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Critically Acclaimed Co-op Horror Adventure REANIMAL is Out Now!

Sydney, Australia – February 17th, 2026: REANIMAL, the critically acclaimed co-op horror adventure from Tarsier Studios and THQ Nordic, is available now on PlayStation®5, Xbox Series X|S, Nintendo Switch 2™, and PC.

The REANIMAL experience is a clear reflection of who Tarsier is – a group of individuals with a shared sensibility that feel privileged to have been able to work together on a game like this,” said Oliver Merlöv, Managing Director, Tarsier Studios. “We believe the more personal the art, the more attention poured into every detail, the more worthy a game is of player’s time. We can’t wait for them to play REANIMAL!

The game has already received a strong and positive critical reception worldwide, earning generally favourable reviews across all platforms on Metacritic.

Get the game now:

Big W: https://www.bigw.com.au/product/reanimal
JB Hi-Fi: https://www.jbhifi.com.au/products/playstation-5-reanimal
EB Games: https://www.ebgames.com.au/product/ps5/332264-reanimal
Target: https://www.target.com.au/p/reanimal

REANIMAL is available now on Nintendo Switch 2™, PC, PlayStation®5, and Xbox Series X|S. Follow @Tarsier and @THQNordic for the latest REANIMAL updates.

About REANIMAL:

REANIMAL is a completely new horror adventure featuring couch and online co-op multiplayer, a rich narrative, and a game world that is at once captivating, terrifying and layered in mystery.

Key Features:

Share the Scare: REANIMAL is fully playable in local and online co-op, as well as single-player with AI assist. The shared, directed camera is designed to maximise claustrophobia and tension.

Cinematic Game World: The REANIMAL world is a gamescape of unimaginable monsters. Captivating, terrifying, and rife with tension, the main path is only one part of the fragmented story. Unique stories lie within each mysterious location – curiosity is a key element in the REANIMAL experience.

The Most Grim of Tales: The player will slowly unravel the story of two orphaned siblings surviving unspeakable horrors in a world torn apart.

An Anime Girl vs. the Bunny Apocalypse: Yankee Rabbits Launches March 4

Indie developer Yajueko, in partnership with indie.io, has announced that Yankee Rabbits will launch on PC via Steam on March 4, 2026.

The game will cost $3.99 USD and will include a 14 day launch discount.

In Yankee Rabbits, the world is already over. The city belongs to the Yankee Rabbits now. They are pink. They are humanoid. They carry baseball bats. Humanity is gone, and the only person left to deal with this mess is a mysterious anime girl with a lot of guns and even worse odds.

Players control this anime girl as she fights through 10 stages, each split into 10 escalating combat rounds. Every round brings more rabbits, more chaos, and less breathing room. The final round of each stage is a boss fight that pushes the game’s cute art style into completely unreasonable territory.

The rabbits are not the only problem. Satsuko, a deeply corrupt police officer who made a deal with the Yankee Rabbits to stay in the city, actively attacks the player. She blames the anime girl for everything that has gone wrong and makes sure every fight is worse than it needs to be.

Finishing the main Classic Mode unlocks even more ways to suffer. Survival Mode throws endless waves of rabbits at the player, while Free Run Mode adds double jumps and platforming-focused stages. Additional Free Run courses are planned after launch, with both free updates and optional paid content.

Yankee Rabbits is fast, loud, and completely unbothered by logic. It is cute, brutal, and ridiculous on purpose.

Yankee Rabbits launches March 4, 2026, on Steam.

Key Features

  • Play as a mysterious anime girl fighting wave after wave of humanoid rabbits
  • 10 stages with 10 rounds each, ending in over-the-top boss battles
  • Classic Mode, Survival Mode, and Free Run Mode
  • Double jumps and platforming challenges in Free Run Mode
  • Cute visuals paired with intense, high-difficulty combat
  • A corrupt police officer who attacks the player instead of helping
  • Post-launch Free Run courses, including free and paid content

About Yankee Rabbits

Yankee Rabbits is a wave-based first-person shooter developed by Yajueko. The game focuses on relentless combat, escalating difficulty, and the absurd contrast between pastel visuals and nonstop action, all centered around an anime girl trying to survive a city taken over by rabbits with bats.

Yakuza Kiwami 3 & Dark Ties – Gameplay

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As Kazuma Kiryu tries to put his life with the Yakua behind him in order to take care of Haruka and others at the Morning Glory Orphanage, trouble seems to follow him at every step. More dangers continue to circulate in every way in Sega’s Yakuza Kiwami 3 & Dark Ties.

Yakuza Kiwami 3 & Dark Ties – Gameplay

Yakuza Kiwami 3 & Dark Ties reimagines the classic Yakuza 3 experience with modern visuals, refined combat, and expanded content, bringing two standout tales into one definitive package. In Kiwami 3, Kazuma Kiryu returns as the Dragon of Dojima, trading his legendary street fights for life in Okinawa — running an orphanage and protecting those he loves as darkness creeps back into his world. Between street brawls in Kamurocho and heart-felt moments at the Morning Glory orphanage, this remake deeply revisits the original’s emotional core while refreshing its action for a new generation.

Alongside the remake, Dark Ties delivers a complementary experience from the perspective of Yoshitaka Mine, one of Yakuza 3’s most enigmatic figures. This original narrative thread blends high-intensity combat with rogue-style progression and character growth, showcasing Mine’s journey from business owner to feared figure in the criminal underworld. Whether you’re rising through gang conflicts or mastering brutal shoot-boxing moves, Yakuza Kiwami 3 & Dark Ties offers both familiar and fresh thrills across its sprawling urban landscapes and dynamic side content.

Yakuza Kiwami 3 & Dark Ties
Developer: Ryu Ga Gotoku Studio
Publisher: Sega
Platform: PlayStation 5, PlayStation 4, Xbox Series X/S, Nintendo Switch 2, PC (Steam)
Release Date: 12 February 2026
Price: $59.99 USD

Available here – https://www.sega.com/like-a-dragon-yakuza/yakuza-kiwami-3-dark-ties

Summary:

Not Recommended – “Yakuza Kiwami 3 & Dark Ties trims content, adds recycled ideas, and delivers uneven additions, leaving its strong combat to carry an otherwise shaky remake.”

Check out our review for Yakuza Kiwami 3 & Dark Ties here!

Check out all the latest in the world of video games, anime, and entertainment at Capsule Computers:

Website: https://www.capsulecomputers.com.au/
Facebook: http://www.facebook.com/CapsuleComputers
Twitter: http://www.twitter.com/capsulecomputer
Steam Page: https://store.steampowered.com/curator/2666558-Capsule-Computers/
Pinterest: https://au.pinterest.com/capsulecomputer/

Little Nemo And The Guardians of Slumberland Starts Countdown To Release With New Trailer And Updated Next Fest Demo!

The full game will be available on Steam from March 31st – with an updated demo playable throughout the February edition of Steam Next Fest.

Slumberland – February 17th, 2026 – The door to the dream world of Slumberland is almost open! After a successful Kickstarter and several years of tender loving care, 2D metroidvania Little Nemo and The Guardians of Slumberland is finally landing on Steam on March 31st! 

As the team prepares for the final stretch ahead of launch, an updated demo for the game is already available on Steam – and will be playable throughout the February edition of Steam Next Fest. The demo takes players through the early stages of the game, where they’ll encounter some of the title’s cast of colorful NPCs, get acquainted with the mechanics of Little Nemo and get a taste of what Slumberland has to offer. We also have a brand-new gameplay trailer for the occasion, which you can check out right below!

Inspired by Winsor McCay’s works, Little Nemo and The Guardians of Slumberland transports you into the colorful, hand-animated world of Nemo’s dreams. Once a peaceful place, Slumberland has been besieged by the mysterious Oblivion, which threatens to destroy this precious world and its inhabitants. It is now up to you to push back and stop the Oblivion from spreading, consuming Slumberland and anything within it as it grows.

While Nemo is sound asleep, you’ll be able to explore the many domains that make up Slumberland, each with its unique characteristics, inhabitants, and collectibles to discover. As you progress, you’ll also meet a unique cast of characters ready to guide you through the adventure and work together to prevent Slumberland’s destruction! But beware: this cute dream world is not as safe as it once was. Strange creatures have been emerging from the Oblivion, turning Slumberland from a dream into a dangerous nightmare.

If you want to save Slumberland, you must be prepared to overcome challenges, defeat increasingly more frightening enemies and face off against nightmarish bosses. As you explore Slumberland, you’ll find Nemo’s favorite Toys, each of which will grant you a new ability to help you avoid hazards, defeat enemies, and even find new pathways through Slumberland! Make sure to keep an eye out for Nemo’s Pajamas, Little Buddies, and other collectibles, which will make your journey through Slumberland a little more fun!

Primarily developed by DIE SOFT founder Dave Mauro, Little Nemo and The Guardians of Slumberland draws heavily from its NES-era ancestors. The game’s revamped gameplay is designed with approachability and accessibility in mind, but can also scale up to appeal to more experienced metroidvania veterans. Commenting on the game approaching its release date, Dave said: “It’s been so exciting to work with a character and setting I’ve always been a bit obsessed with, and I can’t wait for players to finally get to see what I’ve been working on all these years”.

Key Features

  • A lush, hand-animated world, composed of many distinct thematic domains, all seamlessly connected.
  • Defeat challenging bosses, discover collectibles, and unlock new abilities to progress.
  • An original soundtrack composed entirely by Peter Berkman of Anamanaguchi.
  • Tight and responsive controls for retro-inspired platforming action.
  • Designed with approachable and accessible baseline experience, that can be ranked up for more skilled players.

Little Nemo and The Guardians of Slumberland will launch on Steam on March 31st, 2026, with a Nintendo Switch version of the game coming later this year. 

About DIE SOFT

DIE SOFT is an independent game studio founded by Dave Mauro. Little Nemo is the studio’s flagship title. Dave is the artist, engineer, & designer behind the game and has some help from a tiny team of talented collaborators.

A New Year Takes Flight! Twinkleby’s Lunarturn Event Begins February 16th

Celebrate renewal, tradition and cozy community with a limited-time Lunarturn event and 50% off in the festive seasonal sale!

Stockholm, Sweden, February 16th, 2026 – Swedish developer Might & Delight announced today that Lunarturn, a limited-time seasonal celebration inspired by Lunar New Year traditions, is coming to Twinkleby, the cozy game of decorating floating islands and crafting dioramas for your spacefaring Neighbours.

Running from February 16th to March 3rd, Lunarturn brings back a dazzling fireworks backdrop, introduces two exclusive seasonal decoration sets, and invites players to celebrate the turn of the year with warmth, colour and togetherness across their archipelago.

Lunarturn is a celebration of renewal and good fortune – from hanging lanterns and paper cuttings to sharing comforting festival foods with your Neighbours beneath a sky lit with fireworks.

It’s time to welcome a new year to your floating islands! During Lunarturn, visit Molligan’s Antiques to browse a special seasonal selection of festive decorations and foods, only available for a limited time. Collect them before the event ends to ensure these celebratory items remain part of your collection forever.

Twinkleby Lunarturn Features:

✦ Fireworks Backdrop Returns
The beloved fireworks sky backdrop makes its festive return during Lunarturn, bathing your archipelago in shimmering colour throughout the event.

✦ Lunarturn Decoration Set – Available for a Limited Time
Celebrate prosperity and tradition with the Lunarturn Set, featuring:

  • Red Envelope
  • Gold Ingots
  • Hanging Knotting
  • Lunarturn Lantern
  • Paper Cutting
  • Fu-Paper
  • Lunarturn Lion

These decorative items are only available during Lunarturn and will no longer appear in the shop once the event concludes.

✦ Lunarturn Food Set – Available for a Limited Time
Share a feast with your Neighbours using the festive Lunarturn Food Set, including:

  • Bánh Chưng
  • Dumplings
  • Spring Rolls
  • Smoked Meat
  • Fried Fish
  • Tangyuan
  • Rice Pudding
  • Sticky Rice Cake

Perfect for creating warm gathering spaces and welcoming the new year in comfort and style.

All Lunarturn items unlocked during the event will remain available to players who collect them, until the next Lunarturn celebration. The Twinkleby Lunarturn Event runs from February 16th to March 3rd, 2026, and will be available on PC via Steam.

Twinkleby Lunar New Year Sale
To mark the celebration, Twinkleby will be 50% off, along with its soundtrack, during the Lunar New Year Sale, running from February 16th to February 26th on Steam.

About Twinkleby

Twinkleby is a cozy decoration game where you map out an archipelago of floating islands and build dioramas for society of spacefaring Neighbours. Build neighbourhoods, and decorate a variety of lush islands with your growing collection of items. Furnish houses to attract new residents, figure out what makes them happy, and they’ll reward you in return. Discover antique secrets, decorate, and when you change your mind – evict everyone and throw their furniture into space!

Twinkleby is priced at $16.99 USD / £14.29 GBP / €16.49 EUR and is available in English, Swedish, French, Italian, German, Spanish, Portuguese (Brazil), Portuguese (Portugal), Japanese, Simplified Chinese, Traditional Chinese, and Korean.

Might & Delight

Might & Delight is a Swedish indie game developer with a wide range of mesmerizing games set in serene and beautiful worlds.  The studio is currently developing the cozy game Twinkleby and updating Book of Travels in Early Access. The game portfolio includes the adventure puzzle game Tiny Echo, the adventure game Pan-Pan created in collaboration with SPELKRAFT, as well as the beloved Shelter-series: Shelter, Shelter 2, Shelter 3, Paws – A Shelter 2 Game and Meadow – A Shelter Game. The game portfolio also includes the handcrafted shooter The Blue Flamingo and the challenging platformer Pid.

Follow Us Demo Out Now – An Asymmetrical Co-op Horror Experience

Trust your partner… or scream at them

Paris, France – February 16th, 2026 – Game Atelier, the studio behind Monster Boy and the Cursed Kingdom, invites players to jump into the demo of its upcoming asymmetrical co-op horror game Follow Us, available from today, ahead of Steam Next Fest, and remaining playable throughout the event, running February 23rd – March 2nd, 2026.

The demo lets players experience the game’s unique mix of tension, teamwork, and dark humor, as friendships are put to the test under pressure. Whether you prefer facing the horrors directly or managing the chaos from afar, Follow Us offers a co-op experience built around trust, stress, and survival.

In Follow Us, two players take on different roles: one explores a haunted location, while the other guides them remotely from a van, hacking the environment and monitoring threats. Communication is your only weapon – and your biggest risk.

“We’re incredibly excited to finally put Follow Us in players’ hands,” said FeiBi Chen, COO at Game Atelier. “This demo features the very first level of the game, just a glimpse of what’s to come. Each subsequent level will introduce entirely new rules, shifting both the gameplay and the type of fear players experience. The tension, trust and unexpected fun come from playing together, and sometimes panicking together, in a co-op horror experience built entirely around communication.”

More about Follow Us:
In Follow Us, horror isn’t just about what you see – it’s about what you hear, what you say, and what goes wrong when communication breaks down. Each round lets players choose whether they want to play as the intrepid Explorer – who bravely navigates a deadly, haunted map – or the Operator, who hangs back to guide their comrade and hack the playspace to protect them. Built on communication rather than complex mechanics, Follow Us creates tension by combining two different things – isolation and connection with a partner.

Every mission explores a different type of fear, from psychological tension to pure dread. The Explorer experiences isolation and danger in the field, while the operator suffers through helplessness and constant pressure. Every swap creates a fresh emotional scenario, making each playthrough completely different with unexpected communication conflicts guaranteed to create creepy co-op chaos! 

About Game Atelier: 
Founded in 2010, Game Atelier is an independent studio with AAA-indie expertise, dedicated to crafting player-focused action-adventure games that blend creativity with technical craftsmanship. The team is known for standout titles like Flying Hamster and the acclaimed Monster Boy, alongside commissioned projects such as the UE5-powered Otherskin. With Follow Us, Game Atelier returns to fully independent, self-funded development, embracing creative freedom, in-house production, and the strength of a tight-knit team.

Darkhaven Kickstarter & Demo Live Now After ARPG Hits 140k Wishlists Since Reveal

Diablo veterans offer up an unconventionally unfiltered look at their ambitious ARPG

California, USA – February 16th, 2026 — Moon Beast Productions, an independent studio founded by Diablo veterans Philip Shenk, Peter Hu, and Erich Schaefer, are pleased to announce that the Kickstarter for their next-generation action RPGDarkhaven, is now live. The team has also today released an unconventionally unfiltered demo for Darkhaven. Closer to a pre-alpha than a highly polished, bite-sized teaser, Moon Beast have decided not to water down their ambition with a narrow vertical slice, instead allowing players to experience the full, unfiltered version of what they are building as the Kickstarter goes live

The demo offers several hours of open-ended ARPG gameplay inside a persistent sandbox world. Players can progress the Witch class to level 8, experimenting across three skill trees focused on mobility, positioning, and resource management.

“For us, this is about proving potential… The strange, ambitious, sometimes choatic ideas that we believe can push the ARPG genre forward”, said Erich Schaefer, Co-Founder and Chief Creative Officer. “There’s dust on the edges, but there’s also real experimentation, and a strong look at our bold new ideas taking shape. Our goal with this demo is to demonstrate two things at the same time. First, that we’re staying true to the addictive core of classic Diablo-style gameplay – progression, itemization, and build synergies. Second, we want to  deliberately break from the pack in how worlds evolve, how replayability works, and how much agency players have over the land itself.”

Generating an impressive 140k wishlists since its reveal, Darkhaven is a dark fantasy isometric ARPG set in the aftermath of a great and final collapse of civilization. Ancient empires have fallen, their ruins reclaimed by wilderness, monsters, and predatory supernatural forces. Players are heirs to a legacy of power that is the last hope for this dying world. As eldritch evil worms its way into the world to feed on its remains, it falls to these few to bring the land back from the brink of death.

Designed for solo play, cooperative adventures, and high-stakes PvP-enabled realms, Darkhaven is set in a procedurally generated, fully dynamic, and persistent world. Terrain and structures are deformable and buildable, allowing players to dig through earth, tunnel through dungeon walls, drain lakes to uncover buried ruins, redirect lava flows to reshape battlefields, or rebuild shattered fortresses. Seasons change, weather alters combat and traversal, and world-altering events leave permanent scars. Every action contributes to a shared, evolving history.

“This demo is a sincere love-letter to our fans, past and future,” said Philip Shenk, co-founder and CEO. “An invitation to see what Darkhaven could become, and to help bring it to life through our Kickstarter campaign.”

Moon Beast Productions: 
Game Website: www.playdarkhaven.com
Company Website: www.moonbeast.com

About Moon Beast Productions
Moon Beast Productions is an independent games developer founded by industry veterans Philip Shenk, Peter Hu, and Erich Schaefer. They have offices in San Francisco, CA, and Austin, TX. Founded in 2021, Moon Beast Productions focuses on innovation in ARPG games.

New Demo Released for The Bearer & The Last Flame 

Don’t miss the chance to play the demo of The Bearer & The Last Flame at the Steam Next Fest

Madrid, Spain – 16 February 2026. Meridiem is excited to announce that a brand new demo for The Bearer & The Last Flame will be available during the upcoming Steam Next Fest. Starting on 23rd February, fans will be able to get hands-on with this thrilling epic action-adventure dark fantasy game, created by a single developer and inspired by classic Soulslike titles, that will immerse you in a world ravaged by death, ahead of its 6th March 2026 global release date. 

Meridiem has been responsible for the design and creation of these physical editions: The Bearer & The Last Flame – Standard Edition for PlayStation 5, which includes the PlayStation 5 game and The Bearer & The Last FlameThe Knight’s Edition, which includes, in addition to the PS5 game, a game guide and a special sleeve.

About The Bearer & The Last Flame

In the far reaches of the extinct land of men, darkness has ravaged every sign of life. The lost souls of bloodthirsty warriors seek rest in the underworld, where demons of the abyss, the darkest creatures, and soulless sorcerers dwell. Darkness looms over the land, and only faint traces of light remain. There is no solace for life, yet in the high mountains of Selender, a glimmer of hope has emerged.

A living soul has received its charge. Carry the last flame, illuminate the lands of night, and return the fearsome creatures back into the abyss.

Features:

  • Relive the essence of classic Soulslike games: experience strategic combat in a world full of mysteries and a deep story told through the environment and the enigmatic characters you encounter on your journey.
  • Choose from various characters: forge your destiny in this unforgettable adventure. Select your hero from a range of characters originating from unique worlds.
  • Challenging difficulty: master a combat system where every strike matters. Face demanding enemies with mechanics that reward precision, strategy, and constant learning.
  • Variety of enemies across different environments: confront a vast range of unique creatures, night beasts, demons, and soulless undead, each designed to exploit your weaknesses.
  • Memorable enemies and bosses: prepare for epic battles against terrifying creatures and colossal guardians. Each encounter is a unique challenge filled with tension and reward.
  • Choose your fighting style: customize your strategy with an arsenal of over 200 unique weapons. Master melee combat, ranged attacks, or the arcane power of magic.
  • Explore the vast landscapes of Hyperborea: traverse dungeons, caves, and castles in an epic medieval fantasy adventure.

The game will feature an original soundtrack composed by Francisco Arroyo, bringing a fresh and distinctive musical style to the experience.

Watch the trailer of The Bearer & The Last Flame below

The Bearer & The Last Flame is now available to pre-order in physical format on PlayStation 5, and digitally for PlayStation 5 and Steam. It will be released on March 6th, 2026.

About Meridiem

We are Meridiem, a video game publisher and distributor in love with its culture, which we protect and pass on in order to preserve it. We do this by fostering talent through investment in independent projects with potential, bringing back classic titles, promising indies and AAA games while continuing to support the physical format.

When we stop working on video games, we celebrate by playing video games. https://meridiem-games.com/  #PLAYTOREMEMBER

About Dark Reaper Studio

Dark Reaper Studio was born from the determination of a lone developer with over 15 years spent forging worlds in the video game industry. After journeying through console, PC, and mobile projects, he transforms his experience into a singular and unshakable vision. This is the story of a creator who chooses to walk alone to build something no one else would dare attempt. A studio small in size but immense in ambition, mastery, and passion. Here, the know-how gathered over more than a decade becomes weapons, tools, and destiny. Dark Reaper Studio doesn’t just make games — it forges universes meant to endure.

KINGDOM COME: DELIVERANCE NEXT-GEN UPDATE RELEASES, FREE FOR EXISTING OWNERS

KINGDOM COME: DELIVERANCE II CELEBRATES 5 MILLION SALES. WARHORSE IS BRINGING SEXY PATCH

Sydney, Australia – 16th February 2025: Warhorse Studios and Deep Silver, in collaboration with its partners at Saber Interactive, shadow-dropped an updated and enhanced version of Kingdom Come: Deliverance for PlayStation 5 and Xbox Series X|S. As part of the Kingdom Come: Deliverance II anniversary celebrations and as a reward to fans of the franchise, existing PlayStation 4 and Xbox One owners will be upgraded for FREE in an update available from today to help them rediscover Henry’s saga from the start!

Witness the rise of a young Henry from his very first chapter with the level of performance and fidelity the story deserves. Players can now explore Bohemia at up to 60FPS, making everything from the intense combat to a simple gallop through the woods feel even more responsive. Console players also now have enhanced visual fidelity and graphical features for a smoother experience, ensuring the world of Bohemia is as immersive, vibrant and as crisp as possible.

Catch the Kingdom Come: Deliverance Anniversary Celebration livestream here: twitch.tv/warhorsestudios

The celebration continues as Warhorse Studios and Deep Silver proudly announce their next major milestone, 5 million copies of Kingdom Come: Deliverance II sold in 12 months. “I’m incredibly proud to see Kingdom Come: Deliverance II reach this monumental milestone. I want to thank everyone at Warhorse Studios, our publishing partners at PLAION and of course, it wouldn’t be possible without our amazing and ever-growing community. Thank you for being part of this journey and making this a reality!” said Martin Frývaldský, Warhorse CEO.

As part of the Kingdom Come: Deliverance II Anniversary celebrations, we will be rewarding our Henrys with their own personalised infographic. For more information, please visit here.

The next-gen update for Kingdom Come: Deliverance is available to download for existing owners and is available for purchase on digital stores now. Kingdom Come: Deliverance is also now available to play for all Game Pass subscribers, featuring the next-gen update enhancements.  For the collectors among us, a Kingdom Come: Deliverance Royal Edition will release as a physical SKU from May 15th, 2026.

Yet to live a life medieval?

With the Kingdom Come: Deliverance Saga Bundle, you can play through the entire award-winning Kingdom Come: Deliverance series in this digital bundle of epic proportions that includes the Royal Edition of both Kingdom Come: Deliverance and Kingdom Come: Deliverance II for SRP $150.95. Visit https://kingdomcomerpg.com/ for more details.

About Warhorse Studio  

Warhorse Studios is a video game development studio established in 2011 by a team of seasoned industry veterans. Known for blending historical authenticity with immersive storytelling, Warhorse is the creative force behind the critically acclaimed Kingdom Come: Deliverance saga—an open-world, single-player RPG set in the medieval Kingdom of Bohemia. As part of leading publisher PLAION, Warhorse Studios has achieved global success, with over 13 million copies sold worldwide.

https://warhorsestudios.cz

About Saber Interactive

Saber Interactive is a worldwide publisher and developer consisting of 15 studios in the Americas and Europe. Creating games for all major platforms based on original and licensed IPs, Saber’s titles include Warhammer 40,000: Space Marine 2, John Carpenter’s Toxic Commando, Jurassic Park: Survival, Turok: Origins, Clive Barker’s Hellraiser: Revival, World War Z, SnowRunner, Expeditions: A MudRunner Game, A Quiet Place: The Road Ahead, Bus Bound, Docked, and RoadCraft. Founded in 2001, Saber is known for two decades of development partnerships with leading developers and publishers, including producing The Witcher 3: Wild Hunt for Nintendo Switch, Halo: The Master Chief Collection, Crysis Remastered, and many others. Learn more at https://saber.games.

About PLAION  

PLAION is a dynamic and diversified business in the global entertainment sector, masterfully crafting franchises that captivate audiences worldwide. Boasting a vast network of eight game development studios, fifteen regional publishing offices, three game publishing labels including Deep Silver, and PLAION PICTURES as an independent film publisher and distributor, the company extends its influence with merchandise production and expansive distribution capabilities across the globe. Founded three decades ago, PLAION has firmly established itself within the entertainment arena. With a diverse range of services and solutions, PLAION stands as the premier publishing partner for console and PC games across both physical and digital channels. Moreover, its strong foothold in the Virtual Reality (VR) domain highlights the company’s commitment to varied gaming experiences. PLAION is an Embracer Group company. 

About Deep Silver  

Deep Silver is PLAION’s flagship publishing label, and the home of captivating gaming worlds from the gripping post-apocalypse of Metro, to the twisted paradises of Dead Island to the authentic Medieval landscapes of Kingdom Come Deliverance. For more information, please visit www.deepsilver.com 

TOM CLANCY’S RAINBOW SIXSIEGE ANNOUNCES YEAR 11 ROADMAP

Rainbow Six Siege revealed major plans for the year to come, including Legend Division, R6 ShieldGuard Secure Platform, Ranked 3.0, the new Calypso Casino map, and an iconic new operator: Solid Snake, coming straight from the METAL GEAR SOLID series.

SYDNEY, AUSTRALIA – FEBRUARY 16, 2026 – Today, at Six Invitational in Paris, Ubisoft shared a series of major announcements reflecting its vision for the next seasons of Rainbow Six Siege. This ambitious Year 11 plan introduces a focus on the core gameplay offer, including updates to Ranked and a new competitive mode, R6 ShieldGuard anti-cheat improvements, and compelling new content to keep players engaged each season. Starting with the launch of Season One: Operation Silent Hunt on March 3, these announcements reinforce the team’s commitment to community priorities and to strengthening the core 5v5 experience, to support its continued growth as a top tactical shooter.

Year 11’s Season 1 Operation Silent Hunt brings a powerful new permanent operator from KONAMI’s legendary METAL GEAR SOLID series – Solid Snake. This iconic attacker will give players access to intel gathering gadget never seen before in Siege, as well as a brand-new secondary weapon – the legendary handgun TACIT .45 – a semi-automatic pistol with integrated suppressor built for covert operations. Solid Snake combines stealth, agility, and tactical intelligence, offering valuable recon abilities for attacking players to gain the advantage in a match.

“We’re excited to bring the world of METAL GEAR SOLID series into Rainbow Six Siege with Season 1’s new Redacted event, a limited‑time 4v4 infiltration mode where Snake and Zero lead a team of elite operators to recover stolen data.” says Joshua Mills, Creative Director ”Players will also discover exclusive skins such as Jackal as Gray Fox and Ash as Meryl, and we’re thrilled to have David Hayter lend his iconic voice to Snake’s in‑game cues. The team also went a step further with ‘Last Assignment’, a new mission for Dual Front designed as a special nod to long‑time METAL GEAR SOLID series fans.”

Also coming in Season 1, Siege is releasing a new 1v1 mode to the Arcade playlist for a 2-week limited time. Players will face off in short, high-intensity rounds centered on solo gunplay, movement, and mechanical prowess. This fast-paced mode strips Siege down to its fundamentals and offers players the opportunity to challenge friends and random online players alike, or to test their pure mechanical duel skills. Additionally, three modernized maps will launch, bringing improved visuals and new destructible ingredients to Oregon, Coastline and Villa. Season 1 will be Dual Front’s last season, with this mode to be removed following one final METAL GEAR SOLID series themed event. The removal of Dual Front represents another step in the team’s renewed focus on the core 5v5 experience. This shift ensures that players of the core Siege experience will continue to benefit from the team’s work, made possible thanks to the key technology that was developed for – and through – Dual Front. Lastly, Season 1 brings a new seasonal cadence with four balancing updates and two Ranked map rotations, as well as a meta focused on Entry and Roaming, driven by changes to Skopos, Alibi, and Ela.

Seasons 2, 3 and 4 will welcome many new features, enhancing the gameplay to a unique experience:

  • The integration of a Secure boot, named R6 ShieldGuard Secure Platform, will add a deeper anti-cheat protection layer to PC. Its objective is to strengthen security where competitive integrity matters most.
  • Y11 will deliver an Operator remaster in Season 2, with Dokkaebi evolving into a high-pressure intel-denial Attacker, loaded with a new weapon as part of her reinforced combat identity. This season will also bring a brand-new map that pays homage to Rainbow’s iconic Vegas era: Calypso Casino. Designed with today’s competitive standards, this map will be available in Ranked mode when it’s released.
  • Season 3 will kick off with the addition of a brand-new Defender to the squad, a powerful counter shield operator. Siege will deliver a brand-new long-term progression system – Operator Mastery* – that will allow to level every single operator, and a new 3v3 arcade mode for a 2-week limited time. The new competitive playlist Legend Division, also coming in Season 3, is a solo-queue playlist only for the best players to become champions, elevating the game’s core 5v5 competitive foundation and experience. Y11 updates will include three modernized maps per season.
  • Finally, Season 4 will unveil the Social HUB. It will offer players an in-game space to exchange with friends, send invites, and manage their squad, no matter what platform they use. A rework of Hostage will feature Season 4 to ensure it fits Siege’s tactical DNA and works on a competitive level. Full details for Season 4 will be unveiled later this year.

Prior to the Year 11 reveal, Siege’s Player Protection team shared their Year 11 priorities in a community livestream. Check out their announcements in the recap blog post here: PLAYER PROTECTION IN YEAR 11.

On February 23, Rainbow Six arrives on mobile globally. Players will be able to download it on iOS and Android and play with more than 20 operators on iconic maps such as Bank, Border, Clubhouse, Oregon, and Villa. Game modes will include Bomb, Bomb Rush, Team Deathmatch, Ranked, Quick Play, and Private matches. Rainbow Six Mobile will feature new content and seasonal updates, offering 5v5 matches using drones, barricades, cameras, and traps.

For more information on Rainbow Six Siege, visit RainbowSixSiege.com and follow @Rainbow6game on X for the latest updates.

*Ubisoft co-development work of Rainbow Six Siege: Operator Mastery is supported by the German Federal Ministry of Research, Technology and Space, as part of its computer games funding program.

The development of Rainbow Six Siege: Operator Mastery is supported by the Federal Ministry of Research, Technology and Space as part of its computer games funding program

©Konami Digital Entertainment | © 2026 Ubisoft Entertainment. All rights reserved.

About Tom Clancy’s Rainbow Six Siege

Developed by Ubisoft Montreal* and with more than 100 million registered players, Tom Clancy’s Rainbow Six Siege puts players in the middle of a fast-paced, ever-evolving multiplayer experience grounded in the selection of unique Operators. Using the right mix of tactics and destruction, Rainbow Six teams engage their enemies in sieges, where both Attackers and Defenders have exclusive skills and gadgets at their disposal.

About Ubisoft

Ubisoft is a creator of worlds, committed to enriching players’ lives with original and memorable entertainment experiences. Ubisoft’s global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew® and Tom Clancy’s The Division®. With a Ubisoft+ subscription, players can access new releases, premium editions and extra content on Day One on PC, console and cloud. For the 2024-25 fiscal year, Ubisoft generated net bookings of €1.85 billion. To learn more, please visit: www.ubisoftgroup.com.

© 2026 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are registered trademarks in the US and/or other countries.