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Gun-toting fairytale top-down shooter Trigger Witch launches on 28th July

Classic Twin-Stick action in a world where magic is outdated and firearms reign supreme

Hong Kong – July 21st, 2021 – Independent developer and publisher Eastasiasoft Limited and Rainbite have announced the official release dates for top-down action-adventure Trigger Witch, coming to PlayStation®4 and Xbox One on Wednesday, July 28th, followed by Nintendo Switch on Thursday, July 29th. Trigger Witch tells the tale of Colette, a student at the Stock Academy for Witchcraft and Triggery. When her realm is invaded, she is the only one with enough firepower to restore peace to her world.

Venture forth on an adventure through a mystical open world where firearms have replaced the realm’s magic. As you shoot your way across the land, discover new guns and upgrade your firepower as foes become stronger. You will meet a variety of peculiar and relatable characters who will entertain you with witty dialogue and sometimes ask you for help. Take a break from the pulse-pounding action to solve environmental puzzles in mysterious dungeons and think your way around difficult obstacles. Trigger Witch also supports drop-in local co-op, so a friend can join your session to help fend off the hordes of monsters at any time!

The cute and colourful pixel art mixed with a dose of ultra-violence makes for a unique visual style. The compelling narrative ties together with the dynamic soundtrack to create a gun-toting adventure experience that will truly immerse you in the world of cute creatures and bullets. A Limited Edition physical release of Trigger Witch that includes a copy of the game’s soundtrack is also available for pre-order now at playasia.com

Trigger Witch is a unique title that really subverts expectations. Initially, you see this cutesy, colourful world of witches and toadstools, but soon Colette has to break out her arsenal and start raining lead on hordes of evil creatures,” said eastasiasoft. “Warm up your trigger finger and go find your flying broom, because Trigger Witch releases on the 28th and 29th of July”

More information on Trigger Witch:
Visit the Trigger Witch website: https://www.eastasiasoft.com/games/Trigger-Witch

Pre-order the Limited Edition physical release of Trigger Witchhttps://www.play-asia.com/trigger-witch-limited-edition/13/70eq29

About eastasiasoft
Eastasiasoft Limited is an independent, Hong Kong–based developer and publisher of interactive entertainment specializing in video games and related media. Founded in 2007, eastasiasoft has published a diverse variety of titles in digital and physical format. Eastasiasoft is a licensed PlayStation, Nintendo Switch and Xbox One publisher. Some of eastasiasoft’s recently licensed and published games are Moero Crystal H, Ghost Blade HD, Gunlord X, Sword & Fairy 6, Rainbow Skies, Rainbow Moon, and the Söldner-X franchise.

About Rainbite
Rainbite is an independent game development studio based in New Zealand, with a reputation for blending unique conceptual design with familiar classic presentation and style. They are best known for their work on critically acclaimed action-adventure Reverie and are now hard at work on Trigger Witch, which has already received 4 different nominations at the New Zealand Game Awards for excellence in design, accessibility, narrative and overall production.

The Long Gate is coming to the Nintendo Switch later this month

Explore mysterious caverns and solve challenging puzzles on the go as beautiful exploration puzzle game The Long Gate releases on the Nintendo Switch later this month

Independent developer David Shaw is excited to announce The Long Gate will release on the Nintendo Switch on the 29th of July. 

Players are free to explore the mysterious caverns of The Long Gate on their own terms as many of the puzzles can be completed in any order. The puzzles themselves also take a step away from the regular binary approach of a puzzle game as many of them offer multiple options for success.

The ancient and alluring caverns of The Long Gate are filled with remnants of mysterious machinery. Exploring the labyrinth of caverns and interacting with this cryptic machinery will prove vital to mastering the three types of circuit-based puzzles; digital, analog, and quantum. To ensure the quantum puzzles accurately portray real quantum circuits, developer David Shaw has partnered with the quantum computing company D-Wave.

The secret to the puzzling caverns and ancient machinery lies in the completion of the different circuit-based puzzles. With players free to explore how they choose and complete the puzzles, the key to finding the secrets of The Long Gate rests with them.

Game features:

  • Challenging puzzles – cryptic puzzles built around digital, analog and quantum circuits
  • Open exploration – players can explore the caverns and complete puzzles in almost any order they choose
  • Underground Oasis – The caverns of The Long Gate are full of wonder and nature, providing a contrasting setting to the machine-based circuit puzzles
  • Stunning soundtrackThe Long Gate features a beautiful original soundtrack by musician Nicholas Newman

The Long Gate will release on the Nintendo Switch on the 29th July, available in all regions. The Long Gate is available now for PC via Steam, where it has more than 90% positive reviews.

The Long Gate Nintendo Switch store page: https://www.nintendo.com/games/detail/the-long-gate-switch/
The Long Gate Steam page: https://store.steampowered.com/app/1147110/The_Long_Gate/
The Long Gate Twitter: https://twitter.com/TheLongGate
David Shaw Website: https://davidcharlesshaw.com/

SING A ‘SONG OF FARCA’ – OUT NOW ON PC

Join the dark hacker-detective chorus as the game launches today on Steam, Epic Store and GOG

Novosibirsk, Russia: July 21st 2021…/ Song of Farca, the dark detective narrative game with a Black Mirror-like atmosphere, is now available for PC, on Steam, Epic Store and GOG. 

From developer Wooden Monkeys and publisher Alawar Premium, the blend of digital conspiracy and American crime procedural takes place in the titular near future city of Farca. With the city’s corrupt government powerless to protect its citizens against the growing influence of the crime gangs, players take on the role of hacker detective Isabella Song. Hack into crime scenes, look for evidence, analyse data, interrogate criminals, track suspects and deal with the consequences of your decisions in this dark, dystopian nightmare.

Song of Farca First 1.5 Hours Of Gameplay

Key features:

  • Launch drones and hack into people’s private messages to uncover secrets
  • Question suspects and draws conclusions using biometric data  
  • Assemble a base of evidence  
  • Analyse clues using AI  
  • Make crucial decisions and deal with the consequences  

Song of Farca is available to purchase today on Steam, Epic Store and GOG

About Wooden Monkeys
Wooden Monkeys is a young and ambitious development studio from Moscow. Founded in 2018, the studio is best known for creating the narrative thriller Save Koch on PC.  Learn more here: https://www.woodenmonkeys.com/

About Alawar Premium
Alawar is a major Russian publisher, developer, and distributor of video games for PC, mobile, consoles, and other devices. Since 1999, the company has released hundreds of games from over 250 teams. Today, it offers developers it’s expertise at all levels, including financing, analytics, localization and testing, marketing, and PR. Learn more here: https://company.alawar.com/en/games     

Sci-Fi City-Builder Sphere – Flying Cities Unveiled From Publisher Assemble Entertainment

Is Your Anti-Gravity Device Running? You Better Go Catch It…Sphere – Flying Cities Arrives Steam in Fall 2021!

Wiesbaden, Germany (July 21, 2021) — Publisher Assemble Entertainment today unveiled the latest title to join its award-winning roster: Sphere – Flying Cities. Developed by Hexagon Sphere Games, Sphere – Flying Cities is a sci-fi city-builder expected to launch on Steam Early Access this Fall. Taking place in a post-apocalyptic future, the game sees players managing the well-being of the Earth’s very first flying city inhabited by the planet’s last remaining humans. Utilizing a mix of strategy, simulation, and survival elements, Sphere ensures there’s no limit to the truly extraordinary, immersive gameplay scenarios that can be constructed.

In the not-so-distant future, Earth’s moon has been struck by a massive asteroid. With the fallout rendering the terrestrial surface uninhabitable, the ecosystem of the planet collapses. Facing complete annihilation, humanity makes one final and desperate attempt to survive — thanks to newly-created anti-gravity technology, the first (and possibly last) faction of flying cities ascends as the ultimate bastion of the human race.
 
As Commander, you’ve been granted an impossible task: rebuild, restructure, and protect the last of society in an uninhabitable environment. Your primary weapon and invaluable tool? An anti-gravity device you’ll use to navigate the upper atmosphere and the daunting unknown. Stay vigilant, as each decision could have ghastly consequences; be prepared to lay it all on the line to succeed, else risk losing everything you worked for.
 
Watch the Sphere – Flying Cities Announcement Trailer:

Key Features of Sphere – Flying Cities:

  • Build It and They Will Come: Erect a living, thriving city with over 30 different building types and maintain your ecosystem via resource management mastery and infrastructure supported by independent economic cycles
     
  • Don’t Look Down: Ensure your anti-gravity device and its expanding deflector shield are kept in tip-top shape at all times, as an insufficient power supply will result in a quick (and painful) demise
     
  • Send in the Robots: Utilize drones and other scout technologies in hazardous environments to quickly construct buildings, harvest resources, and search for stranded survivors. You may even find rare materials in uncharted territories!
     
  • A Geologist in Space: Research new technologies to improve the efficiency of every aspect of your city and withstand a plethora of (un)natural disasters like geomagnetic storms, asteroids, and poisonous clouds
     
  • A Delicate Ecosystem: The well-being of your people is crucial to the success of the mission. Carefully tend to the needs of your colonists by supplying food, healthcare, and shelter. But don’t forget, the survival of many may require the deaths of the few. Sacrifices are an inevitable imperative.

Developed by Hexagon Sphere Games and published by Assemble Entertainment, Sphere – Flying Cities will make its debut on Steam via Early Access later this year. Learn more and add the game to your wishlist here.
 
Follow Sphere – Flying Cities on Instagram and Facebook for news and updates.
 
About Assemble Entertainment
 
Based in Wiesbaden, Germany, Assemble Entertainment is an independent games developer and publisher, best known for Leisure Suit Larry: Wet Dreams Dry Twice, the latest installment in the humorously naughty point-and-click adventure saga, and the multi-award-winning Endzone – A World Apart, that challenges players to survive and thrive following an environmental apocalypse. Assemble Entertainment also organizes GermanDevDays, an annual conference that attracts more than 1,200 attendees from across the German-speaking video game development industry. 
 

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Psychological Horror Adventure ‘Saint Kotar’ launching on Steam in October

A fresh trailer was released, showcasing the players’ descent into insanity

Rotterdam, The Netherlands – 21 July 2021 – Saint Kotar, the choice- and story driven point and click psychological horror game that was announced to be published by SOEDESCO recently will launch on Steam, Epic Games Store & GOG this October. A new teaser trailer was released to tease the premise of the game.

Descent into insanity
The teaser trailer that was released today shows a gritty, dark world where one of the main characters slowly descends into insanity. The teaser depicts strong religious influences, as it’s narrated with parts of the famous Psalm 23: “Even though I walk through the valley of the shadow of death, I fear no evil.” Cults, dark rituals and gruesome scenes are definitely to be expected.

Information
Title: Saint Kotar
Platforms: Steam, Epic Games Store, GOG
Developer: Red Martyr Entertainment
Genre: Horror
Release Date: October 2021
Hashtag: #SaintKotar

About Saint Kotar
In this story-and-choice-driven point and click psychological horror game with branching storylines and multiple endings, you take the role of Benedek and Nikolay. These two troubled godly men go out to search for a missing woman in an ancient rural town plagued by macabre murders and strange phenomena, which are allegedly related to occult rituals of devil worship and witchcraft.

  • Delve into a psychological horror point and click adventure
  • Live the game’s branching stories and influence the game’s endingL
  • Experience the dark world through its hand-painted graphics and fully voiced narration
  • Alternate between two protagonists and affect both their stories and the fate of other characters with your actions

About SOEDESCO®
SOEDESCO is an independent video game developer, publisher and distributor founded in 2002 with its headquarters in Rotterdam, the Netherlands. We create interactive entertainment for a large and diverse community to enjoy.

At SOEDESCO we strive to bring fun and engaging gaming experiences to a worldwide audience. Our portfolio consists of titles such as Owlboy, Kaze and the Wild Masks, Monster Crown, Among the Sleep, Remothered: Tormented Fathers and Monstrum. We also have our own IPs including Truck Driver®, Adam’s Venture® and Real Farm.

Our products create a fun and safe place for people to be themselves; both in the virtual world as on our social platforms. We believe quality games come from quality people. With our team of specialists in Communications, Creative, Producing and Development we make sure as many people as possible can enjoy our games in the most optimal way.

About Red Martyr Entertainment

Red Martyr Entertainment is a game development and interactive storytelling studio founded in 2019. The Croatia based studio consists of three core members and Saint Kotar is their first project.

Saint Kotar originally came to life in a 2020 Kickstarter campaign where it was successfully backed by over 1100 backers coming from different parts of the world.

Red Martyr Entertainment’s mission is to inspire and entertain people around the globe by creating bold, engaging stories designed to kindle emotions and imagination through interaction.

Hollywood Movie Director Neill Blomkamp Joins Gunzilla Games As Chief Visionary Officer

Frankfurt / Los Angeles – July 21, 2021 – Gunzilla Games, a video game developer established to create the next evolution of multiplayer AAA shooters with a strong emphasis on narration, is welcoming Neill Blomkamp, an Oscar-nominated screenwriter, director and producer as the studio’s new Chief Visionary Officer.

Neill Blomkamp joins the company to define the in-game vision of an yet unannounced multiplayer AAA shooter title for PlayStation®5, Xbox Series X|S and PC, that Gunzilla is developing in its offices in Frankfurt, Germany (HQ); Los Angeles, USA; and Kyiv, Ukraine.

“Gunzilla has a strong vision that clearly stands out. With a team of incredible talents and long-time industry veterans, it is creating a new, exciting multiplayer AAA shooter game that pushes the boundaries of gameplay, player freedom, customization options as well as narrative experience within the shooter genre. My own big screen film experience will hopefully help shape new ways of interactive storytelling and next-generation visuals. And by making best use of everything today’s video game development technologies have on offer we will jointly create an immersive experience like we’ve never seen before”, states Neill Blomkamp.

“As Chief Visionary Officer, Neill will be a key member of our team. Adding the perspective of filmmaking to video game development brings interactive entertainment to the next level. We all share the same vision, and Neill is the perfect completion to the narrative and visual art lead roles in our team. We are extremely proud that he is joining us – while we are creating our own universe, some of our inspiration originates in his works. We always hoped we can add a bit of his magic to our game – now this is happening. The team have been working hard on pre-production over the past year – having Neill joining us at this stage is bringing us closer to fulfilling our mission of delivering the next evolution of shooter games”, adds Vlad Korolev, CEO and co-founder of Gunzilla Games.

Neill Blomkamp is the director and screenwriter of numerous critically acclaimed movie productions, including the science fiction thrillers District 9, Elysium and Chappie, and many more. His newest title, Demonic, will be released in theatres and on streaming channels on August 20, 2021.

For more information, please visit Gunzilla Games. You can also follow Gunzilla Games across social media channels on Twitter, Facebook, and Instagram.

About Gunzilla:

Founded in 2020, Gunzilla Games is a fresh, independent AAA developer working on its next-generation multiplayer shooter IP in three metropolitan locations: Frankfurt, Germany (HQ); Los Angeles, USA; and Kyiv, Ukraine. The company is helmed by Ex-Crytek board member, CSO Alexander Zoll, together with serial entrepreneur and CEO, Vlad Korolev. Gunzilla is built on the desire to innovate and push the limits of the industry.

Gunzilla’s formidable team of talent come from a variety of industry-leading studios and publishers, including Ubisoft, Electronic Arts (EA), THQ and more. In addition to Neill, the team features industry veterans like video game writer Olivier Henriot who helped shape the story of such notable games such as Assassin’s Creed, The Division, Far Cry and many more, and Richard K. Morgan, the author of the Altered Carbon series, which has since been adapted into a popular Netflix show. Gunzilla’s Chief Technology Officer Timur Davidenko led the development of CryEngine as Technical Director, and worked on Far Cry, Warface and Crysis. Art Director Jussi Keteli was involved in the iconic Gears of War series, Star Citizen and Hunt: Showdown.

“PlayStation,” “PS4” and “PS5” are registered trademarks or trademarks of Sony Interactive Entertainment Inc. All other trademarks and trade names are the property of their respective owners.

Goldlewis Dickinson is the first Season Pass character to join Guilty Gear -Strive- roster

Goldlewis Dickinson, the first Secretary of Defense and active soldier of the United States will be available starting July 27th on PlayStation 4, PlayStation 5 and PC. A jazz aficionado, Goldlewis possesses very strong decision making and leadership skills that he puts to good use in maintaining the stability and the influence of the United States.

View the new trailer here:

Goldlewis will be available for players who own the Guilty Gear -Strive- Season Pass 1 on PlayStation 4 and PlayStation 5, as well as on Steam starting July 27. The character will be available for individual purchase PlayStation 4 and PlayStation 5 on July 30.

Guilty Gear -Strive-, which has now surpassed 500,000 units sold worldwide, is available on PlayStation 4, PlayStation 5 and PC.

For more information about Guilty Gear -Strive- other titles from BANDAI NAMCO Entertainment Europe, please visit our website or follow us on Facebook or Twitter, or subscribe to our YouTube channel.

Crytek announces that Hunt: Showdown’s new map, DeSalle, is available on live PC servers today and on Xbox & PlayStation platforms in early August

A brand-new extended trailer is out with players deeming DeSalle “beautiful, fresh and fun.”

Sydney, Australia, 21st July 2021 – Hunt: Showdown’s brand-new map, DeSalle, is officially available on PC, as of today; and on Xbox and PlayStation networks in early August, following a soft launch on the test servers. The map brings a fresh new setting to the game, giving players 16 new compounds to explore. DeSalle joins the other maps of Stillwater Bayou and Lawson Delta.

Watch the new trailer here:

The main difference in the map compared to the others is the way gameplay is focused vertically, along with more routes to the compounds and gameplay approaches. Upper DeSalle and Lower DeSalle – the map’s two main compounds — intertwine with one another to give the map a Wild West feel – players can even charge through the swinging doors of a saloon and much more. There are not only cities to battle it out in but also a mansion, a quarry, and a prisonalong with many other settings. 

The map so far has received huge praise from players and press on the test server deeming it “A breath of fresh air” with level design, audio, and attention to detail being highly acclaimed. Eagle-eyed players have also found various Easter eggs hidden away in the map, spreading excitement in the community. Loïc Raimond, Live Service Producer for Hunt comments further, “We’re so pleased to see such great praise for the map on the test server with players pointing out that the map is fun and fresh as well as graphically stunning. The team have worked so hard and it’s great to see the community so happy, we can’t wait to release it on all the other platforms for everyone to play.”

Keep an eye out for some Easter eggs that the team has placed throughout the map! How many of them can you find?

The Hunt: Showdown team hopes that all new players enjoy the map as much as they’ve enjoyed working on it, for new players to the game it’s currently 50% off on Steam with the chance to get DLCs with up to 70% off.

For more information about Hunt: Showdown visit: https://www.huntshowdown.com/

About Crytek

Crytek is an independent videogame developer, publisher, and technology provider dedicated to pushing the boundaries of gaming with its cutting-edge 3D game development solution, CRYENGINE. Headquartered in Frankfurt am Main, Germany, Crytek has created multiple award-winning titles, including the original Far Cry, the Crysis series, Ryse: Son of Rome, The Climb, Robinson: The Journey, and Hunt: Showdown. Crytek delivers fun and innovative gaming experiences for PC, consoles, and VR and continues to grow its reach in the games-as-a-service market. Every Crytek game is created with CRYENGINE, which can be used by anyone to develop games.

About Prime Matter

Headquartered in Munich, Germany, Prime Matter the premium gaming label dedicated to delivering a range of diverse and immersive games from amazing gaming development talent all around the globe.

Working across projects of all styles, scopes and sizes, single-player, co-op to live ops, from producing to publishing, from ambitious teams taking their first step that need full support without compromising their dream to larger established successful studios searching that next step in the global market and building of brands.

Prime Matter looks to lead through creativity, expression and passion, with games that will grip and enchant with enthralling story-telling, winning an audience with its incredible moments and larger-than-life experiences. Prime Matter is a proud member of the Koch Media Group.

New Back 4 Blood Trailer Details PC Features

New Back 4 Blood Trailer Details PC Features

Warner Bros. Games and Turtle Rock Studios have revealed a new Back 4 Blood trailer showing off the co-op zombie shooter’s Ridden-slaying action running on PC. The new video highlights several features coming to the PC version of the game at launch, including 4K resolution, uncapped framerate, NVIDIA DLSS (Deep Learning Super Sampling), ultrawide and multi-monitor support, cross-play, and various other graphics and visual quality options. Back 4 Blood will be available for PC via the Microsoft Store, Steam and Epic Games Store on Oct. 12.

Back 4 Blood – PC Trailer

The upcoming Back 4 Blood Open Beta will begin with an Early Access portion from Aug. 6-10 for those who pre-order the game. Players can also register at Back4Blood.com/Beta for a chance to get into the Early Access portion, but please note, website registration does not guarantee Early Access entry as codes are limited. The Open Beta will continue from Aug. 13-17 and be available for all players. Both Open Beta portions will be playable on Xbox Series X|S, Xbox One Consoles, PlayStation 5, PlayStation 4 and PC, including cross-play and cross-gen support. For more information on the Open Beta, visit Back4Blood.com/Beta.

Back 4 Blood is a first-person co-op zombie shooter from the creators of the critically acclaimed Left 4 Dead franchise and features thrilling, dynamic moment-to-moment gameplay and highly variable, customisable action to keep players coming back for more. The Back 4 Blood story takes place after a catastrophic outbreak where most of humanity has either been killed or infected by the parasitic Devil Worm. Hardened by unspeakable events and emboldened to fight for the last of humanity, a group of apocalypse veterans called the Cleaners have rallied to take on the infected horrors known as the Ridden and reclaim the world.

Back 4 Blood will be available for Xbox Series X|S, Xbox One, PlayStation® 5, PlayStation® 4, and PC on Oct. 12, 2021. Pre-orders will receive entry into the Early Access portion of the Open Beta from 6th-10th Aug, along with a bonus Fort Hope Elite Weapon Skin Pack.

To learn more about Back 4 Blood, please visit: www.Back4Blood.com or join the community conversation on Facebook (Back4Blood), Instagram (turtlerockstudios), Twitter (@Back4Blood), Twitch (Turtle Rock Studios), YouTube (Back 4 Blood), or Discord (Turtle Rock Studios).  

The Back 4 Blood Communications Team

*** This video/trailer may only be displayed if it is behind an age-gate that: (1) is age-neutral (i.e., requires the user to input their date of birth or select it from a drop-down bar); (2) employs reasonable technical measures to keep underage users from re-entering their age after initially being denied access; and (3) does not display the Australian rating information on the trailer player or the age-gate itself. Failure to implement these requirements may jeopardise your ability to obtain material of this nature from us in the future. ***

BACK 4 BLOOD™ © Turtle Rock Studios, Inc. All Rights Reserved. BACK 4 BLOOD™ and the BACK 4 BLOOD™ logo are the trademarks and/or registered trademarks of Slamfire, Inc. throughout the world. Turtle Rock Studios® and the Turtle Rock Studios® logo are the trademarks and/or registered trademarks of Turtle Rock Studios, Inc. throughout the world. Published by WB Games Inc.

UBISOFT REPORTS FIRST-QUARTER 2021-22 SALES

Q1 performance in line with expectations | Back-catalogue up double-digit vs. Q1 2019-20

*For the full report of Ubisoft first quarter sales please see attached press release*

Net bookings of €326.0 million, slightly ahead of target of around €320.0 million

 In €m
Q1
2021-22
Reported change vs.
Q1 2020-21
Reported change vs.
Q1 2019-20
% of total net bookings
 Q1
2021-22
Q1
2020-21
IFRS 15 sales352.8-17.4%-2.9%NANA
Net bookings326.0-20.5%+3.8%NANA
Digital net bookings279.4-21.4%-4.4%85.7%86.7%
PRI net bookings173.5-12.5%+15.5%53.2%48.4%
Back-catalog net bookings306.8-21.9%+13.9%94.1%95.8%

2021-22 targets confirmed

Building quality and depth in Ubisoft’s portfolio to the benefit of our players, ultimately leading to significantly bigger audiences and recurring revenues:

  1. Expanding premium offering over the coming years
  • Ambitious plans for biggest existing franchises, including:
    • Promising content for Assassin’s Creed® over the coming months and years, including a powerful post-launch plan for Valhalla in Year 1 and 2
    • Far Cry® 6 to build on the franchise’s great momentum
    • Tom Clancy’s Rainbow Six® Extraction to broaden Rainbow Six audience
    • Mario + Rabbids®: Sparks of Hope to leverage the first opus’ success and massive Nintendo Switch installed base
    • Revival of fan-favorite franchise with Beyond Good and Evil™ 2
  • New IP creation with a focus on long term player engagement
    • Riders Republic™ and Skull & Bones™
  • Major entertainment brands to broaden portfolio
    • Avatar: Frontiers of Pandora™ and Star Wars™ game
  1. Expanding our brands’ universes and bringing them to a significantly wider audience through F2P on consoles, PC and mobile,including Tom Clancy’s The Division® Heartland, Tom Clancy’s The Division mobile, Tom Clancy’s XDefiant and a to-be-announced mobile game for Q4 2021-22

Approval in China: The Division 2, Mario + Rabbids: Kingdom Battle and Rabbids Party

Ubisoft ESG commitment rewarded by Sustainalytics recent ratings

Sydney, Australia – July 21, 2021 – Today, Ubisoft released its sales figures for the first quarter of fiscal 2021-22, i.e., the three months ended June 30, 2021.

Frédérick Duguet, Chief Financial Officer, said “2021-22 started as planned and we delivered double-digit back-catalog growth in Q1 versus Q1 2019-20, a normalized comparison period, thanks to the strength of our deep and diversified portfolio of games.”

Yves Guillemot, Co-Founder and Chief Executive Officer, said “This quarter, we continued to invest in our biggest brands and technologies with the goal of significantly expanding audience reach and recurrence. With record viewership, our recent Forward event offered an exciting glimpse at the extensive premium content our teams are creating for the coming months and years. At the same time, thanks to our free-to-play initiatives, we are expanding our brands’ universes and bringing them to a significantly wider audience as illustrated by yesterday’s reveal of Tom Clancy’s XDefiant. Over the course of the quarter, we also continued to implement important changes to our organization in order to seize the industry’s biggest opportunities.”

Yves Guillemot concluded “The industry continues to offer bright prospects. With our high-quality brands, technology and exceptional teams, Ubisoft is ideally positioned over the coming years to deliver double-digit topline growth as well as continued profitability progression leading to a material rise in operating income.

Note
The Group presents indicators which are not prepared strictly in accordance with IFRS as it considers that they are the best reflection of its operating and financial performance. The definitions of the non-IFRS indicators are appended to this press release.

Sales and net bookings

In € millionsQ1
2021-22
Q1
2020-21
Q1
2019-20
Sales (IFRS 15)352.8427.3363.4
Deferred revenues related to IFRS 15(26,8)(17.3)(49.2) 
Net bookings326.0410.0314.2 

IFRS 15 sales for the first quarter of 2021-22 came to €352.8 million, down 17.4% (14.2% at constant exchange rates[1]) compared with the €427.3 million generated in first-quarter 2020-21 and down 2.9% (0.0% at constant exchange rates) compared with the €363.4 million generated in first-quarter 2019-20.

First-quarter 2021-22 net bookings totaled €326.0 million, slightly exceeding the target of around €320.0 million and down 20.5% (17.4% at constant exchange rates) on the €410.0 million figure for the first quarter of 2020-21 and up 3.8% (6.9% at constant exchange rates) on the €314.2 million figure for the first quarter of 2019-20.

Outlook

Second-quarter 2021-22

Net bookings for the second quarter of 2021-22 are expected to come in at around €340.0 million.

Full-year 2021-22

The Company confirms its targets for full-year 2021-22:

  • Net bookings single-digit growth
  • Non-IFRS operating income comprised between 420 M€ and 500 M€


Recent significant events:

Sustainalytics rewards Ubisoft’s ESG strategy: Sustainalytics, one of the world’s leading rating ESG agencies, has ranked the Group among the top 3% of companies in the Software & Services Industry, among the top 5% in the Entertainment Software Segment and among the top 6% of the 14,000+ companies covered in its 2021 report.

Ubisoft’s Commitment to Global Carbon Neutrality: Ubisoft announced its medium-term goal to decarbonize by 2023 its direct operations to reduce its emissions by 8.8% per employee, based on 2019 levels. Ubisoft is also working on a carbon footprint reduction plan for 2030, which will be submitted to the SBTi for validation, in line with the goal of limiting global warming to 1.5°C.

Ubisoft appoints Guillemette Picard as VP of Production Technology:Guillemette will lead a team of transversal experts to oversee the strategy and supervision of all aspects of Ubisoft’s production technologies, with the objective of enabling Ubisoft’s teams to deliver the most innovative, enriching game experiences to players.

Steady support from Ubisoft’s shareholders at the Annual General Meeting held on July 1, 2021. Shareholders approved all resolutions.

Three games approved in China: Rabbids Adventure Party, Mario + Rabbids: Kingdom Battle and Tom Clancy’s The Division 2 have received official approval in China.

Changes to release schedule of Riders Republic and Tom Clancy’s Rainbow Six Extraction: They will now be respectively released on October 28th, 2021 and in January 2022.

Expansion of the Tom Clancy’s universe with XDefiant, a free-to-play first-person shooter blending fast-paced 6v6 arena combat with faction-based abilities. It’s an accessible shooter, whether players want to have fun with their friends or play competitively.

Ubisoft Creates New Global Publishing and Direct-to-Player Groups: Ubisoft is transforming its organization from a publishing standpoint, moving from a region-based to a global organization, and set up a dedicated team overseeing its Direct to Player initiatives with very ambitious development goals and an increased focus on the biggest brands.


[1] Sales at constant exchange rates are calculated by applying to the data for the period under review the average exchange rates used for the same period of the previous fiscal year.