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Dovetail Games and Asmodee Entertainment Announce CATAN for PlayStation 4 and Xbox One

Dovetail Games and Asmodee Entertainment Announce CATAN for PlayStation®4 and Xbox One

The Ultimate CATAN Videogame Experience is Coming to Consoles

LYMM CHESHIRE, U.K. Nov. 10, 2021 – Dovetail Games and Asmodee Entertainment are delighted to announce a partnership to bring CATAN to the PlayStation®4 home computer entertainment system and the Xbox One family of devices including the Xbox One X.

The island of Catan emerges on the screen for an immersive game experience like no other. Barter for resources, place roads and settlements to claim single or multiplayer victory in the digital version of the world-famous award-winning tabletop game.

The digital tabletop version of CATAN will bring the power and functionality of games consoles and combine that with the mechanics and themes of one of the world’s greatest board games.

I have been a board game enthusiast and a committed CATAN player for many years, so it’s a personal thrill for me to be able to bring this much-loved experience to the Xbox and PlayStation platforms,” said Jon Rissik, Dovetail Games CEO. “Creatively, we are working with the team at Nomad Games who bring a wealth of experience in crafting high-quality digital board game experiences. We can’t wait to be able to bring the world of CATAN to life in a way that hasn’t been seen before on digital platforms.”

“We are very excited that CATAN will be adapted for PlayStation and Xbox and are looking forward to working Dovetail and their developers at Nomad on this version,” said Benjamin Teuber, Managing Director of CATAN GmbH.

Andy Jones, Managing Director of Asmodee Entertainment said “Bringing CATAN to the two major console platforms was a top priority for us and to be working with Dovetail gives us huge confidence that this will be an amazing game for both CATAN aficionados and new players alike.”

About Dovetail Games

Dovetail Games was launched in 2013. Previously trading as RailSimulator.com Ltd, the business launched in 2009 initially producing and marketing the PC game Train Simulator. Today, Dovetail Games is responsible for developing train, and fishing simulation games for PC and leading consoles. http://www.dovetailgames.com.

About CATAN GmbH

CATAN GmbH is the IP owner of the popular CATAN® brand. Today, its primary product is the CATAN board game — a contemporary classic. The CATAN brand universe encompasses an array of expansions, extensions, scenarios, standalone games, digital adaptations, stories, merchandise, and other consumer products. CATAN is available in over 40 languages and has sold over 36 million units worldwide since it was first published in 1995.

About Asmodee Entertainment

Asmodee Entertainment is a platform of games publisher and distributor Asmodee. Its mission is to extend Asmodee’s intellectual properties into TV/film, novels and comics, location-based entertainment, and consumer products, working closely with Asmodee board games and Asmodee Digital. Through best-in- class partnerships across the full spectrum of opportunities, Asmodee Entertainment will create truly global intellectual properties and brands. For more information visit asmodee-entertainment.biz.

About Nomad Games

Nomad Games is an independent video games developer and publisher based in Lymm, Cheshire. It was formed in 2011 by a small team of veteran digital developers, with over 20 years of experience. The company has evolved from the team’s passion for digital gaming on PCs and mobile devices and is expanding its business to offer publishing services to niche developers and license holders of tabletop games. The company is best known for its digital version of the classic Games Workshop board game Talisman, which has sold over a million units on PC, Mac, Android and iOS formats.

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Star Citizen – Alpha 3.15: Deadly Consequences Update Brings Game-Changing New Features Like Medical Gameplay, Bombing, Looting, and More

New Update from Cloud Imperium Games Raises the Stakes for Players with Features Highlighting the Balance of Risk and Reward 

LOS ANGELESNov. 10, 2021Cloud Imperium Games (CIG) announced today, the release of the Star Citizen – Alpha 3.15: Deadly Consequences update. Today’s update introduces an array of exciting new systems for players, focusing on new hospitals and medical gameplay, including injury and recovery mechanics. In addition, players can look forward to significant updates to personal inventory systems that will make managing loadouts a more tactical endeavor. Updates to these major feature sets will heighten the level of risk vs. reward around players’ strategic choices in-game. The Star Citizen – Alpha 3.15: Deadly Consequences update marks another major milestone in CIG’s progress and continued commitment to its players to develop the most ambitious and transparent games development project in history – and follows an exciting first look at the next full star system in development for Star Citizen revealed at CitizenCon 2951.

“On behalf of the entire development team, I am thrilled to launch Alpha 3.15: Deadly Consequences, which adds vital new gameplay and content like healing, looting, and bombing to Star Citizen,” said Star Citizen Creative Director Chris Roberts. “We’re especially excited for the Tier 1 implementation of Medical gameplay and the hard gameplay choices that come withPhysical Inventory, which brings us one step closer to our shared vision for the best universe sim ever.” 

Star Citizen Alpha 3.15: Deadly Consequences update key features include:

  • Player Health System: Players can now be “downed” if they are wounded and can be revived by players to get back into the fight. While downed players can call for a rescue from nearby players, they can still be killed by other players and NPCs. Killed players will leave their items behind, which can then be looted by opportunistic adversaries. Injuries can also be applied to specific body parts, including the head, torso and limbs, that now impact gameplay until the injury is healed. For example, head injuries can now trigger dizziness and a wounded limb may make it more difficult to aim. These injuries come in three tiers from Tier 1 (most severe) to Tier 3 (least severe).
  • Healing and Healing Tools: Players can temporarily heal themselves and other players with a variety of new healing tools, including the CuraLife Medical Gun and Multi-tool Healing Beam attachment. Healing tools will also increase the player’s blood drug level, which can come with deadly side effects if allowed to rise, including blurred vision, muffled audio, and even a “downed” state. The addition of these new healing mechanics and tools opens up a new gameplay profession, as players can adopt a medic-style role to travel the ‘verse and heal other players.
  • Hospitals and Medbeds: New hospitals can be found in Orison, GrimHex, New Babbage, and Rest stop clinics. Hospitals can be set as respawn locations following player death and can also be used to heal critical injuries.
  • Personal Inventory: Players can now manage their player loadout, personal inventory, and also external containers with this improved system. With the NikNax asset manager app, players can now locate and track inventory previously tied to specific locations, vehicles, off-ship crates, and on their person. This major update also introduces strategic inventory management decisions to players. Before beginning their adventure, players may need to make tough decisions for the road ahead, choosing between more weaponry, ammunition, or healing equipment. Running with a crew of likeminded players also introduces options for players to fill specific roles in terms of items and gear they bring to the mission.
  • Dynamic Loot Generation: New dynamic loot generation leverages the existing Harvestables system to dynamically generate containers holding randomized loot. These containers can be generated across a planet surface, or at designated spawn points. With more rewards for pilots willing to take the risk, exploring the ‘verse has never been more rewarding.
  • Origin 400i: Originally revealed at CitizenCon 2951, the Origin 400i makes its flyable debut in the Alpha 3.15: Deadly Consequences update. Designed for pilots in need of a vessel that can deliver in terms of speed, safety, and style, the Origin 400i is a ship that exudes luxury with its sleek design along with superb fuel efficiency and defenses that will take players to the far reaches of the galaxy.
  • Crusader Hercules Starlifter A2: The A2 bomber has been used to devastating effect in airborne assaults, search and rescue operations, and landing initiatives. With more than double the firepower of the M2, and a custom bomb bay capable of delivering a staggering payload, the A2 caters to anyone hauling massive amounts of cargo through potentially unfriendly skies. Following the release of the C2 and M2, the arrival of the Hercules Starlifter A2 closes out Crusader Industries’ Starlifter line.
  • New Bombing Mechanic: The new bombing mechanic introduced with the Starlifter A2 adds extra layers of tactical gameplay, allowing players to devise new strategies in both offensive and defensive scenarios. New bomb UI offers pilots a hi-tech solution for targeting, while retaining skill-based, manual aiming to place the perfect shot for maximum damage. That shot won’t come easy, as pilots will have to avoid inflicting friendly damage in the resulting blast radius as well as defend against countermeasures such as ground turrets and anti-aircraft missiles.
  • New Infiltrate/Defend Missions: New mission modifiers that challenge players with defending objectives against waves of enemies in all-out assaults or avoiding detection have been introduced with both lawful and unlawful variants. 

For full details on the Star Citizen Alpha 3.15: Deadly Consequences update, please head here. Players interested in what each development team is working on are encouraged to visit the Star Citizen Progress Tracker and roadmap on the official website.

Star Citizen combines classic space sim and FPS gameplay with boundary-pushing visuals in a massively multiplayer setting of unprecedented fidelity. Live how you want to live: shift paths from cargo hauler to outlaw, explorer, or any other role, whenever you want. Explore multiple planets and moons, including vast cities and underground caverns, all created with a unique combination of procedural planet technology and complementary hand-crafted design.

For further information, including how to download and play Star Citizen, visit the official website. Enlist today and join this ever-expanding universe by visiting the game’s Welcome Hub and Guide System for tips on how to play. Millions of players from around the world have already joined to help CIG build the most ambitious game ever made. For continued updates, keep up with Star Citizen on Facebook, Instagram, Twitch, Twitter, and YouTube.

About Cloud Imperium Games

Cloud Imperium Games is a new kind of independent studio dedicated to delivering AAA games outside the established publisher system. It was founded in 2012 by renowned visionary game developer Chris Roberts (Wing Commander series, Freelancer, Privateer), Sandi Gardiner, and international media lawyer and producer Ortwin Freyermuth (Carlito’s Way, Shattered, Das Boot – Director’s Cut), with industry veteran and studio director Erin Roberts (Lego videogame series, Starlancer, Privateer) joining the team in 2013. Cloud Imperium Games is creating Star Citizen, a record-shattering, largely crowdfunded space sim, and Squadron 42, a Hollywood-caliber, story-driven single-player game set in the same universe. Cloud Imperium Games operates in “open development” – sharing progress and updates in near real time. This paradigm-shifting development process (game development usually occurs behind closed doors) gives the community an unprecedented look at Star Citizen and Squadron 42’s development and allows direct feedback and interaction between players and developers, thereby ensuring that the games being developed are what players want to play.

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Boba-Making Demon-Dating Visual Novel Hell Boba Café is coming to PC on Steam

Get ready to mix drinks and date demons!

Manchester, United Kingdom – November 10th, 2021 –  Independent developer Organ Machine is proud to announce their tasteful bubble tea-themed visual novel, Hell Boba Café, is coming soon to Steam. Organ Machine is planning on releasing a demo for Hell Boba Café during Q1 2022, with an eye for the full release by the end of next year.

In Hell Boba Café, you’ll be working at a bubble tea store at the edge of Hell. In order to appeal to the local demon population, you’ll have to use mysterious spooky ingredients to make them something tasty! Prepare delicious boba tea, make dialogue choices and flirt with a devilish cast of customers to build new relationships.

Inspired by games like VA-11 Hall-A: Cyberpunk Bartender Action and Coffee Talk, you have to balance cryptic drink orders and excellent customer service to succeed.

Make beautiful boba drinks with a medley of flavours that appeal to humans and demons alike, each with their own unique taste profile! Most demons haven’t ordered boba before, so you’ll need to figure out what they like. With over 1400 boba combinations, it’ll be an exciting new flavour every time!

Demons can be tricky customers! From rude behaviour to cryptic orders, every demon will present a new challenge. If you can make great drinks and provide engaging conversation, you’ve got a long career as a bobarista ahead of you!

Some demons are thirstier than others! Improve your relationships over time and get to know the scary-looking locals. If your dialogue choices impress the four romantic interests, you may get to take one of these dazzling demons out on a cute date!

For more information about Hell Boba Café:

Wishlist us on Steam: https://store.steampowered.com/app/1794510/Hell_Boba_Caf/ 
Follow us on Twitter: https://twitter.com/OrganMachine
Follow us on Tiktok: https://www.tiktok.com/@organmachine
Join our Discord channel: discord.gg/qyU2fs6c2b

About Organ Machine
Organ Machine was founded in 2021 with the goal of creating interactive narrative experiences full of personality and flair. A fully-remote studio based in the UK, the developers have come together from different creative industries across the country to create visual novel games that stand out from the crowd.

2K Announces Acquisition of elite3d

Spain-based artwork studio set to expand global presence for 2K developer 31st Union and the Company’s Global Services division 

Sydney, Australia – November 10, 2021 – 2K today announced the Company has acquired PLATYGOBIAN, S.L., doing business as elite3d, one of the world’s leading creative studios dedicated to innovative 2D and 3D artwork for the video game industry. Based in Valencia, Spain, the newly acquired team will rebrand in two ways: first, to form a second office for wholly owned developer 31st Union; and second, to develop a new 2K Publishing location, including a focus on its Global Services division. In addition, 2K has acquired TURIA GAMES, S.L. in Valencia, a development studio co-owned by the founders of elite3d. Financial terms and employment numbers related to the acquisition were not disclosed.

For 31st Union, founded in February 2019 and led by video game industry veteran Michael Condrey, the new Valencia office will complement the studio’s headquarters in San Mateo, California on in-progress development of its currently unannounced and highly anticipated AAA project. Following the acquisition, 31st Union will operate as one global and integrated team across all disciplines, embracing an always-on approach for seamless connection and collaboration among colleagues.

Other elite3d employees will form a new location for 2K’s Global Services division that will help the Company further expand its worldwide footprint and support its growing product portfolio. They will join 2K’s internal team responsible for animation, art, motion capture, project management, game technology, talent casting, user research, visual effects, and more. New team members will have opportunities to support established and new franchises, including both announced and unannounced projects; in addition, Valencia joins Global Services teams in London; Austin, Texas; 2K’s San Francisco Bay Area headquarters in Novato, California; and the division’s headquarters in Montréal.

“elite3d has made a significant impact on our industry by helping many developers and publishers bring their games to life through best-in-class passion and creativity,” said David Ismailer, President at 2K. “The team’s work style and employee culture are also a great complement to our vision and values. We look forward to seeing our new colleagues contribute to the progress made to date by 31st Union and play a key role in the growth and development of Global Services for our current and future games.”

“31st Union is built on a culture that champions inclusivity, talented individuals, and exceptional character. Diverse perspectives and experiences are a cornerstone to our growth as a team,” said Michael Condrey, President at 31st Union. “Given our ambitions and the scope of our game, welcoming aboard an incredible team like elite3d was an unbelievable opportunity. We are honored to welcome Oscar, Jose, and everyone from elite3d into our development family and look forward to them enriching our studio and achieving our game aspirations.”

elite3d was formed in 2005 by Oscar Ferrero and Jose Luis Queral in their shared hometown of Valencia, Spain – a dynamic and connected city with an international population, strong local talent base, high quality of life, and an environment rich in art, culture, and technology. Over the years, elite3d has become a go-to partner for many interactive entertainment companies, including 2K, with its work showcased across an impressive portfolio of critically and commercially acclaimed releases for video game consoles, personal computers, and mobile devices. The studio’s current office will serve as the home for both 31st Union Valencia and 2K Publishing Valencia.

“We are immensely proud of building a team that is now at the forefront of our creative expertise while seeing our initial dream become a reality,” said Ferrero and Queral in a joint statement. “We believe strongly in 2K’s vision, people, and products, and we can’t wait to take this incredible next step in our collective journey as employees of both 2K and 31st Union.”

31st Union is currently hiring for additional team members in both Valencia and San Mateo, while Global Services is hiring across all of its locations. Those interested in pursuing careers may visit the studio’s website or 2K Jobs for more information.

2K is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

All trademarks and copyrights contained herein are the property of their respective holders.

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher, and marketer of interactive entertainment for consumers around the globe. We develop and publish products principally through Rockstar Games, 2K, Private Division, and T2 Mobile Games. Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms, and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at www.take2games.com.

About 2K

Founded in 2005, 2K develops and publishes interactive entertainment for video game consoles, personal computers, and mobile devices, with product availability including physical retail and digital download. The Company is home to many talented development studios, including Visual Concepts, Firaxis Games, Hangar 13, Cat Daddy Games, 31st Union, Cloud Chamber, and HB Studios. 2K’s portfolio includes several AAA, sports, and entertainment brands, including global powerhouse NBA® 2K; renowned BioShock®, Borderlands®, Mafia, Sid Meier’s Civilization® and XCOM® brands; popular WWE® 2K and WWE® SuperCard franchises; as well as the critically and commercially acclaimed PGA TOUR® 2K. Additional information about 2K and its products may be found at 2k.com and on the Company’s official social media channels.

Cautionary Note Regarding Forward-Looking Statements

The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as “anticipates,” “believes,” “estimates,” “expects,” “intends,” “plans,” “potential,” “predicts,” “projects,” “seeks,” “should,” “will,” or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company’s future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: the uncertainty of the impact of the COVID-19 pandemic and measures taken in response thereto; the effect that measures taken to mitigate the COVID-19 pandemic have on our operations, including our ability to timely deliver our titles and other products, and on the operations of our counterparties, including retailers and distributors; the effects of the COVID-19 pandemic on both consumer demand and the discretionary spending patterns of our customers as the situation with the pandemic continues to evolve; the risks of conducting business internationally; the impact of reductions in interest rates by the Federal Reserve and other central banks, including on our short-term investment portfolio; the impact of potential inflation; volatility in foreign currency exchange rates; our dependence on key management and product development personnel; our dependence on our NBA 2K and Grand Theft Auto products and our ability to develop other hit titles; our ability to leverage opportunities on PlayStation®5 and Xbox Series X|S; the timely release and significant market acceptance of our games; the ability to maintain acceptable pricing levels on our games; and risks associated with international operations.

Other important factors and information are contained in the Company’s most recent Annual Report on Form 10-K, including the risks summarized in the section entitled “Risk Factors,” the Company’s most recent Quarterly Report on Form 10-Q, and the Company’s other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.

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Grand Theft Auto: The Trilogy – The Definitive Edition GIFs and Stickers Available Now

Grand Theft Auto: The Trilogy – The Definitive Edition GIFs and Stickers Now Available on Instagram, TikTok, and More via GIPHY

In celebration of the upcoming release of Grand Theft Auto: The Trilogy – The Definitive Edition, we’ve picked out some of the most iconic moments and images from across all the three games, and published them as a collection of stickers and GIFs to our official GIPHY page.

Check out the collection on GIPHY and search for #gtatrilogy on your favorite video and messaging apps to add a little spice to the conversation.

2K and Gearbox Software Release Tiny Tina’s Assault on Dragon Keep: A Wonderlands One-Shot Adventure

Fan-favourite, critically acclaimed campaign now available as a standalone title

Sydney, Australia – November 10, 2021Today, 2K and Gearbox Software announced the release of Tiny Tina’s Assault on Dragon Keep™: A Wonderlands One-Shot Adventure. Players can now experience the fan-favourite 2013 quest, available as a standalone $14.95 AUD/$15.95 NZD* purchase for Xbox One, PlayStation®4, via backwards compatibility on Xbox Series X|S and PlayStation®5, on PC via Steam, as well as the Epic Games Store, where it is free to claim until November 16**.

Tiny Tina’s Assault on Dragon Keep: A Wonderlands One-Shot Adventure features the ever-popular Tiny Tina in her inaugural story as she takes on the role of Bunker Master in a thrilling game of “Bunkers and Badasses.” Players can join her in a world born from her imagination, entering an epic quest of revenge and redemption, and diving into dynamic and fantastical settings filled with castles, dungeons, and magic forests.

Upon its initial release in 2013, critics declared Tiny Tina’s Assault on Dragon Keep one of the most ambitious and impressive add-on quests from Gearbox Software, with IGN applauding “some of the series’ best gameplay and storytelling.” Today’s standalone release features all the chaos and fun of the original alongside brand-new loot and cosmetics.

Tiny Tina’s Assault on Dragon’s Keep is one of the most important pieces of content Gearbox has ever imagined,” said Randy Pitchford, Executive Producer on Tiny Tina’s Assault on Dragon Keep. “With the original Dragon’s Keep, not only did we introduce an entirely new genre into the critically acclaimed Borderlands series, we created and developed some of Gearbox’s most impressive gameplay and storytelling. I am thrilled for Tiny Tina’s original adventure to be readily available for a new generation of players, and also for long-time fans to come back to where the story started and once-again experience the magic that inspired Wonderlands.”

Separately, Tiny Tina’s Wonderlands, the all-new, fantasy-fuelled adventurefrom 2K and Gearbox Software, is available for pre-order now and will launch on March 25, 2022 across Xbox Series X|S, Xbox One, PlayStation®5, PlayStation®4, and PC via the Epic Games Store exclusively at launch, and on other PC digital storefronts later in 2022.

For the latest Tiny Tina’s Wonderlands news and information, please visit the game’s official website and follow on Twitter and Facebook. For screenshots, key art, and other visual assets, please visit newsroom-anz.2k.com.

2K is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

All trademarks and copyrights contained herein are the property of their respective holders.

*Based on 2K’s suggested retail price. Actual retail price may vary. See local retailer store or site for details.

**Tiny Tina’s Assault on Dragon Keep: A Wonderlands One-Shot Adventure will be available for free on the Epic Games Store until November 16. Digital only. Terms apply.

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher, and marketer of interactive entertainment for consumers around the globe. We develop and publish products principally through Rockstar Games, 2K, Private Division, and T2 Mobile Games. Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms, and cloud streaming services.  The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at www.take2games.com.

About 2K

Founded in 2005, 2K develops and publishes interactive entertainment for video game consoles, personal computers, and mobile devices, with product availability including physical retail and digital download. The Company is home to many talented development studios, including Visual Concepts, Firaxis Games, Hangar 13, Cat Daddy Games, 31st Union, Cloud Chamber, and HB Studios. 2K’s portfolio includes several AAA, sports, and entertainment brands, including global powerhouse NBA® 2K; renowned BioShock®, Borderlands®, Mafia, Sid Meier’s Civilization® and XCOM® brands; popular WWE® 2K and WWE® SuperCard franchises; as well as the critically and commercially acclaimed PGA TOUR® 2K. Additional information about 2K and its products may be found at 2k.com and on the Company’s official social media channels.

About Gearbox Software

Gearbox Software is a Frisco, Texas-based award-winning, independent developer of interactive entertainment. It was founded in 1999 by game industry veterans, and its first release was Half-Life: Opposing Force. Since then, the company has become known for successful game franchises including Borderlands, Brothers in Arms, and Battleborn, as well as acquired properties Duke Nukem and Homeworld. For more information, visit  www.gearbox.com/.

Cautionary Note Regarding Forward-Looking Statements

The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as “anticipates,” “believes,” “estimates,” “expects,” “intends,” “plans,” “potential,” “predicts,” “projects,” “seeks,” “should,” “will,” or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company’s future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: the uncertainty of the impact of the COVID-19 pandemic and measures taken in response thereto; the effect that measures taken to mitigate the COVID-19 pandemic have on our operations, including our ability to timely deliver our titles and other products, and on the operations of our counterparties, including retailers and distributors; the effects of the COVID-19 pandemic on both consumer demand and the discretionary spending patterns of our customers as the situation with the pandemic continues to evolve; our ability to successfully integrate Dynamixyz’s operations and employees; the risks of conducting business internationally; the impact of reductions in interest rates by the Federal Reserve and other central banks, including on our short-term investment portfolio; the impact of potential inflation; volatility in foreign currency exchange rates; our dependence on key management and product development personnel; our dependence on our NBA 2K and Grand Theft Auto products and our ability to develop other hit titles; our ability to leverage opportunities on PlayStation®5 and Xbox Series X|S; the timely release and significant market acceptance of our games; the ability to maintain acceptable pricing levels on our games; and risks associated with international operations.

Other important factors and information are contained in the Company’s most recent Annual Report on Form 10-K, including the risks summarized in the section entitled “Risk Factors,” the Company’s most recent Quarterly Report on Form 10-Q, and the Company’s other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.

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This Week in Red Dead Online: Double Rewards in Overrun, XP Boosts in Call to Arms, Collector Bonuses, Rewards for Halloween Pass 2 Owners, Discounts and More

Get Double RDO$ and XP in Overrun – Plus, the Final Days of the Halloween Pass 2, Collector Bonuses, and More

There’s nothing more American than a good old-fashioned turf war. The Featured Series celebrates that tradition with Overrun — run wild and grab up as much territory as you can and defend it from your foes. All competitors will walk away with Double RDO$ and XPthrough November 22, so it’ll be well worth your while.

Collector Bonuses and Rewards

Determined Collectors who set their course for Madam Nazar’s roving storefront will reap rewards for their efforts, including an extra 50% bonus RDO$ and Role XP on all Collector Set Sales.

Meanwhile, taking part in the Condor Egg Free Roam Event will pay out an extra 25% RDO$ and Role XP, while participation will entitle you to a Reward for free Boots.

Call to Arms XP Bonus

After the bedlam on All Hallows’ Eve, the prairie has settled back into its usual rhythm of everyday work and unfettered violence. The townsfolk of Strawberry and Fort Mercer need your help holding out against an onslaught of armed invaders. Brave players can earn Double XP, both by defending Strawberry from November 9 to November 15 and Fort Mercer from November 16 to November 22. To sweeten the deal, offering your services and weapons by participating in Call to Arms will land you a Reward for 2,000 Club XP.

Halloween Pass 2 Coming to an End Soon

This week marks the final days of the Halloween Pass 2. Make sure to get involved in all the spooky, gruesome fun before the season ends on November 22 — all Halloween Pass 2 owners will receive Rewards for 2 free Shirts and 2,000 Club XP. Please allow up to 72 hours for your Rewards and Offers to arrive.

Discounts

Those looking to break into the world of Collecting can visit Madam Nazar and take advantage of a range of discounts, including 5 Gold Bars off the Collector’s Bag, 40% off the Refined Binoculars, Metal Detector, and the Pennington Field Shovel, plus 35% off select Collector Role Items. Additionally, players can visit their local Stables to take 35% off the Collector’s Saddle Bag and all Criollo Horses.

Crack open the Wheeler, Rawson & Co. Catalogue or pay your Tailor a visit to take 35% off the retail price of all Shirts.

Finally, moving about the frontier has never been easier: all Fast Travel fees are waived through November 22.

Prime Gaming Benefits

Red Dead Online players who connect their Rockstar Games Social Club account to Prime Gaming through November 22 will get a Reward for a free Accessory and an Offer for 50% off select Multi-Horses.

Check Rockstar Support for details and limitations

ASSASSIN’S CREED VALHALLA: OSKOREIA SEASON AND TOMBS OF THE FALLEN AVAILABLE NOW

Enjoy the Oskoreia Season from November 10 to December 2

SYDNEY, AUSTRALIA November 10, 2021 — Today, Ubisoft announced that the fourth Season is available now for free in Assassin’s Creed Valhalla. The harvest season marks the start of the Oskoreia Festival and Odin’s Wild Hunt, when spirits of the dead rise and savagely hunt the weak among the living. Players will have to defend Ravensthorpe from this harrowing threat and prove the Raven Clan is no easy prey.

In this free limited-time event, players will find new activities and quests, all to reap a wealth of rewards. The Oskoreia Festival will be available from November 11 to December 2. Players must reach England and complete one of the first two narrative arcs (Grantebridgescire or Ledecestrescire) and have a settlement at Level 2 to participate in the Oskoreia Festival.  

In the Oskoreia Festival, players will partake in three replayable activities—archery, horseback riding, and a new tournament against spirits. In the tournament, players will be cast into the Veil. Facing the various challenges ahead, from trained warriors to untamed beasts and monsters, players will need to unlock harder levels to put their fighting skills to the ultimate test. The archery contest returns with newly added friendly targets, that will impact players’ progress and keep them away from the highest score. In addition, during Oskoreia’s festivities, new quests will bring the players to meet the Mad Monk and resolve the mystery of a fallen warrior.

Adventure calls and those curious enough to answer will find the all-new Tombs of the Fallen. Scattered across England, these sprawling dungeons will be available from the moment players unlock their settlement, with no other prerequisites needed besides their ability to track them all down. Players will be able to traverse these forgotten tombs for free starting November 9.

Finally, on November 10, Assassin’s Creed Valhalla celebrates its first anniversary, with Special Event Challenges and exciting rewards, including the Valravn’s Claw, an elegant new one-handed sword, and an exclusive unicorn mount.

Assassin’s Creed Valhalla is available on Xbox Series X | S, Xbox One consoles, PlayStation®5, PlayStation®4, the Epic Games Store and Ubisoft Store on Windows PC, as well as on Ubisoft’s subscription service, Ubisoft+.*

For more information about Assassin’s Creed Valhalla, please visit assassinscreed.com.

For the latest news on Assassin’s Creed Valhalla and other Ubisoft games, please visit news.ubisoft.com.

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*$19.95 per month. Cancel anytime. More information at ubisoft-plus.com.

About Assassin’s Creed

Since it first launched in 2007, the Assassin’s Creed series has sold more than 155 million games worldwide. The franchise is now established as one of the best-selling series in video game history. Recognized for having some of the richest, most engrossing storytelling in the industry, Assassin’s Creed transcends video games, branching out into numerous other entertainment media.

About Ubisoft

Ubisoft is a creator of worlds, committed to enriching players’ lives with original and memorable entertainment experiences. Ubisoft’s global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin’s Creed ®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids, Tom Clancy’s Rainbow Six®, The Crew®, Tom Clancy’s The Division®, and Watch Dogs®. Through Ubisoft Connect, players can enjoy an ecosystem of services to enhance their gaming experience, get rewards and connect with friends across platforms. With Ubisoft+, the subscription service, they can access a growing catalog of more than 100 Ubisoft games and DLC. For the 2020-21 fiscal year, Ubisoft generated net bookings of €2,241 million. To learn more, please visit: www.ubisoftgroup.com.

© 2021 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are registered trademarks in the US and/or other countries.

Airborne Kingdom Takes to the Sky Today on Consoles

EARTH – Nov. 9, 2021 – Airborne Kingdom, the BAFTA-nominated city builder in the sky, from developer The Wandering Band and publisher Freedom Games, soars onto Nintendo Switch, PlayStation 5, Xbox Series X|S, PlayStation 4, and Xbox One today.

Once a vast world thrived in peace and harmony thanks to the wonder of the Airborne Kingdom, until one day, it simply vanished. Unity between civilizations crumbled, leaving those left to simply look toward the empty skies, eventually forgetting what they were looking for at all. The return of prosperity can be felt through the wind as an old legend returns anew to reawaken the stale horizon.

Ascend to the skies traveling across open, randomly generated landscapes in a legendary flying city. Bring serenity back to the world below by constructing thriving and philanthropic metropolises both in the air above and on the earth below. Trade with soil-dwelling clans, gather materials, and explore vast ancient ruins. Research and establish homes, water systems, food silos, and more to propagate a thriving society in the clouds.

The console version of Airborne Kingdom includes New Game Plus, adding new challenges to overcome. Other features include new town center units to assist in maintaining comfort levels for residents and randomized elements ranging from questlines to kingdom piece placement.

Airborne Kingdom provides a relaxing and stress-free open-world,” said Ben Wander, lead designer, The Wandering Band. “The opportunity for creativity is endless and we hope the serenity the game’s story describes can be felt through its gameplay. Possibly even bringing peace to the legendary console wars!”

Airborne Kingdom launches on Nintendo Switch, PlayStation 5, Xbox S1eries X|S, PlayStation 4, and Xbox One today for $24.99 USD. It is available on Windows PC exclusively via the Epic Games Store. All versions support English, French, Italian, German, Spanish, Japanese, Korean, and Simplified Chinese language options.

For more information on Airborne Kingdom, please check out the official website and join the community on Facebook, Twitter, Discord, and search for #AirborneKingdom on social media.

About The Wandering Band

The Wandering Band is a small umbrella for creating interesting games while wandering the world and expanding horizons. With decades in AAA game development working on franchises including Dragon Age and Battlefield, The Wandering Band team aims to create new experiences, challenge genre boundaries, and explore new topics through game mechanics.

To learn more, please visit The Wandering Band’s official website.

About Freedom Games

Freedom Games is a publisher dedicated to offering best-in-class services to partners and providing players around the world with unique and memorable experiences. With over 50 years of combined industry experience at the executive level, Freedom Games seeks to leverage its expertise to facilitate great games and even better publishing experiences.

For more information, check out the official Freedom! Games website.

THE SEVEN DEADLY SINS: GRAND CROSS AND THE KING OF FIGHTERS ’98 COME TOGETHER AGAIN IN NEW UPDATE

  • 2 New Collaboration Hero along with the return of 4 previous collaboration heroes
  • [KOF ’98] Mai Shiranui  and Collaboration Holy Relic Acquirable After Finishing collaboration contents and missions

LOS ANGELES – NOVEMBER 9, 2021 – Starting today, Netmarble kicks off the second collaboration between its cinematic adventure role-playing game (RPG) The Seven Deadly Sins: Grand Cross and The King of Fighters ’98. The update welcomes new heroes and holy relics while bringing back fan-favorite fighters and content from the first collaboration between the two games.

Iconic characters [KOF ’98] Terry Bogard and [KOF ’98] Iori Yagami enter the world of The Seven Deadly Sins: Grand Cross for the first time as part of the update, which also brings heroes [KOF ’98] Mai Shiranui, [KOF ’98] Athena Asamiya, [KOF ’98] Omega Rugal and [KOF ’98] Kyo Kusanagi back to the game. In addition, the update reintroduces the Ultimate Final Boss Omega Rugal stage and The King of Fighters Britannia stage, giving players the opportunity to acquire the [KOF ’98] Iori Yagami costume and other rewards.

Additional features of the update include:

  • New Holy Relics – 6 holy relics for collaboration heroes are added for the first time, with the materials to craft them acquirable from the collaboration content and events.
  • 14-Day Attendance Event – The event includes 10 7DS x KOF ’98 Encore Collab Pick Up Ticket And many more rewards.
  • Heartthrob Athena’s Gift Event – Players can acquire new heroes’ cosmetic items and an artifact card pack.

Players can also acquire [KOF ’98] Mai Shiranui for free and additional 10 10 7DS x KOF ’98 Encore Collab Pick Up Ticket when finishing all missions in the special events.

Moreover, various events to support players to grow faster are held in celebration of this update. Players can enhance their heroes with less hero enhance potion and acquire more rewards from salvage equipment through probability-up event. Also, players can enjoy the stage only a half of stage stamina, which supports the faster growth as well. Player Rank is now expanded to Level 90, and there are many more to enjoy.

The Seven Deadly Sins: Grand Cross translates the storytelling and adventures of [The Seven Deadly Sins] into a highly engaging and entertaining mobile gaming experience, featuring stunning, high-resolution 3D graphics, with more than 150 characters, 200 costumes, and 200 dramatic cutscenes. The game is brought to life with the cast of the original Japanese voice actors reprising their characters. Since its launch in March 2020, the game surpassed 40 million cumulative downloads in a year across the world.
 
The Seven Deadly Sins: Grand Cross is now available for download on the App Store and Google Play. For more information, please visit the game’s official website and Facebook.
 
Based on the manga “Nanatsu no Taizai” by Nakaba Suzuki originally serialized in the weekly SHONEN MAGAZINE published by Kodansha Ltd.
 
©Nakaba Suzuki, KODANSHA/The Seven Deadly Sins: Revival of the Commandments Project,MBS. All Rights Reserved. ©Nakaba Suzuki, KODANSHA/The Seven Deadly Sins: Imperial Wrath of the Gods Production Committee,TX
 

©SNK
© Netmarble Corp. & Netmarble F&C Inc. All Rights Reserved.

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About Netmarble Corporation
Established in Korea in 2000, Netmarble Corporation is a top developer and publisher pushing the boundaries of the mobile gaming experience with highly innovative games including Lineage 2: Revolution, The Seven Deadly Sins: Grand Cross, Blade & Soul Revolution and MARVEL Future Fight. As a parent company of Kabam, and a major shareholder of Jam City and HYBE (formerly Big Hit Entertainment), Netmarble strives to entertain audiences around the world with a variety of mobile games based on its powerful franchises and collaborations with IP holders worldwide. More information can be found at http://company.netmarble.com