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UBISOFT’S THE CREW 2 SEASON THREE EPISODE TWO: US SPEED TOUR WEST, AVAILABLE TOMORROW VIA FREE UPDATE

Motorpass Includes Free Vehicle Designed By Yasiddesign

SAN FRANCISCO – September 07, 2021 – Today, Ubisoft announced that The Crew 2 Season Three Episode Two: US Speed Tour West, the latest update brought to Ubisoft’s open world motorsports game, will be available tomorrow on Xbox One, Xbox Series X | S, PlayStation®4, PlayStation®5, Epic Games Store and Ubisoft Store on Windows PC, Stadia and Ubisoft’s subscription service, Ubisoft+*.

After exploring the East Coast of the US, the US Speed Tour relocates to discover the West Coast in the new episode of The Crew 2. Players will have the opportunity to participate in the most challenging competition ever produced by Motorflix. Season 3 Episode 2: US Speed Tour West will push players to challenge themselves, get behind the wheel of their brand-new vehicles, and win the competition by racing along the most iconic places on the West Coast. Each week, players will discover a new stage race from one city to another and special time attack events taking place along the way.

To expand its vehicle line-up, The Crew 2 is also welcoming a special new brand of vehicles named “Creators,” with the goal of adding a new vehicle each Season, all created by 3D artists and designers. In Season 3, The Crew 2 collaborated with Yasiddesign who imagined the perfect mix between an Alpha Grand Prix car and a tractor. 

Season 3 Episode 2: US Speed Tour West will be accompanied by a brand new Motorpass, an optional multi-tiered reward system offering both free and premium rewards, including vehicles such as the Yasiddesign x American Petrol Ed. (Alpha Grand Prix), the Mazda MX-5 Miata NA Spearhog Ed. (Rally Raid) and the Lancia Delta S4 Hoodlum Racing Crew Ed. (Rallycross).

Separate from the Motorpass, Season 3 Episode 2: US Speed Tour West will continue with its free monthly vehicle drops letting players enjoy and pilot new vehicles including the Chevrolet Corvette C3 F1C3 Ed. (Touring Car) on September 8th or the XtremAir XA42 (Air Race) on September 22nd. Players can expect more vehicle additions over the course of the Episode alongside new vanity items, including new rooftops, as well as avatar outfits, smokes, tires, underglows and window tints.

For the latest news on The Crew and all of Ubisoft’s games, please visit news.ubisoft.com.

For more information about The Crew 2, please visit thecrewgame.com and please follow us on Facebook at facebook.com/thecrewgame.usa and on Twitter at twitter.com/TheCrewGame or #TheCrew2.

*$14.99 per month. Cancel anytime.

ABOUT THE CREW® 2

Developed by Ubisoft Ivory Tower, a studio based in Lyon, France, The Crew® 2 lets players experience the thrill of the American motorsports spirit inside a fully redesigned USA. The game’s playground pushes physical boundaries to let driving and open world fans test their skills in nonstop competition and exploration. From coast to coast, drivers can explore America and compete to become the greatest motorsports champion by collecting a wide variety of exotic cars, bikes, boats and planes, and dominating the motorsports scene on land, on water and in the air. They can find challenges and inspiration among four different motorsports families: street racing, off-road, pro-racing and freestyle, and will be given a broad set of options among a wide selection of vehicle types.

Now in its fourth year of live support, The Crew 2 introduced a new seasonal system, centered around a fictional new company, Motorflix, a television production company known for creating the very best motor-fueled action flicks. Players will be recruited to play the starring role in different TV series with themed episodes per Season. Every Season lasts four months and is comprised of two successive Episodes running for two months.

ABOUT UBISOFT

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed®, Far Cry®, For Honor®, Just Dance®, Watch Dogs®, and Tom Clancy’s video game series including Ghost Recon®, Rainbow Six® and The Division®. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2020-21 fiscal year, Ubisoft generated net bookings of €2,241 million. To learn more, please visit: www.ubisoftgroup.com.

© 2021 Ubisoft Entertainment. All Rights Reserved. The Crew logo, Ubisoft, and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the US and/or other countries.

Action-Adventure Game Dream Cycle Launches Into Steam Early Access

Tomb Raider creator Toby Gard’s ambitious project invites players to be a part of development by exploring the unknown within the Dreamlands

STOCKHOLM Sept. 7, 2021 — Developer Cathuria Games and Publisher Raw Fury are happy to announce that action-adventure game Dream Cycle, from Tomb Raider creator Toby Gard, is available now on Steam Early Access for $19.99, with a 15% launch discount. Dream Cycle is based on the singular creative vision of Toby Gard and uses a powerful procedural world generation system that aims to push the boundaries of “epic adventure.”

Dream Cycle is an ever-expanding adventure through a cursed, shattered dimension. Players take the role of Morgan Carter, a modern-day arcane apprentice whose essence has been stolen by her great-great-grand-uncle, the legendary Randolph Carter. After discovering that her path to the waking world has been obscured by dark magic, Morgan must venture into the Dreamlands to purge the realm’s corruption, recover her own powers, and thwart Randolph’s sinister plans to become a god.

Upon entering the Dreamlands, players will venture through 10,000 map shards and pursue a series of objectives, from locating mysterious anomalies to facing off against the vicious Eidolon. Once each adventure’s goal has been reached, the darkness will subside and rewards will be granted, allowing Morgan to claim new abilities and players to change up their strategy with each and every victory.

Cathuria Games and Raw Fury look forward to developing a thriving community where player feedback can help make Dream Cycle an even more sprawling and varied adventure. Updates will be heavily influenced by player responses, who will help shape and expand on spells, perks, story, and more. The game’s roadmap will be shared and continually updated on the Steam Community page.

KEY FEATURES

  • Ten thousand unique map shards to explore at launch
  • A library of weapons, spells, and perks to unlock and equip
  • Flexible mechanics allow players to go in guns blazing or take the stealthy approach
  • A fully voiced story with room to grow
  • Original soundtrack by Tomb Raider composer Nathan McCree

Dream Cycle is available now on Steam Early Access. Normally priced at $19.99, players can pick up the game at a special 15% launch discount.

About Cathuria Games

Beyond the Basalt Pillars of the West, simple folk say splendid Cathuria lies, but wise dreamers well know they are the gates of a monstrous cataract wherein the oceans of earth’s dreamland drop wholly to abysmal nothingness and shoot through the empty spaces toward other worlds and other stars.

Official Site: cathuriagames.com

About Raw Fury

Raw Fury is a boutique indie (un)publisher founded in 2015 by Jonas Antonsson, Gordon Van Dyke, and David Martinez. We don’t care about genres or mechanics. We care about experiences and emotions. We want to help developers make magic. 

Official Site: RawFury.com
Twitter: @RawFury
Discord: discord.gg/RawFury

The Indie Houses Announces the Underrepresented Devs Fund and Future Member Plans

The Indie Houses’ first ever Steam event and Direct showcase has come to an end after a week of streams, sales, and reveals. To make true on the promise to elevate all indies, the focus of this indie collective now turns to the Underrepresented Devs Fund, which is now taking submissions.

The purpose of this fund is to help identify vision holders of great potential in emerging countries or marginalized groups and give them the tools to bring their visions to life. In its inaugural year, the Fund will focus on game development in Africa. Through the African Game Dev Prototype Fund, members of The Indie Houses, Annapurna Interactive, and Games Industry Africa, will distribute funds and necessary resources to the top candidates which are selected by a jury of members from the different houses. Submissions open today and can be found on the Games Industry Africa website.

In addition to the fund, The Indie Houses will continue its commitment to indies helping indies through transparency and cooperation with others in the industry. Discussions amongst the seven current members will begin on how to get others involved with the organization. In the meantime, the website has many useful resources to aid in navigating the indie space, like a list of upcoming industry events (including information on submissions and deadlines), information on getting started on the business side of indies, and links to various grants with plans to add more to the site over time.

SQUARE ENIX COLLECTIVE ANNOUNCE CIRCUIT SUPERSTARS PARTNERSHIP WITH BBC TOP GEAR

Lando Norris and Romain Grosjean revealed among star-studded line-up for Circuit Superstars’ unique take on the “Star in a Reasonably Fast Car” feature

LONDON ( 7th September, 2021)SQUARE ENIX® Ltd.,  and Original Fire Games have partnered with BBC Studios and Top Gear for upcoming racing game CIRCUIT SUPERSTARS. The collaboration is kicking off with a special online version of the show’s “Star in a Reasonably Fast Car” feature! The fun-fuelled video series will release on 9th September, featuring a top-tier line up of motorsport, esports and YouTube stars who will be taking on CIRCUIT SUPERSTARS’ version of the Top Gear ‘Test Track’.

Among the first participants to be revealed from the full list, which includes luminaries from across the motorsports and esports worlds, are IndyCar and former FORMULA 1 driver Romain Grosjean and FORMULA 1 star Lando Norris, alongside teammates from his Quadrant esport team.

“Like every racing fan, I have always wanted to drive the Top Gear test track, and Circuit Superstars is making that a reality. The competition will be tough, with top drivers from a variety of championships and with just one chance to set the perfect hot lap, it will be exciting to see who comes out on top.”- said Romain Grosjean.

Competitors will race their way to the top of the iconic leader board to be crowned champion of the ever so catchy title: “BBC Top Gear x Circuit Superstars Star in a Reasonably Fast Car Invitational 2021”… or “BBCTGxCSSIARFCI2021” for short.

Commentary for both the practice sessions and the hot laps will be hosted by Jack Nicholls, the unmistakable voice of motorsport. Nicholls can be heard lending his voice to BBC Radio 5 Live, FORMULA 1, and Formula E, as well as the Netflix series FORMULA 1: Drive to Survive.

“I’m so looking forward to seeing how our drivers get on,” Nicholls remarks while offering some further insight into CIRCUIT SUPERSTARS. “Make no mistake, this game looks cute, but with a very short circuit and a top-down view, our competitors will find it fiendishly difficult to hook up the perfect lap. The competition will be fierce!”

The Top Gear Test Track will be included within CIRCUIT SUPERSTARS when the game fully launches later this year – players will be able to see if they have what it takes to beat the star-studded line up!

After launch, CIRCUIT SUPERSTARS is set to release additional specially-developed Top Gear content – stay tuned for more details!

Head of Square Enix Collective, Phil Elliott, describes the Top Gear partnership and “Star in a Reasonably Fast Car” feature as the embodiment of the CIRCIT SUPERSTARS spirit. “That combination of a love for driving, fun with friends and family, and searching for the perfect lap, fits perfectly with what we hope to bring to our players around the world. What better way to launch this collaboration than by handing the keys over to some of the best drivers in the world and letting them loose on track.

Jonathan Williams, Director of Commercial Brand Development at BBC Studios says: “Top Gear is all about mates, motors and mucking about, all of which are captured and celebrated in Circuit Superstars making this a perfect partnership”. “The love and detail that has gone into Circuit Superstars was clear to see the first time we picked up a controller and had a spin, now we can’t wait for players to take on the Top Gear Test Track and set some fast times!”.

CIRCUIT SUPERSTARS, which entered Steam’s Early Access in March of this year, has been building up its paddock of racers and fans around the world, as the development team at Original Fire Games, based in Vancouver, have focused on ensuring stability and polish gearing up for the game’s multi-platform release later this year.

CIRCUIT SUPERSTARS will be available for PC, Xbox, PlayStation in 2021 and is currently available on Steam Early Access. For more information, visit: https://store.steampowered.com/app/1097130/Circuit_Superstars/

Related Links:
Early Access on Steam: https://store.steampowered.com/app/1097130/Circuit_Superstars/
Twitter: https://twitter.com/circuitsup
Facebook: https://www.facebook.com/CircuitSUP/
YouTube: https://www.youtube.com/user/SquareEnixCollective
Instagram: https://www.instagram.com/circuitsuperstars
#TopGear #CSupInvitational

About Original Fire Games

Original Fire Games is a small team originally started by three siblings from Mexico: Carolina, Carlos and Alberto Mastretta. Together they have a combined total of 14 years in game development, as well as more than 15 accumulated years of real motor racing experience. They are bringing every bit of that expertise and passion to Circuit Superstars to make a competitive game with a charming edge. Circuit Superstars is a love letter to the world of motorsport – made for the fans, by the fans.

About Square Enix Collective

Square Enix Collective® is a London-based division of Square Enix Ltd. The Collective programme was launched in 2014 to assist indie game developers build community awareness for hundreds of games pitches and has helped teams to raise in excess of $1.2 million via Kickstarter campaigns. Collective has now published and distributed a range of indie titles since April 2016 and is on the look-out for great new projects and talented teams to work with globally – whether it’s publishing support for a development that’s already funded, or investment to help the creation of a game.

About Square Enix Ltd.

Square Enix Ltd. develops, publishes, distributes and licenses SQUARE ENIX®, EIDOS® and TAITO® branded entertainment content in Europe and other PAL territories as part of the Square Enix group of companies. Square Enix Ltd. also has a global network of leading development studios such as Crystal Dynamics® and Eidos Montréal®. The Square Enix group of companies boasts a valuable portfolio of intellectual property including: FINAL FANTASY, which has sold over 161 million units worldwide; DRAGON QUEST®, which has sold over 82 million units worldwide; TOMB RAIDER®, which has sold over 82 million units worldwide; and the legendary SPACE INVADERS®. Square Enix Ltd. is a London-based, wholly owned subsidiary of Square Enix Holdings Co., Ltd.
 
More information on Square Enix Ltd. can be found at https://square-enix-games.com.
 

About BBC Studios

BBC Studios, a global content company with bold British creativity at its heart, is a commercial subsidiary of the BBC Group, supporting the licence fee and enhancing programmes for UK audiences. Able to take an idea seamlessly from thought to screen and beyond, its activities span content financing, development, production, sales, branded services, and ancillaries across both its own productions, and programmes and formats made by high-quality UK independents. Award-winning British programmes made by the business are internationally recognised across a broad range of genres and specialisms, with brands like Strictly Come Dancing/Dancing with the Stars, Top Gear, Doctor Who and Bluey. BBC Studios has offices in over 20 markets globally, including ten production bases in the UK and production bases or partnerships in a further nine countries around the world. The company, which ordinarily makes around 2000 hours of content a year for both the BBC and third parties including Apple, Netflix and Migu, is a champion for British creativity around the world.  It is also a committed partner for the UK’s independent sector through a mix of equity partnerships, content investment and international distribution for programme titles.
BBC Studios | Website | Press Office | Twitter | LinkedIn | Instagram |

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CRYSTAL DYNAMICS, DRAGON QUEST, EIDOS, EIDOS MONTREAL, FINAL FANTASY, SPACE INVADERS, SQUARE ENIX, the SQUARE ENIX logo, TAITO and TOMB RAIDER are registered trademarks or trademarks of the Square Enix group of companies. All other trademarks are properties of their respective owners.
Circuit Superstars © Original Fire Games. All rights reserved. Developed by Original Fire Games. Published by Square Enix Limited. CIRCUIT SUPERSTARS and the ORIGINAL FIRE GAMES logo are trademarks of Original Fire Games.
BBC, TOP GEAR, TG and THE STIG are trade marks of the British Broadcasting Corporation and are used under licence. BBC logo © BBC 1996. TOP GEAR logo © 2005. Licensed by BBC Studios.

Surviving Mars: Below & Beyond Has Touched Down on PC, PlayStation 4 & Xbox One

Explore lava tubes & caves while tuning into the Mars Lifestyle Radio Pack

STOCKHOLM – September 7, 2021 –  Get ready to dig below the Red Planet’s surface and experience a hole new world, because Surviving Mars: Below & Beyond is now available. Developed by Abstraction and published by Paradox Interactive, Below & Beyond is the latest expansion for the hit survival colony management game, Surviving Mars. Players can purchase Surviving Mars: Below & Beyond for a suggested retail price of $19.99 USD / €19.99 EUR / £15.49 GBP on SteamGOGEpicPlayStation™ 4 and Xbox One

With the Below & Beyond expansion, Surviving Mars players can expand their colony’s horizons into underground caves and lava tubes, and beyond the surface to fleeting asteroids. The redefined Recon & Expansion tech tree gives players the tools to build, discover and evolve their colony. Construct underground buildings and bases to provide the colony with additional levels of protection against natural disasters. Leverage technological discoveries to mine passing asteroids for exotic resources – just make sure to get back before it leaves orbit!

“We have one of the most supportive and creative communities in gaming. We know that, with these expanded features, our players will blow our minds with their ingenuity,” says Magnus Lysell, Product Manager for Surviving Mars at Paradox Interactive. “We give our players the tools they need to overcome challenges and create their story. With Below & Beyond, we’ve given players a lot to work with and I’m sure they will come up with some incredible colonies.”

Key Features

  • Back to the Bases – Expand your colony into caves and lava tubes under the surface. Players can use existing structures, or underground-specific buildings to build a base for exploration. Expand with caution, potential cave-ins can destroy everything.
  • Mine Your Own Business – Players can now go below the surface and beyond the red planet for resource mining. Construct special rocket-propelled buildings to mine resources, including exotic minerals and Data Samples, on passing asteroids. Don’t stick around too long or else the Asteroid will drift away with your stuff!
  • Branching Paths – The Recon and Expansion research tree unlock additional buildings, vehicles, upgrades, and locales. They will also unlock asteroid mining and tunnel colonization.

“We’re beyond excited to welcome players back to the world of Surviving Mars with Below & Beyond,” says Dominique Morel, COO at Abstraction. “It’s been amazing exploring and expanding Surviving Mars’s horizons so that players can push them even further.”

Players can also purchase the Mars Lifestyle Radio Pack for $3.99 USD / €3.99 EUR / £2.89 GBP on the SteamGOG, and Microsoft stores, and $4.99 USD / €3.99 EUR / £2.89 GBP on PlayStation.

Surviving Mars is available on PCXbox One, and PlayStation 4. For more information about Surviving Mars, visit the Paradox Store page, or check it out on Twitter and Facebook.

Paradox Interactive is a leading global publisher of strategy games for PC and console. The company has developed and published a world-renowned catalog stretching back to 1999, with players hailing from all around the world.

The publisher’s steadily-growing portfolio includes firmly established franchises such as the critically acclaimed Europa Universalis, Crusader Kings, Hearts of Iron, and Stellaris series created by Paradox Development Studio, the Age of Wonders series created by Triumph Studios, as well as award-winning titles such as Cities: Skylines, Pillars of Eternity, and more from a network of partner studios. Paradox is the owner of the World of Darkness IPs and is publishing Vampire: The Masquerade – Bloodlines 2. Today, over four million people play a Paradox game each month, and the number of registered Paradox users is over twelve million.

Paradox’s head offices are located in Stockholm, Sweden. Our development studios are located in Stockholm, Malmö and Umeå, Sweden, in Delft, The Netherlands, in Seattle, Washington, and in Berkeley, California. We share a passion for gaming and gamers, and our goal is to provide deep and challenging games with hours of gameplay and endless variety to our ever-growing community.

For more information, please visit our forums and follow us on FacebookTwitter and Instagram.

Comet sighted!

About Abstraction
Abstraction is a game development studio best known for faithfully adapting titles across multiple platforms. It is also renowned for taking on technically challenging projects and providing support teams for AAA publishers. The studio has delivered 170+ SKUs across 60 games over the last 13 years. Engaged with more creative co-development and DLC projects for a number of years, the company is now working on an unannounced internal game based on an original IP. 

The studio is proud to count as its partners, companies such as Bioware/EA, 343/Microsoft,  Paradox Interactive, Snail Games, Aspyr Media and Devolver Digital to name but a few. Abstraction’s HQ is based close to Eindhoven, The Netherlands and has a multi-skilled and multi-national team of 50+ and is in the middle of executing a plan that will see the team grow by at least 50% over the next year. 

The company is privately owned and its executive team has a combined experience of over 70 years in the games industry.

For more information, please visit www.abstraction.games

The Witcher: Ronin has arrived on Kickstarter!

CD PROJEKT RED announces that the Kickstarter campaign for The Witcher: Ronin has started today, meaning backers can now pledge for their copy of the exclusive Hard Copy Collector’s Edition of the manga.

The Witcher: Ronin is an original comic, created and published by CD PROJEKT RED, which translates the dark fantasy world of The Witcher into a feudal Japanese setting. The story focuses on monster slayer Geralt, who must venture across Yokai-infested lands while attempting to track down the mysterious Lady of Snow Yuki Onna. The Kickstarter campaign is centered on the exclusive Hard Copy Collector’s Edition of the manga, which includes the main narrative of the comic, three short comic stories featuring fan-favorite Witcher characters, as well as behind-the-scenes content — with more additional content planned to be added throughout the campaign.

See The Witcher: Ronin Hard Copy Collector’s Edition Kickstarter Page

https://www.kickstarter.com/projects/witcherronin/the-witcher-ronin-a-hard-copy-collectors-edition-manga

Currently, backers can support the project via multiple pledge tiers which, in addition to granting the Hard Copy Collector’s Edition of the manga, also grant supporters with extra artwork created by manga artist Hataya — who pens all the artwork for The Witcher: Ronin. What’s more, backers can supplement their pledge with a choice of add-ons, including a set of 5 Ronin-themed decorative pins, as well as a tote bag. The campaign has also launched with a special Early Bird offer for supporters who back the campaign and reserve their copy of The Witcher: Ronin within the first 24 hours. Those who do so will receive a collectible 12 cm monochrome miniature with their pledge, depicting Geralt locked in battle with a deadly Tengu.

“Being able to break away and take on this ‘what-if?’ scenario, where The Witcher is rooted in Japanese history and tradition, has opened up many compelling storytelling opportunities; and having Hataya on board to create the artwork has also been a real treat,” said CD PROJEKT RED’s Rafał Jaki, who conceptualized and wrote the story for the manga. “I’ve always envisioned Geralt to fit the mould of a wandering Ronin character, and the more I thought about it, the more I could see that feudal Japan, with its rich history of Yokai tales and folklore, fits the style of The Witcher world perfectly.”

Rafał Jaki also spoke about how Kickstarter presents the ideal format for this exclusive version of the comic: “Kickstarter is a great platform for us because it puts us right in touch with the community. It’s a clear way for us to see how many people are also interested in seeing this concept play out, and it also gives us a chance to mould this Hard Copy Collector’s Edition around the supporters. The base version of this Kickstarter exclusive edition is already packed with content, but we can go further, and I believe our Kickstarter supporters can be the key to making that happen. We have many exciting things to present to our backers during the campaign should the interest be there!”


For more information on the Kickstarter campaign, and The Witcher: Ronin itself, visit the official Kickstarter campaign page and follow The Witcher: Ronin across CD PROJEKT RED’s official The Witcher channels on Facebook and Twitter.

About CD PROJEKT RED

CD PROJEKT RED is a game development studio founded in 2002. It develops and publishes video games for personal computers and video game consoles. The studio’s flagship titles include The Witcher series of games, Thronebreaker: The Witcher Tales, GWENT: The Witcher Card Game and the futuristic AAA role-playing game — Cyberpunk 2077. Together with GOG.COM, a game store offering hand-picked titles for PC and Mac, CD PROJEKT RED is part of the CD PROJEKT Capital Group. CD PROJEKT S.A. is listed on the Warsaw Stock Exchange (ISIN: PLOPTTC00011).

About The Witcher franchise

Created by CD PROJEKT RED, The Witcher is a series of fantasy role-playing games following the adventures of professional monster slayer Geralt of Rivia. To date, the series has sold over 50 million copies worldwide and garnered over 1000 awards. The Witcher 3: Wild Hunt, which released in 2015 for PC, PlayStation 4 and Xbox One, and later in 2019 on the Nintendo Switch, won a total of 250 Game of the Year awards and has sold over 30 million copies worldwide. The Witcher games are set in the universe created by Andrzej Sapkowski in his series of books.

Enter the Nightmare Realm as Crown Trick launches on Xbox One and PlayStation 4 today

NExT Studio’s adventure roguelike brings synchronous turn-based combat to new platforms and makes its debut on Xbox Game Pass.

Tuesday, 7th September 2021 – Team17 and NExT Studios have announced the Xbox One and PlayStation 4 launch of adventure roguelike Crown Trick, following its launch on Nintendo Switch™ and PC in 2020. Crown Trick features unique synchronous turn-based combat so that enemies, and deadly traps only react when the player does. As Elle, a combination of skills, magical Familiar skills, weapons, and strategic thinking is required to escape the labyrinthian procedural dungeons of the Nightmare Realm alive.

Crown Trick key features:

  • Engaging strategic gameplay: Monsters and traps move only when the player moves; carefully thought-out strategies are key to escaping the labyrinthine dungeon
  • Fight how you want: Create and develop a unique combat style with 40+ active skills, 60+ passive abilities, 30+ usable items, and 170+ special relics, all of which create different ways to cut through enemy encounters
  • Learn from enemies: Gather elite ‘Familiar’ skills by overcoming enemies ready to unleash on others deeper in the dungeon
  • Different dungeons every time: The procedurally generated maze ensures players have unique experiences every time they enter The Nightmare Realm.

To keep up to date with all the information on Crown Trick please like us on Facebook, follow us Twitter, and join us on Discord.

The Xbox One and PlayStation 4 versions of Crown Trick are currently available with a launch discount of 20%, making them $15.99/ €15.99/£12.79 until 13th September.

Crown Trick is also available now on Steam for PC  and Nintendo Switch™ for $19.99/ €19.99/£15.99.

About NExT Studios
NExT Studios aims to make differentiated, high quality and reputable games via multiple approaches including but not limited to original idea incubation, advanced technology application as well as external collaboration. We experiment with new designs, create new experiences, research new technologies, work across platforms and game genres, to explore future possibilities in gaming as a unique media and keep pushing the boundaries.

About Team17 Group plc
Founded in 1990, Team17 Group plc is a leading developer, video games label, and creative partner for developers around the world. Floated on AIM in 2018, Team17, with its extensive portfolio of over 100 titles, embodies the spirit of independent games. In addition to the award-winning Overcooked!, Yoku’s Island Express, and the iconic Worms, which celebrated its 25th anniversary in 2020, Team17 has helped bring critically acclaimed titles including Hell Let Loose, Moving Out, Golf With Your Friends, Yooka-Laylee and the Impossible Lair, Blasphemous, and The Escapists to gamers everywhere.

PewDiePie and Crainer On Board to Serve as Mentors in Content Creator Simulator ‘Youtubers Life 2’

Entire Team of Superstar YouTubers Will Appear in the Game to Inspire the Next Generation

Barcelona, Spain – Tuesday September 7th, 2021: For the past decade, PewDiePie – known as Felix Kjellberg to his friends – has been one of the most popular YouTubers on the planet, with more than 110 million subscribers around the world at last count hanging on his every word, for better or worse. 

Who better, then, to pass on the fruits of his wisdom to the next generation of content creators?

Raiser Games and UPLAY Online are excited to announce that PewDiePie will be headlining a  cast of real life YouTubers who will all appear in forthcoming content creator simulator Youtubers Life 2. Taking on the role of guardians – or ‘Senpais’, as PewDiePie fans may be more accustomed to hearing – Kjellberg and a cast of 10 YouTubers in total will appear in the game in side-missions, offering players the opportunity to increase their knowledge and experience in specially set challenges.

Also joining the line-up will be Crainer, LaurenzSide, Rubius, Paluten, InoxTag, WillyRex, GermanLetsPlay, Vegetta777 and xFaRgAnx. Youtubers Life 2 will offer aspiring content creators the opportunity to live out their YouTube dreams in relative safety when it launches on PC, PlayStation, Xbox, and Nintendo Switch later this year. 

According to Sergio de Benito, Marketing Director at Raiser Games, working with some of the world’s most popular YouTubers should give players an example of the responsibility that comes hand in hand with wielding considerable influence.

“Fame is a fickle beast and – like film stars, pop stars, and sports stars before them – YouTubers have spent the last decade finding out that, once you hit the big time, everything you do or say is under the microscope,” says de Benito. “We thought that having real life YouTubers in play was a must for Youtubers Life 2, because they are the only people on the planet who can, with some authenticity, pass on advice based on the highs and lows they’ve both enjoyed and endured whilst in the public eye. They really will be the players’ guardian angels.”

All of the YouTubers will appear in dedicated, specialised side-missions, challenging players to carry out fun tasks increasing their knowledge and experience in the process. They will act as the icing on the Youtubers Life 2’s considerable cake, adding an extra slice of realism to proceedings.

“It’s been really interesting working with the Youtubers Life 2 developers to make sure my likeness comes across in play,” adds Crainer. “I hope my subscribers get a real kick out of seeing me in the game.”

In Youtubers Life 2 you will be able to: –

  • Create content on different apps: NewTube, Glitch, and InstaLife.
  • Explore NewTube City throughout three different neighborhoods: The City Hall, Downtown, and the Port. Each one has unique stores, leisure centers, activities, and other Youtubers (NPCs) with whom we can build a social relationship. 
  • Follow different trends triggered at different times, take pictures to Instalife, or record VOD and streamings on the way. The city is alive and will be a key to your development as a Youtuber.
  • Record your progress on your Drone – your closest, customisable friend who will follow you on your adventures.
  • New customisation options for your character and for your home. For the first time in the franchise, we will be able to customize our home and setup with our preferred style.

Raiser Gamers and UPLAY Online will have more to announce regarding Youtubers Life 2’s forthcoming launches in the months ahead.

About Raiser Games
Raiser Games is Webedia’s game publisher. Our talented team of professionals, with over 200 games behind our backs, helps independent developers to bring their best ideas to life by producing, marketing, publishing, and distributing their projects on multiple platforms and on a worldwide scale. Bringing entertainment to all audiences is our passion.

About UPLAY Online
UPLAY Online is an independent video game studio based in the city of Barcelona, Spain. Founded in 2009 and staffed by video games and sports lovers, UPLAY Online focuses on creative projects that combine classic playability values (management, runner, puzzle…) with contemporary topics like influencers and esports. They are creators of the superhit Youtubers Life (PS4, Xbox One, Switch, Steam, iOs, and Android), the first and best YouTuber simulator available on any electro, reaching the top 100 best sellers on Steam in 2016. The studio has also developed franchises such as Esports Life, Striker Manager, Striker Soccer, Swipe Basketball, and Train Crisis, among other titles, which have been enjoyed by more than 50M users worldwide on multiple platforms (PC, iOS, and Android).

HELL LET LOOSE DEPLOYING ONTO NEW-GENERATION CONSOLES ON 5TH OCTOBER

Black Matter’s immersive online World War II strategic shooter set to engage in epic European theatres of war next month across PlayStation® 5 and Xbox Series X|S. Pre-orders on Xbox available from today; open beta taking place on PlayStation 5 next week.

Tuesday, 7th September 2021 – Team17 and Black Matter have today announced that 50 vs. 50 Second World War strategic squad shooter, Hell Let Loose, will launch onto PlayStation 5 and Xbox Series X|S on 5th October. The game, which first launched on PC this summer, will feature cross-play functionality between the two console platforms and deploy an authentic and immersive front-line experience of the Western Front across ten maps and two distinctive game modes: Offensive and Warfare. Pre-orders for Hell Let Loose on Xbox Series X|S open today from 6pm BST (10am PDT, 1pm BST, 7pm CST) while PlayStation 5 owners will be invited to take part in an open beta for the game that runs between 16th and 20thSeptember.

Hell Let Loose key features

  • The brutality of the War in Europe: Hell Let Loose portrays the battles of the Western Front across two distinct modes, Offensive and Warfare.
  • Authentic strategic gameplay: Each side of 50 players is broken down into armour, infantry, and recon, led by officers with a direct line to an overall player-commander directing the flow of the game.
  • Unique metagame: Extended battles entrench participants in the tidal-like motion of the frontline that builds up Hell Let Loose’s real-time strategy inspired metagame.
  • Playing a Part: Fourteen roles are available for players to experience, from engineers and snipers, commanders and tank crewmen, medics and support; all play a part in the war effort.

The PlayStation 5 open beta will provide a brutal taste of war, as both sides fight for victory on the Hurtgen Forest map in Warfare mode, which sees each side begin the battle occupying half of the map. From there, they’ll have to push the opposition back and secure enemy territory for themselves until they reach their base, or hold the most ground until the timer runs out. At launch, Warfare will be joined by Offensive mode where one side plays the role of attacker and the other acts as defender, while Hurtgen Forest will be joined by maps set across the Western Front, from the windswept sands of Utah and Omaha beaches to the brutal house-to-house, street-to-street urban fighting across Carentan.

Those who preorder Hell Let Loose on Xbox Series X|S will receive The Silver Vanguard cosmetic downloadable content. The Eastern Front maps of Stalingrad and Kursk, together with the Soviet forces, which are currently available to play in the PC version, will be introduced to the console versions as part of a free, post-launch update this winter.

To keep up to date with all the information on Hell Let Loose please like us on Facebook, follow us on Twitter and join us on the official Discord server.

## Xbox unlock codes will be provided this week for press to review Hell Let Loose during the game’s PlayStation 5 open beta between 16th-20th September; this is the only opportunity to review the game ahead of launch due to its 100% online experience. The review embargo is 5th October at 1pm BST (5am PDT, 8am EDT, 2pm CEST) ##

About Black Matter
Black Matter is an independent studio founded in 2015 to support the development of the debut title Hell Let Loose. Made up of an international team of selected artists and programmers, Black Matter is focused on creating beautiful worlds ruled by emergent, player-driven game design.

About Team17 Group plc
Founded in 1990, Team17 Group plc is a leading developer, video games label, and creative partner for developers around the world. Floated on AIM in 2018, Team17, with its extensive portfolio of over 100 titles, embodies the spirit of independent games. In addition to the award-winning Overcooked!, Yoku’s Island Express, and the iconic Worms, which celebrated its 25th anniversary in 2020, Team17 has helped bring critically acclaimed titles including Hell Let Loose, Moving Out, Golf With Your Friends, Yooka-Laylee and the Impossible Lair, Blasphemous, and The Escapists to gamers everywhere.

BRAVELY DEFAULT II First 2 Hours of Gameplay

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Check out our latest gameplay for BRAVELY DEFAULT II as we embark on our journey to stop the forces that threaten all of Excillant. This 2 hour gameplay has us running through the first section of the game where we need to rescue Princess Gloria from Selene and Dag with the aid of Sir Sloan by our side.

A new entry in the “Bravely” series! Four new Heroes of Light emerge in a new world and story!

BRAVELY DEFAULT II
Developer: Square Enix, Claytechworks
Publisher: Square Enix
Website: https://support.square-enix-games.com/
Platform: Windows
Release Date: 3 Sep, 2021
Price: $59.99 USD

Available now on Steam – https://store.steampowered.com/app/1446650/BRAVELY_DEFAULT_II/

Summary

Recommended – “Beautiful graphics, excellent controller support and a great soundtrack, topped with very enjoyable gameplay. If you’re a fan of the classic JRPGs, BRAVELY DEFAULT II will certainly not disappoint.”

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