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FRENCH GAMING STARTUP MILLION VICTORIES RAISES $3 MILLION FROM AMERICAN INVESTMENT FUND GRIFFIN GAMING PARTNERS

The investment will be used to recruit top EU talent and accelerate the company’s growth.

LYON, France: November 16th, 2021 – French mobile game development studio Million Victories today announced it has raised $3 million USD in a Series A investment round led by Griffin Gaming Partners, an American venture capital fund investing in the global growth of gaming. Million Victories will use this funding to increase the studio’s headcount, scale it’s already quickly growing userbase, and develop new core mobile games to diversify its portfolio. 

Million Victories: A French Success Story

Based in Lyon, France, Million Victories is the development studio behind Million Lords, a multiplayer online strategy war game for mobile devices with more than 500,000 downloads and an average rating of 4.4 on the Apple App Store. The game’s DNA and positioning is unique in the segment of the 4X games (eXplore, eXpand, eXploit, eXterminate). Its seasonal calendar, its gameplay inspired by classic strategy games and its conquest system have earned the game a special place in the hearts of strategy  players worldwide.

Million Lords currently has strong annual growth and high-level engagement from players who spend, on average, 90 minutes per day in the game. Million Lords has also demonstrated  monetization results exceeding the segment’s average for comparable games.

Three Million Dollars for Million Victories’ Development

The funding round allows for stronger investment in marketing and user acquisition, notably through the recruitment of a User Acquisition Manager. Million Victories aspires to make Million Lords an essential title in the strategy game category – a segment achieving revenues of over $1 billion dollars. Initially the studio aims to acquire new users across key markets including the United States, Europe and Asia.

Million Victories will also invest in improvements to provide an even better user experience through live competitive events, a new artistic direction, and deeper social integration features.

Griffin Gaming Partners: The Partner of Choice

“We appreciate Griffin Gaming Partners’ approach and their support during this round. It’s uncommon for an American venture capital fund to support a French company in our sector. It’s with great ambition that we start the next phase of our development, in France as well as in the United States,” explains Benoît Ducrest, co-founder and CEO of Million Victories.

Griffin Gaming Partners is a leading venture capital firm singularly focused on investing in the global gaming market. They are founder-friendly, care deeply for the industry and bring decades of investment, advisory and operational experience. Griffin was founded by Peter Levin, Phil Sanderson and Nick Tuosto.

“We are thrilled to partner closely with Million Victories; Benoît and the team understand what it takes to make a great mobile game and especially in the 4X strategy category. They have quickly proved industry leading metrics with Million Lords, and their roadmap ahead will provide additional exciting experiences for their current title and beyond”, said Pierre Planche, Partner at Griffin Gaming Partners.  

Million Victories is joined by two advisors for this round: Akin Babayigit, co-founder, COO and member of Tripledot Studios’ board, previously at King Digital Entertainment; and Hubert Thieblot, angel investor in the gaming sector as well as founder of Curse.com which was acquired by Amazon/Twitch.

For more information on Million Victories, visit MillionVictories.com.

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Million Victories
Million Victories is an independent game studio created in July 2017 and based in Lyon, France. We set out to create challenging, dynamic and most of all fun MMO games on mobile. Million Victories has launched his first game, Million Lords, on the 12th of September 2019 on iOS and Android.

Griffin Gaming Partners
Griffin Gaming Partners is a leading venture capital firm singularly focused on investing in the global gaming market. We are founder-friendly, care deeply for our industry and bring decades of investment, advisory and operational experience. Griffin was founded by Peter Levin, Phil Sanderson and Nick Tuosto.

Meet the creator of Erde Wiege in Atelier Sophie 2

ATELIER SOPHIE 2: THE ALCHEMIST OF THE MYSTERIOUS DREAM

Control the Weather to Find New Locations and Uncover a Bounty of Synthesis Materials

Hertfordshire, 16th November 2021 – Today, KOEI TECMO Europe and developer GUST Studios revealed all-new exploration abilities and two new characters for their heart-warming JRPG, Atelier Sophie 2: The Alchemist of the Mysterious Dream. The latest entry in the beloved Atelier series is scheduled to release across Europe on February 25th, 2022 for the Nintendo Switch™, PlayStation®4 Computer Entertainment System, and Windows PC via Steam®. To celebrate the announcement, KOEI TECMO Europe released a brand-new trailer showcasing Sophie’s latest adventure in Erde Wiege.

In Atelier Sophie 2: The Alchemist of the Mysterious Dream players will follow Sophie Neuenmuller in her search for her friend Plachta in the mysterious dream-like world of Erde Wiege. As Sophie makes new friends in town, they set off in search for the missing Plachta. Unfortunately, instead of finding Plachta they uncover a rift in space that leads them to a mysterious location with no inhabitants in sight. Just as they decide to give up on their search and return to town, Sophie hears a familiar voice, but before she has time to investigate, a water dragon suddenly appears and attacks the party. Luckily, thanks to the arrival of aspiring alchemist Ramizel and a former knight named Diebold, they are saved in the nick of time.

As they continue exploring this mysterious new land further, they stumble upon the location of Elvira, the goddess who created Erde Wiege. Here, Sophie is finally reunited with Plachta, but her friend appears to be lifeless. Does Elvira know the secret behind Plachta’s unconscious state?

Throughout the many adventures in Atelier Sophie 2: The Alchemist of the Mysterious Dream,players will encounter environmental obstacles, such as raging rivers, that will stop their progress. Each area of Erde Wiege has pre-determined weather, but thanks to the discovery of the Dreamscape Stones scattered across the land, Sophie and her friends are able to change the weather to help them progress on their journey. Using a Dreamscape Stone to change the weather can drastically change the environment – such as lowering the water level of a once flooded location – as well as uncover new gathering spots with a wealth of unique materials.

When exploring these new locations, players might also discover Major Gathering Spots – spots that allow them to obtain better materials than those found in traditional gathering spots. If the correct gathering tool is equipped when arriving at a Major Gathering Spot, a mini-game will start, and the quality and number of materials gathered will increase according to their results. These mini-games include a fishing rod style game where a certain number of fish must be caught, and a slingshot game where players have to shatter various targets within the time limit. Mastering these mini-games will help in obtaining rarer materials that are extremely useful for synthesis!

To celebrate Sophie’s latest adventure, KOEI TECMO Europe also announced today that those who purchase the game physically on its first-run will receive a special reversible coversheet for their game and a bonus poster with exclusive artwork by NOCO!

The celebrations don’t stop there though, as KOEI TECMO Europe are also offering two delightful special edition versions of Atelier Sophie 2: The Alchemist of the Mysterious Dream, a Premium Box and a Special Collection Box, exclusively available through the KOEI TECMO Europe Online Store. The Premium Box version of the game includes an artbook, a B3 fabric poster featuring an original art piece, an ‘extra tracks’ soundtrack CD, an early-access DLC costume for Sophie, and the game all packed into a charming collectable box. The must-have Special Collection Box version of the game contains all of the contents featured in the Premium Box version, as well as an A1 wall scroll featuring an original art piece, a whale necklace motif metal keychain based on Sophie’s in-game jewellery, a set of two illustrated clear files, and a special large crystal paperweight. Pre-orders for these versions of the game will open soon, with further details to be shared on the KOEI TECMO Europe social channels.

For more information on Atelier Sophie 2: The Alchemist of the Mysterious Dream, check out the official site, ‘Like’ us on www.facebook.com/koeitecmogames, and Follow us on Instagram and Twitter @koeitecmoeurope.

ABOUT KOEI TECMO EUROPE LTD.

KOEI TECMO EUROPE LTD. is a publisher of interactive entertainment software for current generation consoles, handhelds and digital download content based in Letchworth, Hertfordshire, UK. The company is a wholly owned subsidiary of KOEI TECMO HOLDINGS CO., LTD., headquartered in Yokohama, Japan. KOEI TECMO’s best known for their signature ‘one versus thousands’ Warriors series, the fan-favourite Ninja Gaiden and fighting entertainment title Dead or Alive. Through collaboration with strong existing franchises, such as A.O.T. Wings of Freedom (Attack on Titan), has brought fan-favourite shows to life in video game form. The company’s desire for innovation and diversity has seen the creation of the critically acclaimed dark-samurai action title Nioh, which takes on new and unique gameplay styles. The company’s acquisition of GUST, developer of a variety of heart-warming titles, has seen their flagship Atelier series span generations of consoles and fans alike. More information about KOEI TECMO EUROPE LTD and its products can be found at www.koeitecmoeurope.com

©KOEI TECMO GAMES CO., LTD. All rights reserved. GUST is a trademark of KOEI TECMO GAMES CO., LTD. The KT logo is a trademark of KOEI TECMO HOLDINGS CO., LTD.

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Nintendo Switch is a trademark of Nintendo.

©2021 Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries.

Life Sim Title Growing Up’s Free DLC Arrives Nov 24th!

Developer Vile Monarch’s 1990’s life sim  adds master magicians, super bowlers, and 3 more love interests into the mix.

November, 16th, 2021 – Warsaw, Poland – Vile Monarch announces the latest update for Growing Up will be available on November 24th. Any owner of the basic game can experience an enhanced life in the 90’s with even more to do.

The DLC adds 2 new unusual jobs with unique skill trees to journey of growing up. You can now head down to The Alley Way, find the perfect ball, and give bowling a try. Can you be a pro bowler or even owner of multiple titles? The secret of magic is another mysterious path to follow. Under the wings of equally mysterious and extravagant Daz, you will track down the secret of magic and illusion to develop your own spectacular magic shows in dazzling theaters.

Along with new jobs and skills, fresh friends will also appear as you grow up. Vile Monarch first revealed that Bobbie, a girl who lives for the spotlight, can be a part of your journey set in the ’90s. The developer also mentioned another 2 mystery friends will be added to the game, with each bringing unique timelines and endings. With the addition of this DLC, you can have a total of 21 different pals for knowing, loving, and playing!

To celebrate the DLC’s release, Vile Monarch has also announced discounts for Growing Up. Starting on November 24th, the standard game will enjoy a discount on Steam with a week-long 10% discount. The discount includes Steam community items and the original soundtrack. The OST is packed with 30 original songs created by Jim Guthrie, Pat Robitaille, DJ Eprom, Mikromusic, and Paweł Wawrzeńczyk.

Growing Up is a one-of-a-kind title developed by the all-star dev team Vile Monarch, the creator of Oh…Sir!! The Insult Simulator, Weedcraft Inc, and Crush Your Enemies. Growing up aims to bring you back to the nostalgia of the 1990s. Starting as a crawling baby, you can shape your child’s unique future through the joys and hardships of life via RPG, strategy, visual novel mechanics, and decision making.  

The game is now available on Steam. Console and mobile launch dates will be announced in the near future. For more details, please head to Growing Up’s official Twitter, Facebook, and Steam pages!

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ABOUT Vile Monarch

The Monarch was born in May 2015 and instantly decided to take over the world with the tool he thought most fitting for the task – video games. These included games such as Oh…Sir!! The Insult Simulator, Weedcraft Inc,and Crush Your Enemies. All a little bit crazy, but with a LOT of personality. Vile Monarch’s games have been released on nearly every modern platform, receiving praise both from players and reviewers. Vile’s minions include ruffians partially responsible for such hits as The Witcher 3, Hard West, and Beat Cop. To make a long story short – Vile Monarch are just a bunch of hardcore game dev experts who know how to rock.https://vilemonarch.com/

ABOUT GROWING UP

Growing Up is a lighthearted and nostalgic story-driven journey through the joys and hardships of life, cleverly incorporating RPG, strategy, and visual novel mechanics to deliver a one-of-a-kind gameplay experience.

Rather than following a protagonist’s typical story, here you’ll be shaping it with the choices you make, skills you master, knowledge you gain, jobs you take, leisure activities you choose, friendships you cultivate, and relationships you build.

Balancing doing well in school, meeting your parents’ expectations, working, volunteering, and simply having fun as a kid will be the key to success. Working too hard will put your mental health at risk, while ignoring your responsibilities will make you perform badly on your exams and heavily impact your future.

With a branching narrative, character customization, entertaining minigames, complex skill trees, character development, and a whole set of colorful NPCs, Growing Up will allow you to see the beauty of life in all its complexity. The game is now available on Steam. The console and mobile launch date will be announced in the near future.

Thunderful Acquires Successful Mobile Developer Early Morning Studio

Thunderful surges into mobile space with acquisition of successful Stockholm-based studio known for acclaimed roster of hits

Gothenburg, Sweden – November 16th, 2021 – Thunderful is pleased to announce that it has acquired independent games developer Early Morning Studio. With an established record of success in the mobile gaming space, the team will strengthen Thunderful by bringing its mobile know-how to Thunderful’s existing network of PC and console expertise.

Led by Founders Emir Kuljanin and Kristian Andersson, Early Morning Studio and its seventeen-person strong team is known for its immersive RPGs that fill a unique opening in the market. With self-published hit titles Vampire’s Fall: Origins – played by over 10 million players, Champions of Avan and the in-development Vendir: Plague of Lies, Early Morning Studio has a record of releasing quality titles that makes them a valuable addition to the Thunderful family.

“Early Morning Studio is an exciting company that brings a lot of value to Thunderful,” said Brjánn Sigurgeirsson, CEO of Thunderful Group. “We’re always looking for studios with an established record of putting out great games and Early Morning Studio is a prime example of that. They are a golden nugget on an upward curve – Vampire’s Fall: Origins has been an incredible success, Champions of Avan’ s launch has exceeded expectations and the best is yet to come with their biggest project yet, the in-development Vendir: Plague of Lies. We’re excited to be a part of that journey with them. Their mobile expertise will help support us as we continue to grow mobile alongside our console and PC business. Adding their knowledge of how to make engaging free-to-play titles to Thunderful will be a huge advantage in a segment that has a bright future ahead.”

“We’re really excited to be joining Thunderful,” said Early Morning Studio CEO and co-founder  Emir Kuljanin. “Having Thunderful’s support gives us the backing we need to realise our creative vision with the exciting mobile projects we have in the works. We’re delighted to be able to draw on their vast knowledge and experience to help us create the best games possible as we continue to develop and self-publish our titles”.
 For more information about the Early Morning Studio acquisition: www.thunderfulgroup.com

About Thunderful 
Thunderful Group is a group of companies that develops, publishes and invests in games as well as distributes Nintendo products, games, game accessories and toys. Founded in 2017 Thunderful Games is one of the two business segments in Thunderful Group, the other being Thunderful Distribution. Over the last few years Thunderful Games has, organically and via acquisitions, grown into a global organization with eight development studios and over 300 employees. Besides the award-winning internal development pipeline, Thunderful Games also publishes a large number of third-party titles and invests in external game projects.

About Early Morning Studio
Founded in 2010, Early Morning Studio is a Swedish indie developer with a passion for creating high quality old-school RPG games without any hand-holding. Their title Vampire’s Fall: Origins was released on mobile in 2018 to great success which led to its launch on Steam in January, 2020 with a review rating of Very Positive. For more information, visit: http://earlymorningstudio.com

Matildas waltz to victory as World of Tanks ANZ Premier League season three winners

Melbourne Matildas defeat season underdogs Perth Panthers

16th November 2021 – The Melbourne Matildas have waltzed to victory, claiming the title of World of Tanks ANZ Premier League season three winners, after defeating the Perth Panthers at the finals on the weekend.

The season ender was hotly contested with both teams making it to the finals for the first time, having clawed their way from the bottom of the season one and two respectively.

World of Tanks ANZ Product Manager, Jake Truman, said the Ducks and Cats brought an electric energy to the finals.

“The Matildas were up 2-0 on Himmelsdorf, despite it being the map that the Perth Panthers picked. Then the Panthers were able to bring it back to 3-1 on Sand River, inflicting their first defeat of the season to the Matildas on this map.

“Despite winning the first attacking game on Murovanka with a cheeky base capture, the Panther’s couldn’t send the final to a tiebreaker. Their underdog story was dashed at the penultimate hurdle, with the Matildas proving why they were the best ANZPL team this season, taking out the grand final 4-2,” said Jake.

In addition to the glory of being the Season Three victors, the Matildas received a cash prize of AUD$10,000, seven noblechairs Hero Black edition gaming chairs and seven HyperX custom ANZPL Alloy Origins 60 keyboards.

The Panthers received a cash prize of AUD$5,000 and seven HyperX custom ANZPL Alloy Origins 60 keyboards.

The finals were streamed live on World of Tanks ANZ Twitch page and watched by 30,000 viewers.

For more information on the World of Tanks ANZ Premier League Season Three, or World of Tanks visit https://worldoftanks.asia/

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ODDWORLD: SOULSTORM ENHANCED EDITION COMING NOV 30

Vykkers Lab for Xbox & Toby’s Escape for PlayStation and Epic Games Store

Sydney, Australia – November 17th, 2021 – Today, Microids and Oddworld Inhabitants announced that *award-winning action adventure platformer Oddworld: Soulstorm Enhanced Edition will launch on November 30th, 2021. It will be available on Xbox Series X I S, Xbox One, PlayStation®5, PlayStation®4, and Epic Games Store. Oddworld: Soulstorm Enhanced Edition includes dramatically improved gameplay mechanics and motion code, audio balance improvements, seven additional months of polish, improved Slig and follower AI (more intelligent and responsive), as well as all previously released updates and brand-new content. 

What’s Soulstorm’s Brand New Content?

Oddworld: Soulstorm Enhanced Edition’s new content is a separate challenge game mode accessed via the main menu once you complete the game. Xbox players will go hands-on with Vykkers Labs, a throwback to classic Oddworld 2.5D gameplay featuring short puzzle-filled levels. Earn leaderboard prestige for speed runs or zero-death performances. For those who don’t recall, Vykkers Labs is a large airborne lab used for pharmaceutical testing on animals and run by the sadistic Vykkers. PlayStation and Epic Games Store players will experience Toby’s Escape. Like Vykkers, it is a throwback to classic Oddworld gaming with short puzzle-filled levels to master. If you have played Soulstorm, you’ll know Toby from the train, but how did Toby escape RuptureFarms and become the train’s conductor…find out in Toby’s Escape.

What If You Already Own Oddworld: Soulstorm?

For the millions of gamers who already own Oddworld: Soulstorm on PS5®, PS4®, and Epic Games Store, you will receive the Enhanced Edition as a free update.

Pre-Order for Xbox Series X|S & Xbox One

The retail versions for the Collector and Day One Editions of Oddworld: Soulstorm Enhanced Edition are already available for pre-order. Fans who pre-order the Day One Edition or Collector’s Edition at participating retailers will also get access to the game’s Original Soundtrack and a Digital Artbook.

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The Day One Oddition features the game in a collectible metal case.

Game Features:

  • Explosive Action-Adventure Platformer: Evolving the platforming genre by adding RPG-lite elements with player agency to play as you like, whether aggressively or passively. Pickpocket your enemies, loot lockers, sift through trash cans, and find hidden areas to acquire resources. Exchange resources at vending machines to get products that give you more agency in how you chose to conquer the game’s many challenges. Acquire recipes to craft tools and weapons to use against opposing forces or solve problems. Arm your followers and watch the revolution begin.
  • Epicness: This isn’t a traditional 2D side scrolling platformer. Soulstorm is a 2.9D action-adventure platformer with 15 hours of gameplay, and dozens more for achievement hunters and perfectionists. Epic environments with massive scale to explore by going into the world, rather than being limited to the traditional side scrolling platformer sense. 
  • Start a Revolution: A dark storyline with a twisted sense of humor that shines a light on the ironies that exist in the human condition. As a slave to big business, a cog in the corporate machine being grinded to death, Abe tries to save them all and along the way he goes from a nobody to potentially starting a global revolution. 
  • Completionists: Can you save every single Mudokon in the game (there are more than 1,000)? Can you achieve the best ending and unlock the final two playable levels? Can you scavenge every trash can and locker, kill or safely apprehend every antagonist, find every hidden area, collect every jelly? 3+m players have had the opportunity to do it…will you be the first to do it on Xbox?
  • Multiple Endings: Soulstorm has 15 levels, with two additional unlockable levels at the end of the game. There are 4 types of endings in the game, each depending on your Quarma. At the end of each individual level, you receive a Quarma score, which is based on the number of Mudokons you save. If you succeed in saving enough Mudokons throughout all the levels, you’ll get one of the good endings. But beware: if your Quarma score isn’t high enough, you’ll get a more… dire fate!

Find Microids on Facebook, Twitter, Instagram, LinkedIn

Or visit our website: http://www.microids.com/

Watch all our videos on YouTube

More information on the Oddworld franchise can be found here!

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PAX East 2022 Returns to Boston Next April After Two Year Hiatus

PAX Unplugged Returns in December, Aabria Iyengar to Deliver Storytime Keynote

BOSTON — 15 Nov 2021 — PAX East 2022, the East Coast’s most attended gaming event, makes its triumphant return as a live, in-person expo at the Boston Convention and Exhibition Center (BCEC) from Thursday 21 April 2022 to Sunday 24 April 2022. 

PAX East will feature a massive expo hall floor, panels featuring industry luminaries, and a variety of competitive and casual gameplay areas. Four-day and single-day badges will go on sale in the coming weeks, with exhibitors and schedule to be announced in the leadup to the show.

Show organizers ReedPop and Penny Arcade canceled PAX East 2021, prioritizing the health and safety of the community, and hosted PAX Online East in its stead. After hosting a safe PAX West over Labor Day weekend in Seattle, PAX East will feature even more stringent health and safety requirements, including mandatory vaccination and face coverings for all in the BCEC, with proof of vaccination to be required for all PAX events in the foreseeable future.

The tabletop focused iteration PAX Unplugged, taking place Friday 10 December to Sunday 12 December in Philadelphia, PA at the Pennsylvania Convention Center, will also mandate vaccines and face coverings as part of its health and safety guidelines. The event will be kicked off by a Storytime keynote from tabletop gaming veteran Aabria Iyengar.

Iyengar is a regular guest on popular D&D show Critical Role, joiningregulars Matt Mercer, Marisha Ray, Krystina Arielle, and more. She was the Dungeon Master on the beloved Exandria Unlimited miniseries, game master for Misfits and Magic and Into the Mother Lands, in addition to often appearing on livestream tabletop roleplaying game series as a dungeon master or player, like on Saving Throw and The Adventure Zone.

“We know people have been anxiously waiting to find out if PAX East was happening, and we had to finally let the cat out of the bag,” said Jerry Holkins, co-founder, Penny Arcade. “I’m looking forward to rolling some D20s in Philly and then getting a lobster roll in Boston.”

Four-day and single-day PAX East badge prices and availability will be announced soon. Three-day badges for PAX Unplugged 2021 are now on sale for $75, while individual Friday, Saturday, and Sunday badges will go for $35 each.

For badge purchasing, travel info, event schedules, FAQs, and more, check out the PAX Unplugged and PAX East websites, and follow PAX on Twitter, Facebook, Twitch, YouTube, and Instagram.

About PAX

PAX, or Penny Arcade Expo, is a festival for gamers to celebrate gaming culture. First held in Seattle in 2004, PAX has nearly doubled in size each successive year, with PAX Prime 2014 selling out of tickets in a matter of minutes. Connecting the world’s leading game publishers with their most avid and influential fans, PAX expanded with a second show in Boston in 2010, and a third in San Antonio in 2015, making it the three largest gaming shows in North America. The first international PAX was held in Melbourne, Australia in 2013. In 2017, Penny Arcade established PAX Unplugged, its first tabletop focused show, held in Philadelphia.

About ReedPop

ReedPop is a boutique group within Reed Exhibitions – the world’s leading event organizer. Launched in 2006, the group has become the number one producer of pop culture events across the globe as well as a full-service digital content provider and media company. Delivering once-in-a-lifetime fan experiences curated specifically for localized audiences, ReedPop currently features events in North America, South America, Europe, Asia, India, Africa, and Australia, including: New York Comic Con (NYCC), Chicago Comic & Entertainment Expo (C2E2), PAX West, East, South, and Australia, Emerald City Comic Con (ECCC), MCM Comic Con, BookCon, Oz Comic Con, EGX, Comic Con India, Comic Con Paris, Comic Con Seoul, Comic Con Africa, Star Wars Celebration, and ComplexCon. ReedPop also runs and operates Gamer Network and its portfolio of leading gaming websites including Eurogamer, RockPaperShotgun, and GamesIndustry.biz. The staff at ReedPop are a fan-based, globally focused group of professionals that are uniquely qualified to build and serve the communities with whom they share a common passion.

About Penny Arcade

Penny Arcade has been the world’s most popular webcomic for over 20 years, with over 3.5 million readers. Started in 1998 in the living room of Mike Krahulik & Jerry Holkins, it has grown into a media empire encompassing multiple beloved properties such as Lookouts, Automata, and beloved D&D live-play series Acquisitions Incorporated. Penny Arcade was responsible for the creation of Child’s Play, a gaming charity that has raised over $45 million dollars for children across the world. They are also the founders of PAX, the number one consumer gaming festival in North America, with hundreds of thousands of loyal visitors every year.

OUTRIDERS NEW HORIZON UPDATE ADDS NEW EXPEDITIONS, TRANSMOG AND MUCH MORE FOR FREE

New Horizon Update Available on November 16, Additional Expansion Announced For 2022

LONDON, UK (November 15th, 2021) – SQUARE ENIX LTD. is excited to announce NEW HORIZON, a major new completely free update for OUTRIDERS™, the high-intensity RPG-Shooter where survival demands aggression, from People Can Fly, the developers of Gears of War: Judgment and BULLETSTORM, and Square Enix External Studios, the minds behind SLEEPING DOGS® and JUST CAUSE®.
 

Watch the OUTRIDERS NEW HORIZON Spotlight here:

The huge and completely free NEW HORIZON update to OUTRIDERS launches on November 16 and introduces four new Expeditions, an all-new Transmog system, removed timers in Expeditions, new weapon skins, rebalanced Classes, Skills and Mods, and an overhaul to Tiagos Expedition store and his vendor items, as well as many more general improvements and updates to the game.  This massive update acts as the culmination to the months-long work to improve the OUTRIDERS player experience.
 
And finally, the secrets of Enoch will continue to be explored in OUTRIDERS WORLDSLAYER, a full expansion coming 2022. Stay tuned for the full reveal in spring 2022.

Watch the OUTRIDERS WORLDSLAYER Teaser here:

“We’ve been hard at work improving the OUTRIDERS experience and with the free NEW HORIZON update we’ve improved and addressed the majority of player feedback ahead of our major 2022 expansion – WORLDSLAYER”. said Jon Brooke, Co-Head of Studio at Square Enix External Studios. “So there’s no better time than now to start, restart or continue your journey through Enoch in what is now the ultimate version of OUTRIDERS.”

For more information, watch the rest of OUTRIDERS Broadcast ‘A New Horizon’ here: 

Further details and expanded change lists, including bug fixes, can be found in our mega-blog.
 
The completely free OUTRIDERS NEW HORIZON update will be live tomorrow, November 16, 2021 by 5:00pm GMT.
 
OUTRIDERS is available now on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, PC, Google Stadia and Nvidia GeForce Now.
 
For more information, visit www.outriders.net
 
OUTRIDERS official Facebook page: https://www.facebook.com/outridersgame
Follow OUTRIDERS on Twitter: https://twitter.com/outriders
Follow OUTRIDERS on Instagram: https://www.instagram.com/outridersgame
Subscribe to OUTRIDERS on YouTube: www.youtube.com/outriders  
Learn more about SQUARE ENIX® here: http://www.square-enix.com
Learn more about People Can Fly: https://peoplecanfly.com 

ABOUT PEOPLE CAN FLY
Established in 2002, People Can Fly, is one of the best AAA game development studios in Poland and one of the leading UNREAL ENGINE studios in Europe. People Can Fly operates in Warsaw, Rzeszów, Newcastle and New York, with newly opened start-up studios in Łódź (PL) and Montreal (CA).
 
PCF made its mark on the shooter genre and is known for titles such as Bulletstorm: Full Clip (launched on April 7, 2017) , Gears of War: Judgment (published in 2013), Bulletstorm (an original, Unreal Engine 3-powered onslaught of ‘kill with skill’ gameplay and blockbuster moments, published in 2011.) and Painkiller (launched in 2004).
 
Besides Outriders People Can Fly is currently working on two other AAA projects:  new game for Square Enix and recently announced original, action-adventure title for Take-Two Interactive.
 
People Can Fly made its debut on the Warsaw Stock Exchange in December 2020.
 
About Square Enix External Studios
Square Enix External Studios is a London based development and publishing group that works with top development studios across the world, establishing new intellectual properties and developing new franchises within the umbrella of the Square Enix group of companies. Square Enix External Studios have been responsible for multiple games including the Just Cause® and Life is Strange® series, as well as titles such as Batman: Arkham Asylum™ and Sleeping Dogs®.
 
About Square Enix Ltd.
Square Enix Ltd. develops, publishes, distributes and licenses SQUARE ENIX®, EIDOS® and TAITO® branded entertainment content in Europe and other PAL territories as part of the Square Enix group of companies. Square Enix Ltd. also has a global network of leading development studios such as Crystal Dynamics® and Eidos Montréal®. The Square Enix group of companies boasts a valuable portfolio of intellectual property including: FINAL FANTASY®, which has sold over 159 million units worldwide; DRAGON QUEST®, which has sold over 82 million units worldwide; TOMB RAIDER®, which has sold over 81 million units worldwide; and the legendary SPACE INVADERS®. Square Enix Ltd. is a London-based, wholly owned subsidiary of Square Enix Holdings Co., Ltd.
 
More information on Square Enix Ltd. can be found at https://square-enix-games.com
 

Warhammer 40,000: Battlesector charges onto Xbox Game Pass and PlayStation on December 2

Critically-acclaimed grimdark turn-based strategy title hits consoles with new features; available Day One via Xbox Game Pass for Console and PC; new elite unit DLC packs announced 

Epsom, November 15: Slitherine (Warhammer 40,000: Gladius – Relics of War, Warhammer 40,000: Sanctus Reach and Warhammer 40,000: Armageddon) and Black Lab Games (Battlestar Galactica Deadlock and Starhammer) are pleased to announce that the critically acclaimed turn-based strategy title set in Games Workshop’s world-renowned grimdark universe: Warhammer 40,000: Battlesector will launch on Xbox One, Xbox Series X|S, PlayStation 4 and Games for Windows on December 2. 

That’s not all: the game will be available Day One for Xbox Game Pass for Console and PC

Warhammer 40,000: Battlesector is the definitive battle-scale turn-based strategy title that takes players to the battlefields of the 41st Millennium in an epic single-player campaign that explores the aftermath of the Devastation of Baal. Sergeant Carleon and his allies must purge the Tyranid infestation on Baal Secundus, and preserve the honour of the noble Blood Angels. The gripping campaign also introduces the mighty Primaris Marines for the first time.

The console version features full achievement and trophy support, in addition to an updated UI and brand new control scheme specifically designed for consoles, giving players full tactical control when commanding the Blood Angel Space Marines in bone-rattling and soul-crushing skirmishes against the Tyranids.

Warhammer 40,000: Battlesector will be expanded over the coming months via DLC which will introduce new factions, maps and modes. The first two packs will launch on December 2 for both Console and PC, adding new elite units to the game.

The Warhammer 40,000: Battlesector – Blood Angels Elite DLC gives players access to Assault Terminators and Sanguinary Guard. Assault Terminators feature a game-changing Deep Strike ability, while The Sanguinary Guard can quickly traverse the battlefield using their Jump Pack and can be equipped with a variety of ranged and melee weapon options. 

The Warhammer 40,000: Battlesector – Tyranid Elites DLC adds the Broodlord and Hive Guard. The Broodlord are superior melee warriors with a natural ability for disrupting the minds of nearby prey, whereas the Hive Guard offers deadly ranged attacks, wrapped in a heavy armour of lumbering carapace. 

For an exclusive first look at a new, upcoming faction that will be added to the game in 2022, please tune in to the Slitherine Home of the Wargamers Live + event taking place on the 14 December.

Warhammer 40,000: Battlesector was positively received by critics and gamers alike, and currently holds a Very Positive rating on Steam with over 1,400 reviews.

Warhammer 40,000: Battlesector will be available for Xbox One, Xbox Series X|S, PlayStation 4 and Games for Windows on December 2. It is available to purchase now for PC.

Warhammer 40,000: Battlesector Steam Page

https://store.steampowered.com/app/1295500/Warhammer_40000_Battlesector

Warhammer 40,000: Battlesector Release trailer

About Slitherine

The Slitherine Group is the world’s leading producer and publisher of digital strategy and wargames. Under the Slitherine (www.slitherine.com) and Matrix Games (www.matrixgames.com) brands it has published literally hundreds of games, with many award-winning titles in its portfolio and spanning all digital platforms, from home consoles to smartphones and tablets. Slitherine also works with a wide array of key licensing partners, such as NBC Universal®, Games Workshop®, Sony Pictures, BBC, Osprey, and many others.

About Games Workshop®

Games Workshop® Group PLC (LSE:GAW.L), based in Nottingham, UK, produces the best fantasy miniatures in the world. Games Workshop designs, manufactures, retails, and distributes its range of Warhammer®: Age of Sigmar® and Warhammer® 40,000® games, miniature soldiers, novels and model kits through more than 523 of its own stores (branded Warhammer®), the www.games-workshop.com web store and independent retail channels in more than 50 countries worldwide. More information about Games Workshop and its other, related, brands and product ranges (including our publishing division ‘Black Library’ and our special resin miniatures studio ‘Forge World’) can be found at www.games-workshop.com

Warhammer 40,000: Battlesector © Games Workshop Limited 2021. Warhammer 40,000: Battlesector, GW, Games Workshop, Space Marine, 40K, Warhammer, Warhammer 40,000, 40,000, the ‘Aquila’ Double-headed Eagle logo, and all associated logos, illustrations, image, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likeness thereof, are either ® or TM, and/or © Games Workshop Limited, variably registered around the world, and used under license.Published by Slitherine Ltd. Developed by Black Lab Game Tech Pty Ltd. All rights reserved to their respective owners.

SOCIAL DEDUCTION GAME EVILLE HEADING FOR PC STEAM EARLY ACCESS IN 2022

Magical and Murderous Intent With a Medieval Aesthetic

Denver, CO – November 15th, 2021 – Independent developer VestGames in partnership with indie publisher Versus Evil are excited to announce that their multiplayer social deduction game Eville  will be launching on PC via Steam Early Access in 2022.

A mysterious murder has taken place in the once peaceful village of Eville, and so begins a collective effort for those involved to either unmask the co-conspirators and prevent them taking over the village, or just get through the night alive. Built upon a solid foundation of deceit, slander, and manipulation, Eville casts players into randomly assigned roles with every session each with unique abilities, skills and advantages.

As Mayor you could flex your voting power and village stature, or go about setting traps for the dastardly murderer as the Trapper, or you could be investigating suspicious villagers as the Detective, or just talk smack, casting doubts and aspersions about the other players as the Slanderer. Whatever your role, there’s murderous intent afoot and someone’s responsible, it could be you or it could be someone else, utilizing your social skills is key to your survival.

Fundamental to Eville’s gameplay mechanic is its day and night cycle, during the day villagers will go about their daily lives before retiring to their cosy homes in the evening, unless of course you’re the murderer, where nightfall can be used to deadly effect, gruesomely hacking people to death in their beds while they slumber.

Players will have access to handy items and crafting abilities, spending their hard earned copper during the day on upgrades to help them survive the night or survive the devious traps by the pesky do gooders impeding another murder.

Within the quaint village map of Eville, players can find forlorn citizens who need assistance and even encounter the ghosts of the dead, Eville is not a place where dead men tell no tales and the clues to treachery and murder are still attainable.

“The Versus Evil team are huge fans of the social deduction genre. We just launched First Class Trouble 1.0 this month on PC, PS4, & PS5. Social deduction offers players a form of multiplayer gaming that connects people and invites them to engage one another in ways specific to this style of game,” said Steve Escalante, General Manager of Versus Evil.

Eville stood out to us because the talented team at VestGames have approached social deduction in a wholly unique way with its medieval RPG style, character roles, and individualized motives. It’s sure to deliver a distinctive experience full of excitement, challenge, friendships, and of course, inevitable betrayal, that we feel fans of the genre will enjoy.  We’re very excited to be working with the creative minds at VestGames, and to introduce Eville to players around the world.”To find out more about Eville and its unique spin on the social deduction game genre, head over to the game’s Steam page here.

About VestGames

VestGames GmbH is an emerging company from Datteln, Germany, mainly specialized in video game development, comprised of a small and enthusiastic team working on innovative and original projects.

About Versus Evil

Founded in 2013, Versus Evil, LLC is the US based video game publisher behind critically acclaimed video games First Class Trouble, Pillars of Eternity II: Deadfire and The Banner Saga trilogy. Publishing games on all major mobile, PC and console platforms, Versus Evil works with independent development studios from around the world. The corporate philosophy is to champion for the independent game developer. For more information visit versusevil.com