Hand Grenade, and Grapple Gun
  • Weekly Lab events: The time-limited event Lab mode provides preset maps, weapons, and gameplay mechanics for players to master and unlock new skins

Worms Rumble will be available 13th July at Australian retailers on PlayStation 5, Xbox Series X, PlayStation 4, Xbox One and Nintendo Switch.

The Worms Rumble: Fully Loaded Edition for PlayStation and Xbox includes:

  • Legends Pack – Celebrate 25 years of Worms icons with the Legends Pack! Customise your Worm with these awesome outfits, weapon skins and banners.
  • 6 Outfits – Retro Commando, Sheep, Donkey, Skunk, Cow and Pigeon (each with 3 different colour variants!)
  • 6 Weapon Skins – Retro, Wooly, Concrete, Poison, Bovine, Feathers
  • 6 Banners
  • All-Stars Pack – Jump into the fight with your favourite action hero! Whether you’re bold, cunning, or wise, the Action All-Stars Pack has you covered.
  • 3 Outfits – Superhero, Wizard and Ninja (each with 3 different colour variants!)
  • 3 Weapon Skins (Heroic, Magical and Cherry Blossom)
  • 3 Emotes
  • 3 Titles
  • 3 Banners

To keep up to date with all the information on Worms Rumble please like us on Facebook, follow us on Twitter, join us on Discord

About Team17 Group plc

Founded in 1990, Team17 Group plc is a leading developer, video games label, and creative partner for developers around the world. Floated on AIM in 2018, Team17, with its extensive portfolio of over 100 titles, embodies the spirit of independent games. In addition to the award-winning Overcooked!, Yoku’s Island Express, and the iconic Worms, which celebrated its 25th anniversary in 2020, Team17 has helped bring critically acclaimed titles including Hell Let Loose, Moving Out, Golf With Your Friends, Yooka-Laylee and the Impossible Lair, Blasphemous, and The Escapists to gamers everywhere. Visit www.team17.com for more info.

“PlayStation” is a registered trademark or trademark of Sony Interactive Entertainment Inc.

Red Bull launches an interactive Office Games tournament in Australia to boost productivity and give wings to workers

It’s a no-brainer, enjoyment in the workplace promotes greater engagement, and making time for play not only promotes creativity, innovation, and stronger relationships but boosts productivity. That’s why Red Bull is keen to inject some fun into the office and give workers wings after a challenging 2020.

Red Bull has launched the interactive Red Bull Office Games – which aims to help workers to stay on their A-Game, feel re-energised to power through the afternoon lag and improve team connectivity.

When we play we allow ourselves to discover something new and stimulate our imaginations, which also leads to better problem solving skills, according to research by BrightHR with Professor of Organisational Psychology and Health, Manchester University, Sir Cary Cooper.

The It Pays to Play report explored the indisputable link between psychological well being and overall productivity. “In this report, we found that taking part in fun activities at work has a positive effect on the level of employees’ psychological wellbeing – leading to higher productivity, lower sickness levels and increased creativity,” the report says.

With less time face-to-face in 2020, the opportunity to reconnect with colleagues and still be productive is key, according to Red Bull.

Red Bull is inviting workers to create a team, invite colleagues, and play one (or all three!) Red Bull Office Games for a chance to claim their ‘wings’. From there, they tap their way to the top of the leaderboard with their team’s help to be awarded Office Champion and win the ultimate experience for your workplace. The teams that are placed 1st, 2nd and 3rd, on each game, by 11:59pm August 31, 2021 will win:

  • 1st prize –  The Ultimate Red Bull Office Party – an experience for your workplace including after work drinks and a Red Bull DJ at your office, plus some other surprises.
  • 2nd prizeAn inspirational talk for your team – A high-performance coach from the World of Red Bull will visit the office to give you tips to boost productivity, plus a Red Bull Cooler with six months’ supply.
  • 3rd PrizeRed Bull for the office – A Red Bull Cooler with three months’ supply to help keep everyone energised.

Are you an Office Champion? Prove it! Play Red Bull Office Games now for your chance to score an epic prize.

To share your experience and your Red Bull Office Games’ scores on social media, please tag Red Bull @redbull on LinkedIn and @redbullau on Instagram, and use #officegames

For more information, go to https://www.redbull.com/officegames

Cartoon-Inspired Co-Op Shmup B.ARK’s New Trailer and Launch Date Debuted at GameSpot’s Play For All

Cartoon-Inspired Co-Op Shmup B.ARK’s New Trailer and Launch Date Debuted at GameSpot’s Play For All

Suit up solo or in teams of up to four in couch co-op on Nintendo Switch™ and PC via Steam

BURBANK, Calif. – June 19, 2021 – B.ARK, the interstellar animal adventure retro shoot ‘em up from Tic Toc Games featured in a Nintendo™ Showcase early last year, launches into space on Nintendo Switch™ and PC via Steam July 29. Play B.ARK’s new demo today via Steam.

Join the ferocious members of Team B.ARK, a squad of animal pilots and Earth’s only hope against the Dark Tide, a menacing armada of cybernetic sea creatures. Soar across the Solar System as one of four formidable pilots: Barker the Dog, Felicity the Cat, Lucio the Bear, and Marv the Rabbit. Master each character’s unique ship, all equipped with their own weapon types and Super abilities.

Combine forces in 4-player couch co-op and unleash Super abilities to create Fusion Combos capable of destroying whole waves of enemies. Power up and battle aquatic mechanical menaces like the ruthless Crush-taceans, the steel-plated Metal Head sharks, and survive the spinning auto-firing onslaught of StarShip 2000!

Face off against impressive screen-filling bosses with the risk-taking attitude of a daredevil dogfighter. Downed players can be picked up by teammates’ ships to enable Side-Car Mode, allowing downed friends to stay in the game. Fly like a team, but don’t forget about the end level tally that compares each pilot’s performance!

Inspired by action-packed Saturday morning cartoons, B.ARK’s gorgeous hand-drawn animations and jovial score make for fast-paced, approachable fun. Play solo or set up a night with friends and explore a charming, nostalgic universe.

“We grew up loving co-op games and space shooters,” said Abraham Morales, co-director, Tic Toc Games. “We want to deliver both an accessible yet frenetic shooter gameplay with characters you’ll love.”

B.ARK releases on Nintendo Switch™ and PC via Steam in North America, Europe, Great Britain, and Russia in English for $9.99. For more information on B.ARK, visit the official website, follow Tic Toc Games on Twitter, Instagram, YouTube, Twitch, and Facebook.

About Tic Toc Games

DEVELOPMENT LIKE CLOCKWORK. Formed in 2011 and known for titles such as Adventures of Pip, Tic Toc Games is all about precision game-making. This highly crafted team of specialized components works in harmony inside of a state-of-the-art, brushed-steel case in Burbank, CA. However, they don’t need winding and you won’t need one of those crazy-looking magnifying monocle things to see how they do it. For more information about Tic Toc Games, visit their official website.

ENDER LILIES v1.0 Awakens on Nintendo Switch, Steam Today

Five New Regions, Additional Bosses, Secrets; Soundtrack Available Now

TOKYO – 22 June 2021 – ENDER LILIES: Quietus of the Knights, the dark fantasy metroidvania fairy tale from publisher Binary Haze Interactive, launches this morning on Nintendo Switch™ in most of the world simultaneously alongside its v1.0 graduation out of Steam Early Access for Windows PC.

Developers Live Wire, Adglobe Tokyo and Adglobe Montreal Studio add five gorgeously hand illustrated new areas for the v1.0 update, bringing the total up to eight. Each additional environment offers challenging new bosses and mysterious secrets to uncover.

The ENDER LILIES soundtrack also releases today on streaming services Spotify and Apple Music, as well as on storefronts iTunes and Amazon Music, and Steam as a DLC. Composed by Mili, a veteran musical group with credits on anime shows such as Ghost in the Shell and Goblin Slayer and rhythm games with millions of fans like Cytus and Deemo, the ENDER LILIES soundtrack sets a hauntingly melancholy stage for the narrative.

Awaken in a cathedral, fight your way past the horrors lying in wait within, and step out into a cursed rain devastating the kingdom of Land’s End. Guide priestess Lily safely past the blighted undead, formerly happy residents of her homeland, on a quest to find the source of the rain of death and end it once and for all.

Defeat former friends turned deadly bosses, then exorcise them of the blight to bring them into your party as equippable companion spirits. Mix and match these lost and found souls to create an ethereal bodyguard squad wielding massive clubs, magical bullet hell volleys, and other devastating skills to overcome challenges and traverse a world painted in a Japanese dark fantasy aesthetic.

ENDER LILIES draws from many inspirations, but the end product is a wholly unique metroidvania that appeals to fans of the genre while welcoming less experienced action RPG players into the fold,” said Hiroyuki Kobayashi, CEO, Binary Haze Interactive. “We’ve already had so much positive feedback in Early Access and look forward to seeing how players enjoy the full story now that it’s in their hands.”

Purchase ENDER LILIES: Quietus of the Knights on Nintendo Switch or Steam for $24.99 USD / 24,99€ Euros / £21.99 GBP / ¥128 CNY. Enjoy the story in English, Japanese, French, German, Spanish (Spain), Korean, Chinese (Simplified), Chinese (Traditional), Italian, Portuguese (Brazil), or Russian.

For more information, please visit the ENDER LILIES: Quietus of the Knights website, follow @EnderLilies on Facebook, @EnderLiliesGame on Instagram, or @EnderLiliesGame on Twitter and search for #EnderLilies on social media.

About Binary Haze Interactive

Binary Haze Interactive, founded in 2020 by Hiroyuki Kobayashi, is a production and publishing company located in Tokyo, Japan and a sister company of Adglobe, a Japanese information technology, video game and 3D production house with global reach and an office in Montreal. Starting with ENDER LILIES: Quietus of the Knights, Binary Haze will publish games from its sister companies with a focus on atmospheric settings for major consoles and PC.

POSTAL 4: No Regerts Gets HUGE Content Drop with “Thursday” Early Access Update

POSTAL 4: No Regerts Gets HUGE Content Drop with “Thursday” Early Access Update

New Missions, Locations, Weapons, and Quality Updates

TUCSON, Arizona — 19 June 2021 — POSTAL 4: No Regerts®, the over-the-top comedic first-person shooter and next entry in Running With Scissors’ classic franchise enjoyed by millions, thrusts toward week’s end with today’s meaty “Thursday Update” on Steam Early Access for PC. With a new in-game Day comes more crazy missions, festive locations, ridiculous weapons, and a load of quality-of-life updates.

Thursday’s affairs begin in the Lynchian “Dark Lodge,” where iconic anti-hero The Postal Dude awakens to find his canine companion Champ and all his possessions MIA. Unarmed and unfriended, the Dude must fend off wacked out hillbillies, rescue Champ, grab his pilfered junk, and escape the backwoods of Edensin. Hell of a way to kick off Thursday!

The raw deal continues in Edensin proper, where the Dude is forced to do the dirty work of the notorious Vince Desi, a domineering crime boss. The Big V.D. fills the Dude’s itinerary with underhanded enterprises. Stroll to the polls and gently encourage Edensin’s public to vote for Vince’s favorite candidate. Become a beta tester for the latest Virtual/Augmented Gaming title from local dev team Koblomi Studios. Rig a high-speed mobility scooter race, play pit boss at the Pair-A-Dice Casino, and thwart a heist in the making.

The open world sandbox of POSTAL 4 grows larger and more voluminous than ever. Enter the Zag, a “Z”-shaped district in the center of Edensin with casino attractions galore. Return to Edensin’s other districts for new random encounters and revisit Kunny Island for amusement park rides. Snipe varmints and humans with the new Hunting Rifle and play your way with the Rattler, a chained whip with a scythe head. Don’t worry—the other end is a mere blunt weight, great for a non-lethal playthrough.

Because the riveting odyssey of the Dude is a story for all, the quality-of-life updates keep coming. Flip on English subtitles, with more languages on the way. Sharpen your aim with a new aim-down-sights option. Use the new waypoint system to better navigate Edensin’s massive land area. Deep into Early Access with 1.0 on the horizon, it’s never been a better time to visit.

“Finally, The Postal Dude meets his match, and is now working for ME,” said Vince Desi, founder of Running With Scissors. “I’m going to send players on the craziest, raunchiest, POSTAL-est day yet. The Big V.D. aims to please!”

Taking place across five increasingly ludicrous days, POSTAL 4: No Regerts receives its fourth in-game day with the Thursday Update, now available on Steam Early Access for PC. For more on Running With Scissors’ beloved series, check out the official website and follow the studio on Twitter, Instagram, YouTube, Facebook, and Discord.

About Running with Scissors

Founded in 1996, Running With Scissors is one of the oldest indie studios in the game industry. Publisher and Developer RWS focuses on creating socially conscious games.   

Best known for their work on the POSTAL franchise, RWS develops signature experiences focused more on making people laugh than making sure everyone is comfortable.

To learn more about Running With Scissors please visit our website at gopostal.com.

No Place for Bravery’s War-Scarred World Arrives on Switch, PC Q4 2021

No Place for Bravery’s War-Scarred World Arrives on Switch, PC Q4 2021

BRASÍLIA, BRAZIL – 19 June, 2021 – No Place For Bravery, the story-driven action-RPG from Glitch Factory and Ysbryd Games exploring the lengths a parent would go to find their child, launches Q4 2021 on Nintendo Switch and Steam for PC.

The corpses of giants tower over battlefields colored by blood in Dewr, a Nordic-inspired world long marred by war. In camps and villages amidst the ruins of civilization, people struggle to rebuild and reconnect. Thorn, an ex-soldier carrying the weight of a thousand sins, prepares to hang up his sword forever until a chance appears to save his family.

Feel the weight of sword, shield, and guilt once more on a journey to find Thorn’s long-lost daughter Leaf and uncover the truth of her disappearance. Aided by Phid, Thorn’s foster son, walk the path to redemption through a devastated high-fantasy world that chews up hope and demands the hardest choices.

Channel the bloody memories of past battles to slash, block, and parry in fast-paced, demanding combat. Stand up to unrelenting foes and titanic bosses who hit hardest after an ill-timed dodge or depleted stamina. Dash out of danger’s way and redirect the flow of combat in Thorn’s favor, or adjust difficulty options to leisurely enjoy the narrative.

A painstakingly detailed pixel art world bears down on Thorn while the melancholic soundtrack of ancient struggle judges his every decision. Inspired by the real-world experiences of the development team and their own parenthood, No Place for Bravery examines the role of parents and the consequences of their choices on their children.

“The actions of parents resonate long after the fact,” said Matheus Queiroz, developer at Glitch Factory. “No one ever truly knows how to raise a child in an unpredictable, unforgiving world. Mistakes will happen and we must live with them. This story—and our own journey creating it—is an expression of that.”

No Place For Bravery launches Q4 2021 on Nintendo Switch and Steam for PC for $19.99, with support for English, Brazilian Portuguese, French, German, Spanish, Korean, Japanese, and Simplified Chinese text at launch.

For more, join the Discord servers for developer Glitch Factory and publisher Ysbryd Games, visit the No Place For Bravery website, and follow Glitch Factory on Twitter, Facebook, and Instagram. Keep up with Ysbryd Games on the official website and Twitter.

About Glitch Factory

Making games in the heart of Brazil since 2012, Glitch Factory’s founders dreamed of working in games, but finding few opportunities in their home country, they started their own company. Working both with clients and on their own titles, Glitch Factory operates with a horizontal structure where everyone has a voice in the decision-making process.

About Ysbryd Games

Publisher Ysbryd Games delivers games with stories that have the heart and soul to stay with players for a lifetime, underlined by captivating gameplay and striking aesthetics.

Bright Memory Infinite Sharpens its Blade With New Gameplay Trailer

Bright Memory Infinite Sharpens its Blade With New Gameplay Trailer 

Gorgeous First-Person Shooter-and-Slasher Strikes PC, Xbox Series X|S Later in 2021

TOKYO – 19 June, 2021 – Bright Memory Infinite, the high-octane, visually stunning first-person slash-and-shooter from solo developer FYQD Studio and publisher PLAYISM, takes aim on Steam for Windows PC and Xbox Series X|S later this year, with a new gameplay trailer now available as revealed during GameSpot Play For All.

Chain together combos mixing swordwork and gunplay during fast-paced fights in an exquisite experience setting a new benchmark for independent games. Extend combos and chain attacks by using precise dash and “pulse” abilities that alter time and gravity, lining up enemies for cinematic executions. Worlds from the past and future cross over, pitting bullets and blades against mythological creatures and future soldiers.

In the year 2036, a strange black-hole-like phenomenon appeared in the skies all around the world. The Supernatural Science Research Organization (SSRO) sends out agents, including the protagonist Shelia, to investigate and stop rival factions from discovering dangerous secrets before they can contain them. The mysteries behind these black holes and the worlds crossing over will forever change the futures of Shelia and Earth.

FYQD Studio’s first solo project Bright Memory was a launch title on Xbox Series X|S and also a success during the Steam Early Access period, with Steam purchasers entitled to a free copy of Bright Memory Infinite. This successful freshman project also adds NVIDIA RTX tech features, Ray-traced reflections, NVIDIA DLSS, and received the first Unreal Dev Grant from Epic Games.

“The moment of Bright Memory Infinite’s release is getting closer,” said Xiancheng Zeng, sole developer, FYQD Studio. “The things I have learned from Bright Memory’s release on Steam and Xbox Series X|S taught me a lot and allowed me to make so many improvements to Infinite. I hope my project motivates other indie devs to never give up on what they can accomplish.”

Bright Memory Infinite launches on Steam via Windows PC and Xbox Series X|S later this year available in Japanese, English, Simplified Chinese, Latin American Spanish, German, French, Russian, and Brazilian Portuguese.

For more information, please visit the PLAYISM website, follow PLAYISM on Facebook and Twitter, as well as search for #BrightMemory and #BrightMemoryInfinite on social media.

About FYQD Studio

Based out of Guangxi, China, FYQD Studio is a one-man game studio, with Bright Memory being its first published title and Bright Memory Infinite following suit as its sophomore project.

To learn more, follow @FYQD_Studio on Twitter.

About PLAYISM

Known for bringing popular indie games from Japan, including Touhou Luna Nights, Fight Crab, La-Mulana 2, Bright Memory, and DEEEER Simulator, PLAYISM was created with the global indie community in mind. The company focuses on helping developers every step of the way, from localization to distribution of their games.

To learn more, visit the PLAYISM official website, Facebook page, and follow @PlayismEN on Twitter.

Space Survival Platformer Residual Takes to the Stars on PC, Consoles Q3 2021

Space Survival Platformer Residual Takes to the Stars on PC, Consoles Q3 2021

First New Release from Relaunched Legendary Publisher Apogee Entertainment

THE NETHERLANDS — 19 June 2021 — Revealed during GameSpot’s Play for All showcase, Residual, a new breed of survival platformer from OrangePixel and legendary publisher Apogee Entertainment, crash-lands on Steam for PC, PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and Nintendo Switch Q3 2021.

Standing alone against a uniquely generated alien world, you play as the survivor of a crashed spaceship with the goal of escaping if at all possible. Explore a strange world within a forgotten galaxy and uncover ancient lore and mysteries hidden for centuries miles beneath the surface.

Apogee Entertainment, the industry luminaries who brought you Duke Nukem, Prey, Wolfenstein 3D, and Max Payne, introduces an unpredictable survival adventure. The unique Nature Engine (not based on Unity or Unreal) generates thousands of possible planets with radically different temperatures, plant life, weather and terrain on every playthrough.

Harvest food and find warmth to make it through the night. Unearth precious metals to craft sci-fi survival tools like teleporters and force fields. Dangerous storms threaten from above and the traps of a mysterious, long-lost species guard the labyrinth of caves below.

Yet through it all, Residual strives for an accessible experience anyone can enjoy. Solve light puzzles and think up creative, freeform solutions for avoiding confrontation. Choose a male, female, or non-binary protagonist and set forth with the snarky, humorous robot companion—the Personal Disaster Bot (a.k.a. Peedy-B)—as a guide who happens to think it’s the star of this galactic story!

No matter where the adventure goes, what the planet has in store, and which of over 3,000 plant and animal species appear… At the deepest layers of the planet, the secrets of what brought this uncharted galaxy to its knees await to be discovered.

“When designing Residual, my goal was to offer players something brand new every time they sat down to play,” said Pascal Bestebroer of one-man studio OrangePixel. “Every world tells its own story, shaped by your personal journey through it. The experience will always be challenging, but never unfair, and a rich story awaits for those who choose to seek it.”

“Look, it wasn’t me who crashed,” butts in Peedy-B in a raspy, computerized voice. “But let’s get real here—as the brains of this operation, it’ll be up to me to get us both off this rock!”

Residual opens a galaxy map on Steam for PC, PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and Nintendo Switch Q3 2021. For more on OrangePixel and Apogee’s journey through space, check out the game website, follow the studio on Twitter, Discord, and Facebook, and tune in for Pascal’s weekly devlogs on YouTube. Explore Apogee on its official website or follow the legends on Twitter, Facebook, Instagram, and Discord.

About OrangePixel

OrangePixel is Pascal Bestebroer, a Dutch independent game developer best known for the half-million-selling twin-stick dungeon crawler Heroes of Loot and dropping weekly game-dev knowledge bombs on his YouTube channel. His studio name? Well, he tried designing a logo and only got as far as a single orange pixel.

About Apogee Entertainment

Apogee Software’s pioneering journey began in 1987, when Scott Miller decided to split his new game, Kingdom of Kroz, into three episodes, with the first episode available as free shareware. The “Apogee model” of distribution revolutionized PC gaming at the time and catapulted Apogee Software to global renown. As an indie publisher, Apogee (and it’s later incarnation, 3D Realms) would introduce the world to id Software, Remedy Entertainment, Parallax Software, and other video game superstars in the making. As a developer, Apogee would innovate and inspire in equal measure, creating treasured characters and franchises like Duke Nukem, Shadow Warrior, and Prey en route to earning over a billion dollars in commercial revenue.

The new Apogee Entertainment, with founder Scott Miller and longtime partner Terry Nagy at the helm, will empower today’s incredibly talented indie developers, paving the way for their global success with innovative ideas, cutting-edge marketing, and the same fearlessness that changed the industry.